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Found 53 results

  1. View File Redhawke's Exile Booster Pack Author : RedHawke 06/17/05 V1.0 ============================================================================ This is simply an update to the Exile's Robes you get in the Exile's Item Pack I did. Available here: http://www.pcgamemods.com/10927/ First, The White Robes have been totally redone using the favored Padawan Model, also if you have ilikecommas 'Standard Robe Pack for use with Svösh's Robe Collar Fix' Installed, available at http://www.pcgamemods.com/13033, I also supplied textures that are compatable with that mods fixed collar format. (They look far better IMHO) Second I have made the Exile's Sith Robes, and Jedi Robes their own Textures, nothing fancy, but I like em. The Jedi Exile Robes are similar to Obi-Wan Kenobi's from Episode 1, The Sith Exile Robes are simply a little Darker than they were before. (Again, like with the White Robes, I included fixed collar and normal collar versions each set in their own subfolder) Lastly I included a Handmaiden robe uti file that uses the White Robe Skin from this mod instead of the Greyish thicker bathrobe she normally gets, just in case you want to put the Handmaiden in this robe too. The stats of the items are not altered from my original mod. To see the changes you will have to install this before you enter the level with your Quarters on the Harbringer the first time, or use KSE or Cheats, to give yourself a new set of Exile's Robes. The Cheat Codes are listed in the Exile's Item Pack readme file. Installation Instructions: (Being this is a booster pack it is a little more complicated than normal sorry about that) ----------------------------- If you have not allready done so, create a folder called "Override", without the quotes, in your KOTOR2 directory. REQUIRES: Installing my Exile's Item Pack, available here http://www.pcgamemods.com/10927/ Available instead on Deadlystream <insert link here when mod is approved> Unzip all of the files in the .rar, to a folder outside of your KOTOR2 override directory and put all of the following files into your override; -------------------------------------------------- ia_JediRobe_068.tga, ia_JediRobe_069.tga, and ia_JediRobe_070.tga rh_robe_01.uti, rh_robe_02.uti, and rh_robe_03.uti -------------------------------------------------- Then put all the tga and txi files from the appropriate subfolder into your override, explained below; If you just have the standard game robes then install the contents of the 'Normal Robe Textures' subfolder. If you have ilikecommas 'Standard Robe Pack for use with Svösh's Robe Collar Fix' installed then you need to instead install the contents of the 'Svosh N ILC Collar Fix Textures' subfolder. If you want the Handmaidens robe to be like the Exile's White Robes, then copy over the a_robe_x01.uti from the 'Handmaiden Robe Modification' subfolder and when she gets her robe viola! You will see the changes best if you install this before you get into the Harbringer Crew Level and your quarters, or start a new game. And Enjoy! ;^) This mod requires that you at least have my Exile's Item Pack, available here http://www.pcgamemods.com/10927/, all ready installed to function correctly. It also helps to have ilikecommas 'Standard Robe Pack for use with Svösh's Robe Collar Fix' Installed, available at http://www.pcgamemods.com/13033 Uninstallation Instructions: ----------------------------- Simply delete these files from your override directory. Acknowledgements: ------------------------------------------------ A boatload of thanks to Fred Tetra for creating the awesome and simple to use kotor editing tool. To Svösh for fixing the dreadful Jedi Robe Collar problem. To ilikecommas for making the default robe textures so the fixed robes could be used by all, and allow us modders to release textures using the fixed model without needing to make the default textures ourselves. Also a very appreciative thanks to the many friendly and informative people at the Lucasforums Holowan Laboratories board who have shown and or helped me to learn how to do stuff like this. Submitter JumpStationZ Submitted 03/16/2020 Category Mods TSLRCM Compatible No  
  2. View File Redhawke's Workbench Makes Robes Author : RedHawke 02/12/05 Version 1.1 Added a file I missed. ============================================================================ This discustingly simple 2da edit mod adds the ability to make Jedi Robes at the Workbenches in the game. This is one of the first things I wanted to "fix" with TSL... so here you go! I always was disgruntled that you could make advanced armor components with the Workbench, but you couldn't sew a darn robe??? Real Jedi and Sith know how to sew! ;^) Installation Instructions: ----------------------------- First, if you have not already done so, create a folder called "Override", without the quotes, in your KOTOR2 directory. Unzip the two files itemcreate.2da, and itemcreatemira.2da contained in the .zip, into your KOTOR2 override directory, and it might immediately take effect or you might have to start a new game. Un-installation Instructions: ----------------------------- Simply delete these two 2da files from your override directory. Acknowledgements: ------------------------------------------------ A boatload of thanks to Fred Tetra for creating the awesome and simple to use kotor editing tool. Also thanks to Darth333, her early modding helped to make this possible. Also a very appreciative thanks to the many friendly and informative people at the Lucasforums Holowan Laboratories board who have shown and or helped me to learn how to do stuff like this. Bug Notes: ------------------------------------------------ Bug reports, if any, can be directed to the Holowan Labs, to the appropriate thread for this mod. Most likey a thread titled... "Make Robes At The Workbench Mod is now up at My Site" http://www.lucasforums.com/forumdisplay.php?s=&forumid=324 Submitter JumpStationZ Submitted 03/16/2020 Category Mods TSLRCM Compatible No  
  3. Version 1.0.0

    13 downloads

    Author : RedHawke 02/12/05 Version 1.1 Added a file I missed. ============================================================================ This discustingly simple 2da edit mod adds the ability to make Jedi Robes at the Workbenches in the game. This is one of the first things I wanted to "fix" with TSL... so here you go! I always was disgruntled that you could make advanced armor components with the Workbench, but you couldn't sew a darn robe??? Real Jedi and Sith know how to sew! ;^) Installation Instructions: ----------------------------- First, if you have not already done so, create a folder called "Override", without the quotes, in your KOTOR2 directory. Unzip the two files itemcreate.2da, and itemcreatemira.2da contained in the .zip, into your KOTOR2 override directory, and it might immediately take effect or you might have to start a new game. Un-installation Instructions: ----------------------------- Simply delete these two 2da files from your override directory. Acknowledgements: ------------------------------------------------ A boatload of thanks to Fred Tetra for creating the awesome and simple to use kotor editing tool. Also thanks to Darth333, her early modding helped to make this possible. Also a very appreciative thanks to the many friendly and informative people at the Lucasforums Holowan Laboratories board who have shown and or helped me to learn how to do stuff like this. Bug Notes: ------------------------------------------------ Bug reports, if any, can be directed to the Holowan Labs, to the appropriate thread for this mod. Most likey a thread titled... "Make Robes At The Workbench Mod is now up at My Site" http://www.lucasforums.com/forumdisplay.php?s=&forumid=324
  4. View File Redhawke's Darth Revan Cutscene Style Robes Author : RedHawke 11/28/05 Version 1.1 New in version 1.1: Added in the Masked Revan Robes as well, allowing you to make either version... Re-made the mod with TSL Patcher for complete compatability. Due largely to multiple requests for the masked versions of these robes. ============================================================================ This mod adds in the ability to make eight robes in the game, using the hooded Maskless Revan Cutscene Model and now the Masked Revan Model, unfortunately the model is just as unfinished in TSL as it is in KOTOR I, but I have gotten a lot of requests for them so here you go. They are buildable at the Workbench, depending on your level (At Least 20), your Repair skill (At Least a 29 and up for the others), and alignment on which ones will be available to your pc to build. Installation Instructions: ----------------------------- First, if you have not already done so, create a folder called "Override", without the quotes, in your KOTOR2 directory. Extract the contents of the zip to a temporary folder, run the Patcher EXE follow the instructions, and you should be good to go. NOTE: You will need to completely uninstall the previous version of this mod before installing this version... sorry. But this should have no effect upon your savegames, as the original uti files and skins are un-altered. Using the TSL Patcher this mod now will modify appearance.2da, itemcreate.2da, and itemcreatemira.2da. Un-installation Instructions: ----------------------------- Simply delete these files from your override directory, and restore any necissary files from the backup directory the patcher makes in the temp folder you run the patcher from. Acknowledgements: ------------------------------------------------ A boatload of thanks to Fred Tetra for creating the awesome and simple to use kotor editing tool. To stoffe -mkb- without whom the TSL Patcher would be just a dream! Also a very appreciative thanks to the many friendly and informative people at the Lucasforums Holowan Laboratories board who have shown and or helped me to learn how to do stuff like this. Bug Notes: ------------------------------------------------ Bug reports, if any, can be directed to the Holowan Labs, to the appropriate thread for this mod. Most likey a thread titled... "Make Revan Robes At The Workbench Mod is now up at PCGameMods and my site" http://www.lucasforums.com/forumdisplay.php?s=&forumid=324 Version 1.1 Bug Notes: If you run the patcher without uninstalling the previous version of this mod (specifically the itemcreate.2da and itemcreatemira.2da files) there will be a glitch at the Workbench that will allow construction of 2 robes at a time, of course if this doesn't bother you then this is a non-issue. Submitter JumpStationZ Submitted 03/16/2020 Category Mods TSLRCM Compatible No  
  5. Version 1.0.0

