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Found 124 results

  1. Version 1.0.0

    13 downloads

    ************************************** Knights of the Old Republic - The Sith Lords ************************************** TITLE: Effixian's Black Kreia AUTHOR: Effix CONTACT: PM me on the forums or find me on Steam ************* INSTALLATION ************* Unzip somewhere and copy the files from the sub folder to your override folder. ************ DESCRIPTION ************ This is a simple reskin mod that changes Kreia's textures and portrait. This mod is not compatible with mods that also change Kreia's appearance. Requested by anthoxyloto, Vash and aaaaajajajajaja on Steam. Note: Kreia's hood being down is not part of this mod -> https://deadlystream.com/topic/3852-kreias-hood-down ***** BUGS ***** None known. ************* UNINSTALLING ************* Remove the following files from your override folder: P_KreiaA.tga P_KreiaEvilA.tga P_KreiaEvilH.tga P_KreiaH.tga P_KreiaH.txi PO_PKreia.tga ******************* DISTRIBUTION NOTES ******************* You may NOT: Use the material from this mod in your own mod without giving me credit, implying it was your creation. You might: Use the material from this mod in your own mods if you simply ask me. ******** Thanks to ******** Stoffe and Fred Tetra for the needed tools and tutorials ------------------- THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY BIOWARE, OBSIDIAN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.
  2. View File Effixian's Black Kreia ************************************** Knights of the Old Republic - The Sith Lords ************************************** TITLE: Effixian's Black Kreia AUTHOR: Effix CONTACT: PM me on the forums or find me on Steam ************* INSTALLATION ************* Unzip somewhere and copy the files from the sub folder to your override folder. ************ DESCRIPTION ************ This is a simple reskin mod that changes Kreia's textures and portrait. This mod is not compatible with mods that also change Kreia's appearance. Requested by anthoxyloto, Vash and aaaaajajajajaja on Steam. Note: Kreia's hood being down is not part of this mod -> https://deadlystream.com/topic/3852-kreias-hood-down ***** BUGS ***** None known. ************* UNINSTALLING ************* Remove the following files from your override folder: P_KreiaA.tga P_KreiaEvilA.tga P_KreiaEvilH.tga P_KreiaH.tga P_KreiaH.txi PO_PKreia.tga ******************* DISTRIBUTION NOTES ******************* You may NOT: Use the material from this mod in your own mod without giving me credit, implying it was your creation. You might: Use the material from this mod in your own mods if you simply ask me. ******** Thanks to ******** Stoffe and Fred Tetra for the needed tools and tutorials ------------------- THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY BIOWARE, OBSIDIAN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS. Submitter Effix Submitted 11/11/2020 Category Skins TSLRCM Compatible Yes  
  3. Version 1.0.0

