1. Kotor Modding

    1. Mod Releases

      Announce your work here.

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    2. General Kotor/TSL Modding

      Here you can discuss modding of Kotor & TSL.

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    3. Modding Tools

      Develop new tools, research file formats and make amazing new discoveries!

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    4. Work In Progress

      Here you can list any projects that you are working on.

      Don't forget, if you're creating a large project you can apply for Modders Account.

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    5. Tutorials

      Submit any tutorials here.

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    6. Game Saves

      Announce your game saves here.

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  2. Mod Projects

    1. TSLRCM

      Discussions about TSLRCM.

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    2. M4-78 Enhancement Project

      This forum is for the discussion of the upcoming M478EP mod

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    3. KotOR1 Restoration (K1R)

      Discussions for ZM90 & Mandalore's KotOR1 Restoration (K1R) Project.

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    4. Revenge of Revan

      Discussions for Logan23's Revenge of Revan mod.

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    5. KotOR Toolset

      Discusion about the KotOR Toolset by Fair Strides

      23
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  3. Jedi Knight Series

    1. General Discussion

      A place to discuss the Jedi Knight series.

      178
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    2. Mod Releases

      Announce your work here.

      Mods submitted to our Downloads Section will automatically have a thread created here.

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  4. Other Games

    1. Other Games

      Discussion of Games both Star Wars and non-Star Wars

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    2. Dantooine Theater Company

      For all your Star Wars Role-Playing needs!

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  5. General

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    2. Knights of the Old Republic General

      For discussion about KOTOR and KOTOR2 that isn't mod related.

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    3. Star Wars

      General Star Wars discussions.

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    4. 1,228
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    5. Site Feedback

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    6. General Discussion

      Place to discuss everything else.

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  • Forum Statistics

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  • Files

  • Recent Status Updates

    • Mephiles550

      If you use the brotherhood of Shadow mod, what happens if the keep Sera Degana with you all the way to meeting Bastilla on Lehon and add her to your party via the dark ending? Bastila and Sera use the same character select slot.
      · 1 reply
    • DarthParametric

      For those that use KOTORBlender, I forked seedhartha's repo to make a few tweaks in case anyone is interested. Fixes the texture search path for Windows users, adds a new separate search path for lightmap textures, and adds a menu to the UI with some show/hide functionality similar to KMax:
          
      I'm open to other ideas if anyone has suggestions for further KMax-like additions. Although I'm no programmer, so I'm not going to be able to do anything too fancy.
      Edit: I created a pull request to merge these additions, so you can now just download it directly from DS on the KBlender page in the Tools section.
      · 0 replies
    • 90SK

      Who's the more foolish, the fool or the fool who follows him?

      · 0 replies
    • DarthDrija

      "Newer games are buggy messes"
      Meanwhile KotOR just in the title screen...
      · 0 replies
    • Sith Holocron

      When you know that you chat too much on DS:
       
      · 0 replies
  • Recent Community Blogs

  • Topics

  • Posts

    • Scripts are version-agnostic. They work on all versions of the game. But this mod does not fix the Xor issue, so it's kind of a moot point.
    • Is this compatible with non-english game versions?
    • That AI actually sounds like a person. 😀 It can still be a bit too monotonous at times... but overall it sounds great. Once AI can master emotional inflections then it's all over. The future is now!
    • View File K1 Even EXP About ===== By default, NPC party members receive 80% of the EXP that is earned by your main character; this means that you have to earn an additional 25% EXP for those party members to reach the same levels. This mod changes it so that they receive 100% of the experience instead.   This is less impactful with default difficulty settings, but helps quite a bit at higher difficulties and also when using mods that raise the required experience to reach certain levels. It will also help your NPCs carry if you're saving levels during Taris.   I also feel this helps immersion a little. I personally dislike the implication that your party members are less capable at improving as you are, especially when multiple of them have backgrounds as seasoned veterans.   I would highly recommend reviewing the Experience article in Strategy Wiki for more context: https://strategywiki.org/wiki/Star_Wars:_Knights_of_the_Old_Republic/Experience   Installation ========= To install this mod, stick `npc.2da` file in `Overrides`. Submitter conn Submitted 03/19/2023 Category Mods K1R Compatible Yes  
    • View File K1 EXP Multiplier About ===== Update: As it turns out, K1 scales your enemies based on your level for many encounters which kind of defeats the purpose of this mod. I guess it still makes the final encounter harder, but I was looking for an overall harder experience. Oh well!   I personally don't like the higher difficulty levels as they only change damage and don't make the game all-around harder. The amount of effort to make every enemy all-around stronger is monumental, so the easier approach would be to make your character all-around weaker. I'm using this with the `normal` difficulty, but you can absolutely combine this with a harder difficulty.   This mod changes the values in `exptable.2da` multiplicatively so that you can change your rate of leveling. Here's the list of multipliers you can use: 0.25x 0.5x 0.75x 1.0x 1.25x 1.5x 1.75x 2.0x 2.25x 2.5x 2.75x 3.0x   The experience tables for these multipliers can be viewed in `EXP Tables.txt`. As a reference point: 1.0x (default) amount of EXP required to reach level 20 is 190000; if there were no level cap, for level 25 it would be 300000 and for level 30 it would be 435000. The amount of experience required to reach level 20 with 2.0x is 380000; for 1.5x it's 285000 and for 2.5x it's 475000. So reaching level cap in 1.5x would be similar to reaching level 25 in 1.0x and level cap in 2.5x would be similar to reaching level 30 in 1.0x.   It is worth noting that you'll be lower level throughout your run, so your enemies will have a higher challenge rating which will give you more EXP for killing them. Conversely, you'll receive less EXP for computer use and repair as those are multiplied by your current level. I haven't fully tested this, but I anticipate this balance working well in our favor so that the amount of effort to reach level cap scales less aggressively than the multiplier indicates. I'm not sure if I should change the CR tables to compensate for this.   I would highly recommend reviewing the Experience article in Strategy Wiki for more context: https://strategywiki.org/wiki/Star_Wars:_Knights_of_the_Old_Republic/Experience   Installation ========= To install this mod, select and stick an `exptable.2da` file in `Overrides`.   Compatibility =========== This mod does change the experience level required for level 2 so you will need a mod to avoid the forced leveling on the Endar Spire. I'm personally using this one which is part of Snigaroo's build:   In the future, I might consider fixing level 2 to match the EXP required in 1.0x since it doesn't really change the experience either way.   Credits ====== Lastly I would like to give credit to Zulkain who made a mod that inspired this one. I personally didn't like the approach of +1000 EXP or +2500 EXP per level as that only puts you behind 1 or 2.5 levels, so I went with a multiplicative approach instead. Zulkain's mod is here:   Submitter conn Submitted 03/19/2023 Category Mods K1R Compatible Yes  
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