JCarter426

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JCarter426 last won the day on February 11

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About JCarter426

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  1. Oh, that's great. I'll take a look, thanks.
  2. Yes, that should be all of it. There aren't many changes: mostly to add missing journal entries as you noticed. You can add a file called appendf.tlk for the female variations of each line. TSLPatcher (and I presume HoloPatcher) will patch both dialog.tlk and dialogf.tlk if both append.tlk and appendf.tlk files are present. appendf.tlk needs to have the same number of lines as append.tlk, even if there is no translation difference. It would probably be easiest to duplicate append.tlk, rename it to appendf.tlk, and then modify only the lines that require a different translation.
  3. As in the unmodified game, the crystal stats are determined by your current class.
  4. Installing the glove option will not uninstall the gloveless option. It's not especially difficult to undo by editing appearance.2da, but it's not something which I could provide with TSLPatcher because the changes depend on what other mods you have installed and TSLPatcher has no way of accounting for that.
  5. This mod only alters the player robes and doesn't affect the appearance of any NPCs except a few Jedi who wear the same robes. It sounds like you installed one of the other mods you are using incorrectly.
  6. I posted my fix in the KOTORmax bug reporting thread.
  7. It is compatible with the Community Patch. I am not familiar with the other mods you are using, so I can't say what the issue is, but it should be compatible with any mods that affect the enclave area so long as it is installed after them.
  8. This mod doesn't alter any armor, only NPC appearances.
  9. This mod only makes the romance available to female player characters.
  10. The Community Patch includes the fixes for NPC Republic soldiers, but it doesn't include the optional content.
  11. Your issue is with g_bandon001.utc. It's not safe to have this file in Override because that overrides different versions of the files in different modules.
  12. No, but the Czerka Rodian model will not have the updated texture from the Rodians in the other mod. I didn't change the texture mapping much though, so it shouldn't be too difficult to make an updated texture that includes both. The Rodian part is on the left and the Czerka part is on the right.
  13. Ah, it's possible I grabbed the KOTOR 2 one by accident. It probably won't affect much, but maybe I'll fiddle with them in a future version.