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  1. KotOR 1 Restoration

    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    » KotOR 1 Restoration 1.2 Read-Me
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    NAME: KotOR 1 Restoration 1.2
    TYPE: Restoration
    VERSION: 1.2
    SIZE - Unzipped: 145 Megabytes, Zipped: 47.2 Megabytes
    DATE RELEASED: May 31, 2016
    KOTOR 1 RESTORATION FORUMS: http://deadlystream.com/forum/forum/31-kotor1-restoration-k1r/
     
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    » DESCRIPTION
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    WARNING: IN ALMOST ALL CASES, IT IS RECOMMENDED TO INSTALL THE K1R RESTORATION BEFORE ANY OTHER MODS!!! THE ONLY EXCEPTION SO FAR IS KAINZORUS PRIME'S NPC OVERHAUL...
     
    The KotOR 1 Restoration Mod is an attempt to restore almost all the content that was cut from the game Star Wars: Knights of the Old Republic by BioWare Corp. Of course, these restorations will be within reason and things that were cut because they did not fit with the plot, and cannot be made to fit with the plot, will most definitley NOT be restored.
     
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    » INTEGRATED MODS
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
     
     
     
     
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    » RESTORED CONTENT
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

     
     
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    » BUG FIXES/CHANGE LOG FOR 1.2
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    »» Original game:

     
     
    »» K1R Bugs:

     
     
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    » BUG FIXES/CHANGE LOG FOR 1.1
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    There weren't too many bugs in KotOR 1, thus there is such a short list.
     
     
     
     
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    » INSTALLATION
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    An installation which involves the TSL Patcher has been made ready for your use and is the simplest and easiest way to carry out installation.
     
    Alternatively, a secondary installer has been made for convenience. It will not patch the files like the TSL Patcher will, but it should be less of a headache for most users. HOWEVER, IT WILL NEED TO BE INSTALLED BEFORE ANY OTHER MODS!!!
     
    Note: The K1R team is not responsible for any incompatibility issues that may arise from the use of this mod in conjunction with other mods. Also, in order to provide the best feedback for us we recommend that you play K1R with NO other mods installed.
     
    Note 2: If using the TSL Patcher AND your game is in English, before installing, copy the dialog.tlk file bundled with this package into the KotOR directory. This will give you the grammar and typo fixes to the vanilla text.
     
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    »»»» TSL PATCHER INSTALLATION
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    1) Double click K1R_1.2_Installer.exe found in the main directory of the unpacked folder.
    2) Click the button labeled Install Mod.
    3) Click yes to the box that'll pop up... if you wish to proceed with installation.
    4) Watch as all the little file names and progress reports scroll by and wait until the installer is complete.
     
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    » BUG REPORTING
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    There are 2 ways to report bugs:
    1: Post your issues in the Bug Reporting Thread.
    2: PM your issues to Fair Strides at Deadlystream.
     
    TO REPORT THROUGH PM
     
    1) Go to DeadlyStream (http://deadlystream.com/) and search for the user Fair Strides ( http://deadlystream.com/forum/user/9107-fair-strides/ )
    2) Send a private message with as much detail as possible of what is occurring in your game. He will likely report back to you within a week.
     
    TO REPORT THROUGH THE BUG THREAD:
    1) Go to the Bug Thread ( http://deadlystream.com/forum/topic/4457-k1r-12-impressions-and-bug-reports-read-me-first/ )
    2) Reply quoting and answering all of the questions as they apply to your issue.
     
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    » VOICE ACTOR
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Pazaak Tournament Mandalorians...Zhaboka
    Filters for Zaerdra's lines......Zhaboka
    Filters for sea floor lines......Zhaboka
     
    Thanks Zhaboka. You really brought life to the characters, and those parts would be pretty lame without you.
     
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    » CONTRIBUTORS
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
     
     
     
     
    A BIG thanks to all of you!
     
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    » TEAM MEMBERS
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
     
    - ZM90, Team Leader
     
    - Mandalore, Team Member
     
    - Jatku, Team Member
     
    - Fallen Guardian, Team Member
     
    - LDR, Team Member
     
    - Fair Strides, Team Member and main producer of the 1.1 update (and 1.2 update)
     
    - Malkior, Beta Tester
     
    - LiliArch, Beta Tester (though, putting them on a test is more like setting off a permacrete detonator in an apartment... )
     
    - GrandmasterArcturus, 1.2 Beta-tester and LPer
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    » SPECIAL THANKS
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    To the tool creators of the community
     
    ~ Kotor Tool.....................A VERY special thanks to Fred Tetra
    ~ K-GFF GFF Editor/DLGEditor.....tk102
    ~ Lipsynch Editor................JDNoa
    ~ DeNCS Script Decompiler........JDNoa
    ~ AniCAM.........................JDNoa
    ~ ERF Editor/TSLPatcher..........stoffe (and later Fair Strides)
     
    And a shoutout for SithRevan (RIP) for beginning the restoration crusade for KotOR 1.
     
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    » REDISTRIBUTION
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    The K1R 1.2 OFFICIAL may NOT be redistributed in any way without the explicit permission of the K1R team and the proper credit given.
     
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    » LEGAL
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BY BIOWARE CORP/OBSIDIAN ENTERTAINMENT OR LUCASARTS OR ANY LICENSERS/SPONSORS OF THE AFOREMENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE AFOREMENTIONED COMPANIES OR THE AUTHORS ARE NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.

