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  3. I only work with the existing models.
  4. View File Kirin's Armor This mod is the one that I'm the most proud of so enjoy !!!!!!!!! The male armor is a combination between DeadMan "Modders Resource: TFU-style Darth Sion model" and Darth Bandon Armor. And for the female armor is a modified reskin of Bastila Armor by Seikan. ----------------- Video Showcase here: ----------------- When you equipe the male armor you will be taller then normal. The female version is not an exact copy of the male but looks similar This mod replaces Reven/Starforge model so any other mod that does this will not be compatible. If you equipe Atton with this armor the game will crash. ----------------- INSTALATION: 1. Add the files from the folder "1-Main Files" in your game override folder. NOTE: If you want the model without the sholder pad add the files in the optional folder after you installed the main files HOW TO GET THEM: - Method 1: Add the items in the inventory with the Savegame editor - Method 2: Cheat Codes: giveitem a_robe_67 giveitem a_robe_68 giveitem a_robe_69 ----------------- Uninstall: Remove the files you added to your game override folder. ----------------- Donations: If you want to support my work you can here: buymeacoffee.com/kirin117 ----------------- Aknoladegemnet: - Effix: Thank you for allowing me to use the structure of the files. - DeadMan Thank you for "Modders Resource: TFU-style Darth Sion model" https://deadlystream.com/files/file/172-modders-resource-tfu-style-darth-sion-model/ - Thank you for allowing me to use Seikan's Armors of the Old Republic 2.2 https://deadlystream.com/files/file/902-seikans-armors-of-the-old-republic/ - Thanks to those who took the time and effort to create the tools required to mod KOTOR. Without those, none of this would have been possible. Submitter Kirin Submitted 02/23/2026 Category Mods TSLRCM Compatible Yes  
  5. View File Kirin's Mission Playable Character Play as my modified version of Mission from KOTOR 1. This will replace the female playeble character PFHC05. This mod was requested by a nexus mods user. ----------------- Instalation: Add the files from one of the main folders in your game override folder. If you prefer to have the neck coller on add the file in the optional folder. ----------------- Uninstall: Remove the files you added to your game override folder. ----------------- Donations: If you want to support my work you can here: buymeacoffee.com/kirin117 ----------------- Acknowledgements: - Thanks to those who took the time and effort to create the tools required to mod KOTOR. Without those, none of this would have been possible. - Leilukin: Thank you for Missing K1 Party Member Ports for TSL [Modder's Resource] 1.0.0 https://deadlystream.com/files/file/2249-missing-k1-party-member-ports-for-tsl-modders-resource/ Submitter Kirin Submitted 02/21/2026 Category Mods TSLRCM Compatible Yes  
  6. Thank you for this mod. I installed it on my new KOTOR 2 playthrough, but I’m not sure whether it’s working. While looking at the appearance.2da file, I noticed that the TSF soldiers have the same lines and values as the Republic soldiers, so I expected the TSF to have the clone trooper appearance as well. However, that’s not the case in my game. Is this a mistake on my part, or could it be an issue with the mod? I haven’t progressed far enough yet to encounter a “real” Republic soldier in the game, so I can’t tell whether the mod is working correctly for that group at least.
  7. I'm not familiar with this mod.
  8. It works, thank you so much! It’s really satisfying! By the way, I was thinking it’s a bit of a shame that the male versions of your alternative Zeison Sha & Jal Shey mod are more like tunics. Do you plan to make a version that’s more like a traditional Jedi robe or something in the style of Atris’ robe, but with a more masculine look?
  9. Can someone please update Commas' Exile Robes for KOTOR2 Thes robes are amazing and fits the lore. I’ve been trying to restore an old KOTOR II robe mod — Comma’s Exile Robe, the one that used to give the Exile a brown, worn, tattered outfit you found in your Harbinger quarters. It’s one of the oldest, most obscure mods from the PCGameMods era, and it basically vanished from the internet for almost 20 years. I finally got a copy of it, but there’s a problem: all the torn and frayed parts that used to be transparent now show up as shiny silver. That silver isn’t part of the design — it’s the game engine telling me the original texture’s alpha channel is broken or missing, so instead of showing holes and ragged edges, it fills them with reflective metal. Back in 2004 the game handled transparency differently, so the mod worked perfectly then, but modern TSL (especially with TSLRCM, Steam, or HD texture packs) needs updated textures or they break like this. So right now the robe looks wrong — the shape is there, the colors are there, but the soul of it is missing. The holes, the frayed cloth, the worn‑down edges… all the things that made it feel like the Exile had actually lived through years of wandering are replaced by chrome patches. And that’s exactly why I care so much about fixing it. This robe wasn’t flashy or overpowered. It wasn’t a Jedi uniform or a fancy armor set. It looked used, scarred, and survived‑in — like something the Exile would realistically have been wearing after the Mandalorian Wars and the years of drifting afterward. It made the opening of the game feel more grounded and personal. It made the Exile feel like a real person with a real past, not just a character model. It’s one of the few mods that ever captured that feeling. So I’m trying to modernize it — restore the transparency, upscale it to HD, and keep the original look intact. I don’t want to redesign it. I just want it to look the way it used to, only sharper and working properly in 2026. If anyone has experience fixing old alpha‑channel textures or converting them cleanly to TPC with proper transparency, I’d really appreciate the help. This robe meant a lot to me back then, and I’d love to bring it back the way it was meant to be seen.
  10. Try: Copy DP_AtrisRb1H.mdl (from the add-on) to somewhere, rename to DPFBM1H.mdl Do the same for the DP_AtrisRb1H.mdx file -> DPFBM1H.mdx Copy both back to your Override folder, replace.
  11. The mod is ready for publication. I ask for your permission.
  12. The corpses generally look so-so. These are more likely cadaveric spots and other delights of decomposition. I had to remake this texture because the resolution is higher. But I like the previous version better. I'm thinking of redoing it.
  13. Is there something weird in the texture of the skin? Or is it supposed to be like that? EDIT: Oh I guess, it should be burn marks? The skin texture is different than in your earlier screenshots, isn't it Dark Hope?
  14. In case anyone is interested, here's the first in a series of biblical case studies of Knights of the Old Republic: https://www.youtube.com/watch?v=ROs3QKt6LvA

