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Found 13 results

  1. View File Companions' Robes Author: Kainzorus Prime Mod Name: Companions' Personal Robes ************************* Under NO circumstances is this, or any of my other mods, to be posted on ANY site other than by myself. ************************* 1. Info =========== This mod adds personalized robes for the human companions who can be trained into Force users. It also modifies Handmaiden's robe. 2. Instalation: =========== Place the files in the Override folder. 3. Required mods: =========== http://deadlystream.com/forum/files/file/64-movie-style-jedi-master-robes/ http://deadlystream.com/forum/files/file/101-visas-unmasked/ 4. Usage =========== The character's robe will automatically be added to the inventory once they become a Jedi. 5. REMOVAL: =========== Remove the files from the OVerride folder. 6. Credits: =========== Special thanks to: Holowan Laboratories - For all the great resources. Fair Strides - Inventory spawn scripts. 7. DISCLAIMER: =========== This Mod is not supported by LucasArts, Bioware or Obsidian. Please do not contact them for support of this mod. Copyright: Star Wars: Knights of the Old Republic, characters, items, etc. are trademarks and copyrights owned by their respective trademark and copyright holders. Star Wars: Knights of the Old Republic: The Sith Lords, characters, items, etc. are trademarks and copyrights owned by their respective trademark and copyright holders. Bioware and the Odyssey Engine are trademarks of Bioware Corp. Obsidian are trademarks of Obsidian Entertainment. All trademarks and copyrights contained in this document are owned by their respective trademark and copyright holders. Submitter Kainzorus Prime Submitted 08/22/2015 Category Skins TSLRCM Compatible  
  2. Version 2.0

    767 downloads

    This was inspired by a mod I saw way back when on Filefront that gave the Exile a custom gray Jedi Robe. All it was however, was just a thing to soak up blaster bolts. I am here to give my own take on this robe, and what perfect time than after Kain released his Character Robes mod. This mod has a custom description along with the feat to make it for the PC only, utilizing that War Veteran feat. I have included a custom icon, and it is found in Daraala's store. The PC has unique dialogue for the first time on meeting Daraala. I may fix some grammar issues if I get enough requests. "Well Squall, what if we're past the first meeting with Daraala?" Well, use the save game editor (the working one FS has released) or type in sl_exile to get the robe ingame. This acts as a teaser to my up in coming robe expansion pack with many other choices to come. Stay tuned. Required Mod is Deadman's Movie robe pack, and my Movie Robes pack. I will make a version for the original set of robes if I get enough requests. Installation: Copy all files to Override in the Kotor II Directory Bugs: None reported for now, if something comes up let me know and I will fix it ASAP.
  3. Version 1.0

    2,918 downloads

    Author: Kainzorus Prime Mod Name: TOR HK Droids Skin Pack ************************* Under NO circumstances is this, or any of my other mods, to be posted on ANY site other than by myself. ************************* 1. Info =========== This mod provides several custom versions of HK series droids, available for Darth Parametric's TOR HK Droids mod. 2. Installation: ========= Copy the files of your choosing into the Override folder, overwriting as necessary. Darth Parametric's original mod is required for this one to function properly - http://www.nexusmods.com/kotor2/mods/52/? 3. Credits: =========== Special thanks to: Darth Parametric - for the original TOR HK Droids mod.
  4. Version 1.2

    1,714 downloads

    Author: Kainzorus Prime Mod Name: Companions' Personal Robes ************************* Under NO circumstances is this, or any of my other mods, to be posted on ANY site other than by myself. ************************* 1. Info =========== This mod adds personalized robes for the human companions who can be trained into Force users. It also modifies Handmaiden's robe. 2. Instalation: =========== Place the files in the Override folder. 3. Required mods: =========== http://deadlystream.com/forum/files/file/64-movie-style-jedi-master-robes/ http://deadlystream.com/forum/files/file/101-visas-unmasked/ 4. Usage =========== The character's robe will automatically be added to the inventory once they become a Jedi. 5. REMOVAL: =========== Remove the files from the OVerride folder. 6. Credits: =========== Special thanks to: Holowan Laboratories - For all the great resources. Fair Strides - Inventory spawn scripts. 7. DISCLAIMER: =========== This Mod is not supported by LucasArts, Bioware or Obsidian. Please do not contact them for support of this mod. Copyright: Star Wars: Knights of the Old Republic, characters, items, etc. are trademarks and copyrights owned by their respective trademark and copyright holders. Star Wars: Knights of the Old Republic: The Sith Lords, characters, items, etc. are trademarks and copyrights owned by their respective trademark and copyright holders. Bioware and the Odyssey Engine are trademarks of Bioware Corp. Obsidian are trademarks of Obsidian Entertainment. All trademarks and copyrights contained in this document are owned by their respective trademark and copyright holders.
  5. Version 1.2

