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Found 11 results

  1. View File [K1] Cantina 3956 BBY - Song for the Cantina This mod change the background music [BGM] played inside Javyar's Cantina to more of a Cyberpunk-esque vibe. # Background # A cantina, also known as a saloon or bar, was a place where spacers, smugglers, and other denizens of the nearby area came to drink and play board and card games, such as pazaak or sabacc. Cantinas were located on almost every major planet and were often a center of criminal activity such as smuggling and spice trading. Many cantinas provided live entertainment in the form of musicians and dancers. Gambling was also popular in these locales. The main attractions, however, were the beverages served by mixocologists or automixers, and the opportunity to meet friends or business associates (illicit or otherwise). - Wookieepedia For me who playthrough most of Taris' side-quests, spending 80% of the time in the cantina is inevitable. Reporting to Zax about the bounties, hunting credits from dueling, and maybe just to crashed on the sofa and enjoying the view of all the hot girls inside the cantina is a routine. But I got bored with the music sometimes, so I thought; why not make one? Influenced by a mod which change the cantina music to the original cantina music from "A New Hope" and a reddit user; RomMitney, whom make some really cool cantina style music, this mod was made then. # About this Mod # This mod change the background music [BGM] played inside Javyar's Cantina to a unique Cyberpunk-esque vibe With this mod installed you will have every cantina [module] in the game their own unique music I write and then create the song using FL Studio 12 PE. The song itself called "Tainted Love" Easter Egg: The song was included in "Lower City Movement #3", the third issues from a compilation of Lower City obscure artists which is released in 4001 BBY # Final Remarks # This mod works best with Sith Holocron's "Animated Cantina Sign for KotOR 1" installed, as the animated-broken-blipping-sign gives you that lively feeling inside the cantina so, I'd recommend you to use that mod in conjunction with this. There's always room for improvements - critiques, comments, suggestions, questions and feedbacks for the next update are much appreciated - PM, write them on my feed or leave any on the mod's page as you please. And thank you! for downloading, and playing this mod. Hope you enjoy the mod as much as I do! Installation: choose Install option then hit the [Install Mod ->] button! Previous version users may want to replace the previously installed mus_area_cant2.mp3 with the backed-up vanilla, so the Anchorhead's Cantina will play its original "Cantina Techno" theme Uninstallation: run the installer [TSLPatcher.exe], and choose Uninstall option If you want to replace the music with something else your preferences, you can rename the relevant music to mus_theme_eb01 -either MP3 or WAV format should work- and then drop it to 'streammusic' folder Compatibility: will be compatible with mostly anything. Unless with a mod that force-overrides tar_m03ae.mod and ambientmusic.2da or coincidentally file-name conflicted For this mod to be effective you should at least load a saved game before entering the Javyar's Cantina [tar_m03ae] module The mod was play-tested with KotOR 1 Restoration/K1R and K1:Community Patch/K1CP installed and is compatible with them Redistribution: I'm asking you not to redistribute the mod - I'd like to stay in touch with them so I know where to provide supports. Though, you could use the music for your school and/or mod project or anything that is non-commercial. You don't have to ask for permission - but your generous intention is very much welcome. I'd love to know what others are up too, particularly if my work are included. Credits to me is always a warm welcome, welcome. Credits: The Almighty Force which gave me chance to finish the mod BioWare & LucasArts for developing one of the best RPG I've played DarthParametric for past-present knowledge which allows me to create customs and for all the outstanding creation that I am a fan of JCarter426 and Inyri Forge for all their awesome work that I look up to - I learned a lot from their mod setup and been practicing a lot using their method Sith Holocron for Animated Cantina Sign for KotOR 1 - which assets being stand-out either in the screenshot and preview of this mod Kexikus for Different Music for Anchorhead and the Ebon Hawk - which inspires me on having this mod a modular installation for guaranteed compatibility ROTNR for Creating