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Found 27 results

  1. Version 1.1

    30 downloads

    Unfortunately, for whatever reason kotor 2 uses the same names for multiple references in the game. This is not an issue for an unmodded game because the files have directories. The problem is when the game is forced to load one of these files (via override folder) and the game will no longer be bothered to differentiate between the games original files. This is entirely my fault for not testing enough and assuming the game is as modifiable as other titles. I currently do not possess the time to find a workaround for this issue. Sorry for any inconvenience this may have caused. Update v1.1 Unfortunately this version has conflicts with the decontamination room on in the Peragus hanger now. Use at your own risk. The prologue bug has been fixed! In order to fix the prologue bug, I now edit the Ebon Hawk Container (Davik's spice container from K1) not the hidden compartment. This means the robes are open to you as soon as you leave Peragus (assuming your character finds them) Be sure use the "Updated" file! I will leave up 1.0 but be aware it will cause issues with the prologue. Important: This mod must be installed before boarding the Ebon Hawk on Peragus. Description: Simply adds Darth Revans robes (g_a_revan_01 from Indiana_Revan77's "REVAN'S ROBES/STAR FORGE ROBES FOR TSL") to the hidden compartment on the Ebon Hawk. I like to think Revan had another set somewhere just in case... Or perhaps the Dark Lord left them behind purposely. We will never know for sure... This is the only place where I could believably place Revans Robes without leaving a note or something to force it to make sense. Indiana_Revan77's mod allows you to craft them, but I think it's sort of silly to craft something as legendary as Revans Robes from buckets of components at a workbench, so I added a (somewhat) lore friendly place for them Requirements: https://www.gamefront.com/games/knights-of-the-old-republic-ii/file/revan-s-robes-star-forge-robes-for-tsl <---- TSLRCM without these installed, they will not appear at all!!! Compatibility: TSLRCM: TSLRCM is REQUIRED! Install: Install TSLRCM. Install Indiana_Revan77 for REVAN'S ROBES/STAR FORGE ROBES FOR TSL. You will have to run the TSL patcher and probably direct it to your Kotor2 install directory. Extract then merge the the provided Override folder with the one in Knights of the Old Republic II\override OR just drop the single file "ebcont001.utp" into your Override folder If you don't have an Override folder you probably didn't install REVAN'S ROBES/STAR FORGE ROBES FOR TSL, go back to step 1 Permissions: Upload, edit or translate this as you please, if you must, include the requirements and credits, credit for me is not required. Credits: FRED TETRA for the amazing "KOTOR TOOL" TK102 for the amazing "K-GFF" Indiana_Revan77 for REVAN'S ROBES/STAR FORGE ROBES FOR TSL #mod_development in the KOTOR discord rece_w for his very helpful "Kotor Modding Tutorials: Editing textures, uti, utc, utm, utp, dlg, Creating merchants (PC/Mac)" on youtube! Have a good one!
  2. View File [K2] Revans Robes in Ebon Hawk container Unfortunately, for whatever reason kotor 2 uses the same names for multiple references in the game. This is not an issue for an unmodded game because the files have directories. The problem is when the game is forced to load one of these files (via override folder) and the game will no longer be bothered to differentiate between the games original files. This is entirely my fault for not testing enough and assuming the game is as modifiable as other titles. I currently do not possess the time to find a workaround for this issue. Sorry for any inconvenience this may have caused. Update v1.1 Unfortunately this version has conflicts with the decontamination room on in the Peragus hanger now. Use at your own risk. The prologue bug has been fixed! In order to fix the prologue bug, I now edit the Ebon Hawk Container (Davik's spice container from K1) not the hidden compartment. This means the robes are open to you as soon as you leave Peragus (assuming your character finds them) Be sure use the "Updated" file! I will leave up 1.0 but be aware it will cause issues with the prologue. Important: This mod must be installed before boarding the Ebon Hawk on Peragus. Description: Simply adds Darth Revans robes (g_a_revan_01 from Indiana_Revan77's "REVAN'S ROBES/STAR FORGE ROBES FOR TSL") to the hidden compartment on the Ebon Hawk. I like to think Revan had another set somewhere just in case... Or perhaps the Dark Lord left them behind purposely. We will never know for sure... This is the only place where I could believably place Revans Robes without leaving a note or something to force it to make sense. Indiana_Revan77's mod allows you to craft them, but I think it's sort of silly to craft something as legendary as Revans Robes from buckets of components at a workbench, so I added a (somewhat) lore friendly place for them Requirements: https://www.gamefront.com/games/knights-of-the-old-republic-ii/file/revan-s-robes-star-forge-robes-for-tsl <---- TSLRCM without these installed, they will not appear at all!!! Compatibility: TSLRCM: TSLRCM is REQUIRED! Install: Install TSLRCM. Install Indiana_Revan77 for REVAN'S ROBES/STAR FORGE ROBES FOR TSL. You will have to run the TSL patcher and probably direct it to your Kotor2 install directory. Extract then merge the the provided Override folder with the one in Knights of the Old Republic II\override OR just drop the single file "ebcont001.utp" into your Override folder If you don't have an Override folder you probably didn't install REVAN'S ROBES/STAR FORGE ROBES FOR TSL, go back to step 1 Permissions: Upload, edit or translate this as you please, if you must, include the requirements and credits, credit for me is not required. Credits: FRED TETRA for the amazing "KOTOR TOOL" TK102 for the amazing "K-GFF" Indiana_Revan77 for REVAN'S ROBES/STAR FORGE ROBES FOR TSL #mod_development in the KOTOR discord rece_w for his very helpful "Kotor Modding Tutorials: Editing textures, uti, utc, utm, utp, dlg, Creating merchants (PC/Mac)" on youtube! Have a good one! Submitter OneofthemRangers Submitted 10/14/2020 Category Mods TSLRCM Compatible Yes  
  3. View File [K1] Revans Robes in Ebon Hawk hidden compartment. Simply adds Darth Revans robes (g_a_mstrrobe06 aka vanilla version) to the hidden compartment on the Ebon Hawk. *after making the K2 version of this mod I realized this actually makes no sense at all, I guess davik somehow acquired them, lol* *I'm going to try to think of a spot where they would make more sense for K1, but I will keep it up just for lol's.* This mod literally makes ZERO sense, but use it as you see fit IMPORTANT PLEASE READ!!! This mod will only work if installed BEFORE you get on the Ebon Hawk for the first time on Taris. Unfortunately, as far as I am aware, it's not possible to repopulate placeables in areas that have already been loaded. If anyone knows a fix for this, please let me know. Compatibility: K1R Compatibility: I am leaving this as "No" for now since I have not tested it, if someone is willing to try it go ahead, but don't blame me for any issues it may ensue. However, I would suspect it should be compatible with anything that does not replace ebcont002.utp Install: Extract then merge the Override folder with the one in swkotor\Override OR just drop the single file "ebcont002.utp" into your Override folder If you don't have an Override folder, just drop the provided "Override" folder wherever your swkotor.exe file is located. Permissions: Upload, edit or translate this as you please, just give credit to me as the original author Credits: FRED TETRA for the amazing "KOTOR TOOL" TK102 for the amazing "K-GFF" rece_w for his very helpful "Kotor Modding Tutorials: Editing textures, uti, utc, utm, utp, dlg, Creating merchants (PC/Mac)" on youtube! Have a good one! Submitter OneofthemRangers Submitted 10/14/2020 Category Mods K1R Compatible No  
  4. Version 1.0

