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Found 14 results

  1. View File N-DReW's K1 Gameplay Improvement DEMO A Mod for Star Wars Knights of The Old Republic Author: N-DReW25 1.0 Release Date: 03.7.2016 1.22.1 Release Date: 12.12.2019 Installation: 1) Make sure you install my mod first before any other 2) Simply place the ALL the files within the "For Override" Folder into your Star Wars Knights of The Old Republic override folder 3) Then place ALL the files within the "For modules" Folder into your Star Wars Knights of The Old Republic modules folder 4) Make sure you place all the VO audio in "For Streamwaves" into your Star Wars Knights of The Old Republic streamwaves folder 5) Then place the "dialog.tlk" into the Star Wars Knights of The Old Republic folder and overwrite the one currently in there This is not necessary though if you want the soldier uniforms in High Quality simply open the "Optional" folder and copy ALL the files within "HD Soldier textures" and place then in your override folder Description: N-DReW's Gameplay Improvement is an upcoming mod project that plans to cover the whole game by improving certain features in the game including NPC's, Party Members, Merchant Loot, Custom and Restored Content, Items, dialogue and much more. Future updates may yield content including small side quests! Please be aware this is only a DEMO and is incomplete but it does *plan* to span across the entire game and add new content! 1.21.1 Fixed a bug which broke the Grove Module Modified Jon's dialogue Fixed a minor inconsistency with "Mandalorian Recruits" and "Mandalorian Novices" with their armors 1.22.0 Added JC's Female Republic Soldier fix Added Dak Drexl's Republic Soldier texture for male and female soldiers Added JC's Bastila Slave Outfit Removed Bastila's Lightsaber, for the duration of Taris the player will be unable to obtain a Lightsaber until Dantooine Added Female Mandalorians by Inyri Forge, not only do you have the chance to see female Mandalorians you can also see Mandalorian variants from K1GI as females Added Inyri Forge's Repulsor Shields mod, expect to see more enemies with Shields across the galaxy throughout future updates Added Inyri Forge's Sunglasses mod, they can be obtained by a new Ithorian Merchant in Anchorhead and dropped from various NPCs in the future Added the Force Pike from TSL, to be scattered across the galaxy in future updates Sherruk has a unique appearance from the K1EP mod and now wields a Shield Added DeadMan's Lightsaber Pikes Removed the Mandalorian Vibroblade and replaced it with the Traditional Mandalorian Blades Resource by ndix UR Added Cassus Fett on Lehon, he replaces the Mandalorian Commander and drops all of the "Cassus Fett" branded items Added Camo variant Mandalorians on Kashyyyk Added Armored Jedi Robes Added Peragus Miner cameo Added Jolee has new robes on Jolee and Malak's Jedi Robes inside the Lehon temple For previous updates please check the update log Main Features: Trask is now a lore friendly Jedi Twi'lek (No more Trask Tutorial) NPCs overhauled throughout all areas the mod covers NPC Loot Drops overhauled Merchant loot overhauled (Merchants now have lore friendly loot worth buying) Item stats overhauled Party Member and player stats overhauled Movie Style Dark Side Transitions Realistic Visual Effects "Blasters Reloaded" style balance Ported TSL Items Various Cameos and custom created characters that are seen throughout the journey New items Incompatibilities: Will be incompatible with anything that uses .mod files (So yes k1R and K1 NPC overhaul aren't compatible), appearance.2da, baseitems.2da, classes.2da, classpowergain.2da, featgain.2da, and regeneration.2da If you want to know if a certain mod is incompatible with my mod please PM me on Deadlystream If you have any suggestions for future idea's please give me a PM on Deadlystream and give me a detailed description of what you want and it may be considered (Don't be shy). If you would like to help the mod out I will accept whatever help I can especially if you can script or make textures! Permissions: You can NOT edit, upload to other websites or claim as your own without permission from me. Thanks: Bioware for such an amazing game Obsidian for the second game and its assests Fred Tetra for Kotor Tool FairStrides for trying to help me with ERF Edit VO Talent: Zhaboka- Kaah Ohtok Credits: Bith Musician items/HK Melee Mod- Khrizby Dark Side Reimagined Mod- darksidebirdie Jedi from the Start scripts- darthbdaman M200 Intervention Sniper model- Skateordie808 Realistic Visual Effects Mod, Jedi Robe Skins- Shem Various textures- 90SK K1 Enchantment Pack assests- SpaceAlex Wookiee, Echani, Combat Suit skins- redrob41 Dark Jedi Robe texture- Ankh MedHypo mod- Rtas Vadum Sith Commander, Manaan Sith Soldier Skins- Dak Drexl Scout/Scoundrel uniforms- jonathan7 & FoolInTheWave Force Fashion 2- jonathan7 Sungladdes, Shields, Female Mandalorians by Inyri Forge Saber Pikes by DeadMan Brotherhood of Shadow Assests- Silveredge9 Female republic soldier skin and the HD republic soldier skins- Dark Hope Republic Helmet- SithSpector Revenge of Revan Assets- Logan423, RedRobe41, Paige Lehnert Various Textures- Whyp JC2, TheRealDarthRevan- Scripting aid Sith Stalker- Qui-Gon Glenn, Dak Drexl, redrob41, Marius Fett, Varsity Puppet and j7 JC's Heads Modders Resource- JCarter426 Saeikan's Armors of the Old Republic Textures- Saeikan Leviathan Differentiated Dialogue- Revanator K1 Better Twi'lek Heads- Ashton Scorpius Robes for Korriban Sith Students assests- Shem JC's Vision Enchantment- JCarter426 This mod contains assets ported from Star Wars: Knights of the Old Republic II - The Sith Lords by Obsidian Entertainment. Legal: THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE. Submitter N-DReW25 Submitted 07/04/2016 Category Mods K1R Compatible No  
