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  1. M4-78 Enhancement Project

    THE SITH LORDS RESTORED CONTENT MOD ADD-ON:
    M4-78 Enhancement Project 1.5
    1. Description:
    ----------
    This mod adds the planet of M4-78 to the game, where you can find Master Vash alive. The planet is only available after finishing Korriban. You will find a clue on how to get to M4-78 in Korriban's Sith Academy.
    Features:
    * Brand new planet consisting of seven new, unique locations!
    * Over two hours of additional game play!
    * Explore the mysterious Droid's Planet in a dialog-heavy adventure, with over 1000 lines of voiced dialogs!
    * Your actions on M4-78 have impact on other planets, making it feel like a legitimate part of the game!
    * Restored previously unavailable unique droid items for your party members!
    Please note that for now, M4-78 Enhancement Project is ONLY COMPATIBLE WITH THE ENGLISH VERSION OF THE SITH LORDS!
    2. Installation:
    ----------
    1. First, you will need to get the most up-to-date version of TSL Restored Content Mod (TSLRCM 1.8.5). It's available for download here: http://deadlystream.com/forum/files/file/578-tsl-restored-content-mod/
    Please note that M4-78EP will NOT work AT ALL without TSLRCM.
    2. Follow TSLRCM's installation instructions.
    3. Once TSLRCM is successfully installed, run M4-78EP.exe (or on Steam run the Workshop installation). Installer will ask you where you want to install the mod - it should figure out where TSLRCM is installed by itself, so you probably won't need to change that. If, for some reason, the installer shows an incorrect folder, make sure you change it to directory where KotOR 2 is installed (where swkotor2.exe is located, NOT any of subfolders), same as TSLRCM.
     4. While we try our best to make this mod as bug-free as possible, with the many options of KOTOR2 and our small testing team it can happen that bugs, including critical ones, pass through. We will fix them, so check our site for any potential updates and patches.
     5. Install any compatible mods you desire now.
    3.1 1.5 Major Changes:
    ----------
    * New ending
    * New intro (less spliced party members lines)
    * Reduced amount of walking
    * Fast travel in droid quest - no more running trough the planet multiple times
    * You can now do Environmental Zone first and gain Kaak's help, allowing you to skip a large part of the Industrial Zone
    * Better filters on VOs so your ears won't bleed (at least not as much)
    * Other stuff

    3.2 1.3 Update fix list:
    ----------
    ! Replaced Voice-Overs (CS-36, Industrial Rogue Droid and more)
    ! New Voice-Overs
    ! Gonk droids, courtesy of newbiemodder!!!
    General Fixes and changes:
    * You will no longer receive a droid army on Telos if M4-78 has been ordered to make Environmental Droids instead.
    * All side quests now have "Bonus Mission" behind their name to differentiate them from required missions.
    * Complete pass over journal-text and conversation options to make doubly sure it's impossible to get lost.
    Central Zone:
    * You will no longer magically know about CS-28 if you recover his lost part before talking to him, journal entry will be vague in that occurrence. Also fixed some issues where you could show CS-28 the part without owning it and talking about finding it before asking him what he's looking for.
    * Changed footstep sound of repair droids.
    Industrial Zone:
    * IS-07 renamed to Loading Droid as he has no role in the mod at all.
    * Fixed camera issue using the test console.
    * Fixed camera issue when talking to Designer droid for the "Recent History" side quest.
    * Fixed infinite spawn of combat droids in the droid segment if re-entering the Zone.
    * Slightly improved frame rate (if you still have issues turning off shadows is recommended).
    * Fixed repaired cleaner droid cut scene running twice.
    * IS-43 now moves back to his position after the cleaner droids gets fixed.
    * Added a new journal quest for the mission to get into the cleaning droid trash containers.
    * Improved consistency between droid segment and exile segment.
    Environmental Zone:
    * Boss Droid now drops various random droid items (2-6) as additional reward.
    * Added clairvoyance effect to the reveal of the Boss.
    * Corrected screen that was clipping through a wall.
    * Moved back some turrets so it's unlikely they will target you through the wall.
    * Renamed ES-44 to Environmental Droid and gave it a unique line.
    * Removed trigger that made it difficult to talk to the escort droid that brings you across the minefields.
    * Fixed issue where minefield escort cut scene didn't trigger upon certain dialogue choices.
    M4-78 Core:
    * You can now target the force field control terminal with a controller.
    Rapid Transport System:
    * Industrial Escort now shows in-module jump without having used the door yet (of course you can't use it until the door is opened).
    * You can now use the escort droid to go to IS-24 after unlocking access.
    * Industrial droids can no longer escort you to themselves.
    * The escort droids in the Central Zone and Industrial Zone now have a map note.
    Thanks to geordyjones:
    * Made tweaks to the Industrial Zone door cut scenes to make it much clearer why you're looking for cleaner droid access.
    * No longer displays party selection at start of the planet (having to convert to droids anyway).
    * During T3's side quest fixed all mentions of "construction droid" to "repair droid" as they're properly called.
    * Renamed Fight Witness to "Fight Witness" to make it more apparent it's not a generic central zone droid.
    * Modified duration on many lines around the planet.
    * Fixed unintentional conversation breaks with IS-58.
    * Fixed missing line on IS-63.
    3.2 1.2 Update fix list:
    ----------
    * Fixed issue with Industrial Zone maintenance droid that allowed infinite experience.
    * Fixed main quest breaking glitch involving T3's solo quest.
    * Fixed being able to supply fuel by both Vogga and M4-78, rather than making the intended choice.
    * Fixed journal being updated when you didn't find a part inside the cleaning droids rather than if you found a part.
    * Removed many of the boxes near droid testing, allowed access to the loot of the remaining ones, updated loot tables of several 'containers' in that module to match TSLRCM's fixed loot script.
    3.3 1.1B Update fix list:
    ----------
    * Fixed issue where "Data Transfer" could not be completed if acquired after meeting Kaah, but before visiting M4-78EP, or if you triggered the 'hidden' ending.
    * After starting the 'Thrash' goal with IS-43 you can ask him again what you’re supposed to do now, in case one might forget.
    * Corrected wrong class-check in Black Market Droid conversation that could break the conversation.
    * Improved Telos Droid Assistance cut scene.
    * Added VO that was missing from the installer.
    3.4 Patch fix list:
    ----------
    ! Fixed "stuttering droid" bug.
    ! Additional content!
    ! Added 2 Easter Eggs. Go find them
    ! Modified end game sequences.
    ! Telos Attack and the Rebuild Academy are now properly updated like they should, as they were accidentally left out of the original installation.
    ! Various spelling and grammatical fixes throughout the mod.
    ! Updated several quest entries for added clarity.
    ! Changed learning "Niman" to "Juyo" for Sentinels, Assassins and Jedi Watchmen.
    General:
    * New side quests "Elimination Required", "Global Infiltration" or "A Droid Too Many" will run together with the droid's solo quest to remove the radiation, and should provide some distraction from the walking. Finishing one of these quests will give the droid you control a small permanent boosts to their functionality.
    * Several droids throughout the colony have more to say. And some brand new ones appeared!
    * Killing Vash will no longer incorrectly increment 000_Jedi_Killed, which could lead to various issues.
    * Fixed Vash appearing on M4-78 too soon when talking to T3 about the Jedi Masters.
    * Fixed Vash appearing injured if it stated M4-78 and not dead when talking to T3.
    * Changed hyperspace to look a little more like vanilla hopefully.
    * The M4-78 landing and leaving movies now appear in the movies screen once seen in game.
    * M4-78's music can now be listened at from the 'music' tab after game completion.
    * Changed learning "Niman" to "Juyo" for Sentinels, Assassins and Watchmasters, since Vash teaches Niman, and this could lead to game breaking issues if Vash wasn't the last Jedi Master the PC met using these classes.
    * Grenn will acknowledge possessing M4-78 fuel during the Telos under Attack sequence.
    Korriban:
    * Fixed Lost Jedi not updating sometimes. (T3 hint)
    * Fixed conversation break and no quest update with Disciple. (No Atton)
    * Fixed Disciple vo/st mismatch.
    M4-78 Landing Pad:
    * Fixed exile appearing shortly before the interlude cut-scene.
    M4-78 Central Zone:
    * Changed mechanics of the M4-78 door opening, preventing the door to open but an invisible wall still blocking you entrance in certain cases. We also fixed the door still being visibly floating above the building when open.
    * Modified broken droid dialogue to make it slightly more obvious where to get the droid legs.
    * If you kill Vash you will now also get a proper introduction to M4-78.
    * The force field can no longer be bashed by a lightsaber (if so, why was Vash still there?)
    * Fixed "hidden ending."
    * Modified core-quest update script. It would return 'have 1' if you had 5 or more. Now it will always return you have enough (4) if that's the case.
    * Fixed the maintenance droid not giving you 2 cores if you used a certain conversation options and then aborted the conversation.
    M4-78 Environmental Zone:
    * Fixed HK not being re-added after HK-50 fight (missing file).
    * Reduced hit points of boss droid
    * Kaah's meeting will now give you a lightsaber (part) whether he remains alive or dies.
    M4-78 Industrial Zone:
    * Fixed missing quest update from retrieving memory core from living astromech droids.
    * Fixed all astromech droids once broken being able to give the part, not just the one who should have got it.
    * Fixed IS-56 sometimes not talking about I0-01, blocking progress.
    * Some Droid Designers were sent back to work, and will now use the computer animation instead of standing around doing nothing.
    * Fixed medical vendor showing all stims twice in his inventory.
    * You can now finish "Data Transfer" if you acquire the quest after completing the planet's storyline.
    M4-78 Core:
    * Fixed Kaah not properly appearing when leaving the mainframe in some cases.
    * Kaah will no longer drop a lightsaber upon being killed.
    * "M4-78: Recent History" will now close with a failure quest description if you enter the M4-78 core while it being rendered unable to be completed.
    * Reduced hit points of Vash
    M4-78 radiation flooded sections:
    * IS-43 will now look the same during and after the radiation flood.
    4. Uninstall
    ----------
    Run uninstall program created in your game's main directory.
    5. FAQ / Known Issues
    ---------
    Q. How do I know if the game successfully installed?
    A. There are two ways to note. Check when installing that you didn't have any errors.  Also when loading the game, did the legal screen get replaced with a full page legal screen that said "M4-78 Enhancement Project"
    Q. Conversation breaks with error in the Korriban Academy.
    A. M4-78EP is only for the English version of The Sith Lords. Other versions will not be able to start and complete the planet properly, sorry.
    Q. M4-78 does not appear on the galaxy map.
    A. Finish Korriban, and follow your quest instructions. Alternatively, another mod may conflict, please check our forums if this is the case.
    Q. Slow performance in the Industrial Zone.
    A. If you experience this, try turning down graphics for the duration of this map. Especially turning off (soft) shadows has noted a great increase in performance. Also make sure the Disable Vertex Buffer Objects=1 fix is in your swkotor2.ini under [Graphics Options]!
    Q. I can't finish "Recent history: M4-78"!
    A. This quest requires you to very specifically interrogate droids and events around the world. It's intended to be only completable for the very thorough. Try to finish it if you can!
    With the patch it will automatically fail if you don't, so it won't remain in your quest log for the entire game may you fail to do so.
    Q. I am missing droids.
    A. Make sure you have no incompatible mods running along M4-78EP.
    Q. I can't find all 4 power cores for the puzzle
    A. There are more than 4 cores to be found, so there are several options where you missed one or several. Check with every droid, and make sure to loot everything to find the ones you missed!
    Q. My question is not answered here!
    A. Feel free to ask us at our official forum;
    http://deadlystream.com/forum/
    6. Credits:
    --------------------------------------------------
    » Project Leaders
    --------------------------------------------------
    - Zbyl2 - Project Leader, scripting, storyline/dialog writing & editing, voice over auditions, texture editing and more
    - Stoney - Former project leader, scripting, storyline/dialog writing & editing, texture editing, modeling and more
    - Hassat Hunter - dialog correction, scripting, bug fixing, patch lead
    --------------------------------------------------
    » Storyline
    --------------------------------------------------
    - Sharen Thrawn - former lead writer
    - Lord of Hunger - storyline ideas
    - JCarter426 - storyline writing/ideas for the Industrial Zone
    - Sith Holocron - input on storyline and planet's past
    --------------------------------------------------
    » Modeling / Texturing
    --------------------------------------------------
    - Stoney                Many new or edited placeable objects
    - Quanon                Archon models
    - Khrizby                New animations and fixed models
    - Redrob41                Droid re-skins
    - 90SK                    A LOT OF droid re-skins
    - Sith Holocron                Animated screen textures
    --------------------------------------------------
    » Beta Testing
    --------------------------------------------------
    - Stoney
    - Hassat Hunter
    - Qui-Gon Glenn
    - Atton Rand
    - Nsinger998
    - LDR
    - Zhaboka
    - drunklol
    - arekushu
    - twdarkeh
    - dashrendar
    - Sith Holocron
    --------------------------------------------------
    Voice Acting
    --------------------------------------------------
    Kaah Ohtok                        Zhaboka
    CS-36 (Central Zone Official Information Unit)        Danule
    M4-78's Main AI                        Sith Holocron
    ES-05 (Environmental Archon)                Louise du Cray
    IS-24 (Industrial Zone Archon)                90SK
    IS-02 (Maintenance Unit}                Nolan Tashijan
    IS-56/Researcher Droid/KL-92                Edwyn Tiong
    LS-44 (Greeter Droid)                    Ripulesyou
    IS-84 (Droid Designer Lead)                Runawayjam
    Random Design Droids                    Drew Mochak
    War Droids/Central Zone's Maintenance Unit/
    Force Field Operator/Escort Droids            Caleb Woodard
    Force Field Operator                    Trayusstudent
    Sith Soldier                        Mrcharlton
    CS-45 (Central Zone Original Information Unit)        James Beagon
    Accused Environmental Droid in Central Zone        Jerry C
    CS-28 (Central Zone Maintenance Droid Assistant)    Dylan
    Medical Units                        ABagOfVicodin
    Additional Construction Droid/
    Landing Arm Supervisor                    Sonbiru "Dr. Son"
    IS-43 (Supervisor of Cleaner Droids)            Daniel Conner
    Fight Witness                        Adam Brennecke
    I1-02 (Re-programmed Maintenance Unit)        Connaugh
    The Inquisitive Droid at the end of Industrial Zone    Thomo93
    Cleaning Droid Warning System                ReddHorrocks
    Main Manufacturing Unit                    Kevin Smets
    Additional Industrial Zone Droids                ThisIsSnaik
    Additional Environmental Units                 Tuomas "Iterator" Kuosmanen
    Droid with Missing Legs                    Dr. John Faller
    Black Market Droid                    CommissarBRO
    --------------------------------------------------
    Voice Splicing
    --------------------------------------------------
    - Sith Holocron
    - HK-47
    --------------------------------------------------
    Special Thanks
    --------------------------------------------------
    Geordyjones - For his excellent TSLRCM and M4-78EP run, which was entertaining and very useful as base to see what potential issues were still in the game, as seeing one actually play and react immediately generally was more of an aid than sometimes vague after-playthrough impressions. Many of the fixes in M4-78EP 1.3 were done due to this run.
    JCarter426 – voiceovers in previous versions and the new end credit movie
    Revan411 – voiceovers in previous versions
    Jaedar – voiceovers in previous versions
    Ghostlyhamburger – voiceovers in previous versions
    L0ki194 – voiceovers in previous versions
    Yceman (aka Darthycey) – For our original end credit movie
    Danule’s services can be contracted on Fiverr.com. (https://www.fiverr.com/danule/)
    Reddhorrocks’ services can be contracted on Fiverr.com. (https://www.fiverr.com/reddhorrocks/)
    Connaugh’s services can be contracted on Fiverr.com. (https://www.fiverr.com/connaugh)
    JCarter426’s services can be contracted on Fiverr.com. (https://www.fiverr.com/jcarter426)
    7. Distribution Notes
    ----------
    Thanks to Doctor (previous site owner of deadlystream.com, formerly known as DeadlyStream) and Tyvokka (current owner of deadlystream.com) for giving us space on the forums and all the people of the TSL community that helped with bug finding in the original release.
    Thanks to tk102 for the dlg editor
    Thanks to Jdnoa and Dashus for the tools they created for which none of this would be possible without them.
    This mod may not be modified or distributed without the explicit permission of the authors.
    THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT OR LUCASARTS OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.

