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Found 89 results

  1. Ashton Scorpius

    TSL Ebon Hawk Downloadable Map

    Version 1.1.0

    122 downloads

    This mod allows the player to access a full map of the Ebon Hawk in KOTOR II. The idea for it stems from my annoyance at blocked off corners within the ship that prevent you from completely filling out the map on your own. The Ebon Hawk's map is full by default in the original KOTOR, so this also aims to keep that element of consistency. I made the map downloadable from the Ebon Hawk's Security System with respect to how the Information Terminals in Telos Citadel Station allow you to download area maps. I also adjusted the Ebon Hawk's interior maps by adding background stars to make them look less bland. This affects the regular map & prologue map. Installation To install this mod, copy the files from the "Override" folder & paste them in the Override folder located in your game's directory. To uninstall this mod, delete the files from the override folder in your game's directory. The map will not reset after uninstallation (it'll still appear full). If you truly desire to reset the map, ask a KSE expert for help. How to Use To download the Ebon Hawk's map, access the Security System located in the ship's Communications room. Select "Download Ebon Hawk map." from the list then log out. The map will now be completely full & the download option will no longer be available. Note that the prologue sequence defaults the Ebon Hawk's map to full & this mod doesn't change that. Compatibility This mod should be fully compatible with anything else as long as it doesn't override secsys.dlg. Known issues: None as of this version's release. Credits Fred Tetra, Kotor Tool tk102, DLG Editor The GIMP Team, GIMP Major thanks to the KOTOR community for the passion & dedication that keeps these games alive. Disclaimer This mod is not supported by LucasArts or Obsidian Entertainment. It is for personal usage only & intends no copyright infringement. Feel free to message me on here or via Discord (listed on my DS profile) if you have any questions, comments, suggestions, or the like. If you'd like to use my files as a part of an external work, please reach out to me beforehand. As long as I don't say no, you can use them as you'd like. Just make sure to give the proper crediting.
  2. I am copying this from the post I made on the Kotor Subreddit: So I am at the rebuilt Jedi enclave, there have been no game breaking bugs up to this point. The cutscenes start happen normally, the scene with Tobin and Kreia sitting down. But when I walk to the Masters, the cutscenes doesn't start, and I can't talk to any of the Masters. I can talk to Kreia, but then it starts a cutscene where I kill the Masters and Kreia starts the DS dialogue. I haven't tested if this forces the dark side ending to trigger yet, but if it doesn't, I can ignore this bug. The mods I have installed that I think might be interfering are Partyswap and Extended Enclave, but I have the patches for that. I heard that having Force Fashion II and Kreia's Extended Robe mod can cause issues, but they never caused any noticeable trouble in past playthroughs. I use the GOG version of the game, I can't recall the version from memory. From memory I have TSLRCM, high level force powers, SLM, force fashion, full force mod, tomb of azdath n'dul, recruit Atris, Korriban expanded, m4-78, Partyswap, extended enclave, Kreia assorted robes collection, force fashion II, Those are the big ones, then there are the texture mods and a few tweaks on world's other than Dantooine. What could be the issue, and is it possible to use Kotor Tool or a similar program to patch the problem myself? I don't want to reinstall the game, but I will if I have to...
  3. Untold Prophecy

    SWTOR Voice Clips for TOR Head Ports

    I was wondering if there is anyway to bring over voice clips of Jaesa, Kira, and Meetra (if she had any?) to use as combat dialogue for female characters in K1 and K2? Voice clips that could be used for things like taking too much damage, unlocking of failing to unlock doors, or just general grunts and taunts that can be used in conjunction with Darth Parametric's head mods.
  4. I have a tendency to collect Lightsabers, both in real life from SaberForge and Ultrasabers, and in my Kotor 2 (and sometimes 1) override folder. I have pretty much all of Jorn's hilts, Holowan designs, etc., but I really love the standalone hilt mods out there like the Valorous Knight's Lightsaber or the Kyle Katarn hilt. So would anyone be willing to drop any Saber Hilt mods in this thread that I might be able to add to my Override for either game? Really it can be anything, so long as it's something you made that you don't mind someone else using in their game. Thank you!
  5. Untold Prophecy

