I've updated the female red Twi'lek in my Twi'lek PC Pack, I was never really satisfied with it. There's now a better balance in the highlights and shadows and the body matches the face a little better. Her portraits are updated to match the new look.
I'll look over your lengthy list in a minute. But first, which part or parts of your game set up is - in your opinion - overly shiny? This may help narrow down the sources of the issue, which can't be gleaned form only two screenshots of the same area, same character, and even the same angle.
It's a fairly long list. I hope it's not too annoying to look at.
I think this is all of it, but this isn't quite the order in which I installed it. I can't remember that exact order, It's been about a week or so since I installed it all. Sorry about that.
Thanks for responding. Even if you can't figure out the source of the issue, I appreciate your response.
Ah! You're right. My logic was broken I thought the Script in the DLG fires soon as it was shown on screen, hahah. Again, thanks - as things are clear now. Much appreciated.
Update: Eureka! @DarthParametric. The script works! I set the custom token value to 434, and do a search-and-find to the TLK for same instance. There are none apparently, though I hope there's no undetected LocalString 1 on my end that sneakily uses it, hahah.
In the same DLG. I'd run it on a prior node though so it is already set beforehand. The logical choice would be whatever the starting node is, or one directly afterwards. Although maybe the tokens are set in the save? The ones in k_con_tokens don't appear to be set every time after all.