    52,110 downloads

       (40 reviews)

    93 comments

    Updated

  2. N-DReW's K1 Gameplay Improvement DEMO

    A Mod for Star Wars Knights of The Old Republic
    Author: N-DReW25
    1.0 Release Date: 03.7.2016
    1.22.0 Release Date: 06.12.2019
    Installation:
    1) Make sure you install my mod first before any other
    2) Simply place the ALL the files within the "For Override" Folder into your Star Wars Knights of The Old Republic override folder
    3) Then place ALL the files within the "For modules" Folder into your Star Wars Knights of The Old Republic modules folder
    4) Make sure you place all the VO audio in "For Streamwaves" into your Star Wars Knights of The Old Republic streamwaves folder
    5) Then place the "dialog.tlk" into the Star Wars Knights of The Old Republic folder and overwrite the one currently in there
    This is not necessary though if you want the soldier uniforms in High Quality simply open the "Optional" folder and copy ALL the files within "HD Soldier textures" and place then in your override folder
    Description:
    N-DReW's Gameplay Improvement is an upcoming mod project that plans to cover the whole game by improving certain features in the game including NPC's, Party Members, Merchant Loot, Custom and Restored Content, Items, dialogue and much more. Future updates may yield content including small side quests! Please be aware this is only a DEMO and is incomplete but it does *plan* to span across the entire game and add new content!
    1.22.0
    Added JC's Female Republic Soldier fix
    Added Dak Drexl's Republic Soldier texture for male and female soldiers
    Added JC's Bastila Slave Outfit
    Removed Bastila's Lightsaber, for the duration of Taris the player will be unable to obtain a Lightsaber until Dantooine
    Added Female Mandalorians by Inyri Forge, not only do you have the chance to see female Mandalorians you can also see Mandalorian variants from K1GI as females
    Added Inyri Forge's Repulsor Shields mod, expect to see more enemies with Shields across the galaxy throughout future updates
    Added Inyri Forge's Sunglasses mod, they can be obtained by a new Ithorian Merchant in Anchorhead and dropped from various NPCs in the future
    Added the Force Pike from TSL, to be scattered across the galaxy in future updates
    Sherruk has a unique appearance from the K1EP mod and now wields a Shield
    Added DeadMan's Lightsaber Pikes
    Removed the Mandalorian Vibroblade and replaced it with the Traditional Mandalorian Blades Resource by ndix UR
    Added Cassus Fett on Lehon, he replaces the Mandalorian Commander and drops all of the "Cassus Fett" branded items
    Added Camo variant Mandalorians on Kashyyyk
    Added Armored Jedi Robes
    Added Peragus Miner cameo
    Added Jolee has new robes on Jolee and Malak's Jedi Robes inside the Lehon temple
    For previous updates please check the update log
    Main Features:
    Trask is now a lore friendly Jedi Twi'lek (No more Trask Tutorial)
    NPCs overhauled throughout all areas the mod covers
    NPC Loot Drops overhauled
    Merchant loot overhauled (Merchants now have lore friendly loot worth buying)
    Item stats overhauled
    Party Member and player stats overhauled
    Movie Style Dark Side Transitions
    Realistic Visual Effects
    "Blasters Reloaded" style balance
    Ported TSL Items
    Various Cameos and custom created characters that are seen throughout the journey
    New items

    Incompatibilities:
    Will be incompatible with anything that uses .mod files (So yes k1R and K1 NPC overhaul aren't compatible), appearance.2da, baseitems.2da, classes.2da, classpowergain.2da, featgain.2da, and regeneration.2da
    If you want to know if a certain mod is incompatible with my mod please PM me on Deadlystream
    If you have any suggestions for future idea's please give me a PM on Deadlystream and give me a detailed description of what you want and it may be considered (Don't be shy). If you would like to help the mod out I will accept whatever help I can especially if you can script or make textures!
    Permissions:
    You can NOT edit, upload to other websites or claim as your own without permission from me.
    Thanks:
    Bioware for such an amazing game
    Obsidian for the second game and its assests
    Fred Tetra for Kotor Tool
    FairStrides for trying to help me with ERF Edit
    VO Talent:
    Zhaboka- Kaah Ohtok
    Credits:
    Bith Musician items/HK Melee Mod- Khrizby 
    Dark Side Reimagined Mod- darksidebirdie
    Jedi from the Start scripts- darthbdaman 
    M200 Intervention Sniper model- Skateordie808
    Realistic Visual Effects Mod, Jedi Robe Skins- Shem 
    Various textures- 90SK
    K1 Enchantment Pack assests- SpaceAlex
    Wookiee, Echani, Combat Suit skins- redrob41
    Dark Jedi Robe texture- Ankh
    MedHypo mod- Rtas Vadum
    Sith Commander, Manaan Sith Soldier Skins- Dak Drexl
    Scout/Scoundrel uniforms- jonathan7 & FoolInTheWave
    Force Fashion 2- jonathan7
    Sungladdes, Shields, Female Mandalorians by Inyri Forge
    Saber Pikes by DeadMan
    Brotherhood of Shadow Assests- Silveredge9
    Female republic soldier skin and the HD republic soldier skins- Dark Hope
    Republic Helmet- SithSpector 
    Revenge of Revan Assets- Logan423, RedRobe41, Paige Lehnert
    Various Textures- Whyp
    JC2, TheRealDarthRevan- Scripting aid
    Sith Stalker- Qui-Gon Glenn, Dak Drexl, redrob41, Marius Fett, Varsity Puppet and j7
    JC's Heads Modders Resource- JCarter426
    Saeikan's Armors of the Old Republic Textures- Saeikan
    Leviathan Differentiated Dialogue- Revanator
    K1 Better Twi'lek Heads- Ashton Scorpius
    Robes for Korriban Sith Students assests- Shem
    JC's Vision Enchantment- JCarter426
    This mod contains assets ported from Star Wars: Knights of the Old Republic II - The Sith Lords by Obsidian Entertainment.
    Legal:
    THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.