    42,429 downloads

       (15 reviews)

    55 comments

    Updated

  2. Fix Patch 1.0 for Revenge of Revan Demo (Beta)

    ------------------------------------------------
    Revenge of Revan Demo (Beta)
    ------------------------------------------------
    AUTHOR: Thomas "Logan23" Monahan
    NAME: Revenge of Revan Demo (Beta)
    TYPE: Fix Patch
    VERSION: 1.0
    SIZE: 48.2 KB (UNZIPPED)
    DATE RELEASED: 8/21/2011
    WEBSITE: http://www.moddb.com/mods/revenge-of-revan
     
     
    ------------------------------------------------
    DESCRIPTION
    ------------------------------------------------
     
    Fix Patch for Revenge of Revan Demo (Beta) is sequel to The Knights of the Old Republic 2 (Sith Lords).
     
     
    ------------------------------------------------
    Version 1.0 Changes
    ------------------------------------------------
     
    - Fixed bug where there is sometimes a break in dlg when you are controlling Uldir at the end of the fight with Jedi
    - Fixed the NPC Republic scientist who say talk to Bao-dur after he has already left the module.
    - Tweak Boma to be a tad easier to fight
    - Tweak the Twilik Siths' utc to have more HP
    - Black Boxes now are datapads and have text that shows up when you discover one.
    - Descriptions added to Quest Items/datpads- PC's home planet, Exile's gender and Alignment, Crystal for Door (also as a new icon so you can not place in saber)
    Calming Plant has new icon and can not be worn as an item,
    - Personal Journal (Corellia) quest items with descriptions.
     
     
    ------------------------------------------------
    INSTALLATION
    ------------------------------------------------
     
    -Simply place the files into the Override folder
    -Allow the files to override the old ones if asked
    -----------------
    NOTE
    ------------------
    -For datapads and items to show with descriptions you need to use a saved game before you enter the module that gives them.
    -For Boma and Sith fights you must use a saved game before you enter that module for the first time.
     
    -Best to start a new Game in order to see all these fixes.
     
     
    ------------------------------------------------
    » DISTRIBUTION AND USAGE NOTES
    ------------------------------------------------
    This mod or any of its individual components may not be modified or distributed without the explicit permission of the author unless restricted to your own personal usage.
     
     
    ------------------------------------------------
    » LEGAL
    ------------------------------------------------
    THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT OR LUCASARTS OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.

    411 downloads

       (8 reviews)

    6 comments

    Updated

  3. Holowan Duplisaber Beta

    Making lightsabers is incredibly easy!
     
    1. Go to the Workbench and select "Use Saber Console"
     
    2. Choose "Create a hilt", choose a model and a color
     
    3. The hilts are like a lightsaber crystal. Just equip it into the crystal spot and voila!
     
    It comes with its own installer, but I assure you it's not malicious.
     
    If you run into incorrect colors, simply switch out the crystal at a workbench and rebuild the lightsaber.
     
    HOLOWAN DUPLISABER v.215b
     

    Chainz.2da


    Darth Deadman Evasto Inyri Forge OldFlash Qui-Don Jorn Quanon Seprithro Svosh T7Nowhere TriggerGod VarsityPuppet
     
    This mod expands the current lightsaber selection to include 59 different hilts, 13 different colors and long-bladed lightsabers.
    There are 59 total saber hilts to choose from, and they are available in 13 different colors, making for 767 possibilities.
    Future versions will integrate the saber hilts into the game as prizes and earnable or collectible items.
     
    Installation:
    Just click "Install" and wait for the progress bar to finish. If the installer closes early, the installation was not successful.
     
    Using the mod:
    Once in game, go to any workbench and you should have the option to open up the Saber Console. From the Saber Console, you can choose any hilt and the color of that hilt. This will give you a "hilt" item that you can use at a workbench to create a lightsaber. Simply switch out the color crystal for the desired hilt and it will change your lightsaber. Due to the nature of the game engine, you can even change the type of the weapon based on the hilt you choose. Changing from short to long to single to double is as easy as switching out a hilt.
    Disclaimer: This mod was built to be compatible with all mods (TSLRCM and M4-78 included). Any errors you encounter either come from a conflict caused by another mod or are a result of an installation error.
    DO NOT MESS WITH THE FILE FOLDERS. DOING SO WILL RUIN THE INSTALLATION.
     
    Credits:
    This mod was made from saber mods for which I asked for permission to use or were already open for free use. Each lightsaber is marked in-game with its original designer in its description.
     
    Thanks to:
    Bioware - Documentation on GFF and 2da formats.
    Designers -Chainz.2da Darth Deadman Evasto Inyri Forge OldFlash Qui-Don Jorn Quanon Seprithro Svosh T7Nowhere TriggerGod
    Fair Strides - For integrating the mdlops replacer into my dev version of the project.

    17,044 downloads

       (20 reviews)

    135 comments

    Updated

  4. Revenge of Revan (Demo)

    Revenge of Revan Demo (Beta)
     
    The mod is a sequel to The Knights of the Old Republic 2 (Sith Lords).
     
    The game takes place 8 years after kotor2 where you will find the Jedi Order starting to rebuild as they find their place in the Republic that has been absent of the Jedi Order for some years.
    An event on Corellia will set events in motion as you try to unravel this mystery before its too late.
     
    RoR is a stand alone original story that allows you, the player, to continue your saga with whatever choices you made in kotor1 and kotor2 whether you use the canon setup or your own personal version.
    The mod is a bridge between kotor2 and TOR. You will see cameos and interact with some former characters from kotor1 and kotor2, depending on your choice setup.
     
     
    New Features:
     
     
    Well over 50 PC heads including aliens with the ability to wear head gear.
     
    Species optional based attributes setup.
     
    Around 2 hours of gameplay
     
    There is a new Lightsaber Creation system as well as the old looting/inventory system will be tweaked and allow more crafting. Also within the Lightsaber Creation System is a Progressive lightsaber/hilt system which will allow you to follow certain progression trees as you advance in levels and hilt design. This system will be user friendly and allow the player to switch from one progression tree to another with out a penalty.
     
    A New Trust System which will be connected to the existing Influence system for kotor2. You will have moments to gain and lose Trust with party members. If you gain enough Trust then you will be able to Influence their alignment as seen in kotor2.
     
    Dialogues will not be simple black and white in the area of receiving Dark Side and Light Side points. With the newly added motive feature the player can actually do something that is considered nice to manipulate a NPC and gain Dark Side points. The player will have a ( ) similar to when a player can show they are going to lie but in RoR you will have options in the ( ) for example: Diplomatic, Aggressive, Empower them/encourage, Manipulate/control. These will lead to dialogue that match your motive during the conversation.
     
    With these new features and RoR's new NPCs, modeled and skinned by Redrob41, which not only include Party members but even mid to high level NPCs.
     
     
    In the Demo some of these features are only introduced and not fully active based on story and game play layout. The next installment will see all of these functioning and being used through out the game on a larger scale.
     
    --------------------------------------
    Note:
     
    This is a work in progress so not all the human VOs are in the game, there will be a VO patch released later.

