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The_Chaser_One last won the day on July 5
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50 Jedi KnightAbout The_Chaser_One
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Jedi Padawan
- Birthday 12/28/2006
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: Korriban (France)
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The_Chaser_One started following Fixed Cantina Sitters
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BOSSR Hybrid Robes for JC's Cloaked Hybrid Robes
The_Chaser_One commented on N-DReW25's file in Skins
Thank you very much for this !!! I just tried BOSSR for the first time some days ago, bad timing unfortunately... Worse thing is I really wanted to wear the new robes with JC's mod... So much that I did, even if the textures didn't fit ! 😅 Anyway, as I'm working on a compatibility patch between BOSSR and K1CP these days, this will give me another reason to test the mod again !- 3 comments
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View File Ajunta Pall's blades reskin Small mod => Small description. This is a modernisation I thought needed to be made for Ajunta Pall's swords. You'll find the instructions in the ReadMe file. Only actual REQUIREMENT : Crazy34's New lightsaber blade models for K1 : please install the following parts of his mod before installing mine : 1) Vanilla sabers : main part ; 2) Black core lightsabers ; 3) Unstable lightsabers ; 4) Crossguards lightsabers ; 5) Black core crossguard lightsabers. Being a modernisation, I had to use a popular lightsabers improvement mod. This mod is not for purists. I believe most players downloading it will already have Crazy34's lightsabers in their build anyway. My mod is compatible with basically everything, including K1R, K1CP and RC-K1CP, but also and more accurately : 1) Rece's Ajunta Pall's swords revamped : Install his mod before mine. Take the compatibility version. 2) Ebmar's Ajunta Pall's Legends blade : Take my mod's vanilla version. Install his mod after mine. If you want both of these mods, you might want to do it in this order : Swords Revamped ---> my mod (compatibility version) ---> Legends Blade. This way you should get new stats and price for the swords, which will be lightsabers, except for Ajunta Pall's sword itself, which will have Ebmar's look. You also have my other Korriban's mod's Ajunta Pall's new blade option, if you want it to be a red double sword. Needs this vibroweapons overhaul though (but it's quite good, dw). If you have another mod in mind with which you think my mod should be compatible, and is not, feel free to send a comment. Hope you enjoy it. If yes, you can always leave a review/like. Doesn't cost much and is highly appreciated. Thanks to @Crazy34 for allowing the modding community to use his amazing lightsabers mod. It is a great resource that, imo, should be used more often. For Korriban, the Old Republic planets' GOAT. Submitter The_Chaser_One Submitted 07/05/2025 Category Skins K1R Compatible Yes
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Version 1.0.0
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Small mod => Small description. This is a modernisation I thought needed to be made for Ajunta Pall's swords. You'll find the instructions in the ReadMe file. Only actual REQUIREMENT : Crazy34's New lightsaber blade models for K1 : please install the following parts of his mod before installing mine : 1) Vanilla sabers : main part ; 2) Black core lightsabers ; 3) Unstable lightsabers ; 4) Crossguards lightsabers ; 5) Black core crossguard lightsabers. Being a modernisation, I had to use a popular lightsabers improvement mod. This mod is not for purists. I believe most players downloading it will already have Crazy34's lightsabers in their build anyway. My mod is compatible with basically everything, including K1R, K1CP and RC-K1CP, but also and more accurately : 1) Rece's Ajunta Pall's swords revamped : Install his mod before mine. Take the compatibility version. 2) Ebmar's Ajunta Pall's Legends blade : Take my mod's vanilla version. Install his mod after mine. If you want both of these mods, you might want to do it in this order : Swords Revamped ---> my mod (compatibility version) ---> Legends Blade. This way you should get new stats and price for the swords, which will be lightsabers, except for Ajunta Pall's sword itself, which will have Ebmar's look. You also have my other Korriban's mod's Ajunta Pall's new blade option, if you want it to be a red double sword. Needs this vibroweapons overhaul though (but it's quite good, dw). If you have another mod in mind with which you think my mod should be compatible, and is not, feel free to send a comment. Hope you enjoy it. If yes, you can always leave a review/like. Doesn't cost much and is highly appreciated. Thanks to @Crazy34 for allowing the modding community to use his amazing lightsabers mod. It is a great resource that, imo, should be used more often. For Korriban, the Old Republic planets' GOAT.- 1 comment
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@PoopaPapaPalpatine Yes, this is the one I thought it was. Just install the Tournament after that VO mod. Then, when you're done with NPC diversity pack + Aliens VO + Pazaak Tournament, install the compatibility patch I added some hours ago. In general, when you're adding mods to your game, do it in a "decreasing" order (meaning from more general to more precise). For example, my Manaan Pazaak Tournament has to be installed in the last ones while K1CP and RC-K1CP must be installed first.
