Leilukin

Members
  • Content Count

    401
  • Joined

  • Last visited

  • Days Won

    25

Everything posted by Leilukin

  1. As noted under the Mod Compatibility section on my mod's page: Dark Hope only changes the textures of vanilla Twi'lek NPCs, so Dark Hope's textures are compatible with my mod.
  2. I just tested PartySwap with the latest version of TSLRCM again with the Aspyr patch on GOG,, both with and without my Handmaiden/Disciple romance mod,and I did not encounter the issue with Kreia's "No. It is a battle she must face alone" line, so I'm afraid I have zero clue on why it happened to you, especially since that line is not the only spliced VO used in either Party Swap and my mod, but apparently you did not encounter such issue with any other dialogue involving Handmaiden.
  3. If you play TSL with the Aspyr patch, either on Steam or on GOG, dialogue and voice-over skipping can happen randomly. It can be fixed by restarting the game, or reverting the Aspyr patch. However, if even my file doesn't fix it for you, I'm afraid I have no idea why it happened.
  4. It's possible that your issue was caused by my mod because my mod also modifies the Rebuilt Jedi Enclave sequence. What happened after Kreia's line got interrupted? Did the game stop progressing? Can you try putting this file in your Override folder and see if it fixes your issue? 650jedi.dlg
  5. @jacd28 I never played the KotOR games on Xbox, so I cannot help with modding KotOR on Xbox at all.
  6. That screenshot is from the JC's Fashion Line I: Cloaked Party Robes for K1 mod. If you are requesting making the cloaked Juhani robe from JC's mod to be wearable by the player character in KotOR 2, no, I have no interest in making it. Making it will require creating separate models and textures just for this wearable cloaked Juhani item.
  7. Leilukin

    PartySwap

    You should point the installer to the main KotOR 2 directory, not the Override folder. This applies to all KotOR mods that use the TSLPatcher.
  8. @jjuacamole As I pointed out in the FAQ article of my same-gender romance mods for KotOR 2, I cannot help directly with modding KotOR 2 on any console or mobile devices, because I only own the PC version KotOR 2. However, since the KotOR subreddit mod build includes another one of my mod, Darth Sion and Male Exile Mod, which also involves injecting files in the lips folder, there must be a way to install mods that involve the lip folder on the mobile version of KotOR 2, so you may have better luck in getting help with identifying your issue by asking it on the KotOR subreddit mod build thread.
  9. View File Leilukin's Juhani's Outfit Reskin Pack =Leilukin's Juhani's Outfit Reskin Pack= A KNIGHTS OF THE OLD REPUBLIC MODIFICATION AUTHOR: Leilukin FILE NAME: Leilukin's Juhani's Outfit Reskin Pack.7z LATEST VERSION: 1.0 CONTACT: E-mail to contact@leilukin.com, or message to Leilukin on Deadly Stream 1. DESCRIPTION: This mod reskins Juhani's outfit by changing the outfit's color scheme, with multiple versions of reskin provided. The different color versions of Juhani's outfit reskin include: Black, Blue, Buff, Gray, Red, and Orange and Black. Refer to the screenshot included in the mod file or on the mod's download page for how the outfit reskins look in the game. These reskins were made by utilizing modder's resources. Specifically, the Orange and Black version is based on SpaceAlex's K1 Enhancement Pack, while the others are based on JC's Cloaked Jedi Robes & Supermodel Port for K1. 2. INSTALLATION: Go to the "Installation" folder, choose the color you want for Juhani's outfit, enter the subfolder of the color of your choice, and put P_JuhaniBB01.tpc into your Override folder. 3. UNINSTALLATION: Delete P_JuhaniBB01.tpc from your Override folder. 4. KNOWN ISSUES: None currently known. If you find any bugs or problems, please let me know. 5. MOD COMPATIBILITY: This mod is not compatible with any other mods that modify P_JuhaniBB01, the texture of Juhani's outfit. However, this mod is compatible with any mod that modifies the texture and model of Juhani's head. 6. PERMISSION: You may use assets from this mod as part of your mod, however, SpaceAlex, JCarter426 and I should be credited accordingly, with SpaceAlex being credited for K1 Enhancement Pack modder's resource, or JCarter426 for JC's Cloaked Jedi Robes & Supermodel Port for K1 modder's resource. 7. CREDITS: SpaceAlex for the K1 Enhancement Pack modder's resource JCarter426 for JC's Cloaked Jedi Robes & Supermodel Port for K1 modder's resource Cortisol for Holocron Toolset ndix UR for tga2tpc and tpcview THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT OR LUCASARTS OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE THIS FILE AT YOUR OWN RISK AND NEITHER THE ABOVE MENTIONED COMPANIES NOR THE AUTHOR IS RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE. Submitter Leilukin Submitted 03/27/2023 Category Skins K1R Compatible Yes  
  10. Version 1.0.1