  2. Version 3b

    11,548 downloads

    TSL Loot & Immersion Upgrade Version 3b by 90SK "This is but a taste of the dark side to whet your appetite..." Mod Info: A fresh take on the body items in TSL, with over 60 new skins! In-character skins and integration into TSL's world. Requires TSLRCM and M4-78EP for Version 3.3 It was created to add life to TSL's selection of armors and robes. Requires a new game & start to fully add everything, but some features will appear in your old saves. This mod is not primarily compatible with other mods, please know what you are installing and consult files before installing. -------------------------------------------------------------------- Contributors: 90SK - Skinning, item creation, scripting, ideas/putting the mod together VarsityPuppet - Skinning help, Model enhancement: Jedi robe, Master robe, Female Sith apprentice model, Cloaked heavy armor robe models and uvmaps, original skins Sithspectre - Heavy Armor Female skin remap to male and model Fred Tetra - KotOR Tool Silveredge9 & Quanon - Mandalore mask model and original skin flying-gg - Beta Testing Effixian - great placement of jedi armor on Geeda merchant idea L0rdReV@n88 - Exile darksider robe skin Sharen Thrawn - Nar Shaddaa skybox skin Gsccc - Tutorial on VO recording tk102, Stoffe, Darth333 - Scripting tutorials Darth Nihilus art from prima guide as base for Nihilus mask reskin Developers of KotOR - a lot of materials, the games, and making way for my work to be done. ------------------------------------------------------------------- It will add many additional robes and armors, replace many robes and armors, add and improve loot drops, and it is designed to fit in with TSL. Content Overview: Cloaked Knights of the Old Republic 1 style tunics replace the padawan robe model with new skins. Jedi master robes have been reskinned. Significant added content focused on armors/robes for Onderon pt1 and pt2, Nar Shaddaa, Dxun, Telos, Korriban, and Dantooine. Canon and comic book style improved masks for Nihilus and Mandalore. Improved Bao-Dur skin (tan, green eyes). New faction (Onderon Special Forces) appears on Telos, Onderon and throwback Iridorian armor loot. Exile's armband is replaced with Iridorian Tribal HyperMesh. Korriban and Dxun tombs have improved appearance item loot. All unrestrictive items and textures totally overhauled. Metallic/improved HK-50, 51, 47 and T3. Vacuum mask replaced with an electromesh mask design. No-glitch upgrade screens for red space suit and Mandalore Armors + Custom Icons. Cheat code "giveitem light_matrix" for blue hypermesh armor. Cheat code "giveitem jediarmor" for TOR style armored robe, and found on Dantooine. Cheat code "giveitem revan" for Darth Revan robe . Cheat code "giveitem shadow" Azkul's outfit. Cheat code "giveitem 90sk_1" and "giveitem 90sk_2" additional Exile's personal robes. More info: In TSL Loot and Immersion Upgrade, I have revised all the appearance items in the game, and added quite a few new armors and robes. If you are playing for the first time, please start a New Game to fully play the features of this mod. Armor designs and culture is largely intact, item descriptions and icons have been filled out, and I tried to hide new items all over the game. You will receive an armor on the Harbinger, and you will also encounter new models and skins for old items throughout the game. Additional items have been created and placed at static loot drop points in the game. On Onderon, I have fully replaced Gegorrann with a new faction merchant who will go about business as usual selling you Military surplus and rarities, per his agreement with the Onderon Military. Beware playing Dark side on Onderon when using this mod. There are no glitches per say, but I believe they attack the merchant, vice versa at the end. Not to spoil anything, but those guys are riot police. The TOR style armored robes are found at Akerre on Dantooine along with a couple others. If you feel like selecting an armor, there are codes for nice armors in this mod all across this page. There is a nice Echani Warrior armor that Opo Chano the droid technician on Telos happens to sell. He also sells a robust variety of droid parts and all HK parts. TSLRCM works fully with this mod, but I do not know if you can reach the HK factory. But, you can complete the game. If you are using Movie Mandalorians, please install it after installing Loot and Immerison Upgrade. This mod largely has every mod I've worked with in it. There are variations to this mod's content in separate, older releases that you can find on my profile. The Cortosis armor mod, New Onderon Merchant mod, armored robes mod, and all other mods I've made are currently inside the Loot and Immersion Upgrade in most up-to-date form. I did not include Beautified Lightsaber Blades for TSL in this mod. If you have any questions about the mod, or want to know more about it before you download, feel free to leave a comment or Private Message me (90SK) on DeadlyStream. -------------------------------------------------------------------- Version 3 beta Version 3.3b requires a new game New Features: TOR style armored robes have been added to Akerre, and one or two other locations : giveitem "jediarmor" Exar Kun's Force Friendly heavy armor is now found in the Onderon Museum : giveitem "onderon_robe" Iridorian Hypermesh Exoskeleton is eventually obtained on Onderon, upon meeting with Kavar : giveitem "ajunta" Dark Exile Robe : giveitem "sith" 10/25 At least one unused armor, unused droid items and several unused crystals have been restored with this mod (attn: Citadel Station, Nar Shaddaa, Korriban, Onderon) Opo Chano sells originally unused droid parts and all HK parts Blue armor mask fully replaces the white and orange force mask. Vogga's Zeison Sha twin armors