    50 downloads

    Czerka Corp is one of the biggest business entities in the galaxy, employing billions of sentients on who knows how many planets. Yet in the vanilla version of K1, the developers made some weird (to my mind) decisions on how to depict the employees of this vast corporate empire. JC's Korriban: Back in Black mod recognized and corrected the odd decision the developers made to have Czerka employees wearing Sith military uniforms, but this weirdness regarding Czerka is not just limited to Korriban. On Tatooine, there are personnel identified as Czerka employees who are dressed as commoners. On both Tatooine and Kashyyyk there are Czerka guards patrolling their areas unarmed. It could be argued that these might be local contracted labor who therefore don't get uniforms, but I don't really picture this for security personnel, who serve as the only type of law enforcement in places like Anchorhead, or for the crews of the sandcrawlers, who operate specialized equipment that was imported to the planet. On Kashyyyk, a particularly dangerous planet, you would expect to have every security person armed and wearing armor to protect them from the wildlife and to deal with potential rebellion by the people they are enslaving. That's not to say there's absolutely no place for independent contractors, but I think those characters would be mostly people operating small businesses under license, like the bartenders in Dreshdae and Anchorhead, the weapons dealer in Dreshdae, or the Ithorians running the hunting club or the droid shop in Anchorhead. I also didn't like that only human and Twi'lek employees got uniforms, especially when the Ithorian on Kashyyyk held what seemed to be a very important position there. This mod seeks to address these issues by appropriately clothing all Czerka personnel and providing armor for those employees who should have it. Version: 1.0 completed 10/17/20 Description: This mod makes several changes to the appearances and capabilities of characters employed by Czerka Corp: 1. All human and Twi'lek non-paramilitary Czerka personnel on every planet where Czerka operates wear Czerka uniforms. Czerka employees on Korriban wear standard Czerka uniforms instead of Sith military uniforms. The Czerka miners on Tatooine and Mission's brother Griff also wear Czerka uniforms. 2. The Rodians Greeta and Fodo and the Ithorian Janos wear varients of the Czerka uniform that are fitted for their respective species. 3. All Czerka personnel working in the paramilitary departments of the company such as security, slaving or hunting are appropriately armed for their jobs and also wear custom Czerka armor which displays an employee's rank by the number of stat bars on the chest (for men) or sleeves (for women). There are six ranks (loosely based on police ranks) in all. Rank determines the type of armor worn by the employee: Stat Bars Rank Armor 0 Guard Czerka Light Armor 1 Constable Czerka Light Armor 2 Officer Czerka Mod I Armor 3 Sergeant Czerka Mod II Armor 4 Lieutenant Czerka Mod III Armor Special Captain or higher Czerka Medium Armor This armor can be obtained in game and worn by PCs. It comes in five varieties: --------------------------------- Czerka Light Armor Base Class: 4 Note: Basically just a standard combat suit bearing the Czerka colors and logo. No special features. --------------------------------- Czerka Mod I Armor Base Class: 4, Upgradable Armor Reinforcement: +1 Defense Bonus Mesh Underlay: Resist 5/- vs. Energy --------------------------------- Czerka Mod II Armor Base Class: 4, Upgradable Armor Reinforcement: +2 Defense Bonus Resist 10/- vs. Slashing Mesh Underlay: Resist 10/- vs. Energy Resist 5/- vs. Fire ---------------------------------- Czerka Mod III Armor Base Class 4, Upgradable Armor Reinforcement: +3 Defense Bonus Resist 10/- vs. Slashing Resist 10/- vs. Piercing Mesh Underlay: Resist 15/- vs. Energy Resist 10/- vs. Fire ----------------------------------- Czerka Medium Armor Base Class: 6, Upgradable Attribute Bonus: +1 Dexterity Armor Reinforcement: +2 Defense Bonus Mesh Underlay: Resist 20/- vs. Universal For everyone concerned that this mod will cause the all-green Czerka commander's uniform to disappear from the game (since only Captain Dehno and Commander Dern wear it in the original game), don't worry. That uniform has been reassigned to non-paramilitary personnel who work in supervisory positions like the mining team leader on Tatooine, the guy who manages the Czerka general store on Korriban, or Carth's friend Jordo who is apparently a cargo ship's captain. Installation: Double-click on the installer icon and when prompted direct it to your game folder (“swkotor”, in most cases). After selecting the folder, the mod will install automatically. Uninstallation: Delete the files in your Override folder that have the same names as the files found in the mod’s tslpatchdata folder. Replace the .2da files in the Override folder with the ones from the mod’s backup folder if you have previously-installed mods you want to keep that altered these .2da files. Compatibility: This mod is compatible with any other mod that does not share the same .utc, .uti, .utp and .tga, file names as those found in this mod’s tslpatchdata folder. If any such files are present in your Override folder, this mod will not install properly. There may be incompatibilities of this mod's Korriban .utc files with JC's Korriban: Back in Black mod, but I am not certain, since JC's mod installs content at the module level and I do not know if that mod adds files into the Override folder or not. That's a level of modding I haven't yet learned. Note on Screenshots Displayed for this Mod: This mod does not reskin weapons, it only gives weapons to personnel who should have them equipped. The blasters featured in the screenshots for this mod are not mine, but are from Sithspecter's excellent High Quality Blasters v 1.1 mod, which I have installed in my version of K1. Also, the Screenshots folder that comes with the download includes some bonus content for your amusement. Enjoy! Acknowledgements: This mod was made using the following tools: TSL Patcher v. 1.2.10b1 by stoffe, updated by Fair Strides ChangeEdit v. 1.0.5b1 by stoffe, updated by Fair Strides KOTOR Tool v. 1.0.2210.16738 by Fred Tetra GIMP v. 2.10.6 Many thanks to the authors and developers of these programs! Thanks also to deadlystream.com, BioWare and LucasArts. Note: Install this mod at your own risk. Neither the author of this mod, nor the companies and developers listed above assume any responsibility for any damage to the user’s computer. This mod is not supported by either BioWare or LucasArts.
