635 files

  1. KotOR 1 Restoration

    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    » KotOR 1 Restoration 1.2 Read-Me
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    NAME: KotOR 1 Restoration 1.2
    TYPE: Restoration
    VERSION: 1.2
    SIZE - Unzipped: 145 Megabytes, Zipped: 47.2 Megabytes
    DATE RELEASED: May 31, 2016
    KOTOR 1 RESTORATION FORUMS: http://deadlystream.com/forum/forum/31-kotor1-restoration-k1r/
     
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    » DESCRIPTION
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    WARNING: IN ALMOST ALL CASES, IT IS RECOMMENDED TO INSTALL THE K1R RESTORATION BEFORE ANY OTHER MODS!!! THE ONLY EXCEPTION SO FAR IS KAINZORUS PRIME'S NPC OVERHAUL...
     
    The KotOR 1 Restoration Mod is an attempt to restore almost all the content that was cut from the game Star Wars: Knights of the Old Republic by BioWare Corp. Of course, these restorations will be within reason and things that were cut because they did not fit with the plot, and cannot be made to fit with the plot, will most definitley NOT be restored.
     
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    » INTEGRATED MODS
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
     
     
     
     
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    » RESTORED CONTENT
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

     
     
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    » BUG FIXES/CHANGE LOG FOR 1.2
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    »» Original game:

     
     
    »» K1R Bugs:

     
     
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    » BUG FIXES/CHANGE LOG FOR 1.1
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    There weren't too many bugs in KotOR 1, thus there is such a short list.
     
     
     
     
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    » INSTALLATION
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    An installation which involves the TSL Patcher has been made ready for your use and is the simplest and easiest way to carry out installation.
     
    Alternatively, a secondary installer has been made for convenience. It will not patch the files like the TSL Patcher will, but it should be less of a headache for most users. HOWEVER, IT WILL NEED TO BE INSTALLED BEFORE ANY OTHER MODS!!!
     
    Note: The K1R team is not responsible for any incompatibility issues that may arise from the use of this mod in conjunction with other mods. Also, in order to provide the best feedback for us we recommend that you play K1R with NO other mods installed.
     
    Note 2: If using the TSL Patcher AND your game is in English, before installing, copy the dialog.tlk file bundled with this package into the KotOR directory. This will give you the grammar and typo fixes to the vanilla text.
     
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    »»»» TSL PATCHER INSTALLATION
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    1) Double click K1R_1.2_Installer.exe found in the main directory of the unpacked folder.
    2) Click the button labeled Install Mod.
    3) Click yes to the box that'll pop up... if you wish to proceed with installation.
    4) Watch as all the little file names and progress reports scroll by and wait until the installer is complete.
     
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    » BUG REPORTING
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    There are 2 ways to report bugs:
    1: Post your issues in the Bug Reporting Thread.
    2: PM your issues to Fair Strides at Deadlystream.
     
    TO REPORT THROUGH PM
     
    1) Go to DeadlyStream (http://deadlystream.com/) and search for the user Fair Strides ( http://deadlystream.com/forum/user/9107-fair-strides/ )
    2) Send a private message with as much detail as possible of what is occurring in your game. He will likely report back to you within a week.
     
    TO REPORT THROUGH THE BUG THREAD:
    1) Go to the Bug Thread ( http://deadlystream.com/forum/topic/4457-k1r-12-impressions-and-bug-reports-read-me-first/ )
    2) Reply quoting and answering all of the questions as they apply to your issue.
     
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    » VOICE ACTOR
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Pazaak Tournament Mandalorians...Zhaboka
    Filters for Zaerdra's lines......Zhaboka
    Filters for sea floor lines......Zhaboka
     
    Thanks Zhaboka. You really brought life to the characters, and those parts would be pretty lame without you.
     
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    » CONTRIBUTORS
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
     
     
     
     
    A BIG thanks to all of you!
     
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    » TEAM MEMBERS
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
     
    - ZM90, Team Leader
     
    - Mandalore, Team Member
     
    - Jatku, Team Member
     
    - Fallen Guardian, Team Member
     
    - LDR, Team Member
     
    - Fair Strides, Team Member and main producer of the 1.1 update (and 1.2 update)
     
    - Malkior, Beta Tester
     
    - LiliArch, Beta Tester (though, putting them on a test is more like setting off a permacrete detonator in an apartment... )
     
    - GrandmasterArcturus, 1.2 Beta-tester and LPer
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    » SPECIAL THANKS
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    To the tool creators of the community
     
    ~ Kotor Tool.....................A VERY special thanks to Fred Tetra
    ~ K-GFF GFF Editor/DLGEditor.....tk102
    ~ Lipsynch Editor................JDNoa
    ~ DeNCS Script Decompiler........JDNoa
    ~ AniCAM.........................JDNoa
    ~ ERF Editor/TSLPatcher..........stoffe (and later Fair Strides)
     
    And a shoutout for SithRevan (RIP) for beginning the restoration crusade for KotOR 1.
     