have received an updated skin I redid HK-47's skin for version 3.3 11/3 - 12/10 I redid the Onderon Merchant's inventory to primarily sell armors. He sells all the best armors of the game, I went into great detail here. This 11/3 update only acts on the Onderon Merchant's inventory. You will need him to respawn, aka first visit to get the new inventory. I have retroactively added a new Exile item armor, different loot in the Korriban tomb, and different loot with new armors in Vogga's chamber. Items from this update are still available through cheating! Codes are as follow, " a_90sk_41 - Armored Verpine HyperFlex Underlay a_90sk_42 - Echani MultiFlex Advancement Suit a_90sk_43 - Ulic Qel-Droma's MultiFlex Armor a_90sk_44 - Aratech MultiFlex Jedi Armor a_90sk_47 - Jedi Enforcer MultiFlex Armor a_90sk_48 - Keeto's MultiFlex Armor 11/19 Giveitem "echani1" - Echani Warrior Armor Giveitem "zs90" - Zeison Sha Hurrikaine Armor Giveitem "zs1" - "zs9" - Jedi-friendly Armors Giveitem "zs13" - Cortosis Armor Giveitem "a_90sk_r02" - Cloaked Fiber Mesh (Jedi Knight Robe) Giveitem "a_90sk_r03" - Cloaked Fiber Mesh (Dark Sage Robe) Giveitem "a_90sk_r04" - Cloaked Fiber Mesh (Dark Jedi Knight Robe) 12/10 Giveitem "echo" - Aratech Mk.IV Equipment Giveitem "deluxe" - Enforcer Shadow Armor Giveitem "a_band_c01" - Iridorian Tribal HyperMesh Giveitem "matukai" - Matukai Combat Armor " 12-13-19 : The content inside the mod is all set here, but from this date on I am revising this page to better display what the mod does. NOTES: Compatibility: The cloaked heavy armors replace the J (Star Forge Robe) class item class, no other Star Forge (J class) mods are compatible! The I (Jedi robe), N (master robe) , J (star forge robe) , and K (armored flight suit) class armors are fully replaced with this mod. ------------------------------------------------------------------- COMPATIBILITY & MOD DETAILS - Item Classes: This mod replaces the Jedi robe class, the Jedi master robe class, the armored flight suit class, and the star forge robe class. Version 3.3b is the current version. This mod is designed to fit in with and improve TSL. This mod is not compatible with the STEAM TSLCRM due to directory conflicts Please start a new game to use Loot & Immersion Upgrade v3b.3 has not been tested with NPC Overhaul Level and weapon mods are compatible with Loot & Immersion Upgrade If you have questions about something on this page, feel free to PM me (90SK) -------------------------------------------------------------------- INSTRUCTIONS AND DETAILS PLEASE READ CAREFULLY*** 1. Download 7Zip to unpack .7z files (harmless freeware for file packing) 2. Installation: Run tslpatcher.exe and select the Knights of the Old Republuc II folder in your Program Files/steam/steamapps/common directory OR the Program Files/lucasarts/SWKoTOR2 directory (depending on if you're using KOTOR2 from Steam). For use with M4-78EP, install TSLRCM and M4-78EP then Loot & Immersion Upgrade after. You can do a few things to remove the mod if you need to, but it is largely not recommended. Use the auto-generated Backup folder to replace files from the mod. You can also reset your Override folder (delete your override folder, make a new folder and name it override) Manually manage your Override folder -------------------------------------------------------------------- Additional Credits: Do not redistribute or release this mod, or use any component of it in your own mods (except specifically for personal use), without permission from the original authors. Explicitly do not release this mod on any site or in any way/shape/form. Special thanks to VarsityPuppet and all authors aside from myself credited for use of their work and expertise in this mod. Special thanks to Flying-gg for some essential beta testing. Extra special thanks to staff of LucasForums and DeadlyStream! -------------------------------------------------------------------- THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BIOWARE/ OBSIDIAN ENTERTAINMENT OR LUCASARTSOR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.
  3. Version 1.22.1

    1,214 downloads

    A Mod for Star Wars Knights of The Old Republic Author: N-DReW25 1.0 Release Date: 03.7.2016 1.22.1 Release Date: 12.12.2019 Installation: 1) Make sure you install my mod first before any other 2) Simply place the ALL the files within the "For Override" Folder into your Star Wars Knights of The Old Republic override folder 3) Then place ALL the files within the "For modules" Folder into your Star Wars Knights of The Old Republic modules folder 4) Make sure you place all the VO audio in "For Streamwaves" into your Star Wars Knights of The Old Republic streamwaves folder 5) Then place the "dialog.tlk" into the Star Wars Knights of The Old Republic folder and overwrite the one currently in there This is not necessary though if you want the soldier uniforms in High Quality simply open the "Optional" folder and copy ALL the files within "HD Soldier textures" and place then in your override folder Description: N-DReW's Gameplay Improvement is an upcoming mod project that plans to cover the whole game by improving certain features in the game including NPC's, Party Members, Merchant Loot, Custom and Restored Content, Items, dialogue and much more. Future updates may yield content including small side quests! Please be aware this is only a DEMO and is incomplete but it does *plan* to span across the entire game and add new content! 