Effix

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Effix last won the day on January 1

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351 Jedi Grand Master

About Effix

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    The Effixian
  • Birthday 10/15/1979

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  1. Using my logic I would think that it should work if you add High Quality Skyboxes II after that one.
  2. Wrong section, this section is mostly for automatically generated posts that come from mods that are published in the downloads section. Try https://deadlystream.com/forum/23-general-kotortsl-modding for modding issues. That aside, I have no idea what a 999.mod would be, where is that from?
  3. The desktop is also a folder, its location is likely something like C:\Users\YourName\Desktop. You can right click a folder on your desktop, then click properties to see its location.
  4. Did you point the installer to the main game folder? p.s. This is the wrong section of the forum, General Kotor/TSL Modding would be more fitting.
  5. Ah, thanks for that addition.
  6. I've updated the mod. The mouth looks fine now. There is a new issue, though; There seems to be an eyes/eyelids clipping issue when your character is sleeping at the very start of the game. Things look fine when the character blinks and I don't think there are other "sleeping" scenes, so I hope this is fine.
  7. View File Effixian's Dark Handmaiden's Robe ----------------------------------------------------------------------- Knights of the Old Republic - The Sith Lords ----------------------------------------------------------------------- TITLE: TSL Effixian's Dark Handmaiden's Robe AUTHOR: Effix(ian) CONTACT: PM me on the forums or find me on Steam ----------------------- DESCRIPTION ----------------------- This is a simple reskin of the Handmaiden's Robe. Requested by The_Drib. ------------------------- INSTALLATION ------------------------- This mod contains a texture PFBN09.tga, that TSLRCM also includes (From what I can tell, to fix an issue in the collar area). You can make a backup of that file by renaming it before installing this mod. Extract the zip somewhere, copy the files from the subfolder to your override folder. ---------------------------- COMPATABILITY ---------------------------- Apart from what I've mentioned above, this mod will conflict with any other mod that changes the same textures. ------------------------- UNINSTALLING ------------------------- Remove from your override: ia_MstrRobe_009.tga PFBN09.tga ------------------------------------ DISTRIBUTION NOTES ------------------------------------ You may NOT use the material from this mod in your own mod without giving me credit, implying it was your own creation. You will likely get permission to reuse material from this mod in your own mods if you simply ask me. -------------------- THANKS TO -------------------- Stoffe and Fred Tetra for the needed tools and tutorials ----------------- Donations ----------------- My mods are free. If you would like to show your support then you can buy me a coffee at ko-fi.com/effix ------------------- THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY BIOWARE, OBSIDIAN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS. Submitter Effix Submitted 01/12/2022 Category Skins TSLRCM Compatible No  
  8. Version 1.0.0

    6 downloads

    ----------------------------------------------------------------------- Knights of the Old Republic - The Sith Lords ----------------------------------------------------------------------- TITLE: TSL Effixian's Dark Handmaiden's Robe AUTHOR: Effix(ian) CONTACT: PM me on the forums or find me on Steam ----------------------- DESCRIPTION ----------------------- This is a simple reskin of the Handmaiden's Robe. Requested by The_Drib. ------------------------- INSTALLATION ------------------------- This mod contains a texture PFBN09.tga, that TSLRCM also includes (From what I can tell, to fix an issue in the collar area). You can make a backup of that file by renaming it before installing this mod. Extract the zip somewhere, copy the files from the subfolder to your override folder. ---------------------------- COMPATABILITY ---------------------------- Apart from what I've mentioned above, this mod will conflict with any other mod that changes the same textures. ------------------------- UNINSTALLING ------------------------- Remove from your override: ia_MstrRobe_009.tga PFBN09.tga ------------------------------------ DISTRIBUTION NOTES ------------------------------------ You may NOT use the material from this mod in your own mod without giving me credit, implying it was your own creation. You will likely get permission to reuse material from this mod in your own mods if you simply ask me. -------------------- THANKS TO -------------------- Stoffe and Fred Tetra for the needed tools and tutorials ----------------- Donations ----------------- My mods are free. If you would like to show your support then you can buy me a coffee at ko-fi.com/effix ------------------- THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY BIOWARE, OBSIDIAN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.
  9. RIMs -> Modules -> 601DAN_s.rim -> Blueprint, Character Next to an appearance, they have items equipped.
  10. Happy new year!

    New Year Smiling GIF

  11. Effix

    HD Vrook Recolored

    Uhh, what's going on with the outfit? Also, could you add some before and after screenshots? Or in this case, a vanilla, one by Dark Hope and yours. Things look good, but just curious.
  12. I think we can only speculate about some of that, but I haven't read anywhere that the Massassi are some kind of spawn from Sith alchemy. I think it's more like our genus (homo), you had several different sub-species walking the Earth at the same time. Humanoid doesn't exactly mean "look the most like a human", it's more like "2 legs, 2 arms and a head", so the Massassi are also humanoid. "To have fully evolved" is also something that's open to discussion, an ant is great at what it does and the species thrives. From what I understand, the ones that call themselves Purebred are actually quite deluted genetically, ironic.
  13. Happy holidays! ❤️

  14. That's pointing the entry of K2 to the path of K1, better not do that. You save as whateverdoesntmatter.reg (filename doesn't matter, it's like a recipe to add an entry to the registry). Double click the file and it asks if you're sure you want to add it to the registry. In your case it should be something like: K1 Windows Registry Editor Version 5.00 [HKEY_LOCAL_MACHINE\SOFTWARE\WOW6432Node\BioWare\SW\KOTOR] "path"="D:\\SteamLibrary\\steamapps\\common\\swkotor" K2 Windows Registry Editor Version 5.00 [HKEY_LOCAL_MACHINE\SOFTWARE\WOW6432Node\LucasArts\KotOR2] "Path"="D:\\SteamLibrary\\steamapps\\common\\Knights of the Old Republic II" Note the difference in Bioware/LucasArts. Or combine things in one file: Windows Registry Editor Version 5.00 [HKEY_LOCAL_MACHINE\SOFTWARE\WOW6432Node\BioWare\SW\KOTOR] "path"="E:\\Games\\SteamLibrary\\steamapps\\common\\swkotor" [HKEY_LOCAL_MACHINE\SOFTWARE\WOW6432Node\LucasArts\KotOR2] "Path"="E:\\Games\\SteamLibrary\\steamapps\\common\\Knights of the Old Republic II"
  15. If you have your registry entries in order then you shouldn't have to mess with the Path Manager. I don't even have a settings.xml, so not sure what that error is about, maybe a temporary file it creates. Did you check the Steam guide I linked you? Not an expert on .NET framework versions, but usually it will not launch a piece of software at all if it's not adequate and give you a notice about it.