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Found 15 results

  1. ZM90

    KotOR 1 Restoration

    Version 1.2

    46,696 downloads

    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ » KotOR 1 Restoration 1.2 Read-Me ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ NAME: KotOR 1 Restoration 1.2 TYPE: Restoration VERSION: 1.2 SIZE - Unzipped: 145 Megabytes, Zipped: 47.2 Megabytes DATE RELEASED: May 31, 2016 KOTOR 1 RESTORATION FORUMS: http://deadlystream.com/forum/forum/31-kotor1-restoration-k1r/ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ » DESCRIPTION ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ WARNING: IN ALMOST ALL CASES, IT IS RECOMMENDED TO INSTALL THE K1R RESTORATION BEFORE ANY OTHER MODS!!! THE ONLY EXCEPTION SO FAR IS KAINZORUS PRIME'S NPC OVERHAUL... The KotOR 1 Restoration Mod is an attempt to restore almost all the content that was cut from the game Star Wars: Knights of the Old Republic by BioWare Corp. Of course, these restorations will be within reason and things that were cut because they did not fit with the plot, and cannot be made to fit with the plot, will most definitley NOT be restored. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ » INTEGRATED MODS ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ » RESTORED CONTENT ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ » BUG FIXES/CHANGE LOG FOR 1.2 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ »» Original game: »» K1R Bugs: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ » BUG FIXES/CHANGE LOG FOR 1.1 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ There weren't too many bugs in KotOR 1, thus there is such a short list. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ » INSTALLATION ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ An installation which involves the TSL Patcher has been made ready for your use and is the simplest and easiest way to carry out installation. Alternatively, a secondary installer has been made for convenience. It will not patch the files like the TSL Patcher will, but it should be less of a headache for most users. HOWEVER, IT WILL NEED TO BE INSTALLED BEFORE ANY OTHER MODS!!! Note: The K1R team is not responsible for any incompatibility issues that may arise from the use of this mod in conjunction with other mods. Also, in order to provide the best feedback for us we recommend that you play K1R with NO other mods installed. Note 2: If using the TSL Patcher AND your game is in English, before installing, copy the dialog.tlk file bundled with this package into the KotOR directory. This will give you the grammar and typo fixes to the vanilla text. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ »»»» TSL PATCHER INSTALLATION ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 1) Double click K1R_1.2_Installer.exe found in the main directory of the unpacked folder. 2) Click the button labeled Install Mod. 3) Click yes to the box that'll pop up... if you wish to proceed with installation. 4) Watch as all the little file names and progress reports scroll by and wait until the installer is complete. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ » BUG REPORTING ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ There are 2 ways to report bugs: 1: Post your issues in the Bug Reporting Thread. 2: PM your issues to Fair Strides at Deadlystream. TO REPORT THROUGH PM 1) Go to DeadlyStream (http://deadlystream.com/) and search for the user Fair Strides ( http://deadlystream.com/forum/user/9107-fair-strides/ ) 2) Send a private message with as much detail as possible of what is occurring in your game. He will likely report back to you within a week. TO REPORT THROUGH THE BUG THREAD: 1) Go to the Bug Thread ( http://deadlystream.com/forum/topic/4457-k1r-12-impressions-and-bug-reports-read-me-first/ ) 2) Reply quoting and answering all of the questions as they apply to your issue. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ » VOICE ACTOR ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Pazaak Tournament Mandalorians...Zhaboka Filters for Zaerdra's lines......Zhaboka Filters for sea floor lines......Zhaboka Thanks Zhaboka. You really brought life to the characters, and those parts would be pretty lame without you. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ » CONTRIBUTORS ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ A BIG thanks to all of you! ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ » TEAM MEMBERS ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ - ZM90, Team Leader - Mandalore, Team Member - Jatku, Team Member - Fallen Guardian, Team Member - LDR, Team Member - Fair Strides, Team Member and main producer of the 1.1 update (and 1.2 update) - Malkior, Beta Tester - LiliArch, Beta Tester (though, putting them on a test is more like setting off a permacrete detonator in an apartment... ) - GrandmasterArcturus, 1.2 Beta-tester and LPer ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ » SPECIAL THANKS ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ To the tool creators of the community ~ Kotor Tool.....................A VERY special thanks to Fred Tetra ~ K-GFF GFF Editor/DLGEditor.....tk102 ~ Lipsynch Editor................JDNoa ~ DeNCS Script Decompiler........JDNoa ~ AniCAM.........................JDNoa ~ ERF Editor/TSLPatcher..........stoffe (and later Fair Strides) And a shoutout for SithRevan (RIP) for beginning the restoration crusade for KotOR 1. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ » REDISTRIBUTION ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ The K1R 1.2 OFFICIAL may NOT be redistributed in any way without the explicit permission of the K1R team and the proper credit given. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ » LEGAL ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BY BIOWARE CORP/OBSIDIAN ENTERTAINMENT OR LUCASARTS OR ANY LICENSERS/SPONSORS OF THE AFOREMENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE AFOREMENTIONED COMPANIES OR THE AUTHORS ARE NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.
  2. N-DReW25