    Swtor Blade colors for TSL

    Does anyone have (or have any interest in making) a saber blade/color mod that makes the blade colors of Lightsabers more closely resemble how they appear in SWTOR? Preferably for TSL, but perhaps for both games if possible. In my opinion, Marius Fett's mod from 6 years ago ( ) is still the best looking color-wise that I can find, and has been in my override since then. But it's been 6 years, and I'm looking for something new to keep my play throughs fresh.
  6. KotOR 2 - Patch 1.0a (UK, GER, FR, ITA versions) View File DESCRIPTION This is the Patch for update the 4 CD's version (English, German - Deutsch, French - Française, Italian - Italiano) to 201.420 version (1.0 to 1.0a) DOWNLOAD Click the Download button of this page and choose the Download Language File desired (UK, DE, FR, IT) INSTALLATION Just double click on the "KotOR2 Patch v201420 (...).exe" file. The Patch finds automatically the KotOR 2 The Sith Lords directory. NOTES If you don't know your version game, start the game and click "UPDATE" option at the launcher. It tells you which version of KotOR 2 TSL is installed. I'm not sure if this Patch works with the GOG, STEAM or COLLECTION versions. As far as I know, some of these versions are already updated. THANKS Deadly Stream team Submitter Obi Wan Pere Submitted 10/27/2018 Category The Sith Lords  
  7. KotOR 2 - Patch 1.0b (UK, SP, GER, FR, ITA versions) View File DESCRIPTION This is the Patch for update the 4 CD's version (English, Spanish - Español, German - Deutsch, French - Française, Italian - Italiano) from 201.420 to 210.427 (211.427 UK) version (1.0a to 1.0b) ----------------------------------------------------------------------------------------------------------------------------- DOWNLOAD Click the Download button of this page and choose the Download Language File desired (UK, SP, DE, FR, IT) ------------------------------------------------------------------------------------------------------------------------------ INSTALLATION Just double click on the "KotOR2 Patch from 201420 to (...)(...).exe" file. The Patch finds automatically the KotOR 2 The Sith Lords directory. ------------------------------------------------------------------------------------------------------------------------------ NOTES If you don't know your version game, start the game and click "UPDATE" option at the launcher. It tells you which version of KotOR 2 TSL is installed. I'm not sure if this Patch works with the GOG, STEAM or COLLECTION versions. As far as I know, some of these versions are already updated. Before install the Patch 1.0b you need to install the Patch 1.0a. Can be found here: https://deadlystream.com/files/file/1384-kotor-2-patch-10a-for-spanish-version/ (for the spanish version) https://deadlystream.com/files/file/1391-kotor-2-patch-10a-uk-ger-fr-ita-versions/ (for the english, german, french and italian versions) There is another Patch 1.0b file but I'm almost sure it's only for the US version of TSL. Can be found here: https://deadlystream.com/files/file/812-official-10b-patch/ Submitter Obi Wan Pere Submitted 11/09/2018 Category The Sith Lords  
  8. This was something that popped up in the Pazaak Posting group on Facebook the other day. Theoretically, can locations from Kotor 1 (say Marka Ragnos' and Tulak Horde's tombs as was the example there) be ported over and played in Kotor 2?
  9. InSidious

    6 Player Heads

    Version 1.0.0

    23 downloads

    Description This mod adds 6 new heads to the game - five male, and one female. The five male heads are based on Carth, Trask, Shaardan, and Gadon Thek from KotOR I, and Dhagon Ghent in KotOR II. The female head is based on the Peragus Medical Officer. Each head comes with its own set of Dark Side transitions. This mod was inspired by the 8 New Male Player Characters mod, released by The Ossus Keeper in 2005. The mod makes use of TSLPatcher, for easier installation and compatibility. Installation Double click on "Install 6 Player Heads for KotOR 2", and hit the "install mod" button. Known Bugs Known Bugs ---------- - The Peragus Medical Officer head sometimes shows a line down the middle of the forehead. This is a defect in the model, which is not fixed. - The skin-tone of the Peragus Medical Officer head does not match the black female underwear skin. - The Gadon Thek head looks a bit disproportionate on some models. 😕 - The portraits don't look the same or as good as the vanilla game ones. 😕 - This mod was made using the 4CD version of the game, and textures may not look so good in the hi-res, Aspyr re-release.
  10. InSidious

    MOD:6 Player Heads

    View File 6 Player Heads Description This mod adds 6 new heads to the game - five male, and one female. The five male heads are based on Carth, Trask, Shaardan, and Gadon Thek from KotOR I, and Dhagon Ghent in KotOR II. The female head is based on the Peragus Medical Officer. Each head comes with its own set of Dark Side transitions. This mod was inspired by the 8 New Male Player Characters mod, released by The Ossus Keeper in 2005. The mod makes use of TSLPatcher, for easier installation and compatibility. Installation Double click on "Install 6 Player Heads for KotOR 2", and hit the "install mod" button. Known Bugs Known Bugs ---------- - The Peragus Medical Officer head sometimes shows a line down the middle of the forehead. This is a defect in the model, which is not fixed. - The skin-tone of the Peragus Medical Officer head does not match the black female underwear skin. - The Gadon Thek head looks a bit disproportionate on some models. 😕 - The portraits don't look the same or as good as the vanilla game ones. 😕 - This mod was made using the 4CD version of the game, and textures may not look so good in the hi-res, Aspyr re-release. Submitter InSidious Submitted 12/27/2018 Category Mods TSLRCM Compatible Yes  
  11. Ashton Scorpius

    MOD:TSL Ebon Hawk Downloadable Map

    View File TSL Ebon Hawk Downloadable Map This mod allows the player to access a full map of the Ebon Hawk in KOTOR II. The idea for it stems from my annoyance at blocked off corners within the ship that prevent you from completely filling out the map on your own. The Ebon Hawk's map is full by default in the original KOTOR, so this also aims to keep that element of consistency. I made the map downloadable from the Ebon Hawk's Security System with respect to how the Information Terminals in Telos Citadel Station allow you to download area maps. I also adjusted the Ebon Hawk's interior maps by adding background stars to make them look less bland. This affects the regular map & prologue map. Installation To install this mod, copy the files from the "Override" folder & paste them in the Override folder located in your game's directory. To uninstall this mod, delete the files from the override folder in your game's directory. The map will not reset after uninstallation (it'll still appear full). If you truly desire to reset the map, ask a KSE expert for help. How to Use To download the Ebon Hawk's map, access the Security System located in the ship's Communications room. Select "Download Ebon Hawk map." from the list then log out. The map will now be completely full & the download option will no longer be available. Note that the prologue sequence defaults the Ebon Hawk's map to full & this mod doesn't change that. Compatibility This mod should be fully compatible with anything else as long as it doesn't override secsys.dlg. Known issues: None as of this version's release. Credits Fred Tetra, Kotor Tool tk102, DLG Editor The GIMP Team, GIMP Major thanks to the KOTOR community for the passion & dedication that keeps these games alive. Disclaimer This mod is not supported by LucasArts or Obsidian Entertainment. It is for personal usage only & intends no copyright infringement. Feel free to message me on here or via Discord (listed on my DS profile) if you have any questions, comments, suggestions, or the like. If you'd like to use my files as a part of an external work, please reach out to me beforehand. As long as I don't say no, you can use them as you'd like. Just make sure to give the proper crediting. Submitter Ashton Scorpius Submitted 11/19/2018 Category Mods TSLRCM Compatible Yes  
  12. Hi all of you I'm unable to find the Patch 1.0a International (or spanish) version anyware. All I find are closed servers or broken links where the file/download can be placed. I want to make this requirement to the Community, if someone can upload this file (or send me PM via) or leading me to a working link/site where I can download it. Thanks in advance to everyone.
  13. Version 1.0.0