    81 downloads

    Simply adds Darth Revans robes (g_a_mstrrobe06 aka vanilla version) to the hidden compartment on the Ebon Hawk. *after making the K2 version of this mod I realized this actually makes no sense at all, I guess davik somehow acquired them, lol* *I'm going to try to think of a spot where they would make more sense for K1, but I will keep it up just for lol's.* This mod literally makes ZERO sense, but use it as you see fit IMPORTANT PLEASE READ!!! This mod will only work if installed BEFORE you get on the Ebon Hawk for the first time on Taris. Unfortunately, as far as I am aware, it's not possible to repopulate placeables in areas that have already been loaded. If anyone knows a fix for this, please let me know. Compatibility: K1R Compatibility: I am leaving this as "No" for now since I have not tested it, if someone is willing to try it go ahead, but don't blame me for any issues it may ensue. However, I would suspect it should be compatible with anything that does not replace ebcont002.utp Install: Extract then merge the Override folder with the one in swkotor\Override OR just drop the single file "ebcont002.utp" into your Override folder If you don't have an Override folder, just drop the provided "Override" folder wherever your swkotor.exe file is located. Permissions: Upload, edit or translate this as you please, just give credit to me as the original author Credits: FRED TETRA for the amazing "KOTOR TOOL" TK102 for the amazing "K-GFF" rece_w for his very helpful "Kotor Modding Tutorials: Editing textures, uti, utc, utm, utp, dlg, Creating merchants (PC/Mac)" on youtube! Have a good one!
  5. View File Redhawke's Revan/Sith/Bastila Item Pack Author : RedHawke 12/20/05 V1.3 Mod: Revan/Sith/Bastila Item Pack New In V1.3: Made the mod able to use the TSL Patcher Program, yes it does work on KotOR I, for complete compatability. Install order for my 3 Item Packs is: 1. The Revan/Sith/Bastila Item Pack (This Mod, updated to Use Patcher) 2. The Blasters/Armor/Droid Item Pack (Patcher not necessary no 2da files) 3. The Revan The White/Star Forge Booster Pack (has tslpatcher) New In V1.2: Includes the patch For the Star Forge Bug... The Patch Does: ----------------------------- This adds the items From my Revan/Sith/Bastila Item Pack originally dropped by the fighting Jedi and Sith on the Endar Spire to appear in a new Footlocker in the Endar Spire room where you have to Slice the Computer or Repair the Driod to help you kill the Sith in the next room, before you meet Carth and get to the escape pod. ============================================================================ These are a collection of custom items I created or are modified original KOTOR items that were re-entered into the game. These items can be found in game normally or gotten by using the 'giveitem' cheat with the cheat console, the giveitem codes are listed at the bottom of the readme. A small Warning, some of these items are very powerful, I tried not too be outragous, but everyone has a different opinion of what a powerful or outragous item is. Installation Instructions: ----------------------------- Extract the contents of the zip to a temporary folder, run the Patcher EXE follow the instructions, and you should be good to go. NOTE: If you have the previous version installed and working you will not need to install this version, this is only updating the mod to use the Patcher Program for compatability. Uninstallation Instructions: ----------------------------- Simply delete these files from your override directory. This Item Package Contains: ----------------------------- Bastila's Focus Lightsaber Color Crystal (Allows for the creation of the Bastila lightsabers like the single one she wields in the cutscenes, Is also needed to allow for Bastila's Lightsaber to be upgradeable, crystal is found on Brejiks corpse, Bastila's use only, Battle Meditation needed to equip) Bastila's Double Saber (Yellow Blade, Good Initial Bonuses, Upgradeable, and found on Brejiks corpse) Bastila's Lightsaber (Yellow Blade, Good Initial Bonuses, Upgradeable, created when Bastila's Focus is used) Bastila's Short Saber (Yellow Blade, Good Initial Bonuses, Upgradeable, created when Bastila's Focus is used) Sith Lightsaber Color Crystal (Allows for the creation of the Sith Lightsabers below, found on Nemo's corpse on Dantooine, and in various other places) Sith Double Lightsaber (Red Blade, Good Initial Bonuses, Upgradeable) Sith Lightaber (Red Blade, Good Initial Bonuses, Upgradeable) Sith Short Lightsaber (Red Blade, Good Initial Bonuses, Upgradeable) Sith Implant (Powerful Level 1 Implant) Sith Neural Band (Powerful Headgear) Sith Gauntlets (Again Powerful) Advanced Sith Shield (Unlimited Use Sith Energy Shield) Sith Computer Bracer (Increases Skills, and other useful things) Sith Utility Belt (Once again Powerful) These Sith Items are all found on Nemo's corpse on Dantooine. Improved the Sith Lightsaber found on Korriban, it now uses the same cool model as Darth Malak's and has good bonuses, it is not upgradeable. Improved the Sith Mask found on Korriban as well, try it and see. Improved Darth Malak's Lightsaber, Exellent Bonuses, allows Malak to deal out even more damage when you face him. Improved Marka Ragnos Gauntlets found on Korriban. Revans Core Lightsaber Color Crystal (Allows for the creation of the Darth Revan's Lightsabers below, found on Nemo's corpse on