Search the Community

Showing results for tags 'coordinate'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Kotor Modding
    • Mod Releases
    • General Kotor/TSL Modding
    • Modding Tools
    • Work In Progress
    • Tutorials
    • Game Saves
  • Mod Projects
    • TSLRCM
    • VarsityPuppet's Mods
    • M4-78 Enhancement Project
    • KotOR1 Restoration (K1R)
    • Revenge of Revan
    • KotOR Toolset
  • Jedi Knight Series
    • General Discussion
    • Mod Releases
  • Other Games
    • Other Games
    • Dantooine Theater Company
  • General
    • News
    • Knights of the Old Republic General
    • Star Wars
    • The Old Republic
    • Site Feedback
    • General Discussion

Blogs

There are no results to display.

There are no results to display.

Categories

  • Knights of The Old Republic
    • Media
    • Mods
    • Skins
    • Modder's Resources
  • The Sith Lords
    • Media
    • Mods
    • Skins
    • Modder's Resources
  • Jedi Knight Series
    • Maps
    • Mods
    • Skins
    • Other
  • Game Saves
  • Other Games
  • Modding Tools

Product Groups

  • Premium Membership
  • Modders Account

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


AIM


MSN


Website URL


ICQ


Yahoo


Jabber


Skype


Location


Interests

Found 2 results

  1. Hello there :), Lately, I've been trying to edit the XYZ coordinates of the Player Character (PC) in a savegame. However, when the SAVEGAME.sav file is edited the game won't load it anymore. As far as I understood, the PC coordinates are located in the Module.ifo file in the ".sav" archive corresponding to the module we currently are. For example : "000000 - QUICKSAVE/SAVEGAME.sav/101per.sav/Module.ifo" To extract "Module.ifo" I've been using the unerf tool from xoreos-tool. Then I was able to edit the file using a gff editor (kGFF or gff2xml from xoreos-tools). In order to put everything back toguether, I used ether kotor-tool or the erf command (xoreos-tools again) to rebuild the archives "101per.sav" and "SAVEGAME.sav". When "SAVEGAME.sav" is replaced in the save folder, the game will get stuck on the loading screen (first quarter). In fact the game does not crash, the mouse appear and I can do ALT+F4 to end the game. Does anyone have an idea on when this process has gone wrong ? Cheers
  2. Greetings, fellow Jedi! Hope y'all doing fine. It'd be awesome if someone release a fix for Vandar's false direction; as seen in the screenshot: I believe a fix to the particular cutscene would be necessary as that is one of the important scenes in game and kind of an introductory to the Councils; particularly Master Vandar. Many thanks for considering this and, May the Force be with You!