    14 downloads

    Author : RedHawke 11/28/05 Version 1.1 New in version 1.1: Added in the Masked Revan Robes as well, allowing you to make either version... Re-made the mod with TSL Patcher for complete compatability. Due largely to multiple requests for the masked versions of these robes. ============================================================================ This mod adds in the ability to make eight robes in the game, using the hooded Maskless Revan Cutscene Model and now the Masked Revan Model, unfortunately the model is just as unfinished in TSL as it is in KOTOR I, but I have gotten a lot of requests for them so here you go. They are buildable at the Workbench, depending on your level (At Least 20), your Repair skill (At Least a 29 and up for the others), and alignment on which ones will be available to your pc to build. Installation Instructions: ----------------------------- First, if you have not already done so, create a folder called "Override", without the quotes, in your KOTOR2 directory. Extract the contents of the zip to a temporary folder, run the Patcher EXE follow the instructions, and you should be good to go. NOTE: You will need to completely uninstall the previous version of this mod before installing this version... sorry. But this should have no effect upon your savegames, as the original uti files and skins are un-altered. Using the TSL Patcher this mod now will modify appearance.2da, itemcreate.2da, and itemcreatemira.2da. Un-installation Instructions: ----------------------------- Simply delete these files from your override directory, and restore any necissary files from the backup directory the patcher makes in the temp folder you run the patcher from. Acknowledgements: ------------------------------------------------ A boatload of thanks to Fred Tetra for creating the awesome and simple to use kotor editing tool. To stoffe -mkb- without whom the TSL Patcher would be just a dream! Also a very appreciative thanks to the many friendly and informative people at the Lucasforums Holowan Laboratories board who have shown and or helped me to learn how to do stuff like this. Bug Notes: ------------------------------------------------ Bug reports, if any, can be directed to the Holowan Labs, to the appropriate thread for this mod. Most likey a thread titled... "Make Revan Robes At The Workbench Mod is now up at PCGameMods and my site" http://www.lucasforums.com/forumdisplay.php?s=&forumid=324 Version 1.1 Bug Notes: If you run the patcher without uninstalling the previous version of this mod (specifically the itemcreate.2da and itemcreatemira.2da files) there will be a glitch at the Workbench that will allow construction of 2 robes at a time, of course if this doesn't bother you then this is a non-issue.
  6. View File Redhawke's Exile General Uniforms Pack Author : RedHawke 05/05/05 V1.0 ============================================================================ The Exile's General Uniform Pack These are a package of custom Uniform Tunics I created for KOTOR I and converted them to TSL, I listed the robes below so if you liked the K1 robe texture you can now have them for K2, they are strictly for the Exile (PC). These new General uniforms can be found in game normally on Telos or gotten by using the 'giveitem' cheat with the cheat console, the giveitem codes are listed at the bottom of the readme. The uniforms replace the normal clothing model for the PC, and the uniforms are all upgradeable and have a defense of 2, a little better than the mining uniform. These Exile Uniforms use the K1 robe/tunic model that came with TSL, and are available for both Male and Female PC's, to remove the gloves and make them strictly for the PC I had to do an appearance.2da edit, but I provided an appearance.2da that is compatable with Prime's Jedi Movie Robes Mod. Installation Instructions: ----------------------------- run tslpatcher. Uninstallation Instructions: ----------------------------- Simply delete these files from your override directory. This Item Package Contains: ----------------------------- Note: Use of the term "<FullName>" indicates the item will have your PC's name on them. <FullName> Guardian Uniform (Blue, Black), 2 Def, Upgradeable (Uses the K1 Jedi General Robe Blue Texture) <FullName> Sentinel Uniform (Yellow, Black), 2 Def, Upgradeable (Uses the K1 Jedi General Robe Yellow Texture) <FullName> Consular Uniform (Green, Black), 2 Def, Upgradeable (Uses the K1 Jedi General Robe Green Texture) <FullName> Crimson Uniform (Red, Black), 2 Def, Upgradeable (Uses the K1 Jedi General Robe Red Texture) <FullName> Black Uniform (Black, Gray, Red), 2 Def, Upgradeable (Uses the K1 Make Carth a Jedi Onasi Robe Texture) <FullName> Gray Uniform (Gray, Black), 2 Def, Upgradeable (Uses the K1 Sith Uniform Robe Gray Texture) <FullName> Dark Uniform (Black, Gray), 2 Def, Upgradeable (Uses the K1 Sith Uniform Robe Black Texture) <FullName> Bladesinger Uniform (Black, Ayala Secura Style), 2 Def, +5 Persuade, Upgradeable, Female Exile's only will recieve and can wear. You will recieve the Class Uniform Robe appropriate to your class, as shown on the character creation screen, when you are arrested by Lt. Grenn on Telos, and the others uniforms will be waiting for you when you get your confiscated items back. So you can wear the style of your choice after that point. Also note, if you don normal default texture variant 1 g_a_clothes01 clothing you will get the blue texture, but if you put on the texture variant 2 g_a_clothes02 you will get the yellow texture, and the texture variant 3 g_a_clothes03 clothing you will get the green texture. Giveitem Item Cheat Console Codes: --------------------------------------------------- rh_uniform01 - <FullName> Guardian Uniform rh_uniform02 - <FullName> Sentinel Uniform rh_uniform03 - <FullName> Consular Uniform rh_uniform04 - <FullName> Crimson Uniform rh_uniform05 - <FullName> Black Uniform rh_uniform06 - <FullName> Gray Uniform rh_uniform07 - <FullName> Dark Uniform rh_uniformas - <FullName> Bladesinger Uniform g_a_clothes01 - Normal game clothing that will display the Blue Texture g_a_clothes02 - Normal game clothing that will display the Yellow Texture g_a_clothes03 - Normal game clothing that will display the Green Texture Acknowledgements: ------------------------------------------------ A boatload of thanks to Fred Tetra for creating the awesome and simple to use kotor editing tool. To stoffe -mkb- for his life saving decompiling skills. To Prime for his Jedi Movie Robes mod which inspired me to convert some of my own K1 robes to TSL. Also a very appreciative thanks to the many friendly and informative people at the Lucasforums Holowan Laboratories board who have shown and or helped me to learn how to do stuff like this. Submitter JumpStationZ Submitted 03/16/2020 Category Mods TSLRCM Compatible No  
  7. Version 1.0.0