    131 downloads

    =Leilukin's Juhani's Outfit Reskin Pack= A KNIGHTS OF THE OLD REPUBLIC MODIFICATION AUTHOR: Leilukin FILE NAME: Leilukin's Juhani's Outfit Reskin Pack.7z LATEST VERSION: 1.0 CONTACT: E-mail to contact@leilukin.com, or message to Leilukin on Deadly Stream 1. DESCRIPTION: This mod reskins Juhani's outfit by changing the outfit's color scheme, with multiple versions of reskin provided. The different color versions of Juhani's outfit reskin include: Black, Blue, Buff, Gray, Red, and Orange and Black. Refer to the screenshot included in the mod file or on the mod's download page for how the outfit reskins look in the game. These reskins were made by utilizing modder's resources. Specifically, the Orange and Black version is based on SpaceAlex's K1 Enhancement Pack, while the others are based on JC's Cloaked Jedi Robes & Supermodel Port for K1. 2. INSTALLATION: Go to the "Installation" folder, choose the color you want for Juhani's outfit, enter the subfolder of the color of your choice, and put P_JuhaniBB01.tpc into your Override folder. 3. UNINSTALLATION: Delete P_JuhaniBB01.tpc from your Override folder. 4. KNOWN ISSUES: None currently known. If you find any bugs or problems, please let me know. 5. MOD COMPATIBILITY: This mod is not compatible with any other mods that modify P_JuhaniBB01, the texture of Juhani's outfit. However, this mod is compatible with any mod that modifies the texture and model of Juhani's head. 6. PERMISSION: You may use assets from this mod as part of your mod, however, SpaceAlex, JCarter426 and I should be credited accordingly, with SpaceAlex being credited for K1 Enhancement Pack modder's resource, or JCarter426 for JC's Cloaked Jedi Robes & Supermodel Port for K1 modder's resource. 7. CREDITS: SpaceAlex for the K1 Enhancement Pack modder's resource JCarter426 for JC's Cloaked Jedi Robes & Supermodel Port for K1 modder's resource Cortisol for Holocron Toolset ndix UR for tga2tpc and tpcview THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT OR LUCASARTS OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE THIS FILE AT YOUR OWN RISK AND NEITHER THE ABOVE MENTIONED COMPANIES NOR THE AUTHOR IS RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.
  11. Did you read the FAQ article of my same-gender romance mods for KotOR 2 first before posting your comment? Which one of the above possible reasons might apply to you?
  12. General tip: Pay attention to any information about mod compatibility on the mod's download page. If the other mod you want to use is not mentioned and you're not sure if they're compatible, you can just ask. Especially if you want to use large mods like Schematic Lightsaber Mod, it's always better safe than sorry to make sure if the mods you want to use are compatible before installing.
  13. This mod is not compatible with Schematic Lightsaber Mod. SLM overwrites the Korriban Sith Academy module, so do not install SLM if you want to use my mod.
  14. Apologies accepted. TSLRCM already restores all the cut romance content for KotOR 2, while the cut romance contents from KotOR 1 already have their own restoration mods (like JC's Dark Sacrifice and Fair Strides' Party on the Leviathan), so there is no need for me to make any restoration mod for the romances. As for original romance content, no, I have no plans on making such mods any time soon, given the sheer amount of time and effort required to write new dialogue and script the new content, and the fact that most of the romance options don't have their voice trained for AI voice synthesis tools yet.
