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About This File

The K1 Community Patch (K1CP) is a compilation of previous bugfix mods and some new original fixes put together with the intention of resolving the many and various issues that KOTOR has. This includes some well-known game breaking bugs/softlocks, broken quests, inaccessible content, as well as lesser issues such as problems in conversations, visual inconsistencies, player annoyances, etc. The intention is for the changes to be as seamless as possible, fixing and improving things whilst still retaining the original developer intent.

A huge thanks to all of the mod authors who created these mods, and allowed them to be included in this patch! Unfortunately, the individual list of changes has grown too long to be included in this post, however you can view a detailed breakdown of each author's contributions in the included readme file and a list of the changes the current version has made in the changelog file.

List of Contributing Authors (alphabetical):
A Future Pilot

blennus

danil-ch

darthbdaman

DarthParametric

ebmar

Gimmick5000

jc2

JCarter426

Kainzorus Prime

Kexikus

KOTOR 1 Restoration Team

Leilukin

Markus Ramikin

N-DReW25

ndix UR

R2-X2

Red Hessian

Salk

Thrak Farelle

Installation:
Run INSTALL.exe and navigate to your K1 install folder. Generally speaking, this mod should be installed before anything else, except mods that do hard edits/overwrites of 2DA, TLK or MOD (module) files. Due to the size and complexity of the patch, installation will take several minutes. Please be patient and allow it to finish.

Warning: Never run the installer from inside the archive! Always extract the archive onto your hard drive first.

It is highly recommended that you do not install the game on your system's C drive, especially in Program Files. Windows can have permissions issues when trying to install the mod to a C drive destination. If you are using the Steam version of the game and have installed Steam in its default Program Files location, we advise creating a new Steam Library on a different drive and moving the game there via the game's Properties pop-up in Steam.

Compatibility/Known Issues:
K1CP uses module injection in an attempt to remain as compatible as possible with other mods. This may result in issues with mods that simply put files in the Override folder. It is recommended that you consult the individual authors of any large scale mods, particularly those that edit DLGs and scripts, as to whether their work is compatible with K1CP. Some mods will likely require updates, some may need to be installed in a specific order, whilst others may be fundamentally incompatible.

The KOTOR 1 Restoration (K1R) mod is deemed incompatible with K1CP. Whilst it was compatible with early versions of K1CP, this is highly unlikely to still be the case with the degree and nature of changes made as of K1CP v1.8 and beyond. As such, using K1R together with K1CP is done so at your own risk with no support offered.

These are the currently known bugs/issues with KOTOR or the mod that the K1CP is looking to resolve:

https://github.com/KOTORCommunityPatches/K1_Community_Patch/issues

If you find any others, especially with changes/additions K1CP makes, please report them on the Github issue page or here on Deadly Stream so they can be addressed. Be sure to include as much information as possible, including a list of all the other mods you have installed, the order you installed them in, steps to reproduce the problem, along with screenshots and save files, if appropriate. You may also be directed to provide the TSLPatcher installlog file, a list of the contents of your Override folder, and specific MOD files from your modules folder.

Uninstallation:
Given the complexity of this mod, a clean install of KOTOR is the only practical approach for uninstalling K1CP.

Permissions:
Due to this mod being a compilation from many different authors, please do not distribute/rehost it.

Acknowledgements:

  • All of the mod authors who have helped make this patch a reality - thank you! - especially for agreeing to distribution outside of Deadly Stream
  • Fred Tetra - For KOTOR Tool
  • tk102 - For DLGEditor and K-GFF
  • JdNoa/Dashus - For DeNCS
  • Stoffe - For TSLPatcher
  • bead-v - For MDLEdit and KOTORMax
  • ndix UR - For TGA2TPC, TPCView, and MDLOps v1.0+
  • seedhartha - For KOTORBlender fork for Blender 2.8+
  • Fair Strides - For various tools and updates to older tools
  • DrMcCoy - For Xoreos Tools
  • Snigaroo - For maintaining mod builds on the /r/kotor subreddit
  • danil-ch - For the original info.rtf template
  • Many thanks to ebmar, Salk, and KnifeMaster for providing numerous bug reports and beta testing certain fixes

THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSEES/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS MODIFICATION IS AT YOUR OWN RISK AND NEITHER THE ABOVE MENTIONED COMPANIES NOR THE AUTHORS ARE RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER BY THE USAGE OF THIS MODIFICATION.

 


What's New in Version 1.9.2   See changelog

Released

A hotfix to address several issues. For users of either 1.9.0 or 1.9.1, download the hotfix archive, extract, and run INSTALL.exe. Includes the content of the previous 1.9.1 hotfix.

•    Amended the UserDefine script for Xor and his thugs to ensure his final cutscene triggered correctly.
•    Corrected the mouth/lips smoothing groups of the NPC comm_a_f2 head.
•    Reverted the incorrectly removed lite models used for placeable sitters.
•    Revised the Kashyyyk Upper Shadowlands OnEnter script to fix a wrong include function for the Czerka forcefield.

  • Like 20
  • Thanks 5
  • Light Side Points 2



User Feedback

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Ashton Scorpius

   7 of 7 members found this review helpful 7 / 7 members

The fact that this mod exists shows how fantastic the KOTOR community is to date. 

