MVacc224

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MVacc224 last won the day on September 20 2014

MVacc224 had the most liked content!

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About MVacc224

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    Jedi Padawan
  • Birthday 02/24/1991

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  1. MVacc224

    Remove Force Alignment Restriction - Robes

    You're wondering if I'm making a version for the Droma Robes in K1?
  2. Cool, any idea when you plan to release the UI for TSL?
  3. Is there a particular file that governs knowing if a container is "empty" in TSL?

  4. MVacc224

    Bypass HK factory?

    Yes please do share
  5. Wondering if it is at all possible to restore the implant line of feats to TSL...

    1. Mandalore

      Mandalore

      I'm afraid feats are hardcoded, so they can't be added. It's a thorn in the side of modders everywhere.

    2. MVacc224

      MVacc224

      Damn that would've been a fun project. Thanks!

  6. MVacc224

    Download:Health Regeneration

    You peaked my curiosity so I did some digging in the KotOR Tool for both games. TSL's .2da tree contains a file called regeneration_e3.2da which pertains to a table showing force & vitality generation connected to time, class, level & stats. K1 doesn't have this file present. My hypothesis is that my mod works for K1 because of this absence.
  7. MVacc224

    Remove Force Alignment Restriction - Robes

    The Jolee Robe...so thrilled when I found it, then I felt kicked in the balls when I realized only Kreia could use it haha thanks for downloading & enjoy
  8. MVacc224

    Feats Tweak

    It made absolute sense & yes you are correct. I did use 1.8.3's feats.2da file to build my mod. I did not change or touch anything in relation to the icons since I was aware that 1.8.3 had included the fix. I merely added it to my mod's changes list in case any vanilla player without TSLRCM wanted to use my mod.
  9. MVacc224

    Formal Introduction

    Hello & yes you are correct! Welcome back!
  10. MVacc224

    Download:Health Regeneration

    I tested the mod on a full LS play of K1 before releasing it. I never encountered any issues. Thank you for the insight, I wasn't aware it had such consequences in TSL. Good thing I never thought about modding TSL's regeneration.
  11. File Name: Remove Force Alignment Restriction - Robes File Submitter: MVacc224 File Submitted: 05 Oct 2014 File Category: Mods TSLRCM Compatible: Yes Abstract --------------------------------------------------- This mod was built & tested using TSLRCM 1.8.3, M4-78 EP 1.1, DeadMan's Movie-Style Jedi Master Robes 1.5 Mod & LiliArch's Savegame Pack LSMGWE 1.0. Changes --------------------------------------------------- This mod will remove the Force Alignment Restriction from Aleema Keto's Robe, Arca Jeth's Robe, Crado's Robe, Jolee's Robe, Natth Cowling, Sylvar's Robe, Thon's Robe & Darth Malak's Armor. Click here to download this file
  12. File Name: Darth Malak's Armor - Sith Academy File Submitter: MVacc224 File Submitted: 05 Oct 2014 File Category: Mods TSLRCM Compatible: Yes Abstract --------------------------------------------------- This mod was built & tested using TSLRCM 1.8.3, M4-78 EP 1.1 & LiliArch's Savegame Pack LSMGWE 1.0. Changes --------------------------------------------------- This mod will add Darth Malak's Armor to be found on the Chewed Twi'lek Corpse inside the Sith Academy on Korriban near the Sealed Door. Click here to download this file