Leilukin

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Everything posted by Leilukin

  1. I just recorded them. Here is the original animated camera from TSLRCM version 1.8.5: Here is @Hunters Run's fix for the animated camera: Here is the TSLRCM 2022 update version of the Red Eclipse boarding scene:
  2. The texture files for both Bastila and Carth are the same across both KotOR games, so you could just put the files from Fen's mods to KotOR 2's override folder if you want those textures for KotOR 2 as well. Even if there is a need to specifically make a KotOR 2 version of those mods, we cannot just make one without getting Fen's permission first.
  3. I do not own either KotOR games on mobile, but the mobile version of r/kotor's KotOR 2 full mod build does include my compatibility patch for both PartySwap and Extended Enclave, so it does not look like there is a need to specifically make a mobile version of this patch, or either PartySwap or Extended Enclave. The mobile version of the mod builds have been tested by others who own the KotOR games on mobile.
    One of the best content mods for the KotOR games. This mod provides an immersive experience to explore Revan's story that is lore-friendly to both KotOR 2 and SWTOR. The story, writing and voice acting of this mod are very well-done.
  4. Finally set up my own website on Neocities: https://leilukin.neocities.org/

  5. I am not familiar with Spanish at all, so I could only guess what you were trying to say via online translators. Are you asking for help because your game crashes when you are trying to steal the Ebon Hawk and leave Taris? Not sure why you are asking for help under a blog post, and it does not look like your post has anything to do with my blog post. If you are having problems with the game, post on the forums instead. If you are using any mods, you need to list all the mods you use, so we can identify if your problem was caused by mod conflict. Also, since this is an English website, make your post in English will increase the chance of you getting help from other users here, because you cannot expect everyone here to be familiar with the non-English language you speak, unless you are certain the person you are talking to also speaks the same non-English language as yours.
  6. I just tested installing both Alterate Revan Romances and Version B of Atton romance mod again, and I did not encounter the issues you mentioned in your original comment, regardless of the installation order of the two mods. Regardless, I am glad that your problem has been solved.
  7. This mod allows you to repair HK-47 only if you have high influence with HK, so the influence loss approach will lock you out of the option. In fact, one of the commenters above pointed this out.
  8. Did you download and install the latest versions of my mods? What was the version number of my mods you installed? Did you install Version A or Version B of my Atton romance mod? My Atton romance mod was recently updated to version 1.3.1 to fix Version A's game-breaking issue with Atton's dialogue on Peragus. The old versions of my Atton romance mod used to have a compatibility patch for Alternate Revan Romances, but I have restructured the installation process of both Alternate Revan Romances and Atton Rand and Male Exile Romance mod by making the TSLPatcher patch the relevant dialogue files instead of replacing dialogue files, so compatibility patches between the two mods are no longer needed. If you use an old version of my mods, you need to download and install the latest version of my mods. Also, when you report an issue with a mod, it would be helpful if you provide more details about your issues than just "mod doesn't work": what exactly was the problem you encountered, and how did your problem happen that made you certain the mod does not work? Are you using any other mods?
  9. Yes, you got the installation order correctly. Dahnis Flirt Option for Female PC and TSL Improved Party Outfits are compatible with all my mods, and they should be compatible with the r/kotor mod build as well. Once you install Kreia's Fall In-Game Cutscene when you are following the mod build, you need to install my compatibility patch from this Handmaiden/Disciple romance mod to make my mod compatible with Kreia's Fall In-Game Cutscene.
  10. Oh yeah, I forgot about Party on the Leviathan! because I only tried it out once, but since the restored Juhani dialogue includes a romance variant, I count that mod as a Juhani romance mod. I just updated my list to include that mod. Thanks for the suggestion!
  11. In 2017, @Kexikus created a spreadsheet to list all of KotOR 1's modules and their corresponding Day, Night and Battle music. @Sith Holocron requested a TSL version of such list, though none of the sort has been made, so I decided to volunteer the task myself. Here you go: The Sith Lords Restored Content Mod (TSLRCM) + M4-78 Enhancement Project (M4-78EP) modules and music overview spreadsheet This spreadsheet covers all the modules from both TSLRCM and M4-78EP. Like in K1, the module codes can be used for the warp cheat code (for example, warp 003EBO). All music tracks are listed with their number corresponding to their row in ambientmusic.2da, their file name (the music files can be found in the StreamMusic folder) and their track title as identified with their TLK (dialog.tlk) StrRef. I have also included previews of the music by linking to YouTube in the spreadsheet. Hope you will find this spreadsheet helpful. Enjoy!
