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LiliArch last won the day on December 31 2017

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96 Jedi Grand Master


About LiliArch

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  1. Yeah, but it’s still not very sensible. You shouldn’t have multiple copies of any important files or things break. It’s not like something you would do with an actual load order manager. Or maybe we just have a different idea of what that really means, which is just fine as well. There’s in-built load order between modules and override folders as well though.
  2. I’m not sure how valid the term ”load order” is in KotOR anyway. It’s not like you could really define that. It’s more like ”install order”. ...speaking of which, TSLRCM + M4-78 needs to be installed FIRST.
  3. LiliArch

    Ajunta Pall WIP

    Why did make an empty quote of me?
  4. By my experience, the game (at least K1) actually uses the strref only if there’s not a localized string, so the -1 may not be necessary. It’s cleaner, though. Are you using a language version that’s not English? KTool defaults to English language, and as such, texts appear only in English version by default.
  5. LiliArch

    TSL Patcher - can't choose game folder

    It should show the folder selection window if no registry entry is found though. I mean, at least it used to.
  6. LiliArch

    MDLedit bug reporting thread

    Could you give a sample of said dummy aabb node, in case I want to make my life more difficult?
  7. LiliArch

    MDLedit bug reporting thread

    For the record, if you need raw-ish comparing done on binary files, I have a software for that. In case you want checking done on differences between vanilla and compiled models. I’m in the process of moving right now though, but that should ease in a couple of days. Just in case.
  8. Huh. I’m not sure if I’ve ever dared to try that one.
  9. For mere weapon models, MDLEdit is quite enough. You read the source model, write it as ascii, load the ascii, set the target game, and write a new binary.
  10. LiliArch

    Area Research

    What makes a single-use placeable easier than making a room model?
  11. LiliArch

    Area Research

    Why would you lightmap a placeable anyway? That would make it un-reusable, since lighting would be wrong in other locations.
  12. LiliArch

    Star Wars: The Darkness Within

    For the most of the meeting, Janek just sat silently, listening and observing; he had nothing to add, and on top of that, taking a reading of others was equally if not even more important than getting all possible information out of the conversation. To say the least, this didn’t sound good. When agent Reskos’ hologram appeared, Janek blinked an extra time, crossing his arms, doing his best (athough not completely succeeding) to not break from his neutral appearance. No, this most definitely didn’t sound good. Well, at least there was no telling what to expect, which could be a very bad or a very good thing. Probably both. ”Splendid”, Janek said as casually as possible, despite his growing nervousness, when a suitable moment finally presented itself. ”Let me get this straight. We’re supposed to dance straight into the lair of a Force-using, mind-controlling, dual-wielding, unaccounted entity, who either is or is connected to a missing Jedi master, and who creeps out the most seasoned undercover agents?” He took a quick breath, and continued: ”Don’t get me wrong, I’m not backing off. I simply prefer to know where I stand.”
  13. LiliArch

    K1 Republic Armor?

    Yeah, in most cases it doesn’t work. My point was, you can’t say it never works, just that in most cases it doesn’t work. As far as factions are concerned, you need to create both a row and a column for the faction. It’s practically a matrix. And then you need utc using that faction, of course. Classes, if I recall correctly, set the required feat table column names (I’m pretty sure it worked there...) and skill/feat progress tables (I think you can actually create new files for that and it works, although I might have used a pre-existing skill gain table) in the main class definition 2da.
  14. LiliArch

    K1 Republic Armor?

    I remember successfully creating new factions and custom (non-jedi) classes with custom feat gains, so the files included in those do work. In K1, at least. What Kexikus said, pretty much.
  15. LiliArch

    K1 Republic Armor?

    Some 2das can be added columns to and game recognizes them no problem. It’s just that not all (or even most) of them can be treated that way.