183 files

  1. Mandalorian HK-47

    As requested by Oaks, this gives HK a new coat of paint to make him match with the mandalorian neocrusaders.
    Options for normal or white eyes and a neocrusader logo on his chest, head, both or neither.
    Just a reskin so it shouldn't cause any problems except with other mods that reskin HK.
     

    6 downloads

       (0 reviews)

    0 comments

    Submitted

  2. Replacement Onderon Iziz Cantina Sign

    Replacement Onderon Cantina Sign (version 1.0)
    ==============================================
    MOD AUTHOR: Sith Holocron
    ORIGINAL RELEASE: 26 AUG 2018
     
    GAMES: Star Wars Knights of the Old Republic 2: The Sith Lords
    Notes:
    ------
    This mod is not recommended for Knights of the Old Republic 1 for what should be obvious reasons.  This probably isn't my best work.
    Description:
    ------------
    This texture replaces the lower resolution Onderon Cantina sign seen in the game.
    Installation:
    -------------
    Drop the texture into your Override folder.
    Uninstall:
    ----------
    Remove the texture from the Override folder.
    Legal Disclaimer:
    -------------------
     
    All materials and copyrights belong to LucasArts, Bioware and Obsidian Entertainment Inc. I own none of the materials, and I'm not making any money out of this mod. It is to be distributed
    as-is without alteration, unless by permission of me.  This mod is not to be distributed for profit, either. 
    I hereby state that I specifically do NOT wish this mod to be uploaded to Steam Workshop.  I may release this on NexusMods at a later date but I don't wish others to do so.  Usage in other mods must be requested and approved by me before your use. 
     
    Here's a video because . . . why not?
    Yep.  I was bored today.

    41 downloads

       (0 reviews)

    1 comment

    Updated

  3. Player Armband Armor

    TSL Player Armband Armor
    by 90SK
     
    ---
    This mod adds a Jal Shey model armor that replaces the exile armband as the exile's item. The stats aren't too realistic but shouldn't be unreasonable. 
    It is compatible with the New Bounty Hunters on Onderon mod, different new robe type mods, and TSLRCM/M4-78EP.
    For best use with TSLRCM, install TSLRCM, this mod, robe mods, and weapon/saber/other mods after that.
    Jal Shey replacements aren't recommended since this mod adds new default type Jal Shey armors.
     
    ---
    Installation:
    Copy mod files into your TSL Override folder.
    To uninstall, remove mod files from archive out of your Override folder.
     
    The mod requires a new game start to fully appear in-game. Otherwise, please install and use the giveitem code afterwards to get the item. It will replace the existing Exile armband item in TSL entirely, a trade-off. 
    The item has a description, should reflect the player's name like the old Exile armband, and has an icon and male/female matching texture. The item uses the default Jal Shey/Zeison Sha armor type, and this mod does not include any additional replacement to the armor type. If you want multiple sets of this armor, you have to put in the giveitem code one time per set.
    This mod is compatible with Loot and Immersion Upgrade, TSLRCM, M4-78EP, and all mods except any M class armor (Jal shey/Zeison sha) replacement mod.
    This armor type is kept in character throughout its appearances in my mods, as with all the armors in the Loot and Immersion Upgrade. It can otherwise be found here, and on Azkul in Loot and Immersion Upgrade for a grand total of two dropped in TSL. This mod will add on to Loot and Immersion Upgrade, but is otherwise a standalone addition to TSL and won't add too much unrealistic or outside content on top of the default experience.
    ---
    giveitem Codes:
    "a_band_c01" - Exile's armor
    ---
    Credits:
    Please use for personal use only.
    Do not rerelease this mod on any site or in any way.
    THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BIOWARE/ OBSIDIAN ENTERTAINMENT OR LUCASARTSOR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.
     

    12 downloads

       (0 reviews)

    0 comments

    Updated

  4. Mandalore Unbearded

    Description
     
    This mod is another file I found on my hard drive from years ago.
    By merging Kavar's head texture with Mandalore's, I managed to remove the latter's beard.
    For anyone who wanted Mandalore minus the beard. The disadvantage of this is that the texture is now
    half the size of Mandalore's standard head texture.
    I make no claims as to the quality of the work; this is a very old mod.

    Installation
    Just drop the files "P_CandH03.tga" and "P_CandH03.txi" into your Override folder.
     
    Uninstallation
    Take them out again.

    11 downloads

       (0 reviews)

    4 comments

    Submitted

  5. Realistic Skybox for deathdisco's Coruscant

    Realistic Skybox for deathdisco's Coruscant 
    Authors:
    Sith Holocron
    90SK
    deathdisco
    ---

    Adds a realistic Coruscant skybox to the Coruscant landing pad and council chambers.
    To install, 
    1. put Override folder from archive into your SWKotOR2 folder in your program files directory.
    2. Copy mod files from archive to your SWKotOR/Override folder
    ---
    To Uninstall, remove mod files from your Override folder in TSL's program directory.
    Mod filenames:
    COR_sky1
    COR_sky2
    COR_sky3
    COR_sky4
    MAL_skyBk
    MAL_skyFrnt
    MAL_skyLft
    MAL_skyRght
    MAL_skyUp
    ---
    Special Thanks:
    Exile007 for original mod
    ---
    Legalal Disclaimer:

    All materials and copyrights belong to LucasArts, Bioware and Obsidian Entertainment Inc. I own none of the materials, and I'm not making any money out of this mod. It is to be distributed
    as-is without alteration, unless by permission of me. This mod is not to be distributed for profit, either.
    I hereby state that I specifically do NOT wish this mod to be uploaded to Steam Workshop. I may release this on NexusMods at a later date but I don't wish others to do so. Usage in other mods must be requested and approved by me before your use.
    THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BIOWARE/ OBSIDIAN ENTERTAINMENT OR LUCASARTSOR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.
     