  12. As a proud member of the LGBTQ+ community and a player and modder of Star Wars: Knights of the Old Republic series, I would be remiss if I do not compile a list for the same-gender romance mods for the KotOR series throughout the games' modding history. Here is the list of same-gender romance mods for the KotOR series. The listed mods are categorized by which KotOR game the mods were made for, sorted by the mods' original release dates in chronological order. This list was compiled to be a resource and archive, aimed especially at fellow LGBTQ+ players of the KotOR series who want to make their KotOR games more gay. Happy gayming! [UPDATE September 20, 2022] The list is now also available on my own website.
  13. View File Human Xor Unique Look =Human Xor Unique Look= A KNIGHTS OF THE OLD REPUBLIC MODIFICATION AUTHOR: Leilukin FILE NAME: Human Xor Unique Look.zip LATEST VERSION: 1.0 CONTACT: E-mail to leilukin@outlook.com, or message to Leilukin on Deadly Stream 1. DESCRIPTION: This mod changes the KotOR 1 NPC Xor's appearance by making him a human with a unique look to make him different from other human NPCs. This mod is a successor to my Human Xor Restoration mod, which restores Xor's original appearance as a human in the Xbox version of KotOR 1. Human Xor Restoration has been included in the KotOR 1 Community Patch (K1CP) with my permission. I make mods to make Xor a human, because I have always found it jarring that Xor openly makes anti-alien comments despite being a nonhuman himself ("You Jedi act all prim and proper, but inside you must feel the same way I do about the lesser, nonhuman species"), not to mention later I found out that Xor was actually a human in the Xbox version of KotOR. I change Xor into a human, so it would be consistent with his in-game dialogue and anti-alien nature. Human Xor Unique Look not only changes Xor into a human, but also make him have a unique look instead of a generic NPC look like his appearance in the Xbox version of KotOR 1 and Human Xor Restoration. Therefore, this mod is for players who believe it makes more sense for Xor to be a human, while also want Xor to have a unique look to stand out from the other human NPCs. I made this unique look of Xor by utilizing some assets from SpaceAlex's K1 Enhancement Pack modder's resource. The pack contains a redesign for Xor, but I decided to create my own redesign of Xor, by reskinning one of the NPC textures from SpaceAlex's pack and using the male commoner head as the base for Xor's head model. 2. INSTALLATION: Extract the Human Xor Unique Look.zip you downloaded to anywhere you like, as long as it is not within the KotOR directory. Run Install.exe, point the installer to your KotOR directory, where swkotor.exe is located, and let the installer do its job. NOTE: When you install this mod, a new folder named "backup" may be created by the installer in the same folder as the installer. Do not delete the folder or the file within the folder if you are planning on uninstalling this mod. 3. UNINSTALLATION: If no backup folder was created when you installed this mod, go to the Override folder in your KotOR directory, and delete the following files: appearance.2da heads.2da g_xor.utc kas_xor1.utc N_XorMiddlH.mdl N_XorMiddlH.mdx N_XorMiddlH.tga If a backup folder was created when you installed this mod, go to the backup folder, cut and paste any files from the folder and paste the file in the Override folder in your KotOR directory, then delete the rest of the aforementioned files that did not have a backup copy. 4. KNOWN ISSUES: None currently known. If you find any bugs or problems, please let me know. 5. MOD COMPATIBILITY: This mod is not compatible with any other mods that change or modify Xor's head. If you want to use KotOR 1 Community Patch (K1CP) along with this mod, you must install this mod after K1CP to override K1CP's restoration of Xor's Xbox appearance. This mod is compatible with KotOR 1 Restoration (K1R). 6. PERMISSION: You may use this mod as you see fit, including showing it in screenshots or making it compatible with your mod. However, please credit me as well as SpaceAlex for the original assets from K1 Enhancement Pack. Do not release your mods containing modified files from my mod without my permission. Thank you. 7. CREDITS: SpaceAlex for the K1 Enhancement Pack modder's resource bead-v for MDLedit Fred Tetra for the KotOR Tool Stoffe for TSLPatcher THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT OR LUCASARTS OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE THIS FILE AT YOUR OWN RISK AND NEITHER THE ABOVE MENTIONED COMPANIES NOR THE AUTHOR IS RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE. Submitter Leilukin Submitted 08/13/2022 Category Mods K1R Compatible Yes  
