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I'm aware that this topic was already broached two years ago, but I feel that necroing a single comment thread is in bad taste. Instead, i'd like to request parity between the genders of player characters and request a female Pureblood Sith player head. I've Identified 3 potential heads that I feel are the best options, namely Samara Breesh (the merchant on Corellia), Sathel (the Korriban Academy instructor), and Ladra (the Revanite on Dromund Kaas). My personal preference leans towards Ladra, but feel free to port whichever you feel most comfortable with/prefer.
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Version v2.2
2,380 downloads
************************************** Knights of the Old Republic - The Sith Lords ************************************** TITLE: TSL Effixian's Twi'lek PC Pack AUTHOR: Effix(ian) CONTACT: PM me on the forums or find me on Steam ************* INSTALLATION ************* Unzip somewhere and run the file "TSLPatcher - Install TSL Effixians Twilek Pack.exe". If you use the Steam version then point the patcher to the game's location, for example: [drive]:\[steam folder]\SteamLibrary\steamapps\common\Knights of the Old Republic II If you use the Steam version + Steam's TSLRCM then point it to something like: [drive]:\[steam folder]\SteamLibrary\steamapps\workshop\content\208580\485537937 Feel free to ask me about the above if you run into issues. ************ DESCRIPTION ************ This mod adds 2 male and 4 female Twi'lek player characters. - Male: Xor (purple, NPC clone) and Zhar (pink/red, NPC clone) with yellow eyes at fully dark side, underwear to match their skin. - Female: The Twin Suns (Seer'aa and Teer'aa, NPC clones), Yuthara Ban (from KotOR 1, her head texture is in the K2 files) and a new red female. Apart from the red female there's no real dark side transitions. The red one gets some tattoos halfway to dark and full Sith tattoos at fully dark side, Yuthara starts with tattoos. For the females there's also underwear to match their skin. Check out my TSL Mission Vao Deluxe mod for one more unique female Twi'lek. ***** BUGS ***** None known. ************* UNINSTALLING ************* 1. Remove the following files from your Override folder: (not harmful if you leave these, step 2 will make the game not use them) pmbamXor01.tga pmbamZhar01.tga po_pTwiAFX.tga po_pTwiAFXD1.tga po_pTwiAFXD2.tga po_pTwiBFX.tga po_pTwiBFXD1.tga po_pTwiBFXD2.tga po_pTwiCFX.tga po_pTwiCFXD1.tga po_pTwiCFXD2.tga po_pUtharaFX.tga po_pUtharaFXD1.tga po_pUtharaFXD2.tga po_pXorFX.tga po_pXorFXD1.tga po_pXorFXD2.tga po_pZharFX.tga po_pZharFXD1.tga po_pZharFXD2.tga P_TwiAss0AFXH.tga P_TwiAss0AFXHD2.tga P_TwiAss0BFXH.tga P_TwiAss0BFXHD2.tga P_TwiAss0CFXH.tga P_TwiAss0CFXHD1.tga P_TwiAss0CFXHD2.tga P_TwiAssCX01.tga P_UthuraFXH.tga P_UthuraFXHD1.tga P_UthuraFXHD2.tga P_XorFXH.tga P_XorFXHD2.tga P_ZharFXH.tga P_ZharFXHD2.tga 2. If you haven't installed any head mods after this mod you can get the following files from the mod's backup folder and put them back in your Override folder: appearance.2da heads.2da portraits.2da Doing this when you did add another head mod would result in the later head(s) no longer being available in the game, yet the associated .tga files would still be in the Override folder. ******************* DISTRIBUTION NOTES ******************* You may NOT: Use the material from this mod in your own mod without giving me credit, implying it was your creation. You might: Use the material from this mod in your own mods if you simply ask me. ******** Thanks to ******** Stoffe and Fred Tetra for the needed tools and tutorials ------------------- THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY BIOWARE, OBSIDIAN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.- 13 comments
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Hello there :), Lately, I've been trying to edit the XYZ coordinates of the Player Character (PC) in a savegame. However, when the SAVEGAME.sav file is edited the game won't load it anymore. As far as I understood, the PC coordinates are located in the Module.ifo file in the ".sav" archive corresponding to the module we currently are. For example : "000000 - QUICKSAVE/SAVEGAME.sav/101per.sav/Module.ifo" To extract "Module.ifo" I've been using the unerf tool from xoreos-tool. Then I was able to edit the file using a gff editor (kGFF or gff2xml from xoreos-tools). In order to put everything back toguether, I used ether kotor-tool or the erf command (xoreos-tools again) to rebuild the archives "101per.sav" and "SAVEGAME.sav". When "SAVEGAME.sav" is replaced in the save folder, the game will get stuck on the loading screen (first quarter). In fact the game does not crash, the mouse appear and I can do ALT+F4 to end the game. Does anyone have an idea on when this process has gone wrong ? Cheers
