90SK

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90SK last won the day on January 12

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94 Jedi Grand Master

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About 90SK

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    CMY-k Ninja
  • Birthday June 26

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    Reading, videogames, graphic design, hiking, moving vans, electronica, indie music, music, neon, color wheel art

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  1. Another cool TSL find:

    https://www.angelfire.com/crazy2/xclone_0101/kotor_mods.htm/

    ^ This link is still active, all of Svosh's KotOR and TSL mods 🧐

     

    1. Sdub

      Sdub

      oh man its like looking into a time capsule. I remember when these came out

  2. Something random Star Wars that I've done recently:

    Photo realisticish texture of the death star plans from Dark Forces.

    Original image:

    Spoiler

    hqdefault.jpg.af8659c0c374643e62998c16df685b7f.jpg

     

     

    Texture Remake:

    Spoiler

    EK11.thumb.png.5b2e01d98d717ad6ad6eb8879a5fbde3.png

     

    1. EAF97

      EAF97

      Cool! Any plans for what this will be used for yet?

    2. 90SK

      90SK

      I mainly just wanted to recreate the circuit for fun, no plans yet for the rest of the game :P

       

  3. View File Nex'uot HQ Texture Nex'uot HQ Texture by 90SK Installation: 1 Install Holowan Duplisaber, or alternatively a mod that contains Nex'uot. 2 Copy the t_nextqon.tga file to Override. 3. Play To uninstall, remove t_nextqon.tga from Override This is my own custom texture, and may not be used without credit to 90SK Credit: Quanon for his work with Nex'uot VasityPuppet for Holowan Duplisaber I didn't use the original texture at all here, it is brand new work. The Backstory: Nex'uot was presumably one of the first Sith Lightsabers, possibly Ragnos himself or older. In-Game: Use Holowan Duplisaber to get Nex'uot. This was made as an extension of that mod. No plans are being made to release it standalone at this time. Texture: Graphic by 90SK THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE-MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE. Submitter 90SK Submitted 01/04/2022 Category Skins TSLRCM Compatible Yes  
  4. 90SK

    Nex'uot HQ Texture

    16 downloads

    Nex'uot HQ Texture by 90SK Installation: 1 Install Holowan Duplisaber, or alternatively a mod that contains Nex'uot. 2 Copy the t_nextqon.tga file to Override. 3. Play To uninstall, remove t_nextqon.tga from Override This is my own custom texture, and may not be used without credit to 90SK Credit: Quanon for his work with Nex'uot VasityPuppet for Holowan Duplisaber I didn't use the original texture at all here, it is brand new work. The Backstory: Nex'uot was presumably one of the first Sith Lightsabers, possibly Ragnos himself or older. In-Game: Use Holowan Duplisaber to get Nex'uot. This was made as an extension of that mod. No plans are being made to release it standalone at this time. Texture: Graphic by 90SK THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE-MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.
  5. 90SK

    Unused K1 Tunics for TSL

    It might be TSLRCM affecting the model variation. Let me know which robe you're trying to replace, the Jedi Robes or the Jal Shey robes, and I'll see about getting a fix. Also, post a screenshot or send me a screenshot in a PM. that'll let me know what's happening and I can hopefully fix it.
  6. Unused K1 Tunics for TSL is now available for the Jedi and Jal Shey robes. Something like 30+ new skins were made here. I didn't have time to make screeshots but I did create/test/test everything fully and they look immense.

    It is a patch for Loot-Immersion Upgrade Saves as well.

    It covers I and M Class models with the Bastila/Unused Tunic combo.

    Cheers! :)

  7. If you're already familiar with setting up cm_baremetal in appearance.2da, these armor textures with correct alpha channels for envmaps should help. Shiny Qel-Droma 02 and 03.zip you need to apply an alpha channel (checkered pattern on image, setting in layers) and then create transparency in the texture (a checkered pattern will appear for transparent parts, and will show how transparent it is) for environment maps to show through. Most of the time this is obscured by KotOR tool conversion. Hopefully this info is relevant, but keep asking questions and I'll get back to you.
  8. I will, should be pretty straightforward now that we have the model and the skins. I need to fine tune the skins. I'll PM you about additional questions with the model if I have them.
  9. Yep, I spotted this mistake as well in my original text. Well, there are ways around it, but a male only item is the easiest way to directly get the armor. I actually thought the cut Atris DS robe would suit this item well for female.
  10. Yeah I mean that's fine. That would be doable. I'll continue work on the TSL adaptation of the request, and get back to you within a few days with it hopefully.
  11. I have some early work done on that skin for these appearances. I did Cay, and Uliq's armor. Granted I haven't tested it yet to say these are done. This is the first draft or first coat of paint on a painting, so to speak. Cay Qel-Droma Uliq Qel-Droma I also found out there's no existing ported version of the model into K1 yet.
  12. Absolutely. Great idea, and very good choice of model because the male and female share a texture. That will make things interesting for this, for me. I'll try and get to work on his armor and some other types right away. My thinking here is it could replace the J class (star forge robe) section. Edit: I misread your post a bit but I'm still working on this, I'll look into it and post progress soon. Edit 2: I see your K1 tag, but is the Onderon soldier model around for K1. I know it's probably in Expanded Galaxy Project, but I need to verify and that will take little time. Edit 3: It will take a healthy amount of time, days etc., to finish the mod, but I started the process today.
  13. I updated the Beautified Saber Blades for TSL mod with a separate archive containing the replacement .UTI item file for the silver crystal as a generic Kaiburr crystal. The textures for silver are replaced with 18 possible colors.

    423637947_SilverReplacementColors.jpg.14e8c623dedfa3f9cc58c2cef76f8fa7.jpg

  14. I have reskinned TSL's default door, known for its appearances on Telos, M4-78, and Peragus.

    This texture was reskinned for Peragus Expansion Pack

    I have created another version of the door in a separate download.

     

  15. 90SK

    Peragus Expansion Pack

    The texture for the caution door appears a few times after Peragus.