    1. Sith Holocron

      Sith Holocron

      Should younglings trust a biblical interpretation of KotOR from a Darth?

    2. DarthTyren

      DarthTyren

      Truthfully, I've been working on a rebrand since before I left the modding scene. This is the only place left where I'm a Darth.

  15. Mira main version - WIP I'm still alive, Mira (my bb) is cooking T-T. Her main texture's almost done. I'm gonna either do different hair color options or different levels of makeup for the 2 alt versions. Pls let me know what you guys actually prefer
  16. Last week
  17. This mod is absolutely beautiful — thank you so much for your work! I used it in combination with Kreia Visible Body Models 1.0 by DarthParametric, and I honestly “fell in love” with Kreia. However, after Peragus, when she becomes handicapped, the robes from this mod keep the same textures but revert to the original Zeison Sha & Jal Shey armor models. I assume this has something to do with Kreia’s body model changing between her pre-injury and post-injury versions. I’m very frustrated haha. Do you think it would be possible to create a compatibility patch or an update for this? Thanks again for this mod, though!
  18. This mod is absolutely beautiful — thank you so much for your work! I used it in combination with Kreia Visible Body Models 1.0 by DarthParametric, and I honestly “fell in love” with Kreia. However, after Peragus, when she becomes handicapped, the robes from this mod keep the same textures but revert to the original Zeison Sha & Jal Shey armor models. I assume this has something to do with Kreia’s body model changing between her pre-injury and post-injury versions. I’m very frustrated haha. Do you think it would be possible to create a compatibility patch or an update for this? Thanks again for this mod, though!
  19. This mod is absolutely beautiful — thank you so much for your work! I used it in combination with Effixian’s Alternative Zeison Sha & Jal Shey mod, and I honestly “fell in love” with Kreia again. However, after Peragus, when she becomes handicapped, the robes from Effixian’s mod keep the same textures but revert to the original Zeison Sha & Jal Shey armor models. I assume this has something to do with Kreia’s body model changing between her pre-injury and post-injury versions. I’m very frustrated haha. Do you think it would be possible to create a compatibility patch or an update to address this? I installed the optional Atris robe add-on thinking it might also fix the model issue with Effixian’s mod, but it didn’t change anything — or maybe I did something wrong. Of course, it does give Kreia’s default outfit the white Atris robe appearance, but it’s not very nice visually. Thanks again for this mod though!
  20. I've come to comment to point out a possible issue with one of your MDL files - specifically "104perg.MDL" It references a non existent texture named "PER_Wn02" and due to that, it makes the windows on the bridge that extends from the station to the Harbinger to have yellow windows. Luckily, there's a simple fix for this. Use the TGA and TXI found at this link which will then allow the missing texture to be found. Luckily, no one should have any "PER_Wn02" file to conflict with this as it was present in the original game. (There won't be any TPC / TGA issues in this case.) And I have upscaled the texture already so no one needs to worry about that either.
  21. Kirin

    Kirin's Armor

    Version 1.0.0

    4 downloads

    This mod is the one that I'm the most proud of so enjoy !!!!!!!!! The male armor is a combination between DeadMan "Modders Resource: TFU-style Darth Sion model" and Darth Bandon Armor. And for the female armor is a modified reskin of Bastila Armor by Seikan. ----------------- Video Showcase here: ----------------- When you equipe the male armor you will be taller then normal. The female version is not an exact copy of the male but looks similar This mod replaces Reven/Starforge model so any other mod that does this will not be compatible. If you equipe Atton with this armor the game will crash. ----------------- INSTALATION: 1. Add the files from the folder "1-Main Files" in your game override folder. NOTE: If you want the model without the sholder pad add the files in the optional folder after you installed the main files HOW TO GET THEM: - Method 1: Add the items in the inventory with the Savegame editor - Method 2: Cheat Codes: giveitem a_robe_67 giveitem a_robe_68 giveitem a_robe_69 ----------------- Uninstall: Remove the files you added to your game override folder. ----------------- Donations: If you want to support my work you can here: buymeacoffee.com/kirin117 ----------------- Aknoladegemnet: - Effix: Thank you for allowing me to use the structure of the files. - DeadMan Thank you for "Modders Resource: TFU-style Darth Sion model" https://deadlystream.com/files/file/172-modders-resource-tfu-style-darth-sion-model/ - Thank you for allowing me to use Seikan's Armors of the Old Republic 2.2 https://deadlystream.com/files/file/902-seikans-armors-of-the-old-republic/ - Thanks to those who took the time and effort to create the tools required to mod KOTOR. Without those, none of this would have been possible.
  22. Oh, typo in the description. It uses ia_ClassZS_006, not 004. Thanks
  23. The powers don't show up at all for me playing the steam version of the game.
  24. There's no ia_ClassZS_004 for the mentor armor in the files.
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