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Leilukin last won the day on March 12
Leilukin had the most liked content!
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276 Jedi Grand MasterAbout Leilukin
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Jedi Knight
- Birthday 07/28/1992
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https://leilukin.com/
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Leilukin started following Period Accurate Kiosk (K1), Fixed / Better Czerka Salvager, HD Realistic Sand People and and 3 others
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My KotOR 1 Twi'lek Male NPC Diversity does not modify any nameless Twi'lek NPCs, so my mod shouldn't cause your game to crash when you enter that level of Vulkar's base where that nameless Twi'lek NPC is at for the first time. The Vulkar base does have an NPC affected by my mod, but when you enter the Vulkar base for the first time, he is not at the same level as that nameless Twi'lek NPC. Are you saying your game doesn't crash at the Vulkar base any more with my mod installed? At what point did you install my mod, and other mods you mentioned? Installation order matters a lot when you are using a lot of mods with the KotOR games, which is why the KOTOR Community Portal mod builds have carefully structured the order to install mods. Also, Snigaroo, the creator of the mod builds, had been testing my KotOR 1 Twi'lek Male NPC Diversity with the mod builds, and he never reported anything about the game crashing with my mod installed either. Did you start a new game after installing the mods?
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This was the first time I ever heard of a "Names Differ" error with any KotOR game or mods, let alone with my mod. I just tested my mod again, and I have no issue with entering the Vulkar base with my mod installed. Uriah is the name of the Twi'lek Pazaak card seller in Javyar's Cantina, and I had no problem entering Javyar's Cantina either. I have also tested my mod with version 1.10 of KOTOR 1 Community Patch and no issues found with entering these two locations as well. Are you using any other mods? If so, list all of them.
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- 4 comments
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- restored content
- restored dialogue
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- 4 comments
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- restored content
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Ethan d w Young started following Leilukin
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This was because of a conflict between PartySwap and Kreia's Fall In-Game Cutscene, since both mods modify k_003ebo_enter, the script that is used for the Ebon Hawk cutscenes. PartySwap modifies the script to add gender check to the rivalry/pseudo-romance scenes for Atton/Disciple and Handmaiden/Visas, while Kreis's Fall In-Game Cutscene modifies the script to allows for smooth transition to the Ebon Hawk when the Kreia cutscene ends. The mod build installs Kreia's Fall In-Game Cutscene after PartySwap, thus overriding the changes made by PartySwap. Therefore, I have updated PartySwap to 1.4.1 to add a compatibility patch for Kreia's Fall In-Game Cutscene.
- 124 comments
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To repeat my questions to you on Nexus Mods: Did you install this mod before or after Handmaiden got angry? Did you get any errors when you installed my mod? What exactly are the other mods you are using?
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Sometimes the Best Solution Is the Simplest: KotOR Modding Edition
Leilukin commented on Leilukin's blog entry in Leilukin's Blog
Alright, I see what you mean now. I wrote my original post to actually mean I figured out the solution was to use K-GFF Editor to add a "false" value of using GIT editors to remove UTC. I did not mean to say I had forgone using TSLPatcher at all, since if you visit the mod page, the page and file still show that my mod is still using TSLPatcher. The original post was also only meant to be a vent post and not a tutorial post, so I did not put that much effort in explaining it in a way people who are not familiar with creating KotOR mods would clearly understand. -
Sometimes the Best Solution Is the Simplest: KotOR Modding Edition
Leilukin commented on Leilukin's blog entry in Leilukin's Blog
Yes, the simplicity of this technique of adding a "false" value to disable something from appearing in the game helps to improve compatibility with other mods. -
I just received a lifetime Premium membership on Nexus Mods for free as a reward of my mods hosted on Nexus Mods reaching 30,000 unique downloads: https://leilukin.neocities.org/blog/posts/2024-03-06-I-Received-a-Lifetime-Premium-Membership-on-Nexus-Mods-for-Free
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The KOTOR Community Portal's modding guide is not new at all. It has existed for years. Previously it was hosted on the KotOR subreddit since as early as 2013. Unlike that modding guide on Steam, KOTOR Community Portal's modding guide involves active collaboration with modders, me included, so I can confidently vouch for the quality of KOTOR Community Portal's mod builds, and I cannot say the same about that modding guide on Steam at all. The thing about installing a lot of KotOR mods is that you often cannot fix a problem with one particular mod by just removing the files of that mod. In fact, doing so likely just cause more problems to your game. Therefore, if you use a lot of mods, and you are encountering an issue that you do not know the source of the problem, the best solution is a complete reinstallation.
- 124 comments
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I really do not recommend this modding guide at all. I have no idea how thorough this mod guide tested all the listed mods, and I do not use all the mods listed in the guide. Most importantly, installation order matters a lot when it comes to installing KotOR mods, especially if you are going to use a lot of mods, but the modding guide only groups mods by category, so the lack of emphasis on installation order may cause problems that would be difficult to identify the source, like the problem you are having right now. If you are looking for a mod guide for the KotOR games, I would recommend the one from the KOTOR Community Portal instead, which also includes PartySwap: https://kotor.neocities.org/modding/ Therefore, my only suggestion for you is a complete reinstall of your game, and refer to KOTOR Community Portal's modding guide instead of that one on Steam.
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- 124 comments
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Did you install my mod after SLM? Are you using M4-78 Enhancement Project? I would suggest you keep track of all the mods you installed and the order you installed the mods. It is recommended to list all the mods you installed when you are reporting issues with a mod, because you can never know if a certain mod you thought might not be the cause of mod conflicts turns out to be the case. Sometimes mod conflict could happen due to incorrect installation order. I recently updated both PartySwap and Handmaiden and Female Exile - Disciple and Male Exile Romance mods, so I would also recommend you reinstall your KotOR 2 game, and install the latest version of my mods to see if you still have problems with installing my mods.
- 74 comments
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