    Bao Dur Shield Dialogue Restoration

    Version 1.1

    312 downloads

    Bao Dur Shield Dialogue Restoration A Mod for Star Wars Knights of The Old Republic II The Sith Lords Author: N-DReW25 Release Date 1.0: 11.02.2018 Release Date 1.1: 10.03.2018 Installation: Simply Copy and Paste or Drag and Drop ALL the files within anthe options folder in "For Override" into your Star Wars Knights of The Old Republic 2 override folder Uninstallation: Remove or Delete the files from your Star Wars Knights of The Old Republic 2 override folder Description: While I was developing the GenoHaradan Legacy mod I discovered additional dialogue for when Bao Dur opens the force field in the underground military base that didn't make it into the final game. Since this dialogue wasn't restored by TSLRCM I decided to restore it. Version 1.1 has two additional options. Option 1: Restored Dialogue Option 2: Restored Dialogue and an alternate line Option 3: Alternate line only Known Bugs: this mod shouldn't have bugs but if there is Just PM me on Deadlystream. Incompatibilities: Is incompatible with anything that edits "ffield_1.dlg" Permissions: Do NOT claim credit for this mod Thanks: Bioware for the first game Obsidian for the second game danil-ch for letting me know how to fix a small bug in 1.0 Fred Tetra for Kotor Tool and everyone who downloads the mod. Legal: THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.
  3. File Name: KotOR 1 Restoration File Submitter: ZM90 File Submitted: 15 Jun 2015 File Category: Mods K1R Compatible: Yes ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ » KotOR 1 Restoration 1.2 Read-Me ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ NAME: KotOR 1 Restoration 1.2 TYPE: Restoration VERSION: 1.2 SIZE - Unzipped: 145 Megabytes, Zipped: 47.2 Megabytes DATE RELEASED: May 31, 2016 KOTOR 1 RESTORATION FORUMS: http://deadlystream.com/forum/forum/31-kotor1-restoration-k1r/ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ » DESCRIPTION ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ WARNING: IN ALMOST ALL CASES, IT IS RECOMMENDED TO INSTALL THE K1R RESTORATION BEFORE ANY OTHER MODS!!! THE ONLY EXCEPTION SO FAR IS KAINZORUS PRIME'S NPC OVERHAUL... The KotOR 1 Restoration Mod is an attempt to restore almost all the content that was cut from the game Star Wars: Knights of the Old Republic by BioWare Corp. Of course, these restorations will be within reason and things that were cut because they did not fit with the plot, and cannot be made to fit with the plot, will most definitley NOT be restored. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ » INTEGRATED MODS ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ » RESTORED CONTENT ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ » BUG FIXES/CHANGE LOG FOR 1.2 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ »» Original game: »» K1R Bugs: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ » BUG FIXES/CHANGE LOG FOR 1.1 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ There weren't too many bugs in KotOR 1, thus there is such a short list. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ » INSTALLATION ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ An installation which involves the TSL Patcher has been made ready for your use and is the simplest and easiest way to carry out installation. Alternatively, a secondary installer has been made for convenience. It will not patch the files like the TSL Patcher will, but it should be less of a headache for most users. HOWEVER, IT WILL NEED TO BE INSTALLED BEFORE ANY OTHER MODS!!! Note: The K1R team is not responsible for any incompatibility issues that may arise from the use of this mod in conjunction with other mods. Also, in order to provide the best feedback for us we recommend that you play K1R with NO other mods installed. Note 2: If using the TSL Patcher AND your game is in English, before installing, copy the dialog.tlk file bundled with this package into the KotOR directory. This will give you the grammar and typo fixes to the vanilla text. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ »»»» TSL PATCHER INSTALLATION ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 1) Double click K1R_1.2_Installer.exe found in the main directory of the unpacked folder. 2) Click the button labeled Install Mod. 3) Click yes to the box that'll pop up... if you wish to proceed with installation. 4) Watch as all the little file names and progress reports scroll by and wait until the installer is complete. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ » BUG REPORTING ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ There are 2 ways to report bugs: 1: Post your issues in the Bug Reporting Thread. 2: PM your issues to Fair Strides at Deadlystream. TO REPORT THROUGH PM 1) Go to DeadlyStream (http://deadlystream.com/) and search for the user Fair Strides ( http://deadlystream.com/forum/user/9107-fair-strides/ ) 2) Send a private message with as much detail as possible of what is occurring in your game. He will likely report back to you within a week. TO REPORT THROUGH THE BUG THREAD: 1) Go to the Bug Thread ( http://deadlystream.com/forum/topic/4457-k1r-12-impressions-and-bug-reports-read-me-first/ ) 2) Reply quoting and answering all of the questions as they apply to your issue. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ » VOICE ACTOR ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Pazaak Tournament Mandalorians...Zhaboka Filters for Zaerdra's lines......Zhaboka Filters for sea floor lines......Zhaboka Thanks Zhaboka. You really brought life to the characters, and those parts would be pretty lame without you. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ » CONTRIBUTORS ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ A BIG thanks to all of you! ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ » TEAM MEMBERS ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ - ZM90, Team Leader - Mandalore, Team Member - Jatku, Team Member - Fallen Guardian, Team Member - LDR, Team Member - Fair Strides, Team Member and main producer of the 1.1 update (and 1.2 update) - Malkior, Beta Tester - LiliArch, Beta Tester (though, putting them on a test is more like setting off a permacrete detonator in an apartment... ) - GrandmasterArcturus, 1.2 Beta-tester and LPer ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ » SPECIAL THANKS ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ To the tool creators of the community ~ Kotor Tool.....................A VERY special thanks to Fred Tetra ~ K-GFF GFF Editor/DLGEditor.....tk102 ~ Lipsynch Editor................JDNoa ~ DeNCS Script Decompiler........JDNoa ~ AniCAM.........................JDNoa ~ ERF Editor/TSLPatcher..........stoffe (and later Fair Strides) And a shoutout for SithRevan (RIP) for beginning the restoration crusade for KotOR 1. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ » REDISTRIBUTION ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ The K1R 1.2 OFFICIAL may NOT be redistributed in any way without the explicit permission of the K1R team and the proper credit given. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ » LEGAL ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BY BIOWARE CORP/OBSIDIAN ENTERTAINMENT OR LUCASARTS OR ANY LICENSERS/SPONSORS OF THE AFOREMENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE AFOREMENTIONED COMPANIES OR THE AUTHORS ARE NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE. Click here to download this file
  4. Fair Strides

    Party on the Leviathan!

    Version 1.1

    2,829 downloads

    Party on The Leviathan! by Fair Strides Description: This mod came about as a way to realistically restore cut content that K1R couldn't restore. Juhani had some dialog that played specifically on the Leviathan, both for normal players and for a romanced Female PC. However, normally you can't ever talk to Juhani on the Leviathan and there was no real way for K1R to include the content without breaking immersion/not sticking to its goal... So, I had the idea to spawn the entire party (except Bastila and Carth, obviously) in the Detention Block after you're rescued. Here, you can talk to all of the party members, though only Juhani has any new lines here. And right as you leave the Detention Block, all the party members will run off around the corner ahead of you (You did tell them to get their gear and head off...) to get to the Hangar and free the Ebon Hawk. This mod is both compatible with K1R and does not require K1R to be installed! Installation: Simply run the TSLPatcher and direct it to your KotOR folder. Uninstallation: Delete the following files from the Override: fs_party_free.ncs fs_party_go.ncs fs_party_run.ncs fs_party_kill.ncs fs_party_go.dlg fs_party_leave.utt k_plev_freecs2.ncs And if you did NOT have a mod that added/modified a lev_m40aa.mod file in your modules folder, then delete the lev_m40aa.mod file from your modules folder. If you DID have a mod that added/modified the lev_m40aa.mod file in your modules folder, then replace that file with the lev_m40aa.mod file from the backup folder in the same folder from where you ran the TSLPatcher. Credits: ZM90 for discussion.
  5. N-DReW25