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Did he say that ? In the vanilla game he's definitely a Rodian. I completely remember it. But it's interesting that he'd be a Duros. Duros just don't have many voice lines, so I guess they changed it. I'll have a look at this "Ported Alien VO mod", sounds good for a new update or even for a new mod. At least, to fix this issue. Everyone and @PoopaPapaPalpatine, you can now find new instructions in the Compatibility section.
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If you want to have it, remove the file N-Drew told you to, and put mine in your Override. You'll get a non glitched version of the restoration. To be fair, @N-DReW25, I think you should just rename your dlg file "tar02_carth022.dlg" and it should be fine. To get an idea, you can always use my restoration, you have my permission. It didnt take me long at all.
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Revanbeta50 started following The_Chaser_One
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- 39 comments
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Azekioll started following The_Chaser_One
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View File Manaan Pazaak Tournament Main idea I’m pretty sure that if you’re in this modding community, you’ve at least once hesitated between the Community Patch for KOTOR 1 (K1CP) and the KOTOR Restoration mod (K1R). And I’m here to give you what you need. In fact, @N-DReW25 already made a restored content mod for K1CP (RC-K1CP). The fact is that it doesn’t restore everything K1R does, especially one of its biggest parts : the Pazaak Tournament on Manaan. The mod I made will bring it back into your game, with some additions I took the time to add. Please read at least the "optional" and "installation" sections in order to understand how the mod works (don't worry, it's not very complicated). I highly recommend downloading Jorak Uln's Manaan complete overhaul to give some fresh air to the game and to the Tournament itself. If not already done, Kexikus's Skyboxes too. It includes Manaan as well as every other planet in the game. While I'm at it, if you're interested in more new content for Manaan, I also refer you to my speeder fast travel mod. I deeply linked my mod to Sao's Sleheyron : Story mode. If you download his mod and play through it, my mod's connected characters will react differently and you will unlock new dialogue options. I'd recommend installing his mod before mine. Unless you really want to know what I added and what K1R had already made, you can skip this section and jump straight to the options. Optional I’m sure you will be pleased to know this mod is customizable. It has 4 interesting options. 1) Compatibility or full mode The only big issue you can encounter with this mod is the placeables limit. This is a KOTOR issue I discovered not long ago. Put simply, you can’t add more than about 25 new placeables in your game. K1R has a bit less than 10, while BOSSR has 20. DarthParametric’s diversified jedi captives on the Star Forge brings 7. Capitaine Spoque’s taxi system on Taris brings 1, such as mine for Manaan. Most of K1R’s placeables are actually from the Pazaak Tournament. They’re the animated holograms. There are 6. And, to be fair, they’re kind of broken. They disappear behind other placeables such as the exit door and the organizer’s desk. As this problem is very hard to solve and I don’t have the required modelling skills, I’m giving the following choice to you : - Full mode : With holograms, if you’re not planning to install many mods that add new placeables. - Compatibility mode : Without holograms, if you have some of the mods designated above, or others that add many placeables. If you have many mods installed, either you take the risk, or you check yourself in the placeables.2da file with Holocron Toolset, or you simply take the compatibility option. It really doesn’t remove much anyway. 2) New Loadscreen The Pazaak Tournament is compatible with : 1) adjrenter’s Very nice Loadscreens (See in requirements section for link) - Option A : Full version (with holograms) - Option B : Compatibility version : without holograms These are brand new LoadScreens. (Option C : You don’t take anything and you’ll get the basic “Very nice style” loadscreen, but it would be kind of a waste). 2) SithSpecter’s HD Loadscreens (See in requirements section for link) Here, either you don’t take anything and it will be the basic Revan and Malak Loadscreen, or you take this option and you’ll have Ahto East SithSpecter’s HD Loadscreen. 