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    » REDISTRIBUTION
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    The K1R 1.2 OFFICIAL may NOT be redistributed in any way without the explicit permission of the K1R team and the proper credit given.
     
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    » LEGAL
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BY BIOWARE CORP/OBSIDIAN ENTERTAINMENT OR LUCASARTS OR ANY LICENSERS/SPONSORS OF THE AFOREMENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE AFOREMENTIONED COMPANIES OR THE AUTHORS ARE NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.

    76,487 downloads

       (41 reviews)

    101 comments

    Updated

  2. Quanons Kashyyk Upscaled Textures

    This mod will add upscaled textures for the Kashyyk part of the game. Except the skies, see note below.
    All textures are now 4x their original size. Example a 128x128 becomes 512x512, etc...
    I've not gone up to the 4096x4096 sizes as I don't see what that would add to this older game.
    A few textures do get to this size, example is the Ebon Hawk. Normal maps have also been redone,
    rerendered not just upscaled. Also included are the textures used by the Czerka Offices on Kashyyk and a few other places in the game.
    It's still a 400% improvement on the older files. Enjoy!
    Sky textures are made by the awesome Kexikus get them here:
     =>

     => https://www.nexusmods.com/kotor/mods/69

    18 downloads

       (0 reviews)

    0 comments

    Submitted

  3. Effixian's Cassus Fett's Battle Armor

    ---------------------------------------------
    Knights of the Old Republic
    ---------------------------------------------
    TITLE: Effixian's Cassus Fett's Battle Armor
    AUTHOR: Effix(ian)
    CONTACT: PM me on the forums or find me on Steam

    -----------------------
    DESCRIPTION
    -----------------------
    Cassus Fett's Battle Armor uses the same texture as the Mandalorian Armor, this mod changes that so that the armour gets a unique texture and accompanying HD icon. The look is inspired by his appearance in the comics.
    There's other mods that do the same, but this is my take on it.

    This mod won't change the item if you've already acquired it (from Adum Larp, Dantooine Courtyard). You need a fresh one (if needed you can simply cheat one in; giveitem g_a_class9009).

    -------------------------
    INSTALLATION
    -------------------------
    Unzip, copy the files in the subfolder to your Override folder.

    ---------
    BUGS
    ---------
    None known.

    --------------------------
    COMPATIBILITY
    --------------------------
    Not compatible with other mods that change or include the same files.

    -------------------------
    UNINSTALLING
    -------------------------
    Remove from the Override folder:

    g_a_class9009.uti
    ia_Class9_077.tga
    PFBH77.tga
    PMBH77.tga

    -------------------------------------
    DISTRIBUTION NOTES
    -------------------------------------
    You can use the files from this mod in your own mod if you simply credit me.

    --------------------
    THANKS TO
    --------------------
    - Sdub for inspiring me to work on this armour
    - Fred Tetra for KotOR Tool

    -----------------
    Donations
    -----------------
    My mods are free. If you would like to show your support then you can buy me a coffee at ko-fi.com/effix

    -------------------

    THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY BIOWARE, OBSIDIAN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.

    21 downloads

       (0 reviews)

    1 comment

    Submitted

  4. Unofficial K1CP Tweak Pack

    A Mod for Star Wars Knights of The Old Republic
    Author: N-DReW25
    1.0.0 Release Date: 14.05.2022
    1.1.0 Release Date: 15.05.2022

    Installation:
    This mod requires the Kotor 1 Community Patch to be installed FIRST before ANY other mod: https://deadlystream.com/files/file/1258-kotor-1-community-patch/
    Alongside the "Readme.txt" file will be the following folders:
    "Override Mods"
    "TSLPatcher Mods"
    * To install Override Mods, open the Override Mods folder and select which mod you'd like to install and simply copy the files within the mod folder into your swkotor "Override" folder.
    * To install TSLPatcher Mods, simply click on the TSLPatcher.exe, select your option, click install and sit back and watch the TSLPatcher do its magic (Do note: This mod, as of version 1.0.0, only has a single TSLPatcher mod). 

    Description:
    9 years ago, Pavijan357 released their Unofficial TSLRCM Tweak Pack. That mod changed numerous aspects of TSLRCM based on Pavijan's personal tastes including, but not limited to, the removal of Kaevee or the restoration of Saedhe's original generic head.
    This mod uses that concept and applies it to the K1 Community Patch where I change, revamp or remove certain features of the K1 Community Patch based on my own personal opinion on that particular feature.
    Features:

    Known Bugs:
    This mod shouldn't have bugs but if there is report it on Deadlystream.com

    Incompatibilities:
    Report further any incompatibilities to me on Deadlystream.com

    Permissions:
    Do NOT claim credit for this mod and do not use assets from this mod without my permission.
    Do NOT claim credit for the K1 Community Patch or any of its integrated mods, please consult the K1CP developers for permission to utilize their assets in your own mod.

