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Found 66 results

  1. Emperor Turnip

    Emperor Turnip's HD Gizka

    Version 1.0

    4,613 downloads

    Yet another HD retexture. May just do the rest as one big release! As usual, drop in override
  2. ebmar

    Clamp?

    Greetings, fellow Jedi! Have a good day y'all. I have a question - just like the title says; What is clamp -in KotOR implementation- that were oftenly used with most player heads? I asked of this because earlier I fiddle around with LSP_planettari01* by using this parameter - blending punchthrough clamp 3 on the TXI and then the planet's gone. The alpha were applied appropriately, because later when I used only this - blending punchthrough the planet's there. Many thanks for considering this, and may the Force be with you! _____ __ _____ * Taris planet texture that were used in the turret mini-game backdrop
  3. ebmar

    TPC for Lightmaps?

    Just a simple information to share to save ones from getting burnt-out, lol. Why we don't want to use TPC format for lightmaps? It broke the maps When put into a module/MOD file, it crashes your game upon reloading and/or exiting the game Stick only with the TGA for that one...
  4. ndix UR

    Download:HD NPC Portraits

    File Name: HD NPC Portraits File Submitter: ndix UR File Submitted: 03 Mar 2018 File Category: Skins K1R Compatible: Yes HD NPC Portraits for Knights of the Old Republic v1.1 - 20180306 by ndix UR (DeadlyStream user) This modification adds high resolution rendered portrait images for NPCs. The 1K portraits have 256x the resolution of the 64x64 originals. The portraits are rendered to match the poses, colors, and lighting of the vanilla portraits as closely as possible given the following constraints: Unable to adjust facial expressions via skin deformation Only vanilla textures (and my own additional maps based on same) are used While the textures are quite low-res, most of the work was in material setup using a modern rendering engine, so even the vanilla textures still wind up looking much better than they have any right to. This is because of real lights, shading, and material properties, of which the original diffuse textures are only a part. That said, only materials that could be divided along existing geometry were separated, which prevented me from being able to do some things I would have liked to, especially for HK & T3. I didn't really redo geometry, beyond appropriate use of edge split and subdivision surface modifiers. It also includes 1K versions of the darkened placeholder portraits before you meet characters in-game. BONUS There's a portrait for Trask Ulgo, because why not. This package includes a portrait for Shadow, from Brotherhood of Shadow: Solomon's Revenge. If you are not using that mod, you don't need the included PO_channa.tpc. BOS:SR includes many portraits, maybe I will do a separate package for them. Thanks to Silveredge9 for the blanket approval to use assets from his mods, without which I would not have released Shadow. INSTALL / UNINSTALL To install, copy the TPC files from the package Override/ folder to the Override/ folder for your KOTOR game installation. To uninstall, remove the TPC files for this package from your KOTOR game Override/ folder. LEGAL THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY OBSIDIAN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS. The content of this mod is free for use and reuse, with no expressed or implied warranty; you can redistribute it, in original or modified form. If you do, a credit of some kind is nice but not required. Click here to download this file
  5. Circa

    Higher Quality Bastila

    Version

    2,619 downloads

    This is a fairly simple reskin of Bastila, to make her textures look a bit better quality. There are lots of great people that make amazing HD reskins of KOTOR models, but Bastila hasn't been done yet, so I figured I'd make a temporary skin for people to use until someone makes a better one. This isn't really "HD" in my opinion. It's not perfect, at all. Maybe I'll work on it more in the future. Credits: Bioware, Fred, etc etc etc. Installation: Put in the Override folder of your KOTOR install folder
  6. ndix UR