    387 downloads

    Quanons & Djh269 Armor Pack This mod will install a unique set of armours for your Jedi Character. Nothing gets replaced, the armors work as a disguise. Like the Sith armor or the Tusken Raider clothes you find in the game. Because the armor works as a disguise you'll notice that the head of your character also changes. It will look like a black head; a very dark leather texture has been applied. Next pick, any of the helmets included with this mod. And your armor is now complete! To get the goodies, read on below :-) This mod will also change the encounters with the Sith you have on Tatooine and Kashyyk. Now each battle is unique, instead of being clones, all npcs have been made a little harder to beat. As a reward, beat the evil guys on Tatooine and somewhere in Anchorhead a container will be appear with all the nice new armors. To install: Use the TSLpatcher and it will apply all the needed changes to your game. Done! Compatible: This mod should not create any conflicts with most other mods out there. I still advice, to install it after bigger mods, such as the K1 restoration mod. Since that mod alters lots of files. Use the TSLpatcher to avoid bugs and problems ;-) Credits: Djh269: Setting up the TSLpatcher, altering the Sith parties, creating the scripts. Quanon: Models and skins; UTI files. Preview:
  6. Version 1.0

    247 downloads

    A Mod for Star Wars Knights of The Old Republic 2 Authors: N-DReW25 and Sith Holocron Release Date: 18.08.2017 Background: This mod was put together for people that wish to change the skyboxes in the M4-78EP mod. Whether you want Stoney's skyboxes for the nostalgia or if they find the alternate skyboxes are cooler – you now have more choices. Description: The cut droid planet M4-78 has had more than one single skybox since it was first dreamt up. Obsidian Entertainment - when creating M4-78 - used the cut Sleheyron skyboxes (that still exist within the K1 game files) and then altered them to use as the M4-78 skybox. The original intended skybox for M4-78 was briefly seen in Kotor 2's E3 trailer. In 2008, Quanon created a new custom skybox for the mod which consisted of buildings, a brown sky, and radiation for Stoney to use in his M4-78 mod. Stoney redid the skybox himself for the M4-78 Enhancement Project which had the background of a light orange sky with tall buildings. (That skybox is not included here as it’s already with the EP) This mod has three skyboxes to choose from: Stoney's M4-78 Version - by Quanon: This consists of the skyboxes made by Quanon for his 2008 M4-78. If you’re looking for have your M4-78 resemble the way it looked in Stoney’s original M4-78 mod, this is the one for you. Obsidian Version: This consists of the skyboxes intended to be used by Obsidian before M4-78 was cut. Sleheyron Version: Curious about what the Sleheyron skybox looked like? This’ll be your choice. The original Sleheyron skybox had no ceiling so Sith Holocron had to cobble one together. Installation: With choice comes responsibility. If you wish to use either the "Stoney Version" or the "Obsidian Version". Copy and Paste the files in the respective folder. You MUST overwrite the files already inside the override folder. (If you are unsure if you’ll want to keep the skybox, you can always revert back to the M4-78EP Skyboxes by copying and pasting the files within the “backups” folder.) Before you mention it, technically removing following files () from the Override will make the original Obsidian skyboxes from the mod appear. Its inclusion is mainly for simplicity’s sake. As for the Sleheyron version of the skybox, things are not so simple. As these files (with the exception of the ceiling texture) come from Knights of the Old Republic I, you’ll have to do some renaming of the files in the “Sleheyron Version” folder before you drop them into the Override. “LSL_sky01” should be “renamed to “DRO_sky1” “LSL_sky02” should be “renamed to “DRO_sky3” “LSL_sky03” should be “renamed to “DRO_sky0” “LSL_sky04” should be “renamed to “DRO_sky2” “LSL_sky05” should be “renamed to “DRO_sky4” Uninstallation: Remove or Delete the files from your Star Wars Knights of The Old Republic 2 override folder. Copy the contents of the Backup folder into your override folder (The Backup folder contains the M4-78EP skybox) Known Bugs: This mod shouldn't have bugs but if you encounter any, just PM me (N-DReW25) on Deadlystream. Incompatibilities: This mod is incompatible with anything that edits the skybox textures for M4-78 EP. This doesn’t include textures that change the skybox as viewed from inside the Ebon Hawk. Permissions: Do NOT claim credit for this mod, as that would exceedingly rude. If you want to use Quanon's M4-78 Skybox in your own release, please contact the original author Quanon for permission. Special Thanks: Obsidian for not deleting all of M4-78 – or at least making it recoverable. Stoney for making the original M4-78 mod. Quanon for making the skyboxes for the original M4-78 mod and for his permission to include them here. Zybl2 for making M4-78EP. Hassat Hunter for his continued work on the EP. Fred Tetra for Kotor Tool Everyone who downloads the mod. (Please leave feedback!) Legal: THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES AND/OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.
  7. Version 1.0