    1,154 downloads

       (5 reviews)

    106 comments

    Updated

  3. KotOR 1 Remastered (AI Upscaled) Cutscenes

    The cutscenes were upscaled using Topaz Gigapixel AI, and interpolated to 60fps using SVP Pro 4. Black bars are used to maintain the aspect ratio of the content while bringing the videos to 16:9 overall.
    TO INSTALL:
    Make a backup of your "Movies" folder, in your main game directory. Download the pack that matches the resolution you play at. (Available: 720p, 768p, 1080p, 1440p, 2160p) If using the torrent version, make sure you de-select the resolutions you don't need. Extract/unzip the pack you downloaded. Replace everything in your Movies folder with the extracted files. Do not place them in your Override folder. From here, there are two options to get them to play properly: Use Universal Widescreen (UniWS) to patch your game to the desired resolution. Video tutorial. Using a HEX editor, change the a set of numbers in your game's executable. See below. If you're using the Steam version, you may need to get a replacement executable (which I can't provide here) to be able to open it with the HEX editor or UniWS. Other online guides may have a link to a suitable file.
    To edit your executable, follow one of these two guides (skipping the parts about upscaling the cutscenes):
    https://www.youtube.com/watch?v=bA5l6HVs4Y4&feature=youtu.be&t=548 https://deadlystream.com/topic/4631-how-to-force-kotor-i-iis-bik-movies-to-play-in-any-resolution/ You will need to change the first and last two values in this set in your exe: 80 02 00 00 75 15 81 3D D8 D1 78 00 E0 01
    The new values you should use, per resolution, are:
    720p: 00 05 00 00 75 15 81 3D D8 D1 78 00 D0 02 768p: 56 05 00 00 75 15 81 3D D8 D1 78 00 00 03 1080p: 80 07 00 00 75 15 81 3D D8 D1 78 00 38 04 1440p: 00 0A 00 00 75 15 81 3D D8 D1 78 00 A0 05 2160p: 00 0F 00 00 75 15 81 3D D8 D1 78 00 70 08  
    If you would like to donate to support my game upscaling projects, you can use this tipjar: ClassiCinematics Paypal

    294 downloads

       (1 review)

    2 comments

    Updated

  4. Operation Kill Bastla Remade

    Knights of the old Republic: Operation kill Bastila remade.
     
     
     
    As the original site that hosted the mod went down so I decided to recreate the mod operation kill Bastila. This mod will turn the sith troopers patrolling on taris hostile unless Bastila has a disguise on. Bastila must be in the party for this to happen. It is recommended that you start a new game.
     
    INSTALLATION:
    There are two options Roleplay and Gameplay:
    1. Select the option roleplay if you don’t mind the disguise giving a -1 to wisdom. The reason for this is in the item’s description.
    2. Select the option gameplay if you don’t want a -1 wisdom decrease.
    3. OPTIONAL- If you have the Kotor Restoration Patch installed place the file from the compatibility\K1R folder into the override. Replace as needed.
    4. OPTIONAL- If you have DarthParametric's Taris escape sequence adjustment, Run the Compatibility Patch option of the installer.

    UNINSTALLATION:
    That may not be a good idea but if you insist:
    1. Delete the following files from override- appearance.2da, bast_des.mdl\mdx, bast_desh.mdl\mdx, bast_des.uti, feat.2da, heads.2da, kill_bast.ncs, kill_bastsg.ncs, p_bastila.utc, tar02_sithguard.utc, tar02_sithpat22.utc, tar02_sithpat023.utc, tar02_canttroope.utc, cowl.tpc, mask.tpc.
    2. Go to the mods folder and find the folder marked backup. Copy appearance.2da, feat.2da, heads.2da from the backup folder to the override folder. Copy dialog.tlk to your knights of the old republic root folder (the folder that has the game).
     
    INCOMPATIBILITIES UPDATED PART 2:
    Any mod that modifies the following files will be incompatible:
    k_ptar_alertsith.ncs
    k_ptar_strgrd_en.ncs
    Do not put the following files into the override folder after installation:
    P_Bastila.utc
    tar02_sithguard.utc
    tar02_sithpat22.utc
    tar02_sithpat023.utc
    tar02_canttroope.utc
    KNOWN ISSUES:
    None that I know of. Be sure to report a bug if you find one.
     
    PERMISSIONS:
    You may not upload this mod to any other websites. You may use this mod in your mod as long as you credit me and you upload it to either deadlystream, nexusmods, or both.
     
    Do note that if you include it in your mod you are now responsible for maintaining your fork of the mod (in other words don’t come to me with user issues). The only exception of course is adding updated versions of this mod (if any) to your mod.
     

    FOR MODDERS:
    Look in the folder marked source. I organized the folders for each thing modified. The idea behind this is compatibility.

    298 downloads

       (2 reviews)

    3 comments

    Updated

  5. K1 Better Twi'lek Male Heads

    This mod intends to address key issues with male Twi'lek heads in KOTOR I, most notably the addition of ear geometry.
    Both the ear meshes and textures included in this mod are modified ports from SWTOR, which improve ear shape and texture quality. Additional improvements include better smoothing groups, non-clipping teeth and eyelids, and recolored tongues.
    There are two options for installation. Option A models feature "slim" necks, while Option B models retain unaltered "blubber" necks. I highly recommend the first option as it fixes clipping with heavy armor collars, but feel free to choose the second if you prefer that look. There are no other differences between the two.
    Given the frequency of Twi'lek NPCs, this mod is a nice visual improvement, and the addition of ear meshes keeps consistency with other head models in the game.
    There's also a KOTOR II version available here.
    Installation & Uninstallation
    To install this mod, drag the files from either the Option A folder or Option B folder to the Override folder located in your game's directory. Then, drag files from the Textures folder to the Override folder as well. You may want to back up any pre-existing duplicates beforehand.
    Only place the twilek_m05 files in your Override folder if you have the KOTOR 1 Community Patch installed. Otherwise, they won't do anything.
    To uninstall this mod, delete the files from your game's Override folder. There's a list of files included in the download's readme.txt for reference.
    Compatibility & Known Issues
    This mod will not be compatible with any retextures for Twi'lek male heads.
    This mod is compatible with both the K1 Community Patch and K1 NPC Overhaul Mod. Either or both of those must be installed prior to installing this.
    This mod is incorporated into N-DReW's K1 Gameplay Improvement DEM, so separate installation is unnecessary.
    Credits
    Fred Tetra, Kotor Tool
    bead-v, KOTORmax & MDLedit
    ndix UR, tga2tpc
    The GIMP Team, GIMP
    Autodesk, 3ds Max
    Darth Parametric, Upper teeth no-clip fix
    Thanks to Darth Parametric, ebmar, and JCarter426 for assisting in identifying issues and troubleshooting during the making of this mod.
    Major thanks to the KOTOR community for the passion and dedication that keeps these games alive.
    Disclaimer
    This mod is not supported by LucasArts, BioWare, EA, or Obsidian Entertainment. It is for personal usage only & intends no copyright infringement. 
    Contact me on DeadlyStream or via Discord (listed on my DS profile) if you have any questions, comments, suggestions, or the like. 
    If you want to use this mod as a part of an external work, you must recieve my permission. This mod should only be found on Deadly Stream, no user may upload it to another modding site.

