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Fair Strides

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Fair Strides last won the day on April 23

Fair Strides had the most liked content!

About Fair Strides

  • Birthday 04/30/1996

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  • Gender
    Female
  • Location
    Oregon, USA
  • Interests
    Modding, Programming, Nature, Star Wars. Don't forget that I love me some D&D! :)

    Honestly, I think I know WAY too much about this modding business... :| :D

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    tristongoucher@gmail.com

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  1. @RonRheaBob76 Among many things, you claim to be a passionate Star Wars fan and you were clear in your initial response to a 2-year-old thread to avoid toxicity and insulting comments. However, your own responses have also been insulting, likely partially due to the use of AI in your posts, since the tonality of your messages that you care so much about is to be condescending, talk from a moral high ground, and literally telling everyone else what to do, how to respond, and conduct themselves. That is not your right, any more than it's the right of another user to do so. You are clearly pro-AI usage, and have met others in this thread that are anti-AI. A few mods have been linked and posted here for your perusal. Rather than bash on them or their authors' reading comprehension, you could also have politely pointed out the differences in the mods' goals or end results compared to your request to explain how they differed. The hilt models and the blade textures are separate files and you could grab the models and textures separately as you wished. Instead, you chose to insult J's abilities. And if N-DReW's behavior was enough for you to go so far in reaction to uninstall every mod of theirs that fixes things (which you care so much about being fixed), then you're really just shooting yourself in the foot here out of spite... Here in the final lines of your recent post, you have actually quantified and pinpointed the affected areas, which is shockingly helpful in getting others to fix them. That being said, no one is beholden to answer every request. You claim to be passionate and came to this site because of that passion. Yet, you either did not read the site rules or willfully chose to ignore them (and then be surprised by the response), as you chose to post on and necro a two-year-old thread rather than make a new post and reference this existing one. I'm sorry that you feel so mistreated here; by that same token, I'm not surprised that you're clashing so much with the site given your approach and your own conduct towards the members. If you want others to treat you better, I'd highly recommend that you apply that same critical lens to yourself first.
  2. @Juggernut First, I'd like to say welcome to DeadlyStream. I realize you are new, so I wanted to lend a hand and help ya a bit. I saw that you posted several threads that seemed to be continuations, so I've merged them. Within a thread, there's a way to add a new reply or post from the "Reply to this topic" button at the top and the comment box at the bottom of the page. That will allow you to contain things to one thread if they're the same topic like this WIP is. In addition, I've altered the images so that they take up less visual space. When you add an image to a post, you can double-click it to alter the height and width, and it can be clicked by someone in the saved post to view the full size. I've reduced the image sizes by 50% for the thread itself to take up less space. I've also put some of the images inside Spoilers, which can be clicked on to hide or show as-needed. This is done by selecting all of the content from the start point to the end point and using the eye icon in the post editor:
  3. Aye. It's been a nice trip down memory lane as it were with everyone contributing in surprisingly-chronological order for the most part. Mind you, with remembering how much progress was made, I'm actually thinking I could take some time soon (around birthday and school stuff) and finish up the missing bits for an actual SG release. Might be a few things left on the cutting room floor, but it'd be what it'd be with time as it is. I think I'm looking forward to this.
  4. I suppose it's time to throw in my contributions and experience with Scrapyard Games. I got the files way back, though I'm pretty sure it was far after 2012. I think I got them around 2018 or afterwards, so they were already old by then. The scripts were indeed a bit of a mess, but were coherent, and I really appreciated the notes that were left behind on things that were planned, worked on, and not finished. My areas of knowledge were mainly scripting and level building (not the modelling, collisions, or texturing), so I explored each of the areas and noted the issues I'd need to address and things I could add. Most were minor tweaks here and there. Most of my work was in scripting for the arena battles, including randomized spawn locations around the arena's 8 cells around the central area, randomized enemy loading (and building several varieties of enemies to spawn in this list), and tweaking the balance to be challenging at higher levels. Especially given the power that players can wield from modded items. Eventually, I'd shared these updates with SH and we managed to wrangle Quanon back around for a spell to re-do the Scrapyard Games levels now that there'd been a few new advancements in tools that made a lot of area work pop more, along with better guides for lightmaps. After a few iterations, back-and-forths, and tweaking, we managed to get some solid re-built levels together. I think there were still some minor things I'd wanted tweaked, but I got sidetracked and then too much time had passed. I believe one of the last things I'd wanted to finish up was trying to get the level maps to line up with the player's direction and movements like the normal levels do, though the settings in the level files were archaic in this spot for me. Come to think of it, I never did check the work that was to get the party to Scrapyard Games, though I recall the idea was a projector or holocron of coordinates that would get onto the Ebon Hawk while on Nar Shaddaa... Whoops. 