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KOTOR 1 Community Patch
The K1 Community Patch (K1CP) is a compilation of previous bugfix mods and some new original fixes put together with the intention of resolving the many and various issues that KOTOR has. This includes some well-known game breaking bugs/softlocks, broken quests, inaccessible content, as well as lesser issues such as problems in conversations, visual inconsistencies, player annoyances, etc. The intention is for the changes to be as seamless as possible, fixing and improving things whilst still retaining the original developer intent.
A huge thanks to all of the mod authors who created these mods, and allowed them to be included in this patch! Unfortunately, the individual list of changes has grown too long to be included in this post, however you can view a detailed breakdown of each author's contributions in the included readme file and a list of the changes the current version has made in the changelog file.
List of Contributing Authors (alphabetical):
A Future Pilot
blennus
danil-ch
darthbdaman
DarthParametric
ebmar
Gimmick5000
jc2
JCarter426
Kainzorus Prime
Kexikus
KOTOR 1 Restoration Team
Leilukin
Markus Ramikin
N-DReW25
ndix UR
R2-X2
Red Hessian
Salk
Thrak Farelle
Installation:
Run INSTALL.exe and navigate to your K1 install folder. Generally speaking, this mod should be installed before anything else, except mods that do hard edits/overwrites of 2DA, TLK or MOD (module) files. Due to the size and complexity of the patch, installation will take several minutes. Please be patient and allow it to finish.
Warning: Never run the installer from inside the archive! Always extract the archive onto your hard drive first.
It is highly recommended that you do not install the game on your system's C drive, especially in Program Files. Windows can have permissions issues when trying to install the mod to a C drive destination. If you are using the Steam version of the game and have installed Steam in its default Program Files location, we advise creating a new Steam Library on a different drive and moving the game there via the game's Properties pop-up in Steam.
Compatibility/Known Issues:
K1CP uses module injection in an attempt to remain as compatible as possible with other mods. This may result in issues with mods that simply put files in the Override folder. It is recommended that you consult the individual authors of any large scale mods, particularly those that edit DLGs and scripts, as to whether their work is compatible with K1CP. Some mods will likely require updates, some may need to be installed in a specific order, whilst others may be fundamentally incompatible.
The KOTOR 1 Restoration (K1R) mod is deemed incompatible with K1CP. Whilst it was compatible with early versions of K1CP, this is highly unlikely to still be the case with the degree and nature of changes made as of K1CP v1.8 and beyond. As such, using K1R together with K1CP is done so at your own risk with no support offered.
These are the currently known bugs/issues with KOTOR or the mod that the K1CP is looking to resolve:
https://github.com/KOTORCommunityPatches/K1_Community_Patch/issues
If you find any others, especially with changes/additions K1CP makes, please report them on the Github issue page or here on Deadly Stream so they can be addressed. Be sure to include as much information as possible, including a list of all the other mods you have installed, the order you installed them in, steps to reproduce the problem, along with screenshots and save files, if appropriate. You may also be directed to provide the TSLPatcher installlog file, a list of the contents of your Override folder, and specific MOD files from your modules folder.
Uninstallation:
Given the complexity of this mod, a clean install of KOTOR is the only practical approach for uninstalling K1CP.
Permissions:
Due to this mod being a compilation from many different authors, please do not distribute/rehost it.
Acknowledgements:
All of the mod authors who have helped make this patch a reality - thank you! - especially for agreeing to distribution outside of Deadly Stream Fred Tetra - For KOTOR Tool tk102 - For DLGEditor and K-GFF JdNoa/Dashus - For DeNCS Stoffe - For TSLPatcher bead-v - For MDLEdit and KOTORMax ndix UR - For TGA2TPC, TPCView, and MDLOps v1.0+ seedhartha - For KOTORBlender fork for Blender 2.8+ Fair Strides - For various tools and updates to older tools DrMcCoy - For Xoreos Tools Snigaroo - For maintaining mod builds on the /r/kotor subreddit danil-ch - For the original info.rtf template Many thanks to ebmar, Salk, and KnifeMaster for providing numerous bug reports and beta testing certain fixes THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSEES/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS MODIFICATION IS AT YOUR OWN RISK AND NEITHER THE ABOVE MENTIONED COMPANIES NOR THE AUTHORS ARE RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER BY THE USAGE OF THIS MODIFICATION.
110,766 downloads
- unofficial
- patch
- (and 4 more)
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KotOR 1 Restoration
By ZM90
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
» KotOR 1 Restoration 1.2 Read-Me
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NAME: KotOR 1 Restoration 1.2
TYPE: Restoration
VERSION: 1.2
SIZE - Unzipped: 145 Megabytes, Zipped: 47.2 Megabytes
DATE RELEASED: May 31, 2016
KOTOR 1 RESTORATION FORUMS: http://deadlystream.com/forum/forum/31-kotor1-restoration-k1r/
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» DESCRIPTION
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
WARNING: IN ALMOST ALL CASES, IT IS RECOMMENDED TO INSTALL THE K1R RESTORATION BEFORE ANY OTHER MODS!!! THE ONLY EXCEPTION SO FAR IS KAINZORUS PRIME'S NPC OVERHAUL...
The KotOR 1 Restoration Mod is an attempt to restore almost all the content that was cut from the game Star Wars: Knights of the Old Republic by BioWare Corp. Of course, these restorations will be within reason and things that were cut because they did not fit with the plot, and cannot be made to fit with the plot, will most definitley NOT be restored.
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» INTEGRATED MODS
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~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
» RESTORED CONTENT
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» BUG FIXES/CHANGE LOG FOR 1.2
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»» Original game:
»» K1R Bugs:
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
» BUG FIXES/CHANGE LOG FOR 1.1
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There weren't too many bugs in KotOR 1, thus there is such a short list.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
» INSTALLATION
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
An installation which involves the TSL Patcher has been made ready for your use and is the simplest and easiest way to carry out installation.
Alternatively, a secondary installer has been made for convenience. It will not patch the files like the TSL Patcher will, but it should be less of a headache for most users. HOWEVER, IT WILL NEED TO BE INSTALLED BEFORE ANY OTHER MODS!!!
Note: The K1R team is not responsible for any incompatibility issues that may arise from the use of this mod in conjunction with other mods. Also, in order to provide the best feedback for us we recommend that you play K1R with NO other mods installed.
Note 2: If using the TSL Patcher AND your game is in English, before installing, copy the dialog.tlk file bundled with this package into the KotOR directory. This will give you the grammar and typo fixes to the vanilla text.
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»»»» TSL PATCHER INSTALLATION
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1) Double click K1R_1.2_Installer.exe found in the main directory of the unpacked folder.
2) Click the button labeled Install Mod.
3) Click yes to the box that'll pop up... if you wish to proceed with installation.
4) Watch as all the little file names and progress reports scroll by and wait until the installer is complete.
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» BUG REPORTING
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
There are 2 ways to report bugs:
1: Post your issues in the Bug Reporting Thread.
2: PM your issues to Fair Strides at Deadlystream.
TO REPORT THROUGH PM
1) Go to DeadlyStream (http://deadlystream.com/) and search for the user Fair Strides ( http://deadlystream.com/forum/user/9107-fair-strides/ )
2) Send a private message with as much detail as possible of what is occurring in your game. He will likely report back to you within a week.
TO REPORT THROUGH THE BUG THREAD:
1) Go to the Bug Thread ( http://deadlystream.com/forum/topic/4457-k1r-12-impressions-and-bug-reports-read-me-first/ )
2) Reply quoting and answering all of the questions as they apply to your issue.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
» VOICE ACTOR
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Pazaak Tournament Mandalorians...Zhaboka
Filters for Zaerdra's lines......Zhaboka
Filters for sea floor lines......Zhaboka
Thanks Zhaboka. You really brought life to the characters, and those parts would be pretty lame without you.
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» CONTRIBUTORS
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A BIG thanks to all of you!