1.21.1 Fixed a bug which broke the Grove Module Modified Jon's dialogue Fixed a minor inconsistency with "Mandalorian Recruits" and "Mandalorian Novices" with their armors 1.22.0 Added JC's Female Republic Soldier fix Added Dak Drexl's Republic Soldier texture for male and female soldiers Added JC's Bastila Slave Outfit Removed Bastila's Lightsaber, for the duration of Taris the player will be unable to obtain a Lightsaber until Dantooine Added Female Mandalorians by Inyri Forge, not only do you have the chance to see female Mandalorians you can also see Mandalorian variants from K1GI as females Added Inyri Forge's Repulsor Shields mod, expect to see more enemies with Shields across the galaxy throughout future updates Added Inyri Forge's Sunglasses mod, they can be obtained by a new Ithorian Merchant in Anchorhead and dropped from various NPCs in the future Added the Force Pike from TSL, to be scattered across the galaxy in future updates Sherruk has a unique appearance from the K1EP mod and now wields a Shield Added DeadMan's Lightsaber Pikes Removed the Mandalorian Vibroblade and replaced it with the Traditional Mandalorian Blades Resource by ndix UR Added Cassus Fett on Lehon, he replaces the Mandalorian Commander and drops all of the "Cassus Fett" branded items Added Camo variant Mandalorians on Kashyyyk Added Armored Jedi Robes Added Peragus Miner cameo Added Jolee has new robes on Jolee and Malak's Jedi Robes inside the Lehon temple For previous updates please check the update log Main Features: Trask is now a lore friendly Jedi Twi'lek (No more Trask Tutorial) NPCs overhauled throughout all areas the mod covers NPC Loot Drops overhauled Merchant loot overhauled (Merchants now have lore friendly loot worth buying) Item stats overhauled Party Member and player stats overhauled Movie Style Dark Side Transitions Realistic Visual Effects "Blasters Reloaded" style balance Ported TSL Items Various Cameos and custom created characters that are seen throughout the journey New items Incompatibilities: Will be incompatible with anything that uses .mod files (So yes k1R and K1 NPC overhaul aren't compatible), appearance.2da, baseitems.2da, classes.2da, classpowergain.2da, featgain.2da, and regeneration.2da If you want to know if a certain mod is incompatible with my mod please PM me on Deadlystream If you have any suggestions for future idea's please give me a PM on Deadlystream and give me a detailed description of what you want and it may be considered (Don't be shy). If you would like to help the mod out I will accept whatever help I can especially if you can script or make textures! Permissions: You can NOT edit, upload to other websites or claim as your own without permission from me. Thanks: Bioware for such an amazing game Obsidian for the second game and its assests Fred Tetra for Kotor Tool FairStrides for trying to help me with ERF Edit VO Talent: Zhaboka- Kaah Ohtok Credits: Bith Musician items/HK Melee Mod- Khrizby Dark Side Reimagined Mod- darksidebirdie Jedi from the Start scripts- darthbdaman M200 Intervention Sniper model- Skateordie808 Realistic Visual Effects Mod, Jedi Robe Skins- Shem Various textures- 90SK K1 Enchantment Pack assests- SpaceAlex Wookiee, Echani, Combat Suit skins- redrob41 Dark Jedi Robe texture- Ankh MedHypo mod- Rtas Vadum Sith Commander, Manaan Sith Soldier Skins- Dak Drexl Scout/Scoundrel uniforms- jonathan7 & FoolInTheWave Force Fashion 2- jonathan7 Sungladdes, Shields, Female Mandalorians by Inyri Forge Saber Pikes by DeadMan Brotherhood of Shadow Assests- Silveredge9 Female republic soldier skin and the HD republic soldier skins- Dark Hope Republic Helmet- SithSpector Revenge of Revan Assets- Logan423, RedRobe41, Paige Lehnert Various Textures- Whyp JC2, TheRealDarthRevan- Scripting aid Sith Stalker- Qui-Gon Glenn, Dak Drexl, redrob41, Marius Fett, Varsity Puppet and j7 JC's Heads Modders Resource- JCarter426 Saeikan's Armors of the Old Republic Textures- Saeikan Leviathan Differentiated Dialogue- Revanator K1 Better Twi'lek Heads- Ashton Scorpius Robes for Korriban Sith Students assests- Shem JC's Vision Enchantment- JCarter426 This mod contains assets ported from Star Wars: Knights of the Old Republic II - The Sith Lords by Obsidian Entertainment. Legal: THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.
  4. I am trying to edit the .mod files in the game, at least some of them. I know that many of the files in the game, whether they are dialogue, .utc, ,uti, or etc, share the same name. This can create an issue when you want to edit one in particular. I want to be shown how to edit the .mod files so I can rename a particular dialogue, .utc, .uti, and etc file and edit it with aspects like scripts or adjusting inventory or saying I want so the game will recognize it as a separate file and provide them. I have already tried everything in KOTOR Tool and Mod Project Tool. Can someone please tell me what I need to do and which program I need to use. Please provide step-by-step instructions. For an example I will use the dialogue file sc16_converse. There are two of them. One is located in 10. ebo_m40aa_s.rim and the other in STUNT_16_s.rim. I need to rename one of the copies so they will be recognized as separate for the TSLPatcher and the Override Folder. I was told to use the K-Giff program to locate but I cannot find them after using the program. I download all the mod files (the ARE, GIT, and IFO Files) from both s.rim modules with KOTOR Tool but then when I searched for the sc16_converse file there was nothing there. I have included a screenshot of the search I have tried looking at topics from others who faced the same issue but could not understand them. I may have made a topic about this myself once but was not getting any replies so I wanted to try again. I ask to please be shown how to locate the files I am looking for and how to edit the labels and values to what I want. That way I can rename one of the dialogue files then change the value in the .mod to match it. That way I can place both all the files in the Override Folder and be able to use them both at once with the changes I made. Please provide step-by-step instructions. Thank you in advance.