    Thanks:
    A Future Pilot: For kickstarting the K1 Community Patch mod!
    DarthParametric and JCarter426: For maintaining the K1 Community Patch with ongoing updates!
    DarthParametric again: For improving the mod logo on the main download page!
    Bioware: For such an amazing game!
    Stoffee: For TSLPatcher!
    Fred Tetra: For Kotor Tool!
    Everyone who downloads the mod!

    Legal:
    THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE-MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.

    46 downloads

       (0 reviews)

    2 comments

    Updated

  5. Quanons Manaan Upscaled Textures

    This mod will add upscaled textures for the Manaan part of the game. Except the skies, see note below.
    All textures are now 4x their original size. Example a 128x128 becomes 512x512, etc...

    I've not gone up to the 4096x4096 sizes as I don't see what that would add to this older game.
    A few textures do get to this size, example is the Ebon Hawk. Normal maps have also been redone, rerendered not just upscaled.

    It's still a 400% improvement on the older files. Have a peek at the screenshots and: Enjoy!
    Minor note: No the Sith base is not included, this is a separate texture set within the game,
    it gets used on various other locations to. So it'll be a pack on its own.
    Sky textures are made by the awesome Kexikus get them here:
     => https://deadlystream.com/files/file/723-high-quality-skyboxes-ii/
     => https://www.nexusmods.com/kotor/mods/69
    For the best looking Cantina signs, pick up this mod by SithHolocron:
    => https://deadlystream.com/files/file/1135-animated-manaan-cantina-sign-for-kotor1/

    28 downloads

       (0 reviews)

    2 comments

    Updated

  6. Atton Soundset for K1 - Male PC Replacement

    Replaces the male player characters sounds with Attons from K2, best used alongside Effixian's Atton from K2 to K1 1.0.0
     
    --Installation--
    Drop all the content within the folder "Atton Soundset for K1" into your streamsounds folder, replace when asked.
    --Uninstall--
    Drop all the content within the folder "K1 Player Soundset Backup" into your streamsounds folder, replace when asked.

    9 downloads

       (0 reviews)

    0 comments

    Submitted

  7. Quanons Ebon Hawk Interior Upscaled Textures

    This mod will add upscaled textures for the interior of the Ebon Hawk. Except the skies, see note below.
    All textures are now 4x their original size. Example a 128x128 becomes 512x512, etc...
    I've not gone up to the 4096x4096 sizes as I don't see what that would add to this older game.
    Normal maps have also been redone, rerendered not just upscaled.
    It's still a 400% improvement on the older files. Have a look at the screenshots and; Enjoy!
    Sky textures are made by the great Sithspecter get them here:
     => https://deadlystream.com/files/file/938-high-quality-cockpit-skyboxes/
    Install these after my pack and just overwrite them when asked.
    Other great texture mods to improve the many monitors and screens in the Ebon Hawk by talented SithHolocron:
     => https://deadlystream.com/files/file/848-animated-ebon-hawk-monitors-not-including-galaxy-map/
     => https://deadlystream.com/files/file/1237-more-subtle-animated-ebon-hawk-monitors-still-not-including-galaxy-map/
     => https://deadlystream.com/files/file/1032-kotor1-canon-animated-galaxy-map/
     => https://deadlystream.com/files/file/724-kotor1-animated-galaxy-map/

    57 downloads

       (0 reviews)

    0 comments

    Submitted

  8. Sith Trooper Armors for K1

    Adds all the armor the sith trooper wear as Disguises. -Best used with A Future Pilots Sith Soldier Texture Restoration 2.4 
    https://deadlystream.com/files/file/1289-sith-soldier-texture-restoration/
    --Installation--
    Put all files into your override folder.
    --Usage--
    Add via cheat codes
    --How do i use cheat codes?--
    Find and go to your game folder. Open up swkotor. ini, go under [Game Options] then add "EnableCheats=1" without quotation marks.
    When in game press the tilde key (` or ~) and type in codes you want to use.
    --Codes--
    giveitem ptar_sitharmor03     -Standard
    giveitem ptar_sitharmor04     -Heavy (Red)
    giveitem ptar_sitharmor05     -Elite (White)
     

    15 downloads

       (0 reviews)

    0 comments

    Updated

  9. Dark Jedi Outfits for K1

    Adds all the robes the Dark Jedi wear as Disguises.
    --Installation--
    Put all files into your override folder except the optional folder,read more there.
    --Usage--
    Add via cheat codes
    --Codes--
    giveitem darkjedirobe1     -Default Grey
    giveitem darkjedirobe2     -Female Grey
    giveitem darkjedirobe3     -Blue
    giveitem darkjedirobe4     -Red
    giveitem darkjedirobe5     -White

    23 downloads

       (0 reviews)

    0 comments

    Updated

  10. K1 Force Powers Alternate Level Restriction (Jedi From The Start Add-on)

    DESCRIPTION: This mod aims to modify the game’s vanilla level restriction for force powers to improve the experience provided by darthbdaman’s Jedi From The Start mod. Still, this mod can be perfectly used for any game build. Force powers now have levels 1,4 and 8 as level restriction for force powers according to the force power’s importance.
     