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» TEAM MEMBERS
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- ZM90, Team Leader
- Mandalore, Team Member
- Jatku, Team Member
- Fallen Guardian, Team Member
- LDR, Team Member
- Fair Strides, Team Member and main producer of the 1.1 update (and 1.2 update)
- Malkior, Beta Tester
- LiliArch, Beta Tester (though, putting them on a test is more like setting off a permacrete detonator in an apartment... )
- GrandmasterArcturus, 1.2 Beta-tester and LPer
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
» SPECIAL THANKS
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
To the tool creators of the community
~ Kotor Tool.....................A VERY special thanks to Fred Tetra
~ K-GFF GFF Editor/DLGEditor.....tk102
~ Lipsynch Editor................JDNoa
~ DeNCS Script Decompiler........JDNoa
~ AniCAM.........................JDNoa
~ ERF Editor/TSLPatcher..........stoffe (and later Fair Strides)
And a shoutout for SithRevan (RIP) for beginning the restoration crusade for KotOR 1.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
» REDISTRIBUTION
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
The K1R 1.2 OFFICIAL may NOT be redistributed in any way without the explicit permission of the K1R team and the proper credit given.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
» LEGAL
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THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BY BIOWARE CORP/OBSIDIAN ENTERTAINMENT OR LUCASARTS OR ANY LICENSERS/SPONSORS OF THE AFOREMENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE AFOREMENTIONED COMPANIES OR THE AUTHORS ARE NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.
81,448 downloads
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Commandos of the Old Republic
By N-DReW25
A Mod for Star Wars Knights of The Old Republic
Author: N-DReW25
1.0.0 Release Date: 22.03.2022
1.1.0 Release Date: 05.12.2022
Installation:
1) This mod requires .MOD files in order to work, these can be aquired by installing the K1 Community Patch.
2) Install the K1CP first: https://deadlystream.com/files/file/1258-kotor-1-community-patch/
3) If you plan on using the Female Republic Soldier Restoration mod, install that mod AFTER K1CP and BEFORE this mod: https://deadlystream.com/files/file/2022-female-republic-soldier-restoration/
4)Once you have that mod installed, simply click on this mod's INSTALL.exe, click install, sit back and watch the TSLPatcher do its magic.
5) This next part is OPTIONAL, open the "Female Republic Commando Patch" folder within this mod, click on the patch's INSTALL.exe and install it as well.
This option will replace one of the Endar Spire Commandos with a female Commando.
Recommended, but not required, mods to install are:
* [K1] Form of Soldier HD "International Global Mod", turns the Commando bodies HD: https://deadlystream.com/files/file/1341-k1-form-of-soldier-hd-international-global-mod/
* Republican Soldier HD, turns the male Commando head HD: https://deadlystream.com/files/file/1864-republican-soldier-hd/
* Republican Soldier Woman HD, turns the female Commando head HD: https://deadlystream.com/files/file/1870-republican-soldier-woman-hd/
* Trask Ulgo HD, turns Trask's texture HD to keep him consistent with the other 3 mods: https://deadlystream.com/files/file/1863-trask-ulgo-hd/
Once installed together, these skins will affect the Republic Commando NPCs in my mod as shown in the mod's screenshots.
Description:
For as long as Kotor has existed, modders and players alike have either made and/or played with mods which change the player character's stupid Soldier's outfit with a proper Republic uniform.
This mod kinda does the same thing... but in my "non-biased" opinion, this mod does that better!
30th of March, 2008... a modder by the name of SilverEdge9 created a reskin of the male player's Soldier clothing which he used in his upcoming 2009 mod Brotherhood of Shadow: Solomon's Revenge (BOSSR). This
Soldier texture was reskinned with the exact color palette as the Republic Soldier uniform, and for a texture made in 2008... it still looks amazing! The texture was only seen in a small section
of the mod where it was used as the uniform of the "Republic Commando" NPCs (No relation to the 2005 "Republic Commando" Video Game).
Sometime around 2014-2015, another modder, who has gone by many names but today goes by "Dark Hope", made the female version of BOSSR's Soldier outfit and released it to the Russian Kotor Community as part of a mod
which added BOSSR's Republic Commando textures for the Soldier class.
For the English Kotor Communities of Deadlystream and NexusMods, she created a beautiful 4K resolution texture inspired by the SilverEdge9's original design in 2018.
What does my mod do?:
1st) It replaces the player's Soldier texture with SilverEdge9's male and Dark Hope's female Soldier textures.
2nd) It adds a brand new NPC called "Republic Commando", the new Republic Commando NPCs are elite Soldiers fighting for the Republic. In the lore, players who play the "Soldier" class are also Republic Commandos. You can find these Commandos on the Endar Spire, in the Undercity and on Manaan!
3rd) If you choose to install Dark Hope's Soldier clothing and Republic Soldier texture mods after installing this mod, the Republic Commando NPCs will use Dark Hope's textures instead. See "Installation" for details!
Known Bugs:
This mod shouldn't have bugs but if there is Just PM me on Deadlystream.
Incompatibilities:
Incompatible with any mods which modify the Soldier class clothing texture (This shouldn't break the game if you install the textures AFTER this mod, I recommend Dark Hope's textures as per the installation instructions).
Incompatible with any mods which modify the Soldier class clothing model (no exceptions). This makes it incompatible with K1 NPC Overhaul as it changes the Soldier clothing model to a Republic uniform model.
Report any unknown incompatibilities to me on Deadlystream.com
Permissions:
Do NOT claim credit for this mod and do not use assets from this mod without my permission.
SilverEdge9 gave everyone permission to use his BOSSR assets, this includes the male Soldier skin. You'll have to ask Dark Hope for the female Soldier skin.
Special Thanks to:
Bioware: For such an amazing game!
SilverEdge9: For creating the male Soldier texture for the Brotherhood of Shadow mod!
Dark Hope: For creating the female Soldier texture and granting permission for me to release the texture alongside this mod
Fred Tetra: For Kotor Tool!
Stoffee: For TSLPatcher!
Everyone who downloads the mod!
Legal:
THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE-MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.
330 downloads
- republic soldier
- republic commando
- (and 5 more)
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Female Republic Soldier Restoration
By N-DReW25
A Mod for Star Wars Knights of The Old Republic
Author: N-DReW25
1.0.0 Release Date: 12.03.2022
Installation:
This mod requires the K1 Community Patch to work, install this mod first: https://deadlystream.com/files/file/1258-kotor-1-community-patch/
Once you have that mod installed, simply click on this mod's TSLPatcher.exe, click install and sit back and watch the TSLPatcher do its magic.
Description:
Obsidian Entertainment made full use of the Female Republic Soldier assets when developing K2 by using them on the Harbinger, the Sojourn and on Citadel Station as TSF Officers. Despite Bioware being the company who created them, they are mysteriously absent from K1.
This mod will restore Female Republic Soldiers across various locations where Republic Soldiers can be found, they can be found in the following locations:
* Several females are located on the Endar Spire.
* A female will be guarding Lorgal on Manaan (Requires the GenoHaradan missions in order for her to spawn).
* Multiple females can be seen in the background of Admiral Dodonna's ship at the end of the game.
I couldn't add many as Republic Soldiers aren't very common in K1 and I lack a female voice actress who would be able to voice the generic VO lines required for many Republic Soldier NPCs. In the event I do get an actress/actress' to record generic VO then I
might be able to return to this mod and add a few more on Manaan.
Known Bugs:
This mod shouldn't have bugs but if there is Just PM me on Deadlystream.
Incompatibilities:
Would be incompatible with any mods which modify "STUNT_50a.mod", "STUNT_51a.mod", "STUNT_54a.mod" or "STUNT_54a.mod".
Permissions:
Do NOT claim credit for this mod and do not use assets from this mod without my permission.
Special Thanks to:
Bioware: For such an amazing game!
Fred Tetra: For Kotor Tool!
Stoffee: For TSLPatcher!
Everyone who downloads the mod!
Legal:
THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE-MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.
944 downloads
- female republic soldier
- republic soldier
- (and 3 more)
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RepTab HD
By Dark Hope
This mod will replace and update RepTab texture files.
To Install
1. Download: RepTab HD
2. Copy all files to the Knights of the Old republic's Override folder.
(Example location - C:\Program Files (x86)\Steam\steamapps\common\swkotor\Override)
3. When/if prompted to overwrite files, press okay.
4. If you like the mod; leave a comment or endorse! (It would be much appreciated) Made with love.
167 downloads
(0 reviews)0 comments
Submitted
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Dia HD
By Dark Hope
This mod will replace and update Dia texture files.
