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  1. Today
  2. ebmar

    Kill Marlena

    This mod brings out the best of Dark Side out from the main character. Granted, its Light Side wasn't the best of work but who picked this mod in the first place for a LS content?! 🙃 Hahah - though I only had limited choices of dialogues on my end [yeah - that said how my Force Power build goes], but this convo wins it - [-] HK-47 how would you go about dealing with... this inconvenience. [-] Advisement: Evisceration works well. Electrocution and blunt trauma also work well, I understand. [-] Let's try electrocution! [-] Commentary: Yes, master. Did I ever tell you how much I enjoy killing for you, master? This edgy content will always have a place, for - Permanent spot in the Override folder has been filled.
  3. TacTundra

    Ajunta Pall Unique Appearance

    This is basically just Darth Deadeye Duncan...
  4. SSJ4Gumbercules666

    KotOR 1 Restoration

    I keep getting this error when I try to install • Error: Error! Unable to locate TLK file to patch, "dialog.tlk" file not found! (GEN-8) Any help would be great. Ive been looking forward to checking KOTOR 1 out with this highly rated mod
  5. Recruitable Yuthura needs to be redone and include a darkside version!

    1. Show previous comments  1 more
    2. DarthParametric

      DarthParametric

      It was taken down because it was originally from Game Front, but it doesn't appear to be on the revived Game Front site. If you Google "Redemption of Yuthura Ban" you'll likely find some alternative, albeit dubious, hosts.

    3. ebmar

      ebmar

      Quote

      If you Google "Redemption of Yuthura Ban" you'll likely find some alternative...

      Yeah! Finally got one. :cheers:

      Quote

      ...albeit dubious, hosts.

      Dubious as in no screenshots available - even for a texture mod, lol.

    4. DarthParametric

      DarthParametric

      More like dubious as in hosting malware, etc.

  6. ebmar

    [K1] "Legends" Series

    Thank you for the feedback! I was working on it! Hahah. 🤪 OK - here let me take a look.. hmm... where is it... ah, there you are - That was part of its earlier attempt. The grand idea was for him to wear a breath mask to accommodate his filtered voice [dang, wish there's an unfilter plug-in, lol] and far I remember there's a bug which makes NPC not wearing the equipped mask that bothers me back then. Though lately I "found" its cure which is just reload the game and it'll appear again, hahah - something that can be tell to end-user though with a possible release. I was about to ask redrob41 for permission to have his outstanding "Bendak Starkiller Emblem Armour" texture included with the development but apparently there's a change of direction. If I'm working on this again perhaps there'll be major change, definitely. Favorably I'm leaning towards using his default full-mask Neo-Crusader armor [n_mandalorian] as the base, and perhaps adding his own personal Vibroblade to complete it. More customized blaster also possible - though I'm not getting the idea on top of my head now. We'll see. 🤞
  7. Sith Holocron

    Are There More Loading Screens in 1.5?

    How disappointing. Update: Still looking for input on 703KOR's "final form". I think I'd like to see at least 5 votes so there's a clear indication of a poll winner. Plus I'll always be able to point back to this thread to point out that folks had a choice in the matter.
  8. Kainzorus Prime

    M4-78 Industrial Zone Radiation Fog Fix

    It's the simple things like this that make the experience more enjoyable.
  9. Kainzorus Prime

    Are There More Loading Screens in 1.5?

    Option 2 seems right. Also, yes, it's essentially the same cutscene that Extended Enclave adds, except in Korriban academy instead of Trayus Core. Unfortunately it's done much more poorly, with exile hologram missing their head, and facing away from Sion, and the dialogue being recycled from the standard Korriban academy module.
  10. Yesterday
  11. Sith Holocron

    Are There More Loading Screens in 1.5?

    The good news: My Replacement Loading Screens for KotOR2: Add-On Pack (with or without TSLRCM) has been updated to include 4 new loading screens to replace those added with M4-78 EP version 1.5. The bad news: Apparently, there's two more screens that will have to be added to the package that cover 703KOR and 703KOR, which are new movie sections added with 1.5. Apparently the cut-scenes with Sion talking with Sith Assassins were added into the EP mod. (Exactly why those cut-scenes that were added when they were done so much better in Danil-Ch's and Darth Hayze's Extended Enclave mod is outside the bounds of this discussion. (That and I wasn't informed or involved with that decision needs pointing out.) So with the assumption that this ill conceived addition is going to stay, I'll add some new loading screens soon. (That means after today, folks.) One of these replacement loading screens includes a choice between two options. When responding, choose only one of the two. 703KOR (option 1)   703KOR (option 2) 705KOR
  12. View File Classic Jedi Project KOTOR II Original Trilogy Lightsaber Blades (Animated) Description: Lightsaber blade replacements for KOTOR II, using the Original Trilogy as a source for the replacements, which results in more powerful looking lightsaber blades. Known Bugs: - None (currently). Installation: Copy the override folder over to your "Knights of the Old Republic II" game folder. Submitter Omega1 Submitted 03/23/2019 Category Mods TSLRCM Compatible Yes  
  13. JDub96