    3,912 downloads

    for KotOR II: The Sith Lords by bead-v, Sith Holocron and Kexikus This is a combination of: bead-v's TSL Galaxy Map Fix, Sith Holocron's KOTOR2 (TSL) Animated Galaxy Map, Kexikus' TSL Galaxy Map Fix Coruscant AddOn & New Coruscant Icon and Planet Textures. Links to the original mods: http://deadlystream.com/forum/files/file/28-tsl-galaxy-map-fix/ http://deadlystream.com/forum/files/file/1024-sith-holocron-tsl-animated-galaxy-map-texture-in-canon-positions/ http://deadlystream.com/forum/files/file/778-tsl-galaxy-map-fix-coruscant-addon-new-coruscant-icon-and-planet-textures/ Description: The mod pack changes the positions of the planets in the galaxy map to roughly their canonical locations. It also fixes the planet locations on the Galaxy Map texture accordingly, and also animates it. Some install options will also install Kexikus' New Coruscant Icon and Planet Textures. In case the Jedi Temple Mod is installed, Coruscant will also appear in the canonical location on the Galaxy Map Screen, regardless of install option. There are FOUR different install options: 1. The Galaxy Map TEXTURE will show only the vanilla planets in their canonical locations. 2. The Galaxy Map TEXTURE will additionally show M4-78. 3. The Galaxy Map TEXTURE will additionally show M4-78 and Coruscant. Kexikus' New Coruscant Icon and Planet Textures will also be installed (But see the requirements section!). 4. The Galaxy Map TEXTURE will additionally show M4-78, Coruscant and Cathalan. Kexikus' New Coruscant Icon and Planet Textures will also be installed (But see the requirements section!). About Cathalan, see this post: http://deadlystream.com/forum/topic/4304-april-fools-an-exciting-mod-to-appear-on-deadly-stream-soon/ CLARIFICATION: With TEXTURE I mean the invariant texture of the Galaxy Map that you see on the Ebon Hawk before you have actually clicked on the Galaxy Map. What appears on this texture is completely unrelated to what shows up on the Galaxy Map Screen when actually clicked on. This means you can use any of the install options regardless of which mods you have installed (But see the requirements section about the new Coruscant textures!). Requirements: 1. This mod needs to be installed after any planet mods or patches for the relevant changes to take effect. If you are not seeing the desired changes and had already installed this mod and then installed a planet mod or patch over it, you may safely run this installer again and it will fix the issue. In case you have both M4-78EP and Coruscant Jedi Temple installed, you also need to install the compatibility patch before installing this mod (link: http://deadlystream.com/forum/files/file/394-coruscant-jedi-temple-compatibility/). 2. In order to see the new Coruscant textures, you need to have HK-42's Jedi Temple Expansion mod installed (link: http://www.nexusmods.com/kotor2/mods/210/), on top of deathdisco's original Coruscant Jedi Temple mod (link: http://deadlystream.com/forum/files/file/585-coruscant-jedi-temple-by-deathdisco/). Installation: Run TSLPatcher.exe. If the installer gives you these warnings: Warning: Unable to find a field label matching "CONTROLS\20\EXTENT\LEFT" in galaxymap_p.gui, skipping... Warning: Unable to find a field label matching "CONTROLS\20\EXTENT\TOP" in galaxymap_p.gui, skipping... ... you don't need to worry, the mod installed correctly. If at any point you wish to reinstall the mod with a different texture option, you may simply run TSLPatcher.exe again. However, if you intend on uninstalling this mod later on, make sure the backed up files from the first installation are in a safe place, to prevent the new installation from overwriting them. Alternatively, you can manually copy the correct LEH_scre03.tga and LEH_scre03.txi to the override folder. Reinstallation will not remove the New Coruscant Icon and Planet Textures, so you will need to manually remove the following files: Uninstallation: 1. Remove the following files from your override folder: - galaxymap_p.gui - GAL_Onderon_2.tga - LEH_scre03.tga - LEH_scre03.txi - gal_cor_2.tga (if new Coruscant textures were installed) - Gui_coruscnt.tga (if new Coruscant textures were installed) - Gui_coruscnt.txi (if new Coruscant textures were installed) - CM_coruscant.tga (if new Coruscant textures were installed) - CM_coruscant.txi (if new Coruscant textures were installed) 2. Copy any files with the above names from the backup folder created upon installing this mod. The backup folder is created in the same folder as this installer. Permissions: All materials and copyrights belong to LucasArts, Bioware and Obsidian Entertainment Inc., we own none of the materials, and we are not making any money out of this mod. It is to be distributed as-is without alteration, unless by permission of the mod authors. This mod is not to be distributed for profit, either. Use it how you like, but if you're going to post it up somewhere, or make a derivate mod, or use it in another mod, please put a line in the readme, mentioning us. We hereby state that we specifically do NOT wish this mod to be uploaded to Stream Workshop. If bead-v is unreachable at any point, Sith Holocron or Kexikus may give any permissions concerning bead-v's mod on his behalf. Credits: Kexikus: Help with putting together KOTOR2 (TSL) Animated Galaxy Map. LSaberDuelist and OldFlash (of LucasForums): Their instructive discussion and tutorial at LucasForums. Thanks: Fred Tetra: Kotor Tool Stoffe: TSLPatcher tk102: K-GFF GFF Editor Contact: Send us a personal message on www.deadlystream.com. THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT OR LUCASARTS OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHORS ARE NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THESE FILES.
  8. File Name: M4-78 Alternate Skybox Pack File Submitter: N-DReW25 File Submitted: 18 Aug 2017 File Category: Skins TSLRCM Compatible: Yes A Mod for Star Wars Knights of The Old Republic 2 Authors: N-DReW25 and Sith Holocron Release Date: 18.08.2017 Background: This mod was put together for people that wish to change the skyboxes in the M4-78EP mod. Whether you want Stoney's skyboxes for the nostalgia or if they find the alternate skyboxes are cooler – you now have more choices. Description: The cut droid planet M4-78 has had more than one single skybox since it was first dreamt up. Obsidian Entertainment - when creating M4-78 - used the cut Sleheyron skyboxes (that still exist within the K1 game files) and then altered them to use as the M4-78 skybox. The original intended skybox for M4-78 was briefly seen in Kotor 2's E3 trailer. In 2008, Quanon created a new custom skybox for the mod which consisted of buildings, a brown sky, and radiation for Stoney to use in his M4-78 mod. Stoney redid the skybox himself for the M4-78 Enhancement Project which had the background of a light orange sky with tall buildings. (That skybox is not included here as it’s already with the EP) This mod has three skyboxes to choose from: Stoney's M4-78 Version - by Quanon: This consists of the skyboxes made by Quanon for his 2008 M4-78. If you’re looking for have your M4-78 resemble the way it looked in Stoney’s original M4-78 mod, this is the one for you. Obsidian Version: This consists of the skyboxes intended to be used by Obsidian before M4-78 was cut. Sleheyron Version: Curious about what the Sleheyron skybox looked like? This’ll be your choice. The original Sleheyron skybox had no ceiling so Sith Holocron had to cobble one together. Installation: With choice comes responsibility. If you wish to use either the "Stoney Version" or the "Obsidian Version". Copy and Paste the files in the respective folder. You MUST overwrite the files already inside the override folder. (If you are unsure if you’ll want to keep the skybox, you can always revert back to the M4-78EP Skyboxes by copying and pasting the files within the “backups” folder.) Before you mention it, technically removing following files () from the Override will make the original Obsidian skyboxes from the mod appear. Its inclusion is mainly for simplicity’s sake. As for the Sleheyron version of the skybox, things