    MOD:E3 Style Dxun Masters

    View File E3 Style Dxun Masters A Mod for Star Wars Knights of The Old Republic II The Sith Lords Author: N-DReW25 Release Date 1.0: 02.09.2018 Installation: Double Click the "TSLPatcher.exe" and select what restored item you want restored and click install. You may have to do this up to five times to install each item. Uninstallation: Remove or Delete the files from your Star Wars Knights of The Old Republic 2 override folder Description: Kotor 2 was showcased at E3 2004 in the form of a playable Demo, the demo was a short gameplay teaser for TSL which showcased a few new features including the Dxun Tomb. In the avaliable footage of the tomb the Sith Masters had different appearances than they did in Vanilla. In Vanilla all of them where identical, each wore a mask and the lead Master had his voice filtered. In the Demo two of the Masters are Sith Assassins while the leader has his face shown and has no filtered VO. This mod restores the E3 Style Dxun Masters back into TSL. Known Bugs: The Lip Sync may be a bit off at certain places. This mod shouldn't have bugs but if there is Just PM me on Deadlystream. Incompatibilities: Any mod which edits "ritlead.dlg", "g_darkjedi004.utc" or "ritual_follower.utc" will be incompatiable. Permissions: Do NOT claim credit for this mod Thanks: Bioware for the first game Obsidian for the second game and for keeping the unfiltered VO in the game files Fred Tetra for Kotor Tool and everyone who downloads the mod. Legal: THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE. Submitter N-DReW25 Submitted 09/02/2018 Category Mods TSLRCM Compatible Yes  
  6. N-DReW25

    E3 Style Dxun Masters

    Version 1.0.0

    116 downloads

    A Mod for Star Wars Knights of The Old Republic II The Sith Lords Author: N-DReW25 Release Date 1.0: 02.09.2018 Installation: Double Click the "TSLPatcher.exe" and select what restored item you want restored and click install. You may have to do this up to five times to install each item. Uninstallation: Remove or Delete the files from your Star Wars Knights of The Old Republic 2 override folder Description: Kotor 2 was showcased at E3 2004 in the form of a playable Demo, the demo was a short gameplay teaser for TSL which showcased a few new features including the Dxun Tomb. In the avaliable footage of the tomb the Sith Masters had different appearances than they did in Vanilla. In Vanilla all of them where identical, each wore a mask and the lead Master had his voice filtered. In the Demo two of the Masters are Sith Assassins while the leader has his face shown and has no filtered VO. This mod restores the E3 Style Dxun Masters back into TSL. Known Bugs: The Lip Sync may be a bit off at certain places. This mod shouldn't have bugs but if there is Just PM me on Deadlystream. Incompatibilities: Any mod which edits "ritlead.dlg", "g_darkjedi004.utc" or "ritual_follower.utc" will be incompatiable. Permissions: Do NOT claim credit for this mod Thanks: Bioware for the first game Obsidian for the second game and for keeping the unfiltered VO in the game files Fred Tetra for Kotor Tool and everyone who downloads the mod. Legal: THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.
  7. Fallen Guardian

