Mellowtron11

Members
  • Content Count

    319
  • Joined

  • Last visited

  • Days Won

    8

Mellowtron11 last won the day on March 18

Mellowtron11 had the most liked content!

Community Reputation

101 Jedi Grand Master

5 Followers

About Mellowtron11

  • Rank
    Jedi Knight
  • Birthday November 27

Profile Information

  • Gender
    Male
  • Location
    Dantooine
  • Interests
    In terms of games, I enjoy RPGs, and I absolutely adore the KOTOR series! If you need any Voice over work done, please shoot me a PM!

Recent Profile Visitors

4,826 profile views
  1. Mellowtron11

    MOD:KOTOR NPC Stat Fixes Mod

    Should I just advise people to leave the p_jolee001.utc file out of the override folder?
  2. Mellowtron11

    MOD:KOTOR NPC Stat Fixes Mod

    Whoops, I did not know that at all. As far as my modding goes, I haven't gotten into scripting yet. For this mod, I only modified the UTC files and that was it. Of course, users can also select what UTC files they want to drop into the override folder too. I haven't used or downloaded the K1R restoration mod, so your guess is as good as mine.
  3. Mellowtron11

    The Grove: The Companions

    My favorite planet of the first KOTOR! The Dantooine grove had some of the best parts in KOTOR, namely the Juhani duel and the final confrontation with the Mandalorian raiders. Love the screenshot!
  4. Never did I know that Bastila could force persuade Holden to lift Dia's bounty on Taris if your character failed the persuasion check. As you folks can see, it's been a while since I've played this game.

    2kk676.png

    nfs29k.png

  5. Mellowtron11

    MOD:KOTOR NPC Stat Fixes Mod

    View File KOTOR NPC Stat Fixes Mod KOTOR 1 NPC Fixes 1.0 A Mod for Knights of the Old Republic Author- Mellowtron11 Release Date-3/16/2019 Description- This mod is intended to fix some of the inconsistencies found with your party members’ stats and feats in KOTOR1 as listed below. This mod intends to fix these little oversights. Installation- Copy and paste or drag and drop the UTC files into your override folder. Installation Notes- To have the mod take effect, load a save game before your party members join your team or start a new game. It is best to start fresh with a new game as to not conflict with the current .utc files from your party’s NPCs. If you install this mod after party members have joined your group, the intended changes will not take effect for the party members already joined and will instead continue to show the original stats. Alternatively, load the .utc files that you want to change before you enter the module where you first meet that NPC. Uninstallation- Delete the proper .utc files from your override folder. Known Bugs- None, but if there are any, please message me at Deadly Stream. All of these characters have been tested by me. Permissions- Please do not claim credit for this mod or redistribute it without the author’s explicit permission. Changelog Version 1.0 Carth · Removed Blaster Pistol Specialization feat, as Carth had two level 4 feats for some reason. · Added Rapid shot feat. Mission · Set Wisdom to 12 for a small boost to her security and treat injury skill. Zaalbar · Removed improved power attack as scouts did not get to select feats at level 4. · Added critical strike feat. · Set Awareness to 5 and treat injury to 6. T3-M4 · Set Vitality to 24 points. Canderous · Set Constitution to 16, as Canderous was 4 attribute points short, bringing his HP total to 70 at level 5. (More HP fits his tough guy personality). Juhani · Removed conditioning feat since Juhani’s saves are already very high. · Added Flurry feat. · Set Strength to 14, charisma to 12 and Intelligence to 10. · Set Awareness at 2 and treat injury to 7. · Removed Juhani’s red Jedi robe and set her clothing as her default outfit. · Removed Affect mind power. HK-47 · Added Rapid shot feat to properly add 1 more feat to the combat droid class’s feat progression. · Set Strength at 12, Dexterity at 16 and Constitution at 14, bringing HK’s total HP up to 78. Jolee · Removed robe and added default clothing to Jolee’s inventory for p_jolee.utc and p_jolee001.utc. · Set Wisdom and Charisma to 14. · Set awareness to 2 and treat injury to 8. Thanks · Bioware, Obsidian and Lucasarts for an amazing pair of RPG games. · Fred Tetra for the Kotor Tool. · TK102 for the K-GFF Tool. · N-DReW25 for helping me get started with KOTOR modding. · Everyone who downloads and uses the mod. LEGAL NOTICE- THIS MODIFICATION IS NOT SUPPORTED BY LUCASARTS, OBISIDIAN, BIOWARE, DISNEY OR ANY SPONSORS OF THE PREVIOUSLY MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK, AND THIS MOD AUTHOR OR THE DEADLY STREAM WEBSITE IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER BY THE USAGE OF THIS FILE. Submitter Mellowtron11 Submitted 03/16/2019 Category Mods K1R Compatible Yes  
  6. Mellowtron11

