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Found 50 results

  1. Version 3.0.0

    257 downloads

    Description: A tiny mod for KotOR 1 that gives the player the option to avoid becoming a Jedi and remain a Soldier, Scout, or Scoundrel for the entire game. It adds two new replies towards the end of the second conversation with the Jedi Council. As you can see from the screenshot, the new replies start with "[Refuse Jedi Training]", so there should be no confusion as to what they do or which ones they are. If you choose not to be a Jedi, that conversation leads directly into the "corruption in the grove" quest, skipping over several parts of the Jedi training quest. Scripts are included to enable cross-classing as a non-Jedi. So, for example, a Scout can cross-class as a Soldier, etc. The option to cross-class as a non-Jedi is given through subtitles at the end of that second conversation with the Council. To avoid cross-classing as a non-Jedi, simply choose "No" when asked if you want to cross-class. Note that there is no second opportunity to cross-class or become a Jedi. If you change your mind later or you misclick, you'll have to reload or use a save editor. If you're wondering why anyone would want to do this, some people might want to do a "challenge run" without lightsabers or Force powers. Others might want to roleplay a trooper, smuggler, or bounty hunter-type character who refuses to use the Force. If you're wondering how this might be explained from a story standpoint, considering that the PC is regularly referred to as Padawan or Jedi, my explanation is that the PC is a "nominal Jedi". The PC is Force Sensitive and the Council considers them a (stubborn, uncooperative, foolish, and possibly evil) member of the Jedi Order, but the PC refuses to cultivate their Force abilities (in any obvious way), to wear robes, or to use lightsabers. Other than the Council and a few others who insist on treating the PC as a Jedi because they "should be a Jedi", NPCs are playing along. Or they don't know any better. They encounter a Force Sensitive or someone who seems like a Jedi, and assume that they must be one. File Index: dan13_vandar.dlg dan13_zhar.dlg A bunch of custom scripts Installation: Open the I Don't Want to Be a Jedi 3.0 archive and extract the loose .dlg files and .ncs scripts into your Override folder. Ignore the "Source Scripts" folder. Uninstallation: Remove the .dlg files found in the archive from your Override folder. The scripts won't do anything without the .dlg files, so you can leave them or delete them. Credits: Fred Tetra for KotOR Tool Fair Strides for DLG Editor Dotalink for the cross-classing as a non-Jedi idea Bioware for making KotOR in the first place
  2. Version 1.0.0

    657 downloads

    ============================================= A KNIGHTS OF THE OLD REPUBLIC MODIFICATION ============================================= AUTHOR: Marius Fett NAME: Sherruk’s Lightsaber Collection Special Thanks: Big thank you to Plasma; the original creator of the hilt models for allowing me to port them over to KotOR from his original Jedi Academy mod and release them to the public. DESCRIPTION: This mod adds some additional unique lightsabers to Sherruk’s collection on Dantooine. When you face him, he will be armed with a double-bladed lightsaber which you are able to obtain after defeating him. He is also carrying four other lightsabers based on hilt designs from the prequel trilogy. INSTALLATION INSTRUCTIONS: Run Install Sherruk’s Lightsaber Collection.exe to install the mod. PERMISSIONS: This mod may not be used without the explicit permission of the author. This mod may not be distributed on other sites without the express permission of the author.
  3. Version 1.0.0

    1,009 downloads

    ========================= Lehon Mandalorian Expansion Description: On the Unknown World, a MANDALORIAN faction is established! Mandalorians speaking in Mando'a (Mandalorian languaged created by Karen Traviss in Legends) and wearing custom Mando'a Beskar'gam. An alternate way into the Temple. No longer are you dictated by the order of which faction you speak to first, speak to all factions, then decide who to save, redeem, or slaughter, until only one faction remains. Double-crossing applicable when deemed necessary by the player. Experience the culture of Mandalorians and their narrative of the Mandalorian War, or attack them on sight for their past warmongering. But know, that such actions do not come without consequences, and only the strongest may survive... The choice is yours, and the battle awaits! Three added side-quests! Quest logs, lore expanding loot, new Mando’a armor and NPCs, new battles, new consequences, new decisions, LS/DS opportunities, new Party Member interactions, a few RP secrets, new battle scenes, And an All New Lehon Experience… Trailer: https://youtu.be/C0TjGNTOfqY Installation: Slower internet LME Light version available, only difference is that the audio is only playable in game, in condensed .wav format. Install both, by running tslpatcher, nothing else required. Credits: Deadlystream Community Fred Tetra for KT Voice Actors/Actresses: Belandrie as Burk'yc Brudii & Female Clan Ordo Recruit Wil Wright as the characters Clan Farr Sentry & Clan Skirata Scout Jaegun Clark (of Sandhawk Clan) as Clan Farr Champion UnusualCharacters as Dar'tal (Basic VO) Ner' Jate'kara as Clan Farr Recruit Dreadelicious as Male Clan Ordo Recruit nato as Clan Ordo Champion JCPenny as Clan Skirata Recruit SazMando for soundtrack @ebmar Voice Filter @DarthParametric : Helpful Tool aiding Voice Filter work by ebmar @Fair Strides for all the scripting help! Beta Testers: @Haveayap, @N-DReW25, @Deltm @JuiceTin, @Nato K1R Compatibility: Untested but theorized to work based on files, if K1R is installed first, then LME will make some changes to K1R, but nothing that should break the game. ========================= Version: 1.0.0 Original Release
  4. Version 1.0.0

