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Found 8 results

  1. I AM REACHING OUT TO THE COMMUNITY Concerns & Worries I have been notified no matter what happens, once I release the first version of my mod, it will be the same as releasing the modders resource which means I will just be releasing them as one and the same. V 0_2_5 is ready and I will upload them when ready. Though for the moment in both games the areas can only be warped to. I am not sure when I will be releasing it as I have thoughts about the future of both KotORs that may be compromised if anyone else goes crazy making content with the resources. My worries are that loads of different people will make loads of different universes for both games, which though a great thing is conflicting for the overall experience of the game unless they are used in total modifications, therefore I believe my best plan of action is to set up a website for The Expanded Galaxy project which will focus around getting the entire community to contribute to the project enhancing and adding to the overall KotOR experience as well as if possible adding an online feature for both. In order to prevent too many different universes popping up over the next few years that will rapidly change the KotOR 1 & 2 games for the better or for the worse. Thank you for reading and I really look forward to releasing after setting up a website, once I have a website I will reach out to the community with all of my ideas for both games as well as for people to help and get involved with every aspect of the mod. ModDB Page : https://www.moddb.com/mods/kotor-ii-tsl-expanded-galaxy Videos : https://www.youtube.com/watch?v=HhYlUImv8iE&list=PLcla5UjpqtcwxNVK0DcHEwDry1ya9QWYa Star Wars Knights of the Old Republic II : The Sith Lords : Expanded Galaxy Project Over all both releases contain everything necessary for KotOR and KotOR 2 in order to add every planet / missing module to each game and vice versa as well as an overall questline during the game for each area as well as an expansion to both games, currently every module can only be warped to with the cheats enabled in the swkotor.ini files for both games. Revans Eternal Empire - K2 Map Source for K1 ( 900mb ) 2.13 uncompressed This mod will add both a light side and dark side expansion for Revan, addingmore planets throughout the main storyline with short questlines, once finishing the game the player will have the ability to conquer the universe to the extent that prequels SWTOR. Exiles Expanded Galaxy - K1 Map Source for K2 ( 700mb ) 2.02 uncompressed This mod will add a continuation of the second game, with all the ability to travel to all the new planets during the focus of the main game with some missions as well as an overall end game addition which will add a new story focused around the Taris Restoration Project and the Exiles influence in founding it or informing the sith as well as a new galaxy crawl where the player will need to go to every planet once more and follow a trail of information to help or devastate Taris.
  2. A Future Pilot

    KOTOR 1 Community Patch

    Version 1.7

    3,324 downloads

    ======================================================== KOTOR 1 Community Patch ======================================================== Maintainer: A Future Pilot Contact: afuturepilotis@gmail.com or PM at deadlystream.com Original Release Date: 04/17/2018 Note: To be compatible with K1R, you must install this AFTER you install K1R. Please report any bugs you encounter. Hotfixes (If you encounter these bugs from earlier versions of the K1CP, follow these instructions): Unable to leave the Kashyyyk Shadowlands or Rulan doesn't spawn - copy k_pkas24aa_enter.ncs from the tslpatchdata folder of the latest version to your Override folder. One of the Mercenaries on Manaan's dialog freezes - copy man26_irimerc.dlg from the tslpatchdata folder of the latest version to your Override folder. Bastila isn't redeemable on the Star Forge - delete sta_m45ac.mod from the Modules folder, then run the latest version of the K1CP installer again (This assumes no other mods have edited sta_m45ac.mod). You will have to load a save from before you entered this level of the Star Forge. 1. Description: ---------- This mod is a compilation of various bugfix mods (as well as a few original fixes) put together with the intention of fixing all the known bugs with the last official patch of KOTOR 1. A huge thanks to all of the mod authors who created these mods, and gave me permission to include them in this patch. 