-
Content Count
835 -
Joined
-
Last visited
-
Days Won
55
Effix last won the day on August 7
Effix had the most liked content!
Community Reputation
528 Jedi Grand MasterAbout Effix
![](https://deadlystream.com/uploads/team_modder.png)
-
Rank
The Effixian
- Birthday 10/15/1979
Profile Information
-
Gender
Male
-
Location
: Effixia
Recent Profile Visitors
60,359 profile views
-
-
Yes, you add the individual files to the Override folder of your Steam game. I only included a folder in the zip to keep things together after extracting. You can't have folders in your Override folder and you don't add files to the main game folder. I don't really see a mod in your list that might conflict. You can try the Steam version: https://steamcommunity.com/sharedfiles/filedetails/?id=2462524995
-
-
-
I can assist, post the head and body textures and relevant files.
-
View File Effixian's PFHC07 from K2 to K1 ************************ Knights of the Old Republic ************************ TITLE: Effixian's PFHC07 from K2 to K1 AUTHOR: Effix CONTACT: PM me on the forums or find me on Steam ************* INSTALLATION ************* Run the file "TSLPatcher - Install Effixian's PFHC07 from K2 to K1.exe". Optional: add the files from the "Optional - PFHC07 - Redhead" folder to your Override folder and overwrite the existing files. ************ DESCRIPTION ************ This mod adds a playable character PFHC07 from KotOR 2. Optional "Redhead" textures and portraits are included. ***** BUGS ***** None known. ************* UNINSTALLING ************* 1. Remove the following files from your Override folder: pfhc07fx.mdl pfhc07fx.mdx PFHC07FX.tga PFHC07FX.txi PFHC07FXd.tga PFHC07FXd.txi PFHC07FXd1.tga PFHC07FXd1.txi PFHC07FXd2.tga PFHC07FXd2.txi PFHC07FXd3.tga PFHC07FXd3.txi PO_PFHC07FX.tga PO_PFHC07FXd.tga PO_PFHC07FXd1.tga PO_PFHC07FXd2.tga PO_PFHC07FXd3.tga 2. If you have never installed any mod with the TSL Patcher then you can remove appearance.2da, heads.2da and portraits.2da from the Override folder. Otherwise: If you haven't installed any mod after this mod you can get the following files from the mod's backup folder and put them back in your Override folder: appearance.2da heads.2da portraits.2da Doing this when you did add another mod would result in the later mod(s) no longer working. ******************* DISTRIBUTION NOTES ******************* You can use the files from this mod in your own mod if you simply credit me. ******** Thanks to ******** - Stoffe and Fred Tetra for the needed tools and tutorials - bead-v's MDLEdit - JCarter426 & Kexikus for sharing their knowledge on converting things with MDLEdit ------------------- THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY BIOWARE, OBSIDIAN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS. Submitter Effix Submitted 07/11/2024 Category Mods K1R Compatible Yes
-
-
Version 1.0.0
45 downloads
************************ Knights of the Old Republic ************************ TITLE: Effixian's PFHC07 from K2 to K1 AUTHOR: Effix CONTACT: PM me on the forums or find me on Steam ************* INSTALLATION ************* Run the file "TSLPatcher - Install Effixian's PFHC07 from K2 to K1.exe". Optional: add the files from the "Optional - PFHC07 - Redhead" folder to your Override folder and overwrite the existing files. ************ DESCRIPTION ************ This mod adds a playable character PFHC07 from KotOR 2. Optional "Redhead" textures and portraits are included. ***** BUGS ***** None known. ************* UNINSTALLING ************* 1. Remove the following files from your Override folder: pfhc07fx.mdl pfhc07fx.mdx PFHC07FX.tga PFHC07FX.txi PFHC07FXd.tga PFHC07FXd.txi PFHC07FXd1.tga PFHC07FXd1.txi PFHC07FXd2.tga PFHC07FXd2.txi PFHC07FXd3.tga PFHC07FXd3.txi PO_PFHC07FX.tga PO_PFHC07FXd.tga PO_PFHC07FXd1.tga PO_PFHC07FXd2.tga PO_PFHC07FXd3.tga 2. If you have never installed any mod with the TSL Patcher then you can remove appearance.2da, heads.2da and portraits.2da from the Override folder. Otherwise: If you haven't installed any mod after this mod you can get the following files from the mod's backup folder and put them back in your Override folder: appearance.2da heads.2da portraits.2da Doing this when you did add another mod would result in the later mod(s) no longer working. ******************* DISTRIBUTION NOTES ******************* You can use the files from this mod in your own mod if you simply credit me. ******** Thanks to ******** - Stoffe and Fred Tetra for the needed tools and tutorials - bead-v's MDLEdit - JCarter426 & Kexikus for sharing their knowledge on converting things with MDLEdit ------------------- THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY BIOWARE, OBSIDIAN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS. -
View File Effixian's PFHC02 from K2 to K1 ************************ Knights of the Old Republic ************************ TITLE: Effixian's PFHC02 from K2 to K1 AUTHOR: Effix CONTACT: PM me on the forums or find me on Steam ************* INSTALLATION ************* Run the file "TSLPatcher - Install Effixian's PFHC02 from K2 to K1.exe". ************ DESCRIPTION ************ This mod adds a playable character PFHC02 from KotOR 2. As requested by Sappho. ***** BUGS ***** None known. ************* UNINSTALLING ************* 1. Remove the following files from your Override folder: pfhc02fx.mdl pfhc02fx.mdx PFHC02FX.tga PFHC02FX.txi PFHC02FXD.tga PFHC02FXD.txi PFHC02FXD1.tga PFHC02FXD1.txi PFHC02FXD2.tga PFHC02FXD2.txi PFHC02FXD3.tga PFHC02FXD3.txi PO_PFHC02FX.tga PO_PFHC02FXd.tga PO_PFHC02FXd1.tga PO_PFHC02FXd2.tga PO_PFHC02FXd3.tga 2. If you have never installed any mod with the TSL Patcher then you