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vault13deathclaw

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vault13deathclaw last won the day on September 12

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  1. Sounds good :) I am not sure what souser means. If it is the source files for the galaxy map, then that is just there for people who want to make other mods that use those same files compatible. Anything that is for needed to play the mod should already be where it needs to be in the folders. If you are talking about something else, then please let me know.
  2. That sounds great! I would love for more people to be able to play it! You have my permission to do that. As for your second point, my personal philosophy with designing these quests is that they're "all side quests." Some of the side quests are connected and over the course of development there somewhat did emerge a "main quest" of sorts (though if you're already translating it, you probably also noticed my internal quest names do occasionally indicate main and side quests, but those were more for my reference more than anything else, lol). I can think about it, though. Denoting side quests with the "Bonus Mission" label in the log does make sense.
    Another seamless and great addition that I will keep in my load order.
  3. Bark bubbles require you to have some form of minimap for the module. So you need a file called "lbl_mappa1" in your override, probably lbl_map101PER just copied and renamed.
  4. I would love to have that, but I honestly have no idea how it works. I would certainly welcome any help for that.
  5. The only mod that I installed that modifies pcdead2.dlg was the Extended Enclave mod. I am using 1.8.6 RCM. I have two pcdead2.dlgs here. The "original" is the the backup made from this mod's TSLPatcher. The second, the "old" is the one that this mod's patcher made. The third is the modified one I made to fix this issue.original pcdead2.dlgold pcdead2.dlgpcdead2.dlg Edit: I just tried installing it again a separate install. TSLRCM 1.8.6. + M4-78 1.5 Then Extended Enclave 2.52 (standalone then M4-78 as per installation instructions). Then this mod. Reproduces this problem.
  6. This has a showstopper bug during pcdead2.dlg. There is no conditional for the Disciple's line after Visas's line, causing the dialogue the stop there if you are playing as a Male Exile. There is no alternative line if you don't have Disciple. I was able to fix it by restoring the orphaned dialogue VIsas used to have the TSLRCM version of that scene "your ship, my prison" then adjusted it so Bao Dur's line comes in at "you know where you must go."
  7. I can confirm that you can use your template to reskin modules. It does save a lot of time!
  8. Is there any information about Mira’s true father, as referenced in one of the ending predictions about her? I don’t remember her father ever coming up outside of a line she says when you try to hit on her about how she already has a father… somewhere. Are there any cut content files or interviews regarding this topic? It seems like it would be an interesting avenue to explore.
  9. Fairly significant update coming to Echoes of the Republic in the nebulous near future. Almost done implementing a new short questline, then I still need to run through the whole game again to test it.

    1. Sith Holocron

      Sith Holocron

      Is that new quest in the update you uploaded yesterday?

    2. vault13deathclaw

      vault13deathclaw

      Yep. I try to be vague about it in the description, but I do give the starting point. 

  10. Holy crap. This should work with module reskinning, right? That would be amazingly useful because that is a freaking nightmare manually going through and replacing every one of those texture names by hand.
    An absolute must have.
  11. The IG -12 bug should be fixed in the latest version, plus I essentially put in a failsafe at the Coruscant terminal (it used to check for the item, now it checks for the quest status for that particular one.) Have you tried the hotfix folder? That should have all the corrected files since .90 got released, if you are on that version.
  12. I didn't even know about those lines. That's pretty cool to know.
  13. If you are looking for lines in the game for training Handmaiden, she has a few lines you could reuse for her training. one is: ”Teach me, I will not fail you” then the other is “I will not let you down Exile, I will honor you, as I honor the face of my mother.” I used those for training her in my mod. They work really well for that.
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