    119 downloads

       (0 reviews)

    0 comments

    Updated

  6. Droid Testing Console Texture Upgrade

    AUTHOR: Sith Holocron
    ORIGINAL RELEASE: 01 MAY 2018
     
    GAMES: Star Wars Knights of the Old Republic 2. [This mod will not work in Star Wars Knights of the Old Republic 1.]
    REQUIRED ADDITIONAL MOD: M4-78 Enhancement Project (either EP version 1.2 or EP version 1.3)
     
    Description:
    ------------------
     
    I was dissatisfied with the textures that I made for the Droid Testing Consoles. The Droid Testing Consoles are seen near the end of the Industrial Zone on M4-78, just before you get to the Industrial Zone Archon Chamber. One of the textures had a Galaxy as the background and the other had a game map on it. In addition, I thought I could come up with better animations in the smaller boxes. I decided to take action and change that.
     
    The previous backgrounds have been replaced with a new background from an droid assembly liney on M4-78. It's actually a loop of the HK Factory with a new War Droid texture swapped in to replace the HK droids usually seen in there. (No, you hadn't missed an area.) Some of the other texture enhancements can been seen in these example GIFs.
     

     

     
    This version of the mod is compatible with both version 1.2 (available on MODDB) and the 1.3 version (only available on Steam). Each frame size is 1024 by 1024 and there are 11 frames in total.
     
    Installation:
    -----------------
     
    Drop the TGA and TXI files into your Override folder.
     
    Uninstall:
    --------------
     
    To completely remove the loading screens, delete all the TGA and TXI files that were included in this mod from your Override folder.
     
    Legal Disclaimer:
    -------------------------
     
    All materials and copyrights belong to LucasArts, Bioware and Obsidian Entertainment Inc. I own none of the materials, and I'm not making any money out of this mod. It is to be distributed as-is without alteration, unless by permission of me. This mod is not to be distributed for profit, either.
     
    I hereby state that I specifically do NOT wish this mod to be uploaded to Steam Workshop. I may release this on NexusMods at a later date but I don't wish others to do so. Usage in other mods must be requested and approved by me before your use.
     
    Special Thanks:
    -----------------------
     
    JCarter426 for his replacement textures so I could swap in the Sith War Droids into the HK Factory animation.
     
    I used High Quality Blasters version 1.0 by SithSpecter in the animation with the rotating blaster. Highly recommended!
     
    Corrections made to TXI files thanks to ndix UR.
     
    Thanks to Canderis, JCarter426, and Malkior for their input.
     
    And thanks to YOU for giving this mod a gander! Would you kindly leave feedback on the download page? (I would like to know if you've liked it . . . )

    100 downloads

       (2 reviews)

    2 comments

    Updated

  7. Want Kaah Gone: The Commemorative TexturePack

    Want Kaah Gone: The Commemorative TexturePack
    by ndix UR
     
    Commemorate the release of the M4-78 "Want Kaah Gone" music video... with this handsome, albeit entirely frivolous, custom texturepack. You too can experience the amazing textures used in this wonderful new offering. Proudly display your ardent desire for Kaah to no longer be present with a set of "Want Kaah Gone" datascreen textures to call your very own.
     
    What?
    You can find the music video here:
     
    What?
    This silly little mod replaces the data screen textures for the M4-78 archon chambers for IS-24, ES-05, and M4-78.
     
     
     
     
    Special thanks to Sith Holocron, as the entire project, and these textures, were his idea.

    35 downloads

       (3 reviews)

    1 comment

    Submitted

  8. Replacement Loading Screens for KotOR2: Original Pack (with or without TSLRCM) - Part 3

    AUTHOR: Sith Holocron
    ORIGINAL RELEASE: 17 APR 2018
     
    GAMES: Star Wars Knights of the Old Republic 2. [This mod will not work in Star Wars Knights of the Old Republic 1.]
     
    Description:
    ------------------
     
    Were you ever dissatisfied with the low-resolution loading screens when the in-game footage looks so much better ? What if there was a mod that took care of that for you? Psssst . . . it’s this mod!
     
    This version of the mod covers the areas in the normal “vanilla” game and the areas added/restored by TSLRCM. If you’re looking for additional loading screens that cover large scale add-on mods, you should seek out the “Replacement Loading Screens for KotOR2 Add-On Pack” which is also available on Deadly Stream. The texture size is 2048 by 2048 so you'll have a large sized picture for each.
     
    List of the areas covered in this mod
     
    Code Area
    -------- ------------------------------------------------------

    701KOR Korriban - Valley of the Dark Lords
    702KOR Korriban - Sith Academy
    710KOR Korriban - Shyrack Cave
    711KOR Korriban - Secret Tomb
     
    851NIH Ravager - Command Deck
    852NIH Ravager - Bridge

    901MAL Malachor V - Surface
    902MAL Malachor V - Depths
    903MAL Malachor V - Trayus Academy
    904MAL Malachor V - Trayus Core
    905MAL Malachor V - Trayus Crescent
    906MAL Malachor V - Trayus Proving Grounds
    907MAL Malachor V - Kreia/Sion Cutscene


    Installation:
    -----------------
    Drop the TGA files and loadscreen.2da into your Override folder.


    Uninstall:
    --------------
    If for any reason, you don’t like one (or more) of the loading screens, consult the list above so you can determine which you’ll need to remove from your Override folder.

    To completely remove the loading screens, delete all the above listed TGA files and the loadscreen.2da.


    Legal Disclaimer:
    -------------------------

    All materials and copyrights belong to LucasArts, Bioware and Obsidian Entertainment Inc. I own none of the materials, and I'm not making any money out of this mod. It is to be distributed
    as-is without alteration, unless by permission of me. This mod is not to be distributed for profit, either.

    I hereby state that I specifically do NOT wish this mod to be uploaded to Steam Workshop. I may release this on NexusMods at a later date but I don't wish others to do so. Usage in other mods must be requested and approved by me before your use.


    Special Thanks:
    -----------------------
    Ndix UR for his wonderful Loading Screen Template which enabled me to offer these loading screens in a format resembling the original loading screens for you all.

    Thanks to DarthParametric, JCarter426, NDreW-25, and Marius Fett for their input and technical expertise.

    And thanks to YOU for giving this large 3-parted mod a look-see! Won’t you leave feedback on the download page? (I would like to see what I’ve done right , you see…)
     

    Video Preview:
    ----------------------
     
    If you'd like a preview of all of the loading screens, check out this video below. It does show the screens without the filter and the black bars but it give you an idea what you'll be working with before you download. I recommend watching the video maximized. This video shows all screens in part 1, part 2, and part 3 of this mod (excepting 235TEL.)
     

