Kexikus

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Kexikus last won the day on September 6 2023

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989 Jedi Grand Master

About Kexikus

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  • Birthday 08/15/1994

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  1. Thank you very much. I'm still very confused though. In the savegame, it looks like HKs appearance was correctly set, so I don't get why he's invisible. I will have to look into this in more detail and try to replicate the bug myself. For now, you can try just removing drdparts.dlg and continuing the game. It's effect is only visual and everything else should still work. But I would recommend that you make saves before completing HK and everytime before you repair him.
  2. I'm confused. Can you send me a savegame after the model disappeared?
  3. It looks like maybe the dialog patching did not work. You could try this file and see if it fixes the issue.. drdparts.dlg
  4. Thanks for the file. It looks fine. Could you please also attach your drdparts.dlg and hk_repair.ncs files?
  5. That sounds like a mod compability issue. Might still be somewhat fixable but I would expect you will run into more issues later on (at least with repairing HK). Is this after he joined the party or before? And please attach appearance.2da from your Override, that might help find the issue.
  6. That sounds plausible, yes. Please attach the hk47.dlg so I can have a look. Maybe there's some obvious fix.
  7. I assume you use some kind of HD menu patch? Then I guess you could try and figure out how the planet position in the 5120x2880 galaxymap.gui relate to the vanilla one and from there figure out how to change their position to match the ones in this mod, but I don't know how easy this is going to be.
  8. That certainly is a great idea. If anyone wants to use my skyboxes for this, you are free to do so from my end. Just make sure you check the Terms of Use of scifi3d.com where I got the models I used in my skyboxes.
  9. I honestly have no idea what is going on there. I would assume that it is some kind of rendering bug caused either by the mobile port in general or the weaker hardware of a phone compared to a computer. No idea how to fix it though, sorry.
  10. Sorry for the late reply. You probably no longer need the information but for completeness: No, a new save is not required. Yes.
  11. That's weird but good to know. I wouldn't have expected them to make a difference either.
  12. Glad to hear you managed to resolve the issue. Did you initially copy the full files to Override as well or just the shortcuts?
  13. Uhhh, I have honestly no idea what's going on there. Did you maybe miss any of the files during the installation? Except for those you intentionally skipped of course. Did you install any other mods at the same time as this one?
  14. Thanks for the feedback. This is actually something that was bothering me even back when I made this mod. IIRC Malkior and I talked about it and the result is the best we or actually Malkior could come up with, which while not fully consistent with the cutscenes still looks very good I have to say! Well, if you end up finding your old files and want to make a new version for option A, just let me know and I'll release a small update. For option B it really depends on the quality that can be achieved, not only resolution wise but also in the perspective. The standard Ravager screenshot that ZeldaTheSwordsman posted has a wrong camera perspective and completely wrong lighting so I don't think that one could be used here. But maybe there are other options.