    [K1] "Legends" Series

    Dude... you should try for a Bendak Starkiller Legends!
  14. View File M4-78 Industrial Zone Radiation Fog Fix -Description: This is a small fix for the Industrial zone of M4-78. When you`re passing through this area as T3-M4, G0-T0 or HK-47 you can see no radiation fog on the skybox and this mod will fix it. It was tested with 1.3 and 1.5 versions of M4-78 EP but I think it`ll work with the previous versions. -Installation: Run "TSLPatcher.exe" and select the game dictionary. -Uninstallation: Remove "809dro_sky.tga", "809drow.mdl" and "809drow.mdx" from your Override folder. Then replace "809dro.mod" in Modules folder with the one in Backup. -Bugs: It shouldn`t have bugs but if you`ll find one just PM me. -Permissions: You may not reupload this mod and use it as a part of your own (except for M4-78 EP new version of course) without my permission. -Thanks: M4-78 team for this wonderful addon. Sith Holocron for answering my questions. -Disclaimer: THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE. Submitter timurD2003 Submitted 03/23/2019 Category Mods TSLRCM Compatible Yes  
  15. Oh, hello there!

    1. DarthVarkor

      DarthVarkor

      "I've waited so long to see it again", me too!

  16. jjleppfan

    eXtensive Dialog Overhaul v1.01 for KotOR 1.03

    Is there a link where we can download the eXtensive Dialog Overhaul .tlk file? I'm very interested in the dialog fixes you've all been talking about. Thanks.
  17. View File [K1] Marlena Venn "Legends" This mod made readjustments to Marlena Venn, both her appearance and positioning on the Dune Sea - to further improve the gameplay aspects from encountering her, and bring a fresh-new experience with her new looks and some other stuffs! # Background # When I met Marlena the first time I know that she's special - in a mysterious way, lol. Yeah, I catch her mysterious side so I did a makeover of her - appearance wise. About the positioning - it bugged me where she was placed so I moved her. Particularly when the conversation was initiated, so with her new placement it looks like she did make the conversation first. And that's how I see the encounter should start. # About this Mod # This modification makes unique appearance for Marlena Venn of Dune Sea [Tatooine], also reposition her to a new spot and replace her recorded voice with the filtered version so it sounded like an actual playback straight from a droid. GIT positioning preview: Encounter quick-preview: Ah-ha! It also makes Marlena equip a Blaster Pistol, some Credits, and a Repair Kit. Here's a breakdown of why's: Blaster Pistol: because she was "through planning", she wants to make sure of everything Credits: well, she planned on going shuttle somewhere - it just makes sense for her to carry some Repair Kit: some leftover from earlier tinkering with the droids Those new content was made to connect with jc2's "Kill Marlena". I have tested them together on my playthrough and they work like a charm! A truly-fun content worth installing for you - Dark Siders! Just make sure to install this mod last of them. Without it there'll be no change of plot whatsoever and those additional stuff wouldn't have effects. # Final Remarks # There's always room for an improvement so - critiques, comments, suggestions, questions and feedbacks for the next update are much appreciated - PM, write them on my feed or leave any on the mod's page as you please. And thank you! for downloading, and playing this mod. Hope you enjoy the mod as much as I do! Installation: run the installer [TSLPatcher.exe] and then hit the [Install Mod ->] button Uninstallation: replace the installed files with what was stored inside the generated 'Backup' folder. Particularly tat_m18aa.mod; put that file back to 'modules' folder manually and overwrite when prompted To uninstall the Voice Over simply put back its backup to streamwaves \ m18ab \ 10wi06 folder - overwrite when prompted Compatibility: will be compatible with mostly anything, including jc2's "Kill Marlena" - just make sure to install this mod after every mods has. Though haven't being tested with Kainzorus Prime's "[KotOR] NPC Overhaul Mod" and N-DReW25's "K1 Gameplay Improvement" installed, presumably they'll be compatible. But be advised that compatibility issue of this mod working along with them is not yet confirmed. Will not be compatible with any mods that force-overrides tat_m18aa.mod or messing with this mod 2DA entries For this mod to be effective you should at least load a saved game before entering the Dune Sea - Tatooine [tat_m18aa] module This mod is play-tested with KotOR 1 Restoration/K1R installed and is compatible with them Redistribution: I'm asking you not to redistribute this mod - I'd like to stay in touch with them so I know where to provide support. If you are to re-use an assets to a project you will be releasing, you don't have to ask for permission - but your generous intention is very much welcome. I'd love to know what others are up too, particularly if my work are included. And then, make sure to give credits to SpaceAlex, BioWare & LucasArts with the release - particularly with the inclusion from this mod assets. An appreciation to this lil' peasant here is a very warm welcome, welcome. Credits: The Almighty Force which gave me the chance to finish the mod SpaceAlex for "Modder's Resource: K1 Enhancement Pack" which base cloth texture included with the development of this mod DarthParametric for past-present knowledge which allows me to create customs and for all the outstanding creation that I am a fan of JCarter426 for all his work that I look up too - I learned a lot from his mod setup and been practicing a lot using their method jc2 for "Kill Marlena", which a factor for this mod to be developed ROTNR for "Creating Module Files in KotOR" which guides me on packaging the custom module Fred Tetra for the 'amazing' KotOR Tool TK102 for K-GFF stoffe and Fair Strides for the most useful "TSLPatcher" and "ERFEdit" VarsityPuppet for 2DA Editor Alpha bead-v for MDLedit and KOTORmax ndix UR for tga2tpc Werner Rumpeltesz for PlainEdit.NET Notepad++team for Notepad++ Adinos for "Simple Model Viewer" which very helpful to provide a quick preview of potential appearance for used model and texture All the Tool Makers wasn't mentioned - I can't make it without you! All the inspiring streamers on DeadlyStream All the inspiring modders either active or inactive DeadlyStream for being a home; a place to hangout - to discuss and hosting my work DeadlyStream staffs for tirelessly improving and maintaining the site Snigaroo/Sniggles for hosting #mod_development on Discord > r/kotor - thanks! The place is so much fun! :jarjar: -eb Submitter ebmar Submitted 03/23/2019 Category Mods K1R Compatible Yes
  18. Hi there, This community has been amazing in allowing me to find workarounds for KOTOR 2 bugs/issues after having installed TSLRCM and M4-78 (both of which are up to date as of this post March 2019). So a quick thank you for simply existing even though I haven't posted here before. The issue I'm trying to combat right now is that on the current quest "Audience with the Industrial Archon". I have spoken to IS-24, who gave me authorization to look for trash. However, before doing that, I interacted with both cleaning droids by the computer where you watch the holo-recordings. Now, after speaking with IS-24, I am unable to interact with the cleaning droids to look inside them. I need the droid memory core and I think I may have bugged out the game by interacting with the cleaning droids before being allowed to. TL;DR - I don't have the droid memory core in inventory and am unable to interact with any droids (tried every droid in the compound) to get it. Is there an item ID I can add to my inventory in the KSE for the droid memory core? Reeeeaaaaallly dont want to go back to my last save before M4-78 (roughly 12 hours of gameplay). Thanks a lot for any help.
  19. Sith Holocron