    INSTALLATION: Execute the .exe in the mod folder and select the game’s main folder when prompted to (Not the Override Folder).
    UNINSTALLATION: Copy and paste the spells.2da file in the backup folder into the Override folder. The dialog.tlk file in the backup folder goes into the game's main folder.
     
    COMPATIBILITY: This mod won’t be compatible with any mod that modifies the values for force power level restriction in the spells.2da file and the corresponding Dialog.tlk entries or that overwrites the whole Dialog.tlk file (You must install those first).
     
    CREDITS:
    Kotor Tool  ---  Fred Tetra
    TSLPatcher --- stoffe & Fair Strides
     
    THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.

    45 downloads

       (0 reviews)

    0 comments

    Updated

  11. Yavin Station Hangar

    In the vanilla game, Yavin Station is the only location that does not have a proper hangar where the player can walk to and from the Ebon Hawk. This mod adds one that generally matches the original landing/takeoff videos, although I have taken a few artistic liberties.  You may notice that, as with the original videos, it looks remarkably similar to the Ahto City hangar on Manaan.  I can only assume that the same architect worked on both projects.
    The hangar comes in two variants: with and without a visible forcefield effect over the hangar entrance.  By default, the forcefield is invisible.  To change between the visible and invisible forcefields, see the INSTALLATION instructions below.
    Aside from adding the new hangar, I have also made a few additional edits to the station:
    - Changed the stars to use a different, less-repetitive vanilla star texture.
    - Fixed some questionable geometry at the main observation window.
    - Edited the walkmesh by the observation window to correct a glitch where the player could teleport into space, originally documented by the KOTOR 1 Community Patch (K1CP).  Please note that I have not reused any K1CP material for these edits.
    IMPORTANT:  For everything to work right, you will need a save from before visiting Yavin Station for the first time.
    Thank you for downloading, and I hope you enjoy this mod!
    -------------------------------------------------------------------
    INSTALLATION
    Run INSTALL.exe, and select the option "Main Installation" when prompted.  If you are using "High Quality Cockpit Skyboxes" by Sithspecter, see below for additional instructions.
    By default, the forcefield at the hangar entrance is invisible.  To add a visible forcefield effect, run INSTALL.exe again after finishing the main installation, and select "Optional: Add Visible Forcefield".  If you change your mind and prefer the invisible forcefield, run INSTALL.exe a third time, and select "Optional: Revert to Invisible Forcefield".
    -------------------------------------------------------------------
    COMPATIBILITY
    This mod is incompatible with any mods that alter the area geometry of Yavin Station.  Reskins are technically compatible, but they might look strange with a few new textures that I have added.  If you are using a reskin of the Ebon Hawk's exterior, see the instructions below.
    This mod has not been tested with the KOTOR 1 Community Patch (K1CP), the KOTOR 1 Restoration (K1R), or the K1 Yavin IV Planet Mod, but I do not expect any significant issues.  For best results, install this mod after K1CP or K1R and before any other mods that alter Yavin Station.
    -------------------------------------------------------------------
    HIGH QUALITY COCKPIT SKYBOXES
    If you are using "High Quality Cockpit Skyboxes" by Sithspecter (which I highly recommend), I have included compatible skybox textures matching my new hangar.  After installing the cockpit skyboxes, perform the following steps:
    1. Go to the folder "HQ Cockpit Skybox Textures".
    2. Copy the TPC files corresponding to the desired quality into your Override folder.
    3. If present, delete the following files from Override:
       - ebo_yab.tga
       - ebo_yaf.tga
       - ebo_yal.tga
       - ebo_yar.tga
       - ebo_yat.tga
    "High Quality Cockpit Skyboxes" may be found at https://deadlystream.com/files/file/938-high-quality-cockpit-skyboxes/
    -------------------------------------------------------------------
    EBON HAWK RESKINS
    To use a reskin of the Ebon Hawk's exterior with the new hangar, perform the following steps:
    1. Make extra copies of "LSF_EHawk01.tga" and "LSF_EHawk01.txi" (if present) from the reskin, and rename them as "yvh_ehawk.tga" and "yvh_ehawk.txi", respectively.
    2. If present, open the new "yvh_ehawk.txi" with a text editor, and change the entry after "envmaptexture" or "bumpyshinytexture" to "CM_WK_YAVHGR".
    3. Copy both files into your Override folder.
    4. Delete "yvh_ehawk.tpc" from your Override folder.
    -------------------------------------------------------------------
    POTENTIAL BUGS
    During testing, I occasionally ran into issues of teleporting into space while walking between the hangar and the connecting corridor.  I believe I have corrected the walkmesh issues causing this, but I recommend saving often just in case.
    -------------------------------------------------------------------
    CREDITS
    MDLedit and KOTORmax by bead-v
    KotorBlender by seedhartha
    tpcview and tga2tpc by ndix UR
    NWNSSCOMP by Torlack, stoffe, and tk102
    DeNCS by JdNoa and Dashus
    K-GFF by tk102
    TSL Patcher by stoffe
    ERFEdit by stoffe and Fair Strides
    Kotor Tool by Fred Tetra
    Thanks to DarthParametric for suggesting the visible forcefield effect and providing an example from K1CP.
    -------------------------------------------------------------------
    VERSION HISTORY
    1.0 - Initial Release
    1.1 - Added an option for a visible forcefield effect
    1.2 - Added particle emitters at the ends of the visible forcefield
    -------------------------------------------------------------------
    DISCLAIMER AND PERMISSIONS
    This modification is provided as-is and is not supported by Disney, Lucasarts, or Bioware.  Use at your own risk.  The author shall not be held responsible for damage to your game installation, computer, or saved games resulting from the use of this mod.
    This mod shall not be reposted, in whole or in part, on any sites other than Deadly Stream without the author's permission.  Assets from this mod shall not be redistributed in other modifications without the author's permission.