  • Like 1

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muitafruita

   6 of 6 members found this review helpful 6 / 6 members

I had my doubts about this mod, since the mod page doesn't display the changes made, and since I didn't want to download the whole thing to read the readme file, for whatever reason. Also because due to the great scope of this project, if I didn't agree with some of the changes, I'd either be stuck with them or not install the mod at all.

Luckily, the authors have provided a link to the mod's GitHub page, where all the changes are listed. And there's a ton of them. A ton. Not only that, but a multitude of fixes are actually numbered, and there's usually a link to the affected files when the issue is closed, where the changes.ini is provided. This means that at least some of the changes can be reverted, if so desired, by locating them in Override and removing them.

 

Now, with all that said, the great majority of these fixes are 24 karat goodness. Facing issues, pathing issues, bugged quests... you name it. The companions' facing issues alone would already merit their own mod, and DarthParametric's magic hand performs UV mapping and clipping improvements to heads that needed them badly.

Spoiler

57586005-726be900-7532-11e9-946d-6f470b6

Spoiler

57763389-9f8fe580-7744-11e9-9456-28dea6c

Most of what is being offered here goes beyond appearance and UTC improvements, and is worth it. And while a great deal of these fixes are unique to this mod, an essential part of it is a compilation of mods made by a variety of authors, presented in a neat package. The K1CP basically fixes all the stuff that would make you go "oh well, it's a video game, after all". It really is impressive.

 

Here are the mods included in v1.9 (which you can search for in the GitHub page to see what they do, link to the mod's page included):

Spoiler

 

  • K1 Lite Upgrader
  • The Comprehensive KOTOR Bug Fix Collection
  • KOTOR Bug Fix Attempt
  • Mandalorian Armor Fixes
  • Consular Sentinel Class Skill Swap
  • Handon's Enhanced Waistline (partial)
  • Endar Spire Hull Repairs
  • Taris Dueling Arena Adjustment (partial)
  • Taris Escape Sequence Adjustments (partial)
  • Player Head PFHB02 Dark Side Transition Eye Fix (partial)
  • Taris Upper City Cantina Entrance Wall Panel Fix
  • Female Armour Collar Fix
  • Control Panel For Kashyyyk Shadowlands Forcefield (partial)
  • K1 Temple Main Floor - Missing Lamps Fix
  • Star Forge Door Fix
  • JC's Korriban: Back in Black for K1 (partial)
  • JC's Minor Fixes for K1
  • JC's Republic Soldier Fix for K1
  • JC's Dense Aliens for K1
  • [KotOR] Fixed Proficiency/Focus Feat Icons
  • Proper Manaan Quest Endings
  • Human Xor Restoration
  • Bastila Romance Scriptfix
  • First Lightsaber Crystal Fix
  • Kandon Ark Fix
  • Queedle Fix
  • Red Lightsaber Crystal Fix
  • Sapith Fix
  • Male Sith Archaeologist Restoration
  • Vrook and Zhar Fix
  • Ebon Hawk K1 Fixes
  • Energy Shield Damage Fix
  • Desert Wraid & Shyrack Texture Fix
  • Droid Feat Gain Fix

 

 

  • Like 2
  • Thanks 1

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Cinamyn

   5 of 5 members found this review helpful 5 / 5 members

The community is making these games beyond perfect. This patch helps sooooo much, please continue your amazing work!

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ebmar

· Edited by ebmar

   4 of 4 members found this review helpful 4 / 4 members
Quote
  • Infected Republic Soldier on Taris wears a combat suit (Reported by Mr Ardvark)
  • Dune sea miners on Tatooine aren't wearing Czerka gear (Reported by Mr Ardvark)

Now this what my OCD ass needed. Thanks AFP! :cheers:

Permanent spot in the mod list has been filled.

P.S. an essential part for the playthrough - must haves!

Response from the author:

You're very welcome!!

Mr Ardvark reported a whole list of clothing issues throughout the game that I hope to completely fix eventually :)

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Wonder

   3 of 3 members found this review helpful 3 / 3 members

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Cain2

   2 of 2 members found this review helpful 2 / 2 members

Thanks to you and all the contributors for doing this!

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Tathrin

   1 of 1 member found this review helpful 1 / 1 member

So grateful for all this hard work. I haven't had to back-track on a single save since installing this. Thank you.

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VLADIMIR COLOSSAL

   0 of 1 member found this review helpful 0 / 1 member

Hello. Tell me Can I use Xenon Patches and this Community Patch together? My SWKOTOR will be worked?

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Sithy_Kayse

   0 of 1 member found this review helpful 0 / 1 member

👍

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timurD2003

   0 of 1 member found this review helpful 0 / 1 member

                                                                                       

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N-DReW25

   0 of 1 member found this review helpful 0 / 1 member

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Taki17

   0 of 1 member found this review helpful 0 / 1 member

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UltraRobert

   0 of 1 member found this review helpful 0 / 1 member

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SalaciousCrumb

   0 of 2 members found this review helpful 0 / 2 members

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ElvenLace

  

This is such an awesome patch that the top modding community minds put together. It's the Update we deserve and should have gotten from Bioware. I think this should be bundled with the GoG version, like how the community patch for VtM:B is bundled with VtM:B itself

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