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Hi-Poly Tin Cans Crixler's Crystals Compatability Patch
By ajdrenter
These are just models from the hi poly tin cans mod compiled and named for the new sabers added by crixler's crystal pack.
All credits to original authors.
236 downloads
0 comments
Submitted
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Sexy Malak
Who needs armor when you've got the Dark Side? This mod gives Darth Malak an all new outfit--or, rather, removes most of his outfit.
To install: Put the N_DarthMalak01.tga file in your game's override folder.
To uninstall: Delete the file from your override folder.
184 downloads
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Official 1.03 Patch
By Mellowtron11
This is the Official 1.03 Patch for Knights of the Old Republic. I downloaded this from the Lucasarts website a long time ago before the original website went down back in the late 2000's. I didn't find it here on Deadly Stream, so I thought that I'd upload it.
Star Wars: Knights of the Old Republic by BioWare - retail v1.03 patch
Installation: After downloading the update, double click on SWKotOR1_03.exe to
install. The installer will automatically search for the folder where you
originally installed Knights of the Old Republic and install all of the
updates. If the update does not locate Knights of the Old Republic on your
system, you may need to reinstall the game and then run the SWKotOR1_03.exe.
This update for the game has been modified to correct the following:
* Fixed a bug where the Walk key was not bindable.
SWConfig:
---------------
* Added in detection for Soft Shadows support for ATI video cards based on the
supported driver version.
v1.02 changes:
=============
* Added the ability to map the Arrow keys for main game movement.
* Added a Walk option button; by default it is the B key. While holding down
the Walk button, your character will walk.
* Added support for 1280x1024 resolution.
* Added the ability to see all available party members character, ability, and
equip screens while on the Ebon Hawk or in the apartment.
* Added the ability to hide the game GUI when taking screenshots. Use the
following settings in your swkotor.ini in the "Game Options" section:
[Game Options]
EnableScreenShot=1
GUIsInScreenShot=0
* The container GUI screen will no longer close everytime you click Give Item.
* Holding Shift when clicking Give Item or double-clicking the item to give
will transfer the entire stack, without shift it moves the items one at a time.
* Added in some extra error checking and logging for loading and saving save
games. If there is any problem, a file called "fileerror.log" is created.
* Made a fix to the Force Point Regeneration item property so it actually
regenerates Force points.
* Fixed an issue where in some rare cases, the player would be killed while on
the Leviathan.
* Fixed an issue with Dantooine Pazaak occasionally breaking Suvam Tan on
Yavin.
* The Sand Person disguise will no longer be reset when entering Anchorhead and
the Dockingbay.
* Dead party members will no longer show up later in the game. What with them
being dead and all.
* Fixed the Hidden Bek Door (Security Station) to no longer display the
'Impossible' message.
* Fixed a visual issue with Power Blast and using Dual Blasters where the
off-hand blaster wasn't firing.
* Fixed a problem which would cause dialogue to skip through without playing
any VO.
* Fixed a problem where you would get stuck at a black screen after a game load
or an area transition.
* Fixed a problem where the screensaver could activate during the playback of a
movie.
* Put in a symptomatic fix for your character's attributes being reset to all
8's.
* Put in a symptomatic fix for party members getting stuck and not fighting.
* Put in a symptomatic fix for losing force points when going through area
transitions with Force Valor active.
* Removed the +2 bonus to the offhand attack when wielding a balanced weapon in
the offhand or when wielding a double bladed weapon.
* Removed the ability to bind controls to the "Alt" key. The "Alt" key was
never inteded to be a usable key in the first place.
* Fixed a rare crash bug when leaving the Ebon Hawk or the Apartments with
party members.
* Made some stability improvements.
SWConfig:
---------------
* Added a check for the minimum graphics card driver version for ATI and NVIDIA
based video cards as stated in the Troubleshooting Guide. If you scan your
hardware and do not meet the minimum requirements for the game, you will be
prompted to launch your web browser to download the latest drivers.
* Fixed a minor bug in RAM detection where it was sometimes off by 1 or 2 MB.
v1.01 changes:
=============
* Added two new "swkotor.ini" sound options:
[sound Options]
Environment Effects Nonstreaming=1
Environment Effects Streaming=1
NOTE: The Environment Effects Streaming=0 option was added to fix a problem
with sound pauses while playing the game with an Intel i845 or i850 chipset
motherboard and a 100 MHz Front Side Bus.