    HD UI Menu Pack

    Version 1.1

    2,853 downloads

    HD UI Menu Pack for Knights of the Old Republic v1.1 - 20180318 by ndix UR (DeadlyStream user) This modification adds high resolution UI menu textures. 2K is the base resolution. The content is redrawn vector art, no modified scale-ups here. It is focused on menu backgrounds, and includes some of the overlay components for the menus. Pure Vanilla (PV) Edition aims to provide the closest match to the original menu texture assets. This mod doesn't touch a lot of the 'extra' menu-like GUI elements yet, such as the galaxy screen, computer interfaces, pazaak, etc. It also doesn't mess with the main menu at all yet. Requirements You must be running menus at a high resolution for this to really work. At the default menu size, this mod will probably look bad. You must have KotOR High Resolution Menus or an equivalent mod installed for good results. Known Issues The original textures were for 640x480 menus. The 4x sized textures in this package would look best at 2560x1920, which nobody really uses. If your display is less than 2560px width, you may experience seams where different textures are intended to meet seamlessly. The game just isn't that good at scaling UI textures with alpha channels used for transparency. There's nothing I can really do about it. There are some sprites in the menu processes that haven't made it into the package yet. They may sometime. I've added x/y clamping to some textures that should have transparent edges over 3D backgrounds. It makes the transparent edges work well, but the diffuse edges work less well. It seems you can't have it both ways, and this is the trade off. Install / Uninstall To install, copy the files from the package Override/ folder to the Override/ folder for your KOTOR game installation. To uninstall, remove the TPC files for this package from your KOTOR game Override/ folder. Legal THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY OBSIDIAN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS. The content of this mod is free for use and reuse, with no implied warranty, you can redistribute it, in original or modified form. If you do, a credit of some kind is nice but not required.
  7. corpsecotillion

    A Better Mira

    Version

    882 downloads

    Have you ever noticed that Mira's poofy hair looks like a split top dinner roll? Her hairstyle in the concept art is wonderful and I always felt that her head model just kind of missed the mark. So I made some seriously heavy edits to the model and texture of PFHC05 until I came up with something a little more fitting for our friendly neighborhood bounty hunter. Her clothes have new colors to match the new vibe she's got going on also, and I reworked the neckline of her shirt a little. No .2da files in this so it's just a drag and drop installation. --corpsecotillion
  8. Greetings, fellow Jedi! May the Force be with you all. I need help with guessing; what texture is used with the windows inside the Ent. Promenade: Pazaak Den and Cantina? Here's a screenshot of it for details: As seen in the screenshot there is indeed a texture which blends with the windows. I have found a promising instance tagged as NAR_Wn02, but it seems it wasn't the texture; as any change made with the said tag, no change matters. I hope someone that had experience with the said texture can chime in and help me point to it; either to the room model or straight to the texture itself. Many thanks for considering this. Update: Welp, of all the possibilities- the texture tagged as DAN_Wn02. Using the whereami band I can finally locate the module's name and pointing the particular mesh by opening the room model [306_NAR variant]. Thank you for all considered been made! 🙏
  9. Version 1.1.0

