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KOTOR 1 Community Patch


The K1 Community Patch (K1CP) is a compilation of previous bugfix mods and some new original fixes put together with the intention of resolving the many and various issues that KOTOR has. This includes some well-known game breaking bugs/softlocks, broken quests, inaccessible content, as well as lesser issues such as problems in conversations, visual inconsistencies, player annoyances, etc. The intention is for the changes to be as seamless as possible, fixing and improving things whilst still retaining the original developer intent.

A huge thanks to all of the mod authors who created these mods, and allowed them to be included in this patch! Unfortunately, the individual list of changes has grown too long to be included in this post, however you can view a detailed breakdown of each author's contributions in the included readme file.

 

List of Contributing Authors (alphabetical):

A Future Pilot

blennus

danil-ch

darthbdaman

DarthParametric

ebmar

Gimmick5000

jc2

JCarter426

Kainzorus Prime

Kexikus

KOTOR 1 Restoration Team/Fair Strides

Leilukin

LiliArch

Markus Ramikin

N-DReW25

ndix UR

R2-X2

Red Hessian

Salk

Thrak Farelle

ZimmMaster

 

Installation:

Run INSTALL.exe and navigate to your K1 install folder. Generally speaking, this mod should be installed before anything else, except mods that do hard edits/overwrites of 2DA, TLK or MOD (module) files. Due to the size and complexity of the patch, installation may take a few minutes, depending on your system specs. Please be patient and allow it to finish.

 

Compatibility/Known Issues:

K1CP uses module injection in an attempt to remain as compatible as possible with other mods. This may result in issues with mods that simply put files in the Override folder. It is recommended that you consult the individual authors of any large scale mods, particularly those that edit DLGs and scripts, as to whether their work is compatible with K1CP. Some mods will likely require updates, some may need to be installed in a specific order, whilst others may be completely incompatible.

At this time, the KOTOR 1 Restoration (K1R) mod has not been tested with K1CP v1.8. While prior versions were compatible, this is highly unlikely to still be the case with the numerous changes made in the current version. As such, using K1R is done so at your own risk. In future a compatibility patch may be developed (but no promises).

These are the currently known bugs/issues with KOTOR (or K1CP itself) that are being worked on for the next release:

https://github.com/KOTORCommunityPatches/K1_Community_Patch/issues

If you find any others, especially with changes/additions K1CP makes, please report them so they can be fixed as soon as possible. Be sure to include as much information as possible, including a list of all the other mods you have installed and screenshots, if appropriate.

 

Uninstallation:

Given the complexity of this mod, a clean install of KOTOR is recommended. However, you can check through the installation log file if you wish to undo the changes made.

 

Permissions:

Due to this mod being a compilation from many different authors, please do not rehost/distribute it.

 

Acknowledgements:

  • All of the mod authors who have helped make this patch a reality. I can't say it enough - Thank you!
  • Fred Tetra - For creating his awesome KOTOR Tool that makes us modders job a lot easier.
  • Stoffe for TSLPatcher (with updates by Fair Strides) which enables such a complex mod to be installed while retaining some level of compatibility with other mods
  • Snigaroo - For maintaining awesome mod lists on the /r/kotor subreddit, and for putting up with my many recommendations
  • danil-ch - For the original info.rtf template
  • Fair Strides - For bundling up his tools and making them available
  • Many thanks to ebmar, Salk, and KnifeMaster for providing numerous bug reports

 

THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSEES/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS MODIFICATION IS AT YOUR OWN RISK AND NEITHER THE ABOVE MENTIONED COMPANIES NOR THE AUTHORS ARE RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER BY THE USAGE OF THIS MODIFICATION.


 

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Let's hope this is the right place to discuss.

I just ran into a rare bug with Canderous' personal quest, where the final conversation wouldn't trigger (the "I'm not happy with the way my life has turned." one).

It has to do with the mechanism which triggers these(where you need to level up to trigger the next), and it makes me think this is not a bug unique to this conversation, but based on the mechanism.

The triggers for these convos often include the following condition (i.e. check some global against your level):

(GetHitDice(GetFirstPC()) > GetGlobalNumber("T_LEVC"))

Which fails if that global number is 20.

It should probably be changed to something like:

((GetHitDice(GetFirstPC()) > GetGlobalNumber("T_LEVC")) || GetHitDice(GetFirstPC()) == 20)

The fix is simple, but tracking down all instances might be tricky.

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I recently downloaded the 1.8.1 version and the game crashes after the character creation. Is their something I need to do differently to get it to work in Steam?

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