Dantooine) Darth Revan's Lightsaber (Red Blade, Uses Malak's Saber Model, Good Initial Bonuses, Upgradeable, based in part on the Heart of the Guardian) Darth Revan's Double Lightsaber (Red Blade, Good Initial Bonuses, Upgradeable, based in part on the Heart of the Guardian) Darth Revan's Short Lightsaber (Red Blade, Good Initial Bonuses, Upgradeable, based in part on the Heart of the Guardian) Darth Revan's Implant (Very Powerful Level 1 Implant) Darth Revan's Gauntlets (Again Very Powerful) Darth Revan's Shield Bracer (Unlimited use Heavy Energy Shield) Darth Revan's Computer Bracer (Again Very Powerful Bracer, Drastically Improves Skills) Darth Revan's Utility Belt (Again Very Powerful) Darth Revan's Robes I (Identical to Darth Revan's Robes except it has the discuise property so you become the Darth Revan from the cutscenes) Darth Revan's Robes (And once again Very Powerful, no darkside restriction, good guys/gals can wear black too!) These Darth Revan Items are all found on Nemo's corpse on Dantooine, read Nemo's Datapad to find out why. Star Forge Robes (Very Powerful, Cloned abilities from Revan's Robes, no lightside restriction, found on the Star Forge) All Jedi and Dark Jedi Master Robes have been improved, with good bonuses, found throughout the game. Further improved Qel-Droma's Robes found on Korriban. Dark One's Robes, black color, exellent bonuses, found in Marka Ragnos tomb, and are worn by evil Bastila. New in version 1.1 ------------------ New Jedi Revan's Lightsaber Color Crystals (Blue, Green, Yellow, and Violet, Allows for the creation of the Jedi Revan's Lightsabers below, 1 crystal of each color Found on Selvens corpse on Taris, a second set is found on Sherruk's corpse on Dantooine, in case you all want matched pairs.) :^) New Jedi Revan's Lightsabers (Blue, Green, Yellow, and Violet, these all use Malak's Saber Model, Good Bonuses, Upgradeable) New Jedi Revan's Double Lightsabers (Blue, Green, Yellow, and Violet, Good Bonuses, Upgradeable) New Jedi Revan's Short Lightsabers (Blue, Green, Yellow, and Violet, Good Bonuses, Upgradeable) Adknowledgements: ------------------------------------------------ A boatload of thanks to Fred Tetra for creating the awesome and simple to use kotor editing tool. Also a very appreciative thanks to the many friendly and informative people at the Lucasforums Holowan Laboratories board who have shown and or helped me to learn how to do stuff like this. Submitter JumpStationZ Submitted 02/29/2020 Category Mods K1R Compatible No  
  6. View File Redhawke's Darth Revan Cutscene Style Robes Author : RedHawke 11/28/05 Version 1.1 New in version 1.1: Added in the Masked Revan Robes as well, allowing you to make either version... Re-made the mod with TSL Patcher for complete compatability. Due largely to multiple requests for the masked versions of these robes. ============================================================================ This mod adds in the ability to make eight robes in the game, using the hooded Maskless Revan Cutscene Model and now the Masked Revan Model, unfortunately the model is just as unfinished in TSL as it is in KOTOR I, but I have gotten a lot of requests for them so here you go. They are buildable at the Workbench, depending on your level (At Least 20), your Repair skill (At Least a 29 and up for the others), and alignment on which ones will be available to your pc to build. Installation Instructions: ----------------------------- First, if you have not already done so, create a folder called "Override", without the quotes, in your KOTOR2 directory. Extract the contents of the zip to a temporary folder, run the Patcher EXE follow the instructions, and you should be good to go. NOTE: You will need to completely uninstall the previous version of this mod before installing this version... sorry. But this should have no effect upon your savegames, as the original uti files and skins are un-altered. Using the TSL Patcher this mod now will modify appearance.2da, itemcreate.2da, and itemcreatemira.2da. Un-installation Instructions: ----------------------------- Simply delete these files from your override directory, and restore any necissary files from the backup directory the patcher makes in the temp folder you run the patcher from. Acknowledgements: ------------------------------------------------ A boatload of thanks to Fred Tetra for creating the awesome and simple to use kotor editing tool. To stoffe -mkb- without whom the TSL Patcher would be just a dream! Also a very appreciative thanks to the many friendly and informative people at the Lucasforums Holowan Laboratories board who have shown and or helped me to learn how to do stuff like this. Bug Notes: ------------------------------------------------ Bug reports, if any, can be directed to the Holowan Labs, to the appropriate thread for this mod. Most likey a thread titled... "Make Revan Robes At The Workbench Mod is now up at PCGameMods and my site" http://www.lucasforums.com/forumdisplay.php?s=&forumid=324 Version 1.1 Bug Notes: If you run the patcher without uninstalling the previous version of this mod (specifically the itemcreate.2da and itemcreatemira.2da files) there will be a glitch at the Workbench that will allow construction of 2 robes at a time, of course if this doesn't bother you then this is a non-issue. Submitter JumpStationZ Submitted 03/16/2020 Category Mods TSLRCM Compatible No  
  7. Version 1.0.0