  15. Because making Juhani bi is still erasing her lesbian sexuality. My reasons and motives for opposing changing Juhani's lesbian sexuality, while supporting making Bastila and Carth bi, are all about wanting more LGBTQ+ representation and respecting canon LGBTQ+ representation. It's not inherently about adhering canon, but about respecting representation of marginalized groups like LGBTQ+ people. I already made my stance of keeping Juhani's romance exclusive, and my reasoning for it very clear. Frankly, I prefer not to debate on this matter any more.
  16. No. I will never make Juhani a romance option for male characters under any circumstances. I also do not support any mods that make Juhani a romance option for male characters. Unlike Bastila and Carth, Juhani is a canon gay character (meaning she is officially confirmed to be attracted to the same gender exclusively) and she has always been intended to be a lesbian, a woman who is exclusively attracted to women. As a lesbian myself, I'm totally against the idea of making canon lesbian characters like Juhani romanceable by men (or canon gay male — as in, men who are exclusively attracted to men — characters romanceable by women), because it is very disrespectful for gay representation, especially consider the fact that Juhani is literally the only confirmed LGBTQ+ character in any KotOR game. Making canon lesbian characters like Juhani roanceable by men is also reminiscent of the real-life homophobic mindset that gay people's sexualities can be changed. Making Juhani a romance option for male characters cannot be compared to making Bastila and Carth same-gender romance options, because heterosexual people already get countless representations in media, including Star Wars and KotOR. Making heterosexual romance options like Batila and Carth available for same-gender romance options is out of desire for more LGBTQ+ representation, while making Juhani a romance option for male characters is erasing her lesbian sexuality and disrespecting lesbian representation. Alternate Revan Romances and all my same-gender romance mods are about adding more same-gender romance options, and not inherently about removing every gender restriction in romances without any thought or consideration. Keeping Juhani's romance exclusive to female characters is something I'm not going to change my mind on, so I would appreciate anyone not trying to argue with me on this.
  17. It's very unlikely that I will make the Juhani cameo add-on into a standalone thing that does not require the main compoenent of the mod, because the way Juhani's content from the add-on is set up relies on interacting with Bastila and Carth's content. Making Juhani's content into a standalone thing will need a different set-up that disregards any scenario where the player may also want to choose Bastila or Carth along with Juhani as Revan's love interests, which defeats the entire point of this mod that is to give player options to customise Revan's romance choice(s). Not to mention, making the add-on require the main component of the mod makes it easier for me to organise and keep track of the mod's content. If you're asking why the previous versions of Alternate Revan Romances could not make Juhani appear in KotOR 2, the main reason was the lack of resources to create voice-overs for Juhani's new dialogue, and voice synthesis tools were less developed back then. I technically could already make a Juhani cameo add-on without giving Juhani voice-overs, but I find it very immersion-breaking to see NPC dialogues in KotOR games not being voiced. xVASynth makes creating voice-overs for Juhani's new dialogue possible now because xVASynth is specifically made for video game character voices, and it is free.
  18. What do you mean by OG robes? Move-style Jedi robes? Is this what you want?
  19. At long last, with the addition of Juhani Cameo add-on to Alternate Revan Romances REDUX starting from version 4.0 of the mod, Juhani can finally appear in KotOR 2 with fully-voiced dialogue thanks to xVASynth!