  4. View File Czerka Armor and Appearance Fix Czerka Corp is one of the biggest business entities in the galaxy, employing billions of sentients on who knows how many planets. Yet in the vanilla version of K1, the developers made some weird (to my mind) decisions on how to depict the employees of this vast corporate empire. JC's Korriban: Back in Black mod recognized and corrected the odd decision the developers made to have Czerka employees wearing Sith military uniforms, but this weirdness regarding Czerka is not just limited to Korriban. On Tatooine, there are personnel identified as Czerka employees who are dressed as commoners. On both Tatooine and Kashyyyk there are Czerka guards patrolling their areas unarmed. It could be argued that these might be local contracted labor who therefore don't get uniforms, but I don't really picture this for security personnel, who serve as the only type of law enforcement in places like Anchorhead, or for the crews of the sandcrawlers, who operate specialized equipment that was imported to the planet. On Kashyyyk, a particularly dangerous planet, you would expect to have every security person armed and wearing armor to protect them from the wildlife and to deal with potential rebellion by the people they are enslaving. That's not to say there's absolutely no place for independent contractors, but I think those characters would be mostly people operating small businesses under license, like the bartenders in Dreshdae and Anchorhead, the weapons dealer in Dreshdae, or the Ithorians running the hunting club or the droid shop in Anchorhead. I also didn't like that only human and Twi'lek employees got uniforms, especially when the Ithorian on Kashyyyk held what seemed to be a very important position there. This mod seeks to address these issues by appropriately clothing all Czerka personnel and providing armor for those employees who should have it. Version: 1.0 completed 10/17/20 Description: This mod makes several changes to the appearances and capabilities of characters employed by Czerka Corp: 1. All human and Twi'lek non-paramilitary Czerka personnel on every planet where Czerka operates wear Czerka uniforms. Czerka employees on Korriban wear standard Czerka uniforms instead of Sith military uniforms. The Czerka miners on Tatooine and Mission's brother Griff also wear Czerka uniforms. 2. The Rodians Greeta and Fodo and the Ithorian Janos wear varients of the Czerka uniform that are fitted for their respective species. 3. All Czerka personnel working in the paramilitary departments of the company such as security, slaving or hunting are appropriately armed for their jobs and also wear custom Czerka armor which displays an employee's rank by the number of stat bars on the chest (for men) or sleeves (for women). There are six ranks (loosely based on police ranks) in all. Rank determines the type of armor worn by the employee: Stat Bars Rank Armor 0 Guard Czerka Light Armor 1 Constable Czerka Light Armor 2 Officer Czerka Mod I Armor 3 Sergeant Czerka Mod II Armor 4 Lieutenant Czerka Mod III Armor Special Captain or higher Czerka Medium Armor This armor can be obtained in game and worn by PCs. It comes in five varieties: --------------------------------- Czerka Light Armor Base Class: 4 Note: Basically just a standard combat suit bearing the Czerka colors and logo. No special features. --------------------------------- Czerka Mod I Armor Base Class: 4, Upgradable Armor Reinforcement: +1 Defense Bonus Mesh Underlay: Resist 5/- vs. Energy --------------------------------- Czerka Mod II Armor Base Class: 4, Upgradable Armor Reinforcement: +2 Defense Bonus Resist 10/- vs. Slashing Mesh Underlay: Resist 10/- vs. Energy Resist 5/- vs. Fire ---------------------------------- Czerka Mod III Armor Base Class 4, Upgradable Armor Reinforcement: +3 Defense Bonus Resist 10/- vs. Slashing Resist 10/- vs. Piercing Mesh Underlay: Resist 15/- vs. Energy Resist 10/- vs. Fire ----------------------------------- Czerka Medium Armor Base Class: 6, Upgradable Attribute Bonus: +1 Dexterity Armor Reinforcement: +2 Defense Bonus Mesh Underlay: Resist 20/- vs. Universal For everyone concerned that this mod will cause the all-green Czerka commander's uniform to disappear from the game (since only Captain Dehno and Commander Dern wear it in the original game), don't worry. That uniform has been reassigned to non-paramilitary personnel who work in supervisory positions like the mining team leader on Tatooine, the guy who manages the Czerka general store on Korriban, or Carth's friend Jordo who is apparently a cargo ship's captain. Installation: Double-click on the installer icon and when prompted direct it to your game folder (“swkotor”, in most cases). After selecting the folder, the mod will install automatically. Uninstallation: Delete the files in your Override folder that have the same names as the files found in the mod’s tslpatchdata folder. Replace the .2da files in the Override folder with the ones from the mod’s backup folder if you have previously-installed mods you want to keep that altered these .2da files. Compatibility: This mod is compatible with any other mod that does not share the same .utc, .uti, .utp and .tga, file names as those found in this mod’s tslpatchdata folder. If any such files are present in your Override folder, this mod will not install properly. There may be incompatibilities of this mod's Korriban .utc files with JC's Korriban: Back in Black mod, but I am not certain, since JC's mod installs content at the module level and I do not know if that mod adds files into the Override folder or not. That's a level of modding I haven't yet learned. Note on Screenshots Displayed for this Mod: This mod does not reskin weapons, it only gives weapons to personnel who should have them equipped. The blasters featured in the screenshots for this mod are not mine, but are from Sithspecter's excellent High Quality Blasters v 1.1 mod, which I have installed in my version of K1. Also, the Screenshots folder that comes with the download includes some bonus content for your amusement. Enjoy! Acknowledgements: This mod was made using the following tools: TSL Patcher v. 1.2.10b1 by stoffe, updated by Fair Strides ChangeEdit v. 1.0.5b1 by stoffe, updated by Fair Strides KOTOR Tool v. 1.0.2210.16738 by Fred Tetra GIMP v. 2.10.6 Many thanks to the authors and developers of these programs! Thanks also to deadlystream.com, BioWare and LucasArts. Note: Install this mod at your own risk. Neither the author of this mod, nor the companies and developers listed above assume any responsibility for any damage to the user’s computer. This mod is not supported by either BioWare or LucasArts. Submitter garm343 Submitted 10/23/2020 Category Mods K1R Compatible Yes  
  5. Version v5