2. Install: ---------- To install, run Install.exe and select Part 1. Once it finishes re-run Install.exe and select Part 2. Unless a mod specifically says otherwise, install this after everything else 3. List of included mods and fixes (alphabetical by author): ---------- A Future Pilot: Respawn tach gland in chest on Kashyyk if player has received quest from Griff Juhani wouldn't spawn in the post-Leviathan scene (Fix found by Kexikus, implemented by AFP) Griff sometimes wouldn't spawn in the Sand People Enclave Infected Republic Soldier on Taris wears a combat suit (Reported by Mr Ardvark) Dune sea miners on Tatooine aren't wearing Czerka gear (Reported by Mr Ardvark) Belaya attacks with her fists (Reported by Mr Ardvark) Removed Dark Jedi Corpse from Hrakert Rift Station, and moved his inventory to a chest in the Sith Embassy (Reported by Mr Ardvark) Shaardan attacks with a sword (Reported by Mr Ardvark) Czerka Employees on Korriban wear Sith gear (Reported by Mr Ardvark) Mission has no clothes on when talking with Griff in the spaceport without her in your party One of the boxes in the Rakatan Temple is inaccessible Gana Levin's appearance changes and her text dialog doesn't appear It's possible to get infinite LS points in a conversation loop with Worronzor Various Sith Trooper appearances are incorrect (some Sith are set to be troopers when they should be officers, or vice-versa) Calo Nord has different stats/items on different planets Several droids have the wrong sound set in Davik's Estate Yuthura doesn't equip both her lightsabers when attacking blennus: The XP reward for delivering the box to Motta the Hutt was incorrect: The Comprehensive KOTOR Bug Fix Collection Tanis' dialogue on Tatooine was bugged when playing as a female: The Comprehensive KOTOR Bug Fix Collection Bacca's Blade Hilt script would sometimes not allow you to receive it: The Comprehensive KOTOR Bug Fix Collection Bacca's Blade Hilt was never removed from your inventory: The Comprehensive KOTOR Bug Fix Collection Elora confesses to Sunry's infedelity automatically if you have Jolee or Bastila in your party: The Comprehensive KOTOR Bug Fix Collection If you force persuaded Ignus, he wouldn't testify on your behalf: The Comprehensive KOTOR Bug Fix Collection The Iridorian's dialog script would stop you in the middle of the dialog choice: The Comprehensive KOTOR Bug Fix Collection The security camera dialog on Manaan was extremely annoying: The Comprehensive KOTOR Bug Fix Collection Once Xor appeared, no other messengers could appear: The Comprehensive KOTOR Bug Fix Collection If the prisoner in the Sith Academy was interrogated multiple times rapidly, the animation would loop for a long time: The Comprehensive KOTOR Bug Fix Collection Sith Apprenteces has their soundsets mismatched: The Comprehensive KOTOR Bug Fix Collection Sometimes the wrong dialog would play during the Leviathan torture scene: The Comprehensive KOTOR Bug Fix Collection On board the Yavin Station, when the Trandoshans appear for the first time, some of the dialog options sometimes causes you to be kicked out of the dialog: The Comprehensive KOTOR Bug Fix Collection danil-ch: Some DS responses were unavailable in k_hcar_dialog.dlg: KOTOR Bug Fix Attempt 1.1 Calo Nord’s soundset was broken: KOTOR Bug Fix Attempt 1.1 Some of Bastila's lines regarding her father's holocron were unavailable: KOTOR Bug Fix Attempt 1.1 Some camera angles were wrong during the Leviathan interrogation: KOTOR Bug Fix Attempt 1.1 Bastilla turned off her lightsaber after the Revelation cutscene: KOTOR Bug Fix Attempt 1.1 Bastila and Carth were positioned wrong after the Revelation cutscene: KOTOR Bug Fix Attempt 1.1 Malak's grunt sound didn't play in the Revelation cutscene: KOTOR Bug Fix Attempt 1.1 The pause animation on the Star Forge when confronting Bastila had the wrong participant: KOTOR Bug Fix Attempt 1.1 On the Star Forge, the wrong speaker said the "You are wasting your time..." line: KOTOR Bug Fix Attempt 1.1 Several camera angles on the Star Forge were inconsistent: KOTOR Bug Fix Attempt 1.1 One of Juhani's lines was inaccessible: KOTOR Bug Fix Attempt 1.1 darthbdaman: Mandalorian armor has several issues: Mandalorian Armor Fixes DarthParametric: Your party can be seen in the background of the Taris destruction sequence: Taris Escape Sequence Adjustements 1.1 Two Sith are standing too close in the Taris destruction sequence: Taris Escape Sequence Adjustements 1.1 jc2: The door on the Star Forge that closes the PC in with the droids was bashable: Star Forge Door Fix 1.50 JCarter426: Various Korriban fixes: JC's Korriban: Back in Black for K1 Kainzorus Prime: Focus and proficiency feat icons are switched: [KotOR] Fixed Proficiency/Focus Feat Icons 1.0 Kexikus: Several quests aren't properly ended if you are banned from Manaan: Proper Manaan Quest Endings 1.0 If doing Juhani’s dialog in the wrong order, it was possible to block any further progress The second Xor encounter was impossible to start if you first meet him and his goons without Juhani in the party The second Xor encounter is unavailable on Tatooine LiliArch: Canderous's personal quest is bugged Leilukin: Xor is non-human, while he was human in the XBox version: Human Xor Restoration 1.0 Markus Ramikin: If you've talked with Bastila after kissing her, some dialog isn't available on the Rakatan Temple: Bastila Romance Scriptfix 1.0 On the Star Forge if you haven't talked to Bastila after kissing her, some dialog isn't available: Bastila Romance Scriptfix 1.0 On the Star Forge, if you have denied the romance, the game acts as if you haven't: Bastila Romance Scriptfix 1.0 N-DReW25: Sapith crystal uses wrong icon: Sapith Fix 1.0 First