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  1. Today
  2. In order to unify the visual identification of the M4-78 A History playlist that'll eventually appear on my channel, I've made new thumbnails for the movies that'll appear in this playlist. I thought I'd share them with you - and assuming Xuul uses them - will appear both on my videos and the previous chapters.
  3. I really do like the concept and idea behind this mod.
  4. Dantooine looks amazing! I love the tiling
  5. good to hear. I'll try and let u know.....
  6. View File Jedi Journeyman Robes (Luke ROTJ Outfit) DESCRIPTION Something that always bothered me in TSL is that your character is supposed to be one of the last Jedi knights of the galaxy, hunted by Sith assassins and the Exchange's bounty hunters at the same time, yet you run around fully dressed in what are unmistakably Jedi robes, swinging your lightsabers left and right. Not the best example of discretion. Thinking back to ROTJ, I noticed how Luke's new attire was elegant, simple and discreet, while still keeping a flair of the Jedi order with the purple tunic over his black jumpsuit. This mods add's Toshi's and DT85's excellent model of that outfit which I ported over from Jedi Knight: Jedi Academy. But this mod isn't restricted to male characters: I've also modified the model heavily to adapt it to female characters. The tunic comes in two main variations: 1. Jedi Journeyman Tunic 2. Master Jedi Journeyman Tunic The latter uses Circa's Luke Jedi Master retexture, and gives a small boost in Wisdom and Force regeneration. HOW TO FIND The first varation (Jedi Journeyman Tunic) for both genders is sold by Dendis Dobo, the honest one of the twin Duros merchants on Telos. The item is added via a script when you ask him to see his wares. The second variation (Master Jedi Journeyman Tunic) for both genders is sold by Daraala, at the scavenger camp on Dantooine. IMPORTANT: The items are added via a script which only fires up the second time you talk to her. COMPATIBILITY This mod is compatible with (and was only tested using) TSLRCM which I heavily recommend if you still haven't installed it. This mod will be incompatible with any mod that alters the PMBJ and PFBJ models, as well the .DLG files of the conversations with Dendis Dobo (dendis.dlg) and (daraala.dlg) IMPORTANT: APPEARANCE.2DA As I was testing this mod, I noticed that the Model J and Tex J columns in appearance.2da had some inconsistensies. Most female character appearances would be assigned PMBJ as a texture for the PFBJ model, except for the handmaiden. Atton had no entry at all, making the game crash each time he'd equip the robes. This TSLPatcher will modify your appearance.2da to edit the Model J and Tex J columns to solve those inconsistensies. INSTALLATION Simply execute the TSLPatcher.exe in the "Luke Tunic Mod" folder and let it do its magic. Give it a hand if it can't find its way into your TSL folder by its own. To uninstall, delete all the files that are included in the "tslpatchdata" folder from your Override folder (excepted for changes.ini and info.rtf which you won't find in your Override folder). CREDITS All credits for the original model and textures go to DT85 and Toshi who created it for Jedi Academy. All credits for the Master Jedi texture variant go to Circa from JKHub SPECIAL THANKS to @JCarter426 and @bead-v for helping me with getting the model to work properly in game and with the appopriate textures @DarthParametric for providing the script that injects the items into the merchants' inventories This is with first mod ever and it was a hell of a learning curve. I wouldn't have been able to make it without their help. Also to the creators of KoTORTool, MDLEdit, KoTORMax, KSE, DLGEditor and Kotor Scripting tool Submitter Stormie97 Submitted 10/13/2019 Category Mods TSLRCM Compatible Yes
  7. I think the locking mechanism would be wonderful on the numerous lockboxes we encounter throughout the game.
  8. Yesterday
  9. These look fantastic, nice work as always. Do you plan on releasing small updates to your Complete Overhaul mods, to make them more like your newer reskins? Or maybe certain textures from these newer projects will simply overwrite computer panels, etc from your Manaan/Sith Base/Endar Spire reskins.
  10. It wouldn't be a reaction video if I drank some before the video. You would be seeing me drink it for the first time! And that first time would act as the "before picture." About world peace though? Coming from a guy that uses Sith Holocron as an avatar and screen name, that might be too much.
  11. Bringing this up again, because I finished Onderon yesterday after siding with Vaklu. I managed to do it without incurring a single Dark Side point, up to and including killing Kavar. Not one Dark Side point gained, I still had my Light Mastery after killing him, but Kavar still says I fell to the Dark Side. What's more egregious about this is that despite it being possible to be full-on Light Side and side with Vaklu, you have to kill Kavar (unlike the aforementioned example in the OP about Vrook and the mercenaries) and as such you're still pushed into the Dark Side "You have failed me" speech at Dantooine and just have the bloodthirsty "I want to kill all Jedi" dialogue options. But you still get Force Enlightenment.
  12. How much of it did you drink before you made this post! "10% Juice?!" What is the remaining 90% made of? Also, we are going to need that before and after weight loss photo, holding a gym card with a motivational poster about triumph and world peace.