    12,058 downloads

       (10 reviews)

    49 comments

    Updated

  5. Upscaled Vanilla Weapon Textures

    Mahalo for checking out my mod! I promise I will get updated pictures down the road.
    I just hated how ugly the melee weapons looked, especially in comparison to all of the upscaled and re-done textures and models we can get nowadays.  While not quite the job that something like High Quality Blasters does, this mod upscales all of the vanilla textures for both melee and ranged weapons using a mixture of ESRGAN and waifu2x AI upscaling to around 512-by-512px wherever possible with the goal of being as mod-friendly as it can be (so no model overhauls or anything like that - this is just a straight-up retexture).  I offer both Melee and Ranged weapon textures separately so users can drag-and-drop whichever ones they want to use.
    The mod itself should be pretty simple to install - just download the file, go into the folder of the weapons you want to replace, and drop the loose files directly into your Override folder (should be something like C:\Program Files (x86)\GOG Galaxy\Games\Star Wars - KotOR2\Override, for example).  Note that this won't be compatible with mods that change the models or retexture weapons, so if you want to use my textures be sure to overwrite the ones in your Override with the ones from this file!  For major overhauls like High Quality Blasters or Quarterstaff Replacement where the weapons look physically different, textures from this file won't work with those models.
    Why should I use these textures over something like High Quality Blasters or Quarterstaff Replacement?
    Honestly, if the mods doesn't break anything in your game, you should just use those mods instead since they offer actually good weapon models and textures.  This is more of an alternative for those who have problems with those kinds of mods or can't run those kinds of mods for whatever reason, or are looking to complement other high-res textures from those mods.  Or you really, really like the vanilla textures and want to be a purist.

    41 downloads

       (0 reviews)

    0 comments

    Updated

  6. Brown Darth Nihilus' Robes

    Description:
    This changes Darth Nihilus' Robes to look brown instead of the black Sith robes he has in the original game.

    Installation:
    Put the files in Brown Darth Nihilus' Robes into your Override Folder in the Kotor 2 Directory
    For Steam Users Installation:
    D:\SteamLibrary\steamapps\common\Knights of the Old Republic II\Override
    OR
    C:\Program Files (x86)\Steam\steamapps\common\Knights of the Old Republic II\Override

    Permissions and Credits:
    1. Permission. NO ONE has permission to upload this anywhere else. I will be uploading it to the Steam Workshop for those who want convenience or ease of access.
    2. Credits. Thanks for Fred Tetra for Kotor tool and GIMP for it's easy and free image editing.

    Compatibilities:
    Literally should be compatible with everything besides anything that changed Darth Nihilus' Textures
    (HD Mods for example, although I tried to make my mod a bit HD by upscaling it)

    4 downloads

       (0 reviews)

    0 comments

    Updated

  7. Alternate Revan Romances REDUX

    =Alternate Revan Romances REDUX=
    A KNIGHTS OF THE OLD REPUBLIC II: THE SITH LORDS MODIFICATION
     
    AUTHOR: Leilukin
    ORIGINAL MOD AUTHOR: felixfelicitas
    FILE NAME: Alternate Revan Romances REDUX.zip
    LATEST VERSION: 3.2.1
    CONTACT: E-mail to leilukin@outlook.com, or message to Leilukin on Deadly Stream
     
    PLEASE READ THROUGH THE MOD INFO ON THIS PAGE AND THE FAQ ARTICLE FOR MY KOTOR 2 SAME-GENDER ROMANCE MODS BEFORE ASKING QUESTIONS!
     
    1. DESCRIPTION:
    In KotOR II: TSL, players are given options to set Revan's gender and alignment during the first conversation with Atton on Peragus. However, the game always assumes a male Revan is romantically involved with Bastila, while female Revan is romantically involved with Carth.
    In March 2015, felixfelicitas released his Alternate Revan Romances mod to remedy that problem. His mod allowed players to set Revan's love interest(s), or lack thereof, and the rest of the game will have different variations of dialogue to reflect that change. Most notably, Bastila can be chosen as female Revan's love interest, and Carth can be chosen as male Revan's love interest.
    Unfortunately, the original mod also had multiple bugs, including game-breaking ones. After becoming a modder myself, I had been trying to figure out how to fix the bugs with felixfelicitas' mod, and I was eventually successful. With felixfelicitas' permission, now I release my updated version of the Alternate Revan Romances mod.
    Changes since the 2.0 version of felixfelicitas' original mod:
    Many bug fixes, including fixing the game-breaking issue with the 904kreia.dlg file from the original mod The WAV files of the custom VOs have been converted to MP3 format to make this mod compatible with the Steam version of TSL Tweaked the dialogue options to choose Revan's love interest(s) Added an option to refer both Bastila and Juhani as Light Side Female Revan's love interests Improved compatibility with the latest version of The Sith Lords Restored Content Mod (TSLRCM) Restructured the installation process of the mod by setting up TSLPatcher to patch relevant dialogue files instead of replacing dialogue files to improve compatibility with other mods. Please note that this mod is ONLY COMPATIBLE WITH THE ENGLISH VERSION OF TSL AND TSLRCM. I do not provide support for non-English versions of TSL and TSLRCM.
     
    2. INSTALLATION:
    First and foremost, make sure you have The Sith Lords Restored Content Mod (TSLRCM) installed since TSLRCM is REQUIRED for this mod to work.
    !! ATTENTION!! STEAM USERS: If you play KotOR 2 on Steam, DO NOT USE THE STEAM WORKSHOP VERSION OF TSLRCM if you want to use this mod! Instead, use the installer (.exe) version of TSLRCM, which can be downloaded from Deadly Stream here.
    I recommend reading this Deadly Stream post on why Steam Workshop is NOT recommended for modding KotOR 2.
    Download and extract the Alternate Revan Romances REDUX.zip to you downloaded to anywhere you like, as long as it is not within the KoOR 2 directory.
    Run Install.exe, point the installer to your KotOR 2 directory and let the installer do its magic.
    NOTE: During installation, a new folder named "backup" will be created by TSLPatcher in the same folder as the TSLPatcher. Do not delete the folder or any of the files within the folder if you are planning on uninstalling this mod.
     
    3. UNINSTALLATION:
    STEP 1: Go to the "backup" folder created by the TSLPatcher from this mod, cut and paste globalcat.2da, hk47.dlg and t3m4.dlg into your Override folder. Cut and paste 101PER.mod, 205TEL.mod and 904MAL.mod into the Modules folder in your KotOR 2 directory.
    STEP 2: Go to your Override folder, delete a_createk1cnpcs.ncs, as well as .lip files starting from gblt3m4501.lip to gblt3m4518.lip.
    STEP 3: Go to your game's StreamVoice\101\101atton directory, and delete 101101ATTON116.mp3. Go to your game's StreamVoice\221\carthend directory, and delete .mp3 files starting from 221carthend111.mp3 to 221carthend152.mp3. Go to your game's StreamVoice\904\904KREIA directory, and delete .mp3 files starting from 904904KREIA300.mp3 to 904904KREIA303.mp3. Go to your game's StreamVoice\GBL\T3M4 directory, and delete .mp3 files starting from gblt3m4501.mp3 to gblt3m4518.mp3.
     
    4. PLAYING INSTRUCTIONS:
    For the best experience with this mod, it's recommended to have a completely new TSL playthrough.
    During your first conversation with Atton on Peragus, after setting Revan's alignment and gender, you'll be given dialogue options to set Revan's love interest(s). Regardless of Revan's gender and alignment, you can choose Bastila, Carth, or both as Revan's love interest(s). If you set Revan as Light Side Female, you will also get the option to choose Juhani, or both Juhani and Bastila as Revan's love interest(s).
    Alternately, you can even choose to make Revan not having any love interest.
    If you install this mod after playing past the initial conversation with Atton, and still want to customize Revan's romance, you can change it by using the KotOR Savegame Editor (KSE). Create a new save after installing this mod. Open KSE, expand a save file, and look for Globals > Booleans. At the bottom of the list of global booleans, there should be two new options, fc_revrom_bast and fc_revrom_carth. fc_revrom_bast checks if Bastila is chosen to be Revan's love interest, while fc_revrom_carth checks if Carth is chosen to be Revan's love interest. Switch whichever romance(s) you want to be active to on, and confirm changes.
    NOTE: Even though this mod provides dialogue options for the player to refer Juhani as a potential love interest for a Light Side Female Revan, this mod does not make Juhani appear in the game, because unfortunately is literally no content for Juhani for the rest of the game even with TSLRCM.
     
    5. KNOWN ISSUES:
    None currently known. If you find any bugs or problems, please let me know.
     
    6. MOD COMPATIBILITY:
    Apart from TSLRCM, which is required for this mod to work, any other mods that modify any of the following content may conflict with this mod:
    T3-M4's main dialogue (t3m4.dlg) Atton's initial conversation on Peragus (101atton.dlg) Dialogue of Carth's meeting after the Ravager (carthend.dlg) Kreia's endgame dialogue (904kreia.dlg) I have set up TSLPatcher to install this mod by patching the relevant dialogue files to improve compatibility with other content mods as much as possible, but it is still not guaranteed to be compatible with every other mods that modify the same files.
    If you want to use M4-78 Enhancement Project (M4-78EP), you need to install this mod after M4-78EP.
    This mod is compatible with my Atton Rand and Male Exile Romance. The installation order does not matter, since the installers of both mods patch different parts of Atton’s initial dialogue on Peragus.
    If you want to use DarthTyren’s PartySwap and/or my Handmaiden and Female Exile - Disciple and Male Exile Romance, you need to install this Alternate Revan Romances mod after PartySwap and/or my Handmaiden/Disciple same-gender romance mod.
     
    7. PERMISSION:
    You may modify this mod for your personal use. However, if you want to use any files from this mod for your own mod, please ask for my permission before releasing your mod. If I give you permission for it, I request that you credit me and the orginal author felixfelicitas when you release your mod.

    I do not use nor support Steam Workshop, so I do not wish any of my mods to be uploaded to Steam Workshop.
     
    8. CREDITS:
    felixfelicitas for making the original Alternate Revan Romances mod, as well as giving me the permission to use, update and reupload his mod
    The entire TSLRCM team for developing TSLRCM
    Fred Tetra for the KotOR Tool
    tk102 for DLG Editor
    Stoffe for TSLPatcher
     

    THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT OR LUCASARTS OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE THIS FILE AT YOUR OWN RISK AND NEITHER THE ABOVE MENTIONED COMPANIES NOR THE AUTHOR IS RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.

    1,936 downloads

       (7 reviews)

    14 comments

    Updated

  8. K2 Companion Starting Armors

    Aloha!  Thanks for checking out my mod.
    This originally started out as a mod for getting Bao-Dur some non-vanilla starting gear, but I ended up expanding it and creating starting armors for each companion that didn't have one before and making Atton's and Mira's jackets moddable with underlays to keep them more useful.  Now every companion can use their default appearance and have it be somewhat competitive to some of the mid-game gear and (hopefully) become a niche choice of equipment for some people!
    This mod uses TSLPatcher, so it should be compatible with any mods that don't change what armor Kreia, Bao-Dur, Handmaiden, Disciple, and Visas wear when you first meet them.  Mods that change or alter their default appearance, such as Ultimate Character Overhaul, should work just fine with this mod since each armor is actually a suped-up generic clothing item.
    Please feel free to use this mod as you see fit!  If you wanna include it in your mod, go ahead - just credit me if you do, that's all I ask.

    23 downloads

       (0 reviews)

    0 comments

    Updated

  9. Handmaiden and Female Exile - Disciple and Male Exile Romance

    =Handmaiden and Female Exile - Disciple and Male Exile Romance=
    A KNIGHTS OF THE OLD REPUBLIC II: THE SITH LORDS MODIFICATION
     
    AUTHOR: Leilukin
    FILE NAME: Hand_Disc_SameGenderRomances.zip
    LATEST VERSION: 1.5
    CONTACT: E-mail to leilukin@outlook.com, or message to Leilukin on Deadly Stream
     
    PLEASE READ THROUGH THE MOD INFO ON THIS PAGE AND THE FAQ ARTICLE FOR MY KOTOR 2 SAME-GENDER ROMANCE MODS BEFORE ASKING QUESTIONS!
     