    564 downloads

       (1 review)

    6 comments

    Updated

  6. KOTOR 1 Community Patch

    The K1 Community Patch (K1CP) is a compilation of previous bugfix mods and some new original fixes put together with the intention of resolving the many and various issues that KOTOR has. This includes some well-known game breaking bugs/softlocks, broken quests, inaccessible content, as well as lesser issues such as problems in conversations, visual inconsistencies, player annoyances, etc. The intention is for the changes to be as seamless as possible, fixing and improving things whilst still retaining the original developer intent.
    A huge thanks to all of the mod authors who created these mods, and allowed them to be included in this patch! Unfortunately, the individual list of changes has grown too long to be included in this post, however you can view a detailed breakdown of each author's contributions in the included readme file.
     
    List of Contributing Authors (alphabetical):
    A Future Pilot
    blennus
    danil-ch
    darthbdaman
    DarthParametric
    ebmar
    Gimmick5000
    jc2
    JCarter426
    Kainzorus Prime
    Kexikus
    KOTOR 1 Restoration Team/Fair Strides
    Leilukin
    LiliArch
    Markus Ramikin
    N-DReW25
    ndix UR
    R2-X2
    Red Hessian
    Salk
    Thrak Farelle
    ZimmMaster
     
    Installation:
    Run INSTALL.exe and navigate to your K1 install folder. Generally speaking, this mod should be installed before anything else, except mods that do hard edits/overwrites of 2DA, TLK or MOD (module) files. Due to the size and complexity of the patch, installation may take a few minutes, depending on your system specs. Please be patient and allow it to finish.
     
    Compatibility/Known Issues:
    K1CP uses module injection in an attempt to remain as compatible as possible with other mods. This may result in issues with mods that simply put files in the Override folder. It is recommended that you consult the individual authors of any large scale mods, particularly those that edit DLGs and scripts, as to whether their work is compatible with K1CP. Some mods will likely require updates, some may need to be installed in a specific order, whilst others may be completely incompatible.
    At this time, the KOTOR 1 Restoration (K1R) mod has not been tested with K1CP v1.8. While prior versions were compatible, this is highly unlikely to still be the case with the numerous changes made in the current version. As such, using K1R is done so at your own risk. In future a compatibility patch may be developed (but no promises).
    These are the currently known bugs/issues with KOTOR (or K1CP itself) that are being worked on for the next release:
    https://github.com/KOTORCommunityPatches/K1_Community_Patch/issues
    If you find any others, especially with changes/additions K1CP makes, please report them so they can be fixed as soon as possible. Be sure to include as much information as possible, including a list of all the other mods you have installed and screenshots, if appropriate.
     
    Uninstallation:
    Given the complexity of this mod, a clean install of KOTOR is recommended. However, you can check through the installation log file if you wish to undo the changes made.
     
    Permissions:
    Due to this mod being a compilation from many different authors, please do not rehost/distribute it.
     
    Acknowledgements:
    All of the mod authors who have helped make this patch a reality. I can't say it enough - Thank you! Fred Tetra - For creating his awesome KOTOR Tool that makes us modders job a lot easier. Stoffe for TSLPatcher (with updates by Fair Strides) which enables such a complex mod to be installed while retaining some level of compatibility with other mods Snigaroo - For maintaining awesome mod lists on the /r/kotor subreddit, and for putting up with my many recommendations danil-ch - For the original info.rtf template Fair Strides - For bundling up his tools and making them available Many thanks to ebmar, Salk, and KnifeMaster for providing numerous bug reports  
    THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSEES/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS MODIFICATION IS AT YOUR OWN RISK AND NEITHER THE ABOVE MENTIONED COMPANIES NOR THE AUTHORS ARE RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER BY THE USAGE OF THIS MODIFICATION.

    10,795 downloads

       (10 reviews)

    43 comments

    Updated

  7. Default Lightsaber Replacement

    [K1] Default Lightsaber Replacement 1.2

    Introduction
    This mod replaces the default lightsaber hilt in the game.

    Installation
    Drop the contents of this archive into your override folder.
    Uninstallation
    Take them out again.
    Known bugs
    None.
    Compatibility
    This mod will, if installed, overwrite any other mod which replaces the default single lightsaber hilts.
    Contact me
    In case of bugs, queries, feedback, or comments,
    I can be contacted at  www.deadlystream.com.
    Disclaimer
    LucasArts and Bioware. own all the copyrights etc. It all belongs to them.
    Permissions
    This mod, or any derivate or part thereof, may not be uploaded to any website, ftp, server,
    or as part of a torrent, except with the expressed permission of the author.
    Thanks
    Particular thanks to everyone who provided feedback and comments on this model during construction,
    and who helped out with getting the mod to this stage, most particularly Fair Strides and VarsityPuppet.

    59 downloads

       (1 review)

    0 comments

    Submitted

  8. Sith Soldier Texture Restoration

    While working on the K1CP I discovered that there are actually three different Sith soldier textures. There's the red and the silver that we're all used to, but there's also a white one that is unused. This restores the white texture into the game. You have the option to either make the standard troopers white and the elite/command troopers silver, or vice-versa.
     
    INSTALL: Run the installer and select either Main OR Alternate.
    I recommend installing this AFTER the KOTOR 1 Community Patch and JC's Korriban: Back in Black if you use them.
     
