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  2. View File TSL Plague and Affliction Fix This is a very straightforward mod. It provides fixes proposed in this slightly rage'y but extremaly explanatory post https://forums.obsidian.net/topic/52531-affliction-and-plague-force-power-bugs/ . <<I providede three files, main one chcanges only duration and ticks, <<Vulnerable bosses subfolder increases also the DC to 121 to make it truly irresistable. <<TSL rebalance subfolder contains a version with increased duration but same amout of ticks (7) and (12) respectively for affliction and plague (plague at DC100), and is proposed to be used with my mod in progress TSL Tactical Combat Mod. However, with or without TCM, any of the files can be used. <<<Instalation>>> Drop into override oflder. <<<Uninstalation>>> Remove from override folder. <<<Permissions>>> Credit goes to the OP from obsidian forums, my files from this mod you can redistribute or put into compilations without notice, credit is always welcome. Feel free to also repackage it at will. Cheers! Submitter Frykas Submitted 07/04/2022 Category Mods TSLRCM Compatible Yes  
  3. Today
    You know it. JC's a god in the dialogue department. Inspired by a great mod and improved to the point where you wouldn't know it's modded content. Instead of adding fan-made lines for the player character to say, the mod simply removes the sex checks, while also taking out bits of dialogue that obviously refer to a male character. I gotta say, I do wish this bit from K1R was part of the mod. I could see it happening seamlessly if asked about the Star Map either for the first time or in repeated instances of the same question.
  4. zohar666

    PMHC04 HD

    Awesome! Just a little criticism, this one looked way older than the other heads. Any plans for an younger version!
  5. Yesterday
  6. zohar666

    Dustil

    Great! Can't wait to use it!
  7. Would like for the Party Selection GUI to display the visual graphic from the character/character level up GUI's in place of the "portrait3" slot....I'm pretty sure this was original intent, as portrait3 is just simply a still from that visual anyways...Thanks in advance!!
  8. Quanon

    Quanons Calo Nord Skin

    Do you have any mod that replaces the CM_Baremetal texture? I've had the same issue before on other textures suddenly be super shiny.
  9. Would be really cool to see the Droid's eye black, since it's just the head of the Astromech and it probably has no power running through it.
  10. Time to do my first LGBT playthrough of K1 with this and flirt with everyone that I can flirt with.
  11. You can avoid having to make a new row for each texture by changing the model type from F to B. That will allow it to use texture variations based on the equipped item.
  12. Oh, you want the one with the helmet. Unlike the player character that's one 3D model, the player has a seperate head and body. You can use the disguise property, you can check out how I did things here: https://deadlystream.com/files/file/1460-effixians-disguises/ That's with belts, but the disguise property would be the same. To add a new texture you can copy the Sith_Soldier02 row (row #44) to a new row, and change all the 02's to 04. Now you have the disguise property point to that and your texture would be N_SithSoldier04.tga. KotOR Tool doesn't "see" rows that you add to appearance.2da, so you will need K-GFF to set the new row that the disguise property needs to use.
  13. Version 1.0