lightsaber crystal uses wrong icon: First Lightsaber Crystal Fix 1.0 Red lightsaber crystal uses wrong icon: Red Lightsaber Crystal Fix 1.0 Vrook and Zhar wear the wrong color robes: Vrook and Zhar Fix 1.0 Two Sith archaeologists are female instead of male: Male Sith Archaeologist Restoration 1.0 Kandon Ark doesn't wear his military suit: Kandon Ark Fix 1.0 Queedle is the wrong race considering several different pieces of dialog: Queedle Fix 1.0 ndix UR: The Ebon Hawk has several holes in its' models: Ebon Hawk K1 Fixes 2.0 R2-X2: Energy shields don't block electricity: Energy Shield Damage Fix Red Hessian: Desert wraids and shyraks use wrong texture: Desert Wraid & Shyrack Texture Fix Thrak Farelle: Droid classes’ feat gain was reversed: Droid Feat Gain Fix 1.0 ZimmMaster: The walking animation doesn't look good: Movement Animation Fix for both KOTOR and TSL 4. Other Recommended Mods: ---------- Scoundrel Trousers JC's Republic Soldier Fix for K1 PC Response Moderation Sith Soldier Texture Restoration JC's Korriban: Back in Black for K1 5. Uninstall: ---------- Given the complexity of this mod, a clean install of KOTOR is recommended. However, you can check through the installation log file if you wish to undo the changes made. 6. Bugs: ---------- These are currently known bugs with KOTOR that I'm working on fixing. If you find any others, please let me know! https://gist.github.com/Mako88/507e8d3b411683388b1e021f0bdabfe0 7. Permissions: ---------- Due to this mod being a compilation from many different authors, please do not distribute it. I do, however, give anyone permission to use the fixes created by me (A Future Pilot) that have been included in the K1CP however they like, with or without credit to me. (Although credit is always nice, y'know?) 8. Credits: ---------- All of the mod authors who have helped make this patch a reality. I can't say it enough - Thank you! Fred Tetra - For creating his awesome KOTOR Tool that makes us modders job a lot easier. Snigaroo - For maintaining awesome mod lists on the /r/kotor subreddit, and for putting up with my many recommendations danil-ch - For the info.rtf template Fair Strides - For bundling up his tools and making them available THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT OR LUCASARTS OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS MODIFICATION IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS MODIFICATION.
  3. Hey Kotorians (yes I want to make that a thing) – I am excited to be announcing a big update to the Kotor community. The short version is Deadlystream and /r/Kotor are moving forward with a merger of our communities. So what is happening? Immediately we will begin co-moderating Deadlystream and /r/Kotor. I am being added as mod to /r/Kotor and Snigaroo is joining Deadlystream as an admin, while Goat is joining as a moderator. We will be expanding staff cooperation in the coming months. Moderation of the /r/Kotor Discord will be shared and modding channels have already been added to the discord. This will become the official discord for Deadlystream going forward. Additionally, wee will also be cross-posting content across communities to encourage /r/Kotor subscriber engagement on Deadlystream and working on increasing modder participation on /r/Kotor. We hope these actions lead towards growth for both communities. What about rules? Each community will still have a unique set of rules, processes and procedures to follow. Deadlystream’s forum based community and the reddit community are very different beasts, each with a different need we fill for the community, our rules will never be 100% aligned but we will align where it makes sense. We will have more information announced over the coming weeks while Sniggles and I work on our integration ideas and planning. Speaking of rule updates, we do have two changes that will be implemented beginning today and they are as follows; · Our rule around porting of content being banned This rule is being replaced by the following rule: · Mods and Assets that are of the same game series (ie KoTOR 1, KoTOR2 and SWTOR) can be ported between games and uploaded to Deadlystream. Porting from other copyright game assets is not allowed, although any fan created content (even from other games) can be hosted at Deadlystream as long as there is no copyright on said mods, files and/or assets. You will still need to abide by all other mod hosting rules. -All mods submitted going forward will require all modder's to fill out 1 additional field, this field is called "Contains Port Content", it is filled out by selecting either yes or no from the drop down menu. -Any modder that has ported content will also be required to fill out a second field called, "Source of Ported Content", this will be a free text field that the modder can describe where his ported content is from. · Rule 19: "All content on Deadlystream must be uploaded by the original creator/owners of the content. Uploading content that is owned by someone else is strictly prohibited, unless explicit permission can be demonstrated by the uploader. If you are found to upload content that is