    KOTOR NPC Stat Fixes Mod

    Version 1.0.0

    22 downloads

    KOTOR 1 NPC Fixes 1.0 A Mod for Knights of the Old Republic Author- Mellowtron11 Release Date-3/16/2019 Description- This mod is intended to fix some of the inconsistencies found with your party members’ stats and feats in KOTOR1 as listed below. This mod intends to fix these little oversights. Installation- Copy and paste or drag and drop the UTC files into your override folder. Installation Notes- To have the mod take effect, load a save game before your party members join your team or start a new game. It is best to start fresh with a new game as to not conflict with the current .utc files from your party’s NPCs. If you install this mod after party members have joined your group, the intended changes will not take effect for the party members already joined and will instead continue to show the original stats. Alternatively, load the .utc files that you want to change before you enter the module where you first meet that NPC. Uninstallation- Delete the proper .utc files from your override folder. Known Bugs- None, but if there are any, please message me at Deadly Stream. All of these characters have been tested by me. Permissions- Please do not claim credit for this mod or redistribute it without the author’s explicit permission. Changelog Version 1.0 Carth · Removed Blaster Pistol Specialization feat, as Carth had two level 4 feats for some reason. · Added Rapid shot feat. Mission · Set Wisdom to 12 for a small boost to her security and treat injury skill. Zaalbar · Removed improved power attack as scouts did not get to select feats at level 4. · Added critical strike feat. · Set Awareness to 5 and treat injury to 6. T3-M4 · Set Vitality to 24 points. Canderous · Set Constitution to 16, as Canderous was 4 attribute points short, bringing his HP total to 70 at level 5. (More HP fits his tough guy personality). Juhani · Removed conditioning feat since Juhani’s saves are already very high. · Added Flurry feat. · Set Strength to 14, charisma to 12 and Intelligence to 10. · Set Awareness at 2 and treat injury to 7. · Removed Juhani’s red Jedi robe and set her clothing as her default outfit. · Removed Affect mind power. HK-47 · Added Rapid shot feat to properly add 1 more feat to the combat droid class’s feat progression. · Set Strength at 12, Dexterity at 16 and Constitution at 14, bringing HK’s total HP up to 78. Jolee · Removed robe and added default clothing to Jolee’s inventory for p_jolee.utc and p_jolee001.utc. · Set Wisdom and Charisma to 14. · Set awareness to 2 and treat injury to 8. Thanks · Bioware, Obsidian and Lucasarts for an amazing pair of RPG games. · Fred Tetra for the Kotor Tool. · TK102 for the K-GFF Tool. · N-DReW25 for helping me get started with KOTOR modding. · Everyone who downloads and uses the mod. LEGAL NOTICE- THIS MODIFICATION IS NOT SUPPORTED BY LUCASARTS, OBISIDIAN, BIOWARE, DISNEY OR ANY SPONSORS OF THE PREVIOUSLY MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK, AND THIS MOD AUTHOR OR THE DEADLY STREAM WEBSITE IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER BY THE USAGE OF THIS FILE.
  7. Mellowtron11

    MOD:Juhani Lightsaber Fix

    View File Juhani Lightsaber Fix Juhani Lightsaber Fix 1.0 A Mod for Knights of the Old Republic Author- Mellowtron11 Release Date-3/4/2019 Why does Juhani have a red lightsaber in the Dantooine Grove? Going off the older EU canon from back in the day, most red lightsaber crystals were made through the use of making synthetic crystals. So how did Juhani make her lightsaber red, especially in a hostile environment filled with Kath Hounds and Mandalorians?? Since this game was made before the idea of making a lightsaber crystal bleed was canon, this mod aims to fix that. Installation Notes- Drop the Folder’s dan14_juhani.utc file into the override folder. To have the mod take effect, load a save game before entering the Dantooine grove. If you install this mod after entering the Grove, the intended changes will not take effect and this NPC will have its usual loot. Uninstallation- Delete dan14_juhani.utc file from your override folder Changelog 1.0 · Removed the two red lightsabers in her dropable inventory and added a single blue one · Set force points to 60 so Juhani can use her powers more often · Set strength to 14 for a little extra damage · Set Challenge Rating to 5, bringing total XP for killing her to 100 XP at level 9 · Removed all armor proficiencies and guard stance feats from her feats list Known Bugs- This UTC has been tested by myself several times before release. There have been no bugs so far. If you find any, please PM me. Occasionally, Juhani has dropped additional loot like credits and repair kits for some reason. Permissions- Please do not claim credit for this mod or redistribute it without the author’s explicit permission. Thanks- · Bioware, Obsidian and Lucasarts for an amazing pair of RPG games. · Fred Tetra for the Kotor Tool. · TK102 for the K-GFF Tool. · Everyone who downloads and uses the mod. · N-DReW25 for the mod name suggestion. · JCarter426 for pointing out the use of K-GFF Tool to edit inventories instead of KOTOR Tool. · Strategy Wiki and Gamebanshee for stats and items info on the KOTOR series LEGAL NOTICE- THIS MODIFICATION IS NOT SUPPORTED BY LUCASARTS, OBISIDIAN, BIOWARE, DISNEY OR ANY SPONSORS OF THE PREVIOUSLY MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK, AND THIS MOD AUTHOR OR THE DEADLY STREAM WEBSITE IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER BY THE USAGE OF THIS FILE. Juhani Lightsaber Fix Mod.zip Submitter Mellowtron11 Submitted 03/04/2019 Category Mods K1R Compatible Yes  
  8. Mellowtron11