    13 downloads

    Author : RedHawke 05/05/05 V1.0 ============================================================================ The Exile's General Uniform Pack These are a package of custom Uniform Tunics I created for KOTOR I and converted them to TSL, I listed the robes below so if you liked the K1 robe texture you can now have them for K2, they are strictly for the Exile (PC). These new General uniforms can be found in game normally on Telos or gotten by using the 'giveitem' cheat with the cheat console, the giveitem codes are listed at the bottom of the readme. The uniforms replace the normal clothing model for the PC, and the uniforms are all upgradeable and have a defense of 2, a little better than the mining uniform. These Exile Uniforms use the K1 robe/tunic model that came with TSL, and are available for both Male and Female PC's, to remove the gloves and make them strictly for the PC I had to do an appearance.2da edit, but I provided an appearance.2da that is compatable with Prime's Jedi Movie Robes Mod. Installation Instructions: ----------------------------- run tslpatcher. Uninstallation Instructions: ----------------------------- Simply delete these files from your override directory. This Item Package Contains: ----------------------------- Note: Use of the term "<FullName>" indicates the item will have your PC's name on them. <FullName> Guardian Uniform (Blue, Black), 2 Def, Upgradeable (Uses the K1 Jedi General Robe Blue Texture) <FullName> Sentinel Uniform (Yellow, Black), 2 Def, Upgradeable (Uses the K1 Jedi General Robe Yellow Texture) <FullName> Consular Uniform (Green, Black), 2 Def, Upgradeable (Uses the K1 Jedi General Robe Green Texture) <FullName> Crimson Uniform (Red, Black), 2 Def, Upgradeable (Uses the K1 Jedi General Robe Red Texture) <FullName> Black Uniform (Black, Gray, Red), 2 Def, Upgradeable (Uses the K1 Make Carth a Jedi Onasi Robe Texture) <FullName> Gray Uniform (Gray, Black), 2 Def, Upgradeable (Uses the K1 Sith Uniform Robe Gray Texture) <FullName> Dark Uniform (Black, Gray), 2 Def, Upgradeable (Uses the K1 Sith Uniform Robe Black Texture) <FullName> Bladesinger Uniform (Black, Ayala Secura Style), 2 Def, +5 Persuade, Upgradeable, Female Exile's only will recieve and can wear. You will recieve the Class Uniform Robe appropriate to your class, as shown on the character creation screen, when you are arrested by Lt. Grenn on Telos, and the others uniforms will be waiting for you when you get your confiscated items back. So you can wear the style of your choice after that point. Also note, if you don normal default texture variant 1 g_a_clothes01 clothing you will get the blue texture, but if you put on the texture variant 2 g_a_clothes02 you will get the yellow texture, and the texture variant 3 g_a_clothes03 clothing you will get the green texture. Giveitem Item Cheat Console Codes: --------------------------------------------------- rh_uniform01 - <FullName> Guardian Uniform rh_uniform02 - <FullName> Sentinel Uniform rh_uniform03 - <FullName> Consular Uniform rh_uniform04 - <FullName> Crimson Uniform rh_uniform05 - <FullName> Black Uniform rh_uniform06 - <FullName> Gray Uniform rh_uniform07 - <FullName> Dark Uniform rh_uniformas - <FullName> Bladesinger Uniform g_a_clothes01 - Normal game clothing that will display the Blue Texture g_a_clothes02 - Normal game clothing that will display the Yellow Texture g_a_clothes03 - Normal game clothing that will display the Green Texture Acknowledgements: ------------------------------------------------ A boatload of thanks to Fred Tetra for creating the awesome and simple to use kotor editing tool. To stoffe -mkb- for his life saving decompiling skills. To Prime for his Jedi Movie Robes mod which inspired me to convert some of my own K1 robes to TSL. Also a very appreciative thanks to the many friendly and informative people at the Lucasforums Holowan Laboratories board who have shown and or helped me to learn how to do stuff like this.
  8. Version 1.0.0

    9 downloads

    Author : RedHawke 06/17/05 V1.0 ============================================================================ This is simply an update to the Exile's Robes you get in the Exile's Item Pack I did. Available here: http://www.pcgamemods.com/10927/ First, The White Robes have been totally redone using the favored Padawan Model, also if you have ilikecommas 'Standard Robe Pack for use with Svösh's Robe Collar Fix' Installed, available at http://www.pcgamemods.com/13033, I also supplied textures that are compatable with that mods fixed collar format. (They look far better IMHO) Second I have made the Exile's Sith Robes, and Jedi Robes their own Textures, nothing fancy, but I like em. The Jedi Exile Robes are similar to Obi-Wan Kenobi's from Episode 1, The Sith Exile Robes are simply a little Darker than they were before. (Again, like with the White Robes, I included fixed collar and normal collar versions each set in their own subfolder) Lastly I included a Handmaiden robe uti file that uses the White Robe Skin from this mod instead of the Greyish thicker bathrobe she normally gets, just in case you want to put the Handmaiden in this robe too. The stats of the items are not altered from my original mod. To see the changes you will have to install this before you enter the level with your Quarters on the Harbringer the first time, or use KSE or Cheats, to give yourself a new set of Exile's Robes. The Cheat Codes are listed in the Exile's Item Pack readme file. Installation Instructions: (Being this is a booster pack it is a little more complicated than normal sorry about that) ----------------------------- If you have not allready done so, create a folder called "Override", without the quotes, in your KOTOR2 directory. REQUIRES: Installing my Exile's Item Pack, available here http://www.pcgamemods.com/10927/ Available instead on Deadlystream <insert link here when mod is approved> Unzip all of the files in the .rar, to a folder outside of your KOTOR2 override directory and put all of the following files into your override; -------------------------------------------------- ia_JediRobe_068.tga, ia_JediRobe_069.tga, and ia_JediRobe_070.tga rh_robe_01.uti, rh_robe_02.uti, and rh_robe_03.uti -------------------------------------------------- Then put all the tga and txi files from the appropriate subfolder into your override, explained below; If you just have the standard game robes then install the contents of the 'Normal Robe Textures' subfolder. If you have ilikecommas 'Standard Robe Pack for use with Svösh's Robe Collar Fix' installed then you need to instead install the contents of the 'Svosh N ILC Collar Fix Textures' subfolder. If you want the Handmaidens robe to be like the Exile's White Robes, then copy over the a_robe_x01.uti from the 'Handmaiden Robe Modification' subfolder and when she gets her robe viola! You will see the changes best if you install this before you get into the Harbringer Crew Level and your quarters, or start a new game. And Enjoy! ;^) This mod requires that you at least have my Exile's Item Pack, available here http://www.pcgamemods.com/10927/, all ready installed to function correctly. It also helps to have ilikecommas 'Standard Robe Pack for use with Svösh's Robe Collar Fix' Installed, available at http://www.pcgamemods.com/13033 Uninstallation Instructions: ----------------------------- Simply delete these files from your override directory. Acknowledgements: ------------------------------------------------ A boatload of thanks to Fred Tetra for creating the awesome and simple to use kotor editing tool. To Svösh for fixing the dreadful Jedi Robe Collar problem. To ilikecommas for making the default robe textures so the fixed robes could be used by all, and allow us modders to release textures using the fixed model without needing to make the default textures ourselves. Also a very appreciative thanks to the many friendly and informative people at the Lucasforums Holowan Laboratories board who have shown and or helped me to learn how to do stuff like this.
  9. Version 1.0

    536 downloads

    Description: A while ago Kain released his companion robes pack to go along with Deadman's movie style Jedi Robes pack. Well, an issue arose when you train Bao-Dur in the ways of the Jedi (or Sith, I don't judge). He would not disappear from the cargo hold of the Ebon Hawk. I took it upon myself and with a little help from the community, I give you the patch to fix this issue. Now Bao-Dur will disappear from the Ebon Hawk and you can still have those awesome robes. Requires Kain's Companion Robes pack first. Link: http://deadlystream.com/forum/files/file/668-companions-robes/ Installation: Drag and drop into Override folder. Allow it to override the one from Kain's pack Uninstallation: Take the file out of the override folder (Please make a back up of your original a_makejedi.ncs file.) Bugs: None to report. Let me know if any arise Credit: Kain with his Companion Robes pack Deadman with the original models
  10. Version 1.0.0

