JackInTheBox

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10 Jedi Padawan

About JackInTheBox

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    Jedi Initiate

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  1. JackInTheBox

    MOD:HD MENUS AND UI Assets

    View File HD MENUS AND UI Assets These are basically High Definition upscaled assets for the first Kotor title. I was inspired by the games original awful stoneage 800x600 artwork and NDIX's groundbreaking work. Mod does not touch every original GUI element, and as such is not yet feature complete. For one, most LOADING SCREENS are still missing HD versions. They will come eventually. My hope is people find these as pleasing of an improvement, as i did. Instructions, such as they are, are in the README. As, this is my first mod, any ideas, suggestion, criticism, repackaging improvemts are highly encouraged. The Mod has been created with 16:9 aspect ratios and 1080/1440p in mind. I shall do my best to fix any potential problems. REQUIRED MODS: Universal Widescreen (UniWS) Patcher - http://www.wsgf.org/article/universal-widescreen-uniws-patcher KotOR High Resolution Menus 1.3 ndix UR - https://deadlystream.com/files/file/1159-kotor-high-resolution-menus/ K1 Main Menu Widescreen Fix 1.1 By DarthParametric - https://deadlystream.com/files/file/1173-k1-main-menu-widescreen-fix/ Recommended MODS: HD NPC Portraits 1.1 by ndix UR OBVIOUSLY THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY BIOWARE, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS. Submitter JackInTheBox Submitted 03/14/2019 Category Mods K1R Compatible Yes  
  2. JackInTheBox

    HD MENUS AND UI Assets

    Version 1.0

    110 downloads

    These are basically High Definition upscaled assets for the first Kotor title. I was inspired by the games original awful stoneage 800x600 artwork and NDIX's groundbreaking work. Mod does not touch every original GUI element, and as such is not yet feature complete. For one, most LOADING SCREENS are still missing HD versions. They will come eventually. My hope is people find these as pleasing of an improvement, as i did. Instructions, such as they are, are in the README. As, this is my first mod, any ideas, suggestion, criticism, repackaging improvemts are highly encouraged. The Mod has been created with 16:9 aspect ratios and 1080/1440p in mind. I shall do my best to fix any potential problems. REQUIRED MODS: Universal Widescreen (UniWS) Patcher - http://www.wsgf.org/article/universal-widescreen-uniws-patcher KotOR High Resolution Menus 1.3 ndix UR - https://deadlystream.com/files/file/1159-kotor-high-resolution-menus/ K1 Main Menu Widescreen Fix 1.1 By DarthParametric - https://deadlystream.com/files/file/1173-k1-main-menu-widescreen-fix/ Recommended MODS: HD NPC Portraits 1.1 by ndix UR OBVIOUSLY THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY BIOWARE, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.
  3. JackInTheBox

    KOTOR I HD UI for ndix UR’s UI mod

    Ok, so i remastered all the art assets, im going to for now. And also tested it for 1080p and 1440p. How would i go about, making sure it works for all resolutions/aspects? Also, should i compress the files into tpc's, or what? Help me out here, its me first mod.
  4. This will be my first published mod, the aim of witch is to upscale all game UI elements. - all menus, the gameplay GUI, loading screens and icons. Personally, i always thought, that the terrible low resolution UI just doesn't work anymore and dates the game horribly. Ndix UR’s brilliant ui mod was a fantastic inspiration, but also all the HD work on this site. KOTOR was my favorite gaming experience, once upon a time. And it make me very happy to try and contribute to its continual enjoyment. Any feedback, thoughts, ideas, and perhaps slight assistance would be greatly welcomed. For one thing, can anyone point me to software, that allows for seamless viewing of KOTOR models and textures in a 3D frame with free camera?
  5. JackInTheBox

    Apeiron

    Personally, i was never very exited this project, mostly for two reasons. Visually it didn't really evoke KOTOR so much. I mean, aside from some character models and placebles. And second, it was way too ambitious to ever be realized. I think that annoyed me most, because of all that talent wasted. Just updating the original games models and textures would have been way more productive and feasible, but no we have to basically make a whole new game from scratch. Still, its always sad to see passion projects (for any beloved series) die and its so weird that some people are almost happy that it failed. The anger towards Disney and EA i totally get. After so many years, they have almost nothing good to show for themselves. Lots of people's hopes for the franchise are none-existent. Stuff, like this, is just p***ing on the ashes.
  6. JackInTheBox

    Looking for Tool..

    I'm searching for a tool for my mod, that displays MDL 3d Models and Textures, like Adinos's MODEL VIEWER. Preferably simple to use, with options to rotate 3d models across all axis, display textures, and maybe re-texture function. I mostly needed just to display models and textures. The mod is just skins. Thank you.
  7. JackInTheBox

    Star Wars: Knights of the Old Republic [Javyar's Cantina]

    Appreciate the courtesy. Cheers.
  8. JackInTheBox

    Star Wars: Knights of the Old Republic [Javyar's Cantina]

    Mind sharing the Name of the Taris Reskin. Tnx.