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JCarter426 last won the day on October 12

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759 Jedi Grand Master

About JCarter426

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  1. JCarter426

    New Rules!

    I keep forgetting the staff forum is private. I'll just quote myself on the matter: Basically: make a new email account, make a new PayPal business account, give them your real name, but pick whatever business name you want and that's what people will see.
  2. The High Quality Movie Patch resolution, 1600x680.
  3. It's probably fine, I just haven't tested for sure.
  4. Yes, but I have no plans to do so at this time. Eventually I'll probably play through the game with K1R and all my mods installed, but not yet.
  5. I don't recall - I don't have it installed at the moment. I've added them as a preemptive measure in the event that some anonymous individual releases a TSLRCM-compatible version of USM, which is most assuredly only a hypothetical and not something that was unexpectedly delayed due to mysterious circumstances. So, uh, you should wait until the hypothetical release of that, I guess.
  6. It looks like the middle ("after") one here:
  7. Force Affinity, a Jedi Consular/Jedi Master/Sith Lord-exclusive form: ..which sounds all well and good. However, Force Channel, which all classes get: ...does allow for Force regeneration during combat, at the same rate as Force Affinity, despite what the description says.
  8. It was me, but it's true. Also, one of the Force forms is worthless. I'm planning to do something about that, but I'm still debating what exactly.
  9. That is the appearance he has on the Xbox version, for whatever that's worth.
  10. You have to add the crystal to upgrade.2da.
  11. Both robe slots are still used in K2 so not really - something has to be replaced no matter what.
  12. I was thinking of doing that too, but probably not until I'm sure I'll have a regular update schedule. So there's still time for you to beat me to it and claim you were the trendsetter.
  13. That's not really possible because there are a limited number of body slots for the player. Unlike K2, which has separate models for the Jedi robes and Jedi Master robes, K1 only has one slot for robes. If you wanted to have two different robe models available for a character, you would have to replace one of the other model slots or use some sort of disguise item shenanigans.
  14. DLGEditor isn't pulling them from any game file; the animations are enumerated in the DLGEditor code. Where this information came from, I don't know. It's not in animations.2da or dialoganimations.2da or anywhere else I've looked.