    17 downloads

    DESCRIPTION This is the Patch for update the 4 CD's version (English, Spanish - Español, German - Deutsch, French - Française, Italian - Italiano) from 201.420 to 210.427 (211.427 UK) version (1.0a to 1.0b) ----------------------------------------------------------------------------------------------------------------------------- DOWNLOAD Click the Download button of this page and choose the Download Language File desired (UK, SP, DE, FR, IT) ------------------------------------------------------------------------------------------------------------------------------ INSTALLATION Just double click on the "KotOR2 Patch from 201420 to (...)(...).exe" file. The Patch finds automatically the KotOR 2 The Sith Lords directory. ------------------------------------------------------------------------------------------------------------------------------ NOTES If you don't know your version game, start the game and click "UPDATE" option at the launcher. It tells you which version of KotOR 2 TSL is installed. I'm not sure if this Patch works with the GOG, STEAM or COLLECTION versions. As far as I know, some of these versions are already updated. Before install the Patch 1.0b you need to install the Patch 1.0a. Can be found here: https://deadlystream.com/files/file/1384-kotor-2-patch-10a-for-spanish-version/ (for the spanish version) https://deadlystream.com/files/file/1391-kotor-2-patch-10a-uk-ger-fr-ita-versions/ (for the english, german, french and italian versions) There is another Patch 1.0b file but I'm almost sure it's only for the US version of TSL. Can be found here: https://deadlystream.com/files/file/812-official-10b-patch/
  14. I'm looking for the Manual of KotOR 2 TSL in .pdf format and english language, the original file after a fresh installation (before install any Patch or MOD). Searching in the net I've found just one web that contains it but, besides to subscribe, it demands to pay for the downloads. I've always respected the work of others and I don't know who owns the rights of the file -if still exists really- but is a shame that anyone have to pay for a file of one game 14 years old. Well, my requirement is simple, and I think that with a PM with a File BELONGING to a friendly user, nobody would be compromised, nor, for sure, DS. Thanks in advance.
  15. Version 1.0.0

    30 downloads

    DESCRIPTION This is the Patch for update the 4 CD's version (English, German - Deutsch, French - Française, Italian - Italiano) to 201.420 version (1.0 to 1.0a) DOWNLOAD Click the Download button of this page and choose the Download Language File desired (UK, DE, FR, IT) INSTALLATION Just double click on the "KotOR2 Patch v201420 (...).exe" file. The Patch finds automatically the KotOR 2 The Sith Lords directory. NOTES If you don't know your version game, start the game and click "UPDATE" option at the launcher. It tells you which version of KotOR 2 TSL is installed. I'm not sure if this Patch works with the GOG, STEAM or COLLECTION versions. As far as I know, some of these versions are already updated. THANKS Deadly Stream team
  16. KotOR 2 - Patch 1.0a for Spanish Version View File DESCRIPTION / DESCRIPCIÓN This is the Patch for update the 4 CD's Spanish version to 201.420 version (1.0 to 1.0a) Este es el Parche para actualizar la versión española en 4 CD's a la versión 201.420 (1.0 >> 1.0a) ------------------------------------------------------------------------------------------------------- INSTALLATION /INSTALACIÓN Just double click on the "KotOR2 Patch v201420 SP.exe" file. The Patch finds automatically the KotOR 2 The Sith Lords directory. Simplemente haz doble click sobre el archivo "KotOR2 Patch v201420 SP.exe". El Parche encuentra automáticamente el directorio de KotOR 2 Los Señores Sith. ------------------------------------------------------------------------------------------------------ NOTES / NOTAS If you don't know your version game, start the game and click "UPDATE" option at the launcher. It tells you which version of KotOR 2 is installed. Si no conoces la versión de tu juego, arráncalo y clica "ACTUALIZAR" en el Menú de Inicio. Te indicará qué versión de Caballeros de la Antigua República 2 está instalada. I'm not sure if this Patch works with the GOG, STEAM or COLLECTION versions. As far as I know, some of these versions are already updated. No estoy seguro si este Parche funciona con las versiones GOG, STEAM o COLLECTION. Hasta donde yo se alguna de estas versiones ya está actualizada. ------------------------------------------------------------------------------------------------------ THANKS Sith Holocron ---------------------------------------------------------------------------------- NOTA para los hispanohablantes El Foro es internacional pero exclusivamente en inglés así que por respeto a TODA la Comunidad (exceptuando, obviamente, los Mensajes Personales (PM)), haced uso de la lengua inglesa si deseais publicar un comentario. Submitter Obi Wan Pere Submitted 10/17/2018 Category The Sith Lords  
  17. Version 1.0.0