  20. View File Missing K1 Party Member Ports for TSL [Modder's Resource] MODDER'S RESOURCE FOR STAR WARS: KNIGHTS OF THE OLD REPUBLIC II: THE SITH LORDS This modder's resource includes models and textures of Jolee, Juhani, Mission and Zaalbar that are ported from KotOR 1 to be usable in KotOR 2: TSL. I have also included character templates (in UTC format) for them, allowing you to spawn them as NPCs in your mod. This resource is made because Jolee, Juhani, Mission and Zaalbar never make any physical appearance in TSL, thus their textures and models do not exist within TSLs game files. However, both appearance.2da and heads.2da of TSL, including vanilla, still include entries for these characters, so if you want to make them appear as NPCs in TSL, there is no need to create extra entries for them in said 2DA files. PERMISSION: This modder's resource is free to use in any mod you create or release. Credit is appreciated, but not required. CREDITS: Cortisol for Holocron Toolset bead-v for MDLEdit Submitter Leilukin Submitted 02/06/2023 Category Modder's Resources  
  21. Version 1.0.0

    228 downloads

    MODDER'S RESOURCE FOR STAR WARS: KNIGHTS OF THE OLD REPUBLIC II: THE SITH LORDS This modder's resource includes models and textures of Jolee, Juhani, Mission and Zaalbar that are ported from KotOR 1 to be usable in KotOR 2: TSL. I have also included character templates (in UTC format) for them, allowing you to spawn them as NPCs in your mod. This resource is made because Jolee, Juhani, Mission and Zaalbar never make any physical appearance in TSL, thus their textures and models do not exist within TSLs game files. However, both appearance.2da and heads.2da of TSL, including vanilla, still include entries for these characters, so if you want to make them appear as NPCs in TSL, there is no need to create extra entries for them in said 2DA files. PERMISSION: This modder's resource is free to use in any mod you create or release. Credit is appreciated, but not required. CREDITS: Cortisol for Holocron Toolset bead-v for MDLEdit
  22. HappyPenguin from the xVASynth Discord server has kindly helped me train a Juhani voice model for xVASynth with the dataset I provided: https://www.mediafire.com/file/8jifh4av1oz1a4h/kotor_juhani.7z/file

    Here is a sample of Juhani's voice generated by xVASynth: https://vocaroo.com/16vmrW2VSL9f

    1. Mephiles550

      Mephiles550

      The future of Kotor modding is now baby

    2. Leilukin

      Leilukin

      Voice synthesis would certainly open up more possibilities in KotOR modding. I already have plans to synthesize Juhani's voice with xVASynth for a mod.

    3. LDR

      LDR

      So I've been seeing a lot of Dagoth Ur memes pop up with folks using the Elevenlabs voice AI. How does this software compare to xVASynth?