* Removed the awareness penalty when running
* Made a fix to the "Disable Vertex Buffer Objects" option in "swkotor.ini":
[Graphics Options]
Disable Vertex Buffer Objects=1
* Made a fix to the Enable Hardware Mouse option when it is disabled. This
fixes a crash with certain ATI Radeon 9600 video cards.
* Made a fix to a display issue with Small Fonts.
* Made a fix to a gamma issue after movies finish playing.
* Removed the display of Force Points on portrait tool-tips for non-Jedi
characters.
* Fixed bug where some objects in the game would give a sticky mouse indicator
like they had an inventory when they did not.
* Fixed an issue where if you changed appearance while Force Speed was active
your movement rate would return to normal.
* Fixed an issue with droid animation when the item they were using ran out or
their target died.
* The turret mini-game should no longer have the blur visual effect if you
enter it with that visual effect turned on.
* The Security option no longer displays for doors which a key is required.
* Fixed a rare bug where the game could get stuck if an auto-pause was
triggered at the exact same time as an area transition.
* Fixed a rare crash that could happen when a Dark Jedi dies at the exact same
time as he deflected a blaster bolt.
* Fixed a rare crash on startup under Windows 98.
* Fixed a few memory leaks.
3,787 downloads
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Mandalorian Armor Fixes
By darthbdaman
This is a mirror. The main file can be found on Nexusmods. Updates will be found, and feedback should be directed, there.
Summary
This mod modifies the Mandalorian Armors found in KotOR, and fixes a few of the issues present. Most of these items were cut from the game, and this mod makes no attempt to restore them, however any mod that does will benefit from these fixes. There are 3 files in this mod, and each fixes a seperate issue.
First, the icon for Mandalorian Armor (cut from the game), doesn't resemble the armor at all. It looks like a modified version of Cassus Fett's armor, but the armor doesn't look like Cassus Fett's. It is also a Class 9 style armor icon (i.e. 9 defense, 0 dex bonus), but the Mandalorian Armor is a Class 8 armor (i.e. 8 defense, 1 dex bonus). Class 8 armor icons lack the large shoulders of Class 9 icons.
The icon for Mandalorian Battle Armor (found in various parts of the game) is fine, and resembles the armor, however it is in the style of Class 8 armor, and features very limited shoulders. I have moved this icon to the Class 8 Mandalorian Armor, and made a new icon for the Class 9 Mandalorian Battle Armor. This new icon is a merged and color matched version of the old Mandalorian Battle Armor icon, and the yellow Mandalorian Heavy Armor icon.
Lastly, the Mandalorian Assault Armor (found on the unknown world) now uses its intended appearance (which it also uses in KotOR 2). Normally in the game it is a disguise item, which makes the player into a standard blue Mandalorian. This doesn't make any sense considering it is supposed to be reserved for elite troopers.
Features
Mandalorian Assault Armor now uses its intended appearance, as seen in KotOR 2 Mandalorian Armor now uses the icon of Mandalorian Battle Armor, as it shared the design of the Class 8 armor icon Mandalorian Battle Armor has a new icon, composited from the Mandalorian Heavy Armor icon, and the old Mandalorian Battle Armor icon
Requirements & Compatibility
Put the 3 files in the Override This should be compatible with everything
Recommended Mods
Armor Accurate Mandalorians makes all the NPC Mandalorians use textures similar to the armors obtainable by the player Mandalorian Assault Armor Restoration is not compatible (this mod implements a similar change to the Assault Armor)
Other Links
If you would like to know what else I am working on, you can follow me on my Twitter. If you want to see more of my mods, you can view all of them on my Nexus profile.
If you would like to see more, you can subscribe to my YouTube channel, or follow me on Twitch, where I play a variety of games and showcase a variety of mods.
If you want to discuss any of my work, or just want to hang out, you can join my Discord. If you want to directly contact me, my email address is darth@darthbdaman.com.
Thank you for reading, enjoy!
365 downloads
- Fixes
- Mandalorian
- (and 4 more)
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Consular Sentinel Class Skill Swap
By darthbdaman
This is a mirror. The main file can be found on Nexusmods. Updates will be found, and feedback should be directed, there.