    19 downloads

    DESCRIPTION / DESCRIPCIÓN This is the Patch for update the 4 CD's Spanish version to 201.420 version (1.0 to 1.0a) Este es el Parche para actualizar la versión española en 4 CD's a la versión 201.420 (1.0 >> 1.0a) ------------------------------------------------------------------------------------------------------- INSTALLATION /INSTALACIÓN Just double click on the "KotOR2 Patch v201420 SP.exe" file. The Patch finds automatically the KotOR 2 The Sith Lords directory. Simplemente haz doble click sobre el archivo "KotOR2 Patch v201420 SP.exe". El Parche encuentra automáticamente el directorio de KotOR 2 Los Señores Sith. ------------------------------------------------------------------------------------------------------ NOTES / NOTAS If you don't know your version game, start the game and click "UPDATE" option at the launcher. It tells you which version of KotOR 2 is installed. Si no conoces la versión de tu juego, arráncalo y clica "ACTUALIZAR" en el Menú de Inicio. Te indicará qué versión de Caballeros de la Antigua República 2 está instalada. I'm not sure if this Patch works with the GOG, STEAM or COLLECTION versions. As far as I know, some of these versions are already updated. No estoy seguro si este Parche funciona con las versiones GOG, STEAM o COLLECTION. Hasta donde yo se alguna de estas versiones ya está actualizada. ------------------------------------------------------------------------------------------------------ THANKS Sith Holocron ---------------------------------------------------------------------------------- NOTA para los hispanohablantes El Foro es internacional pero exclusivamente en inglés así que por respeto a TODA la Comunidad (exceptuando, obviamente, los Mensajes Personales (PM)), haced uso de la lengua inglesa si deseais publicar un comentario.
  18. InSidious

    Azgath N'Dul's Tomb Patch

    Version 2.2

    1,736 downloads

    Kemar Elim will now appear on Onderon after you arrive back there the second time, enabling the completion of the sidequest. He's out of the way of the soldiers, so you may have to search a little to find him. Also, be warned that you can _only_ start the quest the first time you go to Onderon. If you try to do so the second time, he won't speak to you. I've also cleaned things up with the holocron in the tomb a bit, so that it's less...messy. Hopefully, this will eliminate any errors.
  19. Frykas

    TSL Tactical Combat Mod

    File Name: TSL Tactical Combat Mod File Submitter: Frykas File Submitted: 05 May 2018 File Category: Mods TSLRCM Compatible: Yes As stated below, any help in modifying k_sp1_generic.ncs would be most welcome! Also I have exams coming up so I will be unable to update for a while but as this mod requires starting new game, in that time any feedback would be great! <<<TSL Tactical Combat Mod>>> v0.5 (first release) by Frykas <<About>> If you ever felt that after lvl 15 in KotOR 2, your PC and team got all powerful (Fredon's Nadd tomb being the exception) and pazaak with Atton on (Republic Senat's rules) was more fun than slaying couple more thugs or beasts than this mod is for you. After playing a lot of Pillars of Eternity, I realized that TSL had nearly the same potential for tactical fights but after less than half the game you had to be counter productive to have a fight that lasts more than 4 seconds. Honestly most times I didn't have time to use more than two force buffs because everyone was already dead. Difficulty changes only enemy damage output so it makes things harder but enemies still drop like flies. This mod aims (and will aim, definitely not finished) to correct that. <<Changes>> Two files changed are classes.2da and autobalance.2da, autobalance has significantly increased NPC's health, slightly buffed saving throws, set NPC's level to be equal to PC. Classes.2da doubled gained health (on lvlup) by PC and team and raised force point gain (on lvlup) by 50%. !!!Because of game mechanics, increased health points and force points gain doesn't work retroactively, meaning you'll have to start a new game (as even KSE cannot change your vitality points directly), this will probably NOT be "fixed" in future releases. Enemy HP and other changes will apply once you enter new area after installing. <<Compatibility>> This mod works with TSLRCM and is being tested and developed to work with it. If you don't have TSLRCM instaled changes might not be appropriate for your play-through. This mod should work with any other mod that doesn't change those two files: Classes.2da, Autobalance.2da <<Install>> Drop files to Override (who doesn't like that? ) <<Uninstall>> Well, this is going to be difficult... (remove Classes.2da and Autobalance.2da from Override folder) <<Future changes>> -A lot more testing and figuring out the perfect balance -Extending force buffs (i found some cool mods that address that but as for now I feel they both add a little too much so I'll try to figure this out on my own and add this in next update) -If you have an idea for more changes or would like to help with this (the latter would be most welcome as I know next to nothing about scripting) leave a comment or PM me. All the best! Click here to download this file
  20. A friend of mine recently requested that I make the unused bearded Canderous head a select able PC head in K1 and TSL, I told him that I can't port models to K1 yet due to lack of experience. But that I would happily attempt to get it working in TSL... Welp, that didn't work out well. I extracted the head, it's texture, and all the other files that I needed to extract. I renamed the head to replace the Obi-Wan looking guy. And.... this happened. But hey, despite the fact I unleashed a borderline Lovecraftian horror into the world of Star wars. At least it's progress!
  21. I'm curious to see if they do, (A puppet is what remote is.) because I noticed there were 2 empty puppet slots while looking through the files, maybe I'll use them.
  22. thetruerevan75

    KOTOR 2 Blonde Guy Head in KOTOR 1?