    1,285 downloads

    ******************************************** Knights of the Old Republic - The Sith Lords ******************************************** TITLE: Effixian's Player Head Reskins AUTHOR: Effix(ian) CONTACT: PM me on the forums or find me on Steam ************* INSTALLATION ************* Unzip, pick the files from the different folders that you would like to add and place them into your override folder. ************ DESCRIPTION ************ These are simple reskins that replace existing heads. The zip file contains folders so that you can pick which head you want to install. The download also contains screenshots to easily see which folder contains which files. Since this mod only replaces textures and portraits it shouldn't cause conflicts with other mods. PFHB01 Compared to the original this head has slightly darker skin and she has makeup that's inspired by an option in SWTOR, her eyes are made gray. There's no zombie dark side corruption, fully dark side has yellow eyes and halfway is a bit of a mix between those extremes. PFHC05 A reskin of the PFHC05 head that I did in 2010 (never published), adjusted a bit inspired by a request from ASinisterGecko & Warregory on Steam. Compared to the original PFHC05 there's no zombie dark side corruption, light side is blue eyes, added blue makeup and brown hair, halfway to dark the makeup goes green with slightly darker hair and at full dark side you get the Sith yellow eyes, red makeup and black hair. I also changed the lips. PFHC05 - Redhead (Not compatible with the above head) A reskin of the PFHC05 head and a continuation of the above head mod. Unlike the other 2 redheads this one does have zombie dark side corruption. Requested by Hobo King Niklz. PFHC06 & PMHC07 - Echani Echani themed reskins. Compared to the originals there's no zombie dark side corruption, light side has blue eyes, fully dark side has yellow eyes and halfway is a bit of a mix between those extremes. I also made the female's lips less red. Requested by @@SHALLS210@@ on Steam. I made the female reskin in 2010, but didn't publish it at the time. PFHC07 & PMHC07 - Redheads The male gets a beard, as requested by gigaGinger on Steam. Apart from the hair colour I've changed the female's lips. I've given both characters green eyes. There's no darkside zombie look, only the yellow eyes. PFHH01, PFHH02, PFHC07, PMHC03, PMHC06 - Chiss For the Chiss fans. Reskins of 2 male and 3 female heads to make them look like Chiss. Because of Steam mod limitations (Made these for the Steam Workshop) there's no custom underwear or dancer's outfit to match the blue skin. PMHB10 The changes to this head are inspired by KotOR's Jolee Bindo and a mix of the original texture with KotOR's Gadon Thek (whose texture was left in the KotOR 2 files). There's no zombie dark side corruption, fully dark side has yellow eyes and halfway is a bit of a mix between those extremes. PMHC01 A bearded reskin of the PMHC01 head that I made in 2010, to look like me as close as possible (you see it in a lot of my screenshots). Compared to the original PMHC01, apart from the beard, it removes the scar, there's no zombie dark side corruption, instead you get Sith tattoos at fully dark side plus the yellow eyes. I think I also tweaked the color of the hair a bit, even though there's not many on the top. The Sith tattoos have an asymmetrical detail made possible by the fact that this model had a scar on only one side. PMHC04 A more aged reskin of the PMHC04 head that I did in 2010 (not published). Compared to the original it looks older, there's no zombie dark side corruption, the eyes start with blue, then green and yellow at fully darkside. PMHH01 - "Son of Vaklu" A reskin of the PMHH01 head, inspired by a post by Dereshi on Steam, who was looking for a character with white skin and black hair and then Vaklu turned out to be an example of that and I mixed his beard into it. Compared to the original PMHH01 there's no zombie dark side corruption, light side has brown eyes, fully dark has the yellow eyes, halfway is a mix of the two. This reskin makes the original hispanic head more caucassian so you could notice a slight difference between the head and things like arms when wearing underwear. Recommended mod to fix clipping issues: TSL Head Model Fixes by redrob41 http://deadlystream.com/forum/files/file/489-tsl-head-model-fixes/ ************* UNINSTALLING ************* Remove from the Override folder: For PFHB01: PFHB01.tga, PFHB01d1.tga, PFHB01d2.tga, po_PFHB01.tga, po_PFHB01d1.tga, po_PFHB01d2.tga For PFHC05: PFHC05.tga, PFHC05D1.tga, PFHC05D2.tga, po_PFHC05.tga, po_PFHC05d1.tga, po_PFHC05d2.tga For PFHC06: PFHC06.tga, PFHC06D1.tga, PFHC06D2.tga, po_PFHC06.tga, po_PFHC06d1.tga, po_PFHC06d2.tga For PFHC07: PFHC07.tga, PFHC07D1.tga, PFHC07D2.tga, po_PFHC07.tga, po_PFHC07d1.tga, po_PFHC07d2.tga For PFHH01: PFHH01.tga, PFHH01D1.tga, PFHH01D2.tga, po_PFHH01.tga, po_PFHH01d1.tga, po_PFHH01d2.tga For PFHH02: PFHH02.tga, PFHH02D1.tga, PFHH02D2.tga, po_PFHH02.tga, po_PFHH02d1.tga, po_PFHH02d2.tga For PMHB10: PMHB10.tga, PMHB10d1.tga, PMHB10d2.tga, po_PMHB10.tga, po_PMHB10d1.tga, po_PMHB10d2.tga For PMHC01: PMHC01A.tga, PMHC01AD1.tga, PMHC01AD2.tga, po_PMHC01.tga, po_PMHC01d1.tga, po_PMHC01d2.tga For PMHC03: PMHC03A.tga, PMHC03AD1.tga, PMHC03AD2.tga, po_PMHC03.tga, po_PMHC03d1.tga, po_PMHC03d2.tga For PMHC04: PMHC04A.tga, PMHC04AD1.tga, PMHC04AD2.tga, po_PMHC04.tga, po_PMHC04d1.tga, po_PMHC04d2.tga For PMHC06: PMHC06.tga, PMHC06d1.tga, PMHC06d2.tga, po_PMHC06.tga, po_PMHC06d1.tga, po_PMHC06d2.tga For PMHC07: PMHC07.tga, PMHC07D1.tga, PMHC07D2.tga, po_PMHC07.tga, po_PMHC07d1.tga, po_PMHC07d2.tga For PMHH01: PMHH01.tga, PMHH01d1.tga, PMHH01d2.tga, po_PMHH01.tga, po_PMHH01d1.tga, po_PMHH01d2.tga ********* THANKS TO ********* Fred Tetra for KotOR Tool ------------------- THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY BIOWARE, OBSIDIAN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.
  6. Version 1.0.0