Summary
This mod swaps the class skills for the Jedi Sentinel and Jedi Consular, giving the Sentinel the Computer Use, Demolitions and Repair Class skills, and removing them from the Consular.
It always bothered me that the Jedi Consular had 6 class skills, more than the Scoundrel or the Scout, while the Jedi Sentinel had 3, the same number as the Jedi Guardian. It was also highly inconsistent with the other design decisions made towards the Jedi classes, and inconsistent with KotOR 2. It always felt like a mistake.
Every other progression decision is based around the idea that the Guardian is the melee class, the Consular is the Force class, and the Sentinel is the Skill class. Feat gain, Skill gain, and Power Gain are all based around this. Guardians get more feats, while Consulars and Sentinels get the same number. Consulars get more powers, while Guardians and Sentinels get the same number. Sentinels get more skills, while Consulars and Guardians get the same number.
While I wouldn't classify this mod as a bugfix, it does fix an inconsistency within the game, that left the Sentinel as the least viable Jedi class, considering that skill progression is substantially less useful, especially in KotOR 1, than base attack, force saves, feat gain, and power gain, all of which it lags behind both other classes in. This makes the Sentinel somewhat more viable as a class, especially for skill focused runs, and makes the Jedi Consular slightly less effective, considering it already has a lot going for it, due to the increased number of force power and better saving throws.
Features
Swaps the Class Skills of the Jedi Consular and Sentinel
Requirements & Compatibility
To install, run the Installer.exe file. It will automatically install the mod for you
Recommended Mods
Jedi from the Start
Other Links
If you would like to know what else I am working on, you can follow me on my Twitter. If you want to see more of my mods, you can view all of them on my Nexus profile.
If you would like to see more, you can subscribe to my YouTube channel, or follow me on Twitch, where I play a variety of games and showcase a variety of mods.
If you want to discuss any of my work, or just want to hang out, you can join my Discord. If you want to directly contact me, my email address is darth@darthbdaman.com.
Thank you for reading, enjoy!
934 downloads
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Stealthy Droids
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Stealthy Droids
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Author TheRealDarthRevan
Updated at 12:47 on Friday the 14th of July 2017
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DESCRIPTION
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This mod add an item to the game called the Barwigin Droid Stealth Unit and what
this item does is that it enables droids to use the stealth ability.
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INSTALLATION
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Just copy and paste the contents of this rar file into your Overide folder
and you are set.
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COMPATIBILITY
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This mod is fully K1R compatible.
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BUGS
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None that I know of, this is a simple mod so there shouldn't be any bugs, but if you do find some PM me
and i'll try to fix it.
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THANKS
-------
Thank you to Fred Tetra for KotOR Tool
Bioware for making an AMAZING Star Wars game
The Deadly Stream community and all those tutorials.
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PERMISSIONS
------------
You may use this item in your mod as long as you credit me in the
Readme.
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LEGAL
--------
THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BY BIOWARE OR LUCASARTS OR ANY LICENSERS/SPONSORS
OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE
AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.
358 downloads
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Minimaps K1 shadowlands and Czerka
By Stoney
these are the mini maps I made fore the lost shadowlands and czerka office on korriban. these are for K1 feel free to use them as you wish.
168 downloads
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Sexy Female Companions Pack (Abridged)
By limpingfox
Sexy Female Companions Pack (Abridged)
THIS IS AN ABRIDGED MOD. The full mod contains additional underwear options for all female companions.
The full version of the mod is on Nexusmods under the name "Sexy Female Companions Pack".
-----------------------------------------------------------------------------------------------------------------------------------
Sexy Clothing and Underwear Retexture Pack for Female Companions Bastila Mission and Juhani
Description:
This mod provides sexy retextures for the female companions in kotor; Bastila, Mission, and Juhani.
There are multiple clothing and underwear options for each character.
Installation:
Navigate to the desired texture through the folders and put the .tga file in your kotor Override folder
Unistallation:
Delete the corresponding files from your kotor Override folder
Compatibility:
Naturally this mod cannot be used at the same time as another retexture of the same clothing or underwear.
Also, it may not work with any mod which enhances the associated models (I do not know of any).