    126 downloads

       (2 reviews)

    3 comments

    Updated

  12. Quanons Tatooine Upscaled Textures

    This mod will add upscaled textures for the Tatooine part of the game. Except the skies, see note below.
    All textures are now 4x their original size. Example a 128x128 becomes 512x512, etc...

    I've not gone up to the 4096x4096 sizes as I don't see what that would add to this older game.
    A few textures do get to this size, example is the Ebon Hawk. Normal maps have also been redone,
    rerendered not just upscaled.

    It's still a 400% improvement on the older files. Have a peek at the screenshots and; Enjoy!
    Also try and spot the babies while on Tatooine.
    EDIT: Added a tiny zip with a missing wall texture!
    Sky textures are made by the awesome Kexikus get them here:
    https://deadlystream.com/files/file/723-high-quality-skyboxes-ii/
    Qs_Tatooine_miss.7z

    36 downloads

       (0 reviews)

    3 comments

    Updated

  13. K1 NPC Immersive Feats

    K1 NPC Immersive Feats
    by Sdub
    Version:
    1.0
    Description:
    In TSL certain items can be limited to certain characters, In K1 however that is not possible... until now. I sought to create a workaround to limit certain items to certain characters. Especially for when modders create items.
    The solution I came up with was creating unique feats for the NPC's that do not have one.
    Four NPC's already have a unique feat with.
    Bastila - Battle Meditation
    Juhani - Force Camouflage
    T3M4 - Blaster Integration
    Zaalbar - Wookiee Toughness
    I created one for each:
    Carth - Decorated Pilot
    Mission - Streetwise
    Canderous - Regenerative Healing Implants
    Jolee - Hermit
    HK-47 - Assassin Droid
    One important thing to note. These feats are for immersion only. They do not have any active effects attached to them unless the active effect already exists for the characters, like Canderous and his regen.
        
    This mod is intended to be used as a resource. I'm planning on releasing a few mods that will require this as a base. Feel free to use it as well, all I ask is that proper credit is given.
    A huge thanks to @Effix for helping me get the mod properly setup with the TSL patcher.
    Please let me know if you have any issues.
    Installation:    
    Run TSLPatcher.exe and locate your swkotor folder
    Uninstallation:    
    Delete UTC Files for characters, icon images, and replace the dialog.tlk with the one in backup from patcher installation
    Compatibility:    
    This mod should be compatible with all mods
    K1R Compatible:    
    Yes
    Tools Used:
    TSL Patcher
    ChangeEdit
    TLKEdit
    KOTOR Tool
    Holocron Toolset
    Big thanks to the KOTOR Modding Discord, Deadlystream, and @Effix
     

    37 downloads

       (0 reviews)

    3 comments

    Updated

  14. Quanons Dantooine Upscaled Textures

    This mod will add upscaled textures for the Dantooine part of the game. Except the skies, see note below.
    All textures are now 4x their original size. Example a 128x128 becomes 512x512, etc...
    I've not gone up to the 4096x4096 sizes as I don't see what that would add to this older game.
    It's still a 400% improvement on the older files. Have a peek at the screenshots I made and; Enjoy!
    Sky textures are made by the awesome modder Kexikus get them here:
     

    83 downloads

       (0 reviews)

    0 comments

    Updated

  15. Insanity Device

    INFO
    ================
    This mod adds three new armbands into the game:
    The insanity device. Using this item will cause all NPCs in the module you are in to attack each other and the player. The antagonist device. Using this item will cause all the NPCs in the module you are in to attack the player exclusively. The pacify device. Using this item will cause all the NPCs in the module to become the best of friends. To get this item you can either use the giveitem cheat code (crt_insdev, crt_antdev, crt_pacdev) or you can buy them from Larrim, that annoying merchant in the Taris apartment who tries to sell you energy shields.
     
