LiliArch

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LiliArch last won the day on January 26

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107 Jedi Grand Master

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About LiliArch

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  1. 33 modules! What are you going to do with all of them?
  2. LiliArch

    Blog #100

    Safe moving!
  3. LiliArch

    Blog #94 - The Problem with Master Vash

    I like where this is going. 🤔
  4. LiliArch

    Modding KOTOR 2 on MacBook Pro

    Yeah, no. While that may be true for most cases, you can’t set that as a general rule. Some TSLPatcher installations actually need the file, since they add lines in it and use them in the mod. So unless you want a broken install, use correct dialog.tlk.
  5. Yeah, but it’s still not very sensible. You shouldn’t have multiple copies of any important files or things break. It’s not like something you would do with an actual load order manager. Or maybe we just have a different idea of what that really means, which is just fine as well. There’s in-built load order between modules and override folders as well though.
  6. I’m not sure how valid the term ”load order” is in KotOR anyway. It’s not like you could really define that. It’s more like ”install order”. ...speaking of which, TSLRCM + M4-78 needs to be installed FIRST.
  7. LiliArch

    Ajunta Pall WIP

    Why did make an empty quote of me?
  8. By my experience, the game (at least K1) actually uses the strref only if there’s not a localized string, so the -1 may not be necessary. It’s cleaner, though. Are you using a language version that’s not English? KTool defaults to English language, and as such, texts appear only in English version by default.
  9. LiliArch

    TSL Patcher - can't choose game folder

    It should show the folder selection window if no registry entry is found though. I mean, at least it used to.
  10. LiliArch

    MDLedit bug reporting thread

    Could you give a sample of said dummy aabb node, in case I want to make my life more difficult?
  11. LiliArch

    MDLedit bug reporting thread

    For the record, if you need raw-ish comparing done on binary files, I have a software for that. In case you want checking done on differences between vanilla and compiled models. I’m in the process of moving right now though, but that should ease in a couple of days. Just in case.
  12. Huh. I’m not sure if I’ve ever dared to try that one.
  13. For mere weapon models, MDLEdit is quite enough. You read the source model, write it as ascii, load the ascii, set the target game, and write a new binary.
  14. LiliArch

    Area Research

    What makes a single-use placeable easier than making a room model?
  15. LiliArch

    Area Research

    Why would you lightmap a placeable anyway? That would make it un-reusable, since lighting would be wrong in other locations.