    356 downloads

       (4 reviews)

    1 comment

    Submitted

  9. Replacement Loading Screens for KotOR2: Original Pack (with or without TSLRCM) - Part 2

    AUTHOR: Sith Holocron
    ORIGINAL RELEASE: 17 APR 2018
     
    GAMES: Star Wars Knights of the Old Republic 2. [This mod will not work in Star Wars Knights of the Old Republic 1.]
     
    Description:
    ------------------
     
    Were you ever dissatisfied with the low-resolution loading screens when the in-game footage looks so much better ? What if there was a mod that took care of that for you? Psssst . . . it’s this mod!
     
    This version of the mod covers the areas in the normal “vanilla” game and the areas added/restored by TSLRCM. If you’re looking for additional loading screens that cover large scale add-on mods, you should seek out the “Replacement Loading Screens for KotOR2 Add-On Pack” which is also available on Deadly Stream. The texture size is 2048 by 2048 so you'll have a large sized picture for each.
     
    List of the areas covered in this mod
     
    Code Area
    -------- ------------------------------------------------------

    301NAR Nar Shaddaa - Refugee Landing Pad
    301NARa Nar Shaddaa - Refugee Landing Pad (Alternate)*
    302NAR Nar Shaddaa - Refugee Quad
    303NAR Nar Shaddaa - Docks
    304NAR Nar Shaddaa - Jekk'Jekk Tarr
    305NAR Nar Shaddaa - Jekk'Jekk Tarr Tunnels
    306NAR Nar Shaddaa - Entertainment Promenade
    351NAR Nar Shaddaa - Goto's Yacht
    371NAR Nar Shaddaa - Swoop Track
     
    401DXN Dxun - Jungle Landing
    402DXN Dxun - Jungle
    403DXN Dxun - Mandalorian Ruins
    404DXN Dxun - Mandalorian Cache
    410DXN Dxun - Jungle Tomb
    411DXN Dxun - Sith Tomb
    421DXN Dxun - Turret Minigame
     
    501OND Onderon - Iziz Spaceport
    502OND Onderon - Iziz Merchant Quarter
    503OND Onderon - Iziz Cantina
    504OND Onderon - Sky Ramp
    505OND Onderon - Turret Minigame
    506OND Onderon - Royal Palace
    510OND Onderon - Swoop Track
    511OND Onderon - Iziz Merchant Quarter Invasion
    512OND Onderon - Iziz Western Square

    601DAN Dantooine - Khoonda Plains
    602DAN Dantooine - Khoonda
    603DAN Dantooine - Khoonda Plains Cutscenes
    604DAN Dantooine - Crystal Cave
    605DAN Dantooine - Enclave Courtyard
    610DAN Dantooine - Enclave Sublevel
    650DAN Dantooine - Rebuilt Jedi Enclave

    Installation:
    -----------------
    Drop the TGA files and loadscreen.2da into your Override folder.
     
    * The loading screen “load_301NARa.tga” is an alternate version of “load_301NARa.tga”. If you wish to use the alternate version, delete the “a” from the alternate and put that texture into the Override rather than the original texture.


    Uninstall:
    --------------
    If for any reason, you don’t like one (or more) of the loading screens, consult the list above so you can determine which you’ll need to remove from your Override folder.

    To completely remove the loading screens, delete all the above listed TGA files and the loadscreen.2da.


    Legal Disclaimer:
    -------------------------

    All materials and copyrights belong to LucasArts, Bioware and Obsidian Entertainment Inc. I own none of the materials, and I'm not making any money out of this mod. It is to be distributed
    as-is without alteration, unless by permission of me. This mod is not to be distributed for profit, either.

    I hereby state that I specifically do NOT wish this mod to be uploaded to Steam Workshop. I may release this on NexusMods at a later date but I don't wish others to do so. Usage in other mods must be requested and approved by me before your use.


    Special Thanks:
    -----------------------
    Ndix UR for his wonderful Loading Screen Template which enabled me to offer these loading screens in a format resembling the original loading screens for you all.

    Thanks to DarthParametric, JCarter426, NDreW-25, and Marius Fett for their input and technical expertise.

    And thanks to YOU for giving this monstrosity a whirl! Won’t you leave feedback on the download page? (I would like to see what I’ve done right , you see…)
     

    Video Preview:
    ----------------------
     
    If you'd like a preview of all of the loading screens, check out this video below. It does show the screens without the filter and the black bars but it give you an idea what you'll be working with before you download. I recommend watching the video maximized. This video shows all screens in part 1, part 2, and part 3 of this mod (excepting 235TEL.)
     

    350 downloads

       (0 reviews)

    1 comment

    Submitted

  10. Replacement Loading Screens for KotOR2: Original Pack (with or without TSLRCM) - Part 1

    AUTHOR: Sith Holocron
    ORIGINAL RELEASE: 17 APR 2018
     
    GAMES: Star Wars Knights of the Old Republic 2. [This mod will not work in Star Wars Knights of the Old Republic 1.]
     
    Description:
    ------------------
     
    Were you ever dissatisfied with the low-resolution loading screens when the in-game footage looks so much better ? What if there was a mod that took care of that for you? Psssst . . . it’s this mod!
     
    This version of the mod covers the areas in the normal “vanilla” game and the areas added/restored by TSLRCM. If you’re looking for additional loading screens that cover large scale add-on mods, you should seek out the “Replacement Loading Screens for KotOR2 Add-On Pack” which is also available on Deadly Stream. The texture size is 2048 by 2048 so you'll have a large sized picture for each.
    "221TEL Citadel Station - Suburban" Is NOT included as a great corrected example is already available in this mod by JCarter426.
    List of the areas covered in this mod
     
    Code Area
    -------- ------------------------------------------------------
    001EBO Prologue - Ebon Hawk Interior
    002EBO Prologue - Ebon Hawk Exterior Hull
     
    003EBO Ebon Hawk - Interior
    004EBO Ebon Hawk - Interior - Red Eclipse Slayer Invasion
    005EBO Ebon Hawk - Escape from Peragus [2]
    006EBO Ebon Hawk - Interior (Duplicate of 003EBO – used before cutscene)
    007EBO Ebon Hawk - Interior (Duplicate of 003EBO – used before cutscene)
     
