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Found 6 results

  1. Version 0.7.1

    672 downloads

    NPC Diversity Pack [K1] A Mod for Star Wars Knights of The Old Republic Author: N-DReW25 0.7.0 Beta Release Date: 27.11.2023 Installation: Please install the K1 Community Patch FIRST before this mod! If you plan on using it, install the Unofficial K1CP Tweak Pack mod SECOND (This mod is optional and is NOT required for this mod to work)! Simply click on this mod's TSLPatcher.exe, you'll see 4 installation options... if you'd like the full content of what this mod has to offer you'll have to install the mod 4 times. If you have any questions regarding these 3 installs and what they add, feel free to ask me! Description: As with many modders, I have a vision for a comprehensive NPC Overhaul. This mod is currently in a BETA stage, whilst I don't expect bugs, I do expect player criticism/feedback alongside reports of possible mod conflicts with certain mods... updates will be released to fix any possible bugs, add popular player suggestions, possible hotfixes for incompatible mods and new content as they become possible. What does this mod do? This mod is a compilation of 3 mods: Diverse Galaxy, Diverse Weapons, Sounds O' Plenty. These 3 mods can be used together to create an immersive NPC Overhaul which is compatible with the K1 Community Patch. What are these 4 mods? Diverse Galaxy: This mod is the main component of the NPC Overhaul! It switches the heads of many NPCs in the game to prevent the 'clone' effect, it swaps the clothing/armors of many of the NPCs throughout the Kotor galaxy and it upgrades the Lite NPCs. Sounds O' Plenty: Sounds O' Plenty does something not many mods have done in the past, in the vanilla game the soundset (combat grunts and death moan sounds) of an NPC is based upon their appearance so Jedi have a Jedi soundset, Czerka Guards have a Czerka Soundset, Dark Jedi have a Dark Jedi soundset etc. This mod ignores that Kotor "rule" and gives random soundsets for over 200 NPCs in the game, that means you'll only hear the Republic Soldier death moan ONCE on the Endar Spire as each NPC now has their own unique sound. Diverse Weapons: Another thing most mods don't usually do is replace the weapons of NPCs on a mass scale, with Diverse Weapons the NPCs you fight will have new weapons. This does NOT mean they will drop those weapons, it just means you won't be fighting 100 Vulkar Thugs who all use Blaster Pistols like in the vanilla game... they might use Rifles, Carbines, Heavy Repeaters, Ion Weapons, Sonic Weapons, Bowcasters and MORE! This might make the game slightly more challenging as you might not know if a random enemy will use a Disruptor Pistol which can bypass Energy Shields. GIT Tweak: GIT Tweak modifies the GIT files of some modules to remove duplicate NPCs. In some areas, you might see a generic NPC 10 times in a row. This is because this NPC's UTC filename is used 10 times over in various locations throughout the module, GIT Tweak fixes that by adding new NPCs in places where vanilla NPCs are duplicated. Instead of seeing the same NPC 10 times, you'll see that NPC once alongside 9 new commoner NPCs ensuring that every NPC in that module is unique! With these 4 mods together, over 400 NPCs will be affected (including NPCs which are commonly affected by other mods). This is why it is HIGHLY advised to install this mod (AFTER the K1CP mod) BEFORE you install any new appearance mods. If you do this, your new NPC appearance mods will overwrite the NPC-DP mod's changes thus allowing you to have other people's mods installed with my NPC-DP mod still impacting 75% of the generic NPCs found in the game. Known Bugs: This mod shouldn't have bugs, but if there are feel free to report it to me on Deadlystream. Incompatibilities: Please report any incompatibilities! Permissions: Do NOT claim credit for this mod and do not use assets from this mod without my permission. Thanks to: ebmar: For his attempt at fixing a problem with the TSLPatcher pre-0.4.1! JCarter426: For successfully pointing out the problem with the TSLPatcher pre-0.4.0, his help led to the 0.4.1 TSLPatcher fix! SpaceAlex: For fixing the old clothing bug in his K1 Enhancement Project for which his fix was carried over to this mod! Bioware: For such an amazing game! Fred Tetra: For Kotor Tool! Stoffee: For TSLPatcher! Everyone who downloads the mod! Legal: THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE-MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.