    1. DESCRIPTION:
    As much as I love KotOR II: TSL, I have always been disappointed by the lack of same-gender romance options with any of the party members. Granted, TSL never had any fully developed romance arc to begin with, but given KotOR 1 at least has Juhani as a lesbian romance option even though her romance has less content (and is much easier to miss due to bugs) compared to Bastila's or Carth's, the lack of same-gender romance options in TSL is disappointing, in my opinion.
    My Visas Marr and Female Exile Romance as well as Atton Rand and Male Exile Romance mods had been made and released as part of my same-gender romance mod project for TSL, now I present to you the next and the biggest part of my project: Handmaiden Handmaiden and Female Exile - Disciple and Male Exile Romance mod!
    This mod makes the Handmaiden a romance option for female Exiles, and the Disciple a romance option for male Exiles. Players do not need to worry about any possible pronouns mix-up either because this mod will make the Handmaiden refer to a female Exile by "she/her" and the Disciple refer to a male Exile by "he/him".
    If a female Exile has much higher influence with Visas than the Handmaiden, the Handmaiden vs. Visas jealousy/rivalry cutscenes will be triggered (however, be warned that this will also make the Handmaiden refuse to speak to the player for the rest of the game). Similarly, if a male Exile has much higher influence with the Disciple than Atton, Atton vs. the Disciple jealousy/rivalry cutscenes will be triggered.
    It is worth noting that this mod also enables the romantic subtext between a female Exile and Atris, due to the fact that said romantic subtext are only available if you recruit Handmaiden as a party member.
    Please note that this mod is ONLY COMPATIBLE WITH THE ENGLISH LOCALIZATION OF TSL AND TSLRCM. I do not provide support for non-English localizations of TSL and TSLRCM.
     
    2. IMPORTANT NOTE TO MAKE THIS MOD WORK:
    In order for the Handmaiden/Disciple content from this mod to take effect, you must use a save before Handmaiden/Disciple joins your party.
    In Handmaiden's case, you must load a save before leaving the secret Academy on Telos. In Disciple's case, you must load a save before meeting him in the Enclave Sublevel on Dantooine. There is NO other way to add Handmaiden/DIsciple in your party if you have played past the point where Handmaiden/Disciple is supposed to join your party.
     
    3. INSTALLATION:
    ***** Due to the fact that this mod will make considerable amount of changes to the game's content, please read my instructions carefully and check out the "MOD COMPATIBILITY" section below before installing this mod! *****
    First and foremost, make sure you have The Sith Lords Restored Content Mod (TSLRCM) installed since TSLRCM is REQUIRED for this mod to work.
    !! ATTENTION!! STEAM USERS: If you play KotOR 2 on Steam, DO NOT USE THE STEAM WORKSHOP VERSION OF TSLRCM if you want to use this mod! Instead, use the installer (.exe) version of TSLRCM, which can be downloaded from Deadly Stream here.
    I recommend reading this Deadly Stream post on why Steam Workshop is NOT recommended for modding KotOR 2.
    After installing TSLRCM, extract the Hand_Disc_SGRomances.zip you downloaded to anywhere you like, as long as it is not within the KotOR 2 directory.
    Before you install, make sure that your KotOR 2 main game directory and all subfolders are NOT set as read-only, otherwise you may get an error message that says along the lines of "[ERROR] Unhandled exception: Access violation at address..." Right-click your KotOR 2 folder and subfolders, go to Properties and uncheck the "Read-only".
    Run Install.exe. You will notice that this mod provides two installation options. You may only choose ONE of these options:
    Default Installation: This option will make the Handmaiden join a female Exile and the Disciple to join a male Exile automatically. Players will not need to do any extra actions for it to happen. However, this option does not allow players to recruit both the Handmaiden and the Disciple in a single playthough. WARNING: If you choose this installation option, male Exiles will not be able to recruit the Handmaiden. Similarly, female Exiles will not be able to recruit the Disciple. PartySwap Compatible Installation: This option is for players who have installed DarthTyren's PartySwap mod, which allows players to recruit both the Handmaiden and the Disciple in a single playthrough regardless of the Exile's gender. Please make sure you have installed PartySwap first BEFORE choosing this installation option! Once you have chosen the installation option you want, point the installer to your KotOR 2 directory, where swkotor2.exe is located, and let the installer do its magic.
    This mod also provides compatibility patches for players who also have installed any of the following mods:
    M4-78 Enhancement Project Coruscant Jedi Temple by deathdisco Extended Enclave by danil-ch and Darth Hayze Extended Enclave Patch by N-DReW25 Kreia's Fall Cutscene (In-Game) by danil-ch Go to the “Compatibility Patches” folder from this mod, read the READ ME files within the subfolders and follow the instructions to make these mods work together with mine.
    During installation, a new folder named "backup" will be created by TSLPatcher in the same folder as the TSLPatcher. Do not delete the folder or any of the files within the folder if you are planning on uninstalling this mod.
    The "Source" folder includes the source of the scripts used by this mod for modders' reference. Ignore the "Source" folder if you only want to install and play this mod.
     
    4. UNINSTALLATION:
    If you have chosen the "Default installation" option, here are the steps to uninstall this mod:
    STEP 1: Go to your override folder, delete k_sup_galaxymap.ncs STEP 2: Go to the "backup" folder created by the TSLPatcher from this mod, cut and paste disciple.dlg , kreia.dlg and mira.dlg into your override folder. STEP 3: From the "backup" folder, cut and paste 003EBO.mod, 006EBO.mod, 262TEL.mod, 301NAR.mod, 303NAR.mod, 402DXN.mod, 610DAN.mod, 650DAN.mod, 907MAL.mod, 908MAL.mod, 909MAL.mod and 950COR.mod into the Modules folder in your KotOR 2 directory. STEP 4: From the "backup" folder, cut and paste 003EBO_loc.mod, 262TEL_loc.mod, 301NAR_loc.mod, 303NAR_loc.mod, 402DXN_loc.mod, 650DAN_loc.mod, 903MAL_loc.mod and localization.mod into the lips folder in your KotOR 2 directory.
    If you have chosen the "PartySwap Compatible Installation" option, go to the "backup" folder created by the TSLPatcher from this mod and do the following steps:
    STEP 1: Cut and paste disciple.dlg, kreia.dlg and mira.dlg into your override folder. STEP 2: Cut and paste 003EBO.mod, 006EBO.mod, 262TEL.mod, 301NAR.mod, 303NAR.mod, 650DAN.mod, 904MAL.mod, 907MAL.mod, 908MAL.mod and 909MAL.mod into the Modules folder in your KotOR 2 directory. STEP 3: Cut and paste 003EBO_loc.mod, 262TEL_loc.mod, 301NAR_loc.mod, 303NAR_loc.mod, 903MAL_loc.mod and localization.mod into the lips folder in your KotOR 2 directory. Please note that these steps will not uninstall PartySwap. If you want to uninstall PartySwap, you need to follow the instructions from the PartySwap mod.

    5. KNOWN ISSUES:
    None currently known. If you find any other bugs or problems, please let
    me know.
     
    6. MOD COMPATIBILITY:
    Other mods that modifies any of the following comtent will likely conflict with this mod:
    disciple.dlg, Disciple's main dialogue file kreia.dlg, Kreia's main dialogue file mira.dlg, Mira's main dialogue file Dialogue of the Rebuilt Jedi Enclave sequence I have set up TSLPatcher to install this mod by patching the relevant dialogue files to improve compatibility with other content mods as much as possible, but it is still not guaranteed to be compatible with every other mods that modify the same files.
    If you use any of the below mods, I have provided compatibility patches, as noted in the "INSTALLATION" section above:
    M4-78 Enhancement Project Coruscant Jedi Temple by deathdisco Extended Enclave by danil-ch and Darth Hayze Extended Enclave Patch by N-DReW25 Kreia's Fall Cutscene (In-Game) by danil-ch This mod is not compatible with any other mod that involves putting the holorec.dlg file in the Override folder. If you want to use this mod, make sure you DO NOT have holorec.dlg in your Override folder, or Handmaiden will not be able to join your female Exile's party.
    If you want to use my Atton Rand and Male Exile Romance, install this mod first, then install Atton Rand and Male Exile Romance and the compatibility patch included in the Atton romance mod.
    If you want to use JC2's Train the Handmaiden, install my mod after it, regardless if you have PartySwap installed or not.
    If you want to use JediArchivist’s Mira Romance Mod, you must install my mod after Mira Romance mod.
    If you want to use Kaidon Jorn’s Schematic Lightsaber Mod (SLM), you must install my mod after SLM.
    This mod is compatible with the KOTOR 2 Community Patch.
    This mod also makes changes to the same files modified by my Visas Marr and Female Exile Romance mod. Namely, this mod also makes the Visas romance scene trigger for female Exiles, while Disciple will replace Visas in said scene if you play a male Exile. Unless you want the Visas romance scene available for both male and female Exiles, if you install this Handmaiden and Female Exile - Disciple and Male Exile Romance mod, you will not need to install Visas Marr and Female Exile Romance mod.
    If you're uncertain if a mod is compatible with this mod or not, feel free to ask me.
     
    7. PERMISSION:
    You may use this mod as you see fit, including showing it in screenshots or making it compatible with your mod. However, please give credit to me, and DO NOT release your mods containing modified files from my mod without my permission. Thank you.
    I do not use nor support Steam Workshop, so I do not wish any of my mods to be uploaded to Steam Workshop.
     
    8. CREDITS:
    DarthTyren for giving me permission to make a compatibility patch for his PartySwap mod
    danil-ch for giving me permission to make a compatibility patch for the Extended Enclave and Kreia's Fall Cutscene (In-Game) mods
    N-DreW25 for giving me permission to make a compatibility patch for his Extended Enclave Patch
    Sith Holocron for helping with VO splicing
    The entire TSLRCM team for developing TSLRCM
    Fred Tetra for the KotOR Tool
    bead-v for Workbox
    Jamezy91 for Kotor Scripting Tool
    tk102 for DLG Editor
    JdNoa for DeNCS KotOR Script Decompiler
    Stoffe for TSLPatcher
     
     
    THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT OR LUCASARTS OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE THIS FILE AT YOUR OWN RISK AND NEITHER THE ABOVE MENTIONED COMPANIES NOR THE AUTHOR IS RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.