Module Files in KotOR tutorial - which guides me on packaging the custom module Fred Tetra for the amazing KotOR Tool stoffe and Fair Strides for the magnificent TSLPatcher VarsityPuppet for 2DA Editor Alpha TK102 for K-GFF Werner Rumpeltesz for PlainEdit.NET All the Tool Makers wasn't mentioned - can't make it without y'all! All the inspiring streamers on DeadlyStream All the inspiring modders either active or inactive DeadlyStream for being a home; a place to hangout - to discuss and hosting my work DeadlyStream staffs for tirelessly improving and maintaining the site Snigaroo for hosting #mod_development on Discord > r/kotor - thanks! The place is so much fun and inspiring! :jarjar: -eb Preview Submitter ebmar Submitted 06/29/2018 Category Mods K1R Compatible Yes
  2. Version 1.0.2

    298 downloads

    This mod change the background music [BGM] played inside Javyar's Cantina to more of a Cyberpunk-esque vibe. # Background # A cantina, also known as a saloon or bar, was a place where spacers, smugglers, and other denizens of the nearby area came to drink and play board and card games, such as pazaak or sabacc. Cantinas were located on almost every major planet and were often a center of criminal activity such as smuggling and spice trading. Many cantinas provided live entertainment in the form of musicians and dancers. Gambling was also popular in these locales. The main attractions, however, were the beverages served by mixocologists or automixers, and the opportunity to meet friends or business associates (illicit or otherwise). - Wookieepedia For me who playthrough most of Taris' side-quests, spending 80% of the time in the cantina is inevitable. Reporting to Zax about the bounties, hunting credits from dueling, and maybe just to crashed on the sofa and enjoying the view of all the hot girls inside the cantina is a routine. But I got bored with the music sometimes, so I thought; why not make one? Influenced by a mod which change the cantina music to the original cantina music from "A New Hope" and a reddit user; RomMitney, whom make some really cool cantina style music, this mod was made then. # About this Mod # This mod change the background music [BGM] played inside Javyar's Cantina to a unique Cyberpunk-esque vibe With this mod installed you will have every cantina [module] in the game their own unique music I write and then create the song using FL Studio 12 PE. The song itself called "Tainted Love" Easter Egg: The song was included in "Lower City Movement #3", the third issues from a compilation of Lower City obscure artists which is released in 4001 BBY # Final Remarks # This mod works best with Sith Holocron's "Animated Cantina Sign for KotOR 1" installed, as the animated-broken-blipping-sign gives you that lively feeling inside the cantina so, I'd recommend you to use that mod in conjunction with this. There's always room for improvements - critiques, comments, suggestions, questions and feedbacks for the next update are much appreciated - PM, write them on my feed or leave any on the mod's page as you please. And thank you! for downloading, and playing this mod. Hope you enjoy the mod as much as I do! Installation: choose Install option then hit the [Install Mod ->] button! Previous version users may want to replace the previously installed mus_area_cant2.mp3 with the backed-up vanilla, so the Anchorhead's Cantina will play its original "Cantina Techno" theme Uninstallation: run the installer [TSLPatcher.exe], and choose Uninstall option If you want to replace the music with something else your preferences, you can rename the relevant music to mus_theme_eb01 -either MP3 or WAV format should work- and then drop it to 'streammusic' folder Compatibility: will be compatible with mostly anything. Unless with a mod that force-overrides tar_m03ae.mod and ambientmusic.2da or coincidentally file-name conflicted For this mod to be effective you should at least load a saved game before entering the Javyar's Cantina [tar_m03ae] module The mod was play-tested with KotOR 1 Restoration/K1R and K1:Community Patch/K1CP installed and is compatible with them Redistribution: I'm asking you not to redistribute the mod - I'd like to stay in touch with them so I know where to provide supports. Though, you could use the music for your school and/or mod project or anything that is non-commercial. You don't have to ask for permission - but your generous intention is very much welcome. I'd love to know what others are up too, particularly if my work are included. Credits to me is always a warm welcome, welcome. Credits: The Almighty Force