  2. View File NPC Diversity Pack [Beta/K1] NPC Diversity Pack [K1] A Mod for Star Wars Knights of The Old Republic Author: N-DReW25 0.7.0 Beta Release Date: 27.11.2023 Installation: Please install the K1 Community Patch FIRST before this mod! If you plan on using it, install the Unofficial K1CP Tweak Pack mod SECOND (This mod is optional and is NOT required for this mod to work)! Simply click on this mod's TSLPatcher.exe, you'll see 4 installation options... if you'd like the full content of what this mod has to offer you'll have to install the mod 4 times. If you have any questions regarding these 3 installs and what they add, feel free to ask me! Description: As with many modders, I have a vision for a comprehensive NPC Overhaul. This mod is currently in a BETA stage, whilst I don't expect bugs, I do expect player criticism/feedback alongside reports of possible mod conflicts with certain mods... updates will be released to fix any possible bugs, add popular player suggestions, possible hotfixes for incompatible mods and new content as they become possible. What does this mod do? This mod is a compilation of 3 mods: Diverse Galaxy, Diverse Weapons, Sounds O' Plenty. These 3 mods can be used together to create an immersive NPC Overhaul which is compatible with the K1 Community Patch. What are these 4 mods? Diverse Galaxy: This mod is the main component of the NPC Overhaul! It switches the heads of many NPCs in the game to prevent the 'clone' effect, it swaps the clothing/armors of many of the NPCs throughout the Kotor galaxy and it upgrades the Lite NPCs. Sounds O' Plenty: Sounds O' Plenty does something not many mods have done in the past, in the vanilla game the soundset (combat grunts and death moan sounds) of an NPC is based upon their appearance so Jedi have a Jedi soundset, Czerka Guards have a Czerka Soundset, Dark Jedi have a Dark Jedi soundset etc. This mod ignores that Kotor "rule" and gives random soundsets for over 200 NPCs in the game, that means you'll only hear the Republic Soldier death moan ONCE on the Endar Spire as each NPC now has their own unique sound. Diverse Weapons: Another thing most mods don't usually do is replace the weapons of NPCs on a mass scale, with Diverse Weapons the NPCs you fight will have new weapons. This does NOT mean they will drop those weapons, it just means you won't be fighting 100 Vulkar Thugs who all use Blaster Pistols like in the vanilla game... they might use Rifles, Carbines, Heavy Repeaters, Ion Weapons, Sonic Weapons, Bowcasters and MORE! This might make the game slightly more challenging as you might not know if a random enemy will use a Disruptor Pistol which can bypass Energy Shields. GIT Tweak: GIT Tweak modifies the GIT files of some modules to remove duplicate NPCs. In some areas, you might see a generic NPC 10 times in a row. This is because this NPC's UTC filename is used 10 times over in various locations throughout the module, GIT Tweak fixes that by adding new NPCs in places where vanilla NPCs are duplicated. Instead of seeing the same NPC 10 times, you'll see that NPC once alongside 9 new commoner NPCs ensuring that every NPC in that module is unique! With these 4 mods together, over 400 NPCs will be affected (including NPCs which are commonly affected by other mods). This is why it is HIGHLY advised to install this mod (AFTER the K1CP mod) BEFORE you install any new appearance mods. If you do this, your new NPC appearance mods will overwrite the NPC-DP mod's changes thus allowing you to have other people's mods installed with my NPC-DP mod still impacting 75% of the generic NPCs found in the game. Known Bugs: This mod shouldn't have bugs, but if there are feel free to report it to me on Deadlystream. Incompatibilities: Please report any incompatibilities! Permissions: Do NOT claim credit for this mod and do not use assets from this mod without my permission. Thanks to: ebmar: For his attempt at fixing a problem with the TSLPatcher pre-0.4.1! JCarter426: For successfully pointing out the problem with the TSLPatcher pre-0.4.0, his help led to the 0.4.1 TSLPatcher fix! SpaceAlex: For fixing the old clothing bug in his K1 Enhancement Project for which his fix was carried over to this mod! Bioware: For such an amazing game! Fred Tetra: For Kotor Tool! Stoffee: For TSLPatcher! Everyone who downloads the mod! Legal: THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE-MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE. Submitter N-DReW25 Submitted 02/03/2023 Category Mods K1R Compatible No  
  3. Version 1.0.0