    Name idea for a small mod

    Holy cow, that was back in 2015. No wonder I missed it! The gamefront link in that thread no longer works so......
  9. Mellowtron11

    Name idea for a small mod

    In EU canon, didn't red crystals have to be made synthetically?
  10. While testing out my Juhani Lightsaber fix several times yesterday, there were two instances were I got some loot that wasn't explicitly put in by myself in K-GFF. It was just some small loot like extra credits and a repair kit. Why did this loot show up? Does KOTOR 1 do random drops for small items like these? It seems like this happens in some containers and some generically named enemy NPCs.
  11. Mellowtron11

    [TSL] [Request] Handmaiden clothes without hood

    The clothes model looks pretty clean! Nice work!
  12. Mellowtron11

    Juhani Lightsaber Fix

    Version 1.0.0

    15 downloads

    Juhani Lightsaber Fix 1.0 A Mod for Knights of the Old Republic Author- Mellowtron11 Release Date-3/4/2019 Why does Juhani have a red lightsaber in the Dantooine Grove? Going off the older EU canon from back in the day, most red lightsaber crystals were made through the use of making synthetic crystals. So how did Juhani make her lightsaber red, especially in a hostile environment filled with Kath Hounds and Mandalorians?? Since this game was made before the idea of making a lightsaber crystal bleed was canon, this mod aims to fix that. Installation Notes- Drop the Folder’s dan14_juhani.utc file into the override folder. To have the mod take effect, load a save game before entering the Dantooine grove. If you install this mod after entering the Grove, the intended changes will not take effect and this NPC will have its usual loot. Uninstallation- Delete dan14_juhani.utc file from your override folder Changelog 1.0 · Removed the two red lightsabers in her dropable inventory and added a single blue one · Set force points to 60 so Juhani can use her powers more often · Set strength to 14 for a little extra damage · Set Challenge Rating to 5, bringing total XP for killing her to 100 XP at level 9 · Removed all armor proficiencies and guard stance feats from her feats list Known Bugs- This UTC has been tested by myself several times before release. There have been no bugs so far. If you find any, please PM me. Occasionally, Juhani has dropped additional loot like credits and repair kits for some reason. Permissions- Please do not claim credit for this mod or redistribute it without the author’s explicit permission. Thanks- · Bioware, Obsidian and Lucasarts for an amazing pair of RPG games. · Fred Tetra for the Kotor Tool. · TK102 for the K-GFF Tool. · Everyone who downloads and uses the mod. · N-DReW25 for the mod name suggestion. · JCarter426 for pointing out the use of K-GFF Tool to edit inventories instead of KOTOR Tool. · Strategy Wiki and Gamebanshee for stats and items info on the KOTOR series LEGAL NOTICE- THIS MODIFICATION IS NOT SUPPORTED BY LUCASARTS, OBISIDIAN, BIOWARE, DISNEY OR ANY SPONSORS OF THE PREVIOUSLY MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK, AND THIS MOD AUTHOR OR THE DEADLY STREAM WEBSITE IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER BY THE USAGE OF THIS FILE. Juhani Lightsaber Fix Mod.zip
  13. Mellowtron11

    Name idea for a small mod

    Shhhhhhhh........ 😁 Eventually I might make a mod that removes the red lightsaber crystals from the crystal cave. Having Kinrath inadvertently make red crystals in their eggs never made any sense to me, even when I first played this game back in high school. But yeah, Juhani just using her default saber in a hostile environment seems the most likely of scenarios. I like the name suggestion by the way! I'll be sure to credit you in the mod description! Well, with the suggestions above, I'm almost ready to release this mod. Thank you everyone!
  14. Mellowtron11

    Name idea for a small mod

    I made a small mod that changes Juhani's red lightsaber to blue in the Dantooine grove. However, I have no idea what to name it. Here is the readme description- "Why does Juhani have a red lightsaber in the Dantooine Grove? Going off the older EU canon from back in the day, most red lightsaber crystals were made through the use of making synthetic crystals. So how did Juhani make her lightsaber red?? Since this game was made before the idea of making a lightsaber crystal bleed was canon, this mod aims to fix that." Ideas, anyone? Thanks!
  15. Mellowtron11

    The Companions: Canderous Ordo

    Canderous looks incredibility both aged and rugged with that reskin. That armor is pretty cool too!