  5. Version 1.0.0

    253 downloads

    There are two puzzles in the two apartment complexes located in the lower city of Taris. Each complex contains a puzzle the player can figure out to gain some basic rewards. Too basic if you ask me. This mod changes these rewards to be more substantial and worth the hassle, especially on repeat playthroughs where the solution has been memorized. The trivia puzzle contains a breathing mask only available at the end of the game, and then only in one of two ending paths. The mask is not even that great when compared to equipment available in the midgame. The Twisted Rancor Trio puzzle now contains the rare Yusanis Dueling Shield, perfect for use in the arena. Both also contain the armors that are originally granted for completing the puzzles along with stacks of credits. The credits are of special note if using the "Tougher Merchants" mod by koaandl. As an added bonus I also removed the 'quest item' tag from "The Twisted Rancor Trio" datapad. Normally the game removes all quest items obtained on Taris after leaving the planet with the exception of this datapad. An oversight by the original developers no doubt. Without the tag you can take it, read it and then be rid of it. This mod had to be implemented through modification of the module files directly because of file name sharing. This mod also comes as is and not in TSL Patcher form for the benefit of Android users. It would likely be incompatible with K1R so there really is no point for a patcher version. Installation: Drop both module files into the "modules" folder and overwrite (I recommend making backups) the originals inside if prompted to. For Android users you must create a folder named "modules" in the same directory as your mod override folder on your device if you don't already have said folder. Credits: Kotor Tool by Fred Tetra, TSL Patcher by Stoffe
  6. View File Nicer Lower City Puzzle Rewards There are two puzzles in the two apartment complexes located in the lower city of Taris. Each complex contains a puzzle the player can figure out to gain some basic rewards. Too basic if you ask me. This mod changes these rewards to be more substantial and worth the hassle, especially on repeat playthroughs where the solution has been memorized. The trivia puzzle contains a breathing mask only available at the end of the game, and then only in one of two ending paths. The mask is not even that great when compared to equipment available in the midgame. The Twisted Rancor Trio puzzle now contains the rare Yusanis Dueling Shield, perfect for use in the arena. Both also contain the armors that are originally granted for completing the puzzles along with stacks of credits. The credits are of special note if using the "Tougher Merchants" mod by koaandl. As an added bonus I also removed the 'quest item' tag from "The Twisted Rancor Trio" datapad. Normally the game removes all quest items obtained on Taris after leaving the planet with the exception of this datapad. An oversight by the original developers no doubt. Without the tag you can take it, read it and then be rid of it. This mod had to be implemented through modification of the module files directly because of file name sharing. This mod also comes as is and not in TSL Patcher form for the benefit of Android users. It would likely be incompatible with K1R so there really is no point for a patcher version. Installation: Drop both module files into the "modules" folder and overwrite (I recommend making backups) the originals inside if prompted to. For Android users you must create a folder named "modules" in the same directory as your mod override folder on your device if you don't already have said folder. Credits: Kotor Tool by Fred Tetra, TSL Patcher by Stoffe Submitter Pwener Submitted 10/07/2019 Category Mods K1R Compatible No  
  7. Version 1.1

    1,761 downloads

    A Mod for Star Wars Knights of The Old Republic Author: N-DReW25 Release Date: 9.7.2016 1.1 Update Release Date: 1.8.2016 Installation: Simply Copy and Paste or Drag and Drop ALL the files within the "For Override" into your Star Wars Knights of The Old Republic override folder Uninstallation: Remove or Delete the files from your Star Wars Knights of The Old Republic override folder Description: During your adventure you come across a few "Alignment Restricted" Items meaning depending on the item you must meet the Alignment given for example the Star Forge Robes require an Alignment of Light Side so if your Neutral or Dark Sided you CANNOT wear the Star Forge Robes and get it's good stats. So what this simple mod does is remove that restriction so you can wear the Circlet of Saresh while also wearing Darth Revan's Robes if you really wanted to. The following items have been effected: Circlet of Saresh Star Forge Robes Darth Revan's Robes Qel Droma Robes Marka Ragnos Gaunlets Tulak Hordes Mask Solari Crystal (If I miss any please let me know) Known Bugs: None but if their is Just PM me on Deadlystream. Incompatibilities: Will be incompatible with things that edits g_a_jedirobe06.uti g_a_mstrrobe06.uti g_a_mstrrobe07.uti g_i_mask22.uti kor38a_gaunlet.uti kor38b_mask.uti g_w_lghtsbr01.uti g_w_lghtsbr02.uti g_w_lghtsbr03.uti g_w_lghtsbr04.uti g_w_lghtsbr05.uti g_w_lghtsbr06.uti g1_w_lghtsbr01.uti g1_w_lghtsbr02.uti g_w_shortsbr01.uti g_w_shortsbr02.uti g_w_shortsbr03.uti g_w_shortsbr04.uti g_w_shortsbr05.uti g_w_shortsbr06.uti g1_w_shortsbr01.uti g1_w_shortsbr02.uti g_w_dblsbr001.uti g_w_dblsbr002.uti g_w_dblsbr003.uti g_w_dblsbr004.uti g_w_dblsbr005.uti g_w_dblsbr006.uti g1_w_dblsbr001.uti g1_w_dblsbr002.uti Permissions: Your are NOT allowed to claim this work to be your own Thanks: Bioware for such an amazing game,Fred Tetra for Kotor Tool and everyone who downloads the mod. Thanks to R2-X2 and djh269 for noticing that I forgot about the Solari Crystal and the Mask of Tulak Hord in the 1.0 release Legal: THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.
  8. I am trying to edit the .mod files in the game, at least some of them. I know that many of the files in the game, whether they are dialogue, .utc, ,uti, or etc, share the same name. This can create an issue when you want to edit one in particular. I want to be shown how to edit the .mod files so I can rename a particular dialogue, .utc, .uti, and etc file and edit it with aspects like scripts or adjusting inventory or saying I want so the game will recognize it as a seperate file and provide them. I have already tried everything in KOTOR Tool and Mod Project Tool. Can someone please tell me what I need to do and which program I need to use. Please provide step-by-step instructions For example I want to insert tar02_carth023 to be used in the first Taris Apartment Scene and leave the second tar02_carth023 file alone. You can view it yourself below. Please provide step-by-step instructions. The files I want to edit are attached below. The numbers are only to tell them apart here. In the game they are completely identical. Thank you in advance. Duplicate Files.zip
  9. I want to know how to add items to containers in KOTOR. Specifically I want to add items from other mods and custom items that I created to the first footlocker on the Endire Spire. I cannot get them to appear in the custom items in the Inventory Editor of KOTOR Tool as shown in the image below. This way I can get them in the game itself without having to use a cheat code or the Save Game Editor. Please help me do this and provide all details. Thank you in advance.