which gave me chance to finish the mod BioWare & LucasArts for developing one of the best RPG I've played DarthParametric for past-present knowledge which allows me to create customs and for all the outstanding creation that I am a fan of JCarter426 and Inyri Forge for all their awesome work that I look up to - I learned a lot from their mod setup and been practicing a lot using their method Sith Holocron for Animated Cantina Sign for KotOR 1 - which assets being stand-out either in the screenshot and preview of this mod Kexikus for Different Music for Anchorhead and the Ebon Hawk - which inspires me on having this mod a modular installation for guaranteed compatibility ROTNR for Creating Module Files in KotOR tutorial - which guides me on packaging the custom module Fred Tetra for the amazing KotOR Tool stoffe and Fair Strides for the magnificent TSLPatcher VarsityPuppet for 2DA Editor Alpha TK102 for K-GFF Werner Rumpeltesz for PlainEdit.NET All the Tool Makers wasn't mentioned - can't make it without y'all! All the inspiring streamers on DeadlyStream All the inspiring modders either active or inactive DeadlyStream for being a home; a place to hangout - to discuss and hosting my work DeadlyStream staffs for tirelessly improving and maintaining the site Snigaroo for hosting #mod_development on Discord > r/kotor - thanks! The place is so much fun and inspiring! :jarjar: -eb Preview
  3. Version 1.1

    11,823 downloads

    This is a mod by Silveredge9 which I received permission to reupload due to filefront's collapse. I have marked it as incompatible with K1R, but the truth is I'm not certain whether it is or not. So long as this mod is installed prior to K1R they're likely to work together, but I am not the original author and am unwilling to make a definitive statement to this effect. The contents of this file, and its readme, have not been altered in any way from the original which Silveredge9 uploaded; the unmodified readme follows: ---------------------------------------- Knights of the Old Republic - Ajunta Pall Unique Appearance Mod v1.1 ---------------------------------------- AUTHOR: Silveredge9 EMAIL: silveredge9@hotmail.com NAME: Ajunta Pall Unique Appearance Mod V1.1 DATE RELEASED: 07/9/07 DESCRIPTION: A unique appearence for the spirit of Ajunta Pall to replace the default Dark Jedi one. Includes an option to make Ajunta semi transparent. ---------------------------------------- File Index ---------------------------------------- N_DeadeyeH01d.tga x 4 N_JediMemM08.tga x 2 kor37_freedon.utc kor37_freedonnad.dlg clear_effects.ncs heads.2DA Appearance.2DA ---------------------------------------- Comments ---------------------------------------- I always though the default Ajunta Pall character was a little uninteresting and generic, looking the same as the enemies you fight in the game. So here, at last is an cool appearance to match his cool voice. Firstly, choose if or not you want a solid Ajunta Pall, or a Semi Transparent "Ghost-Like" Ajunta Pall. And open the associated folder, either Non-Transparent, or Transparent. Then are 2 variations of the head to choose from, with ghostly eyes or with sith eyes. To use the Sith Eyes version, copy the file from the Sith Eyes folder into the override folder after the installation. Also the horrible shield effect has been removed. Should you want to retain the shield effect on Ajunta Pall, don't move 'clear_effects.ncs' or 'kor37_freedonnad.dlg' in the Override folder. ---------------------------------------- Version Updates ---------------------------------------- - Transparent Ajunta Pall option added. ---------------------------------------- How to Install This Mod ---------------------------------------- - Choose whether you want Solid or Transparent Ajunta Pall, and move the TGA files into the Override directory. - Unzip all the rest of the Zips contents into your Override directory, located in your LucasArts/SWKotOR folder. ---------------------------------------- How to UnInstall This Mod ---------------------------------------- - Remove all the listed files above from your Override folder. ---------------------------------------- Contact Info ---------------------------------------- - Email all questions or comments to: silveredge9@hotmail.com
