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  3. Canderis

    LucasForums Lost Forever?

    Tried as well. DP's meme is correct as of now.
  4. DarthParametric

    Help T3 Canderous Hologram Crash

    The first thing is to establish whether the crash is caused by my models or something else. Copy the models from the TEST folder in the attached archive to your Override folder, overwriting when prompted. Check if it still crashes. If it loads without crashing, you won't see either Revan or Canderous but that's expected. Holo_Crash_Test.7z
  5. Sith Holocron

    MOD:Dantooine Grass Fix

    No screenshot?
  6. Marauder

    MOD:Dantooine Grass Fix

    View File Dantooine Grass Fix This mod provides a work-around for the problem with the grass on Dantooine where it becomes extremely glitchy. If you suffer from this problem then you can use this mod as an alternative to disabling grass whilst you play through Dantooine. What it does is make sure 'fast grass' is turned on for all graphical presets. After installing this mod the grass will be shorter and lower detail, but it will be much more bearable than disabling grass completely. Just install and keep it in your override folder and grass shouldn't be a problem again. You should start a new game before installing however. Submitter Marauder Submitted 05/12/2019 Category Mods K1R Compatible Yes  
  7. KoeJordan

    Help T3 Canderous Hologram Crash

    Hmm, okay, thanks again. Any other suggestions where this issue could stem from?
  8. Yesterday
  9. Commander6147

    TOR Armored Robes

    The mod doesn't seem to be working for me. The robes still look the same. Do you purchase them from specific vendors, or are they found out in the world?
  10. Have the MOTY 2018 winners not been announced yet?

  11. TheRealBatuRem

    TSL ORIGINS - Telos Overhaul

    Looks amazing... too bad it didn't work out for me! followed all of Asynthe's steps but ended up with transparent vanilla textures
  12. I've spent a lot of time trying to navigate the old Holowan Labs forum on the lucasforums site through WayBackMachine. It is very cumbersome and there are a lot of dead links that were never archived. And things start to go off the rails if you try to navigate to older pages. It would be nice if there was a way to get access to the old Holowan Labs database files (With just the forums posts/threads and no user data) so an archived version could be reconstructed. I would have already attempted to pursue this myself, but I don't know who to contact about it. I would be willing to host and build something like this on my own server, I could even see making it into a GitHub repository for posterity's sake. I'm hopeful that someone can get me in contact with whoever owned the old site, but I fear there has been too much time since it's demise. Any leads would be much appreciated .
  13. Could someone please help me locate and extract the Twin Suns clothes model from K2, in order for me to make it into a wearable / equippable armor / robe model for all female PC's, both for K2 and ported to work with K1? Here is what this mod would imply: - Locating and extracting the Twin Sun's clothes model from K2 (i looked for it in the NPC models files with KotorTool with no success, unable to locate the specific file! 😔 ) - Converting the model into a wearable armor / robe for all female PC's aboard the Ebon Hawk. It could be called Dancer Outfit 2, Disco Outfit, etc. There would be a K1 version of them amd a K2 version. - Placing them (4-5 outfits, to fit all female PC's in the crew) into the game (both K1 amd K2), in a container, etc. in order to make them availlable to the player from the beggining of the game, preferably in one of the Containers in the Ebon Hawk! Imagine how cool your female Revan / Exile and Mira, Bastila, Mission or an unhooded Handmaiden would look dressed like that! 😏 Many thanks in advance for who can help me with this, i tried with no success to do it myself so far... As reference, this is what the Twin Suns look like. I would prefer the outfit of the one on the right:
  14. TheRealBatuRem

    Transparent Character Issues? Look Here.

    May the Force be with you friend
  15. DarthParametric

    MOD:KotOR High Resolution Menus

    Not without manually editing every single module in the game, no.
  16. Last week
  17. TransRebel

    MOD:KotOR High Resolution Menus

    It seems after picking up a clean version of the executable, and re-patching everything, everything is in the right position. There is some minor weirdness, but its serviceable. Do you know of any way to get the Map Screen to scale up?
  18. GPChannel

    Stormie's new/ported models

    Cant wait to try it
  19. Well my new macbook can run SWTOR in a vm. Poorly, but it works. Perhaps it would run better in bootcamp vs a vm.

    Moving across the country in a week, and after the move I'll have my desktop again and be able to play it in a less hacky way.

  20. I believe @zbyl2 tried it a while back and reported that it didn't work.
  21. DarthParametric

    MOD:KotOR High Resolution Menus

    You need to attach a screencap of the issue.
  22. TransRebel

    MOD:KotOR High Resolution Menus

    I did, I even had a fresh .exe that I tried so that i was certain it was fresh. every other menu looks perfectly fine, i even tried using the HUD patch on WSGF, both separately and together.
  23. DarthParametric

    MOD:KotOR High Resolution Menus

    You patched the exe with UniWS and ndix UR's patcher?
  24. TransRebel

    MOD:KotOR High Resolution Menus

    The problem is that the HUD isn't positioned properly. It's all bunched up in the upper left corner. its positioned as if the game were running at a lower resolution. I checked multiple times to be sure i put the right files in as well. I apologize for not effectively getting my point across the first time.
  25. DarthParametric

    MOD:KotOR High Resolution Menus

    As per the instructions/readme, the map does not scale. That's not controlled by the GUI files, it's controlled individually by each module. As to the GUI itself, it doesn't scale it, it positions it properly to fit a widescreen resolution.
  26. DarthParametric

    Help T3 Canderous Hologram Crash

    The UTC is in the MOD.
  27. TransRebel

    MOD:KotOR High Resolution Menus

    I am having an issue with this, where no matter what i do, the game doesn't seem to scale the HUD up. I'm running the 1920x1080 version, I've patched everything, it just doesn't seem to work. The menus and such are fine. But the map and HUD are way too small.
  28. KoeJordan

    Help T3 Canderous Hologram Crash

    Wow, that was quick. Thanks a lot for taking the time and effort! All the four files you mentioned are present. However, I just noted something: I cannot find "candholo.utc" anywhere in my installtion folders. There is a "000_t3_cand_0.ncs". Could that somehow be related?
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