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32 Jedi Knight


About LordMerek

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    Jedi Apprentice
  • Birthday 07/12/1997

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  1. AFAIK, no but I could be wrong. Whenever you play KotOR make sure it's 100% or it won't look right.
  2. Is your Scaling set to 100%? If it's set to anything else, that's why. You can check this by rick clicking on desktop and clicking Display Options. Under Scale and Layout the Scaling should be 100% and under Advanced Scaling Settings make sure nothing is set except for the "Let Windows try to fix apps so they're not blurry"
  3. Any chance for a 2560x1440 version?
  4. For Marl, it's a TSLPatcher version I made of the Duros Lower City Merchant by MasterWaffle (The second option in the installer gives Marl the Taris Dueling Suit included with the mod). Don't think it touches Marl's head though pretty sure I left that in. For Bendak Starkiller, it's the amazing Bendark Starkiller Embelm Armour by redrob41.
  5. This is something I've thought about a lot myself, and even a little more than a bunch of basic dialogue at the end of the game would be great. Basically you hit the points that I'd like to see: additional romance dialogue (voiced) and more romance cutscenes.
  6. The upscaled .tpc textures do not work correctly for some reason. Converting them to their respective .tga/.txi allows them to work. If I don't use the upscale, everything works as normal.
  7. Had the unpleasant issue with Vandar's hair not being transparent. What I mean by that is, his hair (on Dantooine) doesn't look like it does in the picture. It's just a square texture glitchy and really ugly.
  8. I can't thank you enough for this. For some reason I could not find the M4-78EP textures to upscale even on a fresh install so I upscaled an old texture pack I found on Gamefront. I'll use this instead.
  9. No worries. I have not modified the files myself as that is far beyond my current modding knowledge. The issue was resolved by copying danm14ac.mod from the Community Patch and overwriting the one in the modules folder so I'm not sure what that says exactly about a loose file in the override causing the issue. Even though this was the only mod I found in my build outside of the Community Patch that alters that module in any way I am no longer convinced this mod is the culprit, because while it touches that module it doesn't alter any of the files in that scene so it hardly makes sense. I mean, it can't break it if it doesn't touch it right?
  10. That's a fair assumption, yet from what I can tell only the Community Patch and this mod are the only two that modify danm14ac.mod in my mod build, with this mod being installed after the Community Patch respectfully. Truthfully, I'm completely lost since no other mods should alter the Murdered Settler Quest aside from Handon's Enhanced Waistline which I know for a fact doesn't touch that particular module.
  11. This mod (the danm14ac.mod file to be exact) seems to break the "Murdered Settler" quest on Dantooine about halfway through when used with the Community Patch. Is there any way to fix this?
  12. LordMerek

    Visas Dress Model Fix

    This is in the wrong category. Should be under the Sith Lords.
  13. These are really, really great! I have featured this in my KotOR II and KotOR II - Expanded Galaxy modding guides. Thanks a lot!
  14. Okay, I've finished making the changes. Everything has been merged together in one TSLPatcher and some of the hard overwrites have become edits but Part A and B remain seperate (as seperate install options, choose in the installer). As I said before I've removed changes to Bendak Starkiller, Removed Marl's Outfit changes, and removed the drops. Everything else is the same with the exception of the combat uniform textures being AI Upscaled and they look pretty nice. Thanks for making such an awesome mod! If anybody wants it: https://drive.google.com/file/d/1xlEgL-sD4dRAdxFh5KS4ULYw7xvn5He7/view?usp=sharing Please let me know if I made any mistakes (wouldn't be the first time) as I did this in 5-10 minutes. Should work though.