Greetings all, after lurking, and occasionally interacting, I figured it was time to finally make a mod! However, it's an idea that almost everyone seems to have had at one point or another, but I figure since I was inspired by some of the mods that do the same, I might try my hand at it as well! And might as well make a WIP threat for this, and a few other ideas I have.
For lack of a better name, I was just calling it "Custom Class Starter Outfits", and were separate items from the base clothing, but with custom names, and attribute and skill bonuses.
The way it works is that when you are talking to Trask at the start of the game, and he mentions the PC's class "reputation", a script would fire that spawns a footlocker with the outfit, some credits, & the Republic Combat Suit from RedRob41's "Specialized Combat Suits for KotOR and TSL", and in the case of the Soldier; the Republic Commando helmet from BOS:SR. In my personal version, I had used the Republic Commando textures for the Male Soldier from BOS:SR, the Male/Female Scout and Scoundrel textures from the SCOUT/SCOUNDREL UNIFORMS mod, and tried to make my own Female Soldier reskin in GIMP (Which does not look good), but for this public version, I plan to get the permissions to use the textures.
I had originally made this mod for personal use, so I learned some basic UTI editing, and even some scripting and dlg editing in case I ever wanted to submit this for others to use, of course since it was for personal use, it feels kinda overpowered, so I'm planning to start over again on the UTI's and had thought about giving the Scout and Scoundrel headgear as well, and then split the attributes and skill bonuses between the outfit and the headgear. Or Maybe even remove some of the bonuses. Any suggestions would be great!
Here are the description and bonuses for the three outfits. I tried to stick with the class skills for each outfit, except for Persuade.
Republic Scout's Vest
Republic Privateer's Mesh Jacket
Republic Commando Armor