Jump to content
  1. Kotor Modding

    1. Mod Releases

      Announce your work here.

      Mods submitted to our Downloads Section will automatically have a thread created here.

      11k
      posts
    2. General Kotor/TSL Modding

      Here you can discuss modding of Kotor & TSL.

      24.8k
      posts
    3. Modding Tools

      Develop new tools, research file formats and make amazing new discoveries!

      784
      posts
    4. Work In Progress

      Here you can list any projects that you are working on.

      Don't forget, if you're creating a large project you can apply for Modders Account.

      11.9k
      posts
    5. Tutorials

      Submit any tutorials here.

      154
      posts
    6. Game Saves

      Announce your game saves here.

      Saves submitted to our Downloads Section will automatically have a thread created here.

      88
      posts
  2. Mod Projects

    1. TSLRCM

      Discussions about TSLRCM.

      13.8k
      posts
    2. M4-78 Enhancement Project

      This forum is for the discussion of the upcoming M478EP mod

      2.3k
      posts
    3. KotOR1 Restoration (K1R)

      Discussions for ZM90 & Mandalore's KotOR1 Restoration (K1R) Project.

      1.9k
      posts
    4. Revenge of Revan

      Discussions for Logan23's Revenge of Revan mod.

      914
      posts
    5. KotOR Toolset

      Discusion about the KotOR Toolset by Fair Strides

      23
      posts
  3. Jedi Knight Series

    1. General Discussion

      A place to discuss the Jedi Knight series.

      190
      posts
    2. Mod Releases

      Announce your work here.

      Mods submitted to our Downloads Section will automatically have a thread created here.

      68
      posts
  4. Other Games

    1. Other Games

      Discussion of Games both Star Wars and non-Star Wars

      517
      posts
    2. Dantooine Theater Company

      For all your Star Wars Role-Playing needs!

      33
      posts
  5. General

    1. 428
      posts
    2. Knights of the Old Republic General

      For discussion about KOTOR and KOTOR2 that isn't mod related.

      5.9k
      posts
    3. Star Wars

      General Star Wars discussions.

      3k
      posts
    4. 1.2k
      posts
    5. Site Feedback

      Got a suggestion for the forums? Let us know here.

      877
      posts
    6. General Discussion

      Place to discuss everything else.

      2.9k
      posts
  • Recent Status Updates

    • N-DReW25

      The mod "HD Grenn" has been updated into a mod pack for HD K2 NPC textures. The current update adds Luxa and the Zhug Brothers in addition to previous HD Grenn.
       
       
      · 0 replies
    • Leilukin

      PartySwap has been updated to 1.5, by making the PartySwap item to an optional add-on, since the Full Party Select patch from KotOR Patch Manager provides another method to allow you to keep being able to add Handmaiden to your party after Disciple joins your party.
      · 0 replies
    • 90SK

      I am sharing my TSL ReShade efforts. These are screenshots from the result of this 90SK XXX reshade preset.
      90SK's TSL ReShade.zip



      · 1 reply
    • 90SK

      I am recruiting minds for the Edge Of Darkness mod project. We are exploring different ideas and directions for the mod. Here is a link to the EOD Discord. I'd love to see people come in and share their experiences of the game, and help shape its future. 
      https://discord.gg/vhywa9CxX

      · 0 replies
    • th3w1zard1

      I most likely do not maintain my projects nor this account anymore.
      · 0 replies
    • Leilukin

      Updated many of my TSL mods to improve compatibility with Steam's Linux port of TSL, by lowercasing file names and mod install destinations, as well as converting custom voice-overs from MP3 to encoded WAV with SithCodec.
      · 4 replies
  • Posts