    5,331 downloads

       (5 reviews)

    55 comments

    Updated

  10. PartySwap and Extended Enclave Compatibility Patch

    =PartySwap and Extended Enclave Compatibility Patch=
    A KNIGHTS OF THE OLD REPUBLIC II: THE SITH LORDS MODIFICATION

    AUTHOR: Leilukin
    FILE NAME: PartySwap_EEnclave_ComPatch.zip
    LATEST VERSION: 1.8
    CONTACT: E-mail to leilukin@outlook.com, or message to Leilukin on Deadly Stream
     
    1. DESCRIPTION:
    This patch will make DarthTyren’s PartySwap mod compatible with danil-ch and Darth Hayze’s Extended Enclave mod.
    If you also want to use N-DReW25's Extended Enclave Patch, I have provided an additional installation option in my patch to make PartySwap compatible with both Extended Enclave and Extended Enclave Patch.
    You can find and download the mods here:
    PartySwap: https://deadlystream.com/files/file/544-partyswap/
    Extended Enclave: https://deadlystream.com/files/file/428-extended-enclave-tslrcm-add-on/
    Extended Enclave Patch: https://deadlystream.com/files/file/1842-extended-enclave-patch/
     
    NOTE:
    This patch may NOT be compatible with non-English localizations of KotOR 2 and The Sith Lords Restored Content Mod (TSLRCM). You do NOT need to install this patch if you want to use my Handmaiden and Female Exile - Disciple and Male Exile Romance mod, because my mod already includes compatibility patches that will allow my mod to work together with both PartySwap and Extended Enclave.  
    2. INSTALLATION:
    STEP 1: Download and install The Sith Lords Restored Content Mod (TSLRCM), since TSLRCM is REQUIRED for both PartySwap and Extended Enclave to work. I recommend using the installer version of TSLRCM (https://deadlystream.com/files/file/578-tsl-restored-content-mod/) instead of the Steam Workshop version even if you play KotOR 2 on Steam.
    STEP 2: Download and install PartySwap: https://deadlystream.com/files/file/544-partyswap/
    STEP 3: Download and install Extended Enclave: https://deadlystream.com/files/file/428-extended-enclave-tslrcm-add-on/
    (You must install Extended Enclave AFTER PartySwap)
    OPTIONAL STEP: If you want to use it, download and install N-DReW25's Extended Enclave Patch: https://deadlystream.com/files/file/1842-extended-enclave-patch/
    STEP 4: Download my compatibility patch for PartySwp and Extended Enclave, extract PartySwap_EEnclave_ComPatch.zip to anywhere you like, as long as it is not within the KoOR 2 directory.
    STEP 5: Run the PS EE Comp Patch Installer.exe from my compatibility patch. You will see there are three installation options, and you may only install ONE of these three options:
    No M4-78EP Installed: Choose this installation option if you do NOT have M4-78 Enhancement Project installed. DO NOT choose this option if you have installed N-DReW25's Extended Enclave Patch. M4-78EP Installed: Choose this installation option if you DO have M4-78 Enhancement Project installed. DO NOT choose this option if you have installed N-DReW25's Extended Enclave Patch. Extended Enclave Patch Installed: Choose this installation option if you have installed N-DReW25's Extended Enclave Patch, regardless if you have installed M4-78 Enhancement Project or not. Once you have selected an installation option, point the installer to your KotOR 2 directory, where the swkotor2.exe file is located, and let the installer do its job.
     
    3. KNOWN ISSUES:
    None currently known. If you find any other bugs or problems, please let me know.
     
    4. CREDITS:
    DarthTyren, danil-ch and N-DReW25 for giving me permission to make this compatibility patch for their mods
    bead-v for Workbox
    Fred Tetra for the KotOR Tool
    tk102 for DLG Editor
    Stoffe for TSLPatcher
     
     
    THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT OR LUCASARTS OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE THIS FILE AT YOUR OWN RISK AND NEITHER THE ABOVE MENTIONED COMPANIES NOR THE AUTHOR IS RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.

    8,072 downloads

       (0 reviews)

    33 comments

    Updated

  11. Casino PAZAAK animated

    Staring at the cold, metallic UI of vanilla Pazaak i always wonder who wants to be in a casino like that?
    In this mod i want to make Pazaak more enjoyable and beside that more up to date looking.
     
    What i tried to achieve is to combine the exclusive, wooden look of modern casino-tables with the tech-look of the Cards.
    Visually i didnt take ANY prisoners, the main UI is slightly animated in the background and comes with a whooping 4k file.
    The Cards highlighter is retextured in a subtle blueish way and the flipcard symbol comes with a 256 pics animation.
    Thanks to todays fast PCs, it shouldnt affect performance.
     
    Compatibility:
     
    This should be compatible with everything. The only conflict could be with mods that change the Pazaak Cards and UI, but i yet havent seen any mod, that does that.
    TSLRCM 100% compatible.
     
     
    Install:
    Download the mod, extract the contents with an archive extraction program such as 7zip or WinRAR, then move the extracted files to your game's override folder.
     
    Enjoy!
     
     
    also watch Xuuls wonderful review (with installation instructions) of my mod:
     
    Update 1.1: it contains new files - just install both (CasinoPazaak.rar and Update1.1.rar) into your Override.
     
    Bugs:
     
    Since its a texture replacer, there shouldnt be any.
     
    Brightness (optional):
     
    for best results visually you may turn brightness bar to exactly 1/2.

    5,884 downloads

       (10 reviews)

    16 comments

    Updated

  12. PANEL Overhaul animated (Mass Effect Edition)

    In this overhaul all major panels, workbenches and the computer panel background are remade from the scratch and animated.
    I tried very hard to merge the sophisticated ME3 look with original Kotor - and used only 4k/64 pics animations/uncompressed files to get a proper look -
    so yes - the mod size is indeed ~500MB.
     
    To get the most out of it i suggest that you guys download Xarwarz OTE series first, then override everything with my mod.
     
    Install:
    Download the mod, extract it with an archive extraction program like 7zip or WinRAR, then move the extracted files to your game's override directory.
     
    Compatibility:
     
    100% compatible with TSLRCM & M478. As pure texture replacer it should be compatible with everything else.
    IF you want to install Xarwarz OTE texture PLC files, then install them FIRST, then override everything with my mod.
     
    Enjoy!

    18,272 downloads

       (14 reviews)

    18 comments

    Updated

  13. TELOS Board Overhaul animated

    ATTENTION:
     
    Highly outdated! Use the much more advanced TSL Origins Telos mod instead:
     
    http://deadlystream.com/forum/files/file/759-tsl-origins-telos-overhaul/
     
    This overhaul replaces all the vanilla ads and boards at Telos. Considering that new rebuilt Citadel Station represented one of the most
    sophisticated architecture in the galaxy, in a way similar to ME Citadel, i wanted it to look alike.
    Realising this, it seems to be natural to follow the amazing ME animations but in respect to original Kotor...
     

    This mod contains only high res 4k 64 pics animations, so i highly recommend to install a texture Overhaul like the Xarwarz OTE overhaul first to cover all normal textures and then my Overhaul and override everything!
     
    Install:
    Download the mod, extract the archive with an archive extraction program such as 7zip or WinRAR, and move the extracted files to your game's override directory.
     
    Bugs:
     
    None. Enjoy!

    7,797 downloads

       (10 reviews)

    12 comments

    Updated

  14. TSL ORIGINS - Telos Overhaul

    Unlike its predecessor, the Complete Overhaul for K1, the purpose of this texture mod is to preserve the original look of the game,
    while using different texturing techniques to give the old game engine a modern look, emulating shine & vector based animations from the Mass Effect series.
     
    Im sorry guys that i cant provide screenshots at the moment, my graphics card is malfunctioning.
     
    Installation:
     
    Download the file, extract its contents with an archive extraction tool such as 7zip or WinRAR, and move the contents to the override folder for your game.
     
    Enjoy!

    78,239 downloads

       (24 reviews)

    54 comments

    Updated

  15. Atton Rand and Male Exile Romance

    =Atton Rand and Male Exile Romance=
    A KNIGHTS OF THE OLD REPUBLIC II: THE SITH LORDS MODIFICATION
     
    AUTHOR: Leilukin
    FILE NAME: Atton Rand and Male Exile Romance.zip
    LATEST VERSION: 1.3
    CONTACT: E-mail to leilukin@outlook.com, or message to Leilukin on Deadly Stream
     
    PLEASE READ THROUGH THE MOD INFO ON THIS PAGE AND THE FAQ ARTICLE FOR MY KOTOR 2 SAME-GENDER ROMANCE MODS BEFORE ASKING QUESTIONS!
     
    1. DESCRIPTION:
    In KotOR II: TSL, certain party members can develop romantic feelings for the Exile, even though none of the romances in TSL were given much development, especially if compared to the first KotOR game.
    Atton Rand is among the potential romance options of TSL, however, in the vanilla game, he flirts with and expresses romantic interests for female Exiles only. What this mod does is to change the gender check of Atton's flirting and romantic dialogue, so he will express interest in male Exiles as well.
    Please note that this mod is ONLY COMPATIBLE WITH THE ENGLISH VERSION OF TSL AND TSLRCM. I do not provide support for non-English versions of TSL and TSLRCM.
     
    2. INSTALLATION:
    First and foremost, make sure you have The Sith Lords Restored Content Mod (TSLRCM) installed since TSLRCM is REQUIRED for this mod to work.
    !! ATTENTION!! STEAM USERS: If you play KotOR 2 on Steam, DO NOT USE THE STEAM WORKSHOP VERSION OF TSLRCM if you want to use this mod! Instead, use the installer (.exe) version of TSLRCM, which can be downloaded from Deadly Stream here.
    I recommend reading this Deadly Stream post on why Steam Workshop is NOT recommended for modding KotOR 2.
    Extract the Atton Rand and Male Exile Romance.zip you downloaded to anywhere you like, as long as it is not within the KoOR 2 directory. Run Install.exe. You will notice that this mod provides two installation options. You may only choose one of these options:
    Version A: This option will make Atton express interest in both male and female Exiles. Version B: This option will make Atton express interest in male Exiles only, and Atton will not flirt with a female Exile. Once you have chosen the installation option you want, point the installer to your KotOR 2 directory and let the installer do its magic.
    This mod also provides compatibility patches for the following mods:
    My Handmaiden and Female Exile - Disciple and Male Exile Romance mod danil-ch's Kreia's Fall Cutscene (In-Game) If you want to use any of the above mod alongside this mod, go to the "Compatibility Patches" folder, and follow the instructions written on the READ ME file.
    During installation, a new folder named "backup" will be created by TSLPatcher in the same folder as the TSLPatcher. Do not delete the folder or any of the files within the folder if you are planning on uninstalling this mod.
    The "Source" folder includes the source of the scripts used by this mod for modders' reference. Ignore the "Source" folder if you only want to install and play this mod.
     
    3. UNINSTALLATION:
    Step 1: Go to the "backup" folder created by the TSLPatcher from this mod, cut and paste 003EBO.mod, 101PER.mod, 102PER.mod and 904MAL.mod into the Modules folder in your KotOR 2 directory.
    Step 2: Go to the Override folder in your KotOR 2 directory and delete llk_pcgender.ncs, 101101atton200.lip, gblbaodur501.lip, gblbaodur502.lip, gblbaodur503.lip and gblbaodur504.lip.
    Step 3: Go to your game's StreamVoice\101\101atton directory and delete 101101atton200.mp3. Go to your game's StreamVoice\GBL\BAODUR directory and delete GBLBAODUR501.mp3, GBLBAODUR502.mp3, GBLBAODUR503.mp3 and GBLBAODUR504.mp3.
     
    4. KNOWN ISSUES:
    None currently known. If you find any bugs or problems, please let me know.
     
    5. MOD COMPATIBILITY:
    Apart from TSLRCM, which is required for this mod to work, any other mods that modify any of the following content will likely conflict with this mod:
    Atton's dialogue on Peragus (101atton.dlg, 102atton.dlg) Dialogue of the Atton & Bao-Dur cutscene on the Ebon Hawk (baoatt_p.dlg) Atton's endgame dialogue (904atton.dlg) Kreia's endgame dialogue (904kreia.dlg) Script for the party member cutscenes on the Ebon Hawk (k_003ebo_enter.ncs and a_next_scene.ncs from the 003EBO module) I have set up TSLPatcher to install this mod by patching the relevant dialogue files to improve compatibility with other content mods as much as possible, but it is still not guaranteed to be compatible with every other mods that modify the same files.
    If you use any of the below mods, I have provided compatibility patches, as noted in the "INSTALLATION" section above:
    My Handmaiden and Female Exile - Disciple and Male Exile Romance mod danil-ch's Kreia's Fall Cutscene (In-Game) This mod is compatible with my Alternate Revan Romances REDUX. The installation order does not matter, since the installers of both mods patch different parts of Atton’s initial dialogue on Peragus.
    If you want to use DarthTyren's PartySwap mod alongside this mod, you must install this mod AFTER PartySwap, otherwise you'll miss out certain Atton romance content when you're playing as a male Exile.
     
    6. PERMISSION:
    You may use this mod as you see fit, including showing it in screenshots or making it compatible with your mod. However, please give credit to me, and DO NOT release your mods containing modified files from my mod without my permission. Thank you.
    I do not use nor support Steam Workshop, so I do not wish any of my mods to be uploaded to Steam Workshop.
     
