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Showing results for tags 'leviathan'.
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Despite being one of my favorites, something that's always bugged me about the "Party rescue section" when you enter the Leviathan is how Zaalbar gets singled out as the only character you can't pick to save everyone, hell the game outright just calls you out for thinking to use it by saying it's dumb. Been on a recent playthrough and just wondered, how hard would it be to actually make a mod that allows you to actually select Zaalbar? I don't have any experience making mods for KOTOR but it does sound at least theoretically possible to me since the whole event is already made to accommodate so many different characters and I've seen mods like "Leviathan Differentiated Dialogue" give you unique character options for the Rodian prisoner depending on who you play and "Sleheyron- Story Mode" claims it's new party member can do it as well although haven't checked that mod out yet. As said tho I have no clue about modding KOTOR, but I am interested in trying a mod like that sometime later but in the meantime just curious if I'm thinking way too big here. And for fun I guess, the basic story beats of a theoretical Zaalbar rescue - Zaalbar's plan is to play into Sith's stereotypical perception of a Wookie, pretending to be a mad animal and lashing out at the Sith during the capture - Due to all of that, he would either be thrown into the medical ward to be sedated (where he would just break out of), or more uniquely, be throw into the prisoner cell with the mad rodians, who you now have to first fight before your escape (Could say that the forcefield gets damaged during the fight) - The Imprisoned Rodian wouldn't know the Wookie's language, so he would give a talk similar to the one he gives T3 rather then a full on talk
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Version 1.1
830 downloads
When the Sith capture your party on the Leviathan, they are a little too thorough about confiscating your gear. In addition to taking your weapons, armor, and credits, they also take your clothes. This mod makes it so that the player and the party will wear their clothes during the interrogation and breakout sequences. There are two basic installation options: Option A: Basic Clothes - Everyone wears their basic starting clothes. Option B: Robes - The player will be allowed to keep the robes they were wearing immediately prior to capture (except for the Qel-Droma Robes). If the player was not wearing robes, the basic brown Jedi robes will be worn instead. If those are unavailable for some reason, the player will wear their basic clothes like Option A. The rest of the party will still wear their basic clothes regardless. If you are using "All Hands on Deck for the Leviathan Prison Break" by DarthParametric, I have also provided separate, compatible installation options. Thank you for downloading, and I hope you enjoy this mod! ------------------------------------------------------------------- INSTALLATION If you are using DarthParametric's "All Hands on Deck..." mod, install it first. Then, run INSTALL.exe and select one of the "'All Hands...' Compatible" options. Otherwise, run INSTALL.exe and select either of the "Typical Installation" options. ------------------------------------------------------------------- COMPATIBILITY This mod is compatible with: - KOTOR 1 Community Patch (K1CP) - KOTOR 1 Restoration (K1R) - "Party on the Leviathan!" by Fair Strides - "All Hands on Deck for the Leviathan Prison Break" by DarthParametric (see above for special installation instructions) For best results, if you are using these or any other mods that affect the Leviathan, install them before this mod ------------------------------------------------------------------- CREDITS NWNSSCOMP by Torlack and tk102 DeNCS by JdNoa and Dashus K-GFF by tk102 TSL Patcher by stoffe and Fair Strides ERFEdit by stoffe and Fair Strides Kotor Tool by Fred Tetra This mod includes fixes to k_plev_transfrm1.ncs which were developed by the K1CP team. Thank you also to the K1CP team for manually reconstructing the source code of k_plev_escsetup.ncs. Thanks to DarthParametric for creating the original "All Hands on Deck..." mod and for providing some tips on coordinating this mod's concept with his mod. ------------------------------------------------------------------- VERSION HISTORY 1.0 - Initial Release 1.1 - Revised k_plev_escsetup.ncs to be based on the K1CP team's reconstruction of the vanilla script source. - Revised k_plev_transfrm1.ncs to incorporate edits made for K1CP version 1.10. ------------------------------------------------------------------- DISCLAIMER AND PERMISSIONS This modification is provided as-is and is not supported by Disney, Lucasarts, or Bioware. Use at your own risk. The author shall not be held responsible for damage to your game installation, computer, or saved games resulting from the use of this mod. This mod shall not be reposted, in whole or in part, on any sites other than Deadly Stream without the author's permission. Assets from this mod shall not be redistributed in other modifications without the author's permission. -