    84 downloads

    Author : RedHawke 11/28/05 Version 1.1 New in version 1.1: Added in the Masked Revan Robes as well, allowing you to make either version... Re-made the mod with TSL Patcher for complete compatability. Due largely to multiple requests for the masked versions of these robes. ============================================================================ This mod adds in the ability to make eight robes in the game, using the hooded Maskless Revan Cutscene Model and now the Masked Revan Model, unfortunately the model is just as unfinished in TSL as it is in KOTOR I, but I have gotten a lot of requests for them so here you go. They are buildable at the Workbench, depending on your level (At Least 20), your Repair skill (At Least a 29 and up for the others), and alignment on which ones will be available to your pc to build. Installation Instructions: ----------------------------- First, if you have not already done so, create a folder called "Override", without the quotes, in your KOTOR2 directory. Extract the contents of the zip to a temporary folder, run the Patcher EXE follow the instructions, and you should be good to go. NOTE: You will need to completely uninstall the previous version of this mod before installing this version... sorry. But this should have no effect upon your savegames, as the original uti files and skins are un-altered. Using the TSL Patcher this mod now will modify appearance.2da, itemcreate.2da, and itemcreatemira.2da. Un-installation Instructions: ----------------------------- Simply delete these files from your override directory, and restore any necissary files from the backup directory the patcher makes in the temp folder you run the patcher from. Acknowledgements: ------------------------------------------------ A boatload of thanks to Fred Tetra for creating the awesome and simple to use kotor editing tool. To stoffe -mkb- without whom the TSL Patcher would be just a dream! Also a very appreciative thanks to the many friendly and informative people at the Lucasforums Holowan Laboratories board who have shown and or helped me to learn how to do stuff like this. Bug Notes: ------------------------------------------------ Bug reports, if any, can be directed to the Holowan Labs, to the appropriate thread for this mod. Most likey a thread titled... "Make Revan Robes At The Workbench Mod is now up at PCGameMods and my site" http://www.lucasforums.com/forumdisplay.php?s=&forumid=324 Version 1.1 Bug Notes: If you run the patcher without uninstalling the previous version of this mod (specifically the itemcreate.2da and itemcreatemira.2da files) there will be a glitch at the Workbench that will allow construction of 2 robes at a time, of course if this doesn't bother you then this is a non-issue.
  8. Version 1.0.0