    4. Show next comments  9 more
  23. View File Juhani Item Pack for TSL =Juhani Item Pack for TSL= A KNIGHTS OF THE OLD REPUBLIC II: THE SITH LORDS MODIFICATION AUTHOR: Leilukin FILE NAME: Juhani Item Pack for TSL.7z LATEST VERSION: 1.0 CONTACT: E-mail to contact@leilukin.com, or message to Leilukin on Deadly Stream 1. DESCRIPTION: This mod adds a new Jedi robe, a new headband and a new armband to In KotOR II: TSL, named Juhani's Robe, Juhani's Armband and Juhani's Band, with item descriptions that indicate these items once belonged to Juhani. I have also made unique inventory icons for Juhani's Robe and Armband, as well as a unique texture for Juhani's Robe. The properties of these items are chosen to reflect Juhani's Jedi Guardian class in the first KotOR game. In addition, Juhani's Robe can be upgraded with underlays. These Juhani items can be purchased from Daralaa's store at the Dantooine Enclave Courtyard. Daralaa's store is chosen to be the location to obtain these items because Juhani was trained at the Jedi Academy on Dantooine, and Daralaa is a salvager who sells Jedi artifacts. If you want to add the Juhani items manually via the cheat console or KotOR Savegame Editor, here are the item codes: llk_juharmband —— Juhani's Armband llk_juhband —— Juhani's Band llk_juhjedirob —— Juhani's Robe The concept of this mod started with my frustration with the fact that Juhani is literally the only KotOR 1 party member whose existence never gets acknowledged in the entire TSL, even in cut content. Even among the KotOR 1 party members who do not appear in TSL, Jolee gets mentioned in a conversation with Handmaiden as well as a robe and a headband that are named after him, while Mission and Zaalbar are referenced in an unused item named Vao Armband. Therefore, I decided to make this mod to add custom items that reference Juhani. 2. INSTALLATION: Extract the Juhani Item Pack for TSL.7z archive you downloaded to anywhere you like, as long as it is not within the KotOR 2 directory. Run Install.exe, point the installer to your KotOR directory, where swkotor2.exe is located, and let the installer do its job. If you have installed some other mods, when you install this mod, a new folder named "backup" may be created by the installer in the same folder as the installer. Do not delete the folder or the file within the folder if you plan to uninstall this mod. ***IMPORTANT NOTE FOR STEAM WORKSHOP USERS:*** If you have subscribed to the Steam Workshop version of TSLRCM, you must install this mod to TSLRCM's Steam Workshop folder instead of the main KOTOR 2 directory. The directory of the Steam Workshop version of TSLRCM is \Steam\SteamApps\Workshop\content\208580\485537937. Note: The "Source" folder includes the source of the script used by this mod for modders' reference. Ignore the "Source" folder if you only want to install and play this mod. 3. UNINSTALLATION: Go to the Override folder of your KotOR 2 directory, and delete the following files: ia_jedirobe_070.tpc ii_frarmbnds_070.tpc llk_darastore.ncs llk_juharmband.uti llk_juhband.uti llk_juhjedirobe.uti PFBI70.tpc PMBI70.tpc If a backup folder was created when you installed this mod, go to the backup folder, cut and paste daraala.dlg in your Override folder. If no backup folder was created, delete daraala.dlg from your Override folder. 4. KNOWN ISSUES: None currently known. If you find any bugs or problems, please let me know. 5. MOD COMPATIBILITY: This mod is compatible with The Sith Lords Restored Content Mod (TSLRCM). Any other mod that modifies daraala.dlg, Daralaa's dialogue file, may conflict with this mod. I have set up TSLPatcher to patch the dialogue file instead of hard replacing it to improve compatibility with other mods as much as possible. If you are using another mod that modifies Daralaa's dialogue, and that mod places Daralaa's dialogue in the Override folder, you need to install my mod after that mod. This mod is not compatible with any other mod happens to use the same file names for the textures of the Jedi Robe (PFBI70 and PMBI70) and inventory icons for the Jedi Robe and the armband (ia_jedirobe_070 and ii_frarmbnds_070 respectively). 6. PERMISSION: You may modify this mod for personal use or show this mod in screenshots. You may use the custom llk_darastore script from this mod to make a compatibility patch with your mod, but do not claim the script as your own. Do not use any of the custom items from this mod, including llk_juharmband, llk_juhband and llk_juhjedirobe, in your mod without my permission. Do not upload this mod to Steam Workshop. 7. CREDITS: Cortisol for Holocron Toolset tk102 for DLG Editor KobaltBlu for KotOR Scripting Tool Stoffe for TSLPatcher; Fair Strides for the updated version THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT OR LUCASARTS OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE THIS FILE AT YOUR OWN RISK AND NEITHER THE ABOVE MENTIONED COMPANIES NOR THE AUTHOR IS RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE. Submitter Leilukin Submitted 01/30/2023 Category Mods TSLRCM Compatible Yes  
  24. I finally managed to solve the invisible Juhani issue and get Juhani to appear in the game. The invisible Juhani issue was caused by me initially using the p_juhani.utc from TSL's game files to make my own UTC file for Juhani, so I remade my UTC for Juhani by borrowing Bastila's UTC from TSL. Fortunately, the issue wasn't caused by Holocron Toolset, since I have tried remaking Juhani's UTC with both KotOR Tool and Holocron Toolset and they worked. Something was wrong with the p_juhani.utc from TSL's game files that made Juhani invisible in the game even if you managed to port Juhani's models and textures, and thus her model not showing up in HT's Creature Editor as seen in my previous post. After I remade Juhani's UTC, now Juhani's model also shows up in HT's Creature Editor.