To Install
1. Download: CommF HD
2. Copy all files to the Knights of the Old republic's Override folder.
(Example location - C:\Program Files (x86)\Steam\steamapps\common\swkotor\Override)
3. When/if prompted to overwrite files, press okay.
4. If you like the mod; leave a comment or endorse! (It would be much appreciated) Made with love.
39 downloads
(0 reviews)0 comments
Submitted
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AstromechHD
By Dark Hope
This mod will replace and update AstromechHD texture files.
To Install
1. Download: AstromechHD
2. Copy all files to the Knights of the Old republic's Override folder.
(Example location - C:\Program Files (x86)\Steam\steamapps\common\swkotor\Override)
3. When/if prompted to overwrite files, press okay.
4. If you like the mod; leave a comment or endorse! (It would be much appreciated) Made with love.
128 downloads
-
Sith Commandos [K1]
By N-DReW25
A Mod for Star Wars Knights of The Old Republic
Author: N-DReW25
1.0.0 Release Date: 11.12.2022
Installation:
1) This mod requires .MOD files in order to work, these can be acquired by installing the K1 Community Patch.
2) Install the K1CP first: https://deadlystream.com/files/file/1258-kotor-1-community-patch/
3)Once you have that mod installed, simply click on this mod's INSTALL.exe, click install, sit back and watch the TSLPatcher do its magic.
Recommended, but not required, mods to install are:
Commandos of the Old Republic, adds Commandos for the Republic!- https://deadlystream.com/files/file/2033-commandos-of-the-old-republic/
Effixian's Sith Commando Reskins, gives the Sith Commandos a higher quality skin - https://deadlystream.com/files/file/1998-effixians-sith-commando-reskins/
Description:
Whilst many Star Wars fans may know of the many Trooper variants which exist in the Star Wars Canon and Legends universe, the Legends video game Star Wars Knights of the Old Republic doesn't offer many notable Trooper variants presenting only gold and red Sith Troopers as enemies who exist solely to be an obstacle in the way of the player and don't really offer anything valuable lore wise.
KoTOR's sequel, The Sith Lords, tries to somewhat fix this issue with the Sith Army by adding "Sith Commandos", Sith Commandos are an odd appearance in Kotor 2 as they appear towards the end game but aren't really introduced to the player in any way which is impactful (like seeing gold Sith Troopers butcher Republic Soldiers or having a red Sith Soldier confront you up close and personal in the Undercity). Sith Commandos are so mundane in TSL it wouldn't come as a surprise if some of us never noticed them, however, Sith Commandos are unique from Bioware's Sith Soldiers in that they possess a unique model and texture.
This mod will port the Sith Commandos from Kotor 2 and add them into Kotor 1, placing them strategically amongst the Sith you encounter across the galaxy.
Do be warned, for better or worse, this mod will only change the name and appearance of Sith Soldiers thus converting them into Sith Commandos. Their stats and equipment will remain the same, this means they won't kill you easily with overpowered stats and won't drop odd loot, however, they won't be any stronger than Sith Soldiers despite being 'Commandos'.
Known Bugs:
This mod shouldn't have bugs but if there is Just PM me on Deadlystream.
It should be noted that the vanilla Sith Commando model has a hole underneath one of the armpits, if this is fixed in the K2 Community Patch I will seek permission to include the fixed model in my mod.
Incompatibilities:
Report any unknown incompatibilities to me on Deadlystream.com
Permissions:
Do NOT claim credit for this mod and do not use assets from this mod without my permission.
Special Thanks to:
Bioware: For such an amazing game!
Obsidian: For the original Sith Commando model and texture!
Fred Tetra: For Kotor Tool!
Stoffee: For TSLPatcher!
Everyone who downloads the mod!
Legal:
THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE-MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.
42 downloads
- sith commando
- sith armor
- (and 2 more)
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Carth Onasi and Male PC Romance
By Leilukin
=Carth Onasi and Male PC Romance=
A KNIGHTS OF THE OLD REPUBLIC MODIFICATION
AUTHOR: Leilukin
FILE NAME: Carth Onasi and Male PC Romance.7z
LATEST VERSION: 1.0.2
CONTACT: E-mail toleilukin@outlook.com, or message to Leilukin on Deadly Stream
1. DESCRIPTION:
In the vanilla game of the first Knights of the Old Republic game, Carth Onasi’s romance subplot is only available to a female player character. This mod allows male PCs to romance Carth by modifying the gender checks in Carth’s romance.
The male version of Carth’s romance subplot still requires the player to talk to Carth frequently and progress his personal quest line to complete successfully. In addition, the player can still end Carth’s romance by choosing certain dialogue options.
This mod was inspired by forgetcanon’s Bi Carth mod. However, my mod has different ways of executing the concept of a Carth and male PC romance mod, including but not limited to:
Installing this mod by patching the relevant dialogue files to increase compatibility with other content mods as much as possible. Editing Carth’s dialogue and splicing audio files to ensure that Carth will not refer to a male PC as a woman. Adding an alternate installation option to make Carth’s romance available for male PCs only, while Carth will interact with a female PC the same way with a male PC in vanilla. This option is for players who want to avoid any romantic interactions with Carth when playing a female PC entirely, without needing to choose specific dialogue options to shut down the romance. For the best experience with this mod, it's recommended to have a completely new KotOR 1 playthrough.
Please note that this mod is ONLY COMPATIBLE WITH THE ENGLISH LOCALIZATION OF KOTOR. I do not provide support for non-English localizations of KotOR.
2. INSTALLATION:
Download the mod and extract Carth Onasi and Male PC Romance.7z archive to anywhere you like, as long as it is not within the KotOR directory. Run Install.exe. You will notice that this mod provides two installation options. You may only choose one of these options:
Version A: Carth Romance for Both Male and Female PCs — This option will make Carth’s romance available to both male and female player characters. This version also adds a [Not Interested] dialogue option to allow players to turn off Carth’s romance early on. Version B: Carth Romance for Male PCs ONLY — This option will make Carth’s romance available to male player characters ONLY. In this version, Carth will not flirt with a female player character, and female PCs cannot romance Carth. Once you have chosen the installation option you want, point the installer to your KotOR directory where swkotor.exe is located (not the Override folder), and let the installer do its job.
This mod also provides compatibility patches for the following mods:
Alternate Female DS Romance Ending by JdNoa Carth Romance Fix by cjt0202 KotOR 1 Restoration (K1R) If you want to use any of the above mod alongside this mod, go to the "Compatibility Patches" folder, and follow the instructions written on the Read Me files contained in the subfolders.
During installation, a new folder named "backup" will be created in the same folder as the installer. Do not delete the folder or any of the files within the folder if you are planning on uninstalling this mod.
If you have installed other mods, when you install my mod, you may receive warnings about the installer skipping at least one .mod file because it already exists in your Modules folder. Do not need to worry about those warnings, as it is just the way I set up the installer to ensure my mod will be installed properly if you are not using any other mods.
The "Source" folder includes the source of the scripts used by this mod for modders' reference. Ignore the "Source" folder if you only want to install and play this mod.
3. UNINSTALLATION:
STEP 1: Go to the "backup" folder created by the TSLPatcher from this mod, cut and paste ebo_m40ad.mod, lev_m40aa.mod, sta_m45aa.mod and unk_m41aa.mod into the Modules folder in your KotOR directory.
STEP 2: If there is the file k_hcar_dialog.dlg in your backup folder, cut and paste the file into the Override folder of your KotOR directory. If not, go to the Override folder and delete k_hcar_dialog.dlg from your Override folder.
STEP 3: In your Override folder, delete all the .ncs files with file names that started with the “llk_” prefix. Delete all the .lip files that started with “NM33AACART04” and “NM35AACART04” in the file names from your Override folder.
STEP 4: Go to your game's streamwaves folder. Check out the .txt file of the list of streamwaves files from this mod regarding where the modded files are located in which subfolders. Delete those modded .wav files from your game’s folders.
4. KNOWN ISSUES:
None currently known. If you find any other bugs or problems, please let me know.