    111 downloads

    --------------------------------------------- Knights of the Old Republic --------------------------------------------- TITLE: Effixian's Cassus Fett's Battle Armor AUTHOR: Effix(ian) CONTACT: PM me on the forums or find me on Steam ----------------------- DESCRIPTION ----------------------- Cassus Fett's Battle Armor uses the same texture as the Mandalorian Armor, this mod changes that so that the armour gets a unique texture and accompanying HD icon. The look is inspired by his appearance in the comics. There's other mods that do the same, but this is my take on it. This mod won't change the item if you've already acquired it (from Adum Larp, Dantooine Courtyard). You need a fresh one (if needed you can simply cheat one in; giveitem g_a_class9009). ------------------------- INSTALLATION ------------------------- Unzip, copy the files in the subfolder to your Override folder. --------- BUGS --------- None known. -------------------------- COMPATIBILITY -------------------------- Not compatible with other mods that change or include the same files. ------------------------- UNINSTALLING ------------------------- Remove from the Override folder: g_a_class9009.uti ia_Class9_077.tga PFBH77.tga PMBH77.tga ------------------------------------- DISTRIBUTION NOTES ------------------------------------- You can use the files from this mod in your own mod if you simply credit me. -------------------- THANKS TO -------------------- - Sdub for inspiring me to work on this armour - Fred Tetra for KotOR Tool ----------------- Donations ----------------- My mods are free. If you would like to show your support then you can buy me a coffee at ko-fi.com/effix ------------------- THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY BIOWARE, OBSIDIAN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.
  5. View File Effixian's Cassus Fett's Battle Armor --------------------------------------------- Knights of the Old Republic --------------------------------------------- TITLE: Effixian's Cassus Fett's Battle Armor AUTHOR: Effix(ian) CONTACT: PM me on the forums or find me on Steam ----------------------- DESCRIPTION ----------------------- Cassus Fett's Battle Armor uses the same texture as the Mandalorian Armor, this mod changes that so that the armour gets a unique texture and accompanying HD icon. The look is inspired by his appearance in the comics. There's other mods that do the same, but this is my take on it. This mod won't change the item if you've already acquired it (from Adum Larp, Dantooine Courtyard). You need a fresh one (if needed you can simply cheat one in; giveitem g_a_class9009). ------------------------- INSTALLATION ------------------------- Unzip, copy the files in the subfolder to your Override folder. --------- BUGS --------- None known. -------------------------- COMPATIBILITY -------------------------- Not compatible with other mods that change or include the same files. ------------------------- UNINSTALLING ------------------------- Remove from the Override folder: g_a_class9009.uti ia_Class9_077.tga PFBH77.tga PMBH77.tga ------------------------------------- DISTRIBUTION NOTES ------------------------------------- You can use the files from this mod in your own mod if you simply credit me. -------------------- THANKS TO -------------------- - Sdub for inspiring me to work on this armour - Fred Tetra for KotOR Tool ----------------- Donations ----------------- My mods are free. If you would like to show your support then you can buy me a coffee at ko-fi.com/effix ------------------- THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY BIOWARE, OBSIDIAN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS. Submitter Effix Submitted 05/19/2022 Category Mods K1R Compatible Yes  
  6. View File Sherruk's Lightsaber Collection ============================================= A KNIGHTS OF THE OLD REPUBLIC MODIFICATION ============================================= AUTHOR: Marius Fett NAME: Sherruk’s Lightsaber Collection Special Thanks: Big thank you to Plasma; the original creator of the hilt models for allowing me to port them over to KotOR from his original Jedi Academy mod and release them to the public. DESCRIPTION: This mod adds some additional unique lightsabers to Sherruk’s collection on Dantooine. When you face him, he will be armed with a double-bladed lightsaber which you are able to obtain after defeating him. He is also carrying four other lightsabers based on hilt designs from the prequel trilogy. INSTALLATION INSTRUCTIONS: Run Install Sherruk’s Lightsaber Collection.exe to install the mod. PERMISSIONS: This mod may not be used without the explicit permission of the author. This mod may not be distributed on other sites without the express permission of the author. Submitter Marius Fett Submitted 04/22/2022 Category Mods K1R Compatible Yes  
  7. Version 1.0.1