    9 downloads

    Author : RedHawke 08/09/04 ============================================================================ These are some new, Red, Gold, Blue, and Green Jedi General's Robes. The Jedi General robes have Republic Rank Insignia on shoulders as well as medals (Fruit Salad) on chest, there is one robe for each Jedi Class, Blue for Guardians, Green for Consulars, and Gold/Yellow for Sentinels, and a Red Uniform for those who hate to conform. This is fully compatible with all my other Item Packs and Mods. Also includes a .KMM file for installation by Cchargins Kotor Mod Manager program, if you have it. Installation Instructions: ----------------------------- Unzip all of the files in the .zip, except this readme into your KOTOR override directory and start a new game. And Enjoy! ;^) If you are prompted to overwrite metalbox069.utp it is OK as this one is identical to the one in my Revan the White/Star Forge Booster Pack, and my colorful Jedi Robes Pack, and Dark Jedi and Sith Master Robes Pack. Uninstall Instructions: ----------------------------- Simply delete these files from your override directory. This Jedi Master Robe Package Contains: ---------------------------------------- Jedi Guardian General Robes (Blue) [Defense Bonus: 5, +4 to Strength, +4 to Wisdom] Jedi Sentinel General Robes (Gold) [Defense Bonus: 5, +4 to Strength, +4 to Wisdom] Jedi Consular General Robes (Green) [Defense Bonus: 5, +4 to Strength, +4 to Wisdom] Jedi Praetor General Robes (Red) [Defense Bonus: 5, +4 to Strength, +4 to Wisdom] You get them on Dantooine, a metal box spawns a little distance away, when you talk to the Duros refugee named Kni and tell him "He might give something back" for the first time. It also gives you a full set of lightsabers, appropriate for your Jedi class, a few credits, and a little Experience. Giveitem Item Cheat Console Codes: --------------------------------------------------- red_mstrrobe18 - Jedi Guardian General Robes (Blue) red_mstrrobe19 - Jedi Sentinel General Robes (Gold) red_sithrobe20 - Jedi Counselar General Robes (Green) red_sithrobe21 - Jedi Praetor General Robes (Red) Acknowledgements: ------------------------------------------------ A boatload of thanks to Fred Tetra for creating the awesome and simple to use kotor editing tool. And Thanks to Cchargin for the cool Kotor Mod Manager, KMM Program! And a special nod to Achillies for the Idea for these Star Trek-esque robes. Also a very appreciative thanks to the many friendly and informative people at the Lucasforums Holowan Laboratories board who have shown and or helped me to learn how to do stuff like this.
  11. View File Redhawke Sith Robes uthor : RedHawke 08/08/04 ============================================================================ These are some new, Dark Gray and Gray/Black, Dark Jedi and Sith Master Robes. The Sith Master robes have Sith Rank Insignia on shoulders as well as medals (Fruit Salad) on chest, and are as close to the Sith Uniforms I can get using a robe. This is fully compatable with all my other Item Packs and Mods. Also includes a .KMM file for installation by Cchargins Kotor Mod Manager program, if you have it. Installation Instructions: ----------------------------- Unzip all of the files in the .zip, except this readme into your KOTOR override directory and start a new game. And Enjoy! ;^) If you are prompted to overwrite metalbox069.utp it is ok as this one is identical to the one in my Revan the White/Star Forge Booster Pack, and my colorful Jedi Robes Pack. Uninstallation Instructions: ----------------------------- Simply delete these files from your override directory. This Jedi Master Robe Package Contains: ---------------------------------------- Dark Jedi Master Robes (Dark Gray) [Defense Bonus: 5, +2 to Strength, +2 to Wisdom] Dark Jedi Master Robes (Gray/Black) [Defense Bonus: 5, +2 to Strength, +2 to Wisdom] Sith Master Uniform Robes (Dark Gray) [Defense Bonus: 5, +4 to Strength, +4 to Wisdom] Sith Master Uniform Robes (Gray/Black) [Defense Bonus: 5, +4 to Strength, +4 to Wisdom] The Sith Master Robes are the same as the other two robes except they have the chest Sith Medals, and Sith Rank insignia on the shoulder patches, I used these because the sith uniform was not available in the game for the PC to wear, you fit in better at the academy. You get them on Korriban a metal box spawns a little distance away when you talk to the docking bay mechanic for the first time. It also gives you a couple of red lightsabers, some crystals, a few credits, and a little Expirience. Giveitem Item Cheat Console Codes: --------------------------------------------------- red_mstrrobe14 - Dark Jedi Master Robes (Dark Gray) red_mstrrobe15 - Dark Jedi Master Robes (Gray/Black) red_sithrobe16 - Sith Master Uniform Robes (Dark Gray) red_sithrobe17 - Sith Master Uniform Robes (Gray/Black) Adknowledgements: ------------------------------------------------ A boatload of thanks to Fred Tetra for creating the awesome and simple to use kotor editing tool. And Thanks to Cchargin for the cool Kotor Mod Manager, KMM Program! Also a very appreciative thanks to the many friendly and informative people at the Lucasforums Holowan Laboratories board who have shown and or helped me to learn how to do stuff like this. Submitter JumpStationZ Submitted 02/29/2020 Category Mods K1R Compatible No  
  12. View File Redhawke Jedi General Robes Author : RedHawke 08/09/04 ============================================================================ These are some new, Red, Gold, Blue, and Green Jedi General's Robes. The Jedi General robes have Republic Rank Insignia on shoulders as well as medals (Fruit Salad) on chest, there is one robe for each Jedi Class, Blue for Guardians, Green for Consulars, and Gold/Yellow for Sentinels, and a Red Uniform for those who hate to conform. This is fully compatible with all my other Item Packs and Mods. Also includes a .KMM file for installation by Cchargins Kotor Mod Manager program, if you have it. Installation Instructions: ----------------------------- Unzip all of the files in the .zip, except this readme into your KOTOR override directory and start a new game. And Enjoy! ;^) If you are prompted to overwrite metalbox069.utp it is OK as this one is identical to the one in my Revan the White/Star Forge Booster Pack, and my colorful Jedi Robes Pack, and Dark Jedi and Sith Master Robes Pack. Uninstall Instructions: ----------------------------- Simply delete these files from your override directory. This Jedi Master Robe Package Contains: ---------------------------------------- Jedi Guardian General Robes (Blue) [Defense Bonus: 5, +4 to Strength, +4 to Wisdom] Jedi Sentinel General Robes (Gold) [Defense Bonus: 5, +4 to Strength, +4 to Wisdom] Jedi Consular General Robes (Green) [Defense Bonus: 5, +4 to Strength, +4 to Wisdom] Jedi Praetor General Robes (Red) [Defense Bonus: 5, +4 to Strength, +4 to Wisdom] You get them on Dantooine, a metal box spawns a little distance away, when you talk to the Duros refugee named Kni and tell him "He might give something back" for the first time. It also gives you a full set of lightsabers, appropriate for your Jedi class, a few credits, and a little Experience. Giveitem Item Cheat Console Codes: --------------------------------------------------- red_mstrrobe18 - Jedi Guardian General Robes (Blue) red_mstrrobe19 - Jedi Sentinel General Robes (Gold) red_sithrobe20 - Jedi Counselar General Robes (Green) red_sithrobe21 - Jedi Praetor General Robes (Red) Acknowledgements: ------------------------------------------------ A boatload of thanks to Fred Tetra for creating the awesome and simple to use kotor editing tool. And Thanks to Cchargin for the cool Kotor Mod Manager, KMM Program! And a special nod to Achillies for the Idea for these Star Trek-esque robes. Also a very appreciative thanks to the many friendly and informative people at the Lucasforums Holowan Laboratories board who have shown and or helped me to learn how to do stuff like this. Submitter JumpStationZ Submitted 02/29/2020 Category Mods K1R Compatible No  
  13. Version 1.0.0