    261 downloads

    This mod replaces the vanilla and/or the installed Republic Soldier texture with the new shade-specularity tweaked version. # Background # The way I see it; the vanilla and/or already present Republic Soldier texture lacks some shading and reflection particularly on its trim, so I thought adding ones would somehow enhance its appearance. # About this Mod # [Updated in v1.1] Inside this mod are 6 options of new shade and specularity tweaked Republic Soldier texture in TPC format: [Main] Male version with few new details and slight colour change [Optional-1] Compatibility patch for female texture of JCarter426's "JC's Republic Soldier Fix for K1 - Female soldier model [N_RepSold_F.mdl/mdx]" with added specularity on its trim and plates [read Final Remarks section before deciding on this option!] [Optional-2] JCarter426's "JC's Republic Soldier Fix for K1 - Republic Soldier uniform for PC" compatibility patch [Optional-3] Vanilla M-Version with added specularity on its trim and plates [Optional-4] Vanilla F-Version with added specularity on its trim and plates [read Final Remarks section before deciding on this option!] [Optional-5] Vanilla M-Version compatibility patch for JCarter426's "JC's Republic Soldier Fix for K1 - Republic Soldier uniform for PC" option # Final Remarks # [Updated in v1.1] With the [Optional-1] installation; you will need to install JCarter426's "JC's Republic Soldier Fix for K1 - Female soldier model [N_RepSold_F.mdl/mdx]" first before installing, as this option will not work without the said model and you will have a texture-breaking result in the end. You can find the particular model in the 'Override' folder of the said mod. With the [Optional-4] installation; this option will not compatible with JCarter426's "JC's Republic Soldier Fix for K1" particularly its female soldier model [N_RepSold_F.mdl/mdx], as you will need to use the original model from the game so the texture from this mod can work properly. Install this option after the said mod has if you want that change. For further installation instruction, you can run the installer [TSLPatcher.exe]. Critiques, comments, suggestions, questions and any feedbacks for the next update are very much appreciated- just PM me or write a public message on my feed. And thank you! for downloading, and playing this mod. Hope you enjoy the mod as much as I do! Installation: I suggest you to manually removes any TGA/DDS and their TXI files inside the 'Override' folder that are using the same name with the files that comes with the mod first. Because if they're on TGA/DDS, the installer can not patch them. But if they are on TPC or you were running a clean install playthrough, you could just run the installer straight-forwardly [TSLPatcher.exe]- as any files with the same name will be backed-up automatically. Uninstallation: Remove the installed files from the 'Override" folder or replaces them with the files stored in the 'Backup' folder [if generated]. Compatibility: This mod will be compatible with JCarter426's "JC's Republic Soldier Fix for K1" as long as this mod was installed after the said mod has. With any mods that is using the same name for the assets and/or potentially overwrite the assets of this mod, I believe there will be no compatibility afterall. Redistribution: You can redistribute this mod or re-release it on any website [and I'd suggest you too]; You don't have to ask for permission, but I do appreciate all the kind intention. Also, if you are planning to use the assets from this mod to a mod you will be developing, don't forget to give credits to BioWare & LucasArts, as inside this mod are their base assets. Anyway, credits to me is always a welcome, welcome. [Updated in v1.1] Credits: [Updated in v1.1] DarthParametric for the past-present knowledge which allows me to create any customs for the game JCarter426 for the "JC's Republic Soldier Fix for K1" release; as without the said mod, the [Optional-1] and [Optional-2] installation would not have been possible Salk for the input to include additional before-after screenshots Fred Tetra for the 'amazing' KotOR Tool ndix UR for the tga2tpc stoffe and Fair Strides for the TSLPatcher setup All streamers on DeadlyStream which indirectly involved on this project that I couldn't possibly mentioned one by one All modders either active or inactive DeadlyStream for a place to hangout and to discuss -eb
  10. View File [K1] Republic Soldier's New Shade This mod replaces the vanilla and/or the installed Republic Soldier texture with the new shade-specularity tweaked version. # Background # The way I see it; the vanilla and/or already present Republic Soldier texture lacks some shading and reflection particularly on its trim, so I thought adding ones would somehow enhance its appearance. # About this Mod # [Updated in v1.1] Inside this mod are 6 options of new shade and specularity tweaked Republic Soldier texture in TPC format: [Main] Male version with few new details and slight colour change [Optional-1] Compatibility patch for female texture of JCarter426's "JC's Republic Soldier Fix for K1 - Female soldier model [N_RepSold_F.mdl/mdx]" with added specularity on its trim and plates [read Final Remarks section before deciding on this option!] [Optional-2] JCarter426's "JC's Republic Soldier Fix for K1 - Republic Soldier uniform for PC" compatibility patch [Optional-3] Vanilla M-Version with added specularity on its trim and plates [Optional-4] Vanilla F-Version with added specularity on its trim and plates [read Final Remarks section before deciding on this option!] [Optional-5] Vanilla M-Version compatibility patch for JCarter426's "JC's Republic Soldier Fix for K1 - Republic Soldier uniform for PC" option # Final Remarks # [Updated in v1.1] With the [Optional-1] installation; you will need to install JCarter426's "JC's Republic Soldier Fix for K1 - Female soldier model [N_RepSold_F.mdl/mdx]" first before installing, as this option will not work without the said model and you will have a texture-breaking result in the end. You can find the particular model in the 'Override' folder of the said mod. With the [Optional-4] installation; this option will not compatible with JCarter426's "JC's Republic Soldier Fix for K1" particularly its female soldier model [N_RepSold_F.mdl/mdx], as you will need to use the original model from the game so the texture from this mod can work properly. Install this option after the said mod has if you want that change. For further installation instruction, you can run the installer [TSLPatcher.exe]. Critiques, comments, suggestions, questions and any feedbacks for the next update are very much appreciated- just PM me or write a public message on my feed. And thank you! for downloading, and playing this mod. Hope you enjoy the mod as much as I do! Installation: I suggest you to manually removes any TGA/DDS and their TXI files inside the 'Override' folder that are using the same name with the files that comes with the mod first. Because if they're on TGA/DDS, the installer can not patch them. But if they are on TPC or you were running a clean install playthrough, you could just run the installer straight-forwardly [TSLPatcher.exe]- as any files with the same name will be backed-up automatically. Uninstallation: Remove the installed files from the 'Override" folder or replaces them with the files stored in the 'Backup' folder [if generated]. Compatibility: This mod will be compatible with JCarter426's "JC's Republic Soldier Fix for K1" as long as this mod was installed after the said mod has. With any mods that is using the same name for the assets and/or potentially overwrite the assets of this mod, I believe there will be no compatibility afterall. Redistribution: You can redistribute this mod or re-release it on any website [and I'd suggest you too]; You don't have to ask for permission, but I do appreciate all the kind intention. Also, if you are planning to use the assets from this mod to a mod you will be developing, don't forget to give credits to BioWare & LucasArts, as inside this mod are their base assets. Anyway, credits to me is always a welcome, welcome. [Updated in v1.1] Credits: [Updated in v1.1] DarthParametric for the past-present knowledge which allows me to create any customs for the game JCarter426 for the "JC's Republic Soldier Fix for K1" release; as without the said mod, the [Optional-1] and [Optional-2] installation would not have been possible Salk for the input to include additional before-after screenshots Fred Tetra for the 'amazing' KotOR Tool ndix UR for the tga2tpc stoffe and Fair Strides for the TSLPatcher setup All streamers on DeadlyStream which indirectly involved on this project that I couldn't possibly mentioned one by one All modders either active or inactive DeadlyStream for a place to hangout and to discuss -eb Submitter ebmar Submitted 09/13/2018 Category Skins K1R Compatible Yes  
  11. Emperor_Tzphard