5. MOD COMPATIBILITY:
Any other mods that modify any of the following dialogue files will likely conflict with this mod:
k_hcar_dialog.dlg — Carth’s global dialogue lev40_saul403.dlg — Saul Karath’s interrogation scene on the Leviathan ebo_carth.dlg — Dialogue of the party members on the Ebon Hawk immediately after Leviathan unk41_carth.dlg — The game has two different modules that use dialogue files that share this name: one for the party conversation on the Ebon Hawk after crashing on the Unknown World; the other for Carth’s dialogue on the Unknown World beach after confronting Bastila on the temple summit. This mod affects the latter. k_sta_carth.dlg — Carth’s dialogue on the Star Forge after defeating Malak I have set up TSLPatcher to install this mod by patching the relevant dialogue files to increase compatibility with other content mods as much as possible, but it is still not guaranteed to be compatible with every other mods that modify the same dialogue files, especially if the other mod is installed into the Override folder.
If you use any of the below mods, I have provided compatibility patches, as noted in the "INSTALLATION" section above:
Alternate Female DS Romance Ending by JdNoa Carth Romance Fix by cjt0202 KotOR 1 Restoration (K1R) If you are using KotOR 1 Community Patch (K1CP), you need to install my mod after K1CP.
This mod is compatible with JC's Romance Enhancement: Pan-Galactic Flirting for K1.
This mod has a conflict with JC's Romance Enhancement: Biromantic Bastila for K1, specifically regarding Saul’s interrogation scene. Whichever mod installed later will override the changes made by the other mod. Biromantic Bastila compares how far you have progressed Bastila and Carth’s personal and romance quest lines to decide who will get tortured by Saul. Meanwhile, in Version A of my mod, Saul will torture Carth only if Carth’s romance is active, while in Version B of my mod, Saul will torture Carth as long as the PC is male, or Bastila as long as the PC is female. Therefore, if you want to use both Biromantic Bastila and my mod, the installation order depends on your preference: if you prefer the changes made by Biromantic Bastila, install it after my mod; if you prefer the changes made by my mod, install my mod after Biromantic Bastila.
6. PERMISSION:
You may modify this mod for personal use or show this mod in screenshots. However, do not release your mods containing assets from my mod without my permission.
7. CREDITS:
forgetcanon whose Bi Carth mod became the inspiration of this mod
Fred Tetra for the KotOR Tool
KobaltBlu for Kotor Scripting Tool
tk102 for DLG Editor
JdNoa for DeNCS KotOR Script Decompiler
JCarter426 for SithCodec
Stoffe for TSLPatcher; Fair Strides for the updated version
THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT OR LUCASARTS OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE THIS FILE AT YOUR OWN RISK AND NEITHER THE ABOVE MENTIONED COMPANIES NOR THE AUTHOR IS RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.
67 downloads
(0 reviews)0 comments
Updated
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eXtensive Dialog Overhaul
By Gimmick5000
Usage: Install and update to KotOR 1.03. Make a backup of the dialog.tlk file. Overwrite your own dialog.tlk with the one supplied.
This project, I dubbed eXtensive Dialog Overhaul (XDO), is an edited dialog.tlk file that has 9409 changes incoporated.
The actual reason I started the project is two-fold: overusage of the - (hyphen) and I found some responses lacking maturity.
The whole project started somewhere in 2019 and has grown into a complete dialog review on all lines of text in the dialog.tlk. It consists of (but is not limited to):
-corrected typos, punctuation, spacing errors, omitted words, consistency in spelling and Star Wars spelling.
-rephrased some words and many sentences, or fleshed them out; especially in NPC banter/dialogue. I've tried to diversify some standard lines like "Goodbye" or "I want to ask you..."
-rephrased most [Force Persuade] lines into more like the Jedi mind trick.
-changes to usage of semicolons (;), numbers/digits, hyphens (-),
-replaced round brackets () with square brackets [] for some descriptive lines, or added them in some cases. BioWare was really inconsistent with those and I left alone many cases where they are missing.
-replaced () for ** in case of descriptive sounds (burp, snort, ahem) and some interjections. I tried to make it consistent so I thought ** the best option. Actual sounds are excluded (Onomatopoeia)
-replaced ALLCAPS for *asterisk* in case of emphasized (be it angry, stressed, or sarcastic) but not shouted words. It is not considered good practice to use CAPS for emphasizing words.
I kept a list of all the changes, it is in the download.
Except for punctuation, I only edited PC response or alien dialog, because of the human lines being voiced over (some may have slipped through) and I tried to stay true to the original lines.
British spelling ("travelling, licence") and US spelling ("colors, rumors") are used inconsistently, I decided to leave it alone in most cases.
I made changes by converting the .tlk to .txt and then editing the .txt while keeping a list of all changes I made (this list is supplied as XDO_Changelog_[version].txt). After converting back to .tlk I checked the actual dialog (with DLGedit) for context. For all spelling I used several online dictionaries as a guideline.
update: Playing the game gives extra insight and I am not happy with some changes I made. Expect a v2.0 in the near future.
Thanks go to:
Salk -- for helping and reviewing my edits and providing fixes and suggestions
Kainzorus Prime -- for creating and letting me use some of his changes in "PC Response Moderation" mod
Fred Tetra -- for creating the KotOR tool
Fair Strides -- for creating the DLG Editor, TLKtoTXT tool and the TalkEd tool
DrMcCoy -- for explaining how to play back streamwave files -> https://steamcommunity.com/app/208580/discussions/0/541907675756444428/
DarthParametric -- for pointing out additions/edits
KnifeMaster -- for pointing out additions/edits
48 downloads
(0 reviews)0 comments
Updated
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PC Dialogue with Davik's Slaves Change
By Leilukin
=PC Dialogue with Davik's Slaves Change=
A KNIGHTS OF THE OLD REPUBLIC MODIFICATION
AUTHOR: Leilukin
FILE NAME: PC Dialogue with Davik's Slaves Change.7z
LATEST VERSION: 2.0
CONTACT: E-mail to leilukin@outlook.com, or message to Leilukin on Deadly Stream
1. DESCRIPTION:
In KotOR 1, when you infiltrate Davik Kang's estate to escape Taris with the Ebon Hawk, you can meet Davik's slaves in the slave headquarters. The player has the option to flirt with Davik's slaves by requesting a massage from them.
Personally, I always have issues with the fact that the player character can take advantage of slaves without consequences, aside from one line of dialogue from Bastila or Carth to ask the player to focus on the mission. Furthermore, the player does not gain any Dark Side points if they threaten the slaves, either with violence when asking for information, or by attempting to get the slaves punished for being dissatisfied with their massage service.
After receiving suggestions from others, I eventually decided to make this mod to alter the player's dialogue with Davik's slaves.
This mod has two different ways to alter the player character's flirting with Davik's slaves:
Removes the option for the PC to flirt with Davik's slaves by requesting a massage from them. Requesting a massage from Davik's slaves will give the player Dark Side points. This option also prevents the player from asking for massage more than once to avoid possible exploits to gain infinite Dark Side points. Threaten to get the slaves punished by Davik will give the player more Dark Side points. Additionally, with this mod, the player will also gain Dark Side points if they threaten Davik's slaves with violence when asking for information, regardless of which option you choose to install to alter the player character's flirting with the slaves.
2. INSTALLATION:
Extract PC Dialogue with Davik's Slaves Change.7z you downloaded to anywhere you like, as long as it is not within the KotOR directory.
Run Install.exe, you will see the installer presents two installation option. You may choose ONLY ONE of these options:
No Flirting with Davik's Slaves: Removes the option for the player to flirt with Davik's slaves by requesting a massage from them. Dark Side Points for Massage Request: Requesting a massage from Davik's slaves will give the player Dark Side points. Once you selected the option you want, point the installer to your KotOR directory, where swkotor.exe is located, and let the installer do its job.
If you have installed other mods, when you install my mod, you may receive warnings about the installer skipping the tar_m08aa.mod file because it already exists in your Modules folder. Do not need to worry about this warning, as it is just the way I set up the installer to ensure my mod will be installed properly if you are not using any other mods.
When you install this mod, a new folder named "backup" will be created by the installer in the same folder as the installer. Do not delete the folder or the file within the folder if you plan to uninstall this mod.
3. UNINSTALLATION:
Go to the "backup" folder created by the installer of this mod, cut and paste the tar_m08aa.mod file into the Modules folder in your KotOR directory.
4. KNOWN ISSUES:
None currently known. If you find any bugs or problems, please let me know.