    340 downloads

    Author : RedHawke 12/20/05 V1.3 Mod: Revan/Sith/Bastila Item Pack New In V1.3: Made the mod able to use the TSL Patcher Program, yes it does work on KotOR I, for complete compatability. Install order for my 3 Item Packs is: 1. The Revan/Sith/Bastila Item Pack (This Mod, updated to Use Patcher) 2. The Blasters/Armor/Droid Item Pack (Patcher not necessary no 2da files) 3. The Revan The White/Star Forge Booster Pack (has tslpatcher) New In V1.2: Includes the patch For the Star Forge Bug... The Patch Does: ----------------------------- This adds the items From my Revan/Sith/Bastila Item Pack originally dropped by the fighting Jedi and Sith on the Endar Spire to appear in a new Footlocker in the Endar Spire room where you have to Slice the Computer or Repair the Driod to help you kill the Sith in the next room, before you meet Carth and get to the escape pod. ============================================================================ These are a collection of custom items I created or are modified original KOTOR items that were re-entered into the game. These items can be found in game normally or gotten by using the 'giveitem' cheat with the cheat console, the giveitem codes are listed at the bottom of the readme. A small Warning, some of these items are very powerful, I tried not too be outragous, but everyone has a different opinion of what a powerful or outragous item is. Installation Instructions: ----------------------------- Extract the contents of the zip to a temporary folder, run the Patcher EXE follow the instructions, and you should be good to go. NOTE: If you have the previous version installed and working you will not need to install this version, this is only updating the mod to use the Patcher Program for compatability. Uninstallation Instructions: ----------------------------- Simply delete these files from your override directory. This Item Package Contains: ----------------------------- Bastila's Focus Lightsaber Color Crystal (Allows for the creation of the Bastila lightsabers like the single one she wields in the cutscenes, Is also needed to allow for Bastila's Lightsaber to be upgradeable, crystal is found on Brejiks corpse, Bastila's use only, Battle Meditation needed to equip) Bastila's Double Saber (Yellow Blade, Good Initial Bonuses, Upgradeable, and found on Brejiks corpse) Bastila's Lightsaber (Yellow Blade, Good Initial Bonuses, Upgradeable, created when Bastila's Focus is used) Bastila's Short Saber (Yellow Blade, Good Initial Bonuses, Upgradeable, created when Bastila's Focus is used) Sith Lightsaber Color Crystal (Allows for the creation of the Sith Lightsabers below, found on Nemo's corpse on Dantooine, and in various other places) Sith Double Lightsaber (Red Blade, Good Initial Bonuses, Upgradeable) Sith Lightaber (Red Blade, Good Initial Bonuses, Upgradeable) Sith Short Lightsaber (Red Blade, Good Initial Bonuses, Upgradeable) Sith Implant (Powerful Level 1 Implant) Sith Neural Band (Powerful Headgear) Sith Gauntlets (Again Powerful) Advanced Sith Shield (Unlimited Use Sith Energy Shield) Sith Computer Bracer (Increases Skills, and other useful things) Sith Utility Belt (Once again Powerful) These Sith Items are all found on Nemo's corpse on Dantooine. Improved the Sith Lightsaber found on Korriban, it now uses the same cool model as Darth Malak's and has good bonuses, it is not upgradeable. Improved the Sith Mask found on Korriban as well, try it and see. Improved Darth Malak's Lightsaber, Exellent Bonuses, allows Malak to deal out even more damage when you face him. Improved Marka Ragnos Gauntlets found on Korriban. Revans Core Lightsaber Color Crystal (Allows for the creation of the Darth Revan's Lightsabers below, found on Nemo's corpse on Dantooine) Darth Revan's Lightsaber (Red Blade, Uses Malak's Saber Model, Good Initial Bonuses, Upgradeable, based in part on the Heart of the Guardian) Darth Revan's Double Lightsaber (Red Blade, Good Initial Bonuses, Upgradeable, based in part on the Heart of the Guardian) Darth Revan's Short Lightsaber (Red Blade, Good Initial Bonuses, Upgradeable, based in part on the Heart of the Guardian) Darth Revan's Implant (Very Powerful Level 1 Implant) Darth Revan's Gauntlets (Again Very Powerful) Darth Revan's Shield Bracer (Unlimited use Heavy Energy Shield) Darth Revan's Computer Bracer (Again Very Powerful Bracer, Drastically Improves Skills) Darth Revan's Utility Belt (Again Very Powerful) Darth Revan's Robes I (Identical to Darth Revan's Robes except it has the discuise property so you become the Darth Revan from the cutscenes) Darth Revan's Robes (And once again Very Powerful, no darkside restriction, good guys/gals can wear black too!) These Darth Revan Items are all found on Nemo's corpse on Dantooine, read Nemo's Datapad to find out why. Star Forge Robes (Very Powerful, Cloned abilities from Revan's Robes, no lightside restriction, found on the Star Forge) All Jedi and Dark Jedi Master Robes have been improved, with good bonuses, found throughout the game. Further improved Qel-Droma's Robes found on Korriban. Dark One's Robes, black color, exellent bonuses, found in Marka Ragnos tomb, and are worn by evil Bastila. New in version 1.1 ------------------ New Jedi Revan's Lightsaber Color Crystals (Blue, Green, Yellow, and Violet, Allows for the creation of the Jedi Revan's Lightsabers below, 1 crystal of each color Found on Selvens corpse on Taris, a second set is found on Sherruk's corpse on Dantooine, in case you all want matched pairs.) :^) New Jedi Revan's Lightsabers (Blue, Green, Yellow, and Violet, these all use Malak's Saber Model, Good Bonuses, Upgradeable) New Jedi Revan's Double Lightsabers (Blue, Green, Yellow, and Violet, Good Bonuses, Upgradeable) New Jedi Revan's Short Lightsabers (Blue, Green, Yellow, and Violet, Good Bonuses, Upgradeable) Adknowledgements: ------------------------------------------------ A boatload of thanks to Fred Tetra for creating the awesome and simple to use kotor editing tool. Also a very appreciative thanks to the many friendly and informative people at the Lucasforums Holowan Laboratories board who have shown and or helped me to learn how to do stuff like this.
  9. View File [K1] - "The Revelation" Cutscene Custom Remake Please note this is a CUSTOM FAN INTERPRETATION of the Revelation cutscene, it is not 100% faithful to the original BIK and features the use of visual mods. File Name: "DV's The Revelation Cutscene Remake V.1" Author: Darth Varkor Works for: Knights of the Old Republic I K1 Restoration Compatibility: Yes. ----------------------------------------------------------------------------------------------------------------- Description: For a while, I have been thinking about re-creating various BIK cutscenes within the games, not just for my own personal machinima-related use, but to upload for public use as a mod. Now, as I am fairly limited to what I can do (in-game scripting and some basic animation in After Effects) I lack the skills in software such as 3DSMax to fully recreate some cutscenes such as the various ones of the Ebon Hawk taking off and landing on the various worlds. Anyway, I decided to first have a stab at the infamous 'Revelation' cutscene, providing my take on the scene, capturing all footage in-game. The cutscene plays out fairly similiarly to how the original does, but, with some of my own alterations/additions. Any constructive feedback is welcome. Installation: Simply drag the BIK file provided and drop it in the "Movies" folder located within your SWKotOR directory. You should probably make a back-up of the original movie in-case the mod fails to work for whatever reason, or in case you simply prefer the original cutscene. Uninstallation: Remove the BIK file and replace it with the original. --------------------------------------------------------------------------------------------------------------- Video demonstration of the mod. Mods used in this cutscene: XediiXarwarz - Dantooine 2012 Reskin XediiXarwarz - Taris 2012 Reskin Oldflashi - K1 Movie Style Hilts JC's Lightbaber Visual Effects Sithspecter & jonathan7 - Darth Revan's Robes Revisioned CarthOnasty - Star Map Revamp V.1 Kexikus - High Quality Stars and Nebulas starforge1 - Darth Malak Reskin Pack *I do NOT give permission for this mod to be re-uploaded without my consent.* Contact Info: DeadlyStream. Submitter DarthVarkor Submitted 08/07/2018 Category Mods K1R Compatible Yes  
  10. Darth Vhail

    Revan's Head

    Version 1.1

    6,668 downloads

    A Mod for Star Wars Knights of The Old Republic Author: Darth Vhail Release Date: 05.11.2016 ->Description: This mod changes the appearance of the fourth caucasian male head to resemble Revan from the SWTOR game. There are two variations: one with scares, and one without. They both are complete with dark side transitions and portraits. ->Installation: Choose which skin variant you prefer, then copy the files from the corresponding folder to your KotOR override folder. To uninstall, simply delete the files. The are also two alternate portraits folders. ->Legal: THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.
  11. Version v1.00