    PERMISSION: I give anyone permission to do whatever the heck they want with this, whether or not they give me credit. (Although credit is always nice, y'know?)

    860 downloads

       (0 reviews)

    4 comments

    Updated

  9. K1 Lite Upgrader

    Note: An improved version of this is included in the KOTOR Community Patch starting with version 1.8
     
    Throughout KOTOR 1 there are many models that are "lite" versions. Low-poly and low-res textures in order to help older computers. Since most computers can handle it fine now, this mod upgrades all possible lite models to full-res models/textures. (There are a few models that only have "lite" versions, and obviously nothing can be done).
    Here's a list of all the models affected by this mod:
    All Lite Commoner models (22 in total)
    Lite Jawa
    Lite Protocol Droid 01
    Lite Protocol Droid 02 (No new model, but an upgraded texture)
    Lite Rakata 01
    Lite Republic Officer Male White
    Lite Republic Officer Female White
    Lite Selkath 01
    Lite Sith Female Officer
    Lite Sith Male Officer
    Lite Sith Soldier
    Lite Swoop Gang 01
    Lite Twilek Female
    Lite Twilek Male
    Lite Wookie Male
    Lite Wookie Female
     
    Note: if you're planning to use the Sith Soldier Texture Restoration alternate installation, install this mod first.
     
    Recommended mods:
    JC's Dense Aliens for K1 - ports a couple of the full-res models from K2 into the Lite models of K1. High Quality Spaceman - Improves the texture of the lite spaceman model   
    I give permission to anybody to do whatever they like with this mod, with or without credit (but I mean c'mon...cool internet points, right guys?)

    700 downloads

       (0 reviews)

    14 comments

    Updated

  10. K1 Faster Scuba

    Note: This is included in the KOTOR Community Patch beginning with version 1.8
     
    Everyone hates how slow the underwater section of KOTOR 1 is. Well this is the fix for it! It speeds up your character while adjusting the animation to not make it look bad. The max speed is still slightly less than normal running speed, but it won't take you 20 minutes to get anywhere anymore!
     
    Here's a gif:

     
    As usual, do whatever you want with this file (if it shows up in Sony's mainframe, it's not my fault). I don't even need credit, but If you wanna credit me, that's cool.

    1,155 downloads

       (0 reviews)

    4 comments

    Updated

  11. SITH BASE Complete Overhaul (Taris & Manaan)

    This is the next part of an ongoing series.
    The purpose of this mod is to bring the much more up-to-date design choices from SWTOR to Kotor. All textures have been made from scratch.
    The Overhaul also contains sophisticated Mass Effect 3 orientated high Quality animations.
     
    Update 3.0 out now! Safe to upgrade from 1.0 - and for those who downloaded 1.0 i highly recommend to get 3.0 since the difference is huge.
     
    This is a huge one - to catch the flair of SWTOR all animations have been redone from scratch again - the floor now contains cubemap based reflections & scratches.
    Further a new kolto animation & a HQ metalic tech texture have been implemented.
     
    Installation:
    1.FIRST, drag the extracted files from Part 1 into the KOTOR Override folder.
     
    2.THEN, batch process the extracted files from Part 2 via XnView into the Override as shown in HowtoInstall.rar. Do NOT extract these files directly to the override.
     
     
     
    Done!
     
    (to update from 1.0 to 3.0 simply do the installation process again and overwrite everything)
    Compatibility:
     
    This mod uses cubemaps, so there could be minor incompatibilites with mods that uses custom cubemaps too. ( but i actually dont know any mod that does that)
    Just to be on the safe side, i recommend to install my mod last.
    Beside that it should be compatible with everything that doesnt retexture the Sith Bases either at Taris or Manaan.
     
    Credits:
    I want to thank Darth Sapiens for his wonderful Cubemap-Ressource pack, which enabled me to do a lot of things that would otherwise been not possible.
    I also want to thank Xarwarz for using the hex edited mdl & mdx files from his Overhaul. That allowed me more variety on my panel retextures.

    86,020 downloads

       (28 reviews)

    37 comments

    Updated

  12. MANAAN Complete Overhaul (animated)

    This is the next part of an ongoing series.
    The purpose of this mod is to shrug off the years from old Kotor engine, and bring the much more up-to-date design choices from SWTOR to Kotor. All textures have been made from scratch.
    The Overhaul also contains sophisticated SWTOR orientated high Quality animations and cubemap based lights & shine on surfaces.
     
    3.0 Huge Update! This one completely blows previous versions out of the water - added revolutionary tech window animations, changing color animations while moving and much more..
    Highly recommended!
    to upgrade redownload ALL parts.
     
    Installation:
    Since this mod uses all kinds off animations, XnView is mandatory to install the mod properly - without it you can get weird errors like upside down textures, animations running backwards etc.
    Installation of all my mods via XnView is the same and very easy- i recommend to watch Xuuls videos or just follow these steps:
     
    1.FIRST, extract and drag the file contents of Part 1 to the KOTOR Override folder.
     
    2.THEN, batch process the extracted files from Part 2 via XnView as shown in HowtoInstall.rar. Do NOT extract these files direct to the Override.
     
    Done!
     
    This mod uses cubemaps, so there could be minor incompatibilites with mods that uses custom cubemaps too. ( but i actually dont know any mod that does that)
    Just to be on the safe side, i recommend to install my mod last.
    Beside that it should be compatible with everything that doesnt retexture Manaan.
     
    Credits:
    I want to thank Darth Sapiens for his wonderful Cubemap-Ressource pack, which enabled me to do a lot of things that would otherwise been not possible.
    I also want to thank Darth Parametric for hex editing mdl files from the Hraekert Base. That allowed me to use more variety in retextures.

    113,056 downloads

       (30 reviews)

    30 comments

    Updated

  13. ENDAR SPIRE Complete Overhaul

    This is the first part of an ongoing series.
    The purpose of this mod is to bring the much more up-to-date design choices from SWTOR to Kotor. All textures have been made from scratch; the big animated screen on the bridge comes with whooping 81 pics and 5k resolution for maximum quality.
    Update 2.0 brings brand new lighting to the ship, utilising warmer colors like in SWTOR, as well as new polished window frames & a new Planet retexture.
     