    101PER Peragus - Administration Level
    102PER Peragus - Mining Tunnels
    103PER Peragus - Fuel Depot
    104PER Peragus - Asteroid Exterior
    105PER Peragus - Dormitories
    106PER Peragus - Hangar Bay
    107PER Peragus - Turret Minigame
     
    151HAR Harbinger - Command Deck
    152HAR Harbinger - Crew Quarters
    153HAR Harbinger - Engine Deck
     
    201TEL Citadel Station - Dock Module
    202TEL Citadel Station - Entertainment
    203TEL Citadel Station - Residential 082 East
    204TEL Citadel Station - Residential 082 West
    205TEL Citadel Station - Cutscene with the Admiral
    207TEL Citadel Station - Cantina
    208TEL Citadel Station - Bumani Exchange Corp.
    209TEL Citadel Station - Czerka Offices
    211TEL Citadel Station - Swoop Track [4]
    220TEL Citadel Station - Suburban
    222TEL Citadel Station - Entertainment Module 081
     
    231TEL Telos IV - Restoration Zone [5]
    232TEL Telos IV - Underground Base
    233TEL Telos IV - Czerka Site
    235TEL Telos IV – Shuttle Cutscene
    261TEL Telos IV - Polar Plateau
    262TEL Telos IV - Secret Academy
    298TEL Telos IV - Military Base Sub-Level (TSLRCM)
    299TEL Telos IV - HK Manufacturing Plant (TSLRCM)
     

    Installation:
    -----------------
     
    Drop the TGA files and loadscreen.2da into your Override folder.
     
    The loading screen “load_301NARa.tga” is an alternate version of “load_301NARa.tga”. If you wish to use the alternate version, delete the “a” from the alternate and put that texture into the Override rather than the original texture.
     

    Uninstall:
    -------------

    If for any reason, you don’t like one (or more) of the loading screens, consult the list above so you can determine which you’ll need to remove from your Override folder.
     
    To completely remove the loading screens, delete all the above listed TGA files and the loadscreen.2da.
     

    Legal Disclaimer:
    ------------------------
     
    All materials and copyrights belong to LucasArts, Bioware and Obsidian Entertainment Inc. I own none of the materials, and I'm not making any money out of this mod. It is to be distributed as-is without alteration, unless by permission of me. This mod is not to be distributed for profit, either.
     
    I hereby state that I specifically do NOT wish this mod to be uploaded to Steam Workshop. I may release this on NexusMods at a later date but I don't wish others to do so. Usage in other mods must be requested and approved by me before your use.
     
    Special Thanks:
    -----------------------
     
    Ndix UR for his wonderful Loading Screen Template which enabled me to offer these loading screens in a format resembling the original loading screens for you all.
     
    Thanks to DarthParametric, JCarter426, NDreW-25, and Marius Fett for their input and technical expertise.
     
    And thanks to YOU for giving this monstrosity a whirl! Won’t you leave feedback on the download page? (I'd like to see what I’ve done right , you see…)

    Video Preview:
    ----------------------
     
    If you'd like a preview of all of the loading screens, check out this video below. It does show the screens without the filter and the black bars but it give you an idea what you'll be working with before you download. I recommend watching the video maximized. This video shows all screens in part 1, part 2, and part 3 of this mod (excepting 235TEL.)
     

    378 downloads

       (2 reviews)

    3 comments

    Updated

  11. Replacement Loading Screens for KotOR2: Add-On Pack (with or without TSLRCM)

    AUTHOR: Sith Holocron
    ORIGINAL RELEASE: 17 APR 2018

    GAMES: Star Wars Knights of the Old Republic 2. [This mod will not work in Star Wars Knights of the Old Republic 1.]
     
    Description:
    ------------------
     
    Were you ever dissatisfied with the low-resolution loading screens when the in-game footage looks so much better? What if there was a mod that took care of that for you? Psssst…it’s this mod!
     
    This version of the mod covers the loading screens for the following mods: Azgath N'Dul's Tomb, Coruscant Jedi Temple, Curse of the Sith, and the M4-78 Enhancement Project. If you’re looking for the loading screens that cover the areas in the normal “vanilla” game and the areas added by TSLRCM, seek out the “Replacement Loading Screens for KotOR2: Original Pack” which is also available on Deadly Stream. The texture size is 2048 by 2048 so you'll have a large sized picture for each.
     
    List of the areas covered in this mod.
     
    Code Area
    ------------ ------------------------------------------------------
     
    100CDN Curse of the Sith
     
    712KOR Korriban - Azgath N'Dul's Tomb
    713KOR Korriban - Tomb Antechamber
     
    801DRO M4-78 - Landing Pad
    802DRO M4-78 - Central Zone
    803DRO M4-78 - Environmental Zone
    804DRO M4-78 - Industrial Zone
    805DRO M4-78 - M4-78 Archon Chamber
    806DRO M4-78 - Archon I Chamber (ES-05)
    807DRO M4-78 - Archon II Chamber (IS-24)
     
    952COR Coruscant - Jedi Temple
    953COR Coruscant - Jedi Temple Council Chambers
    954COR Coruscant - Jedi Temple Landing Pad
     
    Installation:
    ----------------
     
    Drop the TGA files and loadscreen.2da into your Override folder. As M4-78 Enhancement Project includes its own TGA files, you’ll have to allow my TGAs to overwrite the TGAs already there in the Override folder.
     
    Uninstall:
    -------------
     
    If for any reason, you don’t like one (or more) of the loading screens, consult the list above so you can determine which TGA file/s you will need to remove from your Override folder.
     
    To completely remove the loading screens, delete all the above listed TGA files.
     
    Recommendations for Coruscant TGA’s:
    ----------------------------------------------------------
     
    This section won’t tell you how to install Coruscant Jedi Temple, or how fix compatibility issues with other mods. However, if you use the Jedi Temple Expansion (3.0) mod by HK-42, please install his mod first - before you put the relevant Coruscant TGAs from my mod in the Override. Allow the following files to overwrite the pre-existing ones: load_952cor.tga, load_953cor.tga, and load_954cor.tga.
     