    29 downloads

    ******************************************** Knights of the Old Republic - The Sith Lords ******************************************** TITLE: Effixian's Black Handmaiden AUTHOR: Effix(ian) CONTACT: PM me on the forums or find me on Steam ************ DESCRIPTION ************ This is a simple reskin mod that changes the Handmaiden's textures and portraits. Adjusted/matching underwear and Dancer's Outfit are included. This mod is not compatible with mods that also change the Handmaiden's appearance. Requested by nate.sana.j on Steam. ************* INSTALLATION ************* Unzip, copy the files from the subfolder to your override folder. ***** BUGS ***** None. ************* UNINSTALLING ************* Remove from your override folder: P_HandmaidBAD01.tga P_HandmaidenBA.tga P_HandmaidenH.tga P_HandmaidenHD1.tga P_HandmaidenHD2.tga PFBLHandM01.tga PFBLHandMD01.tga PO_PHandM.tga PO_PHandMd1.tga PO_PHandMd2.tga ******************* DISTRIBUTION NOTES ******************* You may not: Use the material from this mod in your own mod without giving me credit, implying it was your creation. You might: Use the material from this mod in your own mods if you simply you ask me. ********* THANKS TO ********* Fred Tetra for KotOR Tool ------------------- THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY BIOWARE, OBSIDIAN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.
  7. View File Effixian's Black Handmaiden ******************************************** Knights of the Old Republic - The Sith Lords ******************************************** TITLE: Effixian's Black Handmaiden AUTHOR: Effix(ian) CONTACT: PM me on the forums or find me on Steam ************ DESCRIPTION ************ This is a simple reskin mod that changes the Handmaiden's textures and portraits. Adjusted/matching underwear and Dancer's Outfit are included. This mod is not compatible with mods that also change the Handmaiden's appearance. Requested by nate.sana.j on Steam. ************* INSTALLATION ************* Unzip, copy the files from the subfolder to your override folder. ***** BUGS ***** None. ************* UNINSTALLING ************* Remove from your override folder: P_HandmaidBAD01.tga P_HandmaidenBA.tga P_HandmaidenH.tga P_HandmaidenHD1.tga P_HandmaidenHD2.tga PFBLHandM01.tga PFBLHandMD01.tga PO_PHandM.tga PO_PHandMd1.tga PO_PHandMd2.tga ******************* DISTRIBUTION NOTES ******************* You may not: Use the material from this mod in your own mod without giving me credit, implying it was your creation. You might: Use the material from this mod in your own mods if you simply you ask me. ********* THANKS TO ********* Fred Tetra for KotOR Tool ------------------- THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY BIOWARE, OBSIDIAN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS. Submitter Effix Submitted 10/20/2020 Category Skins TSLRCM Compatible Yes  
  8. 256 downloads

    ******************************************** Knights of the Old Republic - The Sith Lords ******************************************** TITLE: Effixian's Miner Uniforms AUTHOR: Effix(ian) CONTACT: PM me on the forums or find me on Steam ************* INSTALLATION ************* Unzip, copy the files from one of the folders to your override folder. ************ DESCRIPTION ************ Two simple reskins of the Miner Uniform. This mod should not conflict with any other mod, except mods that also change this armor. ************* UNINSTALLING ************* Remove from the Override folder: ia_class4_009.tga PFBC09.tga PMBC09.tga ********* THANKS TO ********* Fred Tetra for KotOR Tool ------------------- THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY BIOWARE, OBSIDIAN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.
  9. Version 2.0

    359 downloads

    ******************************************** Knights of the Old Republic - The Sith Lords ******************************************** TITLE: Effixian's T3-M4 Reskins AUTHOR: Effix(ian) CONTACT: PM me on the forums or find me on Steam ************ DESCRIPTION ************ This is a simple reskin that changes T3-M4's appearance, it also adds a metallic shine to T3, like in KotOR 1. It shouldn't cause any conflicts with other mods (except other mods that changes T3's appearance). ************* INSTALLATION ************* Unzip. Pick the folder of your choice, copy the files to your override folder. ***** BUGS ***** None. ************* UNINSTALLING ************* Remove from your override folder: P_t3m3_01.tga P_t3m4_01.tga PO_PT3m4.tga ******************* DISTRIBUTION NOTES ******************* You may not: Use the material from this mod in your own mod without giving me credit, implying it was your creation. You might: Use the material from this mod in your own mods if simply you ask me. ********* THANKS TO ********* Fred Tetra for KotOR Tool ------------------- THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY BIOWARE, OBSIDIAN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.
  10. View File Manaan Merc Overhaul ------------------------------------------------------------------------------------------------ MANAAN MERC OVERHAUL for Star WarsTM - Knights of the Old Republic by garm343 ------------------------------------------------------------------------------------------------ Version: 1.0.0 completed 9/9/20 Description: This mod makes changes to the appearance of the various mercenaries the player will encounter while on Manaan. It adds armor to the mercenaries who appear unarmored in the vanilla version of the game and changes the armor visible on each merc to one that is appropriate for that merc’s culture. For example, the Mandalorian merc will now wear Mandalorian armor and the Echani mercs will wear Echani armor. This mod also changes the faces and hair of the Echani mercs so that they now look like Echani (white hair, silvery eyes, and pale complexions). The stun baton carried by the Twi’lek merc in the underwater base is replaced with a heavy blaster instead. This mod does not alter the Iridorian merc’s appearance as he is already wearing his armor. Installation: Double-click on the installer icon and when prompted direct it to your game folder (“swkotor”, in most cases). After selecting the folder, the mod will install automatically. Uninstallation: Delete the files in your Override folder that have the same names as the files found in the mod’s tslpatchdata folder. Replace the .2da files in the Override folder with the ones from the mod’s backup folder if you have previously-installed mods you want to keep that altered these .2da files. Compatibility: This mod is compatible with any other mod that does not share the same .utc, .tga, .mdl, and .mdx file names as those found in this mod’s tslpatchdata folder. If any such files are present in your Override folder, this mod will not install properly. Acknowledgements: This mod was made using the following tools: TSL Patcher v. 1.2.10b1 ChangeEdit v. 1.0.5b1 KOTOR Tool v. 1.0.2210.16738 MDLedit v. 1.0.3 GIMP v. 2.10.6 Many thanks to the authors and developers of these programs! Thanks also to deadlystream.com, BioWare and LucasArts. Note: Install this mod at your own risk. Neither the author of this mod, nor the companies and developers listed above assume any responsibility for any damage to the user’s computer. This mod is not supported by either BioWare or LucasArts. Submitter garm343 Submitted 09/20/2020 Category Mods K1R Compatible Yes  
  11. Version 1.0.0