    7. CREDITS:
    danil-ch for giving me permission to make a compatibility patch for Kreia's Fall Cutscene (In-Game)
    The entire TSLRCM team for developing TSLRCM
    Fred Tetra for the KotOR Tool
    Jamezy91 for Kotor Scripting Tool
    tk102 for DLG Editor
    Stoffe for TSLPatcher
     
     
    THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT OR LUCASARTS OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE THIS FILE AT YOUR OWN RISK AND NEITHER THE ABOVE MENTIONED COMPANIES NOR THE AUTHOR IS RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.

    1,190 downloads

       (3 reviews)

    4 comments

    Updated

  16. Visas Marr and Female Exile Romance

    =Visas Marr and Female Exile Romance=
    A KNIGHTS OF THE OLD REPUBLIC II: THE SITH LORDS MODIFICATION
     
     
    AUTHOR: Leilukin
    FILE NAME: Vsas Marr and Female Exile Romance.zip
    LATEST VERSION: 1.3
    CONTACT: E-mail to leilukin@outlook.com, or message to Leilukin on Deadly Stream
     
    PLEASE READ THROUGH THE MOD INFO ON THIS PAGE AND THE FAQ ARTICLE FOR MY KOTOR 2 SAME-GENDER ROMANCE MODS BEFORE ASKING QUESTIONS!
     
    1. DESCRIPTION:
    In KotOR II: TSL, certain party members can develop romantic feelings for the Exile, even though none of the romances in TSL were given much development, especially if compared to the first KotOR game. Among the possible romance options, only male Exiles can romance Visas Marr, with her romance scene (or at least, the closest thing the game has to one) occurs near the endgame (see below for details, though beware of possible spoilers). What this mod do is to make the Visas romance scene available for female Exiles as well.
    In vanilla TSL, after the Rebuilt Jedi Enclave sequence and you return to the Ebon Hawk, you will be approached by Visas if your Exile is male, or the Disciple if your Exile is female. In Visas' case, she can confess her love for the male Exile, and the male Exile can agree to her to "look upon" each other through the Force.
    This mod gets rid of the gender check for the post-Rebuilt Jedi Enclave Visas scene, so Visas will always be the one who talks to the Exile regardless of the Exile's gender, even if the Disciple joins your party. Therefore, with this mod, female Exiles are also able to enjoy the same Visas scene as male Exiles do, including the romance.
    Originally, Visas mentions the Handmaiden when she confesses her feelings for the Exile. This mod also adds a check if the Handmaiden joins your party to that particular dialogue, so with this mod, if you never recruited Handmaiden, Visas will not mention her.
     
    2. INSTALLATION:
    Download and extract the Visas Marr and Female Exile Romance.zip file of this mod to anywhere you like, as long as it is not within your KoOR 2 game directory. The method of installing this mod depends on if you use The Sith Lords Restored Content Mod (TSLRCM) or not.
    !! ATTENTION!! STEAM USERS: If you play KotOR 2 on Steam, DO NOT USE THE STEAM WORKSHOP VERSION OF TSLRCM if you want to use this mod! Instead, use the installer (.exe) version of TSLRCM, which can be downloaded from Deadly Stream here.
    I recommend reading this Deadly Stream post on why Steam Workshop is NOT recommended for modding KotOR 2.
    If you do not use TSLRCM, go to the “Non-TSLRCM Install” folder and put all the files within the folder into the Override folder of your KotOR 2 game directory.
    If you use TSLRCM, you need to install this mod after TSLRCM. Go to the "TSLRCM Version Install" folder, run Install.exe and point the installer to your KotOR 2 directory, where swkotor2.exe is located, and let the installer do its magic.
    If you also have installed N-DReW25's Extended Enclave Patch, go to the "Compatibility for Extended Enclave Patch" folder, run Install.exe and point the installer to your KotOR 2 directory, where swkotor2.exe is located, and let the installer do its magic.
    When you install this mod with TSLPatcher, a new folder named "backup" will be created by TSLPatcher in the same folder as the TSLPatcher. Do not delete the folder or any of the files within the folder if you are planning on uninstalling this mod.
    The "Source" folder includes the source of the scripts used by this mod for modders' reference. Ignore the "Source" folder if you only want to install and play this mod.
     
    3. UNINSTALLATION:
    If you do not use TSLRCM, go to your Override folder and delete k_attonend.ncs, a_load006end.ncs and visasend.dlg.
    If you use TSLRCM and installed this mod via TSLPatcher, go to the "backup" folder created by the TSLPatcher from this mod, cut and paste 006EBO.mod into the Modules folder in your KotOR 2 directory.
    If you want to uninstall the compatibility patch for Extended Enclave Patch, go to the "backup" folder created by the TSLPatcher from this mod, cut and paste visasend.dlg into the Override folder in your KotOR 2 directory. Note that this step does not uninstall Extended Enclave Patch itself.
     
    4. KNOWN ISSUES:
    None currently known. If you find any other bugs or problems, please let me know.
     
    5. MOD COMPATIBILITY:
    Any other mod that modifies any of the following files will likely conflict with this mod:
    k_attonend.ncs a_load006end.ncs visasend.dlg The above files are used for Visas' dialogue after the Rebuilt Jedi Enclave sequence, and script that triggers Atton, Disciple or Visas' dialogue with the PC after the Rebuilt Jedi Enclave sequence.
    If you use N-DReW25's Extended Enclave Patch, I have provided a compatibility patch, as noted in the “INSTALLATION” section above.
    If you want to use DarthTyren's PartySwap mod, you need to install PartySwap first before installing this mod.
    My Handmaiden and Female Exile - Disciple and Male Exile Romance mod also makes the Visas romance scene trigger for female Exiles, though Disciple will replace Visas in said scene if you play a male Exile. Unless you want the Visas romance scene available for both male and female Exiles, you do not need to install this Visas and Female Exile Romance mod if you want to use my Handmaiden and Female Exile - Disciple and Male Exile Romance mod.
     
    6. PERMISSION:
    You may use this mod as you see fit, including showing it in screenshots or making it compatible with your mod. However, please give credit to me, and DO NOT release your mods containing modified files from my mod without my permission. Thank you.
    I do not use nor support Steam Workshop, so I do not wish any of my mods to be uploaded to Steam Workshop.
     
    7. CREDITS:
    Fair Strides and DarthTyren for offering help for my problems with triggering the scene of Disciple reporting to Carth/Cede after Visas’ romance scene
    N-DReW25 for giving me permission to make my mod compatible with his Extended Enclave Patch
    Fred Tetra for the KotOR Tool
    Jamezy91 for Kotor Scripting Tool
     
     
    THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT OR LUCASARTS OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE THIS FILE AT YOUR OWN RISK AND NEITHER THE ABOVE MENTIONED COMPANIES NOR THE AUTHOR IS RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.

    3,056 downloads

       (4 reviews)

    1 comment

    Updated

  17. Darth Sion and Male Exile Mod

    =Darth Sion and Male Exile Mod=
    A KNIGHTS OF THE OLD REPUBLIC II: THE SITH LORDS MODIFICATION
     
    AUTHOR: Leilukin
    FILE NAME: Darth Sion and Male Exile Mod.zip
    LATEST VERSION: 1.2
    CONTACT: E-mail to leilukin@outlook.com, or message to Leilukin on Deadly Stream
     
    PLEASE READ THROUGH THE MOD INFO ON THIS PAGE AND THE FAQ ARTICLE FOR MY KOTOR 2 SAME-GENDER ROMANCE MODS BEFORE ASKING QUESTIONS!
     
    1. DESCRIPTION:
    If you have played through KotOR II: TSL with a female Exile, you may remember that Darth Sion, one of the main villains of the game, practically falls in love, albeit in a rather creepy way, with the female Exile as he becomes attached to her throughout the course of the game, and he expresses such feelings to the female Exile during the Exile's final confrontation with him on Malachor.
    What if Sion could develop such feelings to a male Exile as well? That's where the development of this Darth Sion and Male Exile Mod came from.
    What this mod does is to make changes to the gender checks of Sion's dialogue, so Sion can also develop the same attachment to a male Exile. If you're interested to see how a same-gender version of Sion's affection for the Exile played out, then this mod is for you.
    Please note that this mod is ONLY COMPATIBLE WITH THE ENGLISH VERSION OF TSL AND TSLRCM. I do not provide support for non-English versions of TSL and TSLRCM.
     
    2. INSTALLATION:
    First and foremost, make sure you have The Sith Lords Restored Content Mod (TSLRCM) installed since TSLRCM is REQUIRED for this mod to work.
    !! ATTENTION!! STEAM USERS: If you play KotOR 2 on Steam, DO NOT USE THE STEAM WORKSHOP VERSION OF TSLRCM if you want to use this mod! Instead, use the installer (.exe) version of TSLRCM, which can be downloaded from Deadly Stream here.
    I recommend reading this Deadly Stream post on why Steam Workshop is NOT recommended for modding KotOR 2.
    Extract the Darth Sion and Male Exile Mod.zip you downloaded to anywhere you like, as long as it is not within the KoOR 2 directory. Run TSLPatcher.exe. You will notice that this mod provides two installation options. You may only choose one of these options:
    Version A: This option will make Darth Sion express interest in both male and female Exiles. Version B: This option will make Darth Sion express interest in male Exiles only, and Sion will interact with female Exiles the same way he did with male Exiles in vanilla TSL. Once you have chosen the installation option you want, point the installer to your KotOR 2 directory, where swkotor2.exe is located, and let the installer do its magic.
    During installation, a new folder named "backup" will be created by TSLPatcher in the same folder as the TSLPatcher. Do not delete the folder or any of the files within the folder if you are planning on uninstalling this mod.
    The "Source" folder includes the source of the scripts used by this mod for modders' reference. Ignore the "Source" folder if you only want to install and play this mod.
     
    3. UNINSTALLATION:
    Regardless of which version you have installed, follow the below steps to uninstall this mod:
    Step 1: Go to the "backup" folder created by the TSLPatcher from this mod, cut and paste 153HAR.mod, 903MAL.mod and 907MAL.mod into the Modules folder in your KotOR 2 directory.
    Step 2: Go to the "backup" folder created by the TSLPatcher from this mod, cut and paste 702kor_loc.mod and 907mal_loc.mod into the lips folder in your KotOR 2 directory.
    Step 3: Go to your Override folder and delete llk_null.ncs and, if you install Version B, llk_pcgender.ncs.
     
    4. KNOWN ISSUES:
    None currently known. If you find any bugs or problems, please let me know.
     
    5. MOD COMPATIBILITY:
    Apart from The Sith Lords Restored Content Mod (TSLRCM), which is required for this mod to work, any other mods that modify Sion's dialogue will likely conflict with this mod. One known exception is Extended Enclave, since Extended Enclave does not edit the same Sion dialogue as this mod does.
     
    6. PERMISSION:
    You may use this mod as you see fit, including showing it in screenshots or making it compatible with your mod. However, please give credit to me, and DO NOT release your mods containing modified files from my mod without my permission. Thank you.
    I do not use nor support Steam Workshop, so I do not wish any of my mods to be uploaded to Steam Workshop.
     
    7. CREDITS:
    Sith Holocron for suggesting the idea of this mod and helping with VO splicing
    Fred Tetra for the KotOR Tool
    tk102 for DLG Editor
    Stoffe for TSLPatcher
     
     
    THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT OR LUCASARTS OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE THIS FILE AT YOUR OWN RISK AND NEITHER THE ABOVE MENTIONED COMPANIES NOR THE AUTHOR IS RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.