    Legal Disclaimer:
    -------------------------
     
    All materials and copyrights belong to LucasArts, Bioware and Obsidian Entertainment Inc. I own none of the materials, and I'm not making any money out of this mod. It is to be distributed
    as-is without alteration, unless by permission of me. This mod is not to be distributed for profit, either.
     
    I hereby state that I specifically do NOT wish this mod to be uploaded to Steam Workshop. I may release this on NexusMods at a later date but I don't wish others to do so. Usage in other mods must be requested and approved by me before your use.
     
    Special Thanks:
    -----------------------
    Ndix UR for his wonderful Loading Screen Template which enabled me to offer these loading screens in a format resembling the original loading screens for you all.
     
    Thanks to DarthParametric, JCarter426, NDreW-25, and Marius Fett for their input and technical expertise.
     
    And thanks to YOU for giving this mod a chance! Won’t you leave feedback on the download page? (I'd like to see what I’ve done right, you see. That's not too needy, right?)
     
    Video Preview:
    ----------------------
     
    If you'd like a preview of all of the loading screens, check out this video below. It does show the screens without the filter and the black bars but it give you an idea what you'll be working with before you download. I recommend watching the video maximized.
     

    89 downloads

       (3 reviews)

    4 comments

    Updated

  12. Swoop Monitors Replacement Pack

    Swoop Monitor Replacement Pack
    ==============================================================================
     
    AUTHOR: Sith Holocron
    ORIGINAL RELEASE: 17 APR 2018
     
    GAMES: Star Wars Knights of the Old Republic 2
     
    [This mod will not work in Star Wars Knights of the Old Republic 1]
     
    Description:
    Were you ever dissatisfied with the low-resolution monitors that show the swoop footage? What if there was a mod that took care of that for you? Psssst…it’s this mod!
     
    Installation:
    -------------
    Drop the TGA and TXI files and loadscreen.2da into your Override folder.
     

    Uninstall:
    ----------
    Remove what you put in above.
     
    Legal Disclaimer:
    -------------------
     
    All materials and copyrights belong to LucasArts, Bioware and Obsidian Entertainment Inc. I own none of the materials, and I'm not making any money out of this mod. It is to be distributed
    as-is without alteration, unless by permission of me. This mod is not to be distributed for profit, either.
     
    I hereby state that I specifically do NOT wish this mod to be uploaded to Steam Workshop. I may release this on NexusMods at a later date but I don't wish others to do so. Usage in other mods must be requested and approved by me before your use.
     

    Special Thanks:
    -------------------
    Thanks to YOU for giving this monstrosity a whirl! Won’t you leave some feedback on the download page? (I’d like to see if I’ve done something right , you see…)

    118 downloads

       (1 review)

    6 comments

    Submitted

  13. Darth Traya-new unique model with her animation (Kreia)

    feel the true power of the Sith there always need to be a Darth Traya Lady of Betreyal my mod add for her a unique robes which is fully animated except Kreia002 model

    34 downloads

       (1 review)

    1 comment

    Submitted

  14. Darth Sion remake

    Hello everyone!
     
    With this mod, I've redesigned Darth Sion's look to make him look more realistic and scary. When creating this mod, I used the standard appearance as an example, without incorporating features of the Force Unleashed version (except for parts of the clothing). The face consists of various photos of famous movie characters, such as Two-Face, Kroenen or Snoke. The resolution of the textures is 2048x2048. Thanks to Darth_Sapiens for creating the Cube Map Pack, which is where the cube maps come from.

    599 downloads

       (4 reviews)

    5 comments

    Submitted

  15. Ebon Hawk 4K

    Hello everyone!
     
    This mod aims to make our well-known and beloved Old Republic era spaceship, also known as the Ebon Hawk, look much more detailed and realistic. The resolution of the textures is now 4096x4096 (in contrast to the usual resolution, which was 512x512 or in rare cases 1024x1024), the format I have converted to .DDS. In addition, the mod uses custom cube maps. (Many thanks to Darth_Sapiens, who created the Cube Map Pack!)

    170 downloads

       (3 reviews)

    4 comments

    Submitted

  16. Nar Shaddaa Loadscreens (using Sharen Thrawn skybox and with horizontal overlay)

    Nar Shaddaa Loadscreens (using Sharen Thrawn skybox and with horizontal overlay)
    =================================================================================
     
    AUTHOR: Sith Holocron
    ORIGINAL RELEASE: 31 MAR 2017
     
    GAMES: Star Wars Knights of the Old Republic 2
     
    This mod will not work in Star Wars Knights of the Old Republic 1
     
    Description:
    ============
     
    Once upon a time, I (and probably others) on LucasForums asked for someone to update the loadscreens for Nar Shaddaa as most of us change the skybox to Sharen Thrawn's "Realistic Nar Shaddaa Skybox."
    L0ki194 released "Realistic Nar Shaddaa Skybox Mod - Loadscreens" here on Deadly Stream to answer that need. It is a fine mod. It doesn't utilize that horizontal bar overlay that other loading screens have though. My mod changes that by utilizing JCarter426's overlay.
    I retook the shots to closely mirror what the original screens had. I even utilized GLIntercept so I could try to replicate the angle of the shot taken in the Refugee Zone as close as possible.
     
    As seen in the pictures provided on the download page, you can see a before and after.
     
    Included in this mod are loading screens for:
     
    load_301NAR.tga - Refugee Landing Pad
     
    load_302NAR.tga - Refugee Quad
     
    load_303NAR.tga - Docks
     
    load_306NAR.tga - Entertainment Promenade
     
    In addition, I've also provided an alternate loading screen - see below picture labeled "301aNAR". Instructions on usage for that file follow.
     
    A notable change from the original picture - besides Sharen Thrawn's skybox - was the speeder that's in the vanilla Docks loading screen. It's not in mine. Even when there's that opportunity for you to fix a speeder in the game to travel to the docks, it's not normally parked there.
     

    Installation:
    =============
     
    For Star Wars Knights of the Old Republic 2 - Copy "load_301NAR.tga", "load_302NAR.tga", "load_303NAR.tga" and "load_306NAR.tga" files into the SWKotOR2/Override folder.
     
    If you wish to use the alternate loading screen instead of one of the other loading screens, rename the "load_301aNAR.tga" to the approriate listed above then copy that version instead of the other.
     