    Are There More Loading Screens in 1.5?

    I'll work on that too today. Thanks for the heads up! Update: Here's 808DRO - Central Zone (full map with radiation)
  20. Soka

    Juhani Catlike Head Mod

    Wonderful Juhani reskin. I use the one that's closest to her vanilla appearance, and I love it. She's my favourite companion, so I am very happy to see such a lovely model and reskin for her.
  21. Soka

    Player & Party Underwear

    These textures are really nice, I love them for the party members, but I especially love this mod for saving me from being subjected to the terrible original dancer outfit model. Really impressive job!
  22. Soka

    Party Model fixes and HD Bastila

    The improved models are very very much appreciated!
  23. Soka

    Bastila Shan HD by Quanon and Dark Hopa

    This is a very nice Bastila reskin! She still has the same feel as in vanilla, which is something I personally prefer with reskins - but much higher detailed. And there is a really pretty effect on her eyes and lips, that makes them shiny. And I am very impressed by her outfit texture too, it also has a beautiful effect on it, where there is some shiny detailing, very subtle but I really love it.
  24. ebmar

    [K1] "Legends" Series

    [Updated: March 23, 2019] One of its entries has been submitted and awaiting Mods' approval. Here's a sneak peek of what's coming: And another one has been revisited - a quick look to it: Things has been going on backstage regarding the series, but currently they were in development state. As my playthrough goes I want to learn more about the game, so as expected - few changes were made from earlier version, as seen from the spoiler above. That's all for a quick brief of this project development. Many thanks for being here! Update: Marlena Venn "Legends" has been released. Thank you Admins & Mods for the approval - and hope y'all enjoy it! Any updates of current development will also be posted in thread's introduction post.
  25. ebmar

    [K1] Marlena Venn "Legends"