are not so simple. As these files (with the exception of the ceiling texture) come from Knights of the Old Republic I, you’ll have to do some renaming of the files in the “Sleheyron Version” folder before you drop them into the Override. “LSL_sky01” should be “renamed to “DRO_sky1” “LSL_sky02” should be “renamed to “DRO_sky3” “LSL_sky03” should be “renamed to “DRO_sky0” “LSL_sky04” should be “renamed to “DRO_sky2” “LSL_sky05” should be “renamed to “DRO_sky4” Uninstallation: Remove or Delete the files from your Star Wars Knights of The Old Republic 2 override folder. Copy the contents of the Backup folder into your override folder (The Backup folder contains the M4-78EP skybox) Known Bugs: This mod shouldn't have bugs but if you encounter any, just PM me (N-DReW25) on Deadlystream. Incompatibilities: This mod is incompatible with anything that edits the skybox textures for M4-78 EP. This doesn’t include textures that change the skybox as viewed from inside the Ebon Hawk. Permissions: Do NOT claim credit for this mod, as that would exceedingly rude. If you want to use Quanon's M4-78 Skybox in your own release, please contact the original author Quanon for permission. Special Thanks: Obsidian for not deleting all of M4-78 – or at least making it recoverable. Stoney for making the original M4-78 mod. Quanon for making the skyboxes for the original M4-78 mod and for his permission to include them here. Zybl2 for making M4-78EP. Hassat Hunter for his continued work on the EP. Fred Tetra for Kotor Tool Everyone who downloads the mod. (Please leave feedback!) Legal: THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES AND/OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE. Click here to download this file
  9. File Name: Quanons & Djh269 Armor Pack File Submitter: Quanon File Submitted: 31 Mar 2017 File Category: Mods K1R Compatible: Yes Quanons & Djh269 Armor Pack This mod will install a unique set of armours for your Jedi Character. Nothing gets replaced, the armors work as a disguise. Like the Sith armor or the Tusken Raider clothes you find in the game. Because the armor works as a disguise you'll notice that the head of your character also changes. It will look like a black head; a very dark leather texture has been applied. Next pick, any of the helmets included with this mod. And your armor is now complete! To get the goodies, read on below :-) This mod will also change the encounters with the Sith you have on Tatooine and Kashyyk. Now each battle is unique, instead of being clones, all npcs have been made a little harder to beat. As a reward, beat the evil guys on Tatooine and somewhere in Anchorhead a container will be appear with all the nice new armors. To install: Use the TSLpatcher and it will apply all the needed changes to your game. Done! Compatible: This mod should not create any conflicts with most other mods out there. I still advice, to install it after bigger mods, such as the K1 restoration mod. Since that mod alters lots of files. Use the TSLpatcher to avoid bugs and problems ;-) Credits: Djh269: Setting up the TSLpatcher, altering the Sith parties, creating the scripts. Quanon: Models and skins; UTI files. Preview: Click here to download this file
  10. File Name: TSL Galaxy Map Fix Pack File Submitter: bead-v File Submitted: 24 Mar 2017 File Category: Mods TSLRCM Compatible: Yes for KotOR II: The Sith Lords by bead-v, Sith Holocron and Kexikus This is a combination of: bead-v's TSL Galaxy Map Fix, Sith Holocron's KOTOR2 (TSL) Animated Galaxy Map, Kexikus' TSL Galaxy Map Fix Coruscant AddOn & New Coruscant Icon and Planet Textures. Links to the original mods: http://deadlystream.com/forum/files/file/28-tsl-galaxy-map-fix/ http://deadlystream.com/forum/files/file/1024-sith-holocron-tsl-animated-galaxy-map-texture-in-canon-positions/ http://deadlystream.com/forum/files/file/778-tsl-galaxy-map-fix-coruscant-addon-new-coruscant-icon-and-planet-textures/ Description: The mod pack changes the positions of the planets in the galaxy map to roughly their canonical locations. It also fixes the planet locations on the Galaxy Map texture accordingly, and also animates it. Some install options will also install Kexikus' New Coruscant Icon and Planet Textures. In case the Jedi Temple Mod is installed, Coruscant will also appear in the canonical location on the Galaxy Map Screen, regardless of install option. There are FOUR different install options: 1. The Galaxy Map TEXTURE will show only the vanilla planets in their canonical locations. 