5. MOD COMPATIBILITY:
Any other mods that modify any of the following dialogue files may conflict with this mod:
tar08_davslav82.dlg — Dialogue of Davik's female slaves tar08_davslav84.dlg — Dialogue of Davik's male slave In particular, this mod will most likely conflict with any other mod that edits the dialogue involving the player flirting with Davik's slaves.
I have set up TSLPatcher to install this mod by patching the relevant dialogue files to improve compatibility with other mods as much as possible, but it is still not fully guaranteed to be compatible with every other mods that modify the same dialogue files.
This mod is compatible with KOTOR 1 Community Patch (K1CP). I recommend installing my mod after K1CP.
If you want to use KotOR 1 Restoration (K1R), you need to install this mod after K1R.
This mod can be installed alongside JC's Romance Enhancement: Pan-Galactic Flirting for K1. However, if you installed the "No Flirting with Davik's Slaves" option of my mod, you will not have the option to request a massage from Davik's slaves regardless of the player character's gender.However, you will not have the option to flirt with Davik's slaves regardless of the player character's gender.
6. PERMISSION:
You may do whatever you want with this mod, including using this mod's assets in your own mod. However, you must credit me as the original author of the mod.
7. CREDITS:
@Jonlion for inspiring the mod's existence and the mod's removal of the PC's flirting with Davik's slaves
@Snigaroo for suggesting the idea of giving Dark Side points for requesting a massage from the slaves
Cortisol for Holocron Toolset
Fred Tetra for KotOR Tool
tk102 for DLG Editor
Stoffe for TSLPatcher; Fair Strides for the updated version
THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT OR LUCASARTS OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE THIS FILE AT YOUR OWN RISK AND NEITHER THE ABOVE MENTIONED COMPANIES NOR THE AUTHOR IS RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.
139 downloads
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Ladies of the Sith Army
By N-DReW25
A Mod for Star Wars Knights of The Old Republic
Author: N-DReW25
1.0.0 Release Date: 05.08.2022
1.1.0 Release Date: 28.08.2022
Installation:
Please install the K1 Community Patch FIRST before this mod!
Simply click on the TSLPatcher.exe, select your option, click install and sit back and watch the TSLPatcher do its magic.
Description:
On Taris, you encounter a female off duty Sith by the name of Sarna who says the following:
"I'm off duty right now, so I'm not in uniform. My name is Sarna - junior officer first class with the Sith occupation force."- Sarna
A 'first class junior officer' makes it sound as if she is one of the many female Sith Officer NPCs you encounter throughout the game, however, the player has the option of stealing her Sith Armor which instead suggests she is a Female Sith Soldier... so where are the Female Sith Soldiers?
This mod will add Female Sith Soldiers throughout the K1 story alongside their male comrades in arms, they can be found in the following locations:
Endar Spire
Taris Undercity
Taris Military Base
Manaan Military Base
Leviathan
Star Forge
These new NPCs are a rework of the default Sith Trooper model, giving them feminine curves and the female animations. This, combined with the new Female Sith Soldier soundset (an edit of the normal Sith Soldier soundset), will present authentic Female Sith Soldiers. Only the appearances and soundsets of the modified Sith are changed, the difficulty and loot drops of the affected Sith Soldiers remain unchanged.
Warning: This mod restores the white Sith Soldier textures for both male and female Sith Soldiers. This mod is still compatible with Sith Soldier reskins.
Known Bugs:
This mod shouldn't have bugs but if there is Just PM me on Deadlystream.
When the Female Sith Soldier dies, her arms sometimes appear to clip into the ground. This is an issue with the model and isn't something I can fix.
Incompatibilities:
Please report any incompatibilities!
Permissions:
Do NOT claim credit for this mod and do not use assets from this mod without my permission.
The Female Sith Soldier models, however, are free for everyone to use!
Thanks to:
Maris Fett: For the neat model
Bioware: For such an amazing game
Fred Tetra: For Kotor Tool
Stoffee: For TSLPatcher
Everyone who downloads the mod!
Legal:
THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE-MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.
379 downloads
- sith soldier
- marius fett
- (and 1 more)
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KOTOR Quick Overhaul
By NecroAvalon
KOTOR Quick Overhaul v0.5Beta
Hi! This is a beta of my upcoming rebalancing/overhaul mod for Knights Of The Old Republic 1. The mod itself is complete (AkA, it affects the entire game, from start to finish), but I've only tested it on Taris so far (hence the screenshots), thus it's still a beta. It changes armor mechanics (now they offer a fixed 25% immunity to physical, ion, and energy damage in addition to Defence bonuses, which go higher then in vanilla on high-quality armors, to keep them relevant late-game), robes (various immunities, and CON bonuses in addition to Defence), even standard clothing (it offers same Defence as medium armor, without the damage immunities, but with immunity to crits - logic being you're just as mobile, and a bit more aware, so you don't take crit damage, but you take more regular damage then in armor - and of course it's non restrictive so you can use all Force powers in an outfit with some decent Defence - should make keeping clothing more appealing as an alternative).
Weapons have been tweaked as a baseline (2da file), and individually (.uti files), ranged weapons especially do a LOT more damage, speccing for a ranged character is now a very viable option, they are now, IMO, easily on par with melee weapons in usefulness. High STR characters are still better off just speccing into melee, but for everyone else - you be the judge. They can now hurt. A lot. More types of weapons are now available earlier in-game on Taris (if you want a Disruptor for example, Kebla sells a rifle, and you can pick up a pistol not soon after - and you might consider one, a lot of enemies now like putting up a shield). Enemies also use different weapons, it's not just a blaster-haven, so don't be surprised if you get incoming sonic or disruptor fire going right through your pretty shield. Repeating blasters are now actually useful - short ranged, but big accuracy buff (simulating spray-and-pray actually hitting more often by virtue of throwing enough sh*t at a wall and hoping some of it sticks). Also more powerful then blaster rifles, but they incurr a slight Defence debuff (recoil, and unwieldy). For hard-to-hit enemies and Force users, you might want to use a repeater if your base attack bonus is low, more chance of bypassing their defence/blaster deflection. Disruptors are more powerful then blasters, but less consistent (1/3 to 1 damage ratio, instead of 1/2 to 1 for blasters). Ion weapons got a big anti-droid damage buff. Sonic weapons have been left untouched (but still more usefull, since armors don't provide sonic damage immunity). Non-powered swords are now a viable alternative to vibroswords (slightly higher top damage, lower bottom, but worse crit threat). Some weapons have crit threat or crit range bonuses.
Energy shield are now unlimited-use, and a LOT cheaper to buy (and sell, should make selling a 100 shields for big money later in the game a non-option). Don't be afraid to use them often - you'll need them. Most enemies are a LOT tougher now.
Droids now have a -5 Defence penalty baseline (their Defence could get to ridiculous levels in vanilla, thanks to uncapped armors and logic feats), but have inherent /5 resistance to physical and energy damage (NOT ion, big incentive to use Ion weapons more often). This includes party droids. Most enemy droids will now be shielded, and have a LOT more health. Again, ion weapons are your buddy.
Many NPCs in the game have been buffed, massively. Some also drop unique weapons (hint-hint, do Canderous's personal quest - just one example). Force users are especially enhanced (most Dark Jedi in vanilla are a joke). This is all throughout the game, but not all (some NPCs use duplicate forms, I couldn't edit them directly into Override, I'd have to edit the modules, which I refused to do, to make this mod more compatible with other mods).
Classes get more HP as baseline. 12 for Soldiers/Guardians, 10 for Scouts/Sentinels, 8 for Scoundrels/Consulars. Soldiers and Scoundrels, and Guardians and Sentinels, get slightly increased Feat gain. Sentinels get 1 more Force power overall, to differentiate them from Guardians. Combat droids get Scout feat gain, can now Specialize in Rifles, Pistols, and Heavy weapons. All party member HP has been adjusted accordingly. Carth no longer starts with twin pistols, he uses a carbine (trust me, having an inaccurate twin-weapon user at the start would get you killed, given the buffed enemies on Taris - your party needs some consistency, he provides it). He has his personal upgradeable carbine. Bastila uses a standard lightsaber now (same reason, her flailing-around with that double-saber WILL get her killed early on). And it makes sense, in cutscenes she uses a standard saber. HK47 buffed MASSIVELY. He now has 20 CON, 18 DEX and roughly double the health as a result, and he comes with his own special targeting computer. He was pathetically weak in vanilla.