owned by another person without explicit evidence of permission, the first offense will result in a warning via PM and removal of said content. Any additional infractions will result in a permanent ban. Deadlystream Staff will from time to time reach out to authors of content not currently hosted on Deadlystream to see if there is an interest in having their content uploaded to Deadlystream. This activity should only be performed by Deadlystream staff members." This rule is being changed/updated to: · "All content you upload must have been created by you or given permission for use in your mod by the original author. In the event that there is a mod (which you did not create) that needs to be uploaded for preservation to Deadlystream, the following will occur; - The community member will message a moderator via PM with the mod attached and any other information about the mod and about where you downloaded it from. - The admin will follow the “Guidelines for Re-uploading Abandonware Mods” (look for this in the coming days). - If admin sees that the mods meets the guidelines, admin shall upload said mod. - The uploaded mod will have a disclaimer stating “it is not actively supported and that responses to support requests should not be expected.” Please note: Removal of a mod upon request from verified mod authors will be honored, please reach out to an admin for assistance.” Snigaroo, myself and the rest of the staff are very excited about what the future holds for Kotor and our communities. This is only the beginning, there is much more to come. May the force be with all of us! -Tyvokka
  4. A Future Pilot

    KOTOR 2 Community Patch

    Version 1.4

    1,439 downloads

    ======================================================== KOTOR 2 Community Patch ======================================================== Maintainer: A Future Pilot Contact: afuturepilotis@gmail.com or PM at deadlystream.com Original Release Date: 06/14/2018 1. Description: ---------- This mod is a compilation of various bugfix mods put together with the intention of fixing all the known bugs with the last official patch of KOTOR 2. A huge thanks to all of the mod authors who created these mods, and gave me permission to include them in this patch. 2. List of included mods and fixes (alphabetical by author): ---------- A Future Pilot: The space suit running animation looks like a squirrel that's been injected with caffeine bead-v: The Ebon Hawk has a couple panels with bad models: Ebon Hawk Model Fixes 2.0 danil-ch: In the prologue there are remote clones instead of sensor droids: Prologue Sensor Droids Fix A number of textures don't use shaders: Textures Improvement Project DarthParametric: There's a large gap in the wall in the Harbinger escape pod room: Harbinger Escape Pod Room Hole Fix 1.0 There are several model issues on Peragus: Peragus Administration Level Room Model Fixes The lights in the Harbinger Broom Closet don't work: Harbinger Broom Closet Wall Lights Fix 1.0.0 JCarter426: Various issues: JC's Minor Fixes for K2 1.3 The HKs and T3M4 droids don't have shaders: JC's Shader Fixes for K2 1.1 Kainzorus Prime: Boma beasts have black between their teeth: Boma Beast Teeth Fix 1.0 The model in the galaxy map for Paragus looks nothing like it: Peragus Galaxy Map Change LiliArch: The broken item icon, and Grenn's case icon are incorrect Marauder: A number of items have wrong descriptions or properties: Marauder Fix Pack 1.0.3 N-DReW25: The Serocco guard has a VO that used the wrong actor: Serroco Guard VO Fix 1.0 It's possible to not be able to get a starport visa if you let a bounty hunter go: Bounty Hunter Starport Visa Fix 1.0 ndix UR: One of the player heads wasn't able to blink or move his eyes: PMHC06 Fixed for TSL Squall Lionheart: PMHH01 has some issues: PMHH01 Fixed ZimmMaster: The walking and running animations are janky: Movement Animation Fix for Both KOTOR and TSL 3. Other Recommended Mods: ---------- Under Construction 4. Install: ---------- To install, just run Install.exe 5. Uninstall: ---------- Given the complexity of this mod, a clean install of KOTOR 2 is recommended. However, you can check through the installation log file if you wish to undo the changes made. 6. Bugs: ---------- If you are aware of any bugs that need to be fixed, let me know here: https://deadlystream.com/topic/6319-k2-community-patch/ 7. Permissions: ---------- Due to this mod being a compilation from many different authors, please do not distribute it. 8. Credits: ---------- All of the mod authors who have helped make this patch a reality. I can't say it enough - Thank you! Fred Tetra - For creating his awesome KOTOR Tool that makes us modders job a lot easier. Snigaroo - For maintaining awesome mod lists on the /r/kotor subreddit, and for putting up with my many recommendations danil-ch - For this info.rtf template Fair Strides - For bundling up his tools and making them available THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT OR LUCASARTS OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS MODIFICATION IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS MODIFICATION.