    611 downloads

    This mod was made to increase the immersion for those who like me, love to play with Canderous in full Mandalorian armor. It applies radio effect on Canderous' voice. Completed lines: Taris ✓ Canderous conversation (stories, etc.) ✓ Carth and Bastila banter ✓ Jagi quest line ✓ Leviathan ✓ Multiple random reactions ✓ Soundset ✓ I've done my best to locate most of the dialogs, but some of the files are a real pain to find. If you happen to stumble upon missing soundfile let me know. It would be extremely helpful if you told me which module it happend and which NPC started the conversation (or you starded with). THIS IS NOT A CLOTHING/ARMOR MOD, IT CONTAINS MODIFIED AUDIO FILES ONLY! IT REQUIRES ANOTHER MOD TO LOOK PROPERLY FE: "Mandalorian Ultimate Mod"! Have fun!
  8. Version 1.3

    249 downloads

    Making its DeadlyStream debut while my other mod ideas are still cooking, but here's a simple change to spice up your KotOR immersion. This mod does two things, three at most. 1. Changes Jagi's appearance to a reskinned PMHB03--I tried to give a scarred/burned texture to the head to imply that Jagi did not survive Altheri unscathed. 1.5. Puts Jagi in Mandalorian Battle Armor--he wasn't at Malachor, which means he wasn't there when Revan committed cultural genocide. 2. Changes the appearance and soundset of Jagi's two thugs from Rodians to Mandalorian Warriors--he said he sent the call out to the surviving clans, so why shouldn't he bring them along?
  9. View File I Don't Want to Be a Jedi Description: A tiny mod for KotOR 1 that gives the player the option to avoid becoming a Jedi and remain a Soldier, Scout, or Scoundrel for the entire game. It adds two new replies towards the end of the second conversation with the Jedi Council. As you can see from the screenshot, the new replies start with "[Refuse Jedi Training]", so there should be no confusion as to what they do or which ones they are. If you choose not to be a Jedi, that conversation leads directly into the "corruption in the grove" quest, skipping over several parts of the Jedi training quest. Scripts are included to enable cross-classing as a non-Jedi. So, for example, a Scout can cross-class as a Soldier, etc. The option to cross-class as a non-Jedi is given through subtitles at the end of that second conversation with the Council. To avoid cross-classing as a non-Jedi, simply choose "No" when asked if you want to cross-class. Note that there is no second opportunity to cross-class or become a Jedi. If you change your mind later or you misclick, you'll have to reload or use a save editor. If you're wondering why anyone would want to do this, some people might want to do a "challenge run" without lightsabers or Force powers. Others might want to roleplay a trooper, smuggler, or bounty hunter-type character who refuses to use the Force. If you're wondering how this might be explained from a story standpoint, considering that the PC is regularly referred to as Padawan or Jedi, my explanation is that the PC is a "nominal Jedi". The PC is Force Sensitive and the Council considers them a (stubborn, uncooperative, foolish, and possibly evil) member of the Jedi Order, but the PC refuses to cultivate their Force abilities (in any obvious way), to wear robes, or to use lightsabers. Other than the Council and a few others who insist on treating the PC as a Jedi because they "should be a Jedi", NPCs are playing along. Or they don't know any better. They encounter a Force Sensitive or someone who seems like a Jedi, and assume that they must be one. File Index: dan13_vandar.dlg dan13_zhar.dlg A bunch of custom scripts Installation: Open the I Don't Want to Be a Jedi 3.0 archive and extract the loose .dlg files and .ncs scripts into your Override folder. Ignore the "Source Scripts" folder. Uninstallation: Remove the .dlg files found in the archive from your Override folder. The scripts won't do anything without the .dlg files, so you can leave them or delete them. Credits: Fred Tetra for KotOR Tool Fair Strides for DLG Editor Dotalink for the cross-classing as a non-Jedi idea Bioware for making KotOR in the first place Submitter jacksuspenders Submitted 10/30/2021 Category Mods K1R Compatible No  
  10. View File Effixian's Mandalorian Reskins ----------------------------------------------------------------------- Knights of the Old Republic - The Sith Lords ----------------------------------------------------------------------- TITLE: TSL Effixian's Mandalorian Reskins AUTHOR: Effix(ian) CONTACT: PM me on the forums or find me on Steam ----------------------- DESCRIPTION ----------------------- This mod replaces the Mandalorian's textures. The textures are upscaled, reworked and cleaned up in some places and I've added some shininess. The emblem is that of the Neo-Crusaders. I've included a colorless version for those who prefer that. Inspired by a request by darthquell on Steam: "What about making the Mandalorians, at least some of them, have white armor, maybe somewhat resembling the clone troopers or white Boba concept? Keeping it in-line with the era, though" ------------------------- INSTALLATION ------------------------- Extract the zip somewhere, copy the files from one of the folders to your override folder. ---------------------------- COMPATABILITY ---------------------------- This mod will only conflict with other mods that change the same textures. ------------------------- UNINSTALLING ------------------------- Remove from your override: n_mandalorian.mdl n_mandalorian.mdx N_Mandalorian01.tga N_Mandalorian01.txi N_Mandalorian02.tga N_Mandalorian03.tga ------------------------------------ DISTRIBUTION NOTES ------------------------------------ You may NOT use the material from this mod in your own mod without giving me credit, implying it was your own creation. You will likely get permission to reuse material from this mod in your own mods if you simply ask me. -------------------- THANKS TO -------------------- Stoffe and Fred Tetra for the needed tools and tutorials ----------------- Donations ----------------- My mods are free. If you would like to show your support then you can buy me a coffee at ko-fi.com/effix ------------------- THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY BIOWARE, OBSIDIAN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS. Submitter Effix Submitted 11/07/2021 Category Skins TSLRCM Compatible Yes  
  11. Version 1.0.0

