I just made an additional opening sequence for the BioWare logo for whenever the game starts. It incorporates both the Malak short video from Unreal Cinema's now-cancelled Kotor series, and updated logos for both BioWare and Kotor. I would appreciate feedback on this idea and I plan to release this as a small mod.
Edge Of Darkness is compatible with Duplisaber!
Direct Duplisaber's Installer to Install to an Empty Folder on your Desktop.
Once finished, copy the Override folder from your Empty Folder, into your TSL directory containing Edge Of Darkness.
That's it! Very easy and the tradeoff is great. It works really nicely in Edge.
I have been with Work and yes I am still learning both Kotortool and TSLpatcher in order to do the mod ideas I want to do.
1) Jedi Sentinel to Jedi Shadow conversion Mod.
2) NPC Classes Mod
3) Jedi/Sith Prestige class(It will be using Hides to enable that)
4) Korriban Hardcore with a potential Recruitment
5) Monique the Jedi Shadow( Yes it is a Recruitment)
6) Cassidy Yates Jedi Healer( I might tie her to Korriban Hardcore and Transodan Sith Assassin would be a Boss)
I agree that me stating that the mod is "dead" might not have been the most adecuate choice of words but it was nevertheless only my opinion and I never claimed to have received such statement directly from Logan. And I never pretended to be Logan or anyone who works with him on the mod.
Its just my subjective opinion which is not worth more than anyone else's.
That said devs/modders need some actual proof that things are actually moving along and its not just their hopes that maybe "eventually" they will find time to work on the mod while for years they couldn't manage to find said time and/or motivation.
If Logan released a big update with lots of new content or at least posted a video (or even some pictures) showcasing at least a few minutes of new content that he keeps adding then it would make it more believable that the mod is actually being worked and not in Limbo/zombie status level/development hell sans progress.
A dev diary of what has been done lately released at least twice a year wouldn't hurt either.
Show don't tell.
Especially after years sans anything substantial.
Its a free mod so Logan owes us nothing but if one does not have the means/resources/time/motivation to get things done then maybe it would be wise to admit it instead of giving others false hope for many years while potentially lying to yourself.
I for one could never get a mod of this caliber done and I would see no point in trying to convince others that maybe its not the case.
Still...I apologize if I offended anyone with what I said.
Here's an alternative for the severed arm one with an added glass floater mesh for the cracked screen. The glass mesh has an alpha of 0.75, which may need to be adjusted down to something more like 0.5 or lower. I've provided a placeholder texture from one of those AI generated ones I posted previously.
Yes there will be two different animation for the datapads. In fact, the default models already use different textures. But now with the great work of DarthParametric, not only the datapads will have different textures. But they will also have a HQ model and higher resolution screens.
Would the data pad as seen in the Jedi Enclave be using a different texture that isn't glitched?
I am impressed at the work by all involved so far! I've been working around screens for years and I am glad there's one that I won't have to tackle.