    89 downloads

    ------------------------------------------------------------------------------------------------ MANAAN MERC OVERHAUL for Star WarsTM - Knights of the Old Republic by garm343 ------------------------------------------------------------------------------------------------ Version: 1.0.0 completed 9/9/20 Description: This mod makes changes to the appearance of the various mercenaries the player will encounter while on Manaan. It adds armor to the mercenaries who appear unarmored in the vanilla version of the game and changes the armor visible on each merc to one that is appropriate for that merc’s culture. For example, the Mandalorian merc will now wear Mandalorian armor and the Echani mercs will wear Echani armor. This mod also changes the faces and hair of the Echani mercs so that they now look like Echani (white hair, silvery eyes, and pale complexions). The stun baton carried by the Twi’lek merc in the underwater base is replaced with a heavy blaster instead. This mod does not alter the Iridorian merc’s appearance as he is already wearing his armor. Installation: Double-click on the installer icon and when prompted direct it to your game folder (“swkotor”, in most cases). After selecting the folder, the mod will install automatically. Uninstallation: Delete the files in your Override folder that have the same names as the files found in the mod’s tslpatchdata folder. Replace the .2da files in the Override folder with the ones from the mod’s backup folder if you have previously-installed mods you want to keep that altered these .2da files. Compatibility: This mod is compatible with any other mod that does not share the same .utc, .tga, .mdl, and .mdx file names as those found in this mod’s tslpatchdata folder. If any such files are present in your Override folder, this mod will not install properly. Acknowledgements: This mod was made using the following tools: TSL Patcher v. 1.2.10b1 ChangeEdit v. 1.0.5b1 KOTOR Tool v. 1.0.2210.16738 MDLedit v. 1.0.3 GIMP v. 2.10.6 Many thanks to the authors and developers of these programs! Thanks also to deadlystream.com, BioWare and LucasArts. Note: Install this mod at your own risk. Neither the author of this mod, nor the companies and developers listed above assume any responsibility for any damage to the user’s computer. This mod is not supported by either BioWare or LucasArts.
  12. Version 1.1

    21,725 downloads

    This is a mod by Silveredge9 which I received permission to reupload due to filefront's collapse. I have marked it as incompatible with K1R, but the truth is I'm not certain whether it is or not. So long as this mod is installed prior to K1R they're likely to work together, but I am not the original author and am unwilling to make a definitive statement to this effect. The contents of this file, and its readme, have not been altered in any way from the original which Silveredge9 uploaded; the unmodified readme follows: ---------------------------------------- Knights of the Old Republic - Ajunta Pall Unique Appearance Mod v1.1 ---------------------------------------- AUTHOR: Silveredge9 EMAIL: silveredge9@hotmail.com NAME: Ajunta Pall Unique Appearance Mod V1.1 DATE RELEASED: 07/9/07 DESCRIPTION: A unique appearence for the spirit of Ajunta Pall to replace the default Dark Jedi one. Includes an option to make Ajunta semi transparent. ---------------------------------------- File Index ---------------------------------------- N_DeadeyeH01d.tga x 4 N_JediMemM08.tga x 2 kor37_freedon.utc kor37_freedonnad.dlg clear_effects.ncs heads.2DA Appearance.2DA ---------------------------------------- Comments ---------------------------------------- I always though the default Ajunta Pall character was a little uninteresting and generic, looking the same as the enemies you fight in the game. So here, at last is an cool appearance to match his cool voice. Firstly, choose if or not you want a solid Ajunta Pall, or a Semi Transparent "Ghost-Like" Ajunta Pall. And open the associated folder, either Non-Transparent, or Transparent. Then are 2 variations of the head to choose from, with ghostly eyes or with sith eyes. To use the Sith Eyes version, copy the file from the Sith Eyes folder into the override folder after the installation. Also the horrible shield effect has been removed. Should you want to retain the shield effect on Ajunta Pall, don't move 'clear_effects.ncs' or 'kor37_freedonnad.dlg' in the Override folder. ---------------------------------------- Version Updates ---------------------------------------- - Transparent Ajunta Pall option added. ---------------------------------------- How to Install This Mod ---------------------------------------- - Choose whether you want Solid or Transparent Ajunta Pall, and move the TGA files into the Override directory. - Unzip all the rest of the Zips contents into your Override directory, located in your LucasArts/SWKotOR folder. ---------------------------------------- How to UnInstall This Mod ---------------------------------------- - Remove all the listed files above from your Override folder. ---------------------------------------- Contact Info ---------------------------------------- - Email all questions or comments to: silveredge9@hotmail.com
  13. File Name: A Better Mira File Submitter: corpsecotillion File Submitted: 14 Apr 2017 File Category: Mods TSLRCM Compatible: Yes Have you ever noticed that Mira's poofy hair looks like a split top dinner roll? Her hairstyle in the concept art is wonderful and I always felt that her head model just kind of missed the mark. So I made some seriously heavy edits to the model and texture of PFHC05 until I came up with something a little more fitting for our friendly neighborhood bounty hunter. Her clothes have new colors to match the new vibe she's got going on also, and I reworked the neckline of her shirt a little. No .2da files in this so it's just a drag and drop installation. --corpsecotillion Click here to download this file
  14. tjsase