    12 downloads

    uthor : RedHawke 08/08/04 ============================================================================ These are some new, Dark Gray and Gray/Black, Dark Jedi and Sith Master Robes. The Sith Master robes have Sith Rank Insignia on shoulders as well as medals (Fruit Salad) on chest, and are as close to the Sith Uniforms I can get using a robe. This is fully compatable with all my other Item Packs and Mods. Also includes a .KMM file for installation by Cchargins Kotor Mod Manager program, if you have it. Installation Instructions: ----------------------------- Unzip all of the files in the .zip, except this readme into your KOTOR override directory and start a new game. And Enjoy! ;^) If you are prompted to overwrite metalbox069.utp it is ok as this one is identical to the one in my Revan the White/Star Forge Booster Pack, and my colorful Jedi Robes Pack. Uninstallation Instructions: ----------------------------- Simply delete these files from your override directory. This Jedi Master Robe Package Contains: ---------------------------------------- Dark Jedi Master Robes (Dark Gray) [Defense Bonus: 5, +2 to Strength, +2 to Wisdom] Dark Jedi Master Robes (Gray/Black) [Defense Bonus: 5, +2 to Strength, +2 to Wisdom] Sith Master Uniform Robes (Dark Gray) [Defense Bonus: 5, +4 to Strength, +4 to Wisdom] Sith Master Uniform Robes (Gray/Black) [Defense Bonus: 5, +4 to Strength, +4 to Wisdom] The Sith Master Robes are the same as the other two robes except they have the chest Sith Medals, and Sith Rank insignia on the shoulder patches, I used these because the sith uniform was not available in the game for the PC to wear, you fit in better at the academy. You get them on Korriban a metal box spawns a little distance away when you talk to the docking bay mechanic for the first time. It also gives you a couple of red lightsabers, some crystals, a few credits, and a little Expirience. Giveitem Item Cheat Console Codes: --------------------------------------------------- red_mstrrobe14 - Dark Jedi Master Robes (Dark Gray) red_mstrrobe15 - Dark Jedi Master Robes (Gray/Black) red_sithrobe16 - Sith Master Uniform Robes (Dark Gray) red_sithrobe17 - Sith Master Uniform Robes (Gray/Black) Adknowledgements: ------------------------------------------------ A boatload of thanks to Fred Tetra for creating the awesome and simple to use kotor editing tool. And Thanks to Cchargin for the cool Kotor Mod Manager, KMM Program! Also a very appreciative thanks to the many friendly and informative people at the Lucasforums Holowan Laboratories board who have shown and or helped me to learn how to do stuff like this.
  14. Version 1.0.2

    927 downloads

    DESCRIPTION Something that always bothered me in TSL is that your character is supposed to be one of the last Jedi knights of the galaxy, hunted by Sith assassins and the Exchange's bounty hunters at the same time, yet you run around fully dressed in what are unmistakably Jedi robes, swinging your lightsabers left and right. Not the best example of discretion. Thinking back to ROTJ, I noticed how Luke's new attire was elegant, simple and discreet, while still keeping a flair of the Jedi order with the purple tunic over his black jumpsuit. This mods add's Toshi's and DT85's excellent model of that outfit which I ported over from Jedi Knight: Jedi Academy. But this mod isn't restricted to male characters: I've also modified the model heavily to adapt it to female characters. The tunic comes in two main variations: 1. Jedi Journeyman Tunic 2. Master Jedi Journeyman Tunic The latter uses Circa's Luke Jedi Master retexture, and gives a small boost in Wisdom and Force regeneration. HOW TO FIND The first varation (Jedi Journeyman Tunic) is sold by Dendis Dobo, the honest one of the twin Duros merchants on Telos. The item is added via a script when you ask him to see his wares. The second variation (Master Jedi Journeyman Tunic) is sold by Daraala, at the scavenger camp on Dantooine. IMPORTANT: The items are added via a script which only fires up the second time you talk to her. COMPATIBILITY This mod is compatible with (and was only tested using) TSLRCM which I heavily recommend if you still haven't installed it. This mod will be incompatible with any mod that alters the PMBJ and PFBJ models, as well the .DLG files of the conversations with Dendis Dobo (dendis.dlg) and (daraala.dlg) IMPORTANT: APPEARANCE.2DA As I was testing this mod, I noticed that the Model J and Tex J columns in appearance.2da had some inconsistensies. Most female character appearances would be assigned PMBJ as a texture for the PFBJ model, except for the handmaiden. Atton had no entry at all, making the game crash each time he'd equip the robes. This TSLPatcher will modify your appearance.2da to edit the Model J and Tex J columns to solve those inconsistensies. INSTALLATION Simply execute the TSLPatcher.exe in the "Luke Tunic Mod" folder and let it do its magic. Give it a hand if it can't find its way into your TSL folder by its own. To uninstall, delete all the files that are included in the "tslpatchdata" folder from your Override folder (excepted for changes.ini and info.rtf which you won't find in your Override folder). NEW: Download the BaoFix.rar file and extract its contents in your Override folder. This is a fix created by DarthParametric to fix an issue that occured when training Bao-Dur (see below). KNOWN ISSUES May cause a crash or turn the PC invisible when training Bao-Dur to become a Jedi. Please refer to the new install instruction above to fix this issue. CREDITS All credits for the original model and textures go to DT85 and Toshi who created it for Jedi Academy. All credits for the Master Jedi texture variant go to Circa from JKHub SPECIAL THANKS to @JCarter426 and @bead-v for helping me with getting the model to work properly in game and with the appopriate textures @DarthParametric for providing the script that injects the items into the merchants' inventories, as well as fixing several issues with the models and creating a fix to CTD/invisibility glitch that occured while training Bao-Dur to become a jedi This is with first mod ever and it was a hell of a learning curve. I wouldn't have been able to make it without their help. Also to the creators of KoTORTool, MDLEdit, KoTORMax, KSE, DLGEditor and Kotor Scripting tool
  15. 2,260 downloads

    Abstract --------------------------------------------------- This mod was built & tested using TSLRCM 1.8.3, M4-78 EP 1.1, DeadMan's Movie-Style Jedi Master Robes 1.5 Mod & LiliArch's Savegame Pack LSMGWE 1.0. Changes --------------------------------------------------- This mod will remove the Force Alignment Restriction from Aleema Keto's Robe, Arca Jeth's Robe, Crado's Robe, Jolee's Robe, Natth Cowling, Sylvar's Robe, Thon's Robe & Darth Malak's Armor.
  16. Version 1.0

    5,923 downloads

    Author: Kainzorus Prime, Darth DeadMan Mod Name: TSL Prequel Robes Replacement 1.0 ************************* Under NO circumstances is this, or any of my other, mod(s) to be posted on ANY site other than by myself. ************************* 1. Info =========== This mod replaces the Padawan-type robes with the styles seen in Episode I-III. Includes new icons. 2. Installation: ========= Copy the files from the Main Mod folder into the Override. Overwrite all if prompted. Install optional components from specified folders into the Override as you want. 3. Credits: =========== Special thanks to: Holowan Laboratories - For all the great resources. 4. DISCLAIMER: =============== This Mod is not supported by LucasArts, Bioware or Obsidian. Please do not contact them for support of this mod. Copyright: Star Wars: Knights of the Old Republic, characters, items, etc. are trademarks and copyrights owned by their respective trademark and copyright holders. Star Wars: Knights of the Old Republic: The Sith Lords, characters, items, etc. are trademarks and copyrights owned by their respective trademark and copyright holders. Bioware and the Odyssey Engine are trademarks of Bioware Corp. Obsidian are trademarks of Obsidian Entertainment. All trademarks and copyrights contained in this document are owned by their respective trademark and copyright holders.
  17. Version 1.0.1