    Dustil Restoration

    Version 1.0

    3,132 downloads

    In KotOR 2, you would originally stumble upon the body of a Jedi named Nebelish while investigating the tomb of an ancient Sith Lord on Korriban. However, this "Nebelish" actually looked a lot like Dustil Onasi. Turns out, Obsidian originally planned to have Dustil in the tomb but they ended up cutting the content. Now when TSLRCM came along they never restored this because Jason Mardsen, Dustil's voice actor, never recorded any lines for the part. Now I thought it a shame that Dustil couldn't have been restored, so I set about restoring him. And, thanks to some voice overs done by Zhaboka, I have finished my task. So essentially, this mod restores Dustil to KotOR II. Hey, I've uploaded Dustil to Nexus mods so I was wondering if you could update the Deadly Stream page here, to include that link (for some reason I can't edit the original post in my release thread). Just quote and reply this message, and then copy everything from this point onward and replace everything in my original post with it: At last it is done. TSLRCM Compatible: Yes. ReadMe ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~» Dustil Restoration ReadMe ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ NAME: Dustil Restoration TYPE: Restored Content VERSION: 1.0 SIZE - Unzipped: 434 Megabytes, Zipped: 337 Megabytes DATE RELEASED: September 30, 2013 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ » DESCRIPTION ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ In KotOR 2, you would originally stumble upon the body of a Jedi named Nebelish while investigating the tomb of an ancient Sith Lord on Korriban. However, this "Nebelish" actually looked a lot like Dustil Onasi. Turns out, Obsidian originally planned to have Dustil in the tomb but they ended up cutting the content. Now when TSLRCM came along they never restored this because Jason Mardsen, Dustil's voice actor, never recorded any lines for the part. Now I thought it a shame that Dustil couldn't have been restored, so I set about restoring him. And, thanks to some voice overs done by Zhaboka, I have finished my task. So essentially, this mod restores Dustil to KotOR II. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ » INSTALLATION ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ An installation which involved the TSL Patcher has been made ready for your use. It is the simplest and easiest way to carry out installation. If you wish, for whatever reason, to not use the TSL Patcher it will require you to manually copy and paste files from the Alternate, Added Installations folder into specific folders within the game's directory. Note: I am not responsible for any incompatibility issues that may arise from the use of this mod in conjunction with other mods. (Though I'll help you try and sort them out, if you tell me about them.) ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ » TSL PATCHER INSTALLATION ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 1) Double click Dustil Restoration v1.0 Installer.exe found in the main directory of the Dustil Restoration folder. 2) Choose which version of the mod you would like to install. 3) Click the button labeled Install Mod. 4) Click yes to the box that'll pop up... if you wish to proceed with installation. 5) Watch as all the little file names and progress reports scroll by and wait until the installer is complete. NOTE: If you use TSLRCM this mod MUST be installed AFTER TSLRCM. NOTE 2: If you are using the Added Content Installation, but you do not use TSLRCM then you must do some manual installation. Navigate to the alternate, added installations folder found in the main Dustil Restoration directory. Once there, go into the "Non-TSLRCM Install Addons" folder, and then into the "For Override" folder. Once inside the For Override folder copy the files within there and paste them into the override found within your SWKotOR2 main directory. NOTE 3: Once this mod has been installed, do not install it again. If you want to install it again, make sure that it has been completely uninstalled before doing so. Installing it onto a game that already has Dustil installed will break certain parts of the mod and most likely break the game as well. IMPORTANT! If you encounter a warning while running the TSLPatcher saying that 711KOR.mod already exists, DO NOT worry. This just means a little insurance policy I had in place wasn't needed. IMPORTANT 2! If you encounter warnings about revan.dlg while installing the Added Content Installation it means you do not have TSLRCM 1.8.2 installed. Because I cannot set the installer up to accommodate both TSLRCM and non-TSLRCM users, you will usually only get the warning when trying to install onto a vanilla game. There are two things you can do at this point: 1) If you want to play the game without TSLRCM, you can ignore the warning and, after the installer is finished, go into the Alternate, Added Installations folder. Once there, go into the folder titled "Non-TSLRCM Install Addons." Inside you will find a folder marked "For Override," open that folder up. Copy the files from there and paste them into the Override folder found within your SWKotOR2 main directory. 2) If you want to play the game with TSLRCM, scroll down to the uninstallation instructions of this ReadMe. Once there, follow the directions on how to uninstall this mod. Once the mod is uninstalled, install the newest version of TSLRCM and then install this mod. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ » MANUAL INSTALLATION ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 1) Go into the folder labeled "Alternate, Added Installations", found within your Dustil Restoration folder. 2) Open up the folder titled "Manual Installation". 3) Choose which version of the mod you want to install, and recall if you've installed TSLRCM or not. FOR THOSE WISHING TO INSTALL THE ADDED CONTENT RESTORATION 1) If you have TSLRCM installed, open the folder titled "TSLRCM Added Content Manual Installation". If you do not have TSLRCM installed, open the folder titled "Non-TSLRCM Added Content Manual Installation". 2) Within those folders you will see subfolders labeled as "For Override", "For Modules" etc. These correspond to a certain file in the SwKotOR2 main directory. For Override corresponds to the override folder, For Modules corresponds to the modules folder and so on. 3) Copy the files from their specific subfolders to their corresponding subfolders within the SWKotOR2 main directory (the default path for the game’s directory on Windows 7 is C:\Program Files (x86)\LucasArts\SWKotOR2). FOR THOSE WISHING TO INSTALL THE PURE RESTORATION 1) If you have TSLRCM installed open the folder titled "TSLRCM Pure Restoration Manual Installation". If you don't have TSLRCM installed open the folder titled "Non-TSLRCM Pure Restoration Manual Installation". 