  10. Greetings, fellow Jedi! Happy New Year, and hope y'all having a good time.  I need an assistance to solve this problem I'm having with newly added items to the game. In my current playthrough I'm looking to have inyriforge's "The Real Vibroblade" installed. But instead of replacing the Vibroblades model and 2DA row like her default mod did; I intent to add a new row to the baseitems.2da, so the original model still available in the game and at the same time adds a new weapon to choose for. So far in my attempt, the weapon is functioning nicely and works as intended as seen below in the screenshot: But yes, the icon wasn't showed properly- and that's what I'm about to ask. Below is a glimpse of view to the item's setup inside the baseitems.2da and on its UTI: I have tried with changing the 'defaulticon' value to almost anything but still the icon wasn't showed so, I think I'm stuck and is looking forwards to any constructive feedback I could have here. I hope the information provided is enough for a troubleshooting, and many thanks for considering this!  Edit: For additional information; the icon texture is labeled as iw_Vbldeshort_xxx, and they're in DDS format.
  11. Version 1.2

    584 downloads

    Dxun and Onderon Item Restoration Pack A Mod for Star Wars Knights of The Old Republic II The Sith Lords Author: N-DReW25 Release Date 1.0: 09.08.2018 Release Date 1.1: 09.08.2018 Installation: Double Click the "TSLPatcher.exe" and select what restored item you want restored and click install. You may have to do this up to five times to install each item. If you want better stats for the weak items install the files from the "booster pack" folder into the "Override" folder Uninstallation: Remove or Delete the files from your Star Wars Knights of The Old Republic 2 override folder Description: While digging through the game files I noticed a handful of "unused items" resting in 401DXN. While a few where useless the rest I've patched up and placed in-game for you to collect. Onderonian Military Gear: Consisting of an Armor and Headgear you can find these items on the Onderonian Scouts on Dxun and are dropped by their leader Beast Rider Flight Suit: Worn by all of the beast riders now, it uses a cut texture and is dropped by Bakkel Mandalorian Items: A Headgear and a Belt dropped from the Mandalorian Sentry at the start of Dxun and Daveral Ancient Sith Gauntlets: Found on Freedan Nadd's mummified corpse at the end of Freedan Nadd's tomb Mandalore's Mask: Restores an item called Mandalore's Mask to the game. It can be removed and given to other party members but it won't affect the appearance of Mandalore or will it change your party member's appearance in any special way as it uses a vanilla texture. Obtained once Mandalore is recruited These items stats and name where made by Obsidian, the description and the prices were made by me, please leave any comments you may have on them. A small number of items where rather weak so the "booster pack" contains the items with slightly improved stats. Known Bugs: this mod shouldn't have bugs but if there is Just PM me on Deadlystream. Incompatibilities: None that I know of Permissions: Do NOT claim credit for this mod Thanks: Bioware for the first game Obsidian for the second game timurD2003 for reporting the broken installer in 1.0 mrmann for early Beta testing Fred Tetra for Kotor Tool and everyone who downloads the mod. Legal: THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.
  12. View File Dxun and Onderon Item Restoration Pack Dxun and Onderon Item Restoration Pack A Mod for Star Wars Knights of The Old Republic II The Sith Lords Author: N-DReW25 Release Date 1.0: 09.08.2018 Release Date 1.1: 09.08.2018 Installation: Double Click the "TSLPatcher.exe" and select what restored item you want restored and click install. You may have to do this up to five times to install each item. If you want better stats for the weak items install the files from the "booster pack" folder into the "Override" folder Uninstallation: Remove or Delete the files from your Star Wars Knights of The Old Republic 2 override folder Description: While digging through the game files I noticed a handful of "unused items" resting in 401DXN. While a few where useless the rest I've patched up and placed in-game for you to collect. Onderonian Military Gear: Consisting of an Armor and Headgear you can find these items on the Onderonian Scouts on Dxun and are dropped by their leader Beast Rider Flight Suit: Worn by all of the beast riders now, it uses a cut texture and is dropped by Bakkel Mandalorian Items: A Headgear and a Belt dropped from the Mandalorian Sentry at the start of Dxun and Daveral Ancient Sith Gauntlets: Found on Freedan Nadd's mummified corpse at the end of Freedan Nadd's tomb Mandalore's Mask: Restores an item called Mandalore's Mask to the game. It can be removed and given to other party members but it won't affect the appearance of Mandalore or will it change your party member's appearance in any special way as it uses a vanilla texture. Obtained once Mandalore is recruited These items stats and name where made by Obsidian, the description and the prices were made by me, please leave any comments you may have on them. A small number of items where rather weak so the "booster pack" contains the items with slightly improved stats. Known Bugs: this mod shouldn't have bugs but if there is Just PM me on Deadlystream. Incompatibilities: None that I know of Permissions: Do NOT claim credit for this mod Thanks: Bioware for the first game Obsidian for the second game timurD2003 for reporting the broken installer in 1.0 mrmann for early Beta testing Fred Tetra for Kotor Tool and everyone who downloads the mod. Legal: THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE. Submitter N-DReW25 Submitted 08/09/2018 Category Mods TSLRCM Compatible Yes  