    551 downloads

    Pictures can be found here : http://steamcommunity.com/sharedfiles/filedetails/?id=494176455 After being repeatedly asked to upload this to a non-steam download site I decided i'd stick it up here, here's the original description from steam: This mod adds a plethora of wearable armours that are already present in the game but unequipable. Each of these individual items are purchasable from the Duros merchant - Dendis Dobo - on telos at the beginning of the game Armours: Ubese Bounty Hunter Armour Sith Assassin Armour All three colours of Mandalorian armour (Increasing in strength with rank. blue is weakest, gold is strongest) Darth Revan Armour (Currently lacking cape flow animations, will be fixed soon) Darth Nihilus Armour (fully animated) Sith Soldier Armour Sith Commando Armour ---------Item codes for cheaters----------- sithninja - sith assassin armour ubeseninja - ubese bounty hunter armour poweredmando - Golden, powered mando armour kamaitachi1 - Semi powered mando armou, can use force powers with this nopower - No power mando armour, weakest of the three sitharmour - Generic Sith Soldier armour sithcommando - Sith Commando Armour darthrevan1 - Revans armour darklord1- Nihilus's armour KNOWN BUGS :- can cause a weird glitch where there are no handmaidens on the polar base, saving outside after you've fought the assassin droids and temporarily removing the mod from your override folder until you've completed this mission seems to be the only real fix. MUST INSTALL BEFORE FIRST VISIT TO TELOS. - this mod was made to be accessible from the beginning of the game This mod ALTERS the default APPEARANCE.2da to allow certain models to be equipped by the player. Revan Cape Animation Fix : http://deadlystream.com/forum/files/file/216-revans-flowing-robe-tsl/ <--- USEFUL if revan's clothes are not animated properly. TSLRCM Compatibility : Debatable, use at own risk
  12. Version 1.1.1

    252 downloads

    Custom 'Animated Revan' Legal Screen 1.1.1 A custom 'animated Revan' legal screen for KotOR in 1920x1080. The animated Revan is not a work of mine, it is a .gif upload by Danny Russell. So all credits to him for doing the hard job! What I do is some edits, convert, and blend the animation with the legal content I made so it can be utilized in-game. This mod is very much inspired by VarsityPuppet's "New Legal Screens for KotOR and TSL 1.0". Installation: Run the Installer [TSLPatcher.exe]. Uninstallation: Delete the said file, or overwrite with the file stored in the Backup folder inside the mod's folder [located at the same level as the 'tslpatchdata' folder]. Compatibility: Should be compatible with anything except other mods which potentially alter the Legal.bik file. Credits: BioWare & LucasArts for the 'Game of the 21st Century'. Danny Russell. All modders either active or inactive. stoffe and Fair Strides for the TSLPatcher setup. Jeff Roberts for the RAD Video Tools. -eb Preview
  13. Version 1.0

    1,708 downloads

    This mod adds Revan's Robes with the fixes to the Revan model made by Hunters Run. As he stated in his original release, he created the animations as a modder's resource. I have not been able to find any mods which add the robes to the KotOR 2 with these fixes, so I figured I would release this! I have created the .uti file for the robes and added them to a container in the game, so Hunters Run did the vast majority of the work. Please read the readme included in the .zip folder for more info. If anyone knows how to upload mods to the Steam workshop, please let me know! I have been unable to do so thus far and I think it would be coll if this were available via Steam. A big thanks to Hunters Run for fixing the Revan model for TSL! Enjoy!
  14. Version 2.0.0