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View File TSL Effixian's Twi'lek PC Pack ************************************** Knights of the Old Republic - The Sith Lords ************************************** TITLE: TSL Effixian's Twi'lek PC Pack AUTHOR: Effix(ian) CONTACT: PM me on the forums or find me on Steam ************* INSTALLATION ************* Unzip somewhere and run the file "TSLPatcher - Install TSL Effixians Twilek Pack.exe". If you use the Steam version then point the patcher to the game's location, for example: [drive]:\[steam folder]\SteamLibrary\steamapps\common\Knights of the Old Republic II If you use the Steam version + Steam's TSLRCM then point it to something like: [drive]:\[steam folder]\SteamLibrary\steamapps\workshop\content\208580\485537937 Feel free to ask me about the above if you run into issues. ************ DESCRIPTION ************ This mod adds 2 male and 4 female Twi'lek player characters. - Male: Xor (purple, NPC clone) and Zhar (pink/red, NPC clone) with yellow eyes at fully dark side, underwear to match their skin. - Female: The Twin Suns (Seer'aa and Teer'aa, NPC clones), Yuthara Ban (from KotOR 1, her head texture is in the K2 files) and a new red female. Apart from the red female there's no real dark side transitions. The red one gets some tattoos halfway to dark and full Sith tattoos at fully dark side, Yuthara starts with tattoos. For the females there's also underwear to match their skin. Check out my TSL Mission Vao Deluxe mod for one more unique female Twi'lek. ***** BUGS ***** None known. ************* UNINSTALLING ************* 1. Remove the following files from your Override folder: (not harmful if you leave these, step 2 will make the game not use them) pmbamXor01.tga pmbamZhar01.tga po_pTwiAFX.tga po_pTwiAFXD1.tga po_pTwiAFXD2.tga po_pTwiBFX.tga po_pTwiBFXD1.tga po_pTwiBFXD2.tga po_pTwiCFX.tga po_pTwiCFXD1.tga po_pTwiCFXD2.tga po_pUtharaFX.tga po_pUtharaFXD1.tga po_pUtharaFXD2.tga po_pXorFX.tga po_pXorFXD1.tga po_pXorFXD2.tga po_pZharFX.tga po_pZharFXD1.tga po_pZharFXD2.tga P_TwiAss0AFXH.tga P_TwiAss0AFXHD2.tga P_TwiAss0BFXH.tga P_TwiAss0BFXHD2.tga P_TwiAss0CFXH.tga P_TwiAss0CFXHD1.tga P_TwiAss0CFXHD2.tga P_TwiAssCX01.tga P_UthuraFXH.tga P_UthuraFXHD1.tga P_UthuraFXHD2.tga P_XorFXH.tga P_XorFXHD2.tga P_ZharFXH.tga P_ZharFXHD2.tga 2. If you haven't installed any head mods after this mod you can get the following files from the mod's backup folder and put them back in your Override folder: appearance.2da heads.2da portraits.2da Doing this when you did add another head mod would result in the later head(s) no longer being available in the game, yet the associated .tga files would still be in the Override folder. ******************* DISTRIBUTION NOTES ******************* You may NOT: Use the material from this mod in your own mod without giving me credit, implying it was your creation. You might: Use the material from this mod in your own mods if you simply ask me. ******** Thanks to ******** Stoffe and Fred Tetra for the needed tools and tutorials ------------------- THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY BIOWARE, OBSIDIAN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS. Submitter Effix Submitted 05/25/2017 Category Mods TSLRCM Compatible No
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A Little Assistance with Reskinning, Please?
Grabstein69 posted a topic in General Kotor/TSL Modding
Hey, all! I could use a little assistance with a custom skin, for the player character. I've got my custom head to work, but the body is showing up white. Appearance.2da *looks* correct, but I'm unsure if that's where the issue is. Thanks, ahead of time, for any suggestions.- 10 replies