    Update 3.1 out now!
    It brings a lot of visual improvements over previous versions - new doors, animated consoles & more....
     
    Video covering mod Showcase (Ver. 1.0) / Installation Process:
     
     
    Installation:
     
    1. Install Part1 by dragging the files to the Override folder
    2. Install Part2 by using the XNView program to batch-process the file contents, as shown in the HowToInstall file in the downloads.
     
    Compatibility:
     
    This mod uses cubemaps, so there could be minor incompatibilites with mods that uses custom cubemaps too. ( but i actually dont know any mod that does that)
    Just to be on the safe side, i recommend to install my mod last.
    Beside that it should be compatible with everything that doesnt retexture the Endar Spire or the Stars/ Planet Taris outside.
     
    Credits:
    I want to thank Darth Sapiens for his wonderful Cubemap-Ressource pack, which enabled me to do a lot of things that would otherwise been not possible.
    Also a big thanks goes to Xuul for making one of his fantastic videos for this mod.
     
    Enjoy!

    73,621 downloads

       (32 reviews)

    29 comments

    Updated

  14. Rodian Messenger Restoration

    A Mod for Star Wars Knights of The Old Republic
    Author: N-DReW25
    Release Date: 03.10.2019
    Installation:
    Simply Copy and Paste or Drag or Drop ALL the files within the "For Override" into your Star Wars Knights of The Old Republic override folder, you can safely Override any files that may conflict.
    Uninstallation:
    Remove or Delete the files you copied from your Star Wars Knights of The Old Republic override folder
    Description:
    Once you recruit Bastila, a Twi'lek Messenger from the Exchange gives you a message from Canderous Ordo. In the game files, this Twi'lek's NPC file is named "tar02_rodianmsg" and has
    a Rodian Soundset, this suggests he was originally a Twi'lek. This was reported by KnifeMaster to the developers of the Kotor Community Patch, they chose not to include this fix
    in their patch as they felt modifying the dialogue from Twi'lek to Rodian was beyond the scope of their mod.
    Hence, is why this mod exists as a seperate download and created by me.
    Known Bugs:
    None that I know of but if there is please report it so I can fix it
    Incompatibilities:
    Is incompatible with anything that edits "tar02_messenger.dlg" and "tar02_rodianmsg.utc"
    Permissions:
    Do NOT claim credit for this mod and please ask me for permission if you want to use this in your mod
    Thanks:
    Bioware for such an amazing game, Fred Tetra for Kotor Tool, Obsidian for not deleting the textures and everyone who downloads the mod.
    Legal:
    THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.

    102 downloads

       (1 review)

    0 comments

    Updated

  15. Better Genoharadan Items

    Knights of the Old Republic 1 suffers from an issue where unique items and equipment don't really stack up when compared to generic variants in their class. A waste for items that tend to have unique appearances and icons. The items given by Hulas for the assassinations are a perfect example.
    The Genoharadan items have been upgraded and kept reasonably balanced. But make no mistake, they are some of the best equipment in the game - as they should be. Also, all instances of "GenoHaradan" have been changed to "Genoharadan" and the datapad given to contact Hulas is now called "Shady Datapad."
    If you use the "High Quality Blasters" mod by Sithspecter (and why wouldn't you be) then only use the "geno_blaster.uti" file inside the "High Quality Blasters" folder. Otherwise the Genoharadan Blaster will not appear with its unique appearance.
    Credits: Kotor Tool by Fred Tetra

    119 downloads

       (0 reviews)

    0 comments

    Updated

  16. K1 Main Menu Widescreen Fix - Revan Edition

    This is a companion to my  K1 Main Menu Widescreen Fix mod. In a similar manner, it adjusts the model file for K1's main menu so that it properly fills the full screen width of widescreen aspect ratios (i.e. 16:9, 16:10). It is designed to be used in conjunction with ndix UR’s KotOR High Resolution Menus mod (as pictured). But of course the major feature is that it swaps out Darth Malak for Darth Revan. There are four versions included:
    Version A uses the vanilla Revan N_DarthRevan01 texture, upscaled to 2048x2048. This texture will override the original and be used by the Revan stunt model (or flowing robes mods) during the game. Alternatively, the menu model will make use of any third party texture of the same name, should you prefer those. Version B uses a uniquely named texture, so it will not override the one used in-game, and the menu model will not make use of third party textures. Additionally, the envmap mask on this texture was adjusted to tone down the shininess of the chest and arms, as I found that a bit too overpowering. Version C uses a further modified version of B's texture to also adjust the colour of the helmet/mask visor to make it a little more apparent. Version D takes this a step further and adds a slight glow (self-illumination) to the visor.  
     
    Because the original vanilla background texture is very low resolution, it looks pretty terrible when scaled up to fullscreen at 1080 (or above). I created a new, higher resolution background texture that approximates the same look.
    Obviously this mod will not be compatible with any other mod that also alters/replaces the menu model (including my own - although the replacement KOTOR logos are compatible). As mentioned, it is intended to be used with ndix UR’s UI mod, and serves no real purpose without that mod.
    N.B.: This is NOT a widescreen mod! This is just an addition for when you are already using a widescreen mod like UniWS.
    Installation Instructions
    Extract the archive, navigate to the folder that contains your desired version, copy and paste the files into your Override folder, overwriting if prompted. If you are using version A and wish to use someone else's texture, don't copy N_DarthRevan01.tpc. Known Issues
    The crossed over belts lack a proper animation, so they are basically static. Even scaled up the Revan model lacks the shoulder width of the Malak model, so crossing the arms was a bit difficult to replicate. Acknowledgements
    Thanks to @bead-v for MDLEdit and KOTORMax. Thanks to @ndix UR for TGA2TPC. Thanks to @ebmar for enquiring about the feasibility of the Malak/Revan swap, leading me down the rabbit hole of actually making the mod.