  13. View File TSL Loot & Immersion Upgrade TSL Loot & Immersion Upgrade Version 3b by 90SK "This is but a taste of the dark side to whet your appetite..." Mod Info: A fresh take on the body items in TSL, with over 60 new skins! In-character skins and integration into TSL's world. Requires TSLRCM and M4-78EP for Version 3.3 It was created to add life to TSL's selection of armors and robes. Requires a new game & start to fully add everything, but some features will appear in your old saves. This mod is not primarily compatible with other mods, please know what you are installing and consult files before installing. -------------------------------------------------------------------- Contributors: 90SK - Skinning, item creation, scripting, ideas/putting the mod together VarsityPuppet - Skinning help, Model enhancement: Jedi robe, Master robe, Female Sith apprentice model, Cloaked heavy armor robe models and uvmaps, original skins Sithspectre - Heavy Armor Female skin remap to male and model Fred Tetra - KotOR Tool Silveredge9 & Quanon - Mandalore mask model and original skin flying-gg - Beta Testing Effixian - great placement of jedi armor on Geeda merchant idea L0rdReV@n88 - Exile darksider robe skin Sharen Thrawn - Nar Shaddaa skybox skin Gsccc - Tutorial on VO recording tk102, Stoffe, Darth333 - Scripting tutorials Darth Nihilus art from prima guide as base for Nihilus mask reskin Developers of KotOR - a lot of materials, the games, and making way for my work to be done. ------------------------------------------------------------------- It will add many additional robes and armors, replace many robes and armors, add and improve loot drops, and it is designed to fit in with TSL. Content Overview: Cloaked Knights of the Old Republic 1 style tunics replace the padawan robe model with new skins. Jedi master robes have been reskinned. Significant added content focused on armors/robes for Onderon pt1 and pt2, Nar Shaddaa, Dxun, Telos, Korriban, and Dantooine. Canon and comic book style improved masks for Nihilus and Mandalore. Improved Bao-Dur skin (tan, green eyes). New faction (Onderon Special Forces) appears on Telos, Onderon and throwback Iridorian armor loot. Exile's armband is replaced with Iridorian Tribal HyperMesh. Korriban and Dxun tombs have improved appearance item loot. All unrestrictive items and textures totally overhauled. Metallic/improved HK-50, 51, 47 and T3. Vacuum mask replaced with an electromesh mask design. No-glitch upgrade screens for red space suit and Mandalore Armors + Custom Icons. Cheat code "giveitem light_matrix" for blue hypermesh armor. Cheat code "giveitem jediarmor" for TOR style armored robe, and found on Dantooine. Cheat code "giveitem revan" for Darth Revan robe . Cheat code "giveitem shadow" Azkul's outfit. Cheat code "giveitem 90sk_1" and "giveitem 90sk_2" additional Exile's personal robes. More info: In TSL Loot and Immersion Upgrade, I have revised all the appearance items in the game, and added quite a few new armors and robes. If you are playing for the first time, please start a New Game to fully play the features of this mod. Armor designs and culture is largely intact, item descriptions and icons have been filled out, and I tried to hide new items all over the game. You will receive an armor on the Harbinger, and you will also encounter new models and skins for old items throughout the game. Additional items have been created and placed at static loot drop points in the game. On Onderon, I have fully replaced Gegorrann with a new faction merchant who will go about business as usual selling you Military surplus and rarities, per his agreement with the Onderon Military. Beware playing Dark side on Onderon when using this mod. There are no glitches per say, but I believe they attack the merchant, vice versa at the end. Not to spoil anything, but those guys are riot police. The TOR style armored robes are found at Akerre on Dantooine along with a couple others. If you feel like selecting an armor, there are codes for nice armors in this mod all across this page. There is a nice Echani Warrior armor that Opo Chano the droid technician on Telos happens to sell. He also sells a robust variety of droid parts and all HK parts. TSLRCM works fully with this mod, but I do not know if you can reach the HK factory. But, you can complete the game. If you are using Movie Mandalorians, please install it after installing Loot and Immerison Upgrade. This mod largely has every mod I've worked with in it. There are variations to this mod's content in separate, older releases that you can find on my profile. The Cortosis armor mod, New Onderon Merchant mod, armored robes mod, and all other mods I've made are currently inside the Loot and Immersion Upgrade in most up-to-date form. I did not include Beautified Lightsaber Blades for TSL in this mod. If you have any questions about the mod, or want to know more about it before you download, feel free to leave a comment or Private Message me (90SK) on DeadlyStream. -------------------------------------------------------------------- Version 3 beta Version 3.3b requires a new game New Features: TOR style armored robes have been added to Akerre, and one or two other locations : giveitem "jediarmor" Exar Kun's Force Friendly heavy armor is now found in the Onderon Museum : giveitem "onderon_robe" Iridorian Hypermesh Exoskeleton is eventually obtained on Onderon, upon meeting with Kavar : giveitem "ajunta" Dark Exile Robe : giveitem "sith" 10/25 At least one unused armor, unused droid items and several unused crystals have been restored with this mod (attn: Citadel Station, Nar Shaddaa, Korriban, Onderon) Opo Chano sells originally unused droid parts and all HK parts Blue armor mask fully replaces the white and orange force mask. Vogga's Zeison Sha twin armors have received an updated skin I redid HK-47's skin for version 3.3 11/3 - 12/10 I redid the Onderon Merchant's inventory to primarily sell armors. He sells all the best armors of the game, I went into great detail here. This 11/3 update only acts on the Onderon Merchant's inventory. You will need him to respawn, aka first visit to get the new