  5. On behalf of members of Deadlystream community, We acknolwedge and honor the effort and dedication of a respected member of our community, Sith Holocron. As many of you know, Sith Holocron has been an admin on deadlystream for as long as many of us can remember. He recently announced his reitrement as of July 1st, 2018. Years and years of patiently handling and resolving conflict between modders, community members, moderators, and other admins, Sith Holocron went above and beyond the requirements of his position and actively sought out to create a friendly, constructive forum site. Often pointing forum members, through PM or forum posts, towards other members that would have the knowledge they sought. When I was new the forums, it was SH who pointed me towards certain members to ask about modding topics. Sith Holocron's outstanding management to maintain and uphold the Rules of Deadlystream, even when he may have personally disagreed with the rules, and, in some cases, when enforcing the rules was unpopular, stands as testament to his incredible dedication. Despite knowing that by his actions of enforcing unpopular rules and policies, he would put himself, personally, in the crossfire; he continually did so for the benefit of the community. Sith Holocron invested into the community in ways, many of us cannot presume to comprehend, as an administrator, and, to this day, as a member of the community. From critique and to praise, from engaging and encouraging modders to collaborate and create to reminding members of the DS policies, Sith Holocron influenced the establishment of countless mods. Here are a few of those mods: M4-78 Darth Sion and Male Exile Mod Lightsaber and Force Forms Want Kaah Gone Realistic Skybox fo Deathdisco's Coruscant Handmaiden and Female Exile - Kreia's Fall in HD with original Sound and music Star Map Revamp M4-78 Alternate SkyBox Pack 1.0 K1 Galaxy Map Fix Pack TSL Galaxy Map Fix Pack Ebon Hawk Model Fixes Recruitment of Master Atris M4-78 MOvies Remade Taibhrigh's Female Player Head Taibhrigh's PFHA04 Extended Enclave Dustil Restoration Telos Citadel Station Skybox G0-T0 Overhaul Dak's Armored Robes Trainable Disciple (Upcoming mod) Juhani Catlike Head Mod WE, as a community, are indebted to you SH for all the engagement, management, and innumberable hours you've put into Deadlystream. For over eight years of service towards our community, Thank you Sith Holocron!
  6. A Future Pilot

    MOD:KOTOR 2 Community Patch

    View File KOTOR 2 Community Patch ======================================================== KOTOR 2 Community Patch ======================================================== Maintainer: A Future Pilot Contact: afuturepilotis@gmail.com or PM at deadlystream.com Original Release Date: 06/14/2018 1. Description: ---------- This mod is a compilation of various bugfix mods put together with the intention of fixing all the known bugs with the last official patch of KOTOR 2. A huge thanks to all of the mod authors who created these mods, and gave me permission to include them in this patch. 2. List of included mods and fixes (alphabetical by author): ---------- A Future Pilot: The space suit running animation looks like a squirrel that's been injected with caffeine bead-v: The Ebon Hawk has a couple panels with bad models: Ebon Hawk Model Fixes 2.0 danil-ch: In the prologue there are remote clones instead of sensor droids: Prologue Sensor Droids Fix A number of textures don't use shaders: Textures Improvement Project DarthParametric: There's a large gap in the wall in the Harbinger escape pod room: Harbinger Escape Pod Room Hole Fix 1.0 There are several model issues on Peragus: Peragus Administration Level Room Model Fixes The lights in the Harbinger Broom Closet don't work: Harbinger Broom Closet Wall Lights Fix 1.0.0 JCarter426: Various issues: JC's Minor Fixes for K2 1.3 The HKs and T3M4 droids don't have shaders: JC's Shader Fixes for K2 1.1 Kainzorus Prime: Boma beasts have black between their teeth: Boma Beast Teeth Fix 1.0 The model in the galaxy map for Paragus looks nothing like it: Peragus Galaxy Map Change LiliArch: The broken item icon, and Grenn's case icon are incorrect Marauder: A number of items have wrong descriptions or properties: Marauder Fix Pack 1.0.3 N-DReW25: The Serocco guard has a VO that used the wrong actor: Serroco Guard VO Fix 1.0 It's possible to not be able to get a starport visa if you let a bounty hunter go: Bounty Hunter Starport Visa Fix 1.0 ndix UR: One of the player heads wasn't able to blink or move his eyes: PMHC06 Fixed for TSL Squall Lionheart: PMHH01 has some issues: PMHH01 Fixed ZimmMaster: The walking and running animations