    HD Kreia Upscale

    Version 1.0.3

    3,753 downloads

    DESCRIPTION This is an HD reskin of our cryptic mentor, Kreia! The textures for her body and head are now 2048x2048, and utilizes manually-upscaled edges and photographed textures. I consistently checked my work against the 3D model to ensure there were no texture seams. I even added an environment map to allow Kreia's metal braids and eyes to shine, similar to her incarnation the beta version of TSL. I made sure to remain as faithful to the original texture as possible while adding a few details of my own. INSTALLATION Drop the .tga and .txi files into the Override directory of you SWKotOR2 installation folder. THANKS Thanks to GIMP, Blender, KotORTool, KotORBlender, mdlops, and the KotOR Savegame editor. Mod by tjsase. Feel free to include this mod in modpacks so long as you credit me and link back to the original download page.
  15. Sorry for the double post in a week's time, but would anyone be willing to reskin the PFHC07 head to be a Brunette? Thanks guys!
  16. Hey all, I'm just making this topic to ask if a modder or texturer could make a reskin that makes Mira a black woman? I've been trying to do it myself but I've had issues not being able to edit TGA files or use Exe files on a Mac. This is my first time posting on here so excuse me if anything's out of place.
  17. Version 1.0

    18,144 downloads

    This mod replaces all HK-47s textures. Just like my other party member reskins; the size has been increased to 2048x2048. Which allowed me to put in some extra details and give a decent update to the skin. There's now a more visible metal texture but otherwise; nothing major has been altered to HKs skin. I did tweak the contrast and colors but its still the same rusty killer droid. Look at the comparison picture to get a better idea INSTALL: Unpack and copy the 3 files P_HK47_01.tga and TXI, plus PO_Phk47 to your override. That simple!
  18. View File Effixian's Kreia Reskin ----------------------------------------------------------------------- Knights of the Old Republic - The Sith Lords ----------------------------------------------------------------------- TITLE: Effixian's Kreia Reskin AUTHOR: Effix(ian) CONTACT: PM me on the forums or find me on Steam ------------------------- INSTALLATION ------------------------- Extract the zip, move the files from the folder to your override folder. ----------------------- DESCRIPTION ----------------------- "The dark side of the Force is a pathway to many abilities some consider to be unnatural." This is a simple reskin mod that changes Kreia's default body & head textures and her portrait. This mod is not compatible with mods that also change Kreia's appearance. Tip: It might be interesting to try this with https://deadlystream.com/files/file/742-kreias-hood-down --------- BUGS --------- None ------------------------- UNINSTALLING ------------------------- Remove from your override folder: P_KreiaA.tga P_KreiaH.tga PO_PKreia.tga ------------------------------------ DISTRIBUTION NOTES ------------------------------------ You may NOT: Use the material from this mod in your own mod without giving me credit, implying it was your creation. You might: Use the material from this mod in your own mods if you simply ask me. -------------------- THANKS TO -------------------- Fred Tetra for KotOR Tool THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY BIOWARE, OBSIDIAN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS. Submitter Effix Submitted 04/02/2020 Category Skins TSLRCM Compatible Yes  
  19. Version 1.0.0

    84 downloads

    ----------------------------------------------------------------------- Knights of the Old Republic - The Sith Lords ----------------------------------------------------------------------- TITLE: Effixian's Kreia Reskin AUTHOR: Effix(ian) CONTACT: PM me on the forums or find me on Steam ------------------------- INSTALLATION ------------------------- Extract the zip, move the files from the folder to your override folder. ----------------------- DESCRIPTION ----------------------- "The dark side of the Force is a pathway to many abilities some consider to be unnatural." This is a simple reskin mod that changes Kreia's default body & head textures and her portrait. This mod is not compatible with mods that also change Kreia's appearance. Tip: It might be interesting to try this with https://deadlystream.com/files/file/742-kreias-hood-down --------- BUGS --------- None ------------------------- UNINSTALLING ------------------------- Remove from your override folder: P_KreiaA.tga P_KreiaH.tga PO_PKreia.tga ------------------------------------ DISTRIBUTION NOTES ------------------------------------ You may NOT: Use the material from this mod in your own mod without giving me credit, implying it was your creation. You might: Use the material from this mod in your own mods if you simply ask me. -------------------- THANKS TO -------------------- Fred Tetra for KotOR Tool THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY BIOWARE, OBSIDIAN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.
  20. Version V1.3