    I don't know if someone has done this already, but could someone port the blonde guy head from KOTOR 2 to KOTOR 1? or link me to an existing one? I couldn't find it if it has already been done. Thanks! EDIT: This one.
  23. omi400000

    Mod Idea for mod creators

    To any modders on this Reddit, I have a brilliant idea for a mod. Someone/group should make a mod where we Zayne Carrick appears in KOTOR 1 and 2 on different locations. He was a fan favorite in those KOTOR comics and I always wish we see him appear or least mention in those games; it's those cases where I wish the comic came out before the game. I want to know what happens
  24. Fallen Guardian

    Dustil Restoration

    Version 1.0

    3,067 downloads

    In KotOR 2, you would originally stumble upon the body of a Jedi named Nebelish while investigating the tomb of an ancient Sith Lord on Korriban. However, this "Nebelish" actually looked a lot like Dustil Onasi. Turns out, Obsidian originally planned to have Dustil in the tomb but they ended up cutting the content. Now when TSLRCM came along they never restored this because Jason Mardsen, Dustil's voice actor, never recorded any lines for the part. Now I thought it a shame that Dustil couldn't have been restored, so I set about restoring him. And, thanks to some voice overs done by Zhaboka, I have finished my task. So essentially, this mod restores Dustil to KotOR II. Hey, I've uploaded Dustil to Nexus mods so I was wondering if you could update the Deadly Stream page here, to include that link (for some reason I can't edit the original post in my release thread). Just quote and reply this message, and then copy everything from this point onward and replace everything in my original post with it: At last it is done. TSLRCM Compatible: Yes. ReadMe ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~» Dustil Restoration ReadMe ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ NAME: Dustil Restoration TYPE: Restored Content VERSION: 1.0 SIZE - Unzipped: 434 Megabytes, Zipped: 337 Megabytes DATE RELEASED: September 30, 2013 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ » DESCRIPTION ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ In KotOR 2, you would originally stumble upon the body of a Jedi named Nebelish while investigating the tomb of an ancient Sith Lord on Korriban. However, this "Nebelish" actually looked a lot like Dustil Onasi. Turns out, Obsidian originally planned to have Dustil in the tomb but they ended up cutting the content. Now when TSLRCM came along they never restored this because Jason Mardsen, Dustil's voice actor, never recorded any lines for the part. Now I thought it a shame that Dustil couldn't have been restored, so I set about restoring him. And, thanks to some voice overs done by Zhaboka, I have finished my task. So essentially, this mod restores Dustil to KotOR II. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ » INSTALLATION ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ An installation which involved the TSL Patcher has been made ready for your use. It is the simplest and easiest way to carry out installation. If you wish, for whatever reason, to not use the TSL Patcher it will require you to manually copy and paste files from the Alternate, Added Installations folder into specific folders within the game's directory. Note: I am not responsible for any incompatibility issues that may arise from the use of this mod in conjunction with other mods. (Though I'll help you try and sort them out, if you tell me about them.) ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ » TSL PATCHER INSTALLATION ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 1) Double click Dustil Restoration v1.0 Installer.exe found in the main directory of the Dustil Restoration folder. 2) Choose which version of the mod you would like to install. 3) Click the button labeled Install Mod. 4) Click yes to the box that'll pop up... if you wish to proceed with installation. 5) Watch as all the little file names and progress reports scroll by and wait until the installer is complete. NOTE: If you use TSLRCM this mod MUST be installed AFTER TSLRCM. NOTE 2: If you are using the Added Content Installation, but you do not use TSLRCM then you must do some manual installation. Navigate to the alternate, added installations folder found in the main Dustil Restoration directory. Once there, go into the "Non-TSLRCM Install Addons" folder, and then into the "For Override" folder. Once inside the For Override folder copy the files within there and paste them into the override found within your SWKotOR2 main directory. NOTE 3: Once this mod has been installed, do not install it again. If you want to install it again, make sure that it has been completely uninstalled before doing so. Installing it onto a game that already has Dustil installed will break certain parts of the mod and most likely break the game as well. IMPORTANT! If you encounter a warning while running the TSLPatcher saying that 711KOR.mod already exists, DO NOT worry. This just means a little insurance policy I had in place wasn't needed. IMPORTANT 2! If you encounter warnings about revan.dlg while installing the Added Content Installation it means you do not have TSLRCM 1.8.2 installed. Because I cannot set the installer up to accommodate both TSLRCM and non-TSLRCM users, you will usually only get the warning when trying to install onto a vanilla game. There are two things you can do at this point: 1) If you want to play the game without TSLRCM, you can ignore the warning and, after the installer is finished, go into the Alternate, Added Installations folder. Once there, go into the folder titled "Non-TSLRCM Install Addons." Inside you will find a folder marked "For Override," open that folder up. Copy the files from there and paste them into the Override folder found within your SWKotOR2 main directory. 2) If you want to play the game with TSLRCM, scroll down to the uninstallation instructions of this ReadMe. Once there, follow the directions on how to uninstall this mod. Once the mod is uninstalled, install the newest version of TSLRCM and then install this mod. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ » MANUAL INSTALLATION ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 1) Go into the folder labeled "Alternate, Added Installations", found within your Dustil Restoration folder. 2) Open up the folder titled "Manual Installation". 3) Choose which version of the mod you want to install, and recall if you've installed TSLRCM or not. FOR THOSE WISHING TO INSTALL THE ADDED CONTENT RESTORATION 1) If you have TSLRCM installed, open the folder titled "TSLRCM Added Content Manual Installation". If you do not have TSLRCM installed, open the folder titled "Non-TSLRCM Added Content Manual Installation". 