  4. View File Cassus Fett’s Unique Armor Author: Kainzorus Prime Mod Name: Cassus Fett’s Unique Armor ************************* Under NO circumstances is this, or any of my other, mod(s) to be posted on ANY site other than by myself. ************************* 1. Info =========== This mod adds an unique Mandalorian Neo Crusader appearance to Cassus Fett’s Battle Armor, while not affecting the three regular Mandalorian types seen in the game. 2. Installation: ========= Run the patcher, find the armor in the game. 3. Credits: =========== Special thanks to: Holowan Laboratories - For all the great resources. Zbyl2 - Patcher help. 4. DISCLAIMER: =============== This Mod is not supported by LucasArts, Bioware or Obsidian. Please do not contact them for support of this mod. Copyright: Star Wars: Knights of the Old Republic, characters, items, etc. are trademarks and copyrights owned by their respective trademark and copyright holders. Star Wars: Knights of the Old Republic: The Sith Lords, characters, items, etc. are trademarks and copyrights owned by their respective trademark and copyright holders. Bioware and the Odyssey Engine are trademarks of Bioware Corp. Obsidian are trademarks of Obsidian Entertainment. All trademarks and copyrights contained in this document are owned by their respective trademark and copyright holders. Submitter Kainzorus Prime Submitted 03/24/2014 Category Skins  
  5. Version 1.1

    1,499 downloads

    Author: Kainzorus Prime Mod Name: Cassus Fett’s Unique Armor ************************* Under NO circumstances is this, or any of my other, mod(s) to be posted on ANY site other than by myself. ************************* 1. Info =========== This mod adds an unique Mandalorian Neo Crusader appearance to Cassus Fett’s Battle Armor, while not affecting the three regular Mandalorian types seen in the game. 2. Installation: ========= Run the patcher, find the armor in the game. 3. Credits: =========== Special thanks to: Holowan Laboratories - For all the great resources. Zbyl2 - Patcher help. 4. DISCLAIMER: =============== This Mod is not supported by LucasArts, Bioware or Obsidian. Please do not contact them for support of this mod. Copyright: Star Wars: Knights of the Old Republic, characters, items, etc. are trademarks and copyrights owned by their respective trademark and copyright holders. Star Wars: Knights of the Old Republic: The Sith Lords, characters, items, etc. are trademarks and copyrights owned by their respective trademark and copyright holders. Bioware and the Odyssey Engine are trademarks of Bioware Corp. Obsidian are trademarks of Obsidian Entertainment. All trademarks and copyrights contained in this document are owned by their respective trademark and copyright holders.
  6. Greetings, fellow Jedi! Hope you all doing fine. I'm currently messing around with the model from Canderous' Mandalorian Clothes, which is the modification to make a full suit Mandalorian armour to a helmless one. The issue I have; in conjunction with Bendak Starkiller Emblem Armour, I combined these two mods in my playthrough to have the helmless armour as the reward for defeating Bendak. The appearance of Bendak working as intended; aside with an issue which everytime leaving the cantina and/or saving-and-loading after speaking with him does remove the custom mask attached to him. Preview of that issue: That is a side issue [bug?] I'm having. The focal point of this thread is; could it be possible to make this model unique as a custom item? I found that one of the properties inside the UTI set as "Disguise". The problem obviously occurred when the said item was later acquired and then equipped, the appearance of the wearer for example; Carth, was disguised as the helmless Bendak. It does make sense with the full suit version, as the original mod point the appearance of Bendak using the N_Mandalorian model, on my end I'm pointing it to the helmless model. I am certain it is possible to rework the UTI again using a different instance of 2DAMEMORY but I believe that would only give me a full suit version. It is obvious that I'm not going to change name of the model to N_Mandalorian because I don't want other Mandalorians to be helmless, or worst; headless. I have spend hours trying to figure this out but it seems I'm on a dead-end. Any constructive feedback regarding this matter are very-very much appreciated. With respect and all the best, -eb
  7. You want a unique profile header this cool? Sorry, but that was not going to happen 🤣 But if you want a unique topic header for each entries of your Blog like this one? There is a chance! So these are those simple things you should do: Assuming you already finished writing and adding an entry to your Blog, you will see this button at the left side of your entry screen Inside the "Edit Blog Entry" section, scroll down until you found this Access it, and choose your own unique header for your entry Happy Blogging!