2) Within those folders you will see subfolders labeled as "For Override", "For Modules" etc. These correspond to a certain file in the SwKotOR2 main directory. For Override corresponds to the override folder, For Modules corresponds to the modules folder and so on. 3) Copy the files from their specific subfolders to their corresponding subfolders within the SWKotOR2 main directory (the default path for the game’s directory on Windows 7 is C:\Program Files (x86)\LucasArts\SWKotOR2). (I TAKE NO RESPONSIBILITY FOR ERRORS MADE WHILE MANUALLY INSTALLING THIS MOD) ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ » UNINSTALLATION ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ For Added Content Installation users: 1) Navigate to your SWKotOR2 main directory (the default path on Windows 7 is C:\Program Files (x86)\LucasArts\SWKotOR2). 2) Open up the Override folder. 3) Delete all files beginning with the prefix "dr_" (without the quotes, of course). 4) Go back into the SwKotOR2 main directory, then go into the modules folder. 5) Delete 711KOR.MOD and dr_ebo_cs.MOD (this will cause any mods that alter 711KOR.MOD (TSLRCM comes to mind) to have their changes negated. You will need to reinstall those mods after uninstalling this mod). If you absolutely have to, it may be possible to not delete 711KOR.MOD. However, this has not been tested so it is unknown if bugs will arise from uninstalling every part of the mod except for the modified 711KOR.MOD. For Pure Restoration Installation users: 1) Navigate to your SWKotOR2 main directory (the default path on Windows 7 is C:\Program Files (x86)\LucasArts\SWKotOR2). 2) Open up the Override folder. 3) Delete all files beginning with the prefix "dr_" (without the quotes, of course). 4) Go back into the SwKotOR2 main directory, then go into the modules folder. 5) Delete 711KOR.MOD (this will cause any mods that alter 711KOR.MOD, TSLRCM comes to mind, to have their changes negated. You will need to reinstall those mods after uninstalling this mod). This method of uninstallation does not uninstall the appearance.2da, heads.2da, soundsets.2da or the voice over files that this mod initially installs/modifies. This being because they do not make changes that are noticeable in any way and deleting them would either cause you loads of trouble, or waste my time on describing how to delete them. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ » KNOWN BUGS ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ - Rarely the animated cameras for cutscenes will glitch out and it will remain in the default third person camera view, rather than a custom view. To fix this, load a save from before initiating that dialogue. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ » BUG REPORTING ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ There are 3 ways to report bugs. 1: Post your issues in the Taris Upper City Emporium Release Thread. 2: Post your issues in the Deadly Stream Release Thread. 3: PM your issues to me (Fallen Guardian) at Deadly Stream or Lucas Forums. TO REPORT THROUGH TARIS UPPER CITY EMPORIUM 1) Go to the Taris Upper City Emporium section of the Knights of the Old Republic branch of LucasForums (http://www.lucasforums.com/forumdisplay.php?f=645) and either create an account or login to your existing one. 2) Find the thread titled "Dustil Restoration". 3) If the bug has not been reported already, post a VERY DETAILED description of what is occurring in your game. I will report back to you in a week. If I don't, feel free to try the 3rd method of reporting bugs, which is private messaging me. TO REPORT THROUGH DEADLY STREAM 1) Go to the Mod Releases Section of the Knights of the Old Republic branch of Deadly Stream (http://deadlystream.com/forum/forum/17-mod-releases/) and either create an account or login to your existing one. 2) Find the thread titled "Dustil Restoration". 3) If the bug has not been reported already, post a VERY DETAILED description of what is occurring in your game. I will report back to you in a week. If I don't, feel free to try the 3rd method of reporting bugs, which is private messaging me. TO REPORT THROUGH PM 1) Go to Deadly Stream (http://deadlystream.com/) or Lucas Forums (http://www.lucasforums.com/) and search for the user Fallen Guardian. Lucas Forums: http://www.lucasforums.com/member.php?u=167390 Deadly Stream: http://deadlystream.com/forum/user/8932-fallen-guardian/ 2) Send me a private message with a VERY DETAILED description of what is occurring in your game. I will likely report back to you within a week. If I don't report back, well, you can wait a bit. If you've waited for a year, get over it. I'm probably never going to reply if I don't reply within a year. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ » SPECIAL THANKS ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Thanks to Zhaboka for voicing Dustil and bringing him to life. Also thank you to Zhaboka for beta testing. Thanks to Sith Holocron for beta testing. Thanks to Paddy Garcia for voicing Nebelish, as well as beta testing and proofreading. This mod would be in a sorry state without the three of you. Thanks! To the tool creators of the community ~ Kotor Tool.....................Fred Tetra ~ K-GFF GFF Editor/DLGEditor.....tk102 ~ ERF Editor/TSLPatcher..........stoffe ~ KotOR DeNCS Script Decompiler..JdNoa ~ Lipsynch Editor................JdNoa Also thanks to everyone over at Holowan Labs for helping me whenever I have problems with modding. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ » REDISTRIBUTION ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ This mod may NOT be redistributed in any way without the explicit permission of myself (Fallen Guardian) and the proper credit given to me within the ReadMe. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ » LEGAL ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BY BIOWARE CORP/OBSIDIAN ENTERTAINMENT OR LUCASARTS OR ANY LICENSORS/SPONSORS/OWNERS OF THE AFOREMENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE AFOREMENTIONED COMPANIES/LICENSORS/SPONSORS/OWNERS/THE AUTHORS OF THIS MODIFICATION ARE NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE. Screenshots Google Drive Link: DOWNLOAD KotOR Files Link: PENDING... ModDB Link: DOWNLOAD Nexus Files: DOWNLOAD Deadly Stream Link: DOWNLOAD
  8. Fallen Guardian