    466 downloads

    DESCRIPTION Who said only Sith lords get to wear capes? In addition to my recent Jedi Journeyman Robes mod, I'm releasing an additional version that includes a cloak. It is fully animated as it relies on Hunter Run's brilliant flowing cape animations for Revan's armor. The cloak only comes for the male model of the robes and I have no intention of working on a female version for the time being. You'll find two downloadable files: a standalone and an upgrade version. The first contains the new model with the cloak and all other necessary files. The upgrade version only contains the new model and textures and is destined to replace the files from my other mod. Only download this if you have my other mod already installed and wish to use this model for the male version. The robes come in two main variations: 1. Jedi Journeyman Tunic 2. Master Jedi Journeyman Tunic You'll notice that the skinning on this model (a.k.a. how the model "reacts" to the various animations) isn't perfect. This is due to the fact that the Revan armor model has a cape that is much narrower than this one. I have, however, tried to make it look as good as possible. Certain animations, such as the running one as you can see above, still have some clipping going on mostly around the shoulders. Sadly this is the best I could do, but I hope you'll enjoy the final result nevertheless. HOW TO FIND The first varation (Jedi Journeyman Tunic) is sold by Dendis Dobo, the honest one of the twin Duros merchants on Telos. The item is added via a script when you ask him to see his wares. The second variation (Master Jedi Journeyman Tunic) is sold by Daraala, at the scavenger camp on Dantooine. IMPORTANT: The items are added via a script which only fires up the second time you talk to her. COMPATIBILITY This mod is compatible with (and was only tested using) TSLRCM which I heavily recommend if you still haven't installed it. This mod will be incompatible with any mod that alters the PMBJ and PFBJ models, as well the .DLG files of the conversations with Dendis Dobo (dendis.dlg) and (daraala.dlg) IMPORTANT: APPEARANCE.2DA This TSLPatcher will modify your appearance.2da to edit the Model J and Tex J columns to solve inconsistensies regarding the textures assignements for the PFBJ and PMBJ models. INSTALLATION First, you have to download Hunter Run's Flowing Cape mod over here: https://deadlystream.com/files/file/216-revans-flowing-robe-tsl/ Extract both N_DarthRevan.mdl and N_DarthRevan.mdx and copy them in your Override Folder. If you have already installed my other Luke ROTJ Robes mod, only download the upgrade version of this mod. If not, download and proceed to install the standalone version. For the standalone version, extract the contents of the "Cloaked Journeyman Robes Standalone.rar" archive somewhere on your computer and execute the TSLPatcher.exe file. Le it do its magic, just give it a hand if it can't find its way into your TSL folder by its own. To uninstall, delete all the files that are included in the "tslpatchdata" folder from your Override folder (excepted for changes.ini and info.rtf which you won't find in your Overide folder). For the upgrade version, simply extract the contents of the "Cloaked Tunic Mod Replacer.rar" into your Override folder and click yes when prompted about replacing the files. IMPORTANT: Wearing this robes while training Bao-Dur will crash your game or cause your character to turn invisible. Please download the "BaoFix.rar" file as well and drop its contents into your override folder to fix this issue. CREDITS All credits for the original model and textures go to DT85 and Toshi who created it for Jedi Academy. All credits for the Master Jedi texture variant go to Circa from JKHub SPECIAL THANKS to Hunter Run for his flowing cape animations making this mod possible The creators of KoTORTool, MDLEdit, KoTORMax, KSE, DLGEditor and Kotor Scripting tool PERMISSIONS Please DO NOT reupload this anywhere else than Deadlystream without my permission.
  18. Version 3b

    11,687 downloads

    TSL Loot & Immersion Upgrade Version 3b by 90SK "This is but a taste of the dark side to whet your appetite..." Mod Info: A fresh take on the body items in TSL, with over 60 new skins! In-character skins and integration into TSL's world. Requires TSLRCM and M4-78EP for Version 3.3 It was created to add life to TSL's selection of armors and robes. Requires a new game & start to fully add everything, but some features will appear in your old saves. This mod is not primarily compatible with other mods, please know what you are installing and consult files before installing. -------------------------------------------------------------------- Contributors: 90SK - Skinning, item creation, scripting, ideas/putting the mod together VarsityPuppet - Skinning help, Model enhancement: Jedi robe, Master robe, Female Sith apprentice model, Cloaked heavy armor robe models and uvmaps, original skins Sithspectre - Heavy Armor Female skin remap to male and model Fred Tetra - KotOR Tool Silveredge9 & Quanon - Mandalore mask model and original skin flying-gg - Beta Testing Effixian - great placement of jedi armor on Geeda merchant idea L0rdReV@n88 - Exile darksider robe skin Sharen Thrawn - Nar Shaddaa skybox skin Gsccc - Tutorial on VO recording tk102, Stoffe, Darth333 - Scripting tutorials Darth Nihilus art from prima guide as base for Nihilus mask reskin Developers of KotOR - a lot of materials, the games, and making way for my work to be done. ------------------------------------------------------------------- It will add many additional robes and armors, replace many robes and armors, add and improve loot drops, and it is designed to fit in with TSL. Content Overview: Cloaked Knights of the Old Republic 1 style tunics replace the padawan robe model with new skins. Jedi master robes have been reskinned. Significant added content focused on armors/robes for Onderon pt1 and pt2, Nar Shaddaa, Dxun, Telos, Korriban, and Dantooine. Canon and comic book style improved masks for Nihilus and Mandalore. Improved Bao-Dur skin (tan, green eyes). New faction (Onderon Special Forces) appears on Telos, Onderon and throwback Iridorian armor loot. Exile's armband is replaced with Iridorian Tribal HyperMesh. Korriban and Dxun tombs have improved appearance item loot. All unrestrictive items and textures totally overhauled. Metallic/improved HK-50, 51, 47 and T3. Vacuum mask replaced with an electromesh mask design. No-glitch upgrade screens for red space suit and Mandalore Armors + Custom Icons. Cheat code "giveitem light_matrix" for blue hypermesh armor. Cheat code "giveitem jediarmor" for TOR style armored robe, and found on Dantooine. Cheat code "giveitem revan" for Darth Revan robe . Cheat code "giveitem shadow" Azkul's outfit. Cheat code "giveitem 90sk_1" and "giveitem 90sk_2" additional Exile's personal robes. More info: In TSL Loot and Immersion Upgrade, I have revised all the appearance items in the game, and added quite a few new armors and robes. If you are playing for the first time, please start a New Game to fully play the features of this mod. Armor designs and culture is largely intact, item descriptions and icons have been filled out, and I tried to hide new items all over the game. You will receive an armor on the Harbinger, and you will also encounter new models and skins for old items throughout the game. Additional items have been created and placed at static loot drop points in the game. On Onderon, I have fully replaced Gegorrann with a new faction merchant who will go about business as usual selling you Military surplus and rarities, per his agreement with the Onderon Military. Beware playing Dark side on Onderon when using this mod. There are no glitches per say, but I believe they attack the merchant, vice versa at the end. Not to spoil anything, but those guys are riot police. The TOR style armored robes are found at Akerre on Dantooine along with a couple others. If you feel like selecting an armor, there are codes for nice armors in this mod all across this page. There is a nice Echani Warrior armor that Opo Chano the droid technician on Telos happens to sell. He also sells a robust variety of droid parts and all HK parts. TSLRCM works fully with this mod, but I do not know if you can reach the HK factory. But, you can complete the game. If you are using Movie Mandalorians, please install it after installing Loot and Immerison Upgrade. This mod largely has every mod I've worked with in it. There are variations to this mod's content in separate, older releases that you can find on my profile. The Cortosis armor mod, New Onderon Merchant mod, armored robes mod, and all other mods I've made are currently inside the Loot and Immersion Upgrade in most up-to-date form. I did not include Beautified Lightsaber Blades for TSL in this mod. If you have any questions about the mod, or want to know more about it before you download, feel free to leave a comment or Private Message me (90SK) on DeadlyStream. -------------------------------------------------------------------- Version 3 beta Version 3.3b requires a new game New Features: TOR style armored robes have been added to Akerre, and one or two other locations : giveitem "jediarmor" Exar Kun's Force Friendly heavy armor is now found in the Onderon Museum : giveitem "onderon_robe" Iridorian Hypermesh Exoskeleton is eventually obtained on Onderon, upon meeting with Kavar : giveitem "ajunta" Dark Exile Robe : giveitem "sith" 10/25 At least one unused armor, unused droid items and several unused crystals have been restored with this mod (attn: Citadel Station, Nar Shaddaa, Korriban, Onderon) Opo Chano sells originally unused droid parts and all HK parts Blue armor mask fully replaces the white and orange force mask. Vogga's Zeison Sha twin armors have received an updated skin I redid HK-47's skin for version 3.3 11/3 - 12/10 I redid the Onderon Merchant's inventory to primarily sell armors. He sells all the best armors of the game, I went into great detail here. This 11/3 update only acts on the Onderon Merchant's inventory. You will need him to respawn, aka first visit to get the new inventory. I have retroactively added a new Exile item armor, different loot in the Korriban tomb, and different loot with new armors in Vogga's chamber. Items from this update are still available through cheating! Codes are as follow, " a_90sk_41 - Armored Verpine HyperFlex Underlay a_90sk_42 - Echani MultiFlex Advancement Suit a_90sk_43 - Ulic Qel-Droma's MultiFlex Armor a_90sk_44 - Aratech MultiFlex Jedi Armor a_90sk_47 - Jedi Enforcer MultiFlex Armor a_90sk_48 - Keeto's MultiFlex Armor 11/19 Giveitem "echani1" - Echani Warrior Armor Giveitem "zs90" - Zeison Sha Hurrikaine Armor Giveitem "zs1" - "zs9" - Jedi-friendly Armors Giveitem "zs13" - Cortosis Armor Giveitem "a_90sk_r02" - Cloaked Fiber Mesh (Jedi Knight Robe) Giveitem "a_90sk_r03" - Cloaked Fiber Mesh (Dark Sage Robe) Giveitem "a_90sk_r04" - Cloaked Fiber Mesh (Dark Jedi Knight Robe) 12/10 Giveitem "echo" - Aratech Mk.IV Equipment Giveitem "deluxe" - Enforcer Shadow Armor Giveitem "a_band_c01" - Iridorian Tribal HyperMesh Giveitem "matukai" - Matukai Combat Armor " 12-13-19 : The content inside the mod is all set here, but from this date on I am revising this page to better display what the mod does. NOTES: Compatibility: The cloaked heavy armors replace the J (Star Forge Robe) class item class, no other Star Forge (J class) mods are compatible! The I (Jedi robe), N (master robe) , J (star forge robe) , and K (armored flight suit) class armors are fully replaced with this mod. ------------------------------------------------------------------- COMPATIBILITY & MOD DETAILS - Item Classes: This mod replaces the Jedi robe class, the Jedi master robe class, the armored flight suit class, and the star forge robe class. Version 3.3b is the current version. This mod is designed to fit in with and improve TSL. This mod is not compatible with the STEAM TSLCRM due to directory conflicts Please start a new game to use Loot & Immersion Upgrade v3b.3 has not been tested with NPC Overhaul Level and weapon mods are compatible with Loot & Immersion Upgrade If you have questions about something on this page, feel free to PM me (90SK) -------------------------------------------------------------------- INSTRUCTIONS AND DETAILS PLEASE READ CAREFULLY*** 1. Download 7Zip to unpack .7z files (harmless freeware for file packing) 2. Installation: Run tslpatcher.exe and select the Knights of the Old Republuc II folder in your Program Files/steam/steamapps/common directory OR the Program Files/lucasarts/SWKoTOR2 directory (depending on if you're using KOTOR2 from Steam). For use with M4-78EP, install TSLRCM and M4-78EP then Loot & Immersion Upgrade after. You can do a few things to remove the mod if you need to, but it is largely not recommended. Use the auto-generated Backup folder to replace files from the mod. You can also reset your Override folder (delete your override folder, make a new folder and name it override) Manually manage your Override folder -------------------------------------------------------------------- Additional Credits: Do not redistribute or release this mod, or use any component of it in your own mods (except specifically for personal use), without permission from the original authors. Explicitly do not release this mod on any site or in any way/shape/form. Special thanks to VarsityPuppet and all authors aside from myself credited for use of their work and expertise in this mod. Special thanks to Flying-gg for some essential beta testing. Extra special thanks to staff of LucasForums and DeadlyStream! -------------------------------------------------------------------- THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BIOWARE/ OBSIDIAN ENTERTAINMENT OR LUCASARTSOR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.
  19. 90SK