  14. Version 1.0.0

    44 downloads

    =Human Xor Unique Look= A KNIGHTS OF THE OLD REPUBLIC MODIFICATION AUTHOR: Leilukin FILE NAME: Human Xor Unique Look.zip LATEST VERSION: 1.0 CONTACT: E-mail to leilukin@outlook.com, or message to Leilukin on Deadly Stream 1. DESCRIPTION: This mod changes the KotOR 1 NPC Xor's appearance by making him a human with a unique look to make him different from other human NPCs. This mod is a successor to my Human Xor Restoration mod, which restores Xor's original appearance as a human in the Xbox version of KotOR 1. Human Xor Restoration has been included in the KotOR 1 Community Patch (K1CP) with my permission. I make mods to make Xor a human, because I have always found it jarring that Xor openly makes anti-alien comments despite being a nonhuman himself ("You Jedi act all prim and proper, but inside you must feel the same way I do about the lesser, nonhuman species"), not to mention later I found out that Xor was actually a human in the Xbox version of KotOR. I change Xor into a human, so it would be consistent with his in-game dialogue and anti-alien nature. Human Xor Unique Look not only changes Xor into a human, but also make him have a unique look instead of a generic NPC look like his appearance in the Xbox version of KotOR 1 and Human Xor Restoration. Therefore, this mod is for players who believe it makes more sense for Xor to be a human, while also want Xor to have a unique look to stand out from the other human NPCs. I made this unique look of Xor by utilizing some assets from SpaceAlex's K1 Enhancement Pack modder's resource. The pack contains a redesign for Xor, but I decided to create my own redesign of Xor, by reskinning one of the NPC textures from SpaceAlex's pack and using the male commoner head as the base for Xor's head model. 2. INSTALLATION: Extract the Human Xor Unique Look.zip you downloaded to anywhere you like, as long as it is not within the KotOR directory. Run Install.exe, point the installer to your KotOR directory, where swkotor.exe is located, and let the installer do its job. NOTE: When you install this mod, a new folder named "backup" may be created by the installer in the same folder as the installer. Do not delete the folder or the file within the folder if you are planning on uninstalling this mod. 3. UNINSTALLATION: If no backup folder was created when you installed this mod, go to the Override folder in your KotOR directory, and delete the following files: appearance.2da heads.2da g_xor.utc kas_xor1.utc N_XorMiddlH.mdl N_XorMiddlH.mdx N_XorMiddlH.tga If a backup folder was created when you installed this mod, go to the backup folder, cut and paste any files from the folder and paste the file in the Override folder in your KotOR directory, then delete the rest of the aforementioned files that did not have a backup copy. 4. KNOWN ISSUES: None currently known. If you find any bugs or problems, please let me know. 5. MOD COMPATIBILITY: This mod is not compatible with any other mods that change or modify Xor's head. If you want to use KotOR 1 Community Patch (K1CP) along with this mod, you must install this mod after K1CP to override K1CP's restoration of Xor's Xbox appearance. This mod is compatible with KotOR 1 Restoration (K1R). 6. PERMISSION: You may use this mod as you see fit, including showing it in screenshots or making it compatible with your mod. However, please credit me as well as SpaceAlex for the original assets from K1 Enhancement Pack. Do not release your mods containing modified files from my mod without my permission. Thank you. 7. CREDITS: SpaceAlex for the K1 Enhancement Pack modder's resource bead-v for MDLedit Fred Tetra for the KotOR Tool Stoffe for TSLPatcher THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT OR LUCASARTS OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE THIS FILE AT YOUR OWN RISK AND NEITHER THE ABOVE MENTIONED COMPANIES NOR THE AUTHOR IS RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.