    546 downloads

    Please note this is a CUSTOM FAN INTERPRETATION of the Revelation cutscene, it is not 100% faithful to the original BIK and features the use of visual mods. File Name: "DV's The Revelation Cutscene Remake V.1" Author: Darth Varkor Works for: Knights of the Old Republic I K1 Restoration Compatibility: Yes. ----------------------------------------------------------------------------------------------------------------- Description: For a while, I have been thinking about re-creating various BIK cutscenes within the games, not just for my own personal machinima-related use, but to upload for public use as a mod. Now, as I am fairly limited to what I can do (in-game scripting and some basic animation in After Effects) I lack the skills in software such as 3DSMax to fully recreate some cutscenes such as the various ones of the Ebon Hawk taking off and landing on the various worlds. Anyway, I decided to first have a stab at the infamous 'Revelation' cutscene, providing my take on the scene, capturing all footage in-game. The cutscene plays out fairly similiarly to how the original does, but, with some of my own alterations/additions. Any constructive feedback is welcome. Installation: Simply drag the BIK file provided and drop it in the "Movies" folder located within your SWKotOR directory. You should probably make a back-up of the original movie in-case the mod fails to work for whatever reason, or in case you simply prefer the original cutscene. Uninstallation: Remove the BIK file and replace it with the original. --------------------------------------------------------------------------------------------------------------- Video demonstration of the mod. Mods used in this cutscene: XediiXarwarz - Dantooine 2012 Reskin XediiXarwarz - Taris 2012 Reskin Oldflashi - K1 Movie Style Hilts JC's Lightbaber Visual Effects Sithspecter & jonathan7 - Darth Revan's Robes Revisioned CarthOnasty - Star Map Revamp V.1 Kexikus - High Quality Stars and Nebulas starforge1 - Darth Malak Reskin Pack *I do NOT give permission for this mod to be re-uploaded without my consent.* Contact Info: DeadlyStream.
  15. Revan's Head View File A Mod for Star Wars Knights of The Old Republic Author: Darth Vhail Release Date: 05.11.2016 ->Description: This mod changes the appearance of the fourth caucasian male head to resemble Revan from the SWTOR game. There are two variations: one with scares, and one without. They both are complete with dark side transitions and portraits. ->Installation: Choose which skin variant you prefer, then copy the files from the corresponding folder to your KotOR override folder. To uninstall, simply delete the files. The are also two alternate portraits folders. ->Legal: THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE. Submitter Darth Vhail Submitted 11/05/2016 Category Skins K1R Compatible  
  16. View File [K1] Custom 'Animated Revan' Legal Screen Custom 'Animated Revan' Legal Screen 1.1.1 A custom 'animated Revan' legal screen for KotOR in 1920x1080. The animated Revan is not a work of mine, it is a .gif upload by Danny Russell. So all credits to him for doing the hard job! What I do is some edits, convert, and blend the animation with the legal content I made so it can be utilized in-game. This mod is very much inspired by VarsityPuppet's "New Legal Screens for KotOR and TSL 1.0". Installation: Run the Installer [TSLPatcher.exe]. Uninstallation: Delete the said file, or overwrite with the file stored in the Backup folder inside the mod's folder [located at the same level as the 'tslpatchdata' folder]. Compatibility: Should be compatible with anything except other mods which potentially alter the Legal.bik file. Credits: BioWare & LucasArts for the 'Game of the 21st Century'. Danny Russell. All modders either active or inactive. stoffe and Fair Strides for the TSLPatcher setup. Jeff Roberts for the RAD Video Tools. -eb Preview Submitter ebmar Submitted 04/07/2018 Category Media
  17. Hello all! We put up a trailer for our next big KOTOR Machinima project. Myself, DarthYcey, and JCarter426 animated the footage you'll see below. As usual, Kevin Smets (KOTOR_Trilogy) was our director and voiced Revan here. Promise you haven't seen KOTOR like this before. And almost all of it was done in game
  18. So, I have an idea for a mod for kotor. Now, I know that this request is a little insane, but I have no semblance of modding ability whatsoever. If I could make this mod, I would. Basically, I was thinking of a mod where it's kind of a Pre-kotor mod, in which you play as Revan from the beginning of his padawan training to the point where his memory is erased by the council. This is kind of done in Brotherhood Of Shadow, but I mean a very expansive version in the style of kotor itself. (Choosing Jedi Classes, Training as Revan, basically everything in the kotor style.) Basically, you would complete your Jedi training as Revan and then continue on doing everything Revan did from that point to the ending of kotor. I don't really expect anyone to actually do this, but I do think this is a very interesting idea that I would love to see a mod on. Side Note: I do not know most of the details of revan's jedi training or anything so you might have to do a little bit of digging or make it up yourself depending on if there's details on it.
  19. Guys, i was thinking now 20 minutes about this, and i'm sure that i want make with you the mod, you can submit suggestions, and i may take them, but they have to be realistic, not anything like "Revan Explodes anywhere in a Asteroid System, Because of nothing", I also need modellers for some new modules, map imager (making a minimap, idk how to call people who make that, sorry! ), Some Story Writes (They will work with me in private message) and some people, who can give me some tutorials (also in private message). I need also People who can make me the cutscenes If anyone is willing work with me on this mod, write it in the comments! My concept is, to build a mod up, which is quite easy, you start on Revan's Flagship's Bridge, and feel that Malak is trying to kill you by shoot on your bridge, how you felt it, you had a disturbance through the force, so you command your Admiral To Shoot Malak's Bridge. Then The Jedi Strike Team led by Bastila Shan is attacking you, you win, then you travel to Lehon and torture Bastila until she gives up, and being your apprentice and joins your Team. Then you have to conquer worlds, until the Republic attacks the Star Forge, where you get noticed by one of the other Admirals of another Interdictor, and you command your Navigator to Navigate to the Star Forge System, and if you defeated the Republic fleet, you have to travel to Coruscant, to finish the Republic and Jedis once and for all, you can command a Orbital Bombing on it, which would give you dark side points, or you say no, and get light side points. Also, you can Fight on the Star Forge against the Jedis if you desire to. So this is a long concept i know, it is much, because it was what i was thinking the whole time. Travelable Planets: Althir Alzoc III Balmorra Czerka 431 (Only on a Station like Yavin, to trade.) Dantooine (Orbital Bombardement Avaible) Dxun (You can try to trade and negotiate peace with the Mandalorians) (I don't want to port planet's Modules, we model them into K1 (Not Porting, thats not cool) Dromund Kaas (Maybe you want to overthrow the Sith Emperor) (Final Planet) Kashyyyk Hoth Iridonia Korriban Malachor V (No Porting) Manaan M4-78 (I don't want to port planet's Modules, we model them into K1 (Not Porting, thats not cool) Onderon (I don't want to port planet's Modules, we model them into K1 (Not Porting, thats not cool) Rodia Ryloth Sleyheron (Self-Modelling, the mod isn't done yet) Tatooine Taris (Quarantine? ) Yavin IV Now you may ask how you come on the planets, cuz landing a Interdictor is hard. Well this answer is fast Answered: by an Hearld-Class Transport (The Ones from Manaan) Party Members: Bastila (After Sucessful Torture) HK-47 (Never left ) Team Membs: SteiraGaming - Director Leader of KotOR - Malak Was Killed - Not Revan: A Fanon Story Mod. If you want, you can be part of this, you just have to write what job you want have, and that you join in the comments (I also accept PM). -Steira