Otherwise there should not be any issues unless there is a mod which I am unaware of which changes the
"appearance.2da" file in such a way that an associated model or texture is different from the original game.
Permissions
Please do not use or upload this mod elsewhere without permission, which will probably be given if asked
I can be contacted through DeadlyStream or NexusMods. My username for both is limpingfox.
Special thanks for:
Kotor Tool by Fred Tetra
MDLOps by Chuck Chargin Jr.
3,926 downloads
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Sexy Male Companions Pack
By limpingfox
Sexy Male Companions Pack
Sexier Clothing and Underwear Retexture Pack for Male Companions Carth, Canderous and Jolee
Description:
This mod provides sexier retextures for the male companions in kotor; Carth, Canderous, and Jolee.
There are multiple clothing and underwear options.
Installation:
Navigate to the desired texture through the folders and put the .tga file in your kotor Override folder
Unistallation:
Delete the corresponding files from your kotor Override folder
Compatibility:
Naturally this mod cannot be used at the same time as another retexture of the same clothing or underwear.
Also, it may not work with any mod which enhances the associated models (like "Carth's Clothes" by Kha).
Otherwise there should not be any issues unless there is a mod which I am unaware of which changes the
"appearance.2da" file in such a way that an associated model or texture is different from the original game.
Notes:
Carth's undies contain .mdl & .mdx files. These are files for his underwear model which will help eliminate seams.
Permissions
Please do not use or upload this mod elsewhere without permission, which will probably be given if asked
I can be contacted through DeadlyStream or NexusMods. My username for both is limpingfox.
Special thanks for:
Kotor Tool by Fred Tetra
MDLOps by Chuck Chargin Jr.
Jolee's Kaskyyyk Robes by svösh (A great mod which inspired me to create Jolee's Clothing in the style I did)
444 downloads
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Shadow of Revan
By Dark Hope
This mod will replace and update Shadow texture files. The work involves Quanons textures.
3,144 downloads
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Kel Dor Modder's Resource for K1
NOTE TO ENDUSERS – THIS IS NOT INTENDED AS A PLAYABLE MOD!
This pack is a modder’s resource containing a custom Kel Dor head and modified body models with Kel Dor hands. This installer will perform a basic heads.2da and appearance.2da NPC row setup along with simple body variation UTCs for testing purposes. An on-enter script that spawns the UTCs next to the Ebon Hawk on Dantooine is provided in the TEST SCRIPT folder. Simply copy and paste the two NCS files into your Override folder.
Textures are provided with a basic placeholder diffuse for the head and a simple UV map for the hands. Because of the single texture requirement for variants, the hands have to share UV space with the body. This necessitated altering the UV layouts for all body models, compressing them 50% to make use of 1024x512 textures (original 512x512 body texture side-by-side with 512x512 hand texture). As such, the bodies are not compatible with third party textures/reskins. However, all models and textures use unique names, so there should be no conflicts/incompatibilities.
The head model has basic skin weights. The respirator mask has been weighted to the jaw to give it some movement during NPC dialogue, but possibly this may be a bit extreme. You may wish to experiment with your own adjustments to the skin weights, although it should be fine as-is for a player head, as they don't have any major jaw animation.
176 downloads
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HD KT-400 military droid carrier and Lethisk-class armed freighter
By Dark Hope
Textures for HD KT400 military droid carrier and Lethisk-class armed freighter in high resolution.
40,085 downloads
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Sneak Attack 10 Restoration
By N-DReW25
A Mod for Star Wars Knights of The Old Republic
Author: N-DReW25
Release Date: 12.07.2017
Installation:
Double Click the TSLPatcher.exe and let it do its magic
Uninstallation:
When the TSLPatcher installs the mod correctly it generates a backups folder within the Simple Weapons Feat Restoration folder that contains the TSLPatcher. Open the backups folder and copy the
"feat.2da" to the override folder overriding the Simple Weapons Feat Restoration files
Description:
In Kotor there are 9 sneak attack feats that the scoundrel can get, however, looking into the game files there is a 10nth sneak attack feat that appears to be unused.
It is only available to the scoundrel (Mission and the scoundrel player character) at level 19. Sneak Attack 10 adds 10-60 points of extra damage to attacks when the
target can't respond to the attacker, making it more powerful than sneak attack 9's 9-54 points of extra damage.