  13. Well glad you like it! Things like wind & vegetation effects would be certainly cool but probably not possible... However, filling the skyboxes with numerous objects would simluate variety to some degree. Dantooine btw. is done with Naboo in mind: Mod: For the Crystal cave im still thinking about emulating the shimmering effect on the rocks here: Still WIP:
  14. This looks incredible! Are you editing the areas models to not have duplicate panels in the same area? And what are your thoughts on the more natural looking worlds like Kashyyk / Dantooine, which don't feature as much technology as other planets. I.e. swaying vegetation or bugs crawling across rocks etc? As much of your work features animated textures.
  15. Despite the sparse updates recently, the texture production is going pretty well actually, for the upcoming K1 Overhaul i will open a thread soon, but i can assure you guys its a massive, epic mod that blows any of my previous mods out of the water. Literally. For instance all textures (already > 7 GB) have been remade over the years from scratch, and it doesnt use repetitve tex either - e.g. some computer panels using the same vanilla texture like the Sithbase ones are now divided into at least 6 totally different animated panels with original designs from the movies. original vanilla panel: Ep VII: Mod: Panel EP VII: Mod: Or this lock mechanism inspired by BF2 is only used for a tiny texture to make the SB door panels feel more realistic: To get an appropriate feel to Taris Lower City i also made some cyberpunkish Light tech and such: But there's much more to come!
  16. ?? There's nothing to work out, just time to devote to it. The basic skeleton of the scene is already done and will be included in K1CP v1.8: All I have to do for the hologram version is edit a couple of extra scripts.
  17. option 1 or 4 are the best for me. Wish you will be able to work out the dlg properly to release this ASAP. Amazing concept/idea !!!! Following .....
  18. Zez: "You were correct Kavar. When she was here I felt it. It was as if she was not there, more like an echo." Kavar: "Revan's influence has grown among the yougest in our Order. He speaks to their passions, not their senses. The war has touched them... and many of them found themselves in the war against the Mandalorians. Vash: "It is as I feared. And I fear we have played right into the hands of the enemy" --- Vash: I believe it was part of the Mandalorians' plan to split the Jedi, on the matter of whether the Jedi should interfere in the war or not. Atris: "We have not lost a Jedi this day. You felt it... she has lost herself. She is no Jedi - She walked Revan's path, but she was not strong enough." Zez: "I fear it is our teachings that may have led Revan to choose the path he did." --- Zez: We taught Revan, that the life of a Jedi is sacrifice. We may have caused him to fall to the dark side, so he could save the galaxy from the Mandalorian threat. Atris: "We are not the ones who taught him." --- Atris: Kreia/Arren Kae taught him that, not us. We cannot be blamed for neither her teachings, nor his fall. Vash: "We take responsibility, Atris, not cast blame." Kavar: "The choice of one was the choice of us all. Revan's teacher intended no harm. And Revan had many teachers since." --- Kavar: Kreia/Arren Kae was a fellow Jedi (who died in the Mandalorian wars). She meant no harm in her teachings. Also, even if what Atris says was true, Revan had many teachers who could have convinced him otherwise. Atris: "Yet they all stem from the same source. Her teachings violated the Jedi Code and lead all who listen to the Dark Side, as they did the exile." Vash: "You are wrong. The Dark Side is not what I sensed in the exile. Surely the rest of you felt it as well. That emptiness we felt... she has changed." Atris: "Whatever that... wound was, it was of the Dark Side. We should not have let her depart. She will simply join Revan again, or perhaps worse." Zez: "What would you have be done with her, Atris? Be mindful of your feelings! This is not Revan who stood before you. This one walks a different path. " Kavar: "No, although that may come in time. We let her go because we must. Where she travels, she carries her destination with her." - ('Where she travels, she carries her destination with her'...perhaps a weird way of saying, that traveling will help her understand herself and why she is wrong (because the masters assume they are correct)) Atris: "Malachor V should have been her grave. You saw it in her walk, and in the Force. It was as if she was already dead." Zez: "No, not death. Many battles remain for that one, if what we have seen is true. But the future is a shifting thing, and she cuts like a blade through it." Vash: "We should have told her the truth. A Jedi deserves to know." Vrook: "No good would have come from it, even if what you believed was true. There is still the matter of Revan, and such truths could leave us vulnerable on two fronts." --- (I'm not sure what Vrook means with 'the matter of Revan'. At this point Revan has disappeared with most of the Republics' troops into the Unknown Regions. 'Such truths will leave us vulnearable' is explained at the bottom. Kavar: "Perhaps in many years, we will call her before us and explain what happened to her and how she may be healed. Until then, she must accept her journey." --- (The council doesn't trust her, due to them foreseeing the Jedi civil war. They expect her to be their enemy and if she was healed immediately, they fear she would attack and overpower them through the wound in the force and/or use the wound in the force to create Force Bonds and quickly create her own followers to turn the remaining Jedi Order to her side. Also, they believe that they are definitely correct and that if she takes the time to think about it she will definitely come to agree with them.)
  19. Force Affinity, a Jedi Consular/Jedi Master/Sith Lord-exclusive form: ..which sounds all well and good. However, Force Channel, which all classes get: ...does allow for Force regeneration during combat, at the same rate as Force Affinity, despite what the description says.