    160 downloads

    A Mod for Star Wars Knights of The Old Republic Author: N-DReW25 1.0.0 Release Date: 06.05.2023 Installation: Please install the K1 Community Patch FIRST before this mod! If you plan on using it, install the Unofficial K1CP Tweak Pack mod SECOND (This mod is optional and is NOT required for this mod to work)! It is HIGHLY recommended you install the NPC Diversity Pack mod BEFORE this mod. That mod will change the appearances of over 100 NPCs in Kotor, with Onderon Fashion these two mods together will further enhance the NPCs of Kotor! Once you're ready to install Onderon Fashion simply click on this mod's TSLPatcher.exe, click install, sit back and watch the TSLPatcher do its magic. Description: Onderon is a weird place in Kotor 2, most places in the two Kotor games have generic NPCs who all wear different texture variants of the same commoner model whereas Onderon has their own unique traditional RPG style garb. In Kotor 2, this unique appearances only appear on Onderon and, oddly, they use player heads instead of generic heads (And Deadeye Duncan's head for some reason). This mod ports the unique Onderon NPCs to Kotor 1 and enhances them. 1st) They will now use the vanilla generic head models meaning 28 generic NPCs will now wear Onderon clothing! 2nd) They will appear all over the galaxy mingling with other generic NPCs with different clothing, creating a far more diverse galaxy to explore. 3rd) This mod uses the textures of Effix's "Zeison Sha/Jal Shey to Onderon Clothing" mod, the default Onderon clothing textures from K2 have been upscaled to 1K resolution and two new colours, green and black, have been added as a result. Known Bugs: This mod shouldn't have bugs, but feel free to report any bugs you might find! Incompatibilities: Please report any further incompatibilities! Permissions: Do NOT claim credit for this mod and do not use assets from this mod without my permission. For Effix's textures, his readme states "You can use the files from this mod in your own mod if you simply credit me (Effix)". Thanks to: Effix: For creating the "Zeison Sha/Jal Shey to Onderon Clothing" mod, much of the new textures of this mod wouldn't have been added without his work! Bioware: For such an amazing game! Fred Tetra: For Kotor Tool! Stoffee: For TSLPatcher! Everyone who downloads the mod! Legal: THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE-MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.
  4. View File Onderon Fashion [K1] A Mod for Star Wars Knights of The Old Republic Author: N-DReW25 1.0.0 Release Date: 06.05.2023 Installation: Please install the K1 Community Patch FIRST before this mod! If you plan on using it, install the Unofficial K1CP Tweak Pack mod SECOND (This mod is optional and is NOT required for this mod to work)! It is HIGHLY recommended you install the NPC Diversity Pack mod BEFORE this mod. That mod will change the appearances of over 100 NPCs in Kotor, with Onderon Fashion these two mods together will further enhance the NPCs of Kotor! Once you're ready to install Onderon Fashion simply click on this mod's TSLPatcher.exe, click install, sit back and watch the TSLPatcher do its magic. Description: Onderon is a weird place in Kotor 2, most places in the two Kotor games have generic NPCs who all wear different texture variants of the same commoner model whereas Onderon has their own unique traditional RPG style garb. In Kotor 2, this unique appearances only appear on Onderon and, oddly, they use player heads instead of generic heads (And Deadeye Duncan's head for some reason). This mod ports the unique Onderon NPCs to Kotor 1 and enhances them. 1st) They will now use the vanilla generic head models meaning 28 generic NPCs will now wear Onderon clothing! 2nd) They will appear all over the galaxy mingling with other generic NPCs with different clothing, creating a far more diverse galaxy to explore. 3rd) This mod uses the textures of Effix's "Zeison Sha/Jal Shey to Onderon Clothing" mod, the default Onderon clothing textures from K2 have been upscaled to 1K resolution and two new colours, green and black, have been added as a result. Known Bugs: This mod shouldn't have bugs, but feel free to report any bugs you might find! Incompatibilities: Please report any further incompatibilities! Permissions: Do NOT claim credit for this mod and do not use assets from this mod without my permission. For Effix's textures, his readme states "You can use the files from this mod in your own mod if you simply credit me (Effix)". Thanks to: Effix: For creating the "Zeison Sha/Jal Shey to Onderon Clothing" mod, much of the new textures of this mod wouldn't have been added without his work! Bioware: For such an amazing game! Fred Tetra: For Kotor Tool! Stoffee: For TSLPatcher! Everyone who downloads the mod! Legal: THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE-MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE. Submitter N-DReW25 Submitted 05/06/2023 Category Mods K1R Compatible No  
  5. View File Smuggler's Deluxe [K1] A Mod for Star Wars Knights of The Old Republic Author: N-DReW25 1.0.0 Release Date: 06.03.2023 Installation: Please install the K1 Community Patch FIRST before this mod! If you plan on using it, install the Unofficial K1CP Tweak Pack mod SECOND (This mod is optional and is NOT required for this mod to work)! It is HIGHLY recommended you install the NPC Diversity Pack mod BEFORE this mod. This mod will change the appearances of over 100 NPCs in Kotor, with Smuggler's Deluxe these two mods together will further enhance the NPCs of Kotor! Once you're ready to install Smuggler's Deluxe simply click on this mod's TSLPatcher.exe, click install, sit back and watch the TSLPatcher do its magic. Description: Smuggler NPCs are generic NPCs who wear an iconic jacket, for a better description of a Kotor "smuggler" just picture Tanis Venn and his orange jacket... that jacket model/texture is referred to as "smuggler" in the game files. In the vanilla game you'll see only 3 Smuggler NPC variants using the White Commoner 01, Black Commoner 01 and Asian Commoner 01 heads. What does this mod do? It adds Smuggler variants for all 14 male generic commoner heads inserting them randomly into the Kotor galaxy! Do be aware that whilst the game files refer to this model/texture as "Smuggler" the NPCs given these new smuggler jackets are not actually smugglers. As far as this mod is concerned these smuggler jackets are simply normal jackets. As this mod is intended to be an Addon for the NPC Diversity Pack mod, if you use both mods together this mod will further diversify the NPCs you encounter in the Kotor galaxy! Known Bugs: This mod shouldn't have bugs, but if there is Just PM me on Deadlystream. Incompatibilities: Incompatible with any mods which modify the textures "N_Smuggler01.tga", "N_Smuggler02.tga" and "N_Smuggler04.tga". The reason why I modified these 3 textures is because the vanilla Smuggler outfit textures show Caucasian flesh at the hands (creating a bug where black NPCs would have Caucasian hands). Whilst the K1CP mod attempted to add skin tones for Asian and Black Smugglers, I chose to replace these 'skinned' areas with gloves for the time being. Please report any further incompatibilities! Permissions: Do NOT claim credit for this mod and do not use assets from this mod without my permission. Thanks to: Bioware: For such an amazing game! Fred Tetra: For Kotor Tool! Stoffee: For TSLPatcher! Everyone who downloads the mod! Legal: THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE-MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE. Submitter N-DReW25 Submitted 03/06/2023 Category Mods K1R Compatible No  
  6. Version 2.0.0