  15. View File Belaya's Unique Look =Belaya's Unique Look= A KNIGHTS OF THE OLD REPUBLIC MODIFICATION AUTHOR: Leilukin FILE NAME: Belaya's Unique Look.zip LATEST VERSION: 1.0 CONTACT: E-mail to leilukin@outlook.com, or message to Leilukin on Deadly Stream 1. DESCRIPTION: This mod gives the KotOR 1 NPC Belaya a unique look, with two variants for her different appearances in the game as a Jedi and as a Sith. You meet Belaya when you visit Dantooine and are on your way to meet the Jedi Council. She is close to Juhani. If you choose to kill Juhani during your trials on Dantooine, Belaya will leave the Jedi Order, fall to the dark side and confront you again as a Sith at the entrance of the Korriban Sith Academy, where you will be forced to kill her. This unique Belaya look was created by SpaceAlex as part of the K1 Enhancement Pack, which has been released as a modder's resource. While this is not the first mod that replaces Belaya's generic NPC look, the mods I found previously made the change by reusing a female player character head, which could be awkward for players who happen to choose the same head for their character. Therefore, I decided to make SpaceAlex's redesign of Belaya into a standalone mod. NOTE: In order for this mod to take effect, you must load a save before visiting Dantooine, and a save before visiting the entrance area of the Korriban Sith Academy. 2. INSTALLATION: Extract the Belaya's Unique Look.zip you downloaded to anywhere you like, as long as it is not within the KotOR directory. Run Install.exe, point the installer to your KotOR directory, where swkotor.exe is located, and let the installer do its job. NOTE: When you install this mod, a new folder named "backup" may be created by the installer in the same folder as the installer. Do not delete the folder or the file within the folder if you are planning on uninstalling this mod. 3. UNINSTALLATION: If no backup folder was created when you installed this mod, go to the Override folder in your KotOR directory, and delete the following files: appearance.2da heads.2da dan13_belaya.utc kor33b_belaya.utc N_BelH.mdl N_BelH.mdx N_BelH.tga N_BelHd.tga If a backup folder was created when you installed this mod, go to the backup folder, cut and paste any files from the folder and paste the file in the Override folder in your KotOR directory, then delete the rest of the aforementioned files that did not have a backup copy. 4. KNOWN ISSUES: None currently known. If you find any bugs or problems, please let me know. 5. MOD COMPATIBILITY: This mod is not compatible with any other mods that modify or change Belaya's head. This mod is compatible with KotOR 1 Community Patch (K1CP). This mod is compatible with KotOR 1 Restoration (K1R). 6. PERMISSION: I take no credit for the assets of this mod, as the assets were originally created by SpaceAlex as part of the K1 Enhancement Pack, which has been released as a modder's resource. Therefore, if you want to use this unique appearance of Belaya, I would advise you to directly use the files from the K1 Enhancement Pack and give credit to SpaceAlex. 7. CREDITS: SpaceAlex for the K1 Enhancement Pack modder's resource Fred Tetra for the KotOR Tool Stoffe for TSLPatcher THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT OR LUCASARTS OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE THIS FILE AT YOUR OWN RISK AND NEITHER THE ABOVE MENTIONED COMPANIES NOR THE AUTHOR IS RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE. Submitter Leilukin Submitted 08/12/2022 Category Mods K1R Compatible Yes  
  16. Version 1.0.0

    89 downloads

    =Belaya's Unique Look= A KNIGHTS OF THE OLD REPUBLIC MODIFICATION AUTHOR: Leilukin FILE NAME: Belaya's Unique Look.zip LATEST VERSION: 1.0 CONTACT: E-mail to leilukin@outlook.com, or message to Leilukin on Deadly Stream 1. DESCRIPTION: This mod gives the KotOR 1 NPC Belaya a unique look, with two variants for her different appearances in the game as a Jedi and as a Sith. You meet Belaya when you visit Dantooine and are on your way to meet the Jedi Council. She is close to Juhani. If you choose to kill Juhani during your trials on Dantooine, Belaya will leave the Jedi Order, fall to the dark side and confront you again as a Sith at the entrance of the Korriban Sith Academy, where you will be forced to kill her. This unique Belaya look was created by SpaceAlex as part of the K1 Enhancement Pack, which has been released as a modder's resource. While this is not the first mod that replaces Belaya's generic NPC look, the mods I found previously made the change by reusing a female player character head, which could be awkward for players who happen to choose the same head for their character. Therefore, I decided to make SpaceAlex's redesign of Belaya into a standalone mod. NOTE: In order for this mod to take effect, you must load a save before visiting Dantooine, and a save before visiting the entrance area of the Korriban Sith Academy. 