😅It's been a few years, but I believe I still have all of the files from our last round of level work. The installer would have been the last step.
  5. Hello, there! I'm going to move this to a more appropriate spot in the forums. That being said, I'm afraid it's difficult to help you without more input. What told you to do something? If this is related to a mod, then what mod was it?
  6. Hello. I am one of the admins. I've looked through the deleted and pending files and haven't seen it, nor any other odd activity at a glance. Could you please re-upload it, and could you please attach to this thread or a DM a screenshot of the proof of permission? Thank you, Fair Strides
    Ahhhh, Czerka. The company that we all know and love, even if that love is loathing and tax evasion. Admittedly I like them more in K2 because they're cartoonishly evil in K1, but seeing them get a more professional facelift for their corporate signage is just so... business-like and professional. And I appreciate the added animation because when does SW not have animation?
  7. ...What is "Sml", and is this the same mod, since that sounds very different from the original post? Still not sure if you're requesting or creating a mod. If it's making a mod, what is the goal with uploading files like this? Feedback?
  8. ...Are you requesting a mod or trying to post a completed mod? You're in the spot to request a mod and talking in the future tense, but I'm not sure about those files.
  9. Most mods are free, so that part is moot. The culture iwth modding has always been very aware of the amount of time that goes into a hobby, I assure you. SAO has also not heeded much in the way of advice given by SH or others with such an ambitious starting project, even with such basic things as sharing screenshots here of their project. Whether I trust you or not is also moot, since you're not trying to release or upload the mod. While you do seem to edit your posts a lot instead of taking the time to craft a reply, my comment was not out of trust. You entered in with a lot of support from out of nowhere, hence SH's white-knighting comment, with this being the first mention that you're helping and beta-testing. That helps explain the hearty defense, but not all critique and criticism is wrong. And SAO can share what details they're okay with sharing here.
  10. Testing, testing, is this thing on? Dropping a friendly reminder to be civil with each other. Criticism and critiques of a project are fine when constructive, though simple observations of the facts are neither. The same cannot be said of the later interactions here. SH and DP both pointed out and expressed similar sentiments, just a bit differently. It's not right to get on someone's case just because you don't like how they expressed themselves. For one, this manner of dialog is blunt, but typically so. If SAO wants to respond to fair criticisms about their timeline, they can do so when they're online. @The_Chaser_One As far as I'm aware, it's still not the norm for someone not working on or associated with a project to be giving updates and sharing projected schedules, as that can be misinformation or wildly inaccurate. Getting upset when called out on it is rather poor form. Especially when you simultaneously want someone to not post the way they normally post but also won't block them because you like reading their responses. It's always possible to ignore posts you don't like. P.S: On a personal note: Kinda cheeky throwing SH's words back at him here. The statement is still true, as SAO did give a deadline already, when SH's advice would have been to not announce a release timeline. It would have been better to not give a deadline than to miss the deadline. While it could be true that missing the deadline is better for quality, I'd also ask this: is it a good thing that a deadline was missed in a project? Doesn't that mean the deadline was not estimated correctly in the first place?
  11. The EXE size changes are likely from widescreen patching or something similar. I can't say for sure why Mission is either there or not there, except that other mods may be interfering with things. That cutscene spawns several people, which mods could be altering. Or in the case of NPC files, there could be mulltiple copies of the same-named file that are being overwritten by being put in the overrides folder.
  12. Believe it or not, Frank Sinatra.
  13. Wow, I didn't realize we had that much glare on the camera. 😅 It was a lot of fun hanging out with ya, SH. And guys! I swear he can sing!
  14. I want to agree with N-DReW25 with most of the above, though I'd likely not have the last three paragraphs were I writing it. Granted, people know I tend to err on the side of nice and overly-cautious with my wordings.
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