inventory. I have retroactively added a new Exile item armor, different loot in the Korriban tomb, and different loot with new armors in Vogga's chamber. Items from this update are still available through cheating! Codes are as follow, " a_90sk_41 - Armored Verpine HyperFlex Underlay a_90sk_42 - Echani MultiFlex Advancement Suit a_90sk_43 - Ulic Qel-Droma's MultiFlex Armor a_90sk_44 - Aratech MultiFlex Jedi Armor a_90sk_47 - Jedi Enforcer MultiFlex Armor a_90sk_48 - Keeto's MultiFlex Armor 11/19 Giveitem "echani1" - Echani Warrior Armor Giveitem "zs90" - Zeison Sha Hurrikaine Armor Giveitem "zs1" - "zs9" - Jedi-friendly Armors Giveitem "zs13" - Cortosis Armor Giveitem "a_90sk_r02" - Cloaked Fiber Mesh (Jedi Knight Robe) Giveitem "a_90sk_r03" - Cloaked Fiber Mesh (Dark Sage Robe) Giveitem "a_90sk_r04" - Cloaked Fiber Mesh (Dark Jedi Knight Robe) 12/10 Giveitem "echo" - Aratech Mk.IV Equipment Giveitem "deluxe" - Enforcer Shadow Armor Giveitem "a_band_c01" - Iridorian Tribal HyperMesh Giveitem "matukai" - Matukai Combat Armor " 12-13-19 : The content inside the mod is all set here, but from this date on I am revising this page to better display what the mod does. NOTES: Compatibility: The cloaked heavy armors replace the J (Star Forge Robe) class item class, no other Star Forge (J class) mods are compatible! The I (Jedi robe), N (master robe) , J (star forge robe) , and K (armored flight suit) class armors are fully replaced with this mod. ------------------------------------------------------------------- COMPATIBILITY & MOD DETAILS - Item Classes: This mod replaces the Jedi robe class, the Jedi master robe class, the armored flight suit class, and the star forge robe class. Version 3.3b is the current version. This mod is designed to fit in with and improve TSL. This mod is not compatible with the STEAM TSLCRM due to directory conflicts Please start a new game to use Loot & Immersion Upgrade v3b.3 has not been tested with NPC Overhaul Level and weapon mods are compatible with Loot & Immersion Upgrade If you have questions about something on this page, feel free to PM me (90SK) -------------------------------------------------------------------- INSTRUCTIONS AND DETAILS PLEASE READ CAREFULLY*** 1. Download 7Zip to unpack .7z files (harmless freeware for file packing) 2. Installation: Run tslpatcher.exe and select the Knights of the Old Republuc II folder in your Program Files/steam/steamapps/common directory OR the Program Files/lucasarts/SWKoTOR2 directory (depending on if you're using KOTOR2 from Steam). For use with M4-78EP, install TSLRCM and M4-78EP then Loot & Immersion Upgrade after. You can do a few things to remove the mod if you need to, but it is largely not recommended. Use the auto-generated Backup folder to replace files from the mod. You can also reset your Override folder (delete your override folder, make a new folder and name it override) Manually manage your Override folder -------------------------------------------------------------------- Additional Credits: Do not redistribute or release this mod, or use any component of it in your own mods (except specifically for personal use), without permission from the original authors. Explicitly do not release this mod on any site or in any way/shape/form. Special thanks to VarsityPuppet and all authors aside from myself credited for use of their work and expertise in this mod. Special thanks to Flying-gg for some essential beta testing. Extra special thanks to staff of LucasForums and DeadlyStream! -------------------------------------------------------------------- THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BIOWARE/ OBSIDIAN ENTERTAINMENT OR LUCASARTSOR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE. Submitter 90SK Submitted 08/09/2012 Category Skins TSLRCM Compatible Yes  
  14. Remove Force Alignment Restriction View File A Mod for Star Wars Knights of The Old Republic Author: N-DReW25 Release Date: 9.7.2016 1.1 Update Release Date: 1.8.2016 Installation: Simply Copy and Paste or Drag and Drop ALL the files within the "For Override" into your Star Wars Knights of The Old Republic override folder Uninstallation: Remove or Delete the files from your Star Wars Knights of The Old Republic override folder Description: During your adventure you come across a few "Alignment Restricted" Items meaning depending on the item you must meet the Alignment given for example the Star Forge Robes require an Alignment of Light Side so if your Neutral or Dark Sided you CANNOT wear the Star Forge Robes and get it's good stats. So what this simple mod does is remove that restriction so you can wear the Circlet of Saresh while also wearing Darth Revan's Robes if you really wanted to. The following items have been effected: Circlet of Saresh Star Forge Robes Darth Revan's Robes Qel Droma Robes Marka Ragnos Gaunlets Tulak Hordes Mask Solari Crystal (If I miss any please let me know) Known Bugs: None but if their is Just PM me on Deadlystream. Incompatibilities: Will be incompatible with things that edits g_a_jedirobe06.uti g_a_mstrrobe06.uti g_a_mstrrobe07.uti g_i_mask22.uti kor38a_gaunlet.uti kor38b_mask.uti g_w_lghtsbr01.uti g_w_lghtsbr02.uti g_w_lghtsbr03.uti g_w_lghtsbr04.uti g_w_lghtsbr05.uti g_w_lghtsbr06.uti g1_w_lghtsbr01.uti g1_w_lghtsbr02.uti g_w_shortsbr01.uti g_w_shortsbr02.uti g_w_shortsbr03.uti g_w_shortsbr04.uti g_w_shortsbr05.uti g_w_shortsbr06.uti g1_w_shortsbr01.uti g1_w_shortsbr02.uti g_w_dblsbr001.uti g_w_dblsbr002.uti g_w_dblsbr003.uti g_w_dblsbr004.uti g_w_dblsbr005.uti g_w_dblsbr006.uti g1_w_dblsbr001.uti g1_w_dblsbr002.uti Permissions: Your are NOT allowed to claim this work to be your own Thanks: Bioware for such an amazing game,Fred Tetra for Kotor Tool and everyone who downloads the mod. Thanks to R2-X2 and djh269 for noticing that I forgot about the Solari Crystal and the Mask of Tulak Hord in the 1.0 release Legal: THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE. Submitter N-DReW25 Submitted 07/13/2016 Category Mods K1R Compatible