    168 downloads

    A Mod for Star Wars Knights of The Old Republic Author: N-DReW25 1.0.0 Release Date: 06.03.2023 Installation: Please install the K1 Community Patch FIRST before this mod! If you plan on using it, install the Unofficial K1CP Tweak Pack mod SECOND (This mod is optional and is NOT required for this mod to work)! It is HIGHLY recommended you install the NPC Diversity Pack mod BEFORE this mod. This mod will change the appearances of over 100 NPCs in Kotor, with Smuggler's Deluxe these two mods together will further enhance the NPCs of Kotor! Once you're ready to install Smuggler's Deluxe simply click on this mod's TSLPatcher.exe, click install, sit back and watch the TSLPatcher do its magic. Description: Smuggler NPCs are generic NPCs who wear an iconic jacket, for a better description of a Kotor "smuggler" just picture Tanis Venn and his orange jacket... that jacket model/texture is referred to as "smuggler" in the game files. In the vanilla game you'll see only 3 Smuggler NPC variants using the White Commoner 01, Black Commoner 01 and Asian Commoner 01 heads. What does this mod do? It adds Smuggler variants for all 14 male generic commoner heads inserting them randomly into the Kotor galaxy! Do be aware that whilst the game files refer to this model/texture as "Smuggler" the NPCs given these new smuggler jackets are not actually smugglers. As far as this mod is concerned these smuggler jackets are simply normal jackets. As this mod is intended to be an Addon for the NPC Diversity Pack mod, if you use both mods together this mod will further diversify the NPCs you encounter in the Kotor galaxy! Known Bugs: This mod shouldn't have bugs, but if there is Just PM me on Deadlystream. Incompatibilities: Incompatible with any mods which modify the textures "N_Smuggler01.tga", "N_Smuggler02.tga" and "N_Smuggler04.tga". The reason why I modified these 3 textures is because the vanilla Smuggler outfit textures show Caucasian flesh at the hands (creating a bug where black NPCs would have Caucasian hands). Whilst the K1CP mod attempted to add skin tones for Asian and Black Smugglers, I chose to replace these 'skinned' areas with gloves for the time being. Please report any further incompatibilities! Permissions: Do NOT claim credit for this mod and do not use assets from this mod without my permission. Thanks to: Bioware: For such an amazing game! Fred Tetra: For Kotor Tool! Stoffee: For TSLPatcher! Everyone who downloads the mod! Legal: THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE-MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.