    INSTALLATION
    ================
    To install the mod, extract the files from the ZIP and run the TSLPatcher.exe file.
    If you want to keep the items but remove them from the shop, simply remove the larrim.utm file from your override after installing the mod.
     
    COMPATIBILITY
    ================
    No known issues.
     
    REDISTRIBUTION
    ================
    If you want this mod hosted on another site, please contact me first. Feel free to use whatever parts from this mod you want into your own, larger mod.
     
    CREDIT
    ================
    Made by Cortisol using the Holocron Toolset. Inspired by this reddit post.
     
     
     

    28 downloads

       (0 reviews)

    1 comment

    Updated

  16. Effixian's Taris Arena Changes

    --------------------------------------------
    Knights of the Old Republic
    --------------------------------------------
    TITLE: Effixian's Taris Arena Changes
    AUTHOR: Effix(ian)
    CONTACT: PM me on the forums or find me on Steam

    -----------------------
    DESCRIPTION
    -----------------------
    ~ JDub96 and Effix present, a Knights of the Old Republic mod ~

    This mod tries to make the Taris Arena contestants look more interesting, mainly by giving them new variations of the Combat Suit.

    There's also a Combat Suit variation for the player, that's in the first aid container in the corner of the room (near Twitch).

    Somewhat like souvenirs, Kebla of the Equipment Emporium sells replicas of the new Combat Suit variations that the arena contestants wear.

    I've split this mod up into 2 parts.

    A: The NPCs wear new combat suit variations, the player can loot its own version and Kebla sells the replicas.

    B: Further changes to make the NPCs more unique:
    - Gerlon Two-Fingers gets a scruffy beard
    - Ice gets a more unique Echani inspired head
    - Marl gets a unique head with beard
    - Twitch gets a different texture to make him look a bit more menacing
    - Bendak gets a different texture based on my TSL mod "Mandalorian Reskins"

    -------------------------
    INSTALLATION
    -------------------------

    Unzip.

    Part A:
    Simply copy the files from the subfolder "Part A - Combat Suits" to your game's Override folder.

    Part B (optional, but requires Part A):
    Run "TSLPatcher - Install Effixians Taris Arena Changes - Part B.exe" and point it to your main game's folder.

    ---------
    BUGS
    ---------
    None known.

    --------------------------
    COMPATIBILITY
    --------------------------
    Not compatible with other mods that change or include the same files.

    -------------------------
    UNINSTALLING
    -------------------------
    1. Remove from the Override folder:

    g_a_class4010.uti
    g_a_class4011.uti
    g_a_class4012.uti
    g_a_class4013.uti
    g_a_class4014.uti
    ia_Class4_008.tga
    ia_Class4_009.tga
    ia_Class4_010.tga
    ia_Class4_011.tga
    ia_Class4_012.tga
    k_ptar_a02ae_en.ncs
    keblastore.utm
    org_tar_a02ae.ncs
    PFBC08.tga
    PFBC09.tga
    PFBC10.tga
    PFBC11.tga
    PFBC12.tga
    PMBC08.tga
    PMBC09.tga
    PMBC10.tga
    PMBC11.tga
    PMBC12.tga
    tar02_bendak021.utc
    tar02_deadeye022.utc
    tar02_gerlon021.utc
    tar02_ice021.utc
    tar02_marl021.utc
    tar02_twitch021.utc

    If you've added Part B, also remove:

    N_Bendak.tga
    n_gerlon.mdl
    n_gerlon.mdx
    N_Gerlon.tga
    n_ice.mdl
    n_ice.mdx
    N_Ice.tga
    n_marl.mdl
    n_marl.mdx
    N_Marl.tga
    N_Twitch.tga

    2. If you haven't installed any mods after this mod you can get the following files from the mod's backup folder and put them back in your override folder:
    appearance.2da
    heads.2da
    portraits.2da

    ------------------------------------
    DISTRIBUTION NOTES
    ------------------------------------
    You can use the files from this mod in your own mod if you simply credit me.

    --------------------
    THANKS TO
    --------------------
    - JDub96 for the overall mod concept and thinking up the different combat suit variations
    - Fred Tetra for KotOR Tool
    - Camo pattern by Fauzy Ramadhan @ vecteezy.com

    -----------------
    Donations
    -----------------
    My mods are free. If you would like to show your support then you can buy me a coffee at ko-fi.com/effix
    -------------------
    THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY BIOWARE, OBSIDIAN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.

