Leilukin

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Leilukin last won the day on March 3

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89 Jedi Grand Master

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About Leilukin

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  • Birthday 07/28/1992

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  1. My PartySwap and Extended Enclave Compatibility Patch has been updated to add an installation option to make PartySwap compatible with both Extended Enclave and Extended Enclave Patch.
  2. My PartySwap and Extended Enclave Compatibility Patch has been updated to add an installation option to make PartySwap compatible with both Extended Enclave and @N-DReW25's Extended Enclave Patch.

  3. One of my biggest pet peeves as a modder is getting reports of bugs that could be solved if the user actually read through the Read Me file of my mod.

  4. No. If you want Handmaiden as a party member regardless of the player character's gender, I would suggest using the PartySwap mod. My mod also provides an installtion option to make my mod compatible with PartySwap. I have no plans on making Handmaiden join the male PC in the Default installation component of my mod.
  5. I asked "Did you make sure you have freed Atton, Kreia, Bao-Dur and T3M4 before leaving the Telos academy? Did you fight the Handmaiden sisters before leaving the academy?" because you reported that your issue happened you were leaving the Telos Academy. The point of my question was to ask did you did those things in the Telos Academy when you have my mod installed. I wasn't asking if you already installed my mod when you went to the Telos Academy. The mod description and ReadMe file of my mod have already stated VERY clearly that I STRONGLY ADVISE AGAINST using the Steam Workshop version of TSLRCM if you want to use this mod. Instead, I will suggest you use the installer (.exe) version of TSLRCM. Since you linked to the Nexus Mods page of my mod, I also emphasized that I DO NOT recommend the Steam Workshop in a sticky post in the comments section. I will not be surprised if your issue was caused by you using the Steam Workshop version of TSLRCM. I put that warning against using the Steam Workshop version of TSLRCM for a reason. Maybe you should consider the possibility that your issue with a mod happened because you didn't even follow the mod author's instructions in the first place, and you should try fixing your issue by actually following the author's instructions in Read Me files and mod descriptions. I suggest you read this on why Steam Workshop is NOT recommended for modding KotOR 2, which I also linked in a sticky post of the comments section of my mod page on Nexus Mods: I suggest you get rid of the Steam Workshop version of TSLRCM entirely - not just unsubscribe, but also delete TSLRCM's Steam Workshop folder in your computer. Download TSLRCM from Deadly Stream and install this version instead: And then try installing my mod and/or PartySwap instead of trying to use KSE to get Handmaiden as a female Exile. PLEASE read the mod author's instructions in Read Me files and mod descriptions before installing and using a mod.
  6. Did you make sure you have freed Atton, Kreia, Bao-Dur and T3M4 before leaving the Telos academy? Did you fight the Handmaiden sisters before leaving the academy? Are you using the Steam Workshop version of TSLRCM?
  7. What was your progress of KotOR 2 playthrough when you encounter problems with my mod? Had you reached the Telos Academy? Did you actually install The Sith Lords Restored Content Mod first before you installed my mod? I do NOT recommend using KSE to edit your save to make Handmaiden join a female Exile's party without mods. If you encounter issues with my mod, ask me about the issue first so I could identify the cause of your issue, instead of trying to get Handmaiden as a female Exile without mods. I have tested my mod many times to ensure Handmaiden could join a female Exile's party, and my mod has worked with many other people. @N-DReW25 My mod provides two installation options: Default option and PartySwap Compatible option. The default installation option makes Handmaiden automatically joins a female Exile's party and Disciple joins a male Exile's party, but female Exiles will not be able to recruit Disciple, and male Exiles will not be able to recruit Disciple.
  8. You were hearing static might be because the audio files for those lines were spliced, which was necessary so those Sion's lines that were exclusive to female Exiles in vanilla could play for male Exiles as well. I do not recall hearing static when I was testing the mod however. I'm afraid there is little can be done about that. Snigaroo never told me about having issues with hearing static in those lines either.
  9. I only edit the mod description to state that I do not recommend using this mod with the Steam Workshop version of TSLRCM. I have not edited any of the mod files. Can you be more specific about which Sion's lines about a male Exile didn't play properly for you? By not playing properly, did you mean Sion still referred to the male Exile with she/her, or Sion's line get skipped?
  10. Where did you download the latest version of TSLRCM? Did you download it from here on Deadly Stream? I play KotOR 2 on Steam and I had no issue with installing version 1.8.6b of TSLRCM that was hosted here on Deadly Stream. Maybe you need to make sure you are not subscribing to any mods from the Steam Workshop and that there are no Steam Workshop folders for KotOR 2 in your computer?
  11. The female PC doesn't hear the Disciple's worries about failure was because Extended Enclave does not spawn Disciple on the Ebon Hawk after the Exile apparently "died", and apparently this happens if Handmaiden is a party member. The dialogue files in my patch have been modified to ensure the dialogue of Disciple's thoughts will fire if he is present, but you won't be able to hear his thoughts if he is absent. Unfortunately, I am unable to fix this issue because I have no idea how to edit the relevant files to spawn Disciple there, and currently I do not have the time and energy to learn how to do so. So I suggest you discuss this issue with danil-ch on Extended Enclave's mod page instead.
  12. I put that warning against using the Steam Workshop version of TSLRCM for a reason. I suggest you read this on why using Steam Workshop is NOT recommended: This is why I do not use the Steam Workshop, and I will not provide support for Steam Workshop. If you encounter bugs because you are using the Steam Workshop, tweaking a few files does not guarantee you won't encounter any more bugs, so I suggest you just reinstall KotOR 2, use the installer version of TSLRCM instead and reinstall my mod and other mods you want to use. Installing manually may sound like a hassle but that is the best way to avoid bugs and conflicts.
  13. Are you saying you still chose to use the Steam Workshop version of TSLRCM, even though my mod description and ReadMe has explicitly warned against it? Did you install my mod to the Steam Workshop folder of TSLRCM?
  14. By "the T3 hologram for Bastila and LS Fem Revan not playing and simply closing the conversation", did you mean Bastila's hologram did not appear at all? Are you playing KotOR 2 on Steam? Aside from TSLRCM and my Alternate Revan Romances, are you using any other mods? How did you start the conversation with T3 to get the part where you're supposed to trigger Bastila's hologram: By asking T3 "How did you get there" (which requires Intelligence check) or "What's wrong with the astrogation system?"
  15. 020EBO.mod is a module file that was created by Extended Enclave. The error should not happen if you have properly installed Extended Enclave, so if you got such error, there must be something wrong with your installation of Extended Enclave. If you have installed both TSLRCM and M4-78EP, when you install EE, you actually need to run the EE installer twice to install both "TSLRCM Standalone" and "M4-78 Compatibility patch" components. Since you got the error that 020EBO.mod did not exist, I am guessing you only run the installer once to install the "M4-78 Compatibility patch" component only. Is that correct? The installation instruction has stated that "If you DO have the M4-78 installed, after running the TSLRCM Standalone installer, run the M4-78 Compatibility patch and follow the instructions presented to you." Read the mod author's instructions carefully when you install mods. To fix your issue, I suggest you reinstall the whole game and the mods you want to use again, make sure you run the Extended Enclave installer twice, and then my patch, and see if you get the error again.