2. INSTALLATION: Extract the Belaya's Unique Look.zip you downloaded to anywhere you like, as long as it is not within the KotOR directory. Run Install.exe, point the installer to your KotOR directory, where swkotor.exe is located, and let the installer do its job. NOTE: When you install this mod, a new folder named "backup" may be created by the installer in the same folder as the installer. Do not delete the folder or the file within the folder if you are planning on uninstalling this mod. 3. UNINSTALLATION: If no backup folder was created when you installed this mod, go to the Override folder in your KotOR directory, and delete the following files: appearance.2da heads.2da dan13_belaya.utc kor33b_belaya.utc N_BelH.mdl N_BelH.mdx N_BelH.tga N_BelHd.tga If a backup folder was created when you installed this mod, go to the backup folder, cut and paste any files from the folder and paste the file in the Override folder in your KotOR directory, then delete the rest of the aforementioned files that did not have a backup copy. 4. KNOWN ISSUES: None currently known. If you find any bugs or problems, please let me know. 5. MOD COMPATIBILITY: This mod is not compatible with any other mods that modify or change Belaya's head. This mod is compatible with KotOR 1 Community Patch (K1CP). This mod is compatible with KotOR 1 Restoration (K1R). 6. PERMISSION: I take no credit for the assets of this mod, as the assets were originally created by SpaceAlex as part of the K1 Enhancement Pack, which has been released as a modder's resource. Therefore, if you want to use this unique appearance of Belaya, I would advise you to directly use the files from the K1 Enhancement Pack and give credit to SpaceAlex. 7. CREDITS: SpaceAlex for the K1 Enhancement Pack modder's resource Fred Tetra for the KotOR Tool Stoffe for TSLPatcher THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT OR LUCASARTS OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE THIS FILE AT YOUR OWN RISK AND NEITHER THE ABOVE MENTIONED COMPANIES NOR THE AUTHOR IS RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.
  17. While I have always logged into Deadly Stream and Nexus Mods regularly to check if my mods receive any new comment or bug report, July-August 2022 marks my busiest period in working on KotOR mods since developing and releasing my KotOR 2 same-gender romance mods in 2016-2017. (Having lots of free time certainly helps) Throughout the past couple of weeks, the things I have done in modding KotOR include: Updating my Kreia reskin mod by converting the files from TGA to TPC. Updating my TSL Improved Party Outfits by updating the inventory icons with rendered textures of the party members' outfits, instead of using cropped images from screenshots. Developing and releasing KotOR 1 Improved Party Outfits, my first new mod since 2018, on my 30th birthday no less. Developing and releasing a new same-gender romance mod: Carth Onasi and Male PC Romance. Supplying new bug fixes to the KotOR 1 Community Patch on its GitHub repository. Those bugs were related to Carth's romance that I discovered when I was working on my Carth and male PC romance mod. My Carth romance mod also includes those bug fixes. Updating my KotOR 2 same-gender romance mods by restructuring the installation process and setting up TSLPatcher to patch relevant dialogue files instead of replacing dialogue files, in order to improve compatibility with other mods. Updating my PartySwap and Extended Enclave Compatibility Patch since at long last, I finally figured out how to make Disciple appear on the Ebon Hawk during Extended Enclave's expanded Rebuilt Jedi Enclave sequence, if both Disciple and Handmaiden are recruited as party members. This fix is also included in the compatibility patch from my Handmaiden and Female Exile - Disciple and Male Exile Romance mod. [August 13 Update] Updating my Darth Revan Texture for Star Forge Robes by upscaling the texture and convert the texture files from TGA to TPC. [August 13 Update] Making two mods that give named NPCs unique appearance by utilizing assets from SpaceAlex's K1 Enhancement Pack modder's resource: Belaya's Unique Look and Human Xor Unique Look. This has been my most eventful period when it comes to working on KotOR mods since the development and releases of my KotOR 2 same-gender romance mods, but it is worth it.
  18. Leilukin

    Workbox

    An excellent tool for modders. Just the feature of getting coordinates alone is already an improved version of the Whereami Armband mod, on top of being compatible with The Sith Lords Restored Content Mod. Thank you for making this.
  19. Update: I have updated my compatibility patch to solve the issue of Disciple not spawning on the Ebon Hawk if you have installed PartySwap.
  20. Big news: I just updated my PartySwap and Extended Enclave Compatibility Patch, since I finally figured out how to make Disciple appear on the Ebon Hawk after the player character's "death" if both Handmaiden and Disciple are recruited as party members, so players who use PartySwap would no longer miss out Disciple's dialogue during the mind-reading scene.