    Dustil Restoration

    File Name: Dustil Restoration File Submitter: Fallen Guardian File Submitted: 30 Sep 2013 File Category: Mods TSLRCM Compatible: Yes In KotOR 2, you would originally stumble upon the body of a Jedi named Nebelish while investigating the tomb of an ancient Sith Lord on Korriban. However, this "Nebelish" actually looked a lot like Dustil Onasi. Turns out, Obsidian originally planned to have Dustil in the tomb but they ended up cutting the content. Now when TSLRCM came along they never restored this because Jason Mardsen, Dustil's voice actor, never recorded any lines for the part. Now I thought it a shame that Dustil couldn't have been restored, so I set about restoring him. And, thanks to some voice overs done by Zhaboka, I have finished my task. So essentially, this mod restores Dustil to KotOR II. At last it is done. TSLRCM Compatible: Yes. ReadMe ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ » Dustil Restoration ReadMe ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ NAME: Dustil Restoration TYPE: Restored Content VERSION: 1.0 SIZE - Unzipped: 434 Megabytes, Zipped: 337 Megabytes DATE RELEASED: September 30, 2013 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ » DESCRIPTION ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ In KotOR 2, you would originally stumble upon the body of a Jedi named Nebelish while investigating the tomb of an ancient Sith Lord on Korriban. However, this "Nebelish" actually looked a lot like Dustil Onasi. Turns out, Obsidian originally planned to have Dustil in the tomb but they ended up cutting the content. Now when TSLRCM came along they never restored this because Jason Mardsen, Dustil's voice actor, never recorded any lines for the part. Now I thought it a shame that Dustil couldn't have been restored, so I set about restoring him. And, thanks to some voice overs done by Zhaboka, I have finished my task. So essentially, this mod restores Dustil to KotOR II. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ » INSTALLATION ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ An installation which involved the TSL Patcher has been made ready for your use. It is the simplest and easiest way to carry out installation. If you wish, for whatever reason, to not use the TSL Patcher it will require you to manually copy and paste files from the Alternate, Added Installations folder into specific folders within the game's directory. Note: I am not responsible for any incompatibility issues that may arise from the use of this mod in conjunction with other mods. (Though I'll help you try and sort them out, if you tell me about them.) ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ » TSL PATCHER INSTALLATION ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 1) Double click Dustil Restoration v1.0 Installer.exe found in the main directory of the Dustil Restoration folder. 2) Choose which version of the mod you would like to install. 3) Click the button labeled Install Mod. 4) Click yes to the box that'll pop up... if you wish to proceed with installation. 5) Watch as all the little file names and progress reports scroll by and wait until the installer is complete. NOTE: If you use TSLRCM this mod MUST be installed AFTER TSLRCM. NOTE 2: If you are using the Added Content Installation, but you do not use TSLRCM then you must do some manual installation. Navigate to the alternate, added installations folder found in the main Dustil Restoration directory. Once there, go into the "Non-TSLRCM Install Addons" folder, and then into the "For Override" folder. Once inside the For Override folder copy the files within there and paste them into the override found within your SWKotOR2 main directory. NOTE 3: Once this mod has been installed, do not install it again. If you want to install it again, make sure that it has been completely uninstalled before doing so. Installing it onto a game that already has Dustil installed will break certain parts of the mod and most likely break the game as well. IMPORTANT! If you encounter a warning while running the TSLPatcher saying that 711KOR.mod already exists, DO NOT worry. This just means a little insurance policy I had in place wasn't needed. IMPORTANT 2! If you encounter warnings about revan.dlg while installing the Added Content Installation it means you do not have TSLRCM 1.8.2 installed. Because I cannot set the installer up to accommodate both TSLRCM and non-TSLRCM users, you will usually only get the warning when trying to install onto a vanilla game. There are two things you can do at this point: 1) If you want to play the game without TSLRCM, you can ignore the warning and, after the installer is finished, go into the Alternate, Added Installations folder. Once there, go into the folder titled "Non-TSLRCM Install Addons." Inside you will find a folder marked "For Override," open that folder up. Copy the files from there and paste them into the Override folder found within your SWKotOR2 main directory. 2) If you want to play the game with TSLRCM, scroll down to the uninstallation instructions of this ReadMe. Once there, follow the directions on how to uninstall this mod. Once the mod is uninstalled, install the newest version of TSLRCM and then install this mod. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ » MANUAL INSTALLATION ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 1) Go into the folder labeled "Alternate, Added Installations", found within your Dustil Restoration folder. 2) Open up the folder titled "Manual Installation". 3) Choose which version of the mod you want to install, and recall if you've installed TSLRCM or not. FOR THOSE WISHING TO INSTALL THE ADDED CONTENT RESTORATION 1) If you have TSLRCM installed, open the folder titled "TSLRCM Added Content Manual Installation". If you do not have TSLRCM installed, open the folder titled "Non-TSLRCM Added Content Manual Installation". 2) Within those folders you will see subfolders labeled as "For Override", "For Modules" etc. These correspond to a certain file in the SwKotOR2 main directory. For Override corresponds to the override folder, For Modules corresponds to the modules folder and so on. 3) Copy the files from their specific subfolders to their corresponding subfolders within the SWKotOR2 main directory (the default path for the game’s directory on Windows 7 is C:\Program Files (x86)\LucasArts\SWKotOR2). FOR THOSE WISHING TO INSTALL THE PURE RESTORATION 1) If you have TSLRCM installed open the folder titled "TSLRCM Pure Restoration Manual Installation". If you don't have TSLRCM installed open the folder titled "Non-TSLRCM Pure Restoration Manual Installation". 2) Within those folders you will see subfolders labeled as "For Override", "For Modules" etc. These correspond to a certain file in the SwKotOR2 main directory. For Override corresponds to the override folder, For Modules corresponds to the modules folder and so on. 3) Copy the files from their specific subfolders to their corresponding subfolders within the SWKotOR2 main directory (the default path for the game’s directory on Windows 7 is C:\Program Files (x86)\LucasArts\SWKotOR2). (I TAKE NO RESPONSIBILITY FOR ERRORS MADE WHILE MANUALLY INSTALLING THIS MOD) ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ » UNINSTALLATION ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ For Added Content Installation users: 1) Navigate to your SWKotOR2 main directory (the default path on Windows 7 is C:\Program Files (x86)\LucasArts\SWKotOR2). 2) Open up the Override folder. 3) Delete all files beginning with the prefix "dr_" (without the quotes, of course). 4) Go back into the SwKotOR2 main directory, then go into the modules folder. 5) Delete 711KOR.MOD and dr_ebo_cs.MOD (this will cause any mods that alter 711KOR.MOD (TSLRCM comes to mind) to have their changes negated. You will need to reinstall those mods after uninstalling this mod). If you absolutely have to, it may be possible to not delete 711KOR.MOD. However, this has not been tested so it is unknown if bugs will arise from uninstalling every part of the mod except for the modified 711KOR.MOD. For Pure Restoration Installation users: 1) Navigate to your SWKotOR2 main directory (the default path on Windows 7 is C:\Program Files (x86)\LucasArts\SWKotOR2). 2) Open up the Override folder. 3) Delete all files beginning with the prefix "dr_" (without the quotes, of course). 4) Go back into the SwKotOR2 main directory, then go into the modules folder. 5) Delete 711KOR.MOD (this will cause any mods that alter 711KOR.MOD, TSLRCM comes to mind, to have their changes negated. You will need to reinstall those mods after uninstalling this mod). This method of uninstallation does not uninstall the appearance.2da, heads.2da, soundsets.2da or the voice over files that this mod initially installs/modifies. This being because they do not make changes that are noticeable in any way and deleting them would either cause you loads of trouble, or waste my time on describing how to delete them. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ » KNOWN BUGS ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ - Rarely the animated cameras for cutscenes will glitch out and it will remain in the default third person camera view, rather than a custom view. To fix this, load a save from before initiating that dialogue. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ » BUG REPORTING ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ There are 3 ways to report bugs. 1: Post your issues in the Taris Upper City Emporium Release Thread. 2: Post your issues in the Deadly Stream Release Thread. 3: PM your issues to me (Fallen Guardian) at Deadly Stream or Lucas Forums. TO REPORT THROUGH TARIS UPPER CITY EMPORIUM 1) Go to the Taris Upper City Emporium section of the Knights of the Old Republic branch of LucasForums (http://www.lucasforums.com/forumdisplay.php?f=645) and either create an account or login to your existing one. 2) Find the thread titled "Dustil Restoration". 3) If the bug has not been reported already, post a VERY DETAILED description of what is occurring in your game. I will report back to you in a week. If I don't, feel free to try the 3rd method of reporting bugs, which is private messaging me. TO REPORT THROUGH DEADLY STREAM 1) Go to the Mod Releases Section of the Knights of the Old Republic branch of Deadly Stream (http://deadlystream.com/forum/forum/17-mod-releases/) and either create an account or login to your existing one. 2) Find the thread titled "Dustil Restoration". 3) If the bug has not been reported already, post a VERY DETAILED description of what is occurring in your game. I will report back to you in a week. If I don't, feel free to try the 3rd method of reporting bugs, which is private messaging me. TO REPORT THROUGH PM 1) Go to Deadly Stream (http://deadlystream.com/) or Lucas Forums (http://www.lucasforums.com/) and search for the user Fallen Guardian. Lucas Forums: http://www.lucasforums.com/member.php?u=167390 Deadly Stream: http://deadlystream.com/forum/user/8932-fallen-guardian/ 2) Send me a private message with a VERY DETAILED description of what is occurring in your game. I will likely report back to you within a week. If I don't report back, well, you can wait a bit. If you've waited for a year, get over it. I'm probably never going to reply if I don't reply within a year. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ » SPECIAL THANKS ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Thanks to Zhaboka for voicing Dustil and bringing him to life. Also thank you to Zhaboka for beta testing. Thanks to Sith Holocron for beta testing. Thanks to Paddy Garcia for voicing Nebelish, as well as beta testing and proofreading. This mod would be in a sorry state without the three of you. Thanks! To the tool creators of the community ~ Kotor Tool.....................Fred Tetra ~ K-GFF GFF Editor/DLGEditor.....tk102 ~ ERF Editor/TSLPatcher..........stoffe ~ KotOR DeNCS Script Decompiler..JdNoa ~ Lipsynch Editor................JdNoa Also thanks to everyone over at Holowan Labs for helping me whenever I have problems with modding. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ » REDISTRIBUTION ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ This mod may NOT be redistributed in any way without the explicit permission of myself (Fallen Guardian) and the proper credit given to me within the ReadMe. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ » LEGAL ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BY BIOWARE CORP/OBSIDIAN ENTERTAINMENT OR LUCASARTS OR ANY LICENSORS/SPONSORS/OWNERS OF THE AFOREMENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE AFOREMENTIONED COMPANIES/LICENSORS/SPONSORS/OWNERS/THE AUTHORS OF THIS MODIFICATION ARE NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE. Screenshots ModDB Link: DOWNLOAD Nexus Files: DOWNLOAD Deadly Stream Link: DOWNLOAD (Same as the one below) Click here to download this file from Deadly Stream.
  9. N-DReW25