    142 downloads

    ----------------------------------------------------------------------- Knights of the Old Republic - The Sith Lords ----------------------------------------------------------------------- TITLE: TSL Effixian's Mandalorian Reskins AUTHOR: Effix(ian) CONTACT: PM me on the forums or find me on Steam ----------------------- DESCRIPTION ----------------------- This mod replaces the Mandalorian's textures. The textures are upscaled, reworked and cleaned up in some places and I've added some shininess. The emblem is that of the Neo-Crusaders. I've included a colorless version for those who prefer that. Inspired by a request by darthquell on Steam: "What about making the Mandalorians, at least some of them, have white armor, maybe somewhat resembling the clone troopers or white Boba concept? Keeping it in-line with the era, though" ------------------------- INSTALLATION ------------------------- Extract the zip somewhere, copy the files from one of the folders to your override folder. ---------------------------- COMPATABILITY ---------------------------- This mod will only conflict with other mods that change the same textures. ------------------------- UNINSTALLING ------------------------- Remove from your override: n_mandalorian.mdl n_mandalorian.mdx N_Mandalorian01.tga N_Mandalorian01.txi N_Mandalorian02.tga N_Mandalorian03.tga ------------------------------------ DISTRIBUTION NOTES ------------------------------------ You may NOT use the material from this mod in your own mod without giving me credit, implying it was your own creation. You will likely get permission to reuse material from this mod in your own mods if you simply ask me. -------------------- THANKS TO -------------------- Stoffe and Fred Tetra for the needed tools and tutorials ----------------- Donations ----------------- My mods are free. If you would like to show your support then you can buy me a coffee at ko-fi.com/effix ------------------- THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY BIOWARE, OBSIDIAN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.
  12. Version v1.00

    732 downloads

    Pictures can be found here : http://steamcommunity.com/sharedfiles/filedetails/?id=494176455 After being repeatedly asked to upload this to a non-steam download site I decided i'd stick it up here, here's the original description from steam: This mod adds a plethora of wearable armours that are already present in the game but unequipable. Each of these individual items are purchasable from the Duros merchant - Dendis Dobo - on telos at the beginning of the game Armours: Ubese Bounty Hunter Armour Sith Assassin Armour All three colours of Mandalorian armour (Increasing in strength with rank. blue is weakest, gold is strongest) Darth Revan Armour (Currently lacking cape flow animations, will be fixed soon) Darth Nihilus Armour (fully animated) Sith Soldier Armour Sith Commando Armour ---------Item codes for cheaters----------- sithninja - sith assassin armour ubeseninja - ubese bounty hunter armour poweredmando - Golden, powered mando armour kamaitachi1 - Semi powered mando armou, can use force powers with this nopower - No power mando armour, weakest of the three sitharmour - Generic Sith Soldier armour sithcommando - Sith Commando Armour darthrevan1 - Revans armour darklord1- Nihilus's armour KNOWN BUGS :- can cause a weird glitch where there are no handmaidens on the polar base, saving outside after you've fought the assassin droids and temporarily removing the mod from your override folder until you've completed this mission seems to be the only real fix. MUST INSTALL BEFORE FIRST VISIT TO TELOS. - this mod was made to be accessible from the beginning of the game This mod ALTERS the default APPEARANCE.2da to allow certain models to be equipped by the player. Revan Cape Animation Fix : http://deadlystream.com/forum/files/file/216-revans-flowing-robe-tsl/ <--- USEFUL if revan's clothes are not animated properly. TSLRCM Compatibility : Debatable, use at own risk
  13. View File Mandalorian Jagi Making its DeadlyStream debut while my other mod ideas are still cooking, but here's a simple change to spice up your KotOR immersion. This mod does two things, three at most. 1. Changes Jagi's appearance to a reskinned PMHB03--I tried to give a scarred/burned texture to the head to imply that Jagi did not survive Altheri unscathed. 1.5. Puts Jagi in Mandalorian Battle Armor--he wasn't at Malachor, which means he wasn't there when Revan committed cultural genocide. 2. Changes the appearance and soundset of Jagi's two thugs from Rodians to Mandalorian Warriors--he said he sent the call out to the surviving clans, so why shouldn't he bring them along? Submitter PirateofRohan Submitted 04/08/2021 Category Mods K1R Compatible Yes  
  14. Version 1.0.0

