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- 2 comments
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- zeison sha
- jal shey
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yourawesome started following Effixian's Zeison Sha / Jal Shey Reskin 2020
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yourawesome joined the community
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Skyfront117 started following High Quality Aliens: Rodians
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This looks incredible! How difficult would it be to make this work for KOTOR 2? I assume the tsl patcher would not work for it without some changes. I tried putting the files in override and changing their names to the nomenclature KOTOR 2 uses, but the model makes the game crash. Do I need to convert it somehow? Or is it just not possible to put it in KOTOR 2?
- 14 comments
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Kotor2: Keeping Companions Default Clothes Skin
domikonis replied to nekochan's topic in General Kotor/TSL Modding
Thanks for yet another mod Effixian and the suggestion Nekochan (this is exactly what I was looking for). Here to mention that with TSLRCM this makes the handmaiden sisters disappear in the Polar Academy though. Easily fixed by putting the backed up appearance.2da file back in the override folder (the one that comes with TSLRCM) before you enter the academy for the first time. - Yesterday
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[K1] PFHA01 head without hair covering eyes/forehead
DarthParametric replied to EbonHawkStowaway999's topic in Mod Requests
The bangs are just a plane with an alpha mask. You can edit the texture yourself to change it if you want. -
Thank you for removing the bangs, DarthParametric. I've checked the skin in the game, and I now see that removing all the bangs changes her default look too much. Could you please remove only the lower part that covers her right eye and the one that falls between her eyes, but keep the rest of the bangs?
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Paddamaster started following Ebon Hawk Computer Tell Influence, Thematic KOTOR 2 Companions, Unofficial TSLRCM Tweak Pack and and 3 others
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[K1] PFHA01 head without hair covering eyes/forehead
DarthParametric replied to EbonHawkStowaway999's topic in Mod Requests
Somewhat to my surprise, it actually doesn't seem too bad without it. No gap needing to be filled, which makes things easy. Try this and see how it looks in-game: K1_PFHA01_No_Bangs.zip -
Unfortunately, apart from text editing, I know next to nothing about KOTOR 1 modding, that's why I'm asking for help here. I hope someone will be able to release an updated version that neither has those meshes nor looks weird. I like that face, but those hairs covering so much of her forehead have always irritated me and made me pick some other face during the character creation. I'm surprised no one has made or requested such a mod in almost 23 years this game has been around.
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[K1] PFHA01 head without hair covering eyes/forehead
DarthParametric replied to EbonHawkStowaway999's topic in Mod Requests
I'm pretty sure that's a separate dangly mesh (flops around), so you could disable the render flag or delete it easily enough. Might look a little weird though. -
Help with changing animations during the Enclave Scene
Raven-Fal replied to Raven-Fal's topic in General Kotor/TSL Modding
I've found the files in question: 650jedi.dlg, a_kreia_crush.ncs, & a_kreia_drain_at.ncs. It's tedious going, but I'm making progress. Hope to have it ready soon. Thank you for the advice. - Last week
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What do you mean? Are you saying you installed K1R first, experienced the Lashowe bug, and then installed K1CP and RC-K1CP on top of K1R afterwards? If you have than you have broken your install and you need to either reinstall your backup of the game files or reinstall the game if you haven't backed up your game. K1CP 1.10 needs to be installed first, followed by RC-K1CP 0.12.1 for this mod to work. Could you tell me what you've done using the correct terms I have outlined above. So you're in her apartment for the party and it's not her voice over. So you're saying that Sarna is the one speaking but she's speaking Yun-Genda's lines. So what happens if Yun-Genda, the man, speaks. Does he use Sarna's lines or does he have the correct lines and it's just Sarna who's using the wrong lines? And you end up with a Sith Base Passcard. Is this found in the Backpack instead of Sith Armor or is it just given to you? If you've installed K1CP and an outdated RC-K1CP into K1R than there's your problem, you'll need to uninstall, reinstall, backup the vanilla game files with the unencrypted and run uniws so you don't have to keep reinstalling if you/my mods keep breaking your game, and reinstall K1CP and the latest version of RC-K1CP correctly and try again. If you do this and the scene works as intended than there's nothing wrong with RC-K1CP, if you can replicate this bug in a fresh K1CP and RC-K1CP install without any K1R stuff ups than I will have to investigate this deeper. What is a .tar.zst file? I have never seen this file extension format before.
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They will appear in all modules except those three you listed. They include the Tatooine Swoop Registration, Hidden Bek Base, and the Kashyyyk Landing Pad modules. You should get a warning in the installer about those areas being missing and that their installs were skipped, but hopefully the rest should install just fine.
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When you say "The major mods" you have, what other mods do you have? Because it is very easy for a mod to break another mod, generally my project (Expanded Galaxy) is not considered to be compatible with anything, I say this just for the sake of simplicity because I do not want to look into the problems caused by other peoples mods. So my advice is consistently not to mix and match mods with my project.
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- bug reporting
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I tried to look this up but saw no fix to this online (so far). For some reason after I defeat General Vaklu and he is either executed or taken away, when it's time to talk to Kavar, the screen goes black and instead of dialog or anything, I am met with the green selection arrow, I can click things, switch characters, etc. But I can't move and see anything. The major mods I have are: TSLRCM, M4-78, Coruscant, and the Expanded Galaxy Mod. I did make "DisableVertexBuffer=0" and "fullscreen=0" but nothing. My current members on Onderon are Atton and Kreia.
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This is how I handled auto-closing doors, it is the same script as is used in the Jekk Jekk Tarr Tunnels. I was also considering adding this to every door in the game though I never ended up doing so.
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Hello, thank you for all of your work on this mod! I was playing with vanilla K1RC when I hit the invincible Lashowe bug most of the way through the game. So I installed K1CP and then ended up all all sorts of other game stoppers. Anyway, I have the K1CP 1.10 followed by v0.11.0 of this mod on the Steam install. I've also replaced the exe with the unencrypted and run uniws and nothing else. When I meet Sarna in her apartment, the voice over doesn't match the character speaking and then I end up with the Sith Base Passcard, which I'm not supposed to get until some point later in Taris. I've attached the same game if you're interested. sith-party-save.tar.zst
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Gedonna started following KOTORModSync
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Paddamaster started following Effixian's Prototype Knight & Warrior Breastplates
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The mod has been updated: Armor 9 HD isn't updated. I used the belt from this mod: https://www.nexusmods.com/kotor/mods/1770 I didn't get permission to publish it. I wanted to update the duros texture, but didn't get detran's permission. Boots have been updated.
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