    7 downloads

    Summary This mod removes gender restrictions in dialogue throughout the game, allowing the player to flirt with several NPCs regardless of gender. Sarna and Yun Genda Female slaves in Davik's Estate Rahasia Sandral and Shen Matale Duan and Viglo Lashowe Yuthura Ban Installation Extract files from the downloaded archive. Run Install.exe. Click "Install Mod" and select your game directory (default name SWKOTOR). This mod only supports the English language version of the game at this time. Uninstallation Remove the installed files or replace from backups if necessary. Compatibility This mod is compatible with my Biromantic Bastila mod. This mod patches the following dialogue files. In danm14ad.mod: dan14_cutscene.dlg In manm26aa.mod: man26_duan.dlg man26_viglo.dlg In tar_m02ae.mod: tar02_sarna021.dlg tar02_yungenda21.dlg In tar_m08aa.mod: tar08_davslav82.dlg This mod may not be compatible with other mods that affect those files. TSLPatcher is utilized for better compatibility, but there's never any guarantee. This mod must be installed AFTER any non-TSLPatcher mods that edit anything in those areas. This mod installs the following new VO. nm26aaduan01100_ nm26aavigl28100_ nm08aadavs10100_ nm08aadavs10101_ This mod will not be compatible with any mods utilizing those names for WAV or LIP files. This mod replaces the following global scripts. k_con_flirt.ncs k_con_flirtno.ncs These scripts are edited to remove any checks relating to the player's gender. Credits KOTOR Tool – Fred Tetra TSL Patcher – stoffe, with updates by Fair Strides CSLU Toolkit – Center for Spoken Language Understanding DLGEditor – tk102 ERFEdit – stoffe, with updates by Fair Strides K-GFF – tk102 KOTOR Savegame Editor – tk102 LipSynchEditor – JdNoa NWNSSCOMP – Torlack, stoffe, & tk102 And thanks to Master Kavar, whose Bastila & Female Revan (Untold Love Story) mod inspired many of this mod's changes. Permissions Mod JC's Romance Enhancement for K1 Mod Author JCarter426 Game Star Wars: Knights of the Old Republic Attribution Preference "Romance Enhancement by JCarter426" or "uses JC's Romance Enhancement" or some other reasonable phrasing. Attribution Only License (AOL) * You've got mods! * The creator of this mod has authorized the contents of this mod for public use. Other modders are free to use and edit materials from this mod and include them in other mods. This license applies to everyone equally and no further explicit permission from the original mod creator is required, provided the terms of this license are followed. The user must provide clear attribution for the source and creator(s) of these materials, following the specified attribution preference. The file that contains this attribution must be included along with all the other mod contents. (For example, crediting the original mod creator in your mod's description on a website, but not in any file someone would actually download, would be a violation.) The user must include any additional credits as indicated. This license applies only for the use of these materials in other mods (i.e. a form of software accessed within a video game). This license does not grant the user unlimited power to distribute these contents, edited or unedited, even if attribution is granted. These materials are being offered to encourage the creation of new mods that alter the game experience. (For example, distributing these materials as a mod resource on another website, or uploading the entirety of the mod as a "new" mod without really changing anything, would not be in the spirit of this license.) Where appropriate, it would be nice to provide a link to the original mod and/ or tag the original mod creator. However, this is not mandated. This is just a polite suggestion. Disclaimers THIS GAME MODIFICATION IS NOT SUPPORTED BY OR ROMANTICALLY INVOLVED WITH SARNA, YUN GENDA, DAVIK KANG OR ANY OF HIS STAFF, RAHASIA SANDRAL, SHEN MATALE, LASHOWE, YUTHURA BAN, <FULLNAME>, LUCASARTS, OR BIOWARE. Donations If you enjoy my mods and would like to show your support in a monetary manner, you may do so via PayPal with this donation link. For various legal and ethical reasons, this is entirely optional and is not a requirement to downloading or using any of my mods. I also do not create specific mods for hire. I make mods as a hobby and will most likely do so regardless of any donations or lack thereof, but modding does take up a lot of my time and every bit helps.
  14. View File JC's Romance Enhancement: Pan-Galactic Flirting for K1 Summary This mod removes gender restrictions in dialogue throughout the game, allowing the player to flirt with several NPCs regardless of gender. Sarna and Yun Genda Female slaves in Davik's Estate Rahasia Sandral and Shen Matale Duan and Viglo Lashowe Yuthura Ban Installation Extract files from the downloaded archive. Run Install.exe. Click "Install Mod" and select your game directory (default name SWKOTOR). This mod only supports the English language version of the game at this time. Uninstallation Remove the installed files or replace from backups if necessary. Compatibility This mod is compatible with my Biromantic Bastila mod. This mod patches the following dialogue files. In danm14ad.mod: dan14_cutscene.dlg In manm26aa.mod: man26_duan.dlg man26_viglo.dlg In tar_m02ae.mod: tar02_sarna021.dlg tar02_yungenda21.dlg In tar_m08aa.mod: tar08_davslav82.dlg This mod may not be compatible with other mods that affect those files. TSLPatcher is utilized for better compatibility, but there's never any guarantee. This mod must be installed AFTER any non-TSLPatcher mods that edit anything in those areas. This mod installs the following new VO. nm26aaduan01100_ nm26aavigl28100_ nm08aadavs10100_ nm08aadavs10101_ This mod will not be compatible with any mods utilizing those names for WAV or LIP files. This mod replaces the following global scripts. k_con_flirt.ncs k_con_flirtno.ncs These scripts are edited to remove any checks relating to the player's gender. Credits KOTOR Tool – Fred Tetra TSL Patcher – stoffe, with updates by Fair Strides CSLU Toolkit – Center for Spoken Language Understanding DLGEditor – tk102 ERFEdit – stoffe, with updates by Fair Strides K-GFF – tk102 KOTOR Savegame Editor – tk102 LipSynchEditor – JdNoa NWNSSCOMP – Torlack, stoffe, & tk102 And thanks to Master Kavar, whose Bastila & Female Revan (Untold Love Story) mod inspired many of this mod's changes. Permissions Mod JC's Romance Enhancement for K1 Mod Author JCarter426 Game Star Wars: Knights of the Old Republic Attribution Preference "Romance Enhancement by JCarter426" or "uses JC's Romance Enhancement" or some other reasonable phrasing. Attribution Only License (AOL) * You've got mods! * The creator of