Perhaps someone knows of this little issue. Trying to replace the ambient music for the dark side alignment choices, and for whatever reason (could be the game itself) the music will not play. I've got it as .wav and an mp3 just in case. Any help is appreciated.
Would anyone be willing to beta test a small content mod for Kotor 2? Reply to this status if you are!
It's fairly straight forward and as long as you have a savegame (preferably a male save, Ican provide a female save but it'll help if u have a male one) it shouldn't cause too much strain on the average player.
Tamerbill and UnknownJedi's Kotor 1 Feat and Content Mod, Kotor 1 Force Power Pack 2.0 and Force Retribution works well with your mod if you install them after you install DIalogue from your mod FIRST.
A Request having a Darth Bandon at Manaan appear due to I was looking in the module where he should appear, he wasn't there. It would be nice to have high quality custom equipment from his encounters
Work has been continuing with the first TSL skyboxes being rendered in their full glory. As an example, here's one of the Onderon skyboxes including holes in the turret gun barrels:
At the same time, I'm also working on the mod skyboxes. So far M4-78 and Coruscant are done designwise but still need to be rendered.
That brings me to a question for all of you though. Is there any mod that I should include, i.e. make a skybox for, that is not already part of my plans?
So far I want to make skyboxes for:
M4-78 EP (TSL)
Coruscant Jedi Temple (TSL)
Green Grass for Dantooine (K1) Maybe. I'm not sure about that one yet, so let me know if that's something you're interested in. It wouldn't be a lot of work so I'll probably do it anyway, but knowing what the community actually wants would help.
I'm also considering Yavin IV and Ord Mantell for K1. I haven't played either of those, so I can't say how good or popular they are. So please let me know if that's something you're interested in.
Are there any other mods that I should include? Please let me know.