  20. Version 1.0.0

    5 downloads

    DESCRIPTION Something that always bothered me in TSL is that your character is supposed to be one of the last Jedi knights of the galaxy, hunted by Sith assassins and the Exchange's bounty hunters at the same time, yet you run around fully dressed in what are unmistakably Jedi robes, swinging your lightsabers left and right. Not the best example of discretion. Thinking back to ROTJ, I noticed how Luke's new attire was elegant, simple and discreet, while still keeping a flair of the Jedi order with the purple tunic over his black jumpsuit. This mods add's Toshi's and DT85's excellent model of that outfit which I ported over from Jedi Knight: Jedi Academy. But this mod isn't restricted to male characters: I've also modified the model heavily to adapt it to female characters. The tunic comes in two main variations: 1. Jedi Journeyman Tunic 2. Master Jedi Journeyman Tunic The latter uses Circa's Luke Jedi Master retexture, and gives a small boost in Wisdom and Force regeneration. HOW TO FIND The first varation (Jedi Journeyman Tunic) for both genders is sold by Dendis Dobo, the honest one of the twin Duros merchants on Telos. The item is added via a script when you ask him to see his wares. The second variation (Master Jedi Journeyman Tunic) for both genders is sold by Daraala, at the scavenger camp on Dantooine. IMPORTANT: The items are added via a script which only fires up the second time you talk to her. COMPATIBILITY This mod is compatible with (and was only tested using) TSLRCM which I heavily recommend if you still haven't installed it. This mod will be incompatible with any mod that alters the PMBJ and PFBJ models, as well the .DLG files of the conversations with Dendis Dobo (dendis.dlg) and (daraala.dlg) IMPORTANT: APPEARANCE.2DA As I was testing this mod, I noticed that the Model J and Tex J columns in appearance.2da had some inconsistensies. Most female character appearances would be assigned PMBJ as a texture for the PFBJ model, except for the handmaiden. Atton had no entry at all, making the game crash each time he'd equip the robes. This TSLPatcher will modify your appearance.2da to edit the Model J and Tex J columns to solve those inconsistensies. INSTALLATION Simply execute the TSLPatcher.exe in the "Luke Tunic Mod" folder and let it do its magic. Give it a hand if it can't find its way into your TSL folder by its own. To uninstall, delete all the files that are included in the "tslpatchdata" folder from your Override folder (excepted for changes.ini and info.rtf which you won't find in your Override folder). CREDITS All credits for the original model and textures go to DT85 and Toshi who created it for Jedi Academy. All credits for the Master Jedi texture variant go to Circa from JKHub SPECIAL THANKS to @JCarter426 and @bead-v for helping me with getting the model to work properly in game and with the appopriate textures @DarthParametric for providing the script that injects the items into the merchants' inventories This is with first mod ever and it was a hell of a learning curve. I wouldn't have been able to make it without their help. Also to the creators of KoTORTool, MDLEdit, KoTORMax, KSE, DLGEditor and Kotor Scripting tool
  21. My first thought is, "Collectors Edition"?! It probably doesn't help that I've never even heard of these.
  22. Sure, no problem. Thanks for the info.
  23. I would actually prefer you report issues directly on Github if you are willing to do so. That's exactly what the issue tracker is for. If you want to repost all these over there, that makes my life easier.
  24. Here are a couple more small issues on Taris. First, there is an odd facing choice during Largo's conversation in the North Apartments. As you can see from the screenshot, Largo very briefly and unnaturally turns to Carth as he lectures the PC for being too generous: The next one involves Matrik's "death" in the Lower City Apartments (don't worry, this isn't about #249 on GitHub). Matrik kneels down to set the detonators only for them to magically appear a couple meters in front of him: Oh, and I should probably ask now... Do you mind if others report things on GitHub or would you rather do that yourself, more or less?
  25. I was in my local supermarket when I spotted this. This. This is a thing. Apparently the original price for a 12 packs of cans - according to the supermarket anyway - was over 20 bucks. (I'll provide a shot of it tomorrow when I return to that supermarket.) Apparently there are several different can pictures. (The Darth Maul cans apparently are all gone and who knows who else they stuck on these things.) The only cans left "feature" Kylo Ren. Now the going price is two 12 packs for 5 bucks. This must be rancid. So I did what anyone would do in this situation. I bought two of them! I was musing about this for most of the day: what to do with this potentially noxious substance. (Besides - duh - drink it.) But how to do it? I settled on the obvious - I must make a reaction video consuming this swill. But when should I release the video? Then it came to me. April 1st, 2020. I'll record a video drinking it on Monday and then record another video on March 31st, 2020 - drinking it again. The reason for the delay is so I can see a before and after of me. I'll be real with you folks - I've gained way too much weight since retiring from the military as of May 1st. Having a deadline to improve how I look (and feel) will prove helpful to making serious in-roads on efforts to curb my weight. Also, if this stuff is as rancid as I expect it to be - think of the extra hilarity of knowing I'll have drink this stuff twice. So . . . thoughts?
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