Known Bugs:
None known. If you find any report it to me either by commenting it in the release thread of via a PM
Incompatibilities:
Should be compatible with most mods
If you spot an incompatibility please alert me
Permissions:
Do NOT claim credit for this mod and do not use assets from this mod without my permission
Thanks:
The entire K1R team for making K1R and restoring most of the cut content
Bioware for such an amazing game
Fred Tetra for Kotor Tool and everyone who downloads the mod.
Legal:
THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.
33,718 downloads
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7 variants of lightning
By Dark Hope
Mod includes 7 options of lightning power, for any taste preferences. All the texture resolution is 1024X1024, which allows you to get good quality and performance. All options are arranged in folders and contain screenshots.
1,981 downloads
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Quanons Mission Color Pack
By Quanon
Quanons Mission Color Pack
Hello, everyone,
Here follows a small mod, well more a variation on a mod I did earlier. A reskin for Mission Vao.
Though this time I altered her skin color. You can pick any of 5 I made.
Red, Green, Yellow, Purple and White/ Cream.
Have a look at the screenshots and the row of portrait shots.
Those will show you just how colorful I made it.
As before, nothing changed much to her vanilla look, besides the color.
To install, copy all the TGA files, each color has it's own folder, to your Override.
That's it! The mod is installed.
Enjoy!
418 downloads
0 comments
Submitted
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Korolevskyz faces
By Korolevskyz
These are new textures for all playable default male faces!
To install drop the files in the game folder.
649 downloads
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[K1] Vibroblade & Vibro double-blade replacement pack
By seph6
Knights of the Old Republic mod
[K1] Vibroblade & Vibro double-blade replacement pack
======================================================
Original work by: DeadMan
Author: Seph6
Contact: PM me on the forums
***********
Description
***********
This is a follow up of DeadMan's [k1] Vibrosword replacement pack. It will replace the standard vibroblades and vibro double-blades with the 'cyber ninja' style made by DeadMan.
***********
Instalation
***********
First download DeadMan's [k1] Vibrosword replacement pack and install in your Kotor game. Do this or this mod won't work. Second, just place the contents of the folder override in your own override folder.
****
Bugs
****
I believe I managed to remove all of then. But if you found one, tell me.
*********
Thanks to
*********
DeadMan for giving me permission to use his mod.
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THIS MOD IS NOT SUPPORTED BY LUCASARTS OR OBSIDIAN. USE THIS FILE AT YOUR OWN RISK. NEITHER THE AUTHOR OF THIS MOD NOR THE COMPANIES MENTIONED ABOVE ARE RESPONSIBLE FOR ANY DAMAGE TO YOUR COMPUTER WHEN USING THIS FILE.
1,215 downloads
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Zaalbar HD
Mission keeps bugging Big Z about a makeover... Looks like he finally gave in. Many, many hairbrushes (among other things) were harmed in the making of this mod.
Literally everything on him is new, and in 2k resolution.
Enjoy
26,575 downloads
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K1 Music Fix
By Kexikus
THIS IS A UTILITY MOD: INSTALLING ONLY THE MOD ITSELF WILL NOT HAVE ANY NOTICABLE INFLUENCE ON YOUR GAME!
In KotOR, there are several completely unrelated areas that share the same music and even some areas that have no ambient music at all.
This mod allows you to fix this by giving each area (not module) a unique music file. However, those newly added files are copies of
vanilla music files, so you will not hear any difference in game unless you replace them with music of your choice. See the instructions
below on how to do that.
Note that you need to start a fresh game for this mod to work properly.
INSTALLATION:
Simply follow the instructions given. Afterwards follow the instructions for custom music files below if you want to apply any changes.
INSTALLING CUSTOM MUSIC FILES:
If you want to remove duplicated music or add music to those areas that were missing music in the vanilla game, follow these instructions
after running the TSL Patcher of this mod.
I added a .txt file called KotOR_Ambient_Music_Information.txt to the download archive of this mod that details which area uses which music
file and which of these files are duplicates of one another. Use this to find the files you want to add / replace and then do the following:
You can either use music directly from both KotOR 1 and it's sequel KotOR II: TSL or custom music. If you use music from the games, simply
rename the .wav file to the appropriate new name. If you use custom music, it needs to be a stereo .mp3 file for the game to recognize it.