    Uninstallation:
    ===============
     
    Take them out again.
     

    Known Bugs:
    ===========
     
    None known at this time.
     

    Legal Disclaimer:
    ==================
     
    All materials and copyrights belong to LucasArts, Bioware and Obsidian Entertainment Inc. I own none of the materials, and I'm not making any money out of this mod. It is to be distributed as-is without alteration, unless by permission of me. This mod is not to be distributed for profit, either.
     
    I hereby state that I specifically do NOT wish this mod to be uploaded to Steam Workshop. I may release this on NexusMods at a later date but I don't wish others to do so. Usage in other mods must be requested AND approved by me before your use.
     
     
     
    Credits:
    ========
     
    L0ki194 - for his "Realistic Nar Shaddaa Skybox Mod - Loadscreens" release.
    JCarter426 - for his overlay that enabled me to add that overlay mentioned in the description.
    Xuul - for uploading GLIntercept to Deadly Stream and having


    Special Thanks:
    ===============
     
    Sharen Thrawn - for his "Realistic Nar Shaddaa Skybox" - as none of this would've happened without his original mod.

    87 downloads

       (2 reviews)

    2 comments

    Submitted

  17. KOTOR2 More Subtle Animated Ebon Hawk Monitors (still not including Galaxy Map)

    KOTOR2 More Subtle Animated Ebon Hawk Monitors (still not including Galaxy Map) 1.1
    ===============================================================================

    AUTHOR: Sith Holocron and Xarwarz
    ORIGINAL RELEASE: 25 MAR 2017
    UPDATED RELEASE: 31 MAR 2017

    GAMES: Star Wars Knights of the Old Republic 1 & 2

    Description:
    ============

    When Xarwarz was working on a sample of a monitor texture for the Ebon Hawk, I had suggested to him that it could use a bit of animation to liven it up. The led to the original animated montior mod called "KOTOR2 Animated Ebon Hawk Monitors (not including Galaxy Map)".

    The screen in this separate version are much closer to the original screens included with the game. They are still animated though. (See animated picture below.) I have updated the fourth screen with a new picture - using one of the screens usually seen on the bridge of the Harbinger but recolored to the Ebon Hawk monitor color scheme. (Besides the old version of that section was static before and something about that irked me.)



    Though I've placed this in the Knights of the Old Republic 2 section, this mod is compatible with both games.

    Installation:
    =============

    For Star Wars Knights of the Old Republic 2 - Extract the "LEH_scre01.tga" and the "LEH_scre01.txi" files into the SWKotOR2/Override folder.

    For Star Wars Knights of the Old Republic 1 - Extract the "LEH_scre01.tga" and the "LEH_scre01.txi" files into the Star Wars Knights of the Old Republic/Override folder.

    Uninstallation:
    ===============

    Take them out again.

    Known Bugs:
    ===========

    None known at this time.

    Legal Disclaimer:
    ==================

    All materials and copyrights belong to LucasArts, Bioware and Obsidian Entertainment Inc. I own none of the materials, and I'm not making any money out of this mod. It is to be distributed
    as-is without alteration, unless by permission of me. This mod is not to be distributed for profit, either.

    I hereby state that I specifically do NOT wish this mod to be uploaded to Steam Workshop. I may release this on NexusMods at a later date but I don't wish others to do so. Usage in other mods must be requested AND approved by me before your use.



    Credits:
    ========

    LSaberDuelist and OldFlash (of LucasForums) for their instructive discussion and tutorial at LucasForums.
    (http://www.lucasforums.com/showthread.php?t=153502)

    Special Thanks:
    ===============

    Xarwarz: For putting together the original texture of the monitor frames!

    153 downloads

       (3 reviews)

    0 comments

    Updated

  18. Effixian's Bao-Dur Reskins

    **************************************
    Knights of the Old Republic - The Sith Lords
    **************************************
     
    TITLE: Effixian's Bao-Dur Reskins
    AUTHOR: Effix(ian)
    CONTACT: PM me on the forums or find me on Steam.
     
    *************
    INSTALLATION
    *************
    Unzip, copy the files from one of the folders to your override folder.
     
    ************
    DESCRIPTION
    ************
    This mod includes reskins of:
    - Bao-Dur's head
    - The lightning in his mechanical arm (more red)
    - His mechanical arm when wearing armor (red details)
    - His default clothing (a lot of black)
    - His Remote (and with it also other Sensor Balls). The Remote gets a more Imperial look.
     
    There's 2 variations included that you can choose from, version A has different looks for light side, half way dark and fully dark side. Version B is for the Darth Maul fans who want the look inspired by him from the start.
     
    The light side head doesn't have the scars, his dark side look is inspired by Darth Maul and the neutral head is like the dark head but without the red parts and Sith eyes.
     
    This mod is not compatible with other mods that change Bao-Dur's appearance.
     
    TSLRCM: A few files that change Bao-Dur's default clothing to a darker version are also included in TSLRCM, so you will need to overwrite those files if you're using TSLRCM. If you like you can make backups of those files before replacing them (P_Bao_DurA.tga, p_bao_dura.txi, P_Bao_DurAD01.tga, p_bao_durad01.txi).
     
    *****
    BUGS
    *****
    None.
     
    *************
    UNINSTALLING
    *************
    Remove the following files from your Override folder:
    C_SenBall01D.tga
    fx_Baodur.tga
    P_Bao_DurA.tga
    p_bao_dura.txi
    P_Bao_DurAD01.tga
    p_bao_durad01.txi
    P_Bao_DurH.tga
    P_Bao_DurHD1.tga
    P_Bao_DurHD2.tga
    P_BaoDur_Arm.tga
    PO_PBaoDur.tga
    po_pBaoDurd1.tga
    po_pBaoDurd2.tga
     
    *******************
    DISTRIBUTION NOTES
    *******************
    You may NOT: Use the material from this mod in your own mod without giving me credit, implying it was your creation.
    You might: Use the material from this mod in your own mods if simply you ask me.
     
    ********
    Thanks to
    ********
    Fred Tetra for KotOR Tool
     
    -------------------
     
    THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY BIOWARE, OBSIDIAN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.