    71 downloads

       (0 reviews)

    4 comments

    Updated

  17. K1's Ebon Hawk animated texture

    This modification replaces one static KotOR's Ebon Hawk textures (LEH_scre02) with an upscaled, animated one.
    Realized in collaboration with Sith Holocron, Dark Hope and Selphadur.

    98 downloads

       (0 reviews)

    0 comments

    Updated

  18. Sherruk's Lightsaber Collection

    =============================================

    A KNIGHTS OF THE OLD REPUBLIC MODIFICATION

    =============================================

    AUTHOR: Marius Fett

    NAME: Sherruk’s Lightsaber Collection

    Special Thanks: Big thank you to Plasma; the original creator of the hilt models for allowing me to port them over to KotOR from his original Jedi Academy mod and release them to the public.

    DESCRIPTION: This mod adds some additional unique lightsabers to Sherruk’s collection on Dantooine. When you face him, he will be armed with a double-bladed lightsaber which you are able to obtain after defeating him. He is also carrying four other lightsabers based on hilt designs from the prequel trilogy.

    INSTALLATION INSTRUCTIONS: Run Install Sherruk’s Lightsaber Collection.exe to install the mod.

    PERMISSIONS: This mod may not be used without the explicit permission of the author. This mod may not be distributed on other sites without the express permission of the author.

    210 downloads

       (0 reviews)

    3 comments

    Submitted

  19. Darth Revan's Lightsaber

    =============================================

    A KNIGHTS OF THE OLD REPUBLIC MODIFICATION

    =============================================

    AUTHOR: Marius Fett

    NAME: Darth Revan’s Lightsaber

    Special Thanks: Big thank you to Plasma; the original creator of the hilt model for allowing me to port it over to KotOR from his original Jedi Academy mod and release it to the public.

    DESCRIPTION: This mod adds Darth Revan’s canonical lightsaber to the game. You can acquire this lightsaber towards the end of the game from Mika Dorin on Korriban if you ask to see his premium items after completing the Leviathan.

    INSTALLATION INSTRUCTIONS: Run Install Darth Revan’s Lightsaber.exe to install the mod.

    PERMISSIONS: This mod may not be used without the explicit permission of the author. This mod may not be distributed on other sites without the express permission of the author.

    174 downloads

       (0 reviews)

    3 comments

    Submitted

  20. Darth Malak's Lightsaber

    =============================================

    A KNIGHTS OF THE OLD REPUBLIC MODIFICATION

    =============================================

    AUTHOR: Marius Fett

    NAME: Darth Malak’s Lightsaber

    Special Thanks: Big thank you to Plasma; the original creator of the hilt model for allowing me to port it over to KotOR from his original Jedi Academy mod and release it to the public.

    DESCRIPTION: This mod adds Darth Malak’s lightsaber hilt to the game. It replaces the original model files for Darth Malak’s weapon, so he will automatically be using this in any cutscene/fight in which he is a participant.

    INSTALLATION INSTRUCTIONS: Run Install Darth Malak’s Lightsaber.exe to install the mod.

    PERMISSIONS: This mod may not be used without the explicit permission of the author. This mod may not be distributed on other sites without the express permission of the author.

    133 downloads

       (0 reviews)

    0 comments

    Submitted

  21. Bastila's Lightsaber

    =============================================

    A KNIGHTS OF THE OLD REPUBLIC MODIFICATION

    =============================================

    AUTHOR: Marius Fett

    NAME: Bastila’s Lightsaber

    Special Thanks: Big thank you to Plasma; the original creator of the hilt model for allowing me to port it over to KotOR from his original Jedi Academy mod and release it to the public.

    DESCRIPTION: This mod adds Bastila’s lightsaber hilt to the game, which essentially a higher poly version of the games default double-bladed lightsaber hilt. Bastila will have this lightsaber in her possession when she joins your party and will be using a red bladed version when you confront her on the roof of the temple on Lehon. She will keep this red bladed version when she re-joins your party if you are playing a DS character. She will also use this lightsaber in the cutscenes aboard the Leviathan when you face Darth Malak.

    INSTALLATION INSTRUCTIONS: Run Install Bastila’s Lightsaber.exe to install the mod.

    PERMISSIONS: This mod may not be used without the explicit permission of the author. This mod may not be distributed on other sites without the express permission of the author.

    148 downloads

       (0 reviews)

    1 comment

    Submitted

  22. Revan's Jedi Lightsaber (SWTOR Port)

    =============================================
    A KNIGHTS OF THE OLD REPUBLIC MODIFICATION
    =============================================
    AUTHOR: Marius Fett
    NAME: Revan’s Jedi Lightsaber
    DESCRIPTION: This mod adds a unique lightsaber to the game based on the one Revan created in canon after re-joining the Jedi. The lightsaber has a purple blade in its most famous form and so that is how I have made it for this mod.
    You can obtain the crystal for this lightsaber in game by taking it from the new crystal formation in the Dantooine Crystal Cave.
    NOTE: I went with module injection rather than scripting to make the changes to the Crystal Cave to help compatibility with K1RP and the Community Patch. Neither of these mods should have their function negatively affected by this one.
    INSTALLATION INSTRUCTIONS: Run Install Revan’s Jedi Lightsaber.exe to install the mod.
    PERMISSIONS: This mod may not be used without the explicit permission of the author. This mod may not be distributed on other sites without the express permission of the author.