If your file is no .mp3 yet, choose any audio file converter and convert it.
Then take your .wav or .mp3-file and place it into the "streammusic" folder in your Knights of the Old Republic installation.
That's it. Your custom music will now play ingame.
UNINSTALLATION:
Take the all the .mod-files from the "backup" folder created during the installation of this mod and copy them to the "Modules" folder of your
KotOR installation. If it exists, also copy ambientmusic.2da from the "backup" folder to the "Override" folder of your KotOR installation.
Note that if any other mod installed after this one also altered one of these .mod files you will uninstall those changes as well!
Optionally delete any music files this mod or you yourself placed in the "streammusic" folder. This is not strictly necessary for uninstallation
but it will clean up your game installation.
COMPABILITY:
Thanks to TSLPatcher this mod is compatible with everything that does not change the track name of the ambient music in the same areas this mod does.
It is compatible with mods that replace the actual music files.
CHANGELOG:
1.0 Initial release
CREDITS:
Mod by Kexikus
TSL Patcher by stoffe
THIS MOD IS NOT SUPPORTED BY LUCASARTS OR BIOWARE. USE THIS FILE AT YOUR OWN RISK. NEITHER THE AUTHOR OF THIS MOD NOR THE COMPANIES MENTIONED ABOVE
ARE RESPONSIBLE FOR ANY DAMAGE TO YOUR COMPUTER WHEN USING THIS FILE.
630 downloads
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Carth Onasi 2.0
Carth and his weird head were due for an upgrade.
Texture changes:
-Higher resolution
-New eyes
-New eye color
-New hair
-New nose
-New eyebrows
-New and repositioned ears
-Removal of forehead wrinkles
-Overall adjustment of highlights and shadows
Model changes:
-Slimmed tip of the nose
-Removal of double chin
-Lip shape
-Cheek shape
-Chin shape
-Jaw shape
Drag and drop directly into override to install
--corpsecotillion
349 downloads
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Simple Weapons Feat Restoration
By N-DReW25
A Mod for Star Wars Knights of The Old Republic
Author: N-DReW25
Release Date: 04.04.2017
Installation:
Double Click the TSLPatcher.exe and let it do its magic
Uninstallation:
Remove or Delete the "p_bastilla.utc", "p_cand.utc", "p_carth.utc", "p_jolee.utc" and "p_mission.utc" and "p_zaalbar"
When the TSLPatcher installs the mod correctly it generates a backups folder within the Simple Weapons Feat Restoration folder that contains the TSLPatcher. Open the backups folder and copy the
"baseitems.2da" and "feat.2da" to the override folder overriding the Simple Weapons Feat Restoration files
Description:
If you love Cut Content you'll love the Simple Weapons Feat Restoration. Simple Weapons are a new restored three tier feat that adds a whole new proficiency to
the game. Simple Weapons comes with all party members who can use Melee and your main character receives the first feat at first level up. The weapons that require simple weapons that I remember are Stun Batons,
Quarter Staffs, Vibroblades, Short and Long Swords...I likely forgot one or two so please alert me when you find one I forgot to mention.
WARNING: There is a small chance an NPC with any of the above-mentioned weapons may have no weapon due to them having no Simple Weapons feat for them to hold them if you spot one of these please report it to me
so I can fix the NPC.
Known Bugs:
Some NPC's may have no weapon as a result of the feat restriction change
Future:
Wookie War blade and Gaffi Sticks will have this feat
Incompatibilities:
Should be compatiable with most mods but please be careful of mods that edits "p_bastilla.utc", "p_cand.utc", "p_carth.utc", "p_jolee.utc" and "p_mission.utc" and "p_zaalbar"
If you spot an incompatibility please alert me
Permissions:
Do NOT claim credit for this mod and do not use assets from this mod without my permission
Thanks:
The entire K1R team for making K1R and restoring most of the cut content
Bioware for such an amazing game
Fred Tetra for Kotor Tool and everyone who downloads the mod.
Legal:
THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.