    768 downloads

    Movie Mandalorians - Retextured by Mcfly -------------------- My intention in making these textures was to fuse the concept of the Movie Mandalorians mod, with the original in-game Mandalorian designs. I initially made these just for my own use, but I decided to release them once I finally completed the set. -------------------- Install: -------------------- - These textures require the Movie Mandalorians mod by Deadman. - Copy all .tga files into your KOTOR2/override folder. -------------------- Uninstall: -------------------- - Delete the .tga files from your override folder. - Reinstall Movie Mandalorians mod to restore the original textures -------------------- Special Thanks: -------------------- - Deadman, for creating the original mod. Thank you Deadman! -------------------- Permission: -------------------- - Anyone is welcome to do whatever they like with these. -------------------- Contact: -------------------- If for any reason you want to contact me, you can find me on DeadlyStream and NexusMods. - Mcfly696 @ NexusMods - Mcfly @ DeadlyStream
  15. Version 1.0.0

    677 downloads

    DESCRIPTION This is an HD reskin of our driven mandalorian, Mandalore. This texture is now 2048x2048, A.I. and manually-upscaled and incorporating downloaded textures. I constantly checked my work against the 3D model to ensure there were no texture seams. I made sure to remain as faithful to the original texture as possible while adding a few details of my own. INSTALLATION Click the "Start Patching" button down below. UNINSTALLATION Move the files from the newly created "backup" folder to the KotORII "override" folder. THANKS Thanks to GIMP, wildtextures.com, Blender, KotORTool, KotORBlender, mdlops, and the KotOR Savegame editor. Special thanks to Red11BY for his Character Overhaul pack (https://www.nexusmods.com/kotor2/mods/1060?tab=files). Mod by tjsase. Feel free to include this mod in modpacks so long as you credit me and link back to the original download page.
  16. So I wanted to replay Kotor with mods including Brotherhood of Shadow: Solomon’s Revenge and one of the things I wanted to be part of the game was the mod Fett Style Mandalorians. Unfortunately there seems to be a mistake when it comes to their heads. I first noticed this with Canderous having Shadow’s head (also whenever I try to change his outfit his appearance still doesn’t change): Also his blaster seems to have lost its texture for some reason: And it looks like other Mandalorians are affected too as one of them has my player character’s head: I tried uninstalling but when I try that all the Mandalorians from the game including Canderous disappear (not just invisible; gone completely). In the party screen, Canderous’ description changes to: “I am broken. I am very very broken” and when I try to add him the game crashes. I’m assuming other Mandalorian related things in the game would break as well. I’m assuming this is because of an incompatibility regarding Brotherhood of Shadow: Solomon’s Revenge, however the problem is I cannot uninstall it without breaking the game, and I don’t want Mandalorians with random heads in the game. How do I fix this? Please help! EDIT: More screenshots. Sherruk now has the (modded) Helena head and a white armor? I am so confused
  17. Alright, so this is my First Playthrough of Brotherhood of Shadow, really it's my first Modded Playthrough of the original Kotor, but after a slow start figuring things out, I've made my way through the game, completed the original brotherhood of Shadow questline no problem, Started Solomons revenge and everything is moving smoothly. Then we get to the korriban Wastes, and things look a little... Odd. It feels like I was missing a lot of textures for Rocky outcropings because a lot of it was seethrough, but it wasn't affecting my ability to play, and it had a cool effect like the darkside was eroding the rock away, but I digress. We enter the temple, and I eventually find myself reliving Revan, Malik and Shadow's Assault on the mandalorian bridge. Again, things are going alright, figuring things out. Feeling smart cuz I got the puzzle with the power converters and the energy shield. Using gernades to blow them up was pretty cool. ANYWAY, I make my way to the next map, I think it was the bridge elevator. Map loads, I open the door, and I'm greeted by 2 droids, 2 small turrets, and at the far end of the room down the halway, 2 blue mandalorians and shortly after 2 yellow mandalorians show up running down the hall. (I'm using colors to hopefully give you an idea of where I'm at cause frankly I have no idea) And I enter the room, and the game crashes. The game always crashes without fail as soon as I aggro the mandalorians (I believe) I've worked out that I can camp in the little spawn room with my teammates and basically lure the droids in to the room to kill them, and wait for the turrets to die from blaster reflection, but the game crashes everytime I seem to aggro the mandalorians. Can anyone help me? Please? I've practically torn my hair out looking for this bug on like 3 different forums and I only found it reported once, with no answer. My Modlist is as follows Kotor 1 Restoration, k1 Force Powers, Fire and Ice HD, Solomons Revenge and Brotherhood of Shadow (I got them both from the combined install) Kotor1 Lightsaber Forms, 1k Skybox Retexture, Weapon Model Overhaul and Highres Lightning. I also have the optional 1k BOSSR addons Any and all help is appreciated
  18. Version 1.0.0