2. The Galaxy Map TEXTURE will additionally show M4-78. 3. The Galaxy Map TEXTURE will additionally show M4-78 and Coruscant. Kexikus' New Coruscant Icon and Planet Textures will also be installed (But see the requirements section!). 4. The Galaxy Map TEXTURE will additionally show M4-78, Coruscant and Cathalan. Kexikus' New Coruscant Icon and Planet Textures will also be installed (But see the requirements section!). About Cathalan, see this post: http://deadlystream.com/forum/topic/4304-april-fools-an-exciting-mod-to-appear-on-deadly-stream-soon/ CLARIFICATION: With TEXTURE I mean the invariant texture of the Galaxy Map that you see on the Ebon Hawk before you have actually clicked on the Galaxy Map. What appears on this texture is completely unrelated to what shows up on the Galaxy Map Screen when actually clicked on. This means you can use any of the install options regardless of which mods you have installed (But see the requirements section about the new Coruscant textures!). Requirements: 1. This mod needs to be installed after any planet mods or patches for the relevant changes to take effect. If you are not seeing the desired changes and had already installed this mod and then installed a planet mod or patch over it, you may safely run this installer again and it will fix the issue. In case you have both M4-78EP and Coruscant Jedi Temple installed, you also need to install the compatibility patch before installing this mod (link: http://deadlystream.com/forum/files/file/394-coruscant-jedi-temple-compatibility/). 2. In order to see the new Coruscant textures, you need to have HK-42's Jedi Temple Expansion mod installed (link: http://www.nexusmods.com/kotor2/mods/210/), on top of deathdisco's original Coruscant Jedi Temple mod (link: http://deadlystream.com/forum/files/file/585-coruscant-jedi-temple-by-deathdisco/). Installation: Run TSLPatcher.exe. If the installer gives you these warnings: Warning: Unable to find a field label matching "CONTROLS\20\EXTENT\LEFT" in galaxymap_p.gui, skipping... Warning: Unable to find a field label matching "CONTROLS\20\EXTENT\TOP" in galaxymap_p.gui, skipping... ... you don't need to worry, the mod installed correctly. If at any point you wish to reinstall the mod with a different texture option, you may simply run TSLPatcher.exe again. However, if you intend on uninstalling this mod later on, make sure the backed up files from the first installation are in a safe place, to prevent the new installation from overwriting them. Alternatively, you can manually copy the correct LEH_scre03.tga and LEH_scre03.txi to the override folder. Reinstallation will not remove the New Coruscant Icon and Planet Textures, so you will need to manually remove the following files: Uninstallation: 1. Remove the following files from your override folder: - galaxymap_p.gui - GAL_Onderon_2.tga - LEH_scre03.tga - LEH_scre03.txi - gal_cor_2.tga (if new Coruscant textures were installed) - Gui_coruscnt.tga (if new Coruscant textures were installed) - Gui_coruscnt.txi (if new Coruscant textures were installed) - CM_coruscant.tga (if new Coruscant textures were installed) - CM_coruscant.txi (if new Coruscant textures were installed) 2. Copy any files with the above names from the backup folder created upon installing this mod. The backup folder is created in the same folder as this installer. Permissions: All materials and copyrights belong to LucasArts, Bioware and Obsidian Entertainment Inc., we own none of the materials, and we are not making any money out of this mod. It is to be distributed as-is without alteration, unless by permission of the mod authors. This mod is