    Heavy Weapons Feat Restoration

    Version 1.0

    155 downloads

    A Mod for Star Wars Knights of The Old Republic II The Sith Lords Author: N-DReW25 Release Date: 17.03.2017 Installation: Double Click the TSLPatcher.exe and let it do its magic Uninstallation: Remove or Delete the "p_baodur.utc", "p_disciple.utc", "p_handmaiden.utc", "p_hk47.utc" and "p_mand.utc". When the TSLPatcher installs the mod correctly it generates a backups folder within the Heavy Weapons Feat Restoration folder that contains the TSLPatcher. Open the backups folder and copy the "baseitems.2da" and "feat.2da" to the override folder overriding the Heavy Weapons Feat Restoration files If you have any problems be sure to contact me for support Description: Kotor 2 is known for a ton of cut content. The TSLRCM restores most of that content but there were some they left behind due to it being not restorable or not necessary. However, if you have sharp eyes you might notice the Heavy Weapons Feats are not in game, instead heavy repeating blasters have the blaster rifle feat instead. This is likely intentional by Obsidian as a heavy repeating blaster is technically a blaster rifle but when I discovered the icons I made it my priority to restore this small bit of cut content that TSLRCM doesn't even mention. WARNING: In the TSLPatcher I had an error message saying "Warning: Invalid column label "File1" encountered! Skipping entry..."! I have no idea what this means but it doesn't look to be too bad in game. If any problems do arise or if you know the reason behind this message please tell me immediately so I can hope to fix it Currently, only Bao Dur, Handmaiden, Disciple, HK-47 and Mandalore have the feats. If you want your main character to have the feats you must give it to them on the level up screen Also, ALL heavy repeating blasters will require this new feat instead of the Blaster Rifle Feat. This means there is a low chance of an NPC having no weapon since it doesn't have the new feat and cannot wield his heavy repeating blaster. If you spot these please let me know so I can fix them Recommendations: I highly recommend using Kainzorus Prime's TSL Fixed Proficiency/Focus Feat mod in conjunction with this one- http://deadlystream.com/forum/files/file/420-tsl-fixed-proficiencyfocus-feat-icons/ Known Bugs: this mod shouldn't have bugs but if there is Just PM me on Deadlystream. Incompatibilities: The TSLPatcher will make it compatible with nearly any mod...but if you do find an incompatible mod please alert me so I can put it in the readme Permissions: Do NOT claim credit for this mod and do not use it in your own mods without my permission Thanks: Bioware for such an amazing game, Fred Tetra for Kotor Tool, Fair Strides for helping me get the Feat to appear on the character creation screen and everyone who downloads the mod. Legal: THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.
  10. Version 1.0

    1,021 downloads

    A Mod for Star Wars Knights of The Old Republic Author: N-DReW25 Release Date: 25.07.2016 Installation: Simply Copy and Paste or Drag and Drop ALL the files within the "For Override" into your Star Wars Knights of The Old Republic override folder Uninstallation: Remove or Delete the files from your Star Wars Knights of The Old Republic override folder Description: In Kotor 1 you can obtain an armor called Mandalorian Assault Armor which disguises your character into a blue Mandalorian as if your actually wearing there full body armor which was a good feature about the last few missions in kotor but if you play TSL you will know that the Mandalorian Assault Armor has a unique armor reskin which for me was a big slap in the face since I personally liked seeing Canderous as a Mandalorian but when I was searching through the game textures I found out that the TSL Mandalorian Assault Armor texture appears in the files of Kotor 1 meaning that the Texture appearing in TSL was intended for Kotor 1 but was cut at the last minute and replaced with a disguise though personally I would prefer the disguise though the Hardcore Restoration Fans say otherwise Known Bugs: this mod shouldn't have bugs but if their is Just PM me on Deadlystream. Incompatibilities: Is incompatible with anything that edits "g_a_class9010.uti" though I don't know anything that edits those. Permissions: Do NOT claim credit for this mod Thanks: Bioware for such an amazing game,Fred Tetra for Kotor Tool and everyone who downloads the mod. Legal: THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.
  11. File Name: Bao Dur Shield Dialogue Restoration File Submitter: N-DReW25 File Submitted: 11 Feb 2018 File Category: Mods TSLRCM Compatible: Yes Bao Dur Shield Dialogue Restoration A Mod for Star Wars Knights of The Old Republic II The Sith Lords Author: N-DReW25 Release Date 1.0: 11.02.2018 Release Date 1.1: 10.03.2018 Installation: Simply Copy and Paste or Drag and Drop ALL the files within anthe options folder in "For Override" into your Star Wars Knights of The Old Republic 2 override folder Uninstallation: Remove or Delete the files from your Star Wars Knights of The Old Republic 2 override folder Description: While I was developing the GenoHaradan Legacy mod I discovered additional dialogue for when Bao Dur opens the force field in the underground military base that didn't make it into the final game. Since this dialogue wasn't restored by TSLRCM I decided to restore it. Version 1.1 has two additional options. Option 1: Restored Dialogue Option 2: Restored Dialogue and an alternate line Option 3: Alternate line only Known Bugs: this mod shouldn't have bugs but if there is Just PM me on Deadlystream. Incompatibilities: Is incompatible with anything that edits "ffield_1.dlg" Permissions: Do NOT claim credit for this mod Thanks: Bioware for the first game Obsidian for the second game danil-ch for letting me know how to fix a small bug in 1.0 Fred Tetra for Kotor Tool and everyone who downloads the mod. Legal: THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE. Click here to download this file
  12. N-DReW25

