MetaBee

Members
  • Content Count

    22
  • Joined

  • Last visited

Community Reputation

4 Neutral

1 Follower

About MetaBee

  • Rank
    Jedi Apprentice

Recent Profile Visitors

1,341 profile views
  1. Thanks for the report, It has been fixed now in the newer versions. The mod will now inject the file n_darthtraya001.utc to the appropriate module file. So that it will only take affect when arriving at Malachor V. For non TSLRCM users though, they will have to follow the instructions to manually install the mod, provided in the ReadMeInstall.txt that comes with this mod.
  2. Thanks for the report, Will be fixed in the next updated version.
  3. Okay thanks, that makes sence. Nevermind i figured it out 👍
  4. Awesome, Here's what i have in mind - i want to change the description, of said force powers... ect. It's going to be in my mod, and the force powers will be changed - which i have already done. Than i would like to make it be compatible for users to install the mod. (and have the new description shown ) How would one go about doing that ? So iv'e gotten TLKEd & TSL Patcher, opened the tlk file... read the pdf readme, but i'm not sure what to do. Sorry i'm a noob at this, is it even possible to do it ? I know that just editing the dialog.tlk is not enough, it will cause compatibility conflicts with other mods. i'm thinking should it keep the same string ? Or does it not matter if it is 0... "I know it says in the readme that it needs to be an append.tlk" but yeah i think i need a step by step tut. Or either confirmation it cant be done ?
  5. Hi Everyone, I'm curious, has anyone been able to edit the description of force powers ? Such as Heal, Improved Heal... ect. Iv'e been looking in Kotor Tool for the files that detail the force power description, and can't find any 😌 Anyone else had any luck ?
  6. MetaBee

    Full Jedi Council

    Awesome thanks for the quick responses...
  7. View File More Powerful Sith Lords Knights Of The Old Republic II: [THE SITH LORDS] ================================================ Author: MetaBee Name: More Powerful Sith Lords v1.4 Note: TSLRCM 1.8.5 is Recommended for this Mod! If you want to use this Mod without TSLRCM - Then refer to the ReadMeInstall.txt that comes with this mod. Description: This Mod is intended to enhance the Sith Lords... Traya, Sion & Nihilus to be tougher opponents. The mod increases their Attributes, Feats, Force Powers & Bonuses. It also gives tweaks to their Class & Level - Making them true Sith. Their is Four options available [ Moderate ] [ Hard ] [ Impossible ] [ Doomed ] Warning!!: Impossible and Doomed are not for the feint of heart. Seriously its Rough! lol, Good Luck! ------------------------------------------------------------------------------------------------- Compatible: This Mod Is TSLRCM 1.8.5 Compatible. Should be compatible with most Mods. Incompatible: With any mod that alters the same files inside the override folder. Example: n_darthsion_002.utc -------------------------------------------------------------------------------------------------- Installation: Please refer to the ReadMeInstall.txt that comes with this Mod for more information. Uninstall: For more information refer to the ReadMeInstall.txt provided in the Mod. -------------------------------------------------------------------------------------------------- Bugs: None that i know of. Let me know if you find something. Permission: For now permission is required by the author to upload this mod. Credits: Deadlystream Modders & Tools Needed Submitter MetaBee Submitted 04/13/2019 Category Mods TSLRCM Compatible Yes  
  8. View File K2 Improved Gameplay About This File Knights Of The Old Republic II: [THE SITH LORDS] ================================================ Author: MetaBee Name: K2 Improved Gameplay Mod v2.5 Description: This mod aims to improve the game play, as well as to fix incorrect parameters within certain 2da file rows. For example, the saving throws of all the Prestige Classes are actually incorrect, or either unfinished. This mod will fix that. It also aims to balance out combat, influence - skills ect. This mod makes it possible, to now reach higher LvL's in the game before you finish. Its possible to reach LvL 40 now, and maybe 50," Provided one does all bonus quests as well as take all advantages off XP opportunities. In the OG game, even if you do so, you will only make it to 30 -32 "Without Exploiting". Bearing in mind i'm including TSLRCM. How does this work ? Simple, you will accumulate more XP from killing hostiles, as well as require less XP to Lvl up. The balance to this, is that your enemies will now be stronger, have more HP, and will be overall better to combat with. Note: Lvl's will appear to be fast, especially in the beginning - however a grand total of 880 000 XP is Required to reach Lvl 50. For more details, see ReadMeDetails.txt located in the mod. -------------------------------------------------------------------------------------------------------------------------------------------------------- I highly recommend getting Stoffe's Improved Ai Mod, In conjunction With My Mod. -------------------------------------------------------------------------------------------------------------------------------------------------------- Compatible: This Mod, is compatible with TSLRCM 1.8.5 Incompatible: With any files that conflicts with these files. ------------------------------------------------------------------------------------------------------------------------------------------------------- Install: Run the Tslpatcher, and point it to your Knights of The Old Republic II Games Directory. Uninstall: Simply delete the files, and copy the backup files to where they were. "For specific instructions, please refer to the ReadMeInstall.txt - that comes with the mod" ------------------------------------------------------------------------------------------------------------------------------------------------------- Bugs: None known, let me know if you encounter any. Permission: This mod is not permitted to be uploaded, other than by the author. Credits: *Deadlystream *Modders for Tools Needed. *All Kotor 1 & Tsl Participants Submitter MetaBee Submitted 04/17/2019 Category Mods TSLRCM Compatible Yes  
  9. MetaBee