    186 downloads

       (0 reviews)

    1 comment

    Updated

  23. Jolee's Lightsaber

    =============================================
    A KNIGHTS OF THE OLD REPUBLIC MODIFICATION
    =============================================
    AUTHOR: Marius Fett
    NAME: Jolee’s Lightsaber
    Special Thanks: Big thank you to Plasma; the original creator of the hilt model for allowing me to port it over to KotOR from his original Jedi Academy mod and release it to the public.
    DESCRIPTION: This mod adds a unique lightsaber to the game based on the one used by Jolee Bindo in promotional images and the games original manual.
    Jolee will have this lightsaber in his possession when he joins your party on Kashyyyk and will also be using it in the cutscene where you see him for the first time fighting wild critters!
    This mod also makes it so that Jolee is wearing his normal clothing when you meet him rather than a Jedi robe as it makes so much more sense to me given his relationship with the Jedi.
    NOTE: I went with module injection rather than scripting to make the changes to Jolee in the above mentioned cutscene so as to help compatibility with K1RP and the Community Patch. Neiher of these mods should have their function negatively affected by this one.
    INSTALLATION INSTRUCTIONS: Run Install Jolee’s Lightsaber.exe to install the mod.
    PERMISSIONS: This mod may not be used without the explicit permission of the author. This mod may not be distributed on other sites without the express permission of the author.

    148 downloads

       (0 reviews)

    2 comments

    Submitted

  24. Jedi Knight Lightsaber Pack [K1]

    =============================================
    A KNIGHTS OF THE OLD REPUBLIC MODIFICATION
    =============================================
     
    AUTHOR: Marius Fett
    NAME: Jedi Knight Lightsaber Pack
    Special Thanks: Big thank you to Plasma; the original creator of these models for allowing me to port them over to KotOR from his original Jedi Academy mod and release them to the public.
    DESCRIPTION: This mod adds seven unique lightsabers to the game which are based on those from the game Star Wars: Jedi Knight: Dark Forces II. Six are based on the lightsabers belonging to the Dark Jedi and one is based on Qu Rahn’s lightsaber. I didn’t include Gorc’s hilt as it would just be a scaled up version of Pic’s and wouldn’t look good in the game.
    Each of the lightsabers can be obtained in the following places:
    Boc’s Lightsaber: Two of these can be found on the corpse of the Sith Interrogator in the Sith Academy on Korriban.
    Jerec’s Lightsaber: Can be found on the corpse of the Sith Master inside the Sith Base on Manaan.
    Maw’s Lightsaber: Can be found on the corpse of the Sith apprentice in Dreshdae who is taunting his friends with his new power.
    Pic’s Lightsaber: Can be found on Belaya’s corpse if you kill her at the Sith Academy Entrance on Korriban.
    Qu Rahn’s Lightsaber: Can be found on Nemo’s corpse in the Dantooine ruins.
    Sariss’s Lightsaber: Can be found on Lashowe’s corpse after killing her either inside the Sith Academy or in the Valley of the Dark Lords.
    Yun’s Lightsaber: Can be found on Kel Algwinn’s corpse after killing him in the Sith Academy on Korriban.
    INSTALLATION INSTRUCTIONS: Run Install Jedi Knight Lightsaber Pack.exe to install the mod.
    PERMISSIONS: This mod may not be used without the explicit permission of the author. This mod may not be distributed on other sites without the express permission of the author.

    150 downloads

       (0 reviews)

    1 comment

    Updated

  25. Jedi Knight Revan Stylized Portrait Created by Tinman888

    Jedi Knight Revan Stylized Portrait Created by Tinman888
    by Sdub & Tinman888
    Version:
    1.0
    Description:    
    This is an addon for the pack created by @DylanRPG 
    It replaces the Neutral Portrait with a Jedi Knight Revan in the Starforge robe.
    I recommend installing my pack second after installing this one https://deadlystream.com/files/file/1929-stylized-portraits-by-tinman888/ so it enables the PC to have a sort of dark side transition
    Easy install, open the folders of the portraits you'd like to use and Just drop them into the override folder.
    To uninstall remove the implemented files.
    Big thanks to the KOTOR Discord & Deadlystream 
    Tinman888 for the wonderful art, you can see more of his art here! https://brandon_chen.artstation.com/ and on Instagram at @bchen.art
    and DylanRPG for the original pack
     

    56 downloads

       (0 reviews)

    0 comments

    Submitted