    SWTOR Icons for Kotor 1 and Kotor 2

    Like many in the community I was excited by the allowance of TOR content in KOTOR, I eagerly downloaded the headmeshes released for both games and sat while twiddiling my thumbs waiting for more content. Quickly realizing that those people in question had lives and were busy, I decided to take the initiative and create my own icon port for KOTOR 1 and KOtor 2. Keep in mind I am tired of seeing so many people say that they are going to post content and never do, so I swear to post some of this tonight. I hope to have different icon sets themed around whatever the player wants to play as (neutra, jedi sith) but lets be realistic. Ambitious projects die and go, but I hope to post a few snippits of this mod later this evening for download for the general public in case my vodka fueled modding spree peters out later tonight.
  12. darkbirdie

    Scoundrel Trousers

    Version 1.0

    10,903 downloads

    It is a truth universally yadda yadda: the lady Scoundrel's starting gear looks uncomfortable. Put bluntly, F!Scoundrel has a stupendous wedgie. Her butt crack is alarmingly defined through her leggings AND underwear--which should not be happening unless those leggings are, like, industrial-vacuum-sealed. Which would be painful. And impractical. And also painful. Overall, not conducive to running around an exploding starship while fighting Sith troopers. So I fixed it. I gave the female Scoundrel basic clothing a bit of a tune-up, making the butt crack less egregious and tweaking the texture to match. May these new and improved trousers bear your Scoundrels to a comfortable and aesthetically pleasing victory! Effusive burbling gratitude to forgetcanon, for extracting those pesky .mdl and .mdx files and for being a source of endless support and patience during my first foray into modding.
  13. ndix UR