    8,741 downloads

       (4 reviews)

    4 comments

    Updated

  18. JC's Feat Fixes for K2

    Summary
    This mod corrects some errors in the feeat.2da and featgain.2da files, which determine what classes can get what feats and when.
    First, a number of feats available to the base Jedi classes were not available to the prestige classes. This appears to be an error, given the inconsistency. It wasn't even that no prestige classes could take them. For some feats, certain tiers were available but not the rest. Other feats were available to some classes but locked out of others, despite being available to all Jedi classes. So I've gone through and set all feats that seem like they were meant for all Jedi classes to be available for all Jedi classes. The affected feats are:
    Caution Close Combat Dual Strike Empathy Gear Head Regenerate Vitality Stealth Run Second, the Scoundrel class was similarly missing access to feats they ought to be able to take, based on what is available to other organic classes:
    Dual Strike Finesse: Melee Weapons Regenerate Vitality Stealth Run Weapon Focus: Blaster Rifle Weapon Focus: Melee Weapons Third, some classes did not have access to cross-class skill feats for certain
    skills that were not class skills for them:
     Class Skill: Stealth (Jedi Weapon Master and Sith Marauder) Class Skill: Treat Injury (Scoundrel) Fourth, the Finesse: Lightsabers feat was redundant, because Finesse: Melee Weapons applies to both melee weapons and lightsabers. This was probably not the intent, but these feats are hard-coded, so I have no way of fixing them. I chose to remove the ability to select Finesse: Lightsabers at all. If you want to build a finessing character and receive the benefits of this feat, you can select Finesse: Melee Weapons instead and get it for melee weapons as well as lightsabers.
    Also, the weapon and armor proficiencies for prestige classes were inconsistent. This would not cause a problem in regular play because prestige classes are only available to the player character and the player character already had these proficiency feats; however, it could create oddities when using other mods or a save editor. I have adjusted the following feats for prestige classes to match the base Jedi classes:
    Armor Proficiency: Light Weapon Proficiency: Blaster Rifle Weapon Proficiency: Lightsaber Finally, the feat gains for the Combat Droid and Expert Droid classes were swapped, just as they were in KOTOR 1. TSLRCM already fixes this issue for KOTOR 2, but I added it to my fixes as well for the sake of completion.
    Installation
    Extract files from the downloaded archive. Run Feat_Fixes_K2.exe. Click "Install Mod" and select your game directory (default name SWKOTOR2). Uninstallation
    Delete feat.2da and featgain.2da or replace with backups if necessary. Credits
    KOTOR Tool – Fred Tetra
    TSLPatcher – stoffe
    Permissions
    Mod: JC's Feat Fixes for K2
    Mod Author: JCarter426
    Game: Star Wars: Knights of the Old Republic II - The Sith Lords
    Attribution Preference: "Feat fixes by JCarter426" or "uses JC's Feat Fixes" or some other reasonable phrasing.
    Additional Credits:
    KOTOR Tool – Fred Tetra Credits:        TSLPatcher – stoffe This mod resource is released under the following licenses:
    Attribution Only License Attribution Only License (AOL)
    * You've got mods! *
    The creator of this mod has authorized the contents of this mod for public use. Other modders are free to use and edit materials from this mod and include them in other mods. This license applies to everyone equally and no further explicit permission from the original mod creator is required, provided the terms of this license are permission is not required provided the terms of this license are followed.
    The user must provide clear attribution for the source and creator(s) of these materials, following the specified attribution preference. The file that contains this attribution must be included along with all the other mod contents. (For example, crediting the original mod creator in your mod's description on a website, but not in any file someone would actually download, would be a violation.) The user must include any additional credits as indicated. This license applies only for the use of these materials in other mods (i.e. a form of software accessed within a video game). This license does not grant the user unlimited power to distribute these contents, edited or unedited, even if attribution is granted. These materials are being offered to encourage the creation of new mods that alter the game experience.  (For example, distributing these materials as a mod resource on another website, or uploading the entirety of the mod as a "new" mod without really changing anything, would not be in the spirit of this license.) Where appropriate, it would be nice to provide a link to the original mod and/ or tag the original mod creator. However, this is not mandated. This is just a polite suggestion. Disclaimers
    AND NOW AS FESTIVUS ROLLS ON, WE COME TO THE FEATS OF STRENGTH. UNTIL YOU PIN ME, OBSIDIAN, KOTOR IS NOT OVER! LET'S RUMBLE!
    Donations
    If you enjoy my mods and would like to show your support in a monetary manner, you may do so via PayPal with this donation link.
    For various legal and ethical reasons, this is entirely optional and is not a requirement to downloading or using any of my mods. I also do not create specific mods for hire.
    I make mods as a hobby and will most likely do so regardless of any donations or lack thereof, but modding does take up a lot of my time and every bit helps.

    1,140 downloads

       (1 review)

    4 comments

    Updated

  19. JC's Sound Effects for K2

    Summary
    This mod adds unique sound effects for ion blasters, disruptor pistols, heavy blaster pistols, bowcasters, and blaster rifles.
    Installation
    Extract files from the downloaded archive.
    Run Sound_Effects_K2.exe.
    Click "Install Mod" and select your game directory (default name SWKOTOR2).
    Uninstallation
    Remove the installed files. Replace ammunitiontypes.2da and baseitems.2da with backups if necessary. Compatibility
    This mod is not compatible with any mods that alter the sound effects for ion blasters, heavy blaster pistols, bowcasters, or blaster rifles.
    Credits
    KOTOR Tool – Fred Tetra
    TSL Patcher – stoffe
    Sound Effects – Ben Burtt, courtesy of StarWars.com
    Permissions
    I hereby grant nobody except myself permission to upload some or all of this mod anywhere for any reason.
    If you would like to include any part of this mod in anything, then please contact me for permission.
    Disclaimers
    PEW PEW PEW EXPLOSION OBSIDIAN BANG BANG LUCASARTS BIG BADA BOOM!!!!!!!!!!!!!!!!!
    Donations
    If you enjoy my mods and would like to show your support in a monetary manner, you may do so via PayPal with this donation link.
    For various legal and ethical reasons, this is entirely optional and is not a requirement to downloading or using any of my mods. I also do not create specific mods for hire.
    I make mods as a hobby and will most likely do so regardless of any donations or lack thereof, but modding does take up a lot of my time and every bit helps.

    35 downloads

       (0 reviews)

    1 comment

    Submitted

  20. JC's VO Fix for K2

    Summary
    This mod fixes two problems with the VO in the game.
    T3-M4 was missing some VO files. This would cause his lines to be skipped when these files were referenced in the original game. The files missing were his short "question" variants. I was able to edit together new ones using his medium and long lines as a source. Some of the Gand entries were misplaced; they were typed on the unused Gotal line rather than the Gand line. In this case, the VO did exist, but it wasn't being referenced properly in the 2DA file. I've adjusted the file to correct that. I don't recall if this presented any problems in the released game, but the affected VO files were the "question" and "sad" variants. I didn't remove them from the Gotal line in case that was actually used for Gand VO in the game.  
    Installation
    Extract files from the downloaded archive.
    Run VO_Fix_K1.exe.
    Click "Install Mod" and select your game directory (default name SWKOTOR2).
     
    Uninstallation
    Remove the installed files. Replace alienvo.2da with backup if necessary.  
    Compatibility
    TSLRCM does address the T3 issue, but it does this by replacing T3's VO with generic utility droid VO, which I really, really didn't like. So if you're using TSLRCM, this mod will revert that change.
     
    Credits
    KOTOR Tool – Fred Tetra
    TSL Patcher – stoffe
     
    Permissions
    Mod
    JC's VO Fix for K2
    Mod Author
    JCarter426
    Game
    Star Wars: Knights of the Old Republic II - The Sith Lords
    Attribution Preference
    "VO Fix by JCarter426" or "uses JC's VO Fix" or some other reasonable phrasing.
     
    This mod is released under the following licenses:
    Attribution Only License Attribution Only License (AOL)
    * You've got mods! *
    The creator of this mod has authorized the contents of this mod for public use. Other modders are free to use and edit materials from this mod and include them in other mods. This license applies to everyone equally and no further explicit permission from the original mod creator is required, provided the terms of this license are followed.
    The user must provide clear attribution for the source and creator(s) of these materials, following the specified attribution preference. The file that contains this attribution must be included along with all the other mod contents.
    (For example, crediting the original mod creator in your mod's description on a website, but not in any file someone would actually download, would be a violation.) The user must include any additional credits as indicated. This license applies only for the use of these materials in other mods (i.e. a form of software accessed within a video game). This license does not grant the user unlimited power to distribute these contents, edited or unedited, even if attribution is granted. These materials are being offered to encourage the creation of new mods that alter the game experience.
    (For example, distributing these materials as a mod resource on another website, or uploading the entirety of the mod as a "new" mod without really changing anything, would not be in the spirit of this license.) Where appropriate, it would be nice to provide a link to the original mod and/ or tag the original mod creator. However, this is not mandated. This is just a polite suggestion.  
    Disclaimers
    DEE-DEET?
     
    Donations
    If you enjoy my mods and would like to show your support in a monetary manner, you may do so via PayPal with this donation link.
    For various legal and ethical reasons, this is entirely optional and is not a requirement to downloading or using any of my mods. I also do not create specific mods for hire.
    I make mods as a hobby and will most likely do so regardless of any donations or lack thereof, but modding does take up a lot of my time and every bit helps.

    685 downloads

       (0 reviews)

    0 comments

    Updated

  21. Red Shoes Restored for Player & Party Underwear

    NOTE: YOU STILL NEED REDROB41'S PLAYER & PARTY UNDERWEAR TO GET ANY OF HIS OTHER FIXES AND OPTIONS INCLUDED IN THAT MOD!  IF YOU DO NOT INSTALL HIS MOD FIRST BEFORE MINE, I CANNOT GUARANTEE ANYTHING!
    A simple restoration of the OG stylish red shoes that redrob41's Player & Party Underwear mod removes as a "texture fix" as well as some additional tweaks to make things more consistent across player models:
    More uniform and consistent belly buttons across the female player textures for both two-piece options (thank my OCD for even noticing this and creating the need to fix this giant oversight). Slightly more defined biceps for Asian males - even the original textures had their biceps be kind of mush in comparison to the other gainsmaxxed male PC characters. Re-did redrob41's textures for Black males - they had some outlining a different skin color.  Probably was not that noticeable, but decided to fix it since it was obvious looking at the texture files. Uniform shoes across all males due to the fact Asian characters had slightly different shoes than the rest of the male PCs. Recolored a part of the male Asian texture to better fit the rest of the texture (no clue what it is tbh, but it looked like it was from the White PC textures). This is done across all of the PC underwear options that come with redrob41's mod except for the Athletic underwear.  I included the options in pretty much the same manner redrob41 did.
    To install, simply drag the files from one of the folders into your Override, and let it overwrite any other existing file(s) 😄
    If you are using the Ultimate Character Overhaul, there is also a compatibility patch for that - I upscaled the textures in this mod to a 2k resolution, similar to the "Full" version of UCO, and released them as TPC files.  If you want to use this restoration while also using UCO and P&PU, make sure to download the "UCO Patch" version and install it after installing both UCO and their P&PU compatibility patch.  So basically, the installation of all relevant mods should be done in this order:
    1) Ultimate Character Overhaul
    2) Player & Party Underwear
    3) UCO's P&PU Compatibility Patch
    4) This mod's UCO Patch

    20 downloads

       (0 reviews)

    0 comments

    Updated

  22. Effixian's Grass Improvements

    ------------------------------------------------------------------------
    Knights of the Old Republic - The Sith Lords
    ------------------------------------------------------------------------
    TITLE: Effixian's Grass Improvements
    AUTHORS: Effix(ian)
    CONTACT: PM me on the forums or find me on Steam

    -------------------------
    INSTALLATION
    -------------------------
    Unzip somewhere and copy the files from the subfolder to your override folder.

    ------------------------
    DESCRIPTION
    ------------------------
    This mod improves the grass and the dirt that it's on, on the surface of Telos, on Dantooine and on Dxun.
    The textures are upscaled and the transparency blending is improved (from horrible to in line with the new texture dimensions).