  8. Is it possible to alter the appearance of "the infamous assassin" Selven, to have her much-more unique looks? As we all know she was a high-profile criminal who became infamous for her extermination of the Ulgo family on Taris, and in my opinion- she could have much more "mean-evil-bad-ass" demeanor looks than she is right now. If it is possible, then can someone tell it how? I really, really wanted to change her looks 😂 Thanks!
  9. 2,062 downloads

    ================================================================================ Knights of the Old Republic II : The Sith Lords Modification ================================================================================ "Good concept. But I'd rather see upgradeable versions of unique clothes like Atton's and Mira's jackets." - Kainzorus Prime So, this is it, this mod makes dancer's outfit, atton's ribbed jacket and mira's ballistic mesh jacket fully upgradeable Note: this modification was made to use with TSL, use it on K1 at your own risk.
  10. View File Ajunta Pall Unique Appearance This is a mod by Silveredge9 which I received permission to reupload due to filefront's collapse. I have marked it as incompatible with K1R, but the truth is I'm not certain whether it is or not. So long as this mod is installed prior to K1R they're likely to work together, but I am not the original author and am unwilling to make a definitive statement to this effect. The contents of this file, and its readme, have not been altered in any way from the original which Silveredge9 uploaded; the unmodified readme follows: ---------------------------------------- Knights of the Old Republic - Ajunta Pall Unique Appearance Mod v1.1 ---------------------------------------- AUTHOR: Silveredge9 EMAIL: silveredge9@hotmail.com NAME: Ajunta Pall Unique Appearance Mod V1.1 DATE RELEASED: 07/9/07 DESCRIPTION: A unique appearence for the spirit of Ajunta Pall to replace the default Dark Jedi one. Includes an option to make Ajunta semi transparent. ---------------------------------------- File Index ---------------------------------------- N_DeadeyeH01d.tga x 4 N_JediMemM08.tga x 2 kor37_freedon.utc kor37_freedonnad.dlg clear_effects.ncs heads.2DA Appearance.2DA ---------------------------------------- Comments ---------------------------------------- I always though the default Ajunta Pall character was a little uninteresting and generic, looking the same as the enemies you fight in the game. So here, at last is an cool appearance to match his cool voice. Firstly, choose if or not you want a solid Ajunta Pall, or a Semi Transparent "Ghost-Like" Ajunta Pall. And open the associated folder, either Non-Transparent, or Transparent. Then are 2 variations of the head to choose from, with ghostly eyes or with sith eyes. To use the Sith Eyes version, copy the file from the Sith Eyes folder into the override folder after the installation. Also the horrible shield effect has been removed. Should you want to retain the shield effect on Ajunta Pall, don't move 'clear_effects.ncs' or 'kor37_freedonnad.dlg' in the Override folder. ---------------------------------------- Version Updates ---------------------------------------- - Transparent Ajunta Pall option added. ---------------------------------------- How to Install This Mod ---------------------------------------- - Choose whether you want Solid or Transparent Ajunta Pall, and move the TGA files into the Override directory. - Unzip all the rest of the Zips contents into your Override directory, located in your LucasArts/SWKotOR folder. ---------------------------------------- How to UnInstall This Mod ---------------------------------------- - Remove all the listed files above from your Override folder. ---------------------------------------- Contact Info ---------------------------------------- - Email all questions or comments to: silveredge9@hotmail.com Submitter Silveredge9 Submitted 02/21/2016 Category Skins K1R Compatible  
  11. File Name: Unique Upgradeable Clothes by smugglerAlex File Submitter: smugglerAlex File Submitted: 05 Aug 2015 File Category: Mods TSLRCM Compatible: Yes ================================================================================ Knights of the Old Republic II : The Sith Lords Modification ================================================================================ "Good concept. But I'd rather see upgradeable versions of unique clothes like Atton's and Mira's jackets." - Kainzorus Prime So, this is it, this mod makes dancer's outfit, atton's ribbed jacket and mira's ballistic mesh jacket fully upgradeable Note: this modification was made to use with TSL, use it on K1 at your own risk. Click here to download this file