Effix

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Effix last won the day on February 20

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105 Jedi Grand Master

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About Effix

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    The Effixian
  • Birthday 10/15/1979

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    Effixia

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  1. Ok, glad you found a way. Most people here want the patcher to add a new character. If you replace an existing character then you could get away with throwing some files in the override. Which is what I do with the TSL player mods that I make to work on Steam, the Patcher is not an option there.
  2. Not done yet, but here's a sneak peek: I tried more towards red but it made her look like a clown or something 😐
  3. I did some brief testing myself, but please give this a try: Effixians_PFHA04_from_K2_to_K1.zip
  4. I did some brief testing myself, but please test this: Effixians_Atton_from_K2_to_K1.zip
  5. I've added this to my mod ideas/requests list, but I don't know when I'll get to it. I've been a bit busy with work lately, so if anyone else can beat me to it then that would be great.
  6. Sure, it can be done. I've added this to my mod ideas/requests list, but I don't know when I'll get to it. I've been a bit busy with work lately, so if anyone else can beat me to it then that would be great.
  7. It can be done. I've added this to my mod ideas/requests list, but I don't know when I'll get to it. I've been a bit busy with work lately, so if anyone else can beat me to it then that would be great.
  8. It is, perhaps I wasn't certain when I uploaded it.
  9. View File Effixian's Alternative Female Underwear 2019 ******************************************** Knights of the Old Republic - The Sith Lords ******************************************** TITLE: Effixian's Alternative Female Underwear 2019 AUTHOR: Effix(ian) CONTACT: PM me on the forums or find me on Steam ************* INSTALLATION ************* Unzip and put the contents of the extracted folder in your Override folder. ************ DESCRIPTION ************ My second female underwear alternative. I thought I'd make another since the first one is among my most popular mods and I already had most of this done years ago. This mod replaces the underwear body model with that of the Twi'lek/Luxa model and uses a texture that is a mix of the Twin Suns, Twi'lek and Luxa textures. ***** BUGS ***** None. ************* UNINSTALLING ************* Remove from the Override folder: pfbam.mdl pfbam.mdx pfbama01.tga pfbamb01.tga pfbamc01.tga pfbamd01.tga ******************* DISTRIBUTION NOTES ******************* You may not: Use the material from this mod in your own mod without giving me credit, implying it was your creation. You might: Use the material from this mod in your own mods if simply you ask me. ********* THANKS TO ********* Fred Tetra for KotOR Tool ------------------- THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY BIOWARE, OBSIDIAN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS. Submitter Effix Submitted 12/03/2019 Category Mods TSLRCM Compatible Yes  
  10. It's hard to tell from the screenshot, but it looks fine to me. Just have the sleeves match the vest (if that's the term?). There's not much you can do about the 3D shape with a reskin, but that vest part could just be an extra padded part of the jacket. p.s. feel free to reuse/edit the icon I made if you like.
  11. View File Effixian's Mandalore Reskins ******************************************** Knights of the Old Republic - The Sith Lords ******************************************** TITLE: Effixian's Mandalore Reskins AUTHOR: Effix(ian) CONTACT: PM me on the forums or find me on Steam ************* INSTALLATION ************* Unzip, copy the contents of one of the folders to your override folder. ************ DESCRIPTION ************ Two simple reskins of Mandalore, you can pick one of the two. They're of course inspired by Boba and Jango Fett. These are simple reskins that shouldn't cause any conflicts with other mods, unless they do the same. ***** BUGS ***** None. ************* UNINSTALLING ************* Remove from the Override folder: P_MandB.tga PO_PMandalore.tga ********* THANKS TO ********* Fred Tetra for KotOR Tool ------------------- THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY BIOWARE, OBSIDIAN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS. Submitter Effix Submitted 12/03/2019 Category Skins TSLRCM Compatible Yes  
  12. View File Effixian's PFHC06 from K2 to K1 ************************ Knights of the Old Republic ************************ TITLE: Effixian's PFHC06 from K2 to K1 AUTHOR: Effix CONTACT: PM me on the forums or find me on Steam ************* INSTALLATION ************* Run the file "TSLPatcher - Install Effixian's PFHC06 from K2 to K1.exe". ************ DESCRIPTION ************ This mod adds a playable character PFHC06 from KotOR 2. As requested by srdos. ***** BUGS ***** None known. ************* UNINSTALLING ************* 1. Remove the following files from your Override folder: pfhc06.mdl pfhc06.mdx PFHC06.tga PFHC06.txi PFHC06d.tga PFHC06d.txi PFHC06d1.tga PFHC06d1.txi PFHC06d2.tga PFHC06d2.txi PFHC06d3.tga PFHC06d3.txi PO_PFHC06.tga PO_PFHC06d.tga PO_PFHC06d1.tga PO_PFHC06d2.tga PO_PFHC06d3.tga 2. If you have never installed any mod with the TSL Patcher then you can remove appearance.2da, heads.2da and portraits.2da from the Override folder. Otherwise: If you haven't installed any head mods after this mod you can get the following files from the mod's backup folder and put them back in your Override folder: appearance.2da heads.2da portraits.2da Doing this when you did add another head mod would result in the later head(s) no longer being available in the game, yet the associated files would still be in the Override folder. ******************* DISTRIBUTION NOTES ******************* You may NOT: Use the material from this mod in your own mod without giving me credit, implying it was your creation. You might: Use the material from this mod in your own mods if you simply ask me. ******** Thanks to ******** - Stoffe and Fred Tetra for the needed tools and tutorials - bead-v's MDLEdit - JCarter426 & Kexikus for sharing their knowledge of converting things with MDLEdit ------------------- THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY BIOWARE, OBSIDIAN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS. Submitter Effix Submitted 11/27/2019 Category Mods K1R Compatible Yes  
  13. I'm not sure which model "the Sith Lord from Dxun" is. If it's something that's not in the KotOR 1 files then you would need to convert the model to the K1 format, add a row for it in appearance.2da. Then you can add a disguise property to an item that points to that row in appearance.2da. Attach/link to the files from your TSL mod so I (or we) can have a look at which steps to take.
  14. The model viewer is an easy way to preview your texture changes, with a few clicks you can update the texture. It won't look as great as other tools or in game but you can see if things are in the right place. https://neverwintervault.org/project/nwn2/other/tool/simple-model-viewer-64-bit-patch
  15. Get 7-Zip, because it's a .7z file (that program's own format) instead of a .zip file. https://www.7-zip.org/