INSTALLATION: Simple. Drop everything into your Override folder. I took great pains to make this mod very hands-on to install, so there's no messing with modules or dialog file. Should be compatible with everything, as long as my mod comes FIRST (and I cannot overemphasise this enough), on a blank vanilla game. It doesn't use a patcher, and it does edit .2da files, so there WILL be incompatibilites if you plaster it over a bunch of other mods, it will overwrite them. Make a fresh game install, dump my mod in Override, then install every other mod you want.
As for K1R compatibility, there shouldn't be problems (I don't use it on my game, but since my mod only affects Override folder and doesn't touch any modules, I see no reason why anything should conflict). Again for safety, put my mod in BEFORE installing K1R.
47 downloads
(0 reviews)0 comments
Updated
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Bastila and Carth Romance Removal
By Leilukin
=Bastila and Carth Romance Removal=
A KNIGHTS OF THE OLD REPUBLIC MODIFICATION
AUTHOR: Leilukin
FILE NAME: Bastila and Carth Romance Removal.7z
LATEST VERSION: 1.0
CONTACT: E-mail to leilukin@outlook.com, or message to Leilukin on Deadly Stream
1. DESCRIPTION:
This mod removes Bastila and Carth's romance by removing all romance-related dialogue from their conversations. This is achieved by removing all gender-exclusive dialogue, including player dialogue options, since in the vanilla game, Bastila's romance is exclusive to male player characters, while Carth's romance is exclusive to female player characters. With this mod, you will no longer be able to romance Bastila or Carth, regardless of the player character's gender.
This mod is for players who want to go through Bastila and Carth's conversations and complete their personal quests, but have no interest in romancing them. I have made this mod's changes to Bastila and Carth's main dialogue modular, so you can choose to either remove both characters' romances, or only one of them.
This mod also provides an additional component to change who gets tortured by Saul Karath on the Leviathan during the interrogation scene, by having Saul torture Bastila if the player character is female, or Carth if the player character is male. You may choose to install this component or not based on your preference.
2. INSTALLATION:
Extract Bastila and Carth Romance Removal.7z you downloaded to anywhere you like, as long as it is not within the KotOR directory.
This mod consists of two main components:
Main Dialogue Change: Removes romance dialogue from Bastila and Carth's conversations. Leviathan Change: Saul will torture Bastila if the player character is female, or Carth if the player character is male. The Main Dialogue Change component has two installation options: Bastila Romance Removal and Carth Romance Removal. Depending on your preference, you may install both or only one of these options. To install this component, run Install.exe, select the option you want, point the installer to your KotOR directory, where swkotor.exe is located, and let the installer do its job. If you want to install both options, you need to run Install.exe twice and repeat the steps.
Before you install the Leviathan Change component, go to your KotOR directory and check if you have the lev40_saul403.dlg file in your Override folder. This will determine which installation option you need to choose when you install the Leviathan Change component. To install this component, run Install.exe, choose the appropriate option depending on if you have lev40_saul403.dlg file in your Override folder or not, point the installer to your KotOR directory, where swkotor.exe is located, and let the installer do its job.
If you have installed other mods, when you install the "No lev40_saul403.dlg in Override" option of Leviathan Change component, you may receive a warning about the installer skipping the lev_m40aa.mod file because it already exists in your Modules folder. Do not need to worry about this warning, as it is just the way I set up the installer to ensure my mod will be installed properly if you are not using any other mods.
When you install this mod, a new folder named "backup" may be created by the installer in the same folder as the installer. Do not delete the folder or the file within the folder if you plan to uninstall this mod.
3. UNINSTALLATION:
FOR THE MAIN DIALOGUE CHANGE COMPONENT:
If a backup folder was created when you installed it, go to the backup folder, cut k_hbas_dialog.dlg and/or k_hcar_dialog.dlg, and paste the file(s) into the Override folder of your KotOR directory. If no backup folder was created, simply delte k_hbas_dialog.dlg and/or k_hcar_dialog.dlg from your Override folder.
FOR THE LEVIATHAN CHANGE COMPONENT:
Regardless of which option you installed, go to your game's streamwaves\m40aa\saul10 directory and delete NM40AASAUL10170_.wav and NM40AASAUL10171_.wav.
If you installed the "No lev40_saul403.dlg in Override" option, Go to the backup folder, cut and paste lev_m40aa.mod into the Modules folder in your KotOR directory.
If you installed the "lev40_saul403.dlg in Override" option, go to the Override folder of your KotOR directory, and delete NM40AASAUL10170_.lip and NM40AASAUL10171_.lip. If a backup folder was created during installation, cut and paste lev40_saul403.dlg into your Override folder. If no backup folder was created, delte lev40_saul403.dlg from your Override folder.
4. KNOWN ISSUES:
None currently known. If you find any bugs or problems, please let me know.
5. MOD COMPATIBILITY:
Any other mods that modify any of the following dialogue files may conflict with this mod:
k_hbas_dialog.dlg — Bastila's main dialogue k_hcar_dialog.dlg — Carth’s main dialogue lev40_saul403.dlg — Saul Karath’s interrogation scene on the Leviathan I have set up TSLPatcher to install this mod by patching the relevant dialogue files to improve compatibility with other mods as much as possible, but it is still not fully guaranteed to be compatible with every other mods that modify the same dialogue files.
This mod is compatible with KOTOR 1 Community Patch (K1CP). I recommend installing my mod after K1CP.
If you want to use KotOR 1 Restoration (K1R), you need to install this mod after K1R. If you want to install the Leviathan Change component, you must select the "lev40_saul403.dlg in Override" option.
This mod is not compatible with any romance mods for Bastila or Carth, including JC's Romance Enhancement: Biromantic Bastila for K1 and my Carth Onasi and Male PC Romance.
6. PERMISSION:
You may use this mod's assets in your own mod. Credit is appreciated, but not necessary.
The only exception is the spliced voiceover files from the Leviathan Change component of this mod. Do not redistribute these spliced VOs or use them in another mod without my permission.
7. CREDITS:
Cortisol for Holocron Toolset
Fred Tetra for KotOR Tool
tk102 for DLG Editor
JCarter426 for SithCodec
Stoffe for TSLPatcher and ERFEdit; Fair Strides for the updated versions
THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT OR LUCASARTS OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE THIS FILE AT YOUR OWN RISK AND NEITHER THE ABOVE MENTIONED COMPANIES NOR THE AUTHOR IS RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.
10 downloads
(0 reviews)0 comments
Submitted
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JEDI COLORED UNDERWEAR
By m3232
I changed the color and look on "pmbal01"
It wont change the color right at first so I thaught i'd put this one up to save you the trouble. I did aim at Jedi underwear with the grey to brown tonedowned color.
3 downloads
(0 reviews)0 comments
Updated
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Taris Undercity Repairs
By PapaZinos
Taris' Undercity is home to the strangest of galactic life. Not rakghouls, but floating grass. Specifically, there is one little area by the front of the Undercity pod crash with a little walkmesh error, that creates some floating grass the player can float over. This mod just fixes that out for now, it may grow later if I find other things in the module that could use work.
Installation:
Download the 7z file and extract the contents of the "To Override" folder to your game's override folder, found in the same directory as your main game executable. For Steam installations, this would be "Steam\steamapps\common\swkotor". 7z files can be extracted with Archive Utility on macOS, or with programs like PeaZip on Windows and Linux.
Uninstallation:
Remove the files in the Included Files list below from your override.
Included Files:
Compatibility:
Users should expect full compatibility with any other mods, so long as they do not modify/replace the above files. Texture mods do not typically create compatibility issues for mods like this.
Acknowledgments:
Thanks to Symmetric, Purifier, Ndix UR, and seedhartha for making importing to Blender simple using KotORBlender, and to Cortisol for making file extraction easy with the Holocron Toolset.
This modification is not supported by Bioware, Lucasarts, Disney or any licensers/sponsors thereof. Use of this modification is at your own risk and neither the aforementioned companies nor the author may be held responsible for any damages caused to your computer via this modification's usage.
49 downloads
(0 reviews)0 comments
Submitted
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Ahto Transit Timetable
By InSidious
Description
This mod adds a small utility item to the game, the Ahto Transit Timetable.