    tga2tpc

    Version 1.5.1

    278 downloads

    tga2tpc ============================================================ Author: ndix UR Release: August 2018 Version: 1.5.1 ============================================================ Convert TGA images to TPC format for use in KotOR and TSL. TPC files contain the information from a TXI file (so the TXI file is no longer needed when a TPC file is used), and can be uncompressed or compressed with either DXT1 or DXT5. Advanced features like animation and cubemap layering are initiated by the presence of specific TXI directives like cube 1 and proceduretype cycle. For some reason, the game really wants normal maps to be in TPC format. This will let you create and use full 32-bit color normal maps without having to make them into simple height maps by using indexed color. The tool is free, open source, and cross-platform. Code is available at https://github.com/ndixUR/tga2tpc The app is written in javascript, built on Electron using three.js, jquery, bootstrap. ============================================================ How do I set it up? Windows: unzip the package, run tga2tpc.exe Mac: unzip the package, move tga2tpc.app to /Applications, run it * This is not a signed application, so you have to do whatever is required to run non-MAS applications on your MacOS version. ============================================================ How do I use it? Drag files in and hit start. There shouldn't be much more to it than that. Using square and/or power of 2 sized textures is a good idea (sometimes required), TXI information is optional, and the settings are pretty much self-explanatory. The nature of TPC alpha blending is not necessarily intuitive so you may need to seek information to use it properly. ============================================================ Features Create cubemaps Create animated textures DXT1/5 Compression available (requires 2^n texture size) Horizontal/Vertical flip, for those pesky wrongly oriented TGA files Bicubic downsampling for mipmaps (precomputed small versions of the texture, part of the TPC format) Control texture alpha blending setting Known Issues Cannot create uncompressed animated textures. Only for converting from TGA to TPC. For TPC to TGA, use Kotor Tool, xoreos-tools, etc. Progress bar doesn't update as often as you might want. Bicubic downsample is slow. I recommend only using it for final conversions, not testing. The package size is large. This is the cost of easy cross-platform GUI support. All electron applications are large like this. You are likely to have problems trying to read TGAs from folders containing markup entities/encoded characters (like ') ============================================================ Thanks DarthParametric for inciting the creation of this tool, and doing the testing. DrMcCoy and all the contributors to xoreos, whose TPC decoding implementation provided the basis for the TPC library herein. bead-v for moral support.
  14. Emperor Turnip