are janky: Movement Animation Fix for Both KOTOR and TSL 3. Other Recommended Mods: ---------- Under Construction 4. Install: ---------- To install, just run Install.exe 5. Uninstall: ---------- Given the complexity of this mod, a clean install of KOTOR 2 is recommended. However, you can check through the installation log file if you wish to undo the changes made. 6. Bugs: ---------- If you are aware of any bugs that need to be fixed, let me know here: https://deadlystream.com/topic/6319-k2-community-patch/ 7. Permissions: ---------- Due to this mod being a compilation from many different authors, please do not distribute it. 8. Credits: ---------- All of the mod authors who have helped make this patch a reality. I can't say it enough - Thank you! Fred Tetra - For creating his awesome KOTOR Tool that makes us modders job a lot easier. Snigaroo - For maintaining awesome mod lists on the /r/kotor subreddit, and for putting up with my many recommendations danil-ch - For this info.rtf template Fair Strides - For bundling up his tools and making them available THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT OR LUCASARTS OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS MODIFICATION IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS MODIFICATION. Submitter A Future Pilot Submitted 06/14/2018 Category Mods TSLRCM Compatible Yes  
  7. A Future Pilot

    MOD:KOTOR 1 Community Patch

    View File KOTOR 1 Community Patch ======================================================== KOTOR 1 Community Patch ======================================================== Maintainer: A Future Pilot Contact: afuturepilotis@gmail.com or PM at deadlystream.com Original Release Date: 04/17/2018 Note: To be compatible with K1R, you must install this AFTER you install K1R. Please report any bugs you encounter. Hotfixes (If you encounter these bugs from earlier versions of the K1CP, follow these instructions): Unable to leave the Kashyyyk Shadowlands or Rulan doesn't spawn - copy k_pkas24aa_enter.ncs from the tslpatchdata folder of the latest version to your Override folder. One of the Mercenaries on Manaan's dialog freezes - copy man26_irimerc.dlg from the tslpatchdata folder of the latest version to your Override folder. Bastila isn't redeemable on the Star Forge - delete sta_m45ac.mod from the Modules folder, then run the latest version of the K1CP installer again (This assumes no other mods have edited sta_m45ac.mod). You will have to load a save from before you entered this level of the Star Forge. 1. Description: ---------- This mod is a compilation of various bugfix mods (as well as a few original fixes) put together with the intention of fixing all the known bugs with the last official patch of KOTOR 1. A huge thanks to all of the mod authors who created these mods, and gave me permission to include them in this patch. 2. Install: ---------- To install, run Install.exe and select Part 1. Once it finishes re-run Install.exe and select Part 2. Unless a mod specifically says otherwise, install this after everything else 3. List of included mods and fixes (alphabetical by author): ---------- A Future Pilot: Respawn tach gland in chest on Kashyyk if player has received quest from Griff Juhani wouldn't spawn in the post-Leviathan scene (Fix found by Kexikus, implemented by AFP) Griff sometimes wouldn't spawn in the Sand People Enclave Infected Republic Soldier on Taris wears a combat suit (Reported by Mr Ardvark) Dune sea miners on Tatooine aren't wearing Czerka gear (Reported by Mr Ardvark) Belaya attacks with her fists (Reported by Mr Ardvark) Removed Dark Jedi Corpse from Hrakert Rift Station, and moved his inventory to a chest in the Sith Embassy (Reported by Mr Ardvark) Shaardan attacks with a sword (Reported by Mr Ardvark) Czerka Employees on Korriban wear Sith gear (Reported by Mr Ardvark) Mission has no clothes on when talking with Griff in the spaceport without her in your party One of the boxes in the Rakatan Temple is inaccessible Gana Levin's appearance changes and her text dialog doesn't appear It's possible to get infinite LS points in a conversation loop with Worronzor Various Sith Trooper appearances are incorrect (some Sith are set to be troopers when they should be officers, or vice-versa) Calo Nord has different stats/items on different planets Several droids have the wrong sound set in Davik's Estate Yuthura doesn't equip both her lightsabers when attacking blennus: The XP reward for delivering the box to Motta the Hutt was incorrect: The Comprehensive KOTOR Bug Fix Collection Tanis' dialogue on Tatooine was bugged when playing as a female: The Comprehensive KOTOR Bug Fix Collection Bacca's