    --------------------------
    UNINSTALLING
    --------------------------
    Remove the following files from your override folder:
    DAN_grass07.tga
    DANfx_grass.tga
    DXN_dirt1.tga
    DXN_dirt2.tga
    DXN_Drt1.tga
    DXN_Drt2.tga
    DXN_Drt3.tga
    DXN_gras2.tga
    DXN_grass.tga
    DXn_grassfx.tga
    DXN_jungfx.tga
    grass.tga
    TEL_dirt.tga
    TEL_grass.tga
    TEL_grassdirt.tga
    tel_grassf.tga
    tel_grassfx.tga

    -------------------------------------
    DISTRIBUTION NOTES
    -------------------------------------
    You can use the files from this mod in your own mod if you simply credit me.

    ---------------
    THANKS
    ---------------
    - Stoffe and Fred Tetra for the needed tools and tutorials
    - MadDerp for allowing me to reuse two of his alpha layers from his K1 New Grass mod

    -----------------
    Donations
    -----------------
    My mods are free. If you would like to show your support then you can buy me a coffee at ko-fi.com/effix

    -----------------

    THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY BIOWARE, OBSIDIAN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.

    59 downloads

       (0 reviews)

    6 comments

    Updated

  23. Dark Hope and Jorak Uln's IGM HD Endar Spire Textures Recolored for TSL's The Harbinger

    ========================================================
    KNIGHTS OF THE OLD REPUBLIC II: THE SITH LORDS
    ========================================================
    Dark Hope and Jorak Uln's IGM HD Endar Spire Textures Recolored for TSL's The Harbinger 1.0.1
    =================================
    Author: ConansHair
    Contact: PM me on DeadlyStream
    For: TSL
    Date:06/09/22 - 1.0.0
             08/01/22 - 1.0.1
    =================================
    DESCRIPTION:
    Sometime around the year 2016 I believe, Dark Hope released IGM for K1, with incredible HD textures for just about every environment. (For more info on IGM, please contact  https://deadlystream.com/profile/16561-dark-hope/.) Sometime afterward, Sith Holocron recolored the IGM Endar Spire textures for use with TSL, and the results were amazing! So, with kind and gracious permission from Dark Hope, Jorak Uln, and Sith Holocron, I present to you:  Dark Hope and Jorak Uln's IGM HD Endar Spire Textures Recolored for TSL's The Harbinger!
    What this Mod does:
    Updates TSL's The Harbinger's interior to HD textures in the same green/teal color scheme as the vanilla interior, with amazing results, that simple...Haha!!
    I have also included new Loadscreens showcasing the new interior, as an option, for those who wish to do so...
    Mods used in the making of the screenshots (These Mods were used in the making of the BEFORE screenshots, as well.)
    https://deadlystream.com/files/file/2028-harbinger-bridge-repairs/
    https://deadlystream.com/files/file/1374-harbinger-hull-fixes/
    https://deadlystream.com/files/file/949-tsl-backdrop-improvements/
    https://deadlystream.com/forum/files/file/321-improved-peragus-asteroid-fields/
    https://deadlystream.com/forum/files/file/361-replacement-peragus-ii-artwork-by-trench/
    ___________________________________________________________
    COMPATIBILITY:
    WILL NOT BE compatible with any other Mods that alter The Harbinger's interior...Should be compatible with almost everything else.
    Optional Loadscreens:
    It is HIGHLY RECOMMENDED that you download and install Sith Holocron's https://deadlystream.com/files/file/1255-replacement-loading-screens-for-kotor2-original-pack-with-or-without-tslrcm-part-1/ (All 3 Parts) BEFORE installing the Optional Loadscreens, as you can expect full compatibility with said Mod...I attempted to recreate these TO THE BEST OF MY ABILITY... 
     
    ___________________________________________________________
    INSTALLATION:
    Extract the zip file somewhere on your PC, and simply copy/paste (overwrite, if prompted) the contents of the "For Override" folder to your TSL Override directory. For additional instructions, see below:(BUGS:)
     
    Optional Loadscreens:
    Simply copy/paste (overwrite, if prompted) the contents of the "Optional Loadscreens" folder to your TSL Override directory.
    ___________________________________________________________
    UNINSTALL:
    Simply remove the files from your TSL Override directory.
    ___________________________________________________________
    BUGS:
    This Mod's files are in the TGA/TXI file format...If REPLACING any other texture overhaul Mods that are in the TPC file format, WITH THIS MOD, be sure to open your TSL Override directory and remove any duplicate TPC files, as TGA's and TPC's with duplicate filenames WILL NOT WORK in-game!
    ___________________________________________________________
    CREDITS:
    ALL Credit for Original Textures goes to Dark Hope and Jorak Uln. This Mod would have not been possible without IGM, so primary credit resides with them.

    Credit for any Recolors goes to Sith Holocron. Again, this Mod would not have been possible without him, as I was unaware of the IGM before this.

    Any further color adjustments, touch-ups, and/or alpha adjustments by ConansHair.

    TXI's verified and game tested by ConansHair.

    Loadscreens made by ConansHair, using ndix UR's TSL Loadscreen Templates, and also using Sith Holocron's TSL Replacement Loadscreens as guides.
    ___________________________________________________________
    THANKS:
    Dark Hope: Many thanks for the kind permission to release this Mod, and for being the inspiration for so many of us...Thank You!!
     
    Jorak Uln: Many thanks for the kind permission to include original textures with this Mod...Thank You!!
     
    Sith Holocron: Many thanks for the original recolors, for proofreading this ReadMe file, and for the kick in the pants and polite urging of me to release this as my first mod. Thank You!! Also, many thanks for patiently answering the million questions I had whilst getting this Mod ready for initial upload!! Thank You!!

    ndix UR: Many thanks for the TSL Loadscreen Templates!

    Fred Tetra: Many thanks for KotOR Tool!

    Many thanks to the Modders whose Mods were used in the making of this Mod's screenshots!

    Also, I want to thank all the Modders out there whose work I've consistently studied and learned from.
    ___________________________________________________________
    LEGAL:
    THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK. NEITHER THE AFOREMENTIONED COMPANIES NOR THE AUTHOR ARE RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THESE FILES.
    I hereby state that I specifically do NOT wish this mod to be uploaded to Steam Workshop. I may release this on NexusMods at a later date, but I don't wish others to do so. Usage in other mods must be requested AND approved by a consensus of myself, Jorak Uln, Sith Holocron, and Dark Hope, before your use.
     

    49 downloads

       (0 reviews)

    0 comments

    Updated

  24. Effixian's Dancer's Outfit

    -----------------------------------------------------------------------
    Knights of the Old Republic - The Sith Lords
    -----------------------------------------------------------------------
    TITLE: Effixian's Dancer's Outfit
    AUTHOR: Effix(ian)
    CONTACT: PM me on the forums or find me on Steam

    -----------------------
    DESCRIPTION
    -----------------------
    This mod changes the Dancer's Outfit and gives the item properties to make it more than a cosmetic item.
    I made it so that the color of the outfit is different for the different player skin tones and for the Handmaiden and Mira (see screenshot).
    What's cool about the Dancer's Outfit is that it can get a different look if the wearer has turned to the dark side.

    Dancer's Outfit (cheatcode: giveitem g_danceroutfit)

    Gender required: Female
    Useable by: Handmaiden, Mira, [Player name]
    Defense bonus: 3
    Skills: Persuade +2
    Charisma: +2
    Regenerate Force Points: 1
    Intelligence: +1
    Wisdom: +1

    The item properties and description will not get applied to a Dancer's Outfit that you've already acquired. So you either get it the normal way or cheat in another copy. That said, installing this mod does update the appearance of an outfit that you've already acquired.
    The item icon only has one appearance.

    I'm including a black option/alternative in which the white shirt and boots are black (see screenshot).

    -------------------------
    INSTALLATION
    -------------------------
    Unzip, copy the files from the "Copy contents to override" subfolder to your override folder.

    Black alternative: Do the above and then simply copy the files from the "Black Alternative" folder to your override, overwrite files when prompted.

    ----------
    BUGS
    ----------
    None known

    --------------
    Patches
    --------------
    I'm including patches for my "Black Mira" and "Black Handmaiden" mods. If you don't use those mods then you can ignore those extra downloads.
    If you do use one or both then simply copy the files from the zip's sub folder to your override folder after installing the main mod.

    --------------------------
    UNINSTALLING
    --------------------------
    Remove from your override folder:

    g_danceroutfit.uti
    ia_slave_001.tga
    pfbl.mdl
    pfbl.mdx
    PFBLA01.tga
    PFBLAD01.tga
    PFBLB01.tga
    PFBLBD01.tga
    PFBLC01.tga
    PFBLCD01.tga
    PFBLHandM01.tga
    PFBLHandMD01.tga
    PFBLMira01.tga
    PFBLMiraD01.tga

    -------------------------------------
    DISTRIBUTION NOTES
    -------------------------------------
    You can use the files from this mod in your own mod if you simply credit me.

    --------------------
    THANKS TO
    --------------------
    Stoffe and Fred Tetra for the needed tools and tutorials.

    -----------------
    Donations
    -----------------
    My mods are free. If you would like to show your support then you can buy me a coffee at ko-fi.com/effix

    -------------------

    THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY BIOWARE, OBSIDIAN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.

    399 downloads

       (0 reviews)

    1 comment

    Updated

  25. Effixian's Cathar Pack

    -----------------------------------------------------------------------
    Knights of the Old Republic - The Sith Lords
    -----------------------------------------------------------------------
    TITLE: Effixian's Cathar Pack
    AUTHORS: Effix(ian)
    CONTACT: PM me on the forums or find me on Steam

    -------------------------
    INSTALLATION
    -------------------------
    Unzip somewhere and run the file "TSLPatcher - Install Effixian's Cathar Pack.exe".

    -----------------------
    DESCRIPTION
    -----------------------
    This mod adds a male and a female Cathar, inspired by SWTOR.
    Fully dark side has red eyes and colourless fur, halfway to that there's a mix of both extremes.
    I did not alter the 3D models, because I'm not good at that, so no pointy ears or altered noses.
    There's custom underwear but no dancer's outfit.
    Requested by Tiberius Tigris on Steam.

    ----------
    BUGS
    ----------
    None known.

    --------------------------
    UNINSTALLING
    --------------------------
    1. Remove the following files from your override folder:
    (not harmful if you leave these, step 2 will make the game ignore them)
    pfbamcat01.tga
    pfhcat01.mdl
    pfhcat01.mdx
    PFHCAT01.tga
    PFHCAT01d1.tga
    PFHCAT01d2.tga
    pmbamcat01.tga
    pmhcat01.mdl
    pmhcat01.mdx
    PMHCAT01.tga
    PMHCAT01D1.tga
    PMHCAT01D2.tga
    po_PFHCAT01.tga
    po_PFHCAT01d1.tga
    po_PFHCAT01d2.tga
    po_PMHCAT01.tga
    po_PMHCAT01d1.tga
    po_PMHCAT01d2.tga

    2. If you haven't installed any head mods after this mod you can get the following files from the mod's backup folder and put them back in your override folder:
    appearance.2da
    heads.2da
    portraits.2da

    Doing this when you did add another head mod would result in the later head(s) no longer being available in the game.

    -------------------------------------
    DISTRIBUTION NOTES
    -------------------------------------
    You can use the files from this mod in your own mod if you simply credit me.

    ---------------
    THANKS
    ---------------
    Stoffe and Fred Tetra for the needed tools and tutorials

    -----------------
    Donations
    -----------------
    My mods are free. If you would like to show your support then you can buy me a coffee at ko-fi.com/effix

    -----------------

    THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY BIOWARE, OBSIDIAN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.

    23 downloads

       (0 reviews)

    0 comments

    Submitted