this mod has authorized the contents of this mod for public use. Other modders are free to use and edit materials from this mod and include them in other mods. This license applies to everyone equally and no further explicit permission from the original mod creator is required, provided the terms of this license are followed. The user must provide clear attribution for the source and creator(s) of these materials, following the specified attribution preference. The file that contains this attribution must be included along with all the other mod contents. (For example, crediting the original mod creator in your mod's description on a website, but not in any file someone would actually download, would be a violation.) The user must include any additional credits as indicated. This license applies only for the use of these materials in other mods (i.e. a form of software accessed within a video game). This license does not grant the user unlimited power to distribute these contents, edited or unedited, even if attribution is granted. These materials are being offered to encourage the creation of new mods that alter the game experience. (For example, distributing these materials as a mod resource on another website, or uploading the entirety of the mod as a "new" mod without really changing anything, would not be in the spirit of this license.) Where appropriate, it would be nice to provide a link to the original mod and/ or tag the original mod creator. However, this is not mandated. This is just a polite suggestion. Disclaimers THIS GAME MODIFICATION IS NOT SUPPORTED BY OR ROMANTICALLY INVOLVED WITH SARNA, YUN GENDA, DAVIK KANG OR ANY OF HIS STAFF, RAHASIA SANDRAL, SHEN MATALE, LASHOWE, YUTHURA BAN, <FULLNAME>, LUCASARTS, OR BIOWARE. Donations If you enjoy my mods and would like to show your support in a monetary manner, you may do so via PayPal with this donation link. For various legal and ethical reasons, this is entirely optional and is not a requirement to downloading or using any of my mods. I also do not create specific mods for hire. I make mods as a hobby and will most likely do so regardless of any donations or lack thereof, but modding does take up a lot of my time and every bit helps. Submitter JCarter426 Submitted 07/05/2022 Category Mods K1R Compatible No  
  15. I am still making significant progress on Sleheyron. I don't have anything to share publicly at this time. From here on out most of it will be very private and will go public once the mod is released. I would like there to still be some surprises on Sleheyron. I don't have a release date or an estimated release date.
  16. Ok, so I did some more work and managed to correct a few errors. I got the icon and texture to show up, but unfortunately it is superimposed on the standard Battle Armor model. So now my objective is figuring out how to get it to point to the Sith Soldier model while also being usable by the player.
  17. No worries. I have not modified the files myself as that is far beyond my current modding knowledge. The issue was resolved by copying danm14ac.mod from the Community Patch and overwriting the one in the modules folder so I'm not sure what that says exactly about a loose file in the override causing the issue. Even though this was the only mod I found in my build outside of the Community Patch that alters that module in any way I am no longer convinced this mod is the culprit, because while it touches that module it doesn't alter any of the files in that scene so it hardly makes sense. I mean, it can't break it if it doesn't touch it right?
  18. Its worked well for me so far. Using the alpha of the textures to control the specular strength already makes a big difference. I am looking into creating my own envmap though which might help it look even better. Most modern games just use cubemaps anyway which is effectively the same thing but more accurate to the individual environment you're in. The only real difference is a lack of roughness, but if I can edit the envmap I can approximate that too, even if it wont be variable across the entire model
  19. Apologies for the delay in responding, I didn’t get a notification to say that there’d been a post in the thread. I don’t know what is causing the issue, but as DP said above, the installer for this mod will patch the UTC file fir Sherruk in the .mod which is already in your modules folder, if you have one. That’s the only file it touches. I made it that way specifically to work with K1CP and I have both mods installed with no issues. Do you have anything in your override folder causing a conflict? Or have you changed any of the files yourself?
    Its not working for me, the minimap is working and the ebon hawk textures but the actual level geometry is vanilla, I am using the community patch Nvm I was using a save from after I traveled to the station, This mod is a 10/10 and very immersive
  20. Poorly probably. Odyssey's envmap system is terrible. Things could have been so much better if they had implemented spec maps.
  21. When i install xander2077's orginal mod am i able to use the icons aswell? Or are they incompatible with tsl?
  22. Last week
  23. Version 1.0.0

    2 downloads

    This is a very straightforward mod. It provides fixes proposed in this slightly rage'y but extremaly explanatory post https://forums.obsidian.net/topic/52531-affliction-and-plague-force-power-bugs/ . <<I providede three files, main one chcanges only duration and ticks, <<Vulnerable bosses subfolder increases also the DC to 121 to make it truly irresistable. <<TSL rebalance subfolder contains a version with increased duration but same amout of ticks (7) and (12) respectively for affliction and plague (plague at DC100), and is proposed to be used with my mod in progress TSL Tactical Combat Mod. However, with or without TCM, any of the files can be used. <<<Instalation>>> Drop into override oflder. <<<Uninstalation>>> Remove from override folder. <<<Permissions>>> Credit goes to the OP from obsidian forums, my files from this mod you can redistribute or put into compilations without notice, credit is always welcome. Feel free to also repackage it at will. Cheers!
  24. They’re not public, no. Rest assured that the current version of Sleheyron looks and plays fantastically though and will be revealed when SS is ready to do so. He’s more interested in working on the mod at his own pace and getting things done at the moment than posting, but the project is very much alive and kicking. I’d avoid bumping the thread again though, the next post we see in here should be from SS.
  25. Has this been cancelled? It's been over a year since your last update
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