    Heavy Weapons Feat Restoration

    File Name: Heavy Weapons Feat Restoration File Submitter: N-DReW25 File Submitted: 17 Mar 2017 File Category: Mods TSLRCM Compatible: Yes A Mod for Star Wars Knights of The Old Republic II The Sith Lords Author: N-DReW25 Release Date: 17.03.2017 Installation: Double Click the TSLPatcher.exe and let it do its magic Uninstallation: Remove or Delete the "p_baodur.utc", "p_disciple.utc", "p_handmaiden.utc", "p_hk47.utc" and "p_mand.utc". When the TSLPatcher installs the mod correctly it generates a backups folder within the Heavy Weapons Feat Restoration folder that contains the TSLPatcher. Open the backups folder and copy the "baseitems.2da" and "feat.2da" to the override folder overriding the Heavy Weapons Feat Restoration files If you have any problems be sure to contact me for support Description: Kotor 2 is known for a ton of cut content. The TSLRCM restores most of that content but there were some they left behind due to it being not restorable or not necessary. However, if you have sharp eyes you might notice the Heavy Weapons Feats are not in game, instead heavy repeating blasters have the blaster rifle feat instead. This is likely intentional by Obsidian as a heavy repeating blaster is technically a blaster rifle but when I discovered the icons I made it my priority to restore this small bit of cut content that TSLRCM doesn't even mention. WARNING: In the TSLPatcher I had an error message saying "Warning: Invalid column label "File1" encountered! Skipping entry..."! I have no idea what this means but it doesn't look to be too bad in game. If any problems do arise or if you know the reason behind this message please tell me immediately so I can hope to fix it Currently, only Bao Dur, Handmaiden, Disciple, HK-47 and Mandalore have the feats. If you want your main character to have the feats you must give it to them on the level up screen Also, ALL heavy repeating blasters will require this new feat instead of the Blaster Rifle Feat. This means there is a low chance of an NPC having no weapon since it doesn't have the new feat and cannot wield his heavy repeating blaster. If you spot these please let me know so I can fix them Recommendations: I highly recommend using Kainzorus Prime's TSL Fixed Proficiency/Focus Feat mod in conjunction with this one- http://deadlystream.com/forum/files/file/420-tsl-fixed-proficiencyfocus-feat-icons/ Known Bugs: this mod shouldn't have bugs but if there is Just PM me on Deadlystream. Incompatibilities: The TSLPatcher will make it compatible with nearly any mod...but if you do find an incompatible mod please alert me so I can put it in the readme Permissions: Do NOT claim credit for this mod and do not use it in your own mods without my permission Thanks: Bioware for such an amazing game, Fred Tetra for Kotor Tool, Fair Strides for helping me get the Feat to appear on the character creation screen and everyone who downloads the mod. Legal: THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE. Click here to download this file
  13. File Name: Mandalorian Assault Armor Restoration File Submitter: N-DReW25 File Submitted: 25 Jul 2016 File Category: Skins K1R Compatible: Yes A Mod for Star Wars Knights of The Old Republic Author: N-DReW25 Release Date: 25.07.2016 Installation: Simply Copy and Paste or Drag and Drop ALL the files within the "For Override" into your Star Wars Knights of The Old Republic override folder Uninstallation: Remove or Delete the files from your Star Wars Knights of The Old Republic override folder Description: In Kotor 1 you can obtain an armor called Mandalorian Assault Armor which disguises your character into a blue Mandalorian as if your actually wearing there full body armor which was a good feature about the last few missions in kotor but if you play TSL you will know that the Mandalorian Assault Armor has a unique armor reskin which for me was a big slap in the face since I personally liked seeing Canderous as a Mandalorian but when I was searching through the game textures I found out that the TSL Mandalorian Assault Armor texture appears in the files of Kotor 1 meaning that the Texture appearing in TSL was intended for Kotor 1 but was cut at the last minute and replaced with a disguise though personally I would prefer the disguise though the Hardcore Restoration Fans say otherwise Known Bugs: this mod shouldn't have bugs but if their is Just PM me on Deadlystream. Incompatibilities: Is incompatible with anything that edits "g_a_class9010.uti" though I don't know anything that edits those. Permissions: Do NOT claim credit for this mod Thanks: Bioware for such an amazing game,Fred Tetra for Kotor Tool and everyone who downloads the mod. Legal: THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE. Click here to download this file
  14. Fair Strides

    Download:Party on the Leviathan!

    File Name: Party on the Leviathan! File Submitter: Fair Strides File Submitted: 01 Jul 2015 File Category: Mods K1R Compatible: Yes Party on The Leviathan! by Fair Strides Description: This mod came about as a way to realistically restore cut content that K1R couldn't restore. Juhani had some dialog that played specifically on the Leviathan, both for normal players and for a romanced Female PC. However, normally you can't ever talk to Juhani on the Leviathan and there was no real way for K1R to include the content without breaking immersion/not sticking to its goal... So, I had the idea to spawn the entire party (except Bastila and Carth, obviously) in the Detention Block after you're rescued. Here, you can talk to all of the party members, though only Juhani has any new lines here. And right as you leave the Detention Block, all the party members will run off around the corner ahead of you (You did tell them to get their gear and head off...) to get to the Hangar and free the Ebon Hawk. This mod is both compatible with K1R and does not require K1R to be installed! Installation: Simply run the TSLPatcher and direct it to your KotOR folder. Uninstallation: Delete the following files from the Override: fs_party_free.ncs fs_party_go.ncs fs_party_run.ncs fs_party_kill.ncs fs_party_go.dlg fs_party_leave.utt k_plev_freecs2.ncs And if you did NOT have a mod that added/modified a lev_m40aa.mod file in your modules folder, then delete the lev_m40aa.mod file from your modules folder. If you DID have a mod that added/modified the lev_m40aa.mod file in your modules folder, then replace that file with the lev_m40aa.mod file from the backup folder in the same folder from where you ran the TSLPatcher. Credits: ZM90 for discussion. Click here to download this file
  15. Something that's been bugging me for a while is why the cut sidequest for Lieutenant Yima wasn't restored in TSLRCM. Since it was detailed in the "What's restored in TSLRCM", it must have been real, unlike some other stuff, but I can't find a reason as to why it wasn't restored. According to Wookiepedia (which I'll admit has set me astray before), Team Gizka were also going to leave it unrestored, so I'm just curious as to why nobody seems to want this sidequest.