    I solved the issue by editing the k_020ebo_enter scene used by Extended Enclave, by adding an extra check to spawn Disciple on a specific spot on the Ebon Hawk (with coordinates) if both Handmaiden and Disciple are recruited as party members. The source code of my edited scripts have been included in the compatibility patch.

  21. I have updated my compatibility patch to solve the issue of Disciple not spawning on the Ebon Hawk if you have installed PartySwap, and both Disciple and Handmaiden's dialogue during the mind-reading scene is also restored now.
  22. I discovered another website that archives LucasForums named LucasForums Archive. Here is their archive of Holowan Laboratories, LucasForum's modding forum. Holowan Laboratories' Tutorial Subforums at LucasForums Archive: Tutorials: General Tutorials + Tools Tutorials: Skinning and Modeling Tutorials: .2da Editing Tutorials: Scripting
  23. Thanks for the shout-out! You are correct about making a Carth and male PC romance mod requiring more dialogue editing than a Bastila and female PC romance mod does, because Carth has more dialogue referring to the PC's gender throughout his romance than Bastila does, since Carth calls the female PC "woman" and "sister" a lot. I handled the edited dialogue in Carth's romance the same way as I did my romance mods for KotOR 2: splicing VO files to replace the pronouns and gendered terms. Thank you again for your SithCodec tool, so I did not have to waste time in hex editing the VO files needed for my Carth romance mod.
  24. View File Carth Onasi and Male PC Romance =Carth Onasi and Male PC Romance= A KNIGHTS OF THE OLD REPUBLIC MODIFICATION AUTHOR: Leilukin FILE NAME: Carth Onasi and Male PC Romance.zip LATEST VERSION: 1.0.1 CONTACT: E-mail toleilukin@outlook.com, or message to Leilukin on Deadly Stream 1. DESCRIPTION: In the vanilla game of the first Knights of the Old Republic game, Carth Onasi’s romance subplot is only available to a female player character. This mod allows male PCs to romance Carth by modifying the gender checks in Carth’s romance. The male version of Carth’s romance subplot still requires the player to talk to Carth frequently and progress his personal quest line to complete successfully. In addition, the player can still end Carth’s romance by choosing certain dialogue options. This mod was inspired by forgetcanon’s Bi Carth mod. However, my mod has different ways of executing the concept of a Carth and male PC romance mod, including but not limited to: Installing this mod by patching the relevant dialogue files to increase compatibility with other content mods as much as possible. Editing Carth’s dialogue and splicing audio files to ensure that Carth will not refer to a male PC as a woman. Adding an alternate installation option to make Carth’s romance available for male PCs only, while Carth will interact with a female PC the same way with a male PC in vanilla. This option is for players who want to avoid any romantic interactions with Carth when playing a female PC entirely, without needing to choose specific dialogue options to shut down the romance. For the best experience with this mod, it's recommended to have a completely new KotOR 1 playthrough. Please note that this mod is ONLY COMPATIBLE WITH THE ENGLISH VERSION OF KOTOR. I do not provide support for non-English versions of KotOR. 2. INSTALLATION: Download the mod and extract Carth Onasi and Male PC Romance.zip to anywhere you like, as long as it is not within the KotOR directory. Run TSLPatcher.exe. You will notice that this mod provides two installation options. You may only choose one of these options: Version A: Carth Romance for Both Male and Female PCs — This option will make Carth’s romance available to both male and female player characters. This version also adds a [Not Interested] dialogue option to allow players to turn off Carth’s romance early on. Version B: Carth Romance for Male PCs ONLY — This option will make Carth’s romance available to male player characters ONLY. In this version, Carth will not flirt with a female player character, and female PCs cannot romance Carth. Once you have chosen the installation option you want, point the installer to your KotOR directory (not the Override folder) and let the installer do its magic. This mod also provides compatibility patches for the following mods: Alternate Female DS Romance Ending by JdNoa Carth Romance Fix by cjt0202 KotOR 1 Restoration (K1R) If you want to use any of the above mod alongside this mod, go to the "Compatibility Patches" folder, and follow the instructions written on the Read Me files contained in the subfolders. During installation, a new folder named "backup" will be created by TSLPatcher in the same folder as the TSLPatcher. Do not delete the folder or any of the files within