    Version 1.0.0

    19 downloads

    This mod made readjustments to Marlena Venn, both her appearance and positioning on the Dune Sea - to further improve the gameplay aspects from encountering her, and bring a fresh-new experience with her new looks and some other stuffs! # Background # When I met Marlena the first time I know that she's special - in a mysterious way, lol. Yeah, I catch her mysterious side so I did a makeover of her - appearance wise. About the positioning - it bugged me where she was placed so I moved her. Particularly when the conversation was initiated, so with her new placement it looks like she did make the conversation first. And that's how I see the encounter should start. # About this Mod # This modification makes unique appearance for Marlena Venn of Dune Sea [Tatooine], also reposition her to a new spot and replace her recorded voice with the filtered version so it sounded like an actual playback straight from a droid. GIT positioning preview: Encounter quick-preview: Ah-ha! It also makes Marlena equip a Blaster Pistol, some Credits, and a Repair Kit. Here's a breakdown of why's: Blaster Pistol: because she was "through planning", she wants to make sure of everything Credits: well, she planned on going shuttle somewhere - it just makes sense for her to carry some Repair Kit: some leftover from earlier tinkering with the droids Those new content was made to connect with jc2's "Kill Marlena". I have tested them together on my playthrough and they work like a charm! A truly-fun content worth installing for you - Dark Siders! Just make sure to install this mod last of them. Without it there'll be no change of plot whatsoever and those additional stuff wouldn't have effects. # Final Remarks # There's always room for an improvement so - critiques, comments, suggestions, questions and feedbacks for the next update are much appreciated - PM, write them on my feed or leave any on the mod's page as you please. And thank you! for downloading, and playing this mod. Hope you enjoy the mod as much as I do! Installation: run the installer [TSLPatcher.exe] and then hit the [Install Mod ->] button Uninstallation: replace the installed files with what was stored inside the generated 'Backup' folder. Particularly tat_m18aa.mod; put that file back to 'modules' folder manually and overwrite when prompted To uninstall the Voice Over simply put back its backup to streamwaves \ m18ab \ 10wi06 folder - overwrite when prompted Compatibility: will be compatible with mostly anything, including jc2's "Kill Marlena" - just make sure to install this mod after every mods has. Though haven't being tested with Kainzorus Prime's "[KotOR] NPC Overhaul Mod" and N-DReW25's "K1 Gameplay Improvement" installed, presumably they'll be compatible. But be advised that compatibility issue of this mod working along with them is not yet confirmed. Will not be compatible with any mods that force-overrides tat_m18aa.mod or messing with this mod 2DA entries For this mod to be effective you should at least load a saved game before entering the Dune Sea - Tatooine [tat_m18aa] module This mod is play-tested with KotOR 1 Restoration/K1R installed and is compatible with them Redistribution: I'm asking you not to redistribute this mod - I'd like to stay in touch with them so I know where to provide support. If you are to re-use an assets to a project you will be releasing, you don't have to ask for permission - but your generous intention is very much welcome. I'd love to know what others are up too, particularly if my work are included. And then, make sure to give credits to SpaceAlex, BioWare & LucasArts with the release - particularly with the inclusion from this mod assets. An appreciation to this lil' peasant here is a very warm welcome, welcome. Credits: The Almighty Force which gave me the chance to finish the mod SpaceAlex for "Modder's Resource: K1 Enhancement Pack" which base cloth texture included with the development of this mod DarthParametric for past-present knowledge which allows me to create customs and for all the outstanding creation that I am a fan of JCarter426 for all his work that I look up too - I learned a lot from his mod setup and been practicing a lot using their method jc2 for "Kill Marlena", which a factor for this mod to be developed ROTNR for "Creating Module Files in KotOR" which guides me on packaging the custom module Fred Tetra for the 'amazing' KotOR Tool TK102 for K-GFF stoffe and Fair Strides for the most useful "TSLPatcher" and "ERFEdit" VarsityPuppet for 2DA Editor Alpha bead-v for MDLedit and KOTORmax ndix UR for tga2tpc Werner Rumpeltesz for PlainEdit.NET Notepad++team for Notepad++ Adinos for "Simple Model Viewer" which very helpful to provide a quick preview of potential appearance for used model and texture All the Tool Makers wasn't mentioned - I can't make it without you! All the inspiring streamers on DeadlyStream All the inspiring modders either active or inactive DeadlyStream for being a home; a place to hangout - to discuss and hosting my work DeadlyStream staffs for tirelessly improving and maintaining the site Snigaroo/Sniggles for hosting #mod_development on Discord > r/kotor - thanks! The place is so much fun! :jarjar: -eb
  26. Kainzorus Prime

    Are There More Loading Screens in 1.5?

    I also forgot to mention the 808 being the irradiated Central Zone, which also has a separate loading screen.
  27. Spectrometer

    Mod of the Year 2018 Voting

    What happened to this?
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