    132 downloads

       (1 review)

    0 comments

    Updated

  19. Effixian's Miner Uniforms

    ********************************************
    Knights of the Old Republic - The Sith Lords
    ********************************************
     
    TITLE: Effixian's Miner Uniforms
    AUTHOR: Effix(ian)
    CONTACT: PM me on the forums or find me on Steam
     
    *************
    INSTALLATION
    *************
    Unzip, copy the files from one of the folders to your override folder.
     
    ************
    DESCRIPTION
    ************
    Two simple reskins of the Miner Uniform. This mod should not conflict with any other mod, except mods that also change this armor.
     
    *************
    UNINSTALLING
    *************
    Remove from the Override folder:
    ia_class4_009.tga
    PFBC09.tga
    PMBC09.tga
     
    *********
    THANKS TO
    *********
    Fred Tetra for KotOR Tool
     
    -------------------
     
    THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY BIOWARE, OBSIDIAN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.

    57 downloads

       (5 reviews)

    0 comments

    Submitted

  20. Default Jal Shey Items Expansion for TSL

    Default Jal Shey Items Expansion for TSL/Loot2.0.7b
     
    by 90SK
     
    This mod replaces all the cloaked heavy armor items from Loot& Immersion Upgrade with default Jal Shey model skins. All the old cloaked heavy armors are transformed into new Jal Shey armors, and default jal shey skins have been improved or reskinned. New items have new matching icons.
     
    Loot drops for the new items are optional and included in the second link listed in the downloads, along with replaced and new items files for the JS/ZS armors. The loot drops include many available through a new merchant replacing Gegorran, expanded loot drops on Nar Shaddaa (Vogga) and Korriban (tomb), Dxun (zakkeg), and the Uliq Qel-Droma armor replacement.
     
    INSTALLATION:
     
    Copy Override folder from mod archive to your SWKotOR2 install directory
     
    This mod will patch Loot & Immersion Upgrade 2.0.7b items, if you patch loot 2.0.7 with this mod and want to go back to using loot&immersion cloaked heavy armors, reinstall loot and immersion upgrade.
     
    CONTENT:
     
    - Gegorran is replaced with a new merchant that sells 4 default JS/ZS reskins by 90SK and the original green/black/metal coattails, two ancient sith JS/ZS armors, and at two rare jedi ZS/JS armor.
     
    - A traveler on Telos will turn up dead hunting Zakkeg on Dxun. He has a powerful new JS/ZS armor.
     
    - The six default JS/ZS items in the random loot system have been replaced with Jedi ZS/JS armors.
     
    - In the hidden tomb on Korriban, there is a powerful ancient sith ZS/JS armor
     
    - On Dxun, the ritual sheilds locked in the secret temple are traditional Jedi JS/ZS armors. There is another of these armors in the Onderon museum.
     
    - Uliq Qel-Droma's armor in the random loot system is his JS/ZS custom Jedi armor
     
    - Echani Shield Suit is now a ZS/JS type custom armor
     
    -Darth Malak's armor original is one of the default JS/ZS armors sold on Onderon.
    Its ranom loot item is not a new dark side JS/ZS armor.
     
    -Vogga's treasure chamber has twin new JS/ZS armors and some other rare items
     
    -Azkul on Dantooine has a special JS/ZS armor
     
    Some item codes:
    "giveitem ancient1" through "ancient6"
    "giveitem a_robe_06" "a_robe_07" "a_robe_11" "a_robe_16" "a_robe_20" "a_robe_26"
    "giveitem a_light_15" and "a_light_12"
    "giveitem ajunta" & "giveitem shadow"
    "giveitem mod"
     
    CREDITS:
     
    Do not release this mod in any way/shape/form.
    Please contact original author for additional use.
    Please use for personal use only.
     
    Update 3/2/18 - Compatible patch for TSL and with TSLRCM/M4-78EP and Loot 2.0.7b
     
    THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BIOWARE/ OBSIDIAN ENTERTAINMENT OR LUCASARTSOR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.

    166 downloads

       (2 reviews)

    0 comments

    Updated

  21. Comlink and Sonic Imprint Sensor Icon Swap

    A Mod for Star Wars Knights of The Old Republic II The Sith Lords
    Author: N-DReW25
    Release Date: 13.01.2018
     
    Installation:
    Simply Copy and Paste or Drag and Drop ALL the files within the "For Override" into your Star Wars Knights of The Old Republic 2 override folder
     
    Uninstallation:
    Remove or Delete the files from your Star Wars Knights of The Old Republic 2 override folder
     
    Description:
    A mod requested by the user "Roth9" this mod swaps the Comlink Icon and the Sonic Imprint Sensor Icon as they
    appeared to have the wrong icons associated with them.
     
    Known Bugs:
    this mod shouldn't have bugs but if there is Just PM me on Deadlystream.
     
    Incompatibilities:
    Is incompatible with anything that edits "comlink.uti" and "sonicimprintsens.uti" but I know of no mods that do
     

    Permissions:
    Do NOT claim credit for this mod
     
    Thanks:
    Bioware for such an amazing game
    Roth9 for requesting the mod
    Fred Tetra for Kotor Tool and everyone who downloads the mod.
     
    Legal:
    THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.

    104 downloads

       (3 reviews)

    0 comments

    Submitted

  22. Atton DS-Reskins

    First attempt at one of these, please be gentle. (〃 ̄ω ̄〃)ゞ
     
    **A KNIGHTS OF THE OLD REPUBLIC II: THE SITH LORDS MODIFICATION**
     
    CREATOR: CausticLullaby
    NAME: Atton Rand Dark Side I/II Reskin
     
    DESCRIPTION: This mod replaces Atton Rand's skin for Dark Side levels one and two. It is meant to be a more subtle Dark Side progression than the zombiesque versions in the base-game. This mod also includes profile image replacements for both levels. It IS TSLRCM compatible, just make sure you don't have more than one mod for Atton's skin installed.
     
    HOW TO INSTALL: Unzip file to a location of your choosing, then copy all of the .tga and .txi files into your Override folder. If you use Steam, then your path will likely be C:\Program Files (x86)\Steam\steamapps\common\Knights of the Old Republic II\override or something similar.
     