    209 downloads

    ************************************** Knights of the Old Republic - The Sith Lords ************************************** TITLE: Effixian's Mandalorian Disguises for TSL AUTHOR: Effix CONTACT: PM me on the forums or find me on Steam ************* INSTALLATION ************* Unzip, copy the files from the folder to your override folder. ************ DESCRIPTION ************ This mod adds a disguise property to the heavy Mandalorian armors that makes you look like the Mandalorian NPCs when you equip them. Blue: Mandalorian Battle Armor Red: Mandalorian Heavy Armor Yellow: Mandalorian Assault Armor Relevant icons are updated to match the new appearance. Requested by JDub96. This mod is also available for KotOR 1. ***** BUGS ***** This goes for any item with the disguise property: your appearance can get stuck because of unknown reasons, meaning you'll keep the appearance even when you unequip the item. This can be fixed with the KotOR Savegame Editor. ************* UNINSTALLING ************* Remove the following files from your Override folder: a_heavy_07.uti a_heavy_08.uti a_heavy_10.uti ia_Class9_004.tga ia_Class9_007.tga ******************* DISTRIBUTION NOTES ******************* You may use the material from this mod in whichever way you like. ******** Thanks to ******** Stoffe and Fred Tetra for the needed tools and tutorials JDub96 for the request ------------------- THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY BIOWARE, OBSIDIAN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.
  19. View File HD Mandalore Upscale DESCRIPTION This is an HD reskin of our driven mandalorian, Mandalore. This texture is now 2048x2048, A.I. and manually-upscaled and incorporating downloaded textures. I constantly checked my work against the 3D model to ensure there were no texture seams. I made sure to remain as faithful to the original texture as possible while adding a few details of my own. INSTALLATION Click the "Start Patching" button down below. UNINSTALLATION Move the files from the newly created "backup" folder to the KotORII "override" folder. THANKS Thanks to GIMP, wildtextures.com, Blender, KotORTool, KotORBlender, mdlops, and the KotOR Savegame editor. Special thanks to Red11BY for his Character Overhaul pack (https://www.nexusmods.com/kotor2/mods/1060?tab=files). Mod by tjsase. Feel free to include this mod in modpacks so long as you credit me and link back to the original download page. Submitter tjsase Submitted 12/26/2019 Category Skins TSLRCM Compatible Yes  
  20. View File Lehon Mandalorian Expansion ========================= Lehon Mandalorian Expansion Description: On the Unknown World, a MANDALORIAN faction is established! Mandalorians speaking in Mando'a (Mandalorian languaged created by Karen Traviss in Legends) and wearing custom Mando'a Beskar'gam. An alternate way into the Temple. No longer are you dictated by the order of which faction you speak to first, speak to all factions, then decide who to save, redeem, or slaughter, until only one faction remains. Double-crossing applicable when deemed necessary by the player. Experience the culture of Mandalorians and their narrative of the Mandalorian War, or attack them on sight for their past warmongering. But know, that such actions do not come without consequences, and only the strongest may survive... The choice is yours, and the battle awaits! Three added side-quests! Quest logs, lore expanding loot, new Mando’a armor and NPCs, new battles, new consequences, new decisions, LS/DS opportunities, new Party Member interactions, a few RP secrets, new battle scenes, And an All New Lehon Experience… Trailer: https://youtu.be/C0TjGNTOfqY Installation: Slower internet LME Light version available, only difference is that the audio is only playable in game, in condensed .wav format. Install both, by running tslpatcher, nothing else required. Credits: Deadlystream Community Fred Tetra for KT Voice Actors/Actresses: Belandrie as Burk'yc Brudii & Female Clan Ordo Recruit Wil Wright as the characters Clan Farr Sentry & Clan Skirata Scout Jaegun Clark (of Sandhawk Clan) as Clan Farr Champion UnusualCharacters as Dar'tal (Basic VO) Ner' Jate'kara as Clan Farr Recruit Dreadelicious as Male Clan Ordo Recruit nato as Clan Ordo Champion JCPenny as Clan Skirata Recruit SazMando for soundtrack @ebmar Voice Filter @DarthParametric : Helpful Tool aiding Voice Filter work by ebmar @Fair Strides for all the scripting help! Beta Testers: @Haveayap, @N-DReW25, @Deltm @JuiceTin, @Nato K1R Compatibility: Untested but theorized to work based on files, if K1R is installed first, then LME will make some changes to K1R, but nothing that should break the game. ========================= Version: 1.0.0 Original Release Submitter jc2 Submitted 12/24/2018 Category Mods K1R Compatible No  
  21. View File Movie Mandalorians - Retextured Movie Mandalorians - Retextured by Mcfly -------------------- My intention in making these textures was to fuse the concept of the Movie Mandalorians mod, with the original in-game Mandalorian designs. I initially made these just for my own use, but I decided to release them once I finally completed the set. -------------------- Install: -------------------- - These textures require the Movie Mandalorians mod by Deadman. - Copy all .tga files into your KOTOR2/override folder. -------------------- Uninstall: -------------------- - Delete the .tga files from your override folder. - Reinstall Movie Mandalorians mod to restore the original textures -------------------- Special Thanks: -------------------- - Deadman, for creating the original mod. Thank you Deadman! -------------------- Permission: -------------------- - Anyone is welcome to do whatever they like with these. -------------------- Contact: -------------------- If for any reason you want to contact me, you can find me on DeadlyStream and NexusMods. - Mcfly696 @ NexusMods - Mcfly @ DeadlyStream Submitter Mcfly Submitted 10/18/2019 Category Skins TSLRCM Compatible Yes  
  22. 396 downloads