Basically, this allows the player to warp rapidly between the different modules in Ahto City.
It's been given an in-world excuse to exist via a little dialogue and item description.
The item is given to the player after the first cutscene on Manaan, or can be
cheated into the game by typing "giveitem di_att" into the console.
It will appear in the player's inventory, and can be activated from the same place
you activate a stim or a shield.
Installation
Double click on "Install Ahto Transit Timetable", and hit the "install mod" button.
Uninstallation
Remove the following files from your Override folder:
di_att.dlg
di_att.uti
di_att_01.ncs
di_g_att.ncs
di_man26aa.ncs
di_man26ab.ncs
di_man26ac.ncs
di_man26ad.ncs
di_man26ae.ncs
You may additionally remove man26_sitharg.dlg, but only if you have installed no other mods affecting this file.
Credits and Thanks
Thanks to Sdub for the idea/request.
28 downloads
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Leviathan Interrogation Clothes
By WildKarrde
When the Sith capture your party on the Leviathan, they are a little too thorough about confiscating your gear. In addition to taking your weapons, armor, and credits, they also take your clothes. This mod makes it so that the player and the party will wear their clothes during the interrogation and breakout sequences.
There are two basic installation options:
Option A: Basic Clothes - Everyone wears their basic starting clothes.
Option B: Robes - The player will be allowed to keep the robes they were wearing immediately prior to capture (except for the Qel-Droma Robes). If the player was not wearing robes, the basic brown Jedi robes will be worn instead. If those are unavailable for some reason, the player will wear their basic clothes like Option A. The rest of the party will still wear their basic clothes regardless.
If you are using "All Hands on Deck for the Leviathan Prison Break" by DarthParametric, I have also provided separate, compatible installation options.
Thank you for downloading, and I hope you enjoy this mod!
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INSTALLATION
If you are using DarthParametric's "All Hands on Deck..." mod, install it first. Then, run INSTALL.exe and select one of the "'All Hands...' Compatible" options. Otherwise, run INSTALL.exe and select either of the "Typical Installation" options.
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COMPATIBILITY
This mod is compatible with:
- KOTOR 1 Community Patch (K1CP)
- KOTOR 1 Restoration (K1R)
- "Party on the Leviathan!" by Fair Strides
- "All Hands on Deck for the Leviathan Prison Break" by DarthParametric (see above for special installation instructions)
For best results, if you are using these or any other mods that affect the Leviathan, install them before this mod
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CREDITS
NWNSSCOMP by Torlack, stoffe, and tk102
DeNCS by JdNoa and Dashus
K-GFF by tk102
TSL Patcher by stoffe and Fair Strides
ERFEdit by stoffe and Fair Strides
Kotor Tool by Fred Tetra
Thanks to DarthParametric for creating the original "All Hands on Deck..." mod and for providing some tips on coordinating this mod's concept with his mod.
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VERSION HISTORY
1.0 - Initial Release
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DISCLAIMER AND PERMISSIONS
This modification is provided as-is and is not supported by Disney, Lucasarts, or Bioware. Use at your own risk. The author shall not be held responsible for damage to your game installation, computer, or saved games resulting from the use of this mod.
This mod shall not be reposted, in whole or in part, on any sites other than Deadly Stream without the author's permission. Assets from this mod shall not be redistributed in other modifications without the author's permission.
41 downloads
(0 reviews)0 comments
Updated
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Trask Ulgo Without Tutorials
By Leilukin
=Trask Ulgo Without Tutorials=
A KNIGHTS OF THE OLD REPUBLIC MODIFICATION
AUTHOR: Leilukin
FILE NAME: Trask Ulgo Without Tutorials.7z
LATEST VERSION: 1.0.1
CONTACT: E-mail to leilukin@outlook.com, or message to Leilukin on Deadly Stream
1. DESCRIPTION:
This mod removes the tutorial elements from the game. For the Endar Spire, the removed in-game tutorial elements include:
Trask Ulgo and Carth Onasi's tutorial dialogues on the Endar Spire The Security skill requirement to open the second door on the Endar Spire The requirement to equip a melee weapon to enter the bridge The levelling up requirement to exit the bridge The tutorials in the computer and droid repair screens In addition, this also removes the workbench tutorials on Taris, and the galaxy map tutorial on the Ebon Hawk.
This mod is inspired by darthbdaman's Tutorial Remover mod. However, the key difference is my mod keeps Trask as your party member in the first area of the Endar Spire. My mod is made for players who do not wish to go through the tutorials again when replaying KotOR, but still wants Trask a party member to help them to fight through the first area of the Endar Spire.
In order for this mod to take effect, you need to start a completely new game. For the best experience with this mod, it is also recommended to turn off the tutorial pop-ups in the setting menu.
2. INSTALLATION:
Extract the Trask Ulgo Without Tutorials.7z file you downloaded to anywhere you like, as long as it is not within the KotOR directory. Run Install.exe, point the installer to your KotOR directory, where swkotor.exe is located, and let the installer do its job.
If you have installed other mods, when you install my mod, you may receive warnings about the installer skipping at least one .mod file because it already exists in your Modules folder. Do not need to worry about those warnings, as it is just the way I set up the installer to ensure my mod will be installed properly if you are not using any other mods.
When you install this mod, a new folder named "backup" will be created by the installer in the same folder as the installer. Do not delete the folder or the file within the folder if you want to uninstall this mod.
The "Source" folder includes the source of the scripts used by this mod for modders' reference. Ignore the "Source" folder if you only want to install and play this mod.
3. UNINSTALLATION:
Go to the "backup" folder created by the installer of this mod, cut and paste the MOD files into the Modules folder in your KotOR directory. The MOD files include:
ebo_m12aa.mod end_m01aa.mod end_m01ab.mod tar_m02af.mod tar_m10ac.mod Go to the Override folder in your KotOR directory, and delete k_pend_door01.ncs.
4. KNOWN ISSUES:
None currently known. If you find any bugs or problems, please let me know.
5. MOD COMPATIBILITY:
This mod is compatible with KOTOR 1 Community Patch (K1CP). I recommend installing my mod after K1CP.
If you want to use KotOR 1 Restoration (K1R), you need to install this mod after K1R.
This mod is compatible with Marius Fett's Carth's Republic Uniform and Flight Suit.
This mod is compatible with Revanator's Custom Class Items.
This mod is not compatible with darthbdaman's Tutorial Remover and Jedi From the Start.
Any other mod that modifies Trask's dialogue will likely conflict with this mod.
6. PERMISSION:
You may use assets from this mod as part of your mod, but you must credit me as the creator of these assets.
7. CREDITS:
Fred Tetra for the KotOR Tool
Cortisol for Holocron Toolset
tk102 for DLG Editor
JdNoa for DeNCS KotOR Script Decompiler
KobaltBlu for KotOR Scripting Tool
Stoffe for TSLPatcher; Fair Strides for the updated version
THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT OR LUCASARTS OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE THIS FILE AT YOUR OWN RISK AND NEITHER THE ABOVE MENTIONED COMPANIES NOR THE AUTHOR IS RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.
205 downloads
- endar spire
- trask ulgo
- (and 1 more)
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Effixian's K1 T3-M4 Reskins
By Effix
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Knights of the Old Republic
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TITLE: Effixian's T3-M4 Reskins
AUTHOR: Effix(ian)
CONTACT: PM me on the forums or find me on Steam
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DESCRIPTION
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As requested by jc2, a K1 version of my similar K2 mod(s).
This is a simple reskin that changes T3-M4's appearance. It shouldn't cause any conflicts with other mods (except other mods that change T3's appearance).
Included are a few different versions from which you can pick, complete with updated portrait.
I'm leaving out the party selection images because they might conflict with popular HD GUI mods. If you're not using that, then I hope it's not a big problem that he has the vanilla look there.
The screenshots are from KotOR 2, but things look pretty much the same.
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INSTALLATION
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Unzip.
Pick a folder for the version that you want, put the contents of it into your override folder.
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BUGS
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None.
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UNINSTALLING
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Remove from your override folder:
P_t3m3_01.tga
PO_pt3m3.tga
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DISTRIBUTION NOTES
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You can use the files from this mod in your own mod if you simply credit me.