572 downloads
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[K1/TSL] Star Forge Robes Texture Enhancement
By L0ki194
Star Forge Robes Texture Enhancement
==============================
Mod For: KotOR & KotOR 2: TSL
==========================
Description:
This mod is intended to sort of "fix" the Star Forge Robes, as they were missing the Cape, Belt and other accessories that Revan's Robe has for it's texture. I know there's already a few mods out there that do the same thing, but I felt like doing my own take on it. If you want to use this in a mod, go right ahead, just be sure to add credit where it's due.
Included is another option that uses the armor pieces from the Female version's texture.
NOTE: You can also use these textures for TSL as well, if you have a mod that allows you to obtain Revan's Robes/Star Forge Robes.
5,072 downloads
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Mandalorian helmet/head and armor icon fix
By djh269
Mandalorian Helmet/head + armor icon redux
Author: djh269
Release Date: 20.03.2017
Description:
This changes the default icons for the Mandalorian Helmet/head + armor you find within the game, all items. I've also tweaked the Mandalorian Assault Armors description, as it stated: "This was the armor of the Mandalorian elite frontline troops, a sight that Republic soldiers were all too familiar with during the war." I've removed the "elite" part, as the disguise was for the standard troopers.
Known Bugs:
This mod shouldn't have bugs, if there is, click on my profile and send me a PM.
Incompatibilities:
This mod shouldn't have incompatibilities, if there is, click on my profile and send me a PM.
Permissions:
You're free to use this in any mod you wish.
Thanks:
Bioware for such an amazing game.
Fred Tetra for Kotor Tool Holowan labs for the endless pit of information for Kotor modding.
Legal:
THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE
438 downloads
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Party in Naga Sadow's Tomb Restoration
By N-DReW25
A Mod for Star Wars Knights of The Old Republic
Author: N-DReW25
Release Date: 07.03.2017
Installation:
Simply copy and paste the files within the "For override" folder into your Star Wars Knights of The Old Republic override folder. If you have K1R installed make sure you overwrite the files already within the override as the files in this mod are
edited from K1R's "kor39_utharwynn.dlg"
Uninstallation:
Take them out again
Description:
Did you know at some point during development Bioware planned for your party members to come with you into Naga Sadow's tomb? As you may know that didn't make it into the final game but hidden in the game files are voice overs for each party member for when they talk about the
Korriban Star Map similar as to what they do on the other worlds. When K1R came along they decided not to include it in as not having them appear in game makes a lot of sense, this mod allows for your party members to enter the tomb and help you fight off the Terentateks, Uthar and Yuthura and say those
cut lines when you open the Star Map
WARNING: This is best used with K1R as it modifies an Uthar dialogue from that mod and I have no clue what K1R actually did to that dialogue so using this Mod in the normal game
may cause crashes
Known Bugs:
When your main character and Uthar run to the exit when you leave the academy your party members might not move at all.
When you enter a certain room inside the tomb it is possible to have your party members locked out, this isn't a problem as those doors should all open up again
Your party members may spawn in a location that blocks your PC and/or Uthar and Yuthura when you enter the module
Your party members will not say there restored lines if they are not with you in the star map room
These four bugs aren't game breaking just weird, Please report any more bugs that may occur
Incompatibilities:
Will be incompatible with "kor39_utharwynn.dlg" and "kor35_utharwynn.dlg" but the mod is 100% compatible with K1R
Permissions:
Do NOT claim credit for this mod and do not use assets from this mod without my permission
Thanks:
Fair Strides for making the what's restored in K1R list
The entire K1R team for making K1R
Bioware for such an amazing game
Fred Tetra for Kotor Tool and everyone who downloads the mod.
Legal:
THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.
855 downloads
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Gamorrean Battleaxe Icon Fix
By djh269
Gamorrean Battleaxe Icon Fix
Author: djh269
Release Date: 02.03.2017
Installation:
Drop the .tga file directly into your override.
Uninstallation:
Simply remove the icon from your override.
Description:
This is a small fix for the Gamorrean Battleaxe, I have replaced the orginal icon with a much better version.
To get the full use of this mod, I suggest downloading the following mods:
- N-DReW25's Gamorrean Battleaxe Fix 1.0
- KotOR1 Restoration (K1R)
Thanks:
Bioware for such an amazing game.
Fred Tetra for Kotor Tool and everyone who downloads the mod.
Holowan labs for the endless pit of information for Kotor modding.
Legal:
THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE
503 downloads