    ******************************************** Knights of the Old Republic - The Sith Lords ******************************************** TITLE: Effixian's Mandalorians Tweak AUTHOR: Effix(ian) CONTACT: PM me on the forums or find me on Steam ************* INSTALLATION ************* Put the contents of the zip file into your Override folder. ************ DESCRIPTION ************ A subtle mod that slightly changes the Mandalorians skins. It darkens & removes the color from the cloth parts, makes the white parts in the armor a bit brighter and the colored armor parts a bit more colorful / less washed-out. ************** COMPATIBILITY ************** This is purely a reskin mod that should not conflict with any mod. ***** BUGS ***** None ************* UNINSTALLING ************* Remove from the Override folder: N_Mandalorian01.tga N_Mandalorian02.tga N_Mandalorian03.tga ********* THANKS TO ********* Fred Tetra for KotOR Tool ------------------- THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY BIOWARE, OBSIDIAN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.
  23. [Updated: October 14, 2018] # 00. Disclaimer # As the current development is reaching above 30% marks and somehow it looks like it needed its own development thread observed by its potential; I have the confidence to provide this "Legends" series addition a "Work in Progress" thread. # 01. Background # "I'll add your head to those of the other Jedi I have killed, and take yet another lightsaber for my own." Dang. Another blabber-mouthed dudes here aside of Selven previously; said me to myself while facing this cruel-and-evil Mandalorian straight from the now crumbled Taris. And I'm not disappointed; actually he's tough as hell and I even had to load my saved-game for about 5 to 6 times before finally beat him. He fights hard, but as a Mandalorian Rally Master who had fought in the Mandalorian Wars, he looks too basic which convinced me that this metal-head needs a unique-menacing appearance that distinguish him from the rest of the packs. So, hence the mod's development. Vanilla Sherruk's appearance preview: Image is a courtesy of Wookieepedia. # 02. Planning # Change his overall appearance; his head and armor including the melee weapons that he was using. But I'm not going to overdo his looks it as I would still reserves his original colour scheme [dominant-red]. Alters his VOs effect so he would sound different compared to other Mandalorians, as he will using a custom-mask according to the plan. New inventories meaning new challenge. I'm not going to overdid it too because in vanilla he's already OP; maybe kind of tweak his feats and his equipment would be sufficient. Custom weapons means custom names. Haven't actually decided what they'd be and what they are called. # 03. Work in Progress # [Updated: October 14, 2018] [Outdated] Already have the latest concept of his appearance and just to start building from there: I am using SpaceAlex's "Unfinished K1 Enhancement Pack - PC Head Reskins" for the base texture of his head. Also featured is xander2077's "Vanilla Masks Overhaul - Breath Mask" which in-fact I haven't got the permission to have it released along with the planned release. The backup-plan is to have him wearing the vanilla Breath Mask just in case I did not have the permission for it. [Outdated] The mask is removed now. The reason is; I have encountered the same problem similar to the Helmless-Starkiller attempt, which bug makes the mask removed from NPC's head occasionally- and I don't have an actual cure on that. I thought the bug was only happened exclusively to the UC Cantina, but it seems it could happen anywhere. I decided to take the less-difficult path with removing the mask then. As a change, Sherruk will have some implants on both side of his neck, which backstory is; the extended use of Nerve Enhancement Packages defaultly-equipped on him somehow affecting his larynx, which makes his voice sounds distorted. Here's a quick preview of how he'd appear in-game more or less with the recent update: [Update] As Salk suggested, the color of the beard and brows are more similar to that greyish part of the hair now: His personalized melee weapons has been decided; they are using ndix UR's "Traditional Mandalorian Blades" amazing resource as the base [props to Deltm for the assist which directs me to the said mod; for without it, this content wouldn't be a possibility then]. A backstory will be added to the blades in conjunction to their new appearance. Little fun fact, it will have an Alignment Limitation implemented. Here's a quick preview of the blades: As Salk suggested too, his armor also had some touches which makes it looks weary [and tells a lot about him]. [Outdated] A quick preview of the Voice Overs Replacement: [Update] Latest preview of the Voice Overs Replacement: I am comfortable with the latest concept, and is confident with it. It could be near the final stage of the development but not closing the possibility of further changes. # 04. Next Steps # [Updated: October 07, 2018] Adding description to weapon's description tab. # 05. Future Plans # [To be decided] 😁 # 06. Final Remarks # Critiques, comments, suggestions, questions and any feedbacks are very much appreciated. Thank you, for taking your time here.
  24. Version 2.0