    Emperor Turnip's HD Dewback

    Version 1.0

    481 downloads

    Massively upsized and updated Dewback Texture. Part of an ongoing monster update for Kotor. Drop into Override, and enjoy
  15. The Blue Short Lightsaber's model in Qui Don Jorn's Sabers 4.0 Conversion Mod does not display the proper model. Instead, the default short lightsaber model is displayed with the colors and textures of the upgraded short lightsaber model. Interestingly, this glitch only occurs with the blue short sabers for some reason. Here is a list of mods that I am using with this one: 1. Balanced Pazaak: https://deadlystream.com/files/file/1270-balanced-pazaak/ 2. Bastila Robe Replacement: https://www.nexusmods.com/kotor/mods/999 3. Bastila's Extra Dialog on Tatooine: https://www.nexusmods.com/kotor/mods/639 4. Bendak Bounty Non-Dark Side: https://deadlystream.com/files/file/880-bendak-bounty-non-dark-side-option/ 5. Canderous' Mandalorian Items(and the alternate textures): https://deadlystream.com/files/file/769-alternate-textures-for-sithspecters-canderous-mandalorian-items/ 6. Cassus Fett's Armor: https://www.nexusmods.com/kotor/mods/310/ 7. Custom Class Clothing: https://deadlystream.com/files/file/190-custom-class-clothing/ 8. Darth Bandon Head Reskin: https://www.nexusmods.com/kotor/mods/770 9. Darth Revan Texture for Star Forge Robes: https://www.nexusmods.com/kotor/mods/1143/ 10. Davik's Upgradable Armor: https://deadlystream.com/files/file/890-daviks-upgradable-armor-mod/11 11. Deadeye Duncan on Manaan: https://www.moddb.com/mods/deadeye-duncan-on-manaan/downloads/deadeye-duncan-on-manaan 12. Diversified Jedi Captives on the Star Forge: https://deadlystream.com/files/file/1199-diversified-jedi-captives-on-the-star-forge/12 13. Diversified Wounded Republic Soldiers: https://deadlystream.com/files/file/1179-diversified-wounded-republic-soldiers-on-taris/ 14. Female Dark Jedi Restoration 1.1: https://deadlystream.com/files/file/1080-female-dark-jedi-restoration/ 15. Female Mandalorians: https://www.nexusmods.com/kotor/mods/140 16. High-Quality Skyboxes: https://deadlystream.com/files/file/723-high-quality-skyboxes/ 17. Green Grass for Dantooine: https://www.nexusmods.com/kotor/mods/906/ 18. Helena Shan Improvement: https://deadlystream.com/files/file/1218-helena-shan-improvement/ 19. High Quality Blasters 1.1: https://deadlystream.com/files/file/861-high-quality-blasters/ 20. High Quality Cockpit Skyboxes: https://deadlystream.com/files/file/938-high-quality-cockpit-skyboxes/ 22. High Quality Starfields and Nebulas: https://deadlystream.com/files/file/491-kotor-high-quality-starfields-and-nebulas/ 23. Higher Quality Bastila: https://deadlystream.com/files/file/826-higher-quality-bastila/ 24. Invisible Headgear: https://deadlystream.com/files/file/690-invisible-headgear/ 25. JC's Blaster Visual Effects for K1: https://deadlystream.com/files/file/1271-jcs-blaster-visual-effects-for-k1/ 26. JC's Dense Aliens for K1: https://deadlystream.com/files/file/1290-jcs-dense-aliens-for-k1/ 27. JC's Republic Soldier Fix for K1: https://deadlystream.com/files/file/1180-jcs-republic-soldier-fix-for-k1/2 28. JC's Slave Bastila for K1: https://deadlystream.com/files/file/1299-jcs-slave-bastila-for-k1/ 29. Jedi Robes Council Style: https://www.nexusmods.com/kotor/mods/1011/ 30. Jolee in Unique Outfit Introduction: https://deadlystream.com/files/file/1298-jolee-in-unique-outfit-introduction/ 31. Juhani Catlike Head: https://deadlystream.com/files/file/351-juhani-catlike-head-mod/ 32. Armor Skins from the K1 Enhancement Pack 33. Party Model Fixes and HD Bastila(anything involving Bastila I did not use): https://deadlystream.com/files/file/1273-party-model-fixes-and-hd-bastila/ 34.K1 Underwear Pack: https://www.nexusmods.com/kotor/mods/832/?tab=3&navtag=http%3A%2F%2Fwww.nexusmods.com%2Fkotor%2Fajax%2Fmodimages%2F%3Fuser%3D0%26id%3D832%26gid%3D234 35. Kill Marlena: https://deadlystream.com/files/file/1056-kill-marlena/ 36. Korriban Academy Workbench: https://deadlystream.com/files/file/375-korriban-academy-workbench/ 37. Leviathan Differentiated Dialog: https://deadlystream.com/files/file/895-leviathan-differentiated-dialogue/ 38. Movie-Style Dark Side Transitions: https://deadlystream.com/files/file/680-movie-style-dark-side-transitions/?tab=comments 39. New Baca Blade and Wookiee Warblade: https://www.nexusmods.com/kotor/mods/185/ 40. No Cross-class Skills: https://www.nexusmods.com/kotor/mods/1213\ 41. NPC Overhaul: https://deadlystream.com/files/file/410-kotor-npc-overhaul-mod/ 42. Party Clothing: https://www.nexusmods.com/kotor/mods/392/ 43. Remove Force-Alignment Restriction: https://www.nexusmods.com/kotor/mods/1132 44. Remove Restrictions of Force Powers by Armor: https://deadlystream.com/files/file/9-remove-restrictions-for-force-powers-by-armors/ 45. Revan's Flowing Cape and Belt Fix: https://deadlystream.com/files/file/709-revans-flowing-cape-and-belt-fix/ 46. Revan's Hoodless, Maskless Robe for K1: https://deadlystream.com/files/file/1099-revans-hoodlessmaskless-flowing-robes-for-k1/ 47. Scoundrel Clothes with Scout Legs: https://deadlystream.com/files/file/962-scoundrel-clothes-with-scout-legs-for-k1/ 48. Selven "Legends": https://deadlystream.com/files/file/1308-k1-selven-legends/ 49. Shaleena Unique Apperance: https://www.nexusmods.com/kotor/mods/151/?tab=3&navtag=http%3A%2F%2Fwww.nexusmods.com%2Fkotor%2Fajax%2Fmodimages%2F%3Fuser%3D0%26id%3D151%26gid%3D234 50. Sharina Fizark Restoration: https://www.nexusmods.com/kotor/mods/650 51. Shem's Character Reskin Pack: https://deadlystream.com/files/file/678-creature-reskin-pack/ 52. Sherruk Sabers: https://deadlystream.com/files/file/693-sherruk-attacks-with-lightsabers/ 53. Sith Soldier Texture Restoration: https://deadlystream.com/files/file/1289-sith-soldier-texture-restoration/ 54. Spectral Ajunta Pall Canon Appearance: https://deadlystream.com/files/file/1276-spectral-ajunta-pall-canonical-appearance/ 55. Taris Undercity and Gammorean Stronghold Restoration: https://www.nexusmods.com/kotor/mods/654 56. Weapon Base Stats Re-Balance for K1: https://deadlystream.com/files/file/1248-weapon-base-stats-re-balance-k1/ 57. Yuthura Sith Eyes: https://www.nexusmods.com/kotor/mods/52
  16. ndix UR