    223 downloads

       (0 reviews)

    5 comments

    Updated

  17. K1 Main Menu Widescreen Fix

    This is a companion to my TSL Main Menu Model Fix for Widescreen mod. In a similar manner, it adjusts the model file for K1's main menu so that it properly fills the full screen width of widescreen aspect ratios (i.e. 16:9, 16:10). It is designed to be used in conjunction with ndix UR’s KotOR High Resolution Menus mod (as pictured).
    Because the original vanilla background texture is very low resolution, it looks pretty terrible when scaled up to fullscreen at 1080 (or above). I created a new, higher resolution background texture that approximates the same look.
    As of v1.1, an optional replacement logo is provided. This is a TOR-style version of the logo, created by GOG. Two versions are provided, one of which is offset in order to better align using the current version of ndix UR's GUI mod. A centered version is also provided in the even that the GUI mod is updated. Note that I have only tested this at 1080. I have no idea how the image may be positioned at different resolutions.
    Obviously this mod will not be compatible with any other mod that also alters/replaces the menu model. As mentioned, it is intended to be used with ndix UR’s UI mod, and serves no real purpose without that mod.
    N.B.: This is NOT a widescreen mod! This is just an addition for when you are already using a widescreen mod like UniWS.
    Installation Instructions
    Extract the archive, copy the MDL, MDX, and TGA files, and paste them into your Override folder. If you also wish to use the upscaled vanilla logo or the TOR-style logo, copy the appropriate version to your Override folder as well. Acknowledgements
    Thanks to @bead-v for MDLEdit and KOTORMax that made editing and compiling the menu model possible. Thanks to @ndix UR for testing the mod and various discussions pertaining to its development, as well as all the behind-the-scenes work in getting the new mod tools off the ground. Thanks to @JCarter426 for helping out with filtering via waifu2x to clean up some of the aliasing

    5,117 downloads

       (10 reviews)

    3 comments

    Updated

  18. K1 Wookie Refurs

    (for K1)
    Included in mod:
    New fur for all five female wookies + one additional (n_wookiefred.tga) that can be swapped with any of the others New fur for three male wookies, although one of the furs is very similar to the original Grrrwahrr & Freyyr no longer have same appearance; Grrrwahrr is now the abominable snowman wookie while Freyyr looks similar to before Red male wookie (n_wookiem02.tga) = Gorwooken; the guard on the Great Walkway guarding way to Shadowlands; Rulan Prolik Swapped one of the male wookies in Rwookrrorro with a female wookie so that all five female wookies are present in the village Screencaps Files included to drop in override folder:
    N_WookieF01.tga n_wookief02.tga n_wookief03.tga n_wookief04.tga N_WookieF05.tga n_wookiem02.tga n_wookiem03.tga n_wookiem04.tga kas23_freyyr_01.utc kas25_freyyr_01.utc kas23_wookgem_04.utc (The tga files are the reskins; the Freyyr utc files switch Freyyr to a wookie that isn't identical to Grrrwahrr; the wookgem utc file switches a male wookie in Rwookrrorro with a female one.)
     
    ------------------------
     
    Other mods you might notice in screencaps that I didn't create that are not part of this, but I thought I would advertise since they are still observable in the screencaps:
    Upper Shadowlands grass is from this mod (file: LKA_Grass.tga) by MadDerp but was recolored to be more silvery. Some of the wood, trim, lights, doors and bark is from this mod by Curtis1973.  
    --------------------------
    I don't know if this is K1R compatible or not...

    24 downloads

       (0 reviews)

    0 comments

    Updated

  19. Nicer Lower City Puzzle Rewards

    There are two puzzles in the two apartment complexes located in the lower city of Taris. Each complex contains a puzzle the player can figure out to gain some basic rewards. Too basic if you ask me. This mod changes these rewards to be more substantial and worth the hassle, especially on repeat playthroughs where the solution has been memorized.
    The trivia puzzle contains a breathing mask only available at the end of the game, and then only in one of two ending paths. The mask is not even that great when compared to equipment available in the midgame. The Twisted Rancor Trio puzzle now contains the rare Yusanis Dueling Shield, perfect for use in the arena. Both also contain the armors that are originally granted for completing the puzzles along with stacks of credits. The credits are of special note if using the "Tougher Merchants" mod by koaandl.
    As an added bonus I also removed the 'quest item' tag from "The Twisted Rancor Trio" datapad. Normally the game removes all quest items obtained on Taris after leaving the planet with the exception of this datapad. An oversight by the original developers no doubt. Without the tag you can take it, read it and then be rid of it.
    This mod had to be implemented through modification of the module files directly because of file name sharing. This mod also comes as is and not in TSL Patcher form for the benefit of Android users. It would likely be incompatible with K1R so there really is no point for a patcher version.
    Installation: Drop both module files into the "modules" folder and overwrite (I recommend making backups) the originals inside if prompted to. For Android users you must create a folder named "modules" in the same directory as your mod override folder on your device if you don't already have said folder.
    Credits: Kotor Tool by Fred Tetra, TSL Patcher by Stoffe

    161 downloads

       (0 reviews)

    0 comments

    Updated

  20. Blaster Pistol Enhancement

    I recently showed off some screenshots of enhanced blaster pistols using Captain Hair's blaster pistol model over on Lucas Forums. The goal of this mod is to finish, in a sense, what Captain Hair started with the blasters and make all blaster pistols in both KotOR 1 and KotOR 2 of high quality. When reskinning for the blasters I attempted to match them as closely as possible to their default icons within the game. Anyway, without Captain Hair this mod wouldn't exist so a big thanks to him.