2) Within those folders you will see subfolders labeled as "For Override", "For Modules" etc. These correspond to a certain file in the SwKotOR2 main directory. For Override corresponds to the override folder, For Modules corresponds to the modules folder and so on. 3) Copy the files from their specific subfolders to their corresponding subfolders within the SWKotOR2 main directory (the default path for the game’s directory on Windows 7 is C:\Program Files (x86)\LucasArts\SWKotOR2). FOR THOSE WISHING TO INSTALL THE PURE RESTORATION 1) If you have TSLRCM installed open the folder titled "TSLRCM Pure Restoration Manual Installation". If you don't have TSLRCM installed open the folder titled "Non-TSLRCM Pure Restoration Manual Installation". 2) Within those folders you will see subfolders labeled as "For Override", "For Modules" etc. These correspond to a certain file in the SwKotOR2 main directory. For Override corresponds to the override folder, For Modules corresponds to the modules folder and so on. 3) Copy the files from their specific subfolders to their corresponding subfolders within the SWKotOR2 main directory (the default path for the game’s directory on Windows 7 is C:\Program Files (x86)\LucasArts\SWKotOR2). (I TAKE NO RESPONSIBILITY FOR ERRORS MADE WHILE MANUALLY INSTALLING THIS MOD) ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ » UNINSTALLATION ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ For Added Content Installation users: 1) Navigate to your SWKotOR2 main directory (the default path on Windows 7 is C:\Program Files (x86)\LucasArts\SWKotOR2). 2) Open up the Override folder. 3) Delete all files beginning with the prefix "dr_" (without the quotes, of course). 4) Go back into the SwKotOR2 main directory, then go into the modules folder. 5) Delete 711KOR.MOD and dr_ebo_cs.MOD (this will cause any mods that alter 711KOR.MOD (TSLRCM comes to mind) to have their changes negated. You will need to reinstall those mods after uninstalling this mod). If you absolutely have to, it may be possible to not delete 711KOR.MOD. However, this has not been tested so it is unknown if bugs will arise from uninstalling every part of the mod except for the modified 711KOR.MOD. For Pure Restoration Installation users: 1) Navigate to your SWKotOR2 main directory (the default path on Windows 7 is C:\Program Files (x86)\LucasArts\SWKotOR2). 2) Open up the Override folder. 3) Delete all files beginning with the prefix "dr_" (without the quotes, of course). 4) Go back into the SwKotOR2 main directory, then go into the modules folder. 5) Delete 711KOR.MOD (this will cause any mods that alter 711KOR.MOD, TSLRCM comes to mind, to have their changes negated. You will need to reinstall those mods after uninstalling this mod). This method of uninstallation does not uninstall the appearance.2da, heads.2da, soundsets.2da or the voice over files that this mod initially installs/modifies. This being because they do not make changes that are noticeable in any way and deleting them would either cause you loads of trouble, or waste my time on describing how to delete them. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ » KNOWN BUGS ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ - Rarely the animated cameras for cutscenes will glitch out and it will remain in the default third person camera view, rather than a custom view. To fix this, load a save from before initiating that dialogue. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ » BUG REPORTING ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ There are 3 ways to report bugs. 1: Post your issues in the Taris Upper City Emporium Release Thread. 2: Post your issues in the Deadly Stream Release Thread. 3: PM your issues to me (Fallen Guardian) at Deadly Stream or Lucas Forums. TO REPORT THROUGH TARIS UPPER CITY EMPORIUM 1) Go to the Taris Upper City Emporium section of the Knights of the Old Republic branch of LucasForums (http://www.lucasforums.com/forumdisplay.php?f=645) and either create an account or login to your existing one. 2) Find the thread titled "Dustil Restoration". 3) If the bug has not been reported already, post a VERY DETAILED description of what is occurring in your game. I will report back to you in a week. If I don't, feel free to try the 3rd method of reporting bugs, which is private messaging me. TO REPORT THROUGH DEADLY STREAM 1) Go to the Mod Releases Section of the Knights of the Old Republic branch of Deadly Stream (http://deadlystream.com/forum/forum/17-mod-releases/) and either create an account or login to your existing one. 2) Find the thread titled "Dustil Restoration". 3) If the bug has not been reported already, post a VERY DETAILED description of what is occurring in your game. I will report back to you in a week. If I don't, feel free to try the 3rd method of reporting bugs, which is private messaging me. TO REPORT THROUGH PM 1) Go to Deadly Stream (http://deadlystream.com/) or Lucas Forums (http://www.lucasforums.com/) and search for the user Fallen Guardian. Lucas Forums: http://www.lucasforums.com/member.php?u=167390 Deadly Stream: http://deadlystream.com/forum/user/8932-fallen-guardian/ 2) Send me a private message with a VERY DETAILED description of what is occurring in your game. I will likely report back to you within a week. If I don't report back, well, you can wait a bit. If you've waited for a year, get over it. I'm probably never going to reply if I don't reply within a year. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ » SPECIAL THANKS ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Thanks to Zhaboka for voicing Dustil and bringing him to life. Also thank you to Zhaboka for beta testing. Thanks to Sith Holocron for beta testing. Thanks to Paddy Garcia for voicing Nebelish, as well as beta testing and proofreading. This mod would be in a sorry state without the three of you. Thanks! To the tool creators of the community ~ Kotor Tool.....................Fred Tetra ~ K-GFF GFF Editor/DLGEditor.....tk102 ~ ERF Editor/TSLPatcher..........stoffe ~ KotOR DeNCS Script Decompiler..JdNoa ~ Lipsynch Editor................JdNoa Also thanks to everyone over at Holowan Labs for helping me whenever I have problems with modding. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ » REDISTRIBUTION ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ This mod may NOT be redistributed in any way without the explicit permission of myself (Fallen Guardian) and the proper credit given to me within the ReadMe. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ » LEGAL ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BY BIOWARE CORP/OBSIDIAN ENTERTAINMENT OR LUCASARTS OR ANY LICENSORS/SPONSORS/OWNERS OF THE AFOREMENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE AFOREMENTIONED COMPANIES/LICENSORS/SPONSORS/OWNERS/THE AUTHORS OF THIS MODIFICATION ARE NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE. Screenshots Google Drive Link: DOWNLOAD KotOR Files Link: PENDING... ModDB Link: DOWNLOAD Nexus Files: DOWNLOAD Deadly Stream Link: DOWNLOAD
  25. Fallen Guardian