Blade Hilt script would sometimes not allow you to receive it: The Comprehensive KOTOR Bug Fix Collection Bacca's Blade Hilt was never removed from your inventory: The Comprehensive KOTOR Bug Fix Collection Elora confesses to Sunry's infedelity automatically if you have Jolee or Bastila in your party: The Comprehensive KOTOR Bug Fix Collection If you force persuaded Ignus, he wouldn't testify on your behalf: The Comprehensive KOTOR Bug Fix Collection The Iridorian's dialog script would stop you in the middle of the dialog choice: The Comprehensive KOTOR Bug Fix Collection The security camera dialog on Manaan was extremely annoying: The Comprehensive KOTOR Bug Fix Collection Once Xor appeared, no other messengers could appear: The Comprehensive KOTOR Bug Fix Collection If the prisoner in the Sith Academy was interrogated multiple times rapidly, the animation would loop for a long time: The Comprehensive KOTOR Bug Fix Collection Sith Apprenteces has their soundsets mismatched: The Comprehensive KOTOR Bug Fix Collection Sometimes the wrong dialog would play during the Leviathan torture scene: The Comprehensive KOTOR Bug Fix Collection On board the Yavin Station, when the Trandoshans appear for the first time, some of the dialog options sometimes causes you to be kicked out of the dialog: The Comprehensive KOTOR Bug Fix Collection danil-ch: Some DS responses were unavailable in k_hcar_dialog.dlg: KOTOR Bug Fix Attempt 1.1 Calo Nord’s soundset was broken: KOTOR Bug Fix Attempt 1.1 Some of Bastila's lines regarding her father's holocron were unavailable: KOTOR Bug Fix Attempt 1.1 Some camera angles were wrong during the Leviathan interrogation: KOTOR Bug Fix Attempt 1.1 Bastilla turned off her lightsaber after the Revelation cutscene: KOTOR Bug Fix Attempt 1.1 Bastila and Carth were positioned wrong after the Revelation cutscene: KOTOR Bug Fix Attempt 1.1 Malak's grunt sound didn't play in the Revelation cutscene: KOTOR Bug Fix Attempt 1.1 The pause animation on the Star Forge when confronting Bastila had the wrong participant: KOTOR Bug Fix Attempt 1.1 On the Star Forge, the wrong speaker said the "You are wasting your time..." line: KOTOR Bug Fix Attempt 1.1 Several camera angles on the Star Forge were inconsistent: KOTOR Bug Fix Attempt 1.1 One of Juhani's lines was inaccessible: KOTOR Bug Fix Attempt 1.1 darthbdaman: Mandalorian armor has several issues: Mandalorian Armor Fixes DarthParametric: Your party can be seen in the background of the Taris destruction sequence: Taris Escape Sequence Adjustements 1.1 Two Sith are standing too close in the Taris destruction sequence: Taris Escape Sequence Adjustements 1.1 jc2: The door on the Star Forge that closes the PC in with the droids was bashable: Star Forge Door Fix 1.50 JCarter426: Various Korriban fixes: JC's Korriban: Back in Black for K1 Kainzorus Prime: Focus and proficiency feat icons are switched: [KotOR] Fixed Proficiency/Focus Feat Icons 1.0 Kexikus: Several quests aren't properly ended if you are banned from Manaan: Proper Manaan Quest Endings 1.0 If doing Juhani’s dialog in the wrong order, it was possible to block any further progress The second Xor encounter was impossible to start if you first meet him and his goons without Juhani in the party The second Xor encounter is unavailable on Tatooine LiliArch: Canderous's personal quest is bugged Leilukin: Xor is non-human, while he was human in the XBox version: Human Xor Restoration 1.0 Markus Ramikin: If you've talked with Bastila after kissing her, some dialog isn't available on the Rakatan Temple: Bastila Romance Scriptfix 1.0 On the Star Forge if you haven't talked to Bastila after kissing her, some dialog isn't available: Bastila Romance Scriptfix 1.0 On the Star Forge, if you have denied the romance, the game acts as if you haven't: Bastila Romance Scriptfix 1.0 N-DReW25: Sapith crystal uses wrong icon: Sapith Fix 1.0 First lightsaber crystal uses wrong icon: First Lightsaber Crystal Fix 1.0 Red lightsaber crystal uses wrong icon: Red Lightsaber Crystal Fix 1.0 Vrook and Zhar wear the wrong color robes: Vrook and Zhar Fix 1.0 Two Sith archaeologists are female instead of male: Male Sith Archaeologist Restoration 1.0 Kandon Ark doesn't wear his military suit: Kandon Ark Fix 1.0 Queedle is the wrong race considering several different pieces of dialog: Queedle Fix 1.0 ndix UR: The Ebon Hawk has several holes in its' models: Ebon Hawk K1 Fixes 2.0 R2-X2: Energy shields don't block electricity: Energy Shield Damage Fix Red Hessian: Desert wraids and shyraks use wrong texture: Desert Wraid & Shyrack Texture Fix Thrak Farelle: Droid classes’ feat gain was reversed: Droid Feat Gain Fix 1.0 ZimmMaster: The walking animation doesn't look good: Movement Animation Fix for both KOTOR and TSL 4. Other Recommended Mods: ---------- Scoundrel Trousers JC's Republic Soldier Fix for K1 PC Response Moderation Sith Soldier Texture Restoration JC's Korriban: Back in Black for K1 5. Uninstall: ---------- Given the complexity of this mod, a clean install of KOTOR is recommended. However, you can check through the installation log file if you wish to undo the changes made. 6. Bugs: ---------- These are currently known bugs with KOTOR that I'm working on fixing. If you find any others, please let me know! https://gist.github.com/Mako88/507e8d3b411683388b1e021f0bdabfe0 7. Permissions: ---------- Due to this mod being a compilation from many different authors, please do not distribute it. I do, however, give anyone permission to use the fixes created by me (A Future Pilot) that have been included in the K1CP however they like, with or without credit to me. (Although credit is always nice, y'know?) 8. Credits: ---------- All of the mod authors who have helped make this patch a reality. I can't say it enough - Thank you! Fred Tetra - For creating his awesome KOTOR Tool that makes us modders job a lot easier. Snigaroo - For maintaining awesome mod lists on the /r/kotor subreddit, and for putting up with my many recommendations danil-ch - For the info.rtf template Fair Strides - For bundling up his tools and making them available THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT OR LUCASARTS OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS MODIFICATION IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS MODIFICATION. Submitter A Future Pilot Submitted 04/21/2018 Category Mods K1R Compatible Yes  
  8. Guys, i was thinking now 20 minutes about this, and i'm sure that i want make with you the mod, you can submit suggestions, and i may take them, but they have to be realistic, not anything like "Revan Explodes anywhere in a Asteroid System, Because of nothing", I also need modellers for some new modules, map imager (making a minimap, idk how to call people who make that, sorry! ), Some Story Writes (They will work with me in private message) and some people, who can give me some tutorials (also in private message). I need also People who can make me the cutscenes If anyone is willing work with me on this mod, write it in the comments! My concept is, to build a mod up, which is quite easy, you start on Revan's Flagship's Bridge, and feel that Malak is trying to kill you by shoot on your bridge, how you felt it, you had a disturbance through the force, so you command your Admiral To Shoot Malak's Bridge. Then The Jedi Strike Team led by Bastila Shan is attacking you, you win, then you travel to Lehon and torture Bastila until she gives up, and being your apprentice and joins your Team. Then you have to conquer worlds, until the Republic attacks the Star Forge, where you get noticed by one of the other Admirals of another Interdictor, and you command your Navigator to Navigate to the Star Forge System, and if you defeated the Republic fleet, you have to travel to Coruscant, to finish the Republic and Jedis once and for all, you can command a Orbital Bombing on it, which would give you dark side points, or you say no, and get light side points. Also, you can Fight on the Star Forge against the Jedis if you desire to. So this is a long concept i know, it is much, because it was what i was thinking the whole time. Travelable Planets: Althir Alzoc III Balmorra Czerka 431 (Only on a Station like Yavin, to trade.) Dantooine (Orbital Bombardement Avaible) Dxun (You can try to trade and negotiate peace with the Mandalorians) (I don't want to port planet's Modules, we model them into K1 (Not Porting, thats not cool) Dromund Kaas (Maybe you want to overthrow the Sith Emperor) (Final Planet) Kashyyyk Hoth Iridonia Korriban Malachor V (No Porting) Manaan M4-78 (I don't want to port planet's Modules, we model them into K1 (Not Porting, thats not cool) Onderon (I don't want to port planet's Modules, we model them into K1 (Not Porting, thats not cool) Rodia Ryloth Sleyheron (Self-Modelling, the mod isn't done yet) Tatooine Taris (Quarantine? ) Yavin IV Now you may ask how you come on the planets, cuz landing a Interdictor is hard. Well this answer is fast Answered: by an Hearld-Class Transport (The Ones from Manaan) Party Members: Bastila (After Sucessful Torture) HK-47 (Never left ) Team Membs: SteiraGaming - Director Leader of KotOR - Malak Was Killed - Not Revan: A Fanon Story Mod. If you want, you can be part of this, you just have to write what job you want have, and that you join in the comments (I also accept PM). -Steira