the folder if you are planning on uninstalling this mod. If you have installed other mods, when you install my mod, you may received warnings about the installer skipping at least one .mod file because it already exists in your Modules folder. Do not need to worry about those warnings, as it is just the way I set up the installer to ensure my mod will be installed properly if you are not using any other mods. The "Source" folder includes the source of the scripts used by this mod for modders' reference. Ignore the "Source" folder if you only want to install and play this mod. 3. UNINSTALLATION: STEP 1: Go to the "backup" folder created by the TSLPatcher from this mod, cut and paste ebo_m40ad.mod, lev_m40aa.mod, sta_m45aa.mod and unk_m41aa.mod into the Modules folder in your KotOR directory. STEP 2: If there is the file k_hcar_dialog.dlg in your backup folder, cut and paste the file into the Override folder of your KotOR directory. If not, go to the Override folder and delete k_hcar_dialog.dlg from your Override folder. STEP 3: In your Override folder, delete all the .ncs files with file names that started with the “llk_” prefix. Delete all the .lip files that started with “NM33AACART04” and “NM35AACART04” in the file names from your Override folder. STEP 4: Go to your game's streamwaves folder. Check out the .txt file of the list of streamwaves files from this mod regarding where the modded files are located in which subfolders. Delete those modded .wav files from your game’s folders. 4. KNOWN ISSUES: None currently known. If you find any other bugs or problems, please let me know. 5. MOD COMPATIBILITY: Any other mods that modify any of the following dialogue files will likely conflict with this mod: k_hcar_dialog.dlg — Carth’s global dialogue lev40_saul403.dlg — Saul Karath’s interrogation scene on the Leviathan ebo_carth.dlg — Dialogue of the party members on the Ebon Hawk immediately after Leviathan unk41_carth.dlg — The game has two different modules that use dialogue files that share this name: one for the party conversation on the Ebon Hawk after crashing on the Unknown World; the other for Carth’s dialogue on the Unknown World beach after confronting Bastila on the temple summit. This mod affects the latter. k_sta_carth.dlg — Carth’s dialogue on the Star Forge after defeating Malak I have set up TSLPatcher to install this mod by patching the relevant dialogue files to increase compatibility with other content mods as much as possible, but it is still not guaranteed to be compatible with every other mods that modify the same dialogue files, especially if the other mod are installed into the Override folder. If you use any of the below mods, I have provided compatibility patches, as noted in the "INSTALLATION" section above: Alternate Female DS Romance Ending by JdNoa Carth Romance Fix by cjt0202 KotOR 1 Restoration (K1R) If you are using KotOR 1 Community Patch (K1CP), you need to install my mod after K1CP. This mod is compatible with JC's Romance Enhancement: Pan-Galactic Flirting for K1. This mod has a conflict with JC's Romance Enhancement: Biromantic Bastila for K1, specifically regarding Saul’s interrogation scene. Whichever mod installed later will override the changes made by the other mod. Biromantic Bastila compares how far you have progressed Bastila and Carth’s personal and romance quest lines to decide who will get tortured by Saul. Meanwhile, in Version A of my mod, Saul will torture Carth only if Carth’s romance is active, while in Version B of my mod, Saul will torture Carth as long as the PC is male, or Bastila as long as the PC is female. Therefore, if you want to use both Biromantic Bastila and my mod, the installation order depends on your preference: if you prefer the changes made by Biromantic Bastila, install it after my mod; if you prefer the changes made by my mod, install my mod after Biromantic Bastila. 6. PERMISSION: You may modify this mod for your personal use. However, if you want to use any files from this mod for your own mod, please ask for my permission before releasing your mod. If I give you permission for it, I request that you credit me when you release your mod. Thank you. 7. CREDITS: forgetcanon whose Bi Carth mod became the inspiration of this mod Fred Tetra for the KotOR Tool Jamezy91 for Kotor Scripting Tool tk102 for DLG Editor JdNoa for DeNCS KotOR Script Decompiler JCarter426 for SithCodec Stoffe for TSLPatcher; Fair Strides for the updated version THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT OR LUCASARTS OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE THIS FILE AT YOUR OWN RISK AND NEITHER THE ABOVE MENTIONED COMPANIES NOR THE AUTHOR IS RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE. Submitter Leilukin Submitted 08/06/2022 Category Mods K1R Compatible Yes