    Dustil Restoration

    File Name: Dustil Restoration File Submitter: Fallen Guardian File Submitted: 30 Sep 2013 File Category: Mods TSLRCM Compatible: Yes In KotOR 2, you would originally stumble upon the body of a Jedi named Nebelish while investigating the tomb of an ancient Sith Lord on Korriban. However, this "Nebelish" actually looked a lot like Dustil Onasi. Turns out, Obsidian originally planned to have Dustil in the tomb but they ended up cutting the content. Now when TSLRCM came along they never restored this because Jason Mardsen, Dustil's voice actor, never recorded any lines for the part. Now I thought it a shame that Dustil couldn't have been restored, so I set about restoring him. And, thanks to some voice overs done by Zhaboka, I have finished my task. So essentially, this mod restores Dustil to KotOR II. At last it is done. TSLRCM Compatible: Yes. ReadMe ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ » Dustil Restoration ReadMe ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ NAME: Dustil Restoration TYPE: Restored Content VERSION: 1.0 SIZE - Unzipped: 434 Megabytes, Zipped: 337 Megabytes DATE RELEASED: September 30, 2013 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ » DESCRIPTION ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ In KotOR 2, you would originally stumble upon the body of a Jedi named Nebelish while investigating the tomb of an ancient Sith Lord on Korriban. However, this "Nebelish" actually looked a lot like Dustil Onasi. Turns out, Obsidian originally planned to have Dustil in the tomb but they ended up cutting the content. Now when TSLRCM came along they never restored this because Jason Mardsen, Dustil's voice actor, never recorded any lines for the part. Now I thought it a shame that Dustil couldn't have been restored, so I set about restoring him. And, thanks to some voice overs done by Zhaboka, I have finished my task. So essentially, this mod restores Dustil to KotOR II. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ » INSTALLATION ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ An installation which involved the TSL Patcher has been made ready for your use. It is the simplest and easiest way to carry out installation. If you wish, for whatever reason, to not use the TSL Patcher it will require you to manually copy and paste files from the Alternate, Added Installations folder into specific folders within the game's directory. Note: I am not responsible for any incompatibility issues that may arise from the use of this mod in conjunction with other mods. (Though I'll help you try and sort them out, if you tell me about them.) ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ » TSL PATCHER INSTALLATION ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 1) Double click Dustil Restoration v1.0 Installer.exe found in the main directory of the Dustil Restoration folder. 2) Choose which version of the mod you would like to install. 3) Click the button labeled Install Mod. 4) Click yes to the box that'll pop up... if you wish to proceed with installation. 5) Watch as all the little file names and progress reports scroll by and wait until the installer is complete. NOTE: If you use TSLRCM this mod MUST be installed AFTER TSLRCM. NOTE 2: If you are using the Added Content Installation, but you do not use TSLRCM then you must do some manual installation. Navigate to the alternate, added installations folder found in the main Dustil Restoration directory. Once there, go into the "Non-TSLRCM Install Addons" folder, and then into the "For Override" folder. Once inside the For Override folder copy the files within there and paste them into the override found within your SWKotOR2 main directory. NOTE 3: Once this mod has been installed, do not install it again. If you want to install it again, make sure that it has been completely uninstalled before doing so. Installing it onto a game that already has Dustil installed will break certain parts of the mod and most likely break the game as well. IMPORTANT! If you encounter a warning while running the TSLPatcher saying that 711KOR.mod already exists, DO NOT worry. This just means a little insurance policy I had in place wasn't needed. IMPORTANT 2! If you encounter warnings about revan.dlg while installing the Added Content Installation it means you do not have TSLRCM 1.8.2 installed. Because I cannot set the installer up to accommodate both TSLRCM and non-TSLRCM users, you will usually only get the warning when trying to install onto a vanilla game. There are two things you can do at this point: 1) If you want to play the game without TSLRCM, you can ignore the warning and, after the installer is finished, go into the Alternate, Added Installations folder. Once there, go into the folder titled "Non-TSLRCM Install Addons." Inside you will find a folder marked "For Override," open that folder up. Copy the files from there and paste them into the Override folder found within your SWKotOR2 main directory. 2) If you want to play the game with TSLRCM, scroll down to the uninstallation instructions of this ReadMe. Once there, follow the directions on how to uninstall this mod. Once the mod is uninstalled, install the newest version of TSLRCM and then install this mod. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ » MANUAL INSTALLATION ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 1) Go into the folder labeled "Alternate, Added Installations", found within your Dustil Restoration folder. 2) Open up the folder titled "Manual Installation". 3) Choose which version of the mod you want to install, and recall if you've installed TSLRCM or not. FOR THOSE WISHING TO INSTALL THE ADDED CONTENT RESTORATION 1) If you have TSLRCM installed, open the folder titled "TSLRCM Added Content Manual Installation". If you do not have TSLRCM installed, open the folder titled "Non-TSLRCM Added Content Manual Installation". 2) Within those folders you will see subfolders labeled as "For Override", "For Modules" etc. These correspond to a certain file in the SwKotOR2 main directory. For Override corresponds to the override folder, For Modules corresponds to the modules folder and so on. 3) Copy the files from their specific subfolders to their corresponding subfolders within the SWKotOR2 main directory (the default path for the game’s directory on Windows 7 is C:\Program Files (x86)\LucasArts\SWKotOR2). FOR THOSE WISHING TO INSTALL THE PURE RESTORATION 1) If you have TSLRCM installed open the folder titled "TSLRCM Pure Restoration Manual Installation". If you don't have TSLRCM installed open the folder titled "Non-TSLRCM Pure Restoration Manual Installation". 