3) Gonto in Thor110’s Manaan Hotel restored room (INSTALLER VERSION) As showed in the screenshots, this will put Gonto Yas in the Hotel missing room, restored by Thor110. Make sure you install his mod first. It’s actually pretty consistent (not perfect but consistent) that he would be there, because he actually has some stuff to say about the murder. Just so you know, this option will add a computer, a locker, a table and 2 chairs in Gonto’s room, and will also give some Pazaak cards to Firith Me and make him look at them, towards his shelf (instead of standing in the center of his room like a true npc). 4) A brand new crystal from Bogga the Hutt I’m not telling you why, for obvious reasons, but you might want to speak with this guy. He's got some interesting background. If you’re the kind of person who installs a lot of mods, including the amazing Crazy34’s lightsaber blade models, you might want to have a look at this. And if you aren’t, well, I can only recommend that you download his models and this option, but you do you anyway. This is an option because it has a requirement. You will still have Bogga and his side quest even if you don’t get that option. You will just lose a cool Viridian lightsaber crystal with a nice story and some buffs. There shouldn’t be any spelling, grammar or syntax error/mistake as I put love, time and focus on this, but if you do find one, please tell me so I can fix it (this works for every issue you might encounter). Don’t be too harsh, I’m French, and English is by no means my first language. Requirements 1) For the Loadscreen options : - ajdrenter’s Very nice Loadscreens - SithSpecter’s HD Loadscreens 2) For option 3 : Thor110’s Manaan Hotel restored room (INSTALLER VERSION) 3) For option 4 : Crazy34's lightsaber blade models : (only the main part --vanilla sabers-- of his mod is needed) Installation Compatibility My mod is fully compatible with K1CP and RC-K1CP, as they are now (in 2025) the main reference for modders, at least the first one. More than compatible, they’re very much recommended ! It will obviously not be compatible with K1R, as it is meant to replace a big part of it. Please see option 1 for more information about the main compatibility issue you could encounter. You can now find a compatibility patch for those who use the NPC Diversity Pack. Make sure you have both mods installed first. Its goal is to restore Jolan's Nikto appearance. By not taking it, he will be a Rodian at the entry of Ahto City and a Nikto in the Tournament area. I'm pretty sure you don't want that to happen. If you have Alien Ported VO for K1, just install the Tournament after it. I didn't want to change Jolan's language for several reasons (time consuming, not enough Nikto lines diversity, Rodian sounding better in regard to his behavior, etc.). Known issues Basically none, except that you'll probably be lagging a little due to the fact that this is now an actual galactic event (meaning with way more NPCs in it). It will appear around the Sith embassy and its corridor, as well as for the end cutscene but that shouldn't be too much of a problem considering it will vanish during the dialogue. Thanks 1) @Fair Strides for giving me permission to use the amazing K1R’s Pazaak Tournament files and giving some advices. 2) @N-DReW25 for providing me with a working basis by extracting the files from K1R. 3) @SAO1138 for his excellent and detailed advices as well as his creative suggestions. I’m glad I could link my work to his. 4) @CapitaineSpoque for his regular help on making me understand how the game works, and for making the "very nice style" loadscreens. 5) @Crazy34 for his amazing new lightsaber blades models. 6) @Thor110 for his work on restoring the missing chamber. It was a lot of fun to use it. 7) All the amazing people who made the awesome tools I used for this mod : Holocron Toolset, Kotor Scripting Tool, ChangeEdit and HoloPatcher, "Very nice" (@ajdrenter) and "HD" (@Sithspecter) Loadscreens. 8] The KOTOR and, more precisely, DeadlyStream and Nexusmods community (even more precisely, those who download the mod lol), as the game is still alive thanks to all of you. Permissions If you need more information, please contact me on DeadlyStream or Discord KOTOR / DeadlyStream server : “The_Chaser_One”. Submitter The_Chaser_One Submitted 06/29/2025 Category Mods K1R Compatible No