    K1 Tunics for K2

    1,284 downloads

    K1 Tunics for K2 by 90SK --- Description: This mod replaces the Jedi Robe type robes in Knights Of The Old Republic 2 with unused robes featured in KotOR 1 worn by Jedi NPCs. There are eight skins for this model including three defaults and five reskins that replace the old Jedi padawan robes. The female version uses Bastila's Jedi Robe model. Installation: Put the files in your SWKotOR2/Override directory. Uninstall: Remove the files from the Override directory. K1 Tunics for K2.7z = Current Version This mod is patchable into the Loot and Immersion Upgrade. It works great for females and males both. Sorry about not having a good female picture right now but they do look almost identical save for female contours. Icons and are also included for all skins. Update: I removed extraneous files from the archive. The mod will now act as a direct patch onto the Jedi robes. --- THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT OR LUCASARTS OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.
  20. View File Cloaked Journeyman Robes DESCRIPTION Who said only Sith lords get to wear capes? In addition to my recent Jedi Journeyman Robes mod, I'm releasing an additional version that includes a cloak. It is fully animated as it relies on Hunter Run's brilliant flowing cape animations for Revan's armor. The cloak only comes for the male model of the robes and I have no intention of working on a female version for the time being. You'll find two downloadable files: a standalone and an upgrade version. The first contains the new model with the cloak and all other necessary files. The upgrade version only contains the new model and textures and is destined to replace the files from my other mod. Only download this if you have my other mod already installed and wish to use this model for the male version. The robes come in two main variations: 1. Jedi Journeyman Tunic 2. Master Jedi Journeyman Tunic You'll notice that the skinning on this model (a.k.a. how the model "reacts" to the various animations) isn't perfect. This is due to the fact that the Revan armor model has a cape that is much narrower than this one. I have, however, tried to make it look as good as possible. Certain animations, such as the running one as you can see above, still have some clipping going on mostly around the shoulders. Sadly this is the best I could do, but I hope you'll enjoy the final result nevertheless. HOW TO FIND The first varation (Jedi Journeyman Tunic) is sold by Dendis Dobo, the honest one of the twin Duros merchants on Telos. The item is added via a script when you ask him to see his wares. The second variation (Master Jedi Journeyman Tunic) is sold by Daraala, at the scavenger camp on Dantooine. IMPORTANT: The items are added via a script which only fires up the second time you talk to her. COMPATIBILITY This mod is compatible with (and was only tested using) TSLRCM which I heavily recommend if you still haven't installed it. This mod will be incompatible with any mod that alters the PMBJ and PFBJ models, as well the .DLG files of the conversations with Dendis Dobo (dendis.dlg) and (daraala.dlg) IMPORTANT: APPEARANCE.2DA This TSLPatcher will modify your appearance.2da to edit the Model J and Tex J columns to solve inconsistensies regarding the textures assignements for the PFBJ and PMBJ models. INSTALLATION First, you have to download Hunter Run's Flowing Cape mod over here: https://deadlystream.com/files/file/216-revans-flowing-robe-tsl/ Extract both N_DarthRevan.mdl and N_DarthRevan.mdx and copy them in your Override Folder. If you have already installed my other Luke ROTJ Robes mod, only download the upgrade version of this mod. If not, download and proceed to install the standalone version. For the standalone version, extract the contents of the "Cloaked Journeyman Robes Standalone.rar" archive somewhere on your computer and execute the TSLPatcher.exe file. Le it do its magic, just give it a hand if it can't find its way into your TSL folder by its own. To uninstall, delete all the files that are included in the "tslpatchdata" folder from your Override folder (excepted for changes.ini and info.rtf which you won't find in your Overide folder). For the upgrade version, simply extract the contents of the "Cloaked Tunic Mod Replacer.rar" into your Override folder and click yes when prompted about replacing the files. IMPORTANT: Wearing this robes while training Bao-Dur will crash your game or cause your character to turn invisible. Please download the "BaoFix.rar" file as well and drop its contents into your override folder to fix this issue. CREDITS All credits for the original model and textures go to DT85 and Toshi who created it for Jedi Academy. All credits for the Master Jedi texture variant go to Circa from JKHub SPECIAL THANKS to Hunter Run for his flowing cape animations making this mod possible The creators of KoTORTool, MDLEdit, KoTORMax, KSE, DLGEditor and Kotor Scripting tool PERMISSIONS Please DO NOT reupload this anywhere else than Deadlystream without my permission. Submitter Stormie97 Submitted 10/19/2019 Category Mods TSLRCM Compatible Yes
  21. View File Jedi Journeyman Robes (Luke ROTJ Outfit) DESCRIPTION Something that always bothered me in TSL is that your character is supposed to be one of the last Jedi knights of the galaxy, hunted by Sith assassins and the Exchange's bounty hunters at the same time, yet you run around fully dressed in what are unmistakably Jedi robes, swinging your lightsabers left and right. Not the best example of discretion. Thinking back to ROTJ, I noticed how Luke's new attire was elegant, simple and discreet, while still keeping a flair of the Jedi order with the purple tunic over his black jumpsuit. This mods add's Toshi's and DT85's excellent model of that outfit which I ported over from Jedi Knight: Jedi Academy. But this mod isn't restricted to male characters: I've also modified the model heavily to adapt it to female characters. The tunic comes in two main variations: 1. Jedi Journeyman Tunic 2. Master Jedi Journeyman Tunic The latter uses Circa's Luke Jedi Master retexture, and gives a small boost in Wisdom and Force regeneration. HOW TO FIND The first varation (Jedi Journeyman Tunic) is sold by Dendis Dobo, the honest one of the twin Duros merchants on Telos. The item is added via a script when you ask him to see his wares. The second variation (Master Jedi Journeyman Tunic) is sold by Daraala, at the scavenger camp on Dantooine. IMPORTANT: The items are added via a script which only fires up the second time you talk to her. COMPATIBILITY This mod is compatible with (and was only tested using) TSLRCM which I heavily recommend if you still haven't installed it. This mod will be incompatible with any mod that alters the PMBJ and PFBJ models, as well the .DLG files of the conversations with Dendis Dobo (dendis.dlg) and (daraala.dlg) IMPORTANT: APPEARANCE.2DA As I was testing this mod, I noticed that the Model J and Tex J columns in appearance.2da had some inconsistensies. Most female character appearances would be assigned PMBJ as a texture for the PFBJ model, except for the handmaiden. Atton had no entry at all, making the game crash each time he'd equip the robes. This TSLPatcher will modify your appearance.2da to edit the Model J and Tex J columns to solve those inconsistensies. INSTALLATION Simply execute the TSLPatcher.exe in the "Luke Tunic Mod" folder and let it do its magic. Give it a hand if it can't find its way into your TSL folder by its own. To uninstall, delete all the files that are included in the "tslpatchdata" folder from your Override folder (excepted for changes.ini and info.rtf which you won't find in your Override folder). NEW: Download the BaoFix.rar file and extract its contents in your Override folder. This is a fix created by DarthParametric to fix an issue that occured when training Bao-Dur (see below). KNOWN ISSUES May cause a crash or turn the PC invisible when training Bao-Dur to become a Jedi. Please refer to the new install instruction above to fix this issue. CREDITS All credits for the original model and textures go to DT85 and Toshi who created it for Jedi Academy. All credits for the Master Jedi texture variant go to Circa from JKHub SPECIAL THANKS to @JCarter426 and @bead-v for helping me with getting the model to work properly in game and with the appopriate textures @DarthParametric for providing the script that injects the items into the merchants' inventories, as well as fixing several issues with the models and creating a fix to CTD/invisibility glitch that occured while training Bao-Dur to become a jedi This is with first mod ever and it was a hell of a learning curve. I wouldn't have been able to make it without their help. Also to the creators of KoTORTool, MDLEdit, KoTORMax, KSE, DLGEditor and Kotor Scripting tool Submitter Stormie97 Submitted 10/13/2019 Category Mods TSLRCM Compatible Yes
  22. Version 1.1