  20. Hi everyone! As the title says I'd interested in a Savage Opress mod for K1 and TSL. Maybe making Bao-Dur's head playable with Savage's reskin could do the trick. There is already a Savage Opress mod for Jedi Academy, so the textures if not the whole model is available. I have an idea for Dark Side transition. His original eyes are grayish-green, the first level of the DS transition could be yellow eyes and for the final level he could have yellow-red eyes (Maul-like) and blackish end of his spikes on the head. My only problem is that I've never created a K1/TSL mod, so I ask that if someone could create this mod.
  21. First of all let me start by saying I'm a carbonite encrusted fossil from the now defunct KOTOR Fan Media site where we had: Modding, Fanfic, FanArt, and even some clubs dedicated to Carth, Bastia etc. One of the most popular topics on the forums was finding out how many different ways people tailored both games to make their own unique KOTOR experience. So, I thought it might be done here too. It's pretty simple... 1. Describe your PC. Classes, Alignment, Romance (or not), Appearance, Backstory, and what they are best and worst at. 2. How do you use your NPC'S? 3. Planet Order. And so on... I'll start with my Revan just to get things going... Revan LSF: Programmed Name, Gia-Sade Solaris. Programmed age, 28. Starting Class: Scout. Jedi Class: Consular. Weapons: Melee and Hand-to-Hand Expert. Vital Stats: Height: 6'0'' Weight: 135 pounds. Hair: Long and Black. Eyes: Bright Aquamarine Skin: Pale. Lightsaber preferences and Styles of Combat. Paired Sabers MoF with Solari Crystals and Kryat Dragon Pearls. Also an expert with Single blade, and Saberstaff. Level of all forms: Expert. Primary Form: Niman. Fallback styles: Soresu and Shien against ranged enemies. Makashi, Ataru, Djem-So against Melee enemies. Juyo used against Sith Masters and Lords. Fighting style: A slipstream where she all her knowledge of combat styles, Echani, Deralian, Mandalorian, and Jedi, with dance steps, twirls, spins, and acrobatics to take control of and move with a fight. Awful with: Blasters and explosives. Romance: Carth Onasi. Backstory: Both Revan and Gia-Sade Solaris come from Deraila, a planet with a culture juxtaposed with an enlightened cultural and educational environment (Like Classical Athens) with an ancient Celtic martial tradition. They are Empathic humans, who have complex social rules on physical contact, and an obsession with following the proper etiquette of wherever they may be in the galaxy. In other words, they value "the proper way" of doing things so as to not offend others, and they expect others to treat them the same way. Highly advanced, they never strive for "perfection" just continually striving to become the best selves they can be. Very adaptable, pragmatic, and above all disciplined! Still, their Empathy leads them to form strong attachments to others, which they cannot break. As such they tend to be loners. NPC's: Bastila: I take her out when I know there will be a lot of Lightsabers, and on Tatooine. Canderous: My Ranged Weapon Tank! Take him when there's lots of shooting, and whenever there's another Mandalorian out there. Carth: My Pistol Jockey turned Captain Cuisinart, by the time I get to the Livathan. HK: Duh, My other Ranged Tank. Take him when I need to Laugh or Infiltrate. Jolee: He's my healer, my teacher, and the Grandfather I always wanted. He gets out everywhere I can! Juhani: Give her a Lightsaber, let her go kill bad guys. I take her everywhere but Tatooine. Mission: Any place that needs sneaking around with locked doors. T3-M4: My cutie is great in Sith Military Bases! Zaalbar: The Prince of Kashyyyk is a melee tank. He's not great against Force Users, but good on Maanan against crazed Selkath! Planet Order: Used to be- Kashyyyk, Tatooine, Korriban, Manaan. However, now that I have the K1R I'll use Kashyyyk, Tatooine, Maanan, Korriban. Well, there's my Revan! I tried to upload her picture but I couldn't... it's here at www.jodhaaakbarfan.deviantart.com/gallery56642963/My-Jedi-and-Sith
  22. File Name: Revan's Robes with Model/Animation Fixes for KotOR 2 File Submitter: ellimar18 File Submitted: 01 Jan 2017 File Category: Mods TSLRCM Compatible: Yes This mod adds Revan's Robes with the fixes to the Revan model made by Hunters Run. As he stated in his original release, he created the animations as a modder's resource. I have not been able to find any mods which add the robes to the KotOR 2 with these fixes, so I figured I would release this! I have created the .uti file for the robes and added them to a container in the game, so Hunters Run did the vast majority of the work. Please read the readme included in the .zip folder for more info. If anyone knows how to upload mods to the Steam workshop, please let me know! I have been unable to do so thus far and I think it would be coll if this were available via Steam. A big thanks to Hunters Run for fixing the Revan model for TSL! Enjoy! Click here to download this file
  23. Since many players (I used to be one of them as well) have difficulty with triggering Juhani’s romance, notably the final romance conversation, and I couldn’t find a solid and detailed guide for Juhani’s romance anywhere, recently I’ve been doing a lot of research and investigation by using KotOR Tool to examine the game files relating to Juhani’s conversations as well as KotOR SaveGame Editor (KSE) to compare my save files to find out if there’s a definite way to trigger Juhani’s romance. As a result, I finally figured it out and succeed in completing Juhani’s romance in my latest KotOR playthrough! Therefore, I’ve also written a Juhani Romance Guide, including details on how to advance Juhani’s conversations that will lead to the final romance conversation, links to YouTube videos of the individual conversations and mod recommendations. Here’s the link to my Juhani Romance Guide Here’s the link to my YouTube playlist for Juhani Romance & Conversations
  24. File Name: Kamaitachis Epic Armours File Submitter: Kamaitachi96 File Submitted: 17 Aug 2016 File Category: Mods TSLRCM Compatible: No Pictures can be found here : http://steamcommunity.com/sharedfiles/filedetails/?id=494176455 After being repeatedly asked to upload this to a non-steam download site I decided i'd stick it up here, here's the original description from steam: This mod adds a plethora of wearable armours that are already present in the game but unequipable. Each of these individual items are purchasable from the Duros merchant - Dendis Dobo - on telos at the beginning of the game Armours: Ubese Bounty Hunter Armour Sith Assassin Armour All three colours of Mandalorian armour (Increasing in strength with rank. blue is weakest, gold is strongest) Darth Revan Armour (Currently lacking cape flow animations, will be fixed soon) Darth Nihilus Armour (fully animated) Sith Soldier Armour Sith Commando Armour ---------Item codes for cheaters----------- sithninja - sith assassin armour ubeseninja - ubese bounty hunter armour poweredmando - Golden, powered mando armour kamaitachi1 - Semi powered mando armou, can use force powers with this nopower - No power mando armour, weakest of the three sitharmour - Generic Sith Soldier armour sithcommando - Sith Commando Armour darthrevan1 - Revans armour darklord1- Nihilus's armour KNOWN BUGS :- can cause a weird glitch where there are no handmaidens on the polar base, saving outside after you've fought the assassin droids and temporarily removing the mod from your override folder until you've completed this mission seems to be the only real fix. MUST INSTALL BEFORE FIRST VISIT TO TELOS. - this mod was made to be accessible from the beginning of the game This mod ALTERS the default APPEARANCE.2da to allow certain models to be equipped by the player. Revan Cape Animation Fix : http://deadlystream.com/forum/files/file/216-revans-flowing-robe-tsl/ <--- USEFUL if revan's clothes are not animated properly. TSLRCM Compatibility : Debatable, use at own risk Click here to download this file
  25. Hello i really need to find a Revan's robe mod for KOTOR 2 and i can't find any link available... could someone please provide me a link for Revan's robe?