    PERMISSIONS: This mod may not be used without the explicit permission of the author. This mod may not be distributed on other sites without the express permission of the author.
     
    THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT OR LUCASARTS OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.

    52 downloads

       (1 review)

    0 comments

    Submitted

  23. K1 Style T3-M4

    A Mod for Star Wars Knights of The Old Republic II The Sith Lords
    Author: N-DReW25
    Release Date: 17.09.2017
     
    Installation:
    Simply Copy and Paste or Drag and Drop ALL the files within the "For Override" into your Star Wars Knights of The Old Republic 2 override folder
     
    Uninstallation:
    Remove or Delete the files from your Star Wars Knights of The Old Republic 2 override folder
     
    Description:
     
    THIS MOD CONTAINS NO PORTING WHAT SO EVER!
     
    In TSL T3-M4 has an updated look to make him look more run down since the events of Kotor 1. While this
    isn't a bad design choice, however, some of you might just like the original K1 T3-M4 better than the one
    Obsidian made. Fortunately, the K1 skin for T3-M4 exists in the TSL game files meaning you can have your K1
    T3-M4 without the fear of porting
     
    [Portraits not included]
     
    Known Bugs:
    this mod shouldn't have bugs but if there is Just PM me on Deadlystream.
     
    Incompatibilities:
    Is incompatible with anything that edits "P_t3m4_01.tga"
     
    Permissions:
    Do NOT claim credit for this mod
     
    Thanks:
    Bioware for such an amazing game, Fred Tetra for Kotor Tool and everyone who downloads the mod.
     
    Legal:
    THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.

    106 downloads

       (3 reviews)

    3 comments

    Submitted

  24. Ice Eclipse power textures

    These textures attempt a more realistic style while also adding effects that I don't see altered very often such as Poison.
     
    There are several iterations of major textures such as fire and lightning. Lightning has been given multiple colors for those who that matters to.
     
    Several of the new textures are large, though nothing over 2k.
     
    I may release an alternate version with lower image sizes for lower end PCs and Laptops. Currently none of these textures are animated, but that could change in the future.
    ---------------------------------------
     
    Screens have been added for most textures.
     
    Personal preference: Don't use my default fire. The alternate textures are eons better.

    276 downloads

       (9 reviews)

    3 comments

    Updated

  25. M4-78 Alternate Skybox Pack

    A Mod for Star Wars Knights of The Old Republic 2
    Authors: N-DReW25 and Sith Holocron
    Release Date: 18.08.2017
     
    Background:
     
    This mod was put together for people that wish to change the skyboxes in the M4-78EP mod. Whether you want Stoney's skyboxes for the nostalgia or if they find the alternate skyboxes are cooler – you now have more choices.
     
    Description:
     
    The cut droid planet M4-78 has had more than one single skybox since it was first dreamt up. Obsidian Entertainment - when creating M4-78 - used the cut Sleheyron skyboxes (that still exist within the K1 game files) and then altered them to use as the M4-78 skybox. The original intended skybox for M4-78 was briefly seen in Kotor 2's E3 trailer. In 2008, Quanon created a new custom skybox for the mod which consisted of buildings, a brown sky, and radiation for Stoney to use in his M4-78 mod. Stoney redid the skybox himself for the M4-78 Enhancement Project which had the background of a light orange sky with tall buildings. (That skybox is not included here as it’s already with the EP)
     
    This mod has three skyboxes to choose from:
     
    Stoney's M4-78 Version - by Quanon:
    This consists of the skyboxes made by Quanon for his 2008 M4-78. If you’re looking for have your M4-78 resemble the way it looked in Stoney’s original M4-78 mod, this is the one for you.
     
    Obsidian Version:
    This consists of the skyboxes intended to be used by Obsidian before M4-78 was cut.
     
    Sleheyron Version:
    Curious about what the Sleheyron skybox looked like? This’ll be your choice. The original Sleheyron skybox had no ceiling so Sith Holocron had to cobble one together.
     
    Installation:
     
    With choice comes responsibility.
     
    If you wish to use either the "Stoney Version" or the "Obsidian Version". Copy and Paste the files in the respective folder. You MUST overwrite the files already inside the override folder. (If you are unsure if you’ll want to keep the skybox, you can always revert back to the M4-78EP Skyboxes by copying and pasting the files within the “backups” folder.)
    Before you mention it, technically removing following files () from the Override will make the original Obsidian skyboxes from the mod appear. Its inclusion is mainly for simplicity’s sake.
     
    As for the Sleheyron version of the skybox, things are not so simple. As these files (with the exception of the ceiling texture) come from Knights of the Old Republic I, you’ll have to do some renaming of the files in the “Sleheyron Version” folder before you drop them into the Override.
    “LSL_sky01” should be “renamed to “DRO_sky1”
    “LSL_sky02” should be “renamed to “DRO_sky3”
    “LSL_sky03” should be “renamed to “DRO_sky0”
    “LSL_sky04” should be “renamed to “DRO_sky2”
    “LSL_sky05” should be “renamed to “DRO_sky4”
     
    Uninstallation:
     
    Remove or Delete the files from your Star Wars Knights of The Old Republic 2 override folder. Copy the contents of the Backup folder into your override folder (The Backup folder contains the M4-78EP skybox)
     
    Known Bugs:
     
    This mod shouldn't have bugs but if you encounter any, just PM me (N-DReW25) on Deadlystream.
     
    Incompatibilities:
     
    This mod is incompatible with anything that edits the skybox textures for M4-78 EP. This doesn’t include textures that change the skybox as viewed from inside the Ebon Hawk.
     
    Permissions:
     
    Do NOT claim credit for this mod, as that would exceedingly rude. If you want to use Quanon's M4-78 Skybox in your own release, please contact the original author Quanon for permission.
     
    Special Thanks:

    Obsidian for not deleting all of M4-78 – or at least making it recoverable. Stoney for making the original M4-78 mod. Quanon for making the skyboxes for the original M4-78 mod and for his permission to include them here. Zybl2 for making M4-78EP. Hassat Hunter for his continued work on the EP. Fred Tetra for Kotor Tool Everyone who downloads the mod. (Please leave feedback!)

     
    Legal:
     
    THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES AND/OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.

    164 downloads

       (3 reviews)

    2 comments

    Updated