2) Within those folders you will see subfolders labeled as "For Override", "For Modules" etc. These correspond to a certain file in the SwKotOR2 main directory. For Override corresponds to the override folder, For Modules corresponds to the modules folder and so on. 3) Copy the files from their specific subfolders to their corresponding subfolders within the SWKotOR2 main directory (the default path for the game’s directory on Windows 7 is C:\Program Files (x86)\LucasArts\SWKotOR2). (I TAKE NO RESPONSIBILITY FOR ERRORS MADE WHILE MANUALLY INSTALLING THIS MOD) ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ » UNINSTALLATION ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ For Added Content Installation users: 1) Navigate to your SWKotOR2 main directory (the default path on Windows 7 is C:\Program Files (x86)\LucasArts\SWKotOR2). 2) Open up the Override folder. 3) Delete all files beginning with the prefix "dr_" (without the quotes, of course). 4) Go back into the SwKotOR2 main directory, then go into the modules folder. 5) Delete 711KOR.MOD and dr_ebo_cs.MOD (this will cause any mods that alter 711KOR.MOD (TSLRCM comes to mind) to have their changes negated. You will need to reinstall those mods after uninstalling this mod). If you absolutely have to, it may be possible to not delete 711KOR.MOD. However, this has not been tested so it is unknown if bugs will arise from uninstalling every part of the mod except for the modified 711KOR.MOD. For Pure Restoration Installation users: 1) Navigate to your SWKotOR2 main directory (the default path on Windows 7 is C:\Program Files (x86)\LucasArts\SWKotOR2). 2) Open up the Override folder. 3) Delete all files beginning with the prefix "dr_" (without the quotes, of course). 4) Go back into the SwKotOR2 main directory, then go into the modules folder. 5) Delete 711KOR.MOD (this will cause any mods that alter 711KOR.MOD, TSLRCM comes to mind, to have their changes negated. You will need to reinstall those mods after uninstalling this mod). This method of uninstallation does not uninstall the appearance.2da, heads.2da, soundsets.2da or the voice over files that this mod initially installs/modifies. This being because they do not make changes that are noticeable in any way and deleting them would either cause you loads of trouble, or waste my time on describing how to delete them. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ » KNOWN BUGS ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ - Rarely the animated cameras for cutscenes will glitch out and it will remain in the default third person camera view, rather than a custom view. To fix this, load a save from before initiating that dialogue. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ » BUG REPORTING ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ There are 3 ways to report bugs. 1: Post your issues in the Taris Upper City Emporium Release Thread. 2: Post your issues in the Deadly Stream Release Thread. 3: PM your issues to me (Fallen Guardian) at Deadly Stream or Lucas Forums. TO REPORT THROUGH TARIS UPPER CITY EMPORIUM 1) Go to the Taris Upper City Emporium section of the Knights of the Old Republic branch of LucasForums (http://www.lucasforums.com/forumdisplay.php?f=645) and either create an account or login to your existing one. 2) Find the thread titled "Dustil Restoration". 3) If the bug has not been reported already, post a VERY DETAILED description of what is occurring in your game. I will report back to you in a week. If I don't, feel free to try the 3rd method of reporting bugs, which is private messaging me. TO REPORT THROUGH DEADLY STREAM 1) Go to the Mod Releases Section of the Knights of the Old Republic branch of Deadly Stream (http://deadlystream.com/forum/forum/17-mod-releases/) and either create an account or login to your existing one. 2) Find the thread titled "Dustil Restoration". 3) If the bug has not been reported already, post a VERY DETAILED description of what is occurring in your game. I will report back to you in a week. If I don't, feel free to try the 3rd method of reporting bugs, which is private messaging me. TO REPORT THROUGH PM 1) Go to Deadly Stream (http://deadlystream.com/) or Lucas Forums (http://www.lucasforums.com/) and search for the user Fallen Guardian. Lucas Forums: http://www.lucasforums.com/member.php?u=167390 Deadly Stream: http://deadlystream.com/forum/user/8932-fallen-guardian/ 2) Send me a private message with a VERY DETAILED description of what is occurring in your game. I will likely report back to you within a week. If I don't report back, well, you can wait a bit. If you've waited for a year, get over it. I'm probably never going to reply if I don't reply within a year. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ » SPECIAL THANKS ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Thanks to Zhaboka for voicing Dustil and bringing him to life. Also thank you to Zhaboka for beta testing. Thanks to Sith Holocron for beta testing. Thanks to Paddy Garcia for voicing Nebelish, as well as beta testing and proofreading. This mod would be in a sorry state without the three of you. Thanks! To the tool creators of the community ~ Kotor Tool.....................Fred Tetra ~ K-GFF GFF Editor/DLGEditor.....tk102 ~ ERF Editor/TSLPatcher..........stoffe ~ KotOR DeNCS Script Decompiler..JdNoa ~ Lipsynch Editor................JdNoa Also thanks to everyone over at Holowan Labs for helping me whenever I have problems with modding. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ » REDISTRIBUTION ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ This mod may NOT be redistributed in any way without the explicit permission of myself (Fallen Guardian) and the proper credit given to me within the ReadMe. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ » LEGAL ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BY BIOWARE CORP/OBSIDIAN ENTERTAINMENT OR LUCASARTS OR ANY LICENSORS/SPONSORS/OWNERS OF THE AFOREMENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE AFOREMENTIONED COMPANIES/LICENSORS/SPONSORS/OWNERS/THE AUTHORS OF THIS MODIFICATION ARE NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE. Screenshots ModDB Link: DOWNLOAD Nexus Files: DOWNLOAD Deadly Stream Link: DOWNLOAD (Same as the one below) Click here to download this file from Deadly Stream.