View File Leviathan Interrogation Clothes When the Sith capture your party on the Leviathan, they are a little too thorough about confiscating your gear. In addition to taking your weapons, armor, and credits, they also take your clothes. This mod makes it so that the player and the party will wear their clothes during the interrogation and breakout sequences. There are two basic installation options: Option A: Basic Clothes - Everyone wears their basic starting clothes. Option B: Robes - The player will be allowed to keep the robes they were wearing immediately prior to capture (except for the Qel-Droma Robes). If the player was not wearing robes, the basic brown Jedi robes will be worn instead. If those are unavailable for some reason, the player will wear their basic clothes like Option A. The rest of the party will still wear their basic clothes regardless. If you are using "All Hands on Deck for the Leviathan Prison Break" by DarthParametric, I have also provided separate, compatible installation options. Thank you for downloading, and I hope you enjoy this mod! ------------------------------------------------------------------- INSTALLATION If you are using DarthParametric's "All Hands on Deck..." mod, install it first. Then, run INSTALL.exe and select one of the "'All Hands...' Compatible" options. Otherwise, run INSTALL.exe and select either of the "Typical Installation" options. ------------------------------------------------------------------- COMPATIBILITY This mod is compatible with: - KOTOR 1 Community Patch (K1CP) - KOTOR 1 Restoration (K1R) - "Party on the Leviathan!" by Fair Strides - "All Hands on Deck for the Leviathan Prison Break" by DarthParametric (see above for special installation instructions) For best results, if you are using these or any other mods that affect the Leviathan, install them before this mod ------------------------------------------------------------------- CREDITS NWNSSCOMP by Torlack and tk102 DeNCS by JdNoa and Dashus K-GFF by tk102 TSL Patcher by stoffe and Fair Strides ERFEdit by stoffe and Fair Strides Kotor Tool by Fred Tetra This mod includes fixes to k_plev_transfrm1.ncs which were developed by the K1CP team. Thank you also to the K1CP team for manually reconstructing the source code of k_plev_escsetup.ncs. Thanks to DarthParametric for creating the original "All Hands on Deck..." mod and for providing some tips on coordinating this mod's concept with his mod. ------------------------------------------------------------------- VERSION HISTORY 1.0 - Initial Release 1.1 - Revised k_plev_escsetup.ncs to be based on the K1CP team's reconstruction of the vanilla script source. - Revised k_plev_transfrm1.ncs to incorporate edits made for K1CP version 1.10. ------------------------------------------------------------------- DISCLAIMER AND PERMISSIONS This modification is provided as-is and is not supported by Disney, Lucasarts, or Bioware. Use at your own risk. The author shall not be held responsible for damage to your game installation, computer, or saved games resulting from the use of this mod. This mod shall not be reposted, in whole or in part, on any sites other than Deadly Stream without the author's permission. Assets from this mod shall not be redistributed in other modifications without the author's permission. Submitter WildKarrde Submitted 11/12/2022 Category Mods K1R Compatible Yes
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Version 1.1
7,471 downloads
Party on The Leviathan! by Fair Strides Description: This mod came about as a way to realistically restore cut content that K1R couldn't restore. Juhani had some dialog that played specifically on the Leviathan, both for normal players and for a romanced Female PC. However, normally you can't ever talk to Juhani on the Leviathan and there was no real way for K1R to include the content without breaking immersion/not sticking to its goal... So, I had the idea to spawn the entire party (except Bastila and Carth, obviously) in the Detention Block after you're rescued. Here, you can talk to all of the party members, though only Juhani has any new lines here. And right as you leave the Detention Block, all the party members will run off around the corner ahead of you (You did tell them to get their gear and head off...) to get to the Hangar and free the Ebon Hawk. This mod is both compatible with K1R and does not require K1R to be installed! Installation: Simply run the TSLPatcher and direct it to your KotOR folder. Uninstallation: Delete the following files from the Override: fs_party_free.ncs fs_party_go.ncs fs_party_run.ncs fs_party_kill.ncs fs_party_go.dlg fs_party_leave.utt k_plev_freecs2.ncs And if you did NOT have a mod that added/modified a lev_m40aa.mod file in your modules folder, then delete the lev_m40aa.mod file from your modules folder. If you DID have a mod that added/modified the lev_m40aa.mod file in your modules folder, then replace that file with the lev_m40aa.mod file from the backup folder in the same folder from where you ran the TSLPatcher. Credits: ZM90 for discussion.- 7 comments