    HD NPC Portraits

    Version 1.1

    919 downloads

    HD NPC Portraits for Knights of the Old Republic v1.1 - 20180306 by ndix UR (DeadlyStream user) This modification adds high resolution rendered portrait images for NPCs. The 1K portraits have 256x the resolution of the 64x64 originals. The portraits are rendered to match the poses, colors, and lighting of the vanilla portraits as closely as possible given the following constraints: Unable to adjust facial expressions via skin deformation Only vanilla textures (and my own additional maps based on same) are used While the textures are quite low-res, most of the work was in material setup using a modern rendering engine, so even the vanilla textures still wind up looking much better than they have any right to. This is because of real lights, shading, and material properties, of which the original diffuse textures are only a part. That said, only materials that could be divided along existing geometry were separated, which prevented me from being able to do some things I would have liked to, especially for HK & T3. I didn't really redo geometry, beyond appropriate use of edge split and subdivision surface modifiers. It also includes 1K versions of the darkened placeholder portraits before you meet characters in-game. BONUS There's a portrait for Trask Ulgo, because why not. This package includes a portrait for Shadow, from Brotherhood of Shadow: Solomon's Revenge. If you are not using that mod, you don't need the included PO_channa.tpc. BOS:SR includes many portraits, maybe I will do a separate package for them. Thanks to Silveredge9 for the blanket approval to use assets from his mods, without which I would not have released Shadow. INSTALL / UNINSTALL To install, copy the TPC files from the package Override/ folder to the Override/ folder for your KOTOR game installation. To uninstall, remove the TPC files for this package from your KOTOR game Override/ folder. LEGAL THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY OBSIDIAN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS. The content of this mod is free for use and reuse, with no expressed or implied warranty; you can redistribute it, in original or modified form. If you do, a credit of some kind is nice but not required.
  17. Emperor Turnip

    Emperor Turnip's HD Hutts

    Version 1.0

    714 downloads

    A 2k update to all the Hutts in Kotor, with supported bump maps! Drag and drop to Override
  18. Emperor Turnip

    Emperor Turnip's HD Rakghouls

    Version 1.0

    4,633 downloads

    Hello again! This is a greatly updated reskin of the Rakghoul creatures. Featuring an updated 2k texture and 1k working bump map. Simply copy the files into your Override.
  19. Emperor Turnip

    HD Asteroid field

    Version 1.0

    273 downloads

    A hand painted (by yours truly) 1024x1024 reskin for the Ebon Hawk and Peragus To install, simply place the .tga file into your override folder.
  20. corpsecotillion

    Carth Onasi 2.0

    Version

    215 downloads

    Carth and his weird head were due for an upgrade. Texture changes: -Higher resolution -New eyes -New eye color -New hair -New nose -New eyebrows -New and repositioned ears -Removal of forehead wrinkles -Overall adjustment of highlights and shadows Model changes: -Slimmed tip of the nose -Removal of double chin -Lip shape -Cheek shape -Chin shape -Jaw shape Drag and drop directly into override to install --corpsecotillion
  21. Korolevskyz

    Korolevskyz faces

    Version v.1.0.