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THANKS TO
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Fred Tetra for KotOR Tool
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Donations
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My mods are free. If you would like to show your support then you can buy me a coffee at ko-fi.com/effix
---------------------------------
THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY BIOWARE, OBSIDIAN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.
491 downloads
(2 reviews)0 comments
Updated
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robes New robes for K1
Summary:
This mod adds three new robes to kotor 1 with new texture these do not replace any robes in the game currently the one mod that this mod is incompatible with is rece's ten kotor 1 new robes
Installation:
Put the files in your override folder
Bugs:
The robes may be named incorrectly possibly named "modder 9's robe" If that happens I have no fix for that so far if you have any fixes or bugs then please PM me on the fourms
Enjoy!
THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT OR LUCASARTS OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE THIS FILE AT YOUR OWN RISK AND NEITHER THE ABOVE MENTIONED COMPANIES NOR THE AUTHOR IS RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.
13 downloads
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Animated energy shields
By Dark Hope
Animated energy shields. They look better in the game.
To Install
1. Download: Animated energy shields
2. Copy all files to the Knights of the Old republic's Override folder.
(Example location - C:\Program Files (x86)\Steam\steamapps\common\swkotor\Override)
3. When/if prompted to overwrite files, press okay.
4. If you like the mod; leave a comment or endorse! (It would be much appreciated) Made with love.
537 downloads
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Sith reskin
Summary:
This mod will reskin mutiple sith people such as sith soldiers and dark jedi .ect .ect
There was supposed to be more screenshots.
Installation:
Run install mod.exe
THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT OR LUCASARTS OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE THIS FILE AT YOUR OWN RISK AND NEITHER THE ABOVE MENTIONED COMPANIES NOR THE AUTHOR IS RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.
6 downloads
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Explosion texture
By Dark Hope
To Install
1. Download: chunks.rar
2. Copy all files to the Knights of the Old republic's Override folder.
(Example location - C:\Program Files (x86)\Steam\steamapps\common\swkotor\Override)
3. When/if prompted to overwrite files, press okay.
4. If you like the mod; leave a comment or endorse! (It would be much appreciated) Made with love.
168 downloads
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KotOR 1 No Gendered Dialogue from Male NPCs
By Leilukin
=KotOR 1 No Gendered Dialogue from Male NPCs=
A KNIGHTS OF THE OLD REPUBLIC MODIFICATION
AUTHOR: Leilukin
FILE NAME: K1_No_Gendered_Dialogue_Male_NPCs.7z
LATEST VERSION: 1.2
CONTACT: E-mail to leilukin@outlook.com, or message to Leilukin on Deadly Stream
1. DESCRIPTION:
In KotOR 1, certain male NPCs' dialogue will be different if the player character is female, by flirting with the female PC, remarking on the female PC's gender or appearance, or even scamming the female PC, while not giving such treatment to a male PC. This mod removes those gendered dialogue from male NPCs and aims to make those male NPCs interact with a female PC in the same way as with a male PC, or at least as similar as possible.
The male NPCs affected by this mod include:
Jordo, messager for Carth's personal quest Jergan in the Upper City Cantina on Taris Holdan in Javyar's Cantina on Taris Tanis Venn on Tatooine Viglo on Manaan Jorak Uln on Korriban In the case of Jergan, who will attempt to scam a female PC out of money, this mod removes him from the game entirely, because his dialogue to a male PC involves him referring to the PC as a man and suggesting that he is trying to get women's attention, so it will not make any sense for a female PC to get such dialogue. Additionally, unlike most of the other male NPCs affected by this mod, there is zero side quest or reward to gain from talking to Jergan at all.
This mod has two different ways to alter Holdan and Tanis Venn:
Edit Holdan and Tanis dialogue to prevent them from hitting on the femlae PC, while keeping their side quests. This option is for players who still want to do their side quests for the rewards. Remove Holdan and Tanis from the game entirely. This option is for players who do not mind missing out their side quests. Unfortunately, Dia and Marlena Venn also have to be removed from the game due to them heavily tied to Holdan and Tanis' side quests. The dialogue of Zax, Komad Fortuna, Dorak Quinn are edited to remove mentions to Holdan and Tanis. NOTE: This installation option is NOT compatible with non-English localizations of KotOR.
2. INSTALLATION:
Extract K1_No_Gendered_Dialogue_Male_NPCs.7z you downloaded to anywhere you like, as long as it is not within the KotOR directory.
Run Install.exe, you will see the installer presents two installation option. You may choose ONLY ONE of these options:
Holdan and Tanis Venn Dialogue Edit: Removes male NPCs' gendered dialogue and Jergan from the game. Holdan and Tanis Venn's side quests will still be available. Holdan and Tanis Venn Removal: Removes male NPCs' gendered dialogue, Jergan, Holdan and Tannis Venn from the game. You will no longer be able to do Holdan and Tannis Venn's side quests. Once you selected the option you want, point the installer to your KotOR directory, where swkotor.exe is located, and let the installer do its job.
If you have installed other mods, when you install my mod, you may receive warnings about the installer skipping at least one .mod file because it already exists in your Modules folder. Do not need to worry about those warnings, as it is just the way I set up the installer to ensure my mod will be installed properly if you are not using any other mods.
When you install this mod, a new folder named "backup" will be created by the installer in the same folder as the installer. Do not delete the folder or the file within the folder if you plan to uninstall this mod.
3. UNINSTALLATION:
Go to the "backup" folder created by the installer of this mod, cut and paste the MOD files into the Modules folder in your KotOR directory. The MOD files include:
korr_m38ab.mod manm26aa.mod tar_m02ae.mod tar_m03ae.mod tar_m02aa.mod* tat_m17ad.mod* tat_m18aa.mod* (*Only if you installed the Holdan and Tanis Venn Removal option)
If there is no DLG file present in your backup folder, go to the Override folder in your KotOR directory, and delete the following files:
k_hjordo_dialog.dlg tat17_03tanis_01.dlg** tat18_10tanis_01.dlg** (**Only if you installed the Holdan and Tanis Venn Dialogue Edit option)
If there is any DLG file present in your backup folder, cut any DLG file(s) from the backup folder, then go to the Override folder in your KotOR directory, and delete the rest of the aforementioned DLG files that did not have a backup copy.
4. KNOWN ISSUES:
None currently known. If you find any bugs or problems, please let me know.
5. MOD COMPATIBILITY:
Any other mods that modify any of the following dialogue files may conflict with this mod:
k_hjordo_dialog.dlg — Jordo's dialogue tar03_holdan031.dlg — Holdan's dialogue tat17_03tanis_01.dlg — Tanis Venn’s dialogue in the Hunting Lodge on Tatooine tat18_10tanis_01.dlg — Tanis Venn’s dialogue at the Tatooine Dune Sea man26_viglo.dlg — Viglo's dialogue kor38b_jorakuln.dlg — Jorak Uln's dialogue The Holdan and Tanis Venn Removal version of this mod may also conflict with mods that modify the following dialogue files:
tar03_zax031.dlg — Zak's dialogue tat17_03komad_01.dlg — Komad Fortuna’s dialogue in the Hunting Lodge on Tatooine tat17_03dorak_01.dlg — Dorak Quinn’s dialogue I have set up TSLPatcher to install this mod by patching the relevant dialogue files to improve compatibility with other mods as much as possible, but it is still not fully guaranteed to be compatible with every other mods that modify the same dialogue files.
This mod is compatible with KOTOR 1 Community Patch (K1CP). I recommend installing my mod after K1CP.
If you want to use KotOR 1 Restoration (K1R), you need to install this mod after K1R.
This mod can be installed alongside JC's Romance Enhancement: Pan-Galactic Flirting for K1, however you will not be able to get Viglo's comment about the player character's body regardless of the player character's gender.
6. PERMISSION:
You may do whatever you want with this mod, including using this mod's assets in your own mod. Credit is appreciated but not necessary.
7. CREDITS:
Cortisol for Holocron Toolset
Fred Tetra for KotOR Tool
tk102 for DLG Editor and K-GFF GFF Editor
Stoffe for TSLPatcher; Fair Strides for the updated version
THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT OR LUCASARTS OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE THIS FILE AT YOUR OWN RISK AND NEITHER THE ABOVE MENTIONED COMPANIES NOR THE AUTHOR IS RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.
12 downloads
(0 reviews)0 comments
Updated