    • Update: I'm still trying to find the culprit for the reason as to why there was two aliens, broken cutscene and Bib going missing. From what I could tell, these *could* be the cause: 1 Improved Cantina Sitters 2 Taris Dueling Arena Adjustment 3 Taris Rapid Transit 4 Senni Vek Restoration 5 Hidden Bek Control Room Restoration 6 Kebla Yurt Renovation 7 Droid Claw Fix 8 DJC 9 Diversified Republic Soldiers 10 Czerka Business Attire I just tested 1 and 2 with a new game each. Nothings broken yet. 5 to 10 are less likely, so !'m gonna try 3 then 4. As for your question... all of it? I'm just trying to find the problem before I get it again. Update: I'm still trying to find the culprit for the reason as to why there was two aliens, broken cutscene and Bib going missing. From what I could tell, these *could* be the cause: 1 Improved Cantina Sitters 2 Taris Dueling Arena Adjustment 3 Taris Rapid Transit 4 Senni Vek Restoration 5 Hidden Bek Control Room Restoration 6 Kebla Yurt Renovation 7 Droid Claw Fix 8 DJC 9 Diversified Republic Soldiers 10 Czerka Business Attire I just tested 1 and 2 with a new game each. Nothings broken yet. 5 to 10 are less likely, so !'m gonna try 3 then 4. As for your question... all of it? I'm just trying to find the problem before I get it again. Update again: I tested one with a new game, then added two with a new game, then three, then four. Still no problem. Ugh... I don't want to install the full build, just to face this problem again.
    • Hello. Congratulations on this release. There's something I would like to ask: the bundled mods (Party Portraits and KOTOR 1 HD Icon Pack) are mandatory installations or am I misunderstanding? If they are, may I ask why? Also, I'm one of the thirteen people playing at 800x600. Would I have any tangible benefits from this modification? Thanks!
    • The first problem you reported is likely due to a .dlg issue. That cutscene gets interrupted because of a missing UTC file used in the Speaker field, if I had to guess. But you reported additional problems as well. It seems you have it working now, though, right? What other mods did you intend to install?
    • After making a clean new installation without any mods, starting a new game and getting to the scene, 3 aliens walked up to him and the scene happened as normal. Him counting down to three and all. What I don't get is that I followed the KOTOR 1 Spoiler-Free Build to a T. Removing the files it wanted me to remove, installing the patches it wanted me to install in their respective order, yet from what I could tell, the most likely candidate for the problem are the Community Patch 1.10.0, or the **Twi'lek Male NPC Diversity **mod or the two overwriting the same file/editing the same NPC's. With the modlist? There are only 2 aliens that walk up to Calo, scene is broken, and Bib Surool is completely missing. Without anything? 3 aliens walk up to Calo and Bib is where he should be. Cutscene works as it should. Without the diversity mod? There are only 2 aliens that walk up to Calo, scene is broken, and Bib is where he should be. To answer your question, yes. And I got results. Such as, Bib being where he should be if I removed the diversity mod. In short: The Build needs a update about the potential conflicts mods within it can produce. And, from what I can tell from my file by file disection, only those two mods effect the tar_m03ae.mod file. Because the only mods that made a backup of that file, are the patch and the diversity mod. Next, I'll be testing a new game with the communitty patch only, and then another new game with the diversity mod on top of it. Update: Made a new game with only these mods installed; KOTOR Dialogue Fixes by Salk & Kainzorus Prime. Character Startup Changes by jonathan7, patch by A Future Pilot, plus the patch provided by the website. Thematic KOTOR Companions by Sniggles & JCarter426. JC's Minor Fixes by JCarter426, moved everything from the Straight Fixes, Resolution Fixes, and Aesthetic Improvements folders to my Override folder. Also moved the "Things what bother me" folders selective files and skipped the Bugfix folder as instructed. Ajunta Pall Unique Appearance by Silveredge9, Patch by A Future Pilot. Installed the patch before the mod as instructed. And the Kotor Community Patch. Result? Cutscene worked, 3 aliens, Bib present. Why Those mods? Those are the mods in order of the build untill you get to the CP. Then another test with these mods on top; Better Twi'lek Heads by Ashton Scorpius. HD Twi'lek Females by Dark Hope with the 'hd_twilek_female.rar' file as instructed. Thigh-High Boots for Twi'lek by DarthParametric, moved only the six files within the 'NPC Replacement' folder as instructed. Male Twi'lek Diversity by Leilukin, without the explicit Senni Vek Restoration mod. Unless the mod is a part of the CP. Why Those mods? Those are the only mods that effect Twi'lek in the game explicitly. Besides the Senni Vek Restoration. Results? Cutscene worked, 3 aliens, Bib present. So... I don't know. Unless some other mod within the modlist effects quests within that bar or NPC's within that mod, I do not know what is causing the scene to break if the full modlist is installed as intended. And I don't want to install ten mods, make a new save, test out the scene, exit, install another ten, repeat. My best guess is a mod within the modlist that is effecting; tar_m03ae.mod Javyar's Cantina Taris NPCs Bib Surool the Black Vulkars Calo dialogue/cutscene scripts Taris area scripts Are causing the problem. Maybe some mods touch different things that involve the things mentioned above. Or its a combination.
  • Recent Community Blogs

  • Topics

×
×
  • Create New...

Important Information

By using this site, you agree to our Guidelines.