    3,541 downloads

    This mod started by a request from SithHolocron to give Malachor better looking skies. Though when the skies where ready, the other textures looked really off. The contrast between the jagged cliffs and the sky was just to big in my opinion. So the mod evolved into a full reskin of the exterior areas of Malachor. All the rocks, debris, cliffs and floor got a new texture. Only a few things haven't been changed; the broken and crashed spaceship parts and those broken eggs from the storm beasts remain the same. A nice little preview:
  21. View File Redhawke Siberian Juhani Skin Author : RedHawke 09/10/04 Version 1.2 ============================================================================ This is a reskin to turn our Cathar Jedi friend, Juhani into a nice Siberian Tigress motif, so I modified her skins accordingly, I hope you enjoy the new Juhani. This mod is also fully compatable with all of My Mods and just about everyone else's mods as well, unless you have some that change Juhani's appearance. A .kmm file is included to use with Cchargin's KMM or KOTOR Mod Manager program. I hope you all enjoy the Mod! Installation Instructions: ----------------------------- Just extract everything to your KOTOR override, or activate it with KMM. Uninstallation Instructions: ----------------------------- Simply delete all these .tga files from your override directory, or Deactivate it with KMM. This Mod Does: ----------------------------- Changes Juhani into a Siberian Tiger themed character. Her Head, Underwear, Clothes, Portrait, and Party Selection Screen Image textures have all been altered. Her Clothes also have a little additional skin/fur showing, I hated the blue parts, I thought it looked better this way. Acknowledgements: ------------------------------------------------ A boatload of thanks to Fred Tetra for creating the awesome and simple to use kotor editing tool. And Thanks to Cchargin for the cool Kotor Mod Manager, KMM Program! Also a very appreciative nod to the many friendly and informative people at the Lucasforums Holowan Laboratories board who have shown and or helped me to learn how to do stuff like this. And have fun with the new cold weather Juhani! ;^) Submitter JumpStationZ Submitted 02/29/2020 Category Skins K1R Compatible No  
  22. Version 1.0.0

    32 downloads

    Author : RedHawke 09/10/04 Version 1.2 ============================================================================ This is a reskin to turn our Cathar Jedi friend, Juhani into a nice Siberian Tigress motif, so I modified her skins accordingly, I hope you enjoy the new Juhani. This mod is also fully compatable with all of My Mods and just about everyone else's mods as well, unless you have some that change Juhani's appearance. A .kmm file is included to use with Cchargin's KMM or KOTOR Mod Manager program. I hope you all enjoy the Mod! Installation Instructions: ----------------------------- Just extract everything to your KOTOR override, or activate it with KMM. Uninstallation Instructions: ----------------------------- Simply delete all these .tga files from your override directory, or Deactivate it with KMM. This Mod Does: ----------------------------- Changes Juhani into a Siberian Tiger themed character. Her Head, Underwear, Clothes, Portrait, and Party Selection Screen Image textures have all been altered. Her Clothes also have a little additional skin/fur showing, I hated the blue parts, I thought it looked better this way. Acknowledgements: ------------------------------------------------ A boatload of thanks to Fred Tetra for creating the awesome and simple to use kotor editing tool. And Thanks to Cchargin for the cool Kotor Mod Manager, KMM Program! Also a very appreciative nod to the many friendly and informative people at the Lucasforums Holowan Laboratories board who have shown and or helped me to learn how to do stuff like this. And have fun with the new cold weather Juhani! ;^)
  23. 1,214 downloads

    This is just a simple PC portrait mod, it replaces PFHC07 with a new head (which is a modified version of PFHC05). The new head is supposed to look like http://vignette3.wik...=20091003183103, which is what Wookiepedia has as the Legends "canon" Exile. I did not make this mod—I requested it in the appropriate thread and a few other users put it together: - Schizo did the main bulk of the modeling work - Effix changed the hair color (I know that according the the Revan novel the Exile has light brown hair, but I prefer blonde because of Aimo's KOTOR comics on Deviantart. So I guess this isn't really "canon" after all) - DarthParametric fixed the model with Taina's Replacer - I actually did do one thing: I replaced the party portrait with that hand-drawn pic To install: unzip the files and copy them to your override folder To uninstall: take 'em out again
  24. View File Atton - Faithful HD Reskin This is an HD reskin of our favorite smuggler, Atton! The texture for his body is now 2048x2048, and utilizes hand-drawn edges and photographed textures. I consistently checked my work against a 3D model to ensure there were no texture seams. I even added an environment map to allow Atton's buckles/buttons to shine. I made sure to remain as faithful to the original texture as possible while adding a few details of my own. INSTALLATION Drop the .tga and .txi files into the Override directory of you SWKotOR2 installation folder. THANX Thanks to designm.ag at flickr.com (https://creativecommons.org/licenses/by/2.0/) and texturelib.com. Mod made by tjsase using Adobe Photoshop CS2 and Autodesk Maya 2016 Student Version Submitter tjsase Submitted 07/04/2017 Category Skins TSLRCM Compatible No  
  25. Version 1.1.1

    1,033 downloads

    This is an HD reskin of our favorite smuggler, Atton! The texture for his body is now 2048x2048, and utilizes hand-drawn edges and photographed textures. I consistently checked my work against a 3D model to ensure there were no texture seams. I even added an environment map to allow Atton's buckles/buttons to shine. I made sure to remain as faithful to the original texture as possible while adding a few details of my own. INSTALLATION Drop the .tga and .txi files into the Override directory of you SWKotOR2 installation folder. THANX Thanks to designm.ag at flickr.com (https://creativecommons.org/licenses/by/2.0/) and texturelib.com. Mod made by tjsase using Adobe Photoshop CS2 and Autodesk Maya 2016 Student Version