    Full Jedi Council

    Nice mod btw, Would Full Jedi Council work with Extended Enclave ? I'm wondering, cause i have Lekulin's Handmaiden/Disciple - and i would like to use, Full Jedi Council with Extended Enclave. Thanks...
  10. Version v2.5

    496 downloads

    About This File Knights Of The Old Republic II: [THE SITH LORDS] ================================================ Author: MetaBee Name: K2 Improved Gameplay Mod v2.5 Description: This mod aims to improve the game play, as well as to fix incorrect parameters within certain 2da file rows. For example, the saving throws of all the Prestige Classes are actually incorrect, or either unfinished. This mod will fix that. It also aims to balance out combat, influence - skills ect. This mod makes it possible, to now reach higher LvL's in the game before you finish. Its possible to reach LvL 40 now, and maybe 50," Provided one does all bonus quests as well as take all advantages off XP opportunities. In the OG game, even if you do so, you will only make it to 30 -32 "Without Exploiting". Bearing in mind i'm including TSLRCM. How does this work ? Simple, you will accumulate more XP from killing hostiles, as well as require less XP to Lvl up. The balance to this, is that your enemies will now be stronger, have more HP, and will be overall better to combat with. Note: Lvl's will appear to be fast, especially in the beginning - however a grand total of 880 000 XP is Required to reach Lvl 50. For more details, see ReadMeDetails.txt located in the mod. -------------------------------------------------------------------------------------------------------------------------------------------------------- I highly recommend getting Stoffe's Improved Ai Mod, In conjunction With My Mod. -------------------------------------------------------------------------------------------------------------------------------------------------------- Compatible: This Mod, is compatible with TSLRCM 1.8.5 Incompatible: With any files that conflicts with these files. ------------------------------------------------------------------------------------------------------------------------------------------------------- Install: Run the Tslpatcher, and point it to your Knights of The Old Republic II Games Directory. Uninstall: Simply delete the files, and copy the backup files to where they were. "For specific instructions, please refer to the ReadMeInstall.txt - that comes with the mod" ------------------------------------------------------------------------------------------------------------------------------------------------------- Bugs: None known, let me know if you encounter any. Permission: This mod is not permitted to be uploaded, other than by the author. Credits: *Deadlystream *Modders for Tools Needed. *All Kotor 1 & Tsl Participants
  11. Version 1.4

    269 downloads

    Knights Of The Old Republic II: [THE SITH LORDS] ================================================ Author: MetaBee Name: More Powerful Sith Lords v1.4 Note: TSLRCM 1.8.5 is Recommended for this Mod! If you want to use this Mod without TSLRCM - Then refer to the ReadMeInstall.txt that comes with this mod. Description: This Mod is intended to enhance the Sith Lords... Traya, Sion & Nihilus to be tougher opponents. The mod increases their Attributes, Feats, Force Powers & Bonuses. It also gives tweaks to their Class & Level - Making them true Sith. Their is Four options available [ Moderate ] [ Hard ] [ Impossible ] [ Doomed ] Warning!!: Impossible and Doomed are not for the feint of heart. Seriously its Rough! lol, Good Luck! ------------------------------------------------------------------------------------------------- Compatible: This Mod Is TSLRCM 1.8.5 Compatible. Should be compatible with most Mods. Incompatible: With any mod that alters the same files inside the override folder. Example: n_darthsion_002.utc -------------------------------------------------------------------------------------------------- Installation: Please refer to the ReadMeInstall.txt that comes with this Mod for more information. Uninstall: For more information refer to the ReadMeInstall.txt provided in the Mod. -------------------------------------------------------------------------------------------------- Bugs: None that i know of. Let me know if you find something. Permission: For now permission is required by the author to upload this mod. Credits: Deadlystream Modders & Tools Needed
  12. Excellent mod, thanks! Description is helpful, very easy to use and understand.
  13. Best robe mod by a marathon! Good work Loki! Thanx..
  14. Is this mod still incompatible with K1R if we only copy the files from the folder named "Files" ? and leave out the files located in extra? or is this mod fully incompatible ?