    233 downloads

    UPDATED VERSION INCLUDES THE CORRECT FEMALE TXI FOR THE LIGHTNING ROBE!!! Hey there!!!! This is just a small little mod that I decided to create to see what people think of animated robes!!! This is somewhat a test to see if I want to release these kinds of robes or armors later on. So, be sure to leave feedback!!! Anyways, this mod adds four new robes to the game, each with special stats and a custom design! The pictures depicted are not the full representation of the robes!!!!! If you want to view them (in somewhat bad quality) head to my YouTube channel (link in my signature) to see how they look animated!!! You'll have to cheat the items into the game, because I couldn't really create a placeable since I was unsure about one of the modules. Anyways, the codes are as follows: recerobe200 recerobe201 recerobe202 recerobe203 Special Thanks: Special thanks to Fair Strides for helping me out with a dummy mistake (not naming a .txi after the texture's name…) Thanks to my friends out there helping me decide what designs to use for the robes, as well as how they cycle through the textures (i.e: the speed, pulse, etc…)
  23. This is the problem I'm having, I have already posted it to Reddit. From what Snigaroo said on the subreddit, it's probably the robe mods that I have installed that seems to have issues with Melee animations. The robe mods I have installed are Force Fashion II and Lore Keeper Robes. I have never had this issue before. My questions now is if I was able to go in and fix the animation issues, how would I do so? I assume I would use KotorTool, but what would be the hypothetical steps I would need to take?
  24. Version 1.0.0

    127 downloads

    A Mod for Star Wars Knights of The Old Republic II The Sith Lords Author: N-DReW25 Release Date 1.0: 01.10.2018 Installation: Simply Copy and Paste or Drag and Drop ALL the files within the "For Override" into your Star Wars Knights of The Old Republic 2 override folder Uninstallation: Remove or Delete the files from your Star Wars Knights of The Old Republic 2 override folder Description: In 401DXN there are a handful of cut items resting in the files. Whilst I have restored those other items in a separate mod among these items was an old version of Arca Jeth's Robes with different stats. What this mod does is "restores" the original stats of Arca Jeth's Robes while still retaining the original robe textures and price seen in the vanilla/TSLRCM game. Vanilla/TSLRCM Stats: Defense Bonus 2 Wisdom 2 Regenerate Force Bonus 3 Restricted to Light Side Arca Jeth's Original Robe Stats: Defense Bonus 3 Strength 4 Wisdom 2 Restricted to Light Side Known Bugs: This mod shouldn't have bugs but if there is Just PM me on Deadlystream. Incompatibilities: Is incompatible with anything that edits "a_robe_23.uti" Permissions: Do NOT claim credit for this mod Thanks: Bioware for the first game Obsidian for the second game Fred Tetra for Kotor Tool and everyone who downloads the mod. Legal: THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.
  25. View File Arca Jeth's Original Robe Stats A Mod for Star Wars Knights of The Old Republic II The Sith Lords Author: N-DReW25 Release Date 1.0: 01.10.2018 Installation: Simply Copy and Paste or Drag and Drop ALL the files within the "For Override" into your Star Wars Knights of The Old Republic 2 override folder Uninstallation: Remove or Delete the files from your Star Wars Knights of The Old Republic 2 override folder Description: In 401DXN there are a handful of cut items resting in the files. Whilst I have restored those other items in a separate mod among these items was an old version of Arca Jeth's Robes with different stats. What this mod does is "restores" the original stats of Arca Jeth's Robes while still retaining the original robe textures and price seen in the vanilla/TSLRCM game. Vanilla/TSLRCM Stats: Defense Bonus 2 Wisdom 2 Regenerate Force Bonus 3 Restricted to Light Side Arca Jeth's Original Robe Stats: Defense Bonus 3 Strength 4 Wisdom 2 Restricted to Light Side Known Bugs: This mod shouldn't have bugs but if there is Just PM me on Deadlystream. Incompatibilities: Is incompatible with anything that edits "a_robe_23.uti" Permissions: Do NOT claim credit for this mod Thanks: Bioware for the first game Obsidian for the second game Fred Tetra for Kotor Tool and everyone who downloads the mod. Legal: THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE. Submitter N-DReW25 Submitted 10/01/2018 Category Mods TSLRCM Compatible Yes