not to be distributed for profit, either. Use it how you like, but if you're going to post it up somewhere, or make a derivate mod, or use it in another mod, please put a line in the readme, mentioning us. We hereby state that we specifically do NOT wish this mod to be uploaded to Stream Workshop. If bead-v is unreachable at any point, Sith Holocrons or Kexikus may give any permissions concerning bead-v's mod on his behalf. Credits: Kexikus: Help with putting together KOTOR2 (TSL) Animated Galaxy Map. LSaberDuelist and OldFlash (of LucasForums): Their instructive discussion and tutorial at LucasForums. Thanks: Fred Tetra: Kotor Tool Stoffe: TSLPatcher tk102: K-GFF GFF Editor Contact: Send us a personal message on www.deadlystream.com. THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT OR LUCASARTS OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHORS ARE NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THESE FILES. Click here to download this file
  11. Exile's Jedi Robe View File This was inspired by a mod I saw way back when on Filefront that gave the Exile a custom gray Jedi Robe. All it was however, was just a thing to soak up blaster bolts. I am here to give my own take on this robe, and what perfect time than after Kain released his Character Robes mod. This mod has a custom description along with the feat to make it for the PC only, utilizing that War Veteran feat. I have included a custom icon, and it is found in Daraala's store. The PC has unique dialogue for the first time on meeting Daraala. I may fix some grammar issues if I get enough requests. "Well Squall, what if we're past the first meeting with Daraala?" Well, use the save game editor (the working one FS has released) or type in sl_exile to get the robe ingame. This acts as a teaser to my up in coming robe expansion pack with many other choices to come. Stay tuned. Required Mod is Deadman's Movie robe pack, and my Movie Robes pack. I will make a version for the original set of robes if I get enough requests. Installation: Copy all files to Override in the Kotor II Directory Bugs: None reported for now, if something comes up let me know and I will fix it ASAP. Submitter Squall Lionhart Submitted 10/03/2015 Category Skins TSLRCM Compatible  
  12. File Name: TOR HK Skin Pack File Submitter: Kainzorus Prime File Submitted: 11 Jul 2015 File Category: Skins TSLRCM Compatible: Yes Author: Kainzorus Prime Mod Name: TOR HK Droids Skin Pack ************************* Under NO circumstances is this, or any of my other mods, to be posted on ANY site other than by myself. ************************* 1. Info =========== This mod provides several custom versions of HK series droids, available for Darth Parametric's TOR HK Droids mod. 2. Installation: ========= Copy the files of your choosing into the Override folder, overwriting as necessary. Darth Parametric's original mod is required for this one to function properly - http://www.nexusmods.com/kotor2/mods/52/? 3. Credits: =========== Special thanks to: Darth Parametric - for the original TOR HK Droids mod. Click here to download this file
  13. Hey guys, Space Sylvester here! I just wanted to first say that I've had an awesome time playing both this mod and TSLRCM as a whole. I wanted to drop by to let you know that I've learned that 90Sk's Ultimate Robe Pack won't break TSLRCM but will prevent the player from finishing M4-78. I discovered the bug when I was attempting to access the environmental zone for the first time. The loading screen appeared but then the game crashed. After repeating this bug several times, I figured it was one of my other installed mods. Everything I had was listed as being compatible with TSLRCM except for the Ultimate Robe Pack, which wasn't listed at all. After removing the Ultimate Robe Pack files, I was able to proceed into the environmental zone. I admit I didn't cross reference the two mods to see what files are shared, but removing the robe pack seems to have fixed the problem. Just wanted to drop by and let you guys know in case anyone else experiences this error.