    4,286 downloads

       (16 reviews)

    9 comments

    Updated

  21. Vrook HD International Global mod

    Re-texture of Vrook, for Star wars: Knights of the Old Republic. Texture Resolution 1024X1024.
    To Install

    1. Download: Vrook HD International Global mod

    2. Copy all files to the Knights of the Old republic's Override folder.

    (Example location - C:\Program Files (x86)\Steam\steamapps\common\swkotor\Override)

    3. When/if prompted to overwrite files, press okay.

    4. If you like the mod; leave a comment or endorse! (It would be much appreciated)

    105 downloads

       (1 review)

    3 comments

    Submitted

  22. Korriban Sith Uniform Fixes

    There are some mods out there that change the uniforms of the Sith on Korriban to robes, but I myself like this incarnation of the Sith being a bit more "modern-looking." But there are some inconsistencies. Mainly, some students wearing uniforms that would only be worn by higher ranked Sith. The same goes for some masters like Uthar and Jorak which are wearing uniforms identical to the students when met even though Uthar later wears much more flashy attire appropriate to his station as head of the academy.
    My fixes correct certain students wearing uniforms they should not, keeping Yuthura in the unique uniform she wears when first meeting her in the cantina and giving Uthar the same treatment for when you first meet him. I also went ahead and gave Uthar's unique uniform to Jorak, the former head of the academy as he too should not be wearing the common male variant.
    Minor Spoiler: Both of my files for Yuthura are compatible with the mod "Yuthura Sith Eyes with Light Side Transition" as all that mod does is change the alignment of the Yuthura file for Dantooine so she has non-Sith eyes. My Dantooine Yuthura file has her appear with her unique outfit and also has the alignment modification for the mod compatibility. Just prioritize my "dan13_yuthura.utc" file above the one added by that mod.
    Credits: Kotor Tool by Fred Tetra

    102 downloads

       (0 reviews)

    0 comments

    Updated

  23. Vandar Silent Dialog Fix (Android)

    During a certain conversation with the Jedi Masters on Dantooine, Master Vandar can speak a line of dialog that is not voiced.
    This is an Android-only bug. It seems whomever was in charge of making each line of voice acting work only with the Android port left this particular line in its PC state which is incompatible with the port, resulting in silence.
    Luckily the line by Vandar is pure fluff and it is the proceeding line by Vrook that moves the conversation forward. My fix? Remove Vandar's silent line. Nothing is lost in the conversation as it will skip Vandar and jump to Master Vrook instead.
    This mod is compatible with "Jedi From The Start" as even though that mod changes a lot of dialog on Dantooine with the Jedi Masters, this particular dialog file for Vandar is not used.
    Credits: Kotor Tool by Fred Tetra, DLG Editor by tk102

    30 downloads

       (0 reviews)

    7 comments

    Updated

  24. Improved Galaxy Map (Android)

    I present to you one of the few Android-only compatible mods for Kotor 1. You may be thinking one of two things after that statement; what makes this mod only compatible with the Android port or the fact that an improved galaxy map made by Kexikus already exists which places the planets in their Star Wars canon locations. Well as it turns out that mod is incompatible with the Android port because Aspyr used a scaled down version of the "galaxymap.gui" which results in that mod not working properly in the port. Also, the settings on that mod's TSL Patcher have to be changed even if the Aspyr galaxy map is used in that mod's installation. Bottom line; that mod would have to be reworked to function properly with Android Kotor.
    Now that I've covered my bases to avoid any claims of mod theft, I'll proceed to explain the mod.
    First, I don't care much for "canon" placement of the planets. I could have placed them canonically, but I didn't like how most were bunched together on only one side of the map and in a version of the game where most use touch controls it's better to have them neatly separated throught the galaxy map as to avoid touching the wrong one. 
    This mod comes as is and I will most likely not upload a TSL Patcher version. The reason being that many Kotor Android players have no access to a computer and it makes it difficult for them to access some mods.
    Warning: This mod as stated above is meant to be used with the Android port of Kotor 1. Using it on the PC version may result in damage that I cannot be held responsible for.
    Credits: TSL Patcher by Stoffe

    53 downloads

       (0 reviews)

    0 comments

    Updated

  25. Bastila's Dark Bodysuit by Quanon & Revanator

    Bastila's Dark Bodysuit
    by Quanon & Revanator, TSLPatcher version by A Future Pilot
    Contact: Contact Revanator on DeadlyStream or email at ethan.wookie@gmail.com.
     
    About:
    This mod adds a special robe for Bastila to wear when you meet her on Lehon (the Unknown World).
    It's a black-and-gray variant of her standard attire. Its stats are of a slightly beefed
    Qel-Droma robes to give her some nice bonuses while remaining very balanced. She will be wearing
    it when you meet her on top of the temple, and when (if you go Dark Side) she rejoins your party.
     
    Quanon did the texture for it in the style of his K1 party member retextures. Highly recommended
    that you also install his Bastila Shan HQ retexture. Otherwise this will look a bit out of place.
     
    Installation:
    TSLPatcher Install:  
    Run the executable file, select which of the three versions of the mod you would like, then
    navigate the patcher to your main game directory (the one with your executable file in it!)
    and hit install. You should be good to go!
     
    Manual Install:
    Copy all files in the main folder to your override.
    OPTIONAL: If you want this new design to replace her standard outfit, simply copy the files in
    "replace standard clothes" to your override. You needn't worry about any of the other files.
    OPTIONAL: If you want this item to be equippable throughout the game as well (but not replace
    her standard outfit) copy the files from "gain on Taris" AS WELL AS the ones from the main
    folder to your override.
     
    Uninstallation: Delete all files from your override.
     
    Compatibility: Should be compatible with every mod that does not edit Bastila's utcs. If you
    install the "replace standard clothes" option, it will override any other mods for Bastila's
    clothes.
     
    Credits:
    Fred Tetra for KotOR Tool
    BioWare for this fantastic game
    Quanon (again) for being super helpful and creating this beautiful texture
    jc2 for bug testing
    A Future Pilot for the TSLPatcher version
     
    DISCLAIMER: NEITHER QUANON NOR I TAKES ANY RESPONSIBILITY FOR DAMAGE CAUSED TO YOUR GAME OR
    COMPUTER FROM USE OF THIS MOD. USE AT YOUR OWN RISK.

    1,058 downloads

       (9 reviews)

    7 comments

    Updated