- 6 reviews
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- 1
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- restored content
- leviathan
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(and 2 more)
Tagged with:
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blender KOTOR Ship and Fighter models
DarthValeria posted a blog entry in Starıka's Jedi Academy Machinimas
I always wanted to import KOTOR ships like Leviathan, Endar Spider, Ebon Hawk or other fighter into Blender and I found a way I found a page in moddb which contains those ships. Those were .max files but I converted them into .fbx format and managed to import them into blender I also used Holocron Toolset to extract ebon hawk or other ships to use them in Blender as well. With space backgrounds I managed to render some good images with those ships -
I don't suppose anyone is aware of any Leviathan texture mods out there that's either enhances or replaces the textures or even willing to create one from scratch? I cannot seem to find any except for an old, obscure video of just that with no links. It has two parts. https://www.youtube.com/watch v=_v5VlBnmmRA | https://www.youtube.com/watch?v=aly4NclcKmc
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[WIP] SteiraShipyards Presents: The Interdictor-Class Cruiser!
CrashBandiTeam posted a blog entry in Steira Shipyards
So, i am thinking about: Why am i not the first, who builds a correct version of this ship in Space Engineers? Why not? Try and fail it is called in my family, if you try something too hard for you! Development Pictures & Pictures for me to look if it is still Like the ship Useful Informations (From Wookiepedia and some secret sources) So... my other ship will be laid on ice, because i have to work on this case! I can't work on both, that is just too much for me, and anytime i would collapse then cuz too much work. Progress is coming soon! Useful Informations (From Wookiepedia and some secret sources)-
- Interdictor Class-Cruiser
- Leviathan
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From the album: Kotor 1+2
Just a preview of the Leviathan Rodian Extended Dialogue mod, each character Revan sends to the Leviathan but T3-M4 have additional, custom lines.-
- Leviathan
- Companions
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(and 4 more)
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View File Party on the Leviathan! Party on The Leviathan! by Fair Strides Description: This mod came about as a way to realistically restore cut content that K1R couldn't restore. Juhani had some dialog that played specifically on the Leviathan, both for normal players and for a romanced Female PC. However, normally you can't ever talk to Juhani on the Leviathan and there was no real way for K1R to include the content without breaking immersion/not sticking to its goal... So, I had the idea to spawn the entire party (except Bastila and Carth, obviously) in the Detention Block after you're rescued. Here, you can talk to all of the party members, though only Juhani has any new lines here. And right as you leave the Detention Block, all the party members will run off around the corner ahead of you (You did tell them to get their gear and head off...) to get to the Hangar and free the Ebon Hawk. This mod is both compatible with K1R and does not require K1R to be installed! Installation: Simply run the TSLPatcher and direct it to your KotOR folder. Uninstallation: Delete the following files from the Override: fs_party_free.ncs fs_party_go.ncs fs_party_run.ncs fs_party_kill.ncs fs_party_go.dlg fs_party_leave.utt k_plev_freecs2.ncs And if you did NOT have a mod that added/modified a lev_m40aa.mod file in your modules folder, then delete the lev_m40aa.mod file from your modules folder. If you DID have a mod that added/modified the lev_m40aa.mod file in your modules folder, then replace that file with the lev_m40aa.mod file from the backup folder in the same folder from where you ran the TSLPatcher. Credits: ZM90 for discussion. Submitter Fair Strides Submitted 07/01/2015 Category Mods K1R Compatible
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So there is a bug i am experiencing that hinders my game progression. Im on the Leviathan and i can't pick up the space suit needed to go outside on the space walk. The spacesuit is in its normal spot in the armory, but when i click on it to pick it up, nothing happens. This wasnt a problem on my other play throughs, but now that i have the K1R mod, this problem has come out.