    498 downloads

    Blades such as this one are the weapon of choice for Mandalorians. A warrior used to make his first battle blade after his first victory. Each one is unique in its construction, and it is very rare to find one that is not with it's owner - most great Mandalorians are buried with their blade. This mod adds two new weapons to the game, based on the bat'leths wielded by Klingons in Star Trek: The Next Generation etc. The are called Mandalorian Battle Blades. One can be found in one of the hidden caches on Telos, and has +2 Attack Bonus and +2 Slashing damage. The other is Mandalore's Battle Blade, which can be found in Mandalore's room on Dxun. This second weapon has +2 AB, +2 slashing damage, and the Keen item property. Its model is based on the Sword of Kah'less.
  25. View File Effixian's Mandalorian Disguises for K1 *************************** Knights of the Old Republic *************************** TITLE: Effixian's Mandalorian Disguises for K1 AUTHOR: Effix CONTACT: PM me on the forums or find me on Steam ************* INSTALLATION ************* Unzip, copy the files in the folder to your override folder. ************ DESCRIPTION ************ This mod adds a disguise property to the heavy Mandalorian armors that makes you look like the Mandalorian NPCs when you equip them. Blue: Mandalorian Armor (only obtainable with cheats), Mandalorian Battle Armor Red: Mandalorian Heavy Armor Yellow: Mandalorian Assault Armor, Cassus Fett's Armor Relevant icons are updated to match the new appearances. Requested by JDub96. This mod is also available for KotOR 2. ***** BUGS ***** This goes for any item with the disguise property: your appearance can get stuck (because of unknown reasons), meaning you'll keep the appearance even when you unequip the item. This can be fixed with the KotOR Savegame Editor. ************* UNINSTALLING ************* Remove the following files from your Override folder: g_a_class8004.uti g_a_class9003.uti g_a_class9004.uti g_a_class9009.uti g_a_class9010.uti ia_class8_004.tga ia_class9_004.tga ia_class9_006.tga ia_class9_008.tga ******************* DISTRIBUTION NOTES ******************* You may use the material from this mod in whichever way you like. ******** Thanks to ******** Stoffe and Fred Tetra for the needed tools and tutorials JDub96 for the request ------------------- THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY BIOWARE, OBSIDIAN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS. Submitter Effix Submitted 02/24/2019 Category Mods K1R Compatible Yes