can remove appearance.2da, heads.2da and portraits.2da from the Override folder. Otherwise: If you haven't installed any head mods after this mod you can get the following files from the mod's backup folder and put them back in your Override folder: appearance.2da heads.2da portraits.2da Doing this when you did add another head mod would result in the later head(s) no longer being available in the game, yet the associated files (listed at step 1.) would still be in the Override folder. ******************* DISTRIBUTION NOTES ******************* You can use the files from this mod in your own mod if you simply credit me. ******** Thanks to ******** - Stoffe and Fred Tetra for the needed tools and tutorials - bead-v's MDLEdit - JCarter426 & Kexikus for sharing their knowledge of converting things with MDLEdit ------------------- THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY BIOWARE, OBSIDIAN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS. Submitter Effix Submitted 07/02/2024 Category Mods K1R Compatible Yes
-
Version 1.0.0
31 downloads
************************ Knights of the Old Republic ************************ TITLE: Effixian's PFHC02 from K2 to K1 AUTHOR: Effix CONTACT: PM me on the forums or find me on Steam ************* INSTALLATION ************* Run the file "TSLPatcher - Install Effixian's PFHC02 from K2 to K1.exe". ************ DESCRIPTION ************ This mod adds a playable character PFHC02 from KotOR 2. As requested by Sappho. ***** BUGS ***** None known. ************* UNINSTALLING ************* 1. Remove the following files from your Override folder: pfhc02fx.mdl pfhc02fx.mdx PFHC02FX.tga PFHC02FX.txi PFHC02FXD.tga PFHC02FXD.txi PFHC02FXD1.tga PFHC02FXD1.txi PFHC02FXD2.tga PFHC02FXD2.txi PFHC02FXD3.tga PFHC02FXD3.txi PO_PFHC02FX.tga PO_PFHC02FXd.tga PO_PFHC02FXd1.tga PO_PFHC02FXd2.tga PO_PFHC02FXd3.tga 2. If you have never installed any mod with the TSL Patcher then you can remove appearance.2da, heads.2da and portraits.2da from the Override folder. Otherwise: If you haven't installed any head mods after this mod you can get the following files from the mod's backup folder and put them back in your Override folder: appearance.2da heads.2da portraits.2da Doing this when you did add another head mod would result in the later head(s) no longer being available in the game, yet the associated files (listed at step 1.) would still be in the Override folder. ******************* DISTRIBUTION NOTES ******************* You can use the files from this mod in your own mod if you simply credit me. ******** Thanks to ******** - Stoffe and Fred Tetra for the needed tools and tutorials - bead-v's MDLEdit - JCarter426 & Kexikus for sharing their knowledge of converting things with MDLEdit ------------------- THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY BIOWARE, OBSIDIAN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS. -
Kotor2: Keeping Companions Default Clothes Skin
Effix replied to nekochan's topic in General Kotor/TSL Modding
I see, thanks! I have something that works now, changed 638 to full body and took out those row links both there and in row 454. Before I was trying to keep the underwear and dancer's outfit, but I'm not sure if that's possible. Maybe by adding yet another row that's not full body, and using those &row notations to point to that for those 2 columns? -
Kotor2: Keeping Companions Default Clothes Skin
Effix replied to nekochan's topic in General Kotor/TSL Modding
I was afraid that might happen, but it didn't show up in a quick test. She has 3 appearance rows and I think there's a script that's involved in switching between them. I think that's mainly because of the hood up and down mechanic. Nothing I've tried fixes it, so I'm afraid that it's best to leave her as she is. There might even be more problems that may or may not cause crashes. You can place back the appearance.2da from the backup folder that was created inside your extracted folder. Then run the one below, it leaves the Handmaiden untouched. TSL_Effixians_Keep_Companian_Default_Clothing_v2.zip -
Effix started following Kotor2: Keeping Companions Default Clothes Skin
-
Kotor2: Keeping Companions Default Clothes Skin
Effix replied to nekochan's topic in General Kotor/TSL Modding
P.S. (Apart from if it's a wise choice) You can give Visas the feats so that she can wear armour (even heavy) and it will be shown. I think this should do the trick, see the attachment below. - file removed, see my next post below for a new version - -
deltametal141 started following Effix
-
Sorry, I wasn't following this page and only saw your comments today. I've tested all the characters and there was an issue with the underwear model that most of the females use. The optional "clothing like underwear" was also not working for the adult Mission character, that's also fixed. The main download is updated, but if you've already installed female characters then you can also simply add the files below to your Override folder to get the fixed underwear model. pftam.mdl pftam.mdx
-
Effix started following K1 Effixian's Twi'lek PC Pack
-
I'm not sure what you're doing wrong. I just installed all females and males and didn't run into that issue.
-
capacitatedflux started following Effix
-
I hope I understand which one you mean; I think that mod replaces vanilla K2 robe textures and doesn't actually change the 3D model. JC's mod ports a K2 robe model, you can replace the textures that work with that model with the "collar fix" textures. This mod uses JC's ported model and adds some more texture variations that work with it. So, the 2 shouldn't conflict with each other.
- 9 comments