    460 downloads

    These are new textures for all playable default male faces! To install drop the files in the game folder.
  22. tjsase

    HD Cockpit Skyboxes

    Version 2.0

    4,625 downloads

    DESCRIPTION When you land the Ebon Hawk on a planet, you are able to look out of the cockpit and view the landing platform. This is achieved by a cylindrical texture. Since the vanilla textures were low res, inaccurate, and desaturated, I recreated the platforms in Maya and rendered them to look as they do in-game. The main planets, including M4-78, are all remastered in 4096x1024. I also include a version of the Nar Shaddaa cockpit texture that utilizes the Realistic Nar Shaddaa Skybox mod by Sharen Thrawn. If you need downscaled versions, the medium option provides 2048x512 resolution skyboxes while the low option provides 1024x256 resolution skyboxes (the size from the vanilla game). INSTALLATION -Drop the files from the main mod folder into your override folder. -If you want the cockpit texture that uses the Realistic Nar Shaddaa Skybox mod, replace the EBO_Sky01.tga file with the one from the folder labeled "With Nar Shaddaa Realistic Skybox." UNINSTALLATION -Delete the aforementioned files from your override folder. THANX Thanks to Adobe Photoshop, Gmax, MDLOps, and Autodesk Maya Student Version. Special Thanks to Sharen Thrawn for making the Realistic Nar Shaddaa Skybox mod.
  23. ndix UR

    Console M4-2K

    Version 1.0

    309 downloads

    It's the console from M4-78. A high-res, animated take on the vanilla version. Includes an updated model for illuminated surfaces, non-mirrored screens, and restoration of two surfaces that were maybe originally intended to be screens but ended up as flat metallic surfaces. Also includes non-animated options. Knights of the Old Republic 2: TSL only.
  24. Version 1.1

    3,967 downloads

    First of all: THIS IS TSLRCM/M4-78 COMPATIBLE (That's great news of course) Be sure to download every single file in the downloads! You don't want to miss out on all of the files! Hello there everyone! Guess what? I have another mod, third one this week. Now, then again these took a long time to do. Except since my internet was down for 4-5 days this week, I had a lot of time to work on this mod. What this mod does is replace the vanilla armors with new, HQ textures. This mod also (just like my K1 mod) replaces the stats to make you want to use the lighter armors. All of the armors and clothing replace the core games files. I adjusted the stats of every item (Except for clothing). I made it so that people would want to use the lighter armor, so be aware of the heavy armor. I'm really proud to say that I'm starting to work on more projects along with this one. The fact that I'm making these on a Mac make me want to keep making them, to "prove" to people that you can still mod on a Mac haha. The codes for all of the armors are the same as the vanilla codes, so look them up. I didn’t replace the games core game robes. I placed them randomly through the game. The codes for the robes (Although I'd prefer that you find them in their places inside of the game, are as follows: giveitem a_robe_50 (through) 60 Installation: Unzip all of the separate 7z files, and then place all of the files into the override. I really hope you guys enjoy this mod, be sure to make a review so that I can improve on anything!
  25. Version 1.0

    1,535 downloads

    Kotor Retextured Clothing I'm very proud to announce that Malkior, and I have teamed up to make this mod. Basically what this mod will do is replace all of the boring normal clothing/armor/robes from Kotor 1 and replace them with cooler textures, new stats for them, and other things. Just a heads up, some armors might look a little goofy, but I wanted to replace the boring stuff from the vanilla game I edited all of the textures, editing uti’s and collaborated with community members about certain things. Malkior extracted several files (robe files), edited the robes uti’s, and guided me through this very interesting first project (for me). This is my first mod, and I did this all on a Mac. See, Mac players can mod too I would like to thank those of you who suggested several textures, stats, and other things to help me out through this process. I’d like to thank forgetcanon for helping me through the process of getting Kotor Tool to work on my Mac. I’d also like to thank Malkior for guiding/helping me through my first mod, and not backing off even though I rushed him with the robes on my last day of editing (sorry). Finally, I’d like to thank Fair Strides for everything that he has done for me. Even though I’ve only known him for about a month, he’s helped me more than anyone else has with gaming. All of the armors and clothing replace the core games files. I adjusted the stats of every item (Except for clothing). I made it so that people would want to use the lighter armor, so be aware of the heavy armor. And by the way, there’s one armor that I purposefully made super over powered. It costs 100,000 credits, so be ready to spend some money. The codes for all of the armors are the same as the vanilla codes, so look them up. I didn’t replace the games core game robes. I placed them randomly through the game. Installation: Unzip all of the separate 7z files, and then place all of the files into the override. I really hope you guys enjoy this mod, be sure to make a review so that I can improve on anything!