Marauder

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About Marauder

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    Jedi Apprentice

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  1. Marauder

    K1 Monitor Frequency Fix

    I did give it a try but unfortunately it doesn't work with TSL. I think it's just not available there.. unless someone can find a way to "make" it work or there's a different entry. Just something interesting to add. You might get hit with the player stuck bug at a higher frequency even with V-Sync on. Normally you need to have a 85Hz, 75Hz, or lower refresh rate and V-Sync on to stop that bug. The way around that is to get a frame rate capper for your graphics driver. Under Linux I use libstrangle to achieve this but you can get it for Windows for Nvidia and AMD (I don't remember what their software is called but they have them somewhere). This work-around can be tried even if you have a low refresh rate like 60, 75 or 85Hz.. frame rate capping will usually be a better solution than V-Sync in my experience. For me all I needed to do was cap the FPS at 85 and choose a monitor mode with a higher refresh rate. No more player stuck bug, and lagging from the game is a lot less.
  2. I discovered this a while ago when modding my swkotor.exe file for widescreen resolution. There is an easy way to make more modes for your monitor to appear, particularly to get around the 75Hz frame rate limit, and without setting the frequency manually. These options will appear to you from the in-game menus. As far as I know it does not give you widescreen resolutions, just the option to change frequency. All you have to do is edit your swkotor.ini file and add the line "AllowHighMonitorFrequency=1" under [Graphics Options] and you will then be able to use other frequencies like 120Hz or 144Hz if your panel supports it. [Graphics Options] RefreshRate=75 Height=1080 Width=1920 AllowHighMonitorFrequency=1 Then start the game and go your graphics options to change your refresh rate. My reason for posting this is I'm not aware of this being mentioned anywhere before and it's not on pcgamingwiki. Hopefully this will help others who have monitors with frequencies higher than 75Hz. This might also be somewhat helpful combined with V-Sync in some cases if you need that option.
  3. Marauder

    K2 Community Patch

    Great idea, I was hoping someone would do this. You have my permission to use anything I've uploaded here.
  4. Marauder

    Zabrak Vibroblade Reversion for TSLRCM

    I think so, though I didn't realize piercing damage didn't apply - I thought it just stacked with melee attacks. I preferred melee damage to unstoppable damage, so have been using this version myself (I guess it doesn't work though). I should probably just change my version to slashing damage soon.
  5. Marauder

    Robe Description Fixes

    Some files look to be already used by that mod, so it's not fully compatible. Yeah, anything it would overwrite won't be compatible. But you could use some of them if you wanted by choosing not to overwrite anything. I'll try to improve this later, but for now I'll update the description.
  6. Marauder

    Robe Description Fixes

    File Name: Robe Description Fixes File Submitter: Marauder File Submitted: 05 Jun 2017 File Category: Mods TSLRCM Compatible: Yes Fixes all robes that weren't marked as upgradeable in their description. Should work universally with TSLRCM, M478-EP and Vanilla TSL. Use it however you want, as usual just throw a mention my way. Note that this mod is not compatible with 90SK's TSL Loot & Immersion Upgrade 2.0.7b, as well anything else it would overwrite. Though it won't break anything so long as you choose not to overwrite. Click here to download this file
  7. File Name: Droid Anatomy Library Description Fix File Submitter: Marauder File Submitted: 05 Jun 2017 File Category: Mods TSLRCM Compatible: Yes Corrects the Droid Anatomy Library not showing it's +1-10 Energy Damage vs Humans. Use it however you want, just throw a mention my way. Should be considered somewhat a beta release as it's untested, I only added a description and verified it can now be seen in game. Click here to download this file
  8. File Name: Droid Energized Armor Balance Fix File Submitter: Marauder File Submitted: 05 Jun 2017 File Category: Mods TSLRCM Compatible: Yes This mod changes the requirements for droids to equip the Energized Armor set. You can find and equip these high level armors before you've levelled your droids, so this changes that so they need the Droid Upgrade Class 3 feat (level 13). Use it however you like, just mention me when doing so. Click here to download this file
  9. File Name: Zabrak Vibroblade Reversion for TSLRCM File Submitter: Marauder File Submitted: 06 Jun 2017 File Category: Mods TSLRCM Compatible: Yes Zabrak Vibroblade Reversion for TSLRCM. Although it's not particularly unbalanced, in TSLRCM the Zabrak Vibroblade now does +2 unstoppable damage vs the old +2 Piercing damage. This is a small mod to revert to the previous +2 Piercing damage. This is an original unmodified TSL file extracted by kotor tool, so feel free to use it in any way you want. Click here to download this file
  10. Version 1.0

    66 downloads

    Zabrak Vibroblade Reversion for TSLRCM. Although it's not particularly unbalanced, in TSLRCM the Zabrak Vibroblade now does +2 unstoppable damage vs the old +2 Piercing damage. This is a small mod to revert to the previous +2 Piercing damage. This is an original unmodified TSL file extracted by kotor tool, so feel free to use it in any way you want.
  11. Marauder

    Droid Energized Armor Balance Fix

    Version 1.0

    124 downloads

    This mod changes the requirements for droids to equip the Energized Armor set. You can find and equip these high level armors before you've levelled your droids, so this changes that so they need the Droid Upgrade Class 3 feat (level 13). Use it however you like, just mention me when doing so.
  12. Marauder

    Droid Anatomy Library Description Fix

    Version 1.0

    621 downloads

    Corrects the Droid Anatomy Library not showing it's +1-10 Energy Damage vs Humans. Use it however you want, just throw a mention my way. Should be considered somewhat a beta release as it's untested, I only added a description and verified it can now be seen in game.
  13. Marauder

    Robe Description Fixes

    Version 1.0

    711 downloads

    Fixes all robes that weren't marked as upgradeable in their description. Should work universally with TSLRCM, M478-EP and Vanilla TSL. Use it however you want, as usual just throw a mention my way. Note that this mod is not compatible with 90SK's TSL Loot & Immersion Upgrade 2.0.7b, as well anything else it would overwrite. Though it won't break anything so long as you choose not to overwrite.
  14. Marauder

    Marauder Fix Pack

    File Name: Marauder Fix Pack File Submitter: Marauder File Submitted: 16 Nov 2016 File Category: Mods TSLRCM Compatible: Yes A collection of my fixes to upgrade items that had wrong descriptions or properties. It combines my fix to the Mandalorian Chamber and my Upgrade Item Description fixes mod. This mod will be updated whenever I find more fixes that I can put into the game. This is for the convenience of one download. The 1.0.3 release is updated to add the rest of my fixes (thanks to N-DreW25 for the reminder, which I am late seeing). If you have feedback please let me know. Happy holidays! Click here to download this file
  15. Marauder

    Marauder Fix Pack

    Version 1.0.3

    1,866 downloads

    A collection of my fixes to upgrade items that had wrong descriptions or properties. It combines my fix to the Mandalorian Chamber and my Upgrade Item Description fixes mod. This mod will be updated whenever I find more fixes that I can put into the game. This is for the convenience of one download. The 1.0.3 release is updated to add the rest of my fixes (thanks to N-DreW25 for the reminder, which I am late seeing). If you have feedback please let me know. Happy holidays!