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I'm not extremely knowledgeable about this stuff and haven't seen anyone talk about it but I was hoping someone here knows something. The bump maps for the water textures are not showing up in vanilla TSL for Mac (from the App store). The texture is there and transparent but there is no "bumpyshinytexture" effect. I've attached a picture of this. The pictured texture is DAN_water03N, but it seems to be a problem with all water in the game. Also, I can override the texture file but I tried putting a new .txi with different effects or values to see if I could change anything like the transparency but it didn't seem to do anything. AFAIK this isn't just a problem with my computer; you can see it in this Youtube video at 20:26. It looks like he is using the Aspyr version, though I don't know if it is on Mac. I'm running macOS Mojave with Intel graphics. I know KOTOR is notoriously weird with these Intel cards but the water bump maps work fine in KOTOR 1 on the same computer so I'm hesitant to blame it on that. I was just wondering if anyone had insight into why this is happening? I doubt it would be a problem if there was an easy fix, but I'm just interested if anybody knows anything, or can confirm whether they've ever seen this with the Aspyr version on either Mac or Windows.
I stumbled upon this today & fail to see how it has not gotten ????, except by lack of exposure. This is petitioning for official Windows 10 compatibility, native widescreen, modern resolution options, controller support, steam workshop & achievements. Please share, sign, & articulate reasons why KotOR 1 deserves the same basic modernization that TSL received over 2yrs ago. https://www.change.org/p/bioware-update-star-wars-knights-of-the-old-republic-1?recruiter=753366670&utm_source=share_petition&utm_medium=copylink&utm_campaign=share_petition