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Everything posted by N-DReW25
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- 9 comments
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- restoration
- sith
- (and 4 more)
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Installing this on top of NPC Overhaul probably would conflict... but I'm guessing installing the 221tel.mod part of NPC Overhaul again on top of this mod t won't cause a problem.
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Ok, take whatever you put into the override out of the override. This newer version installs the mod directly into the .mod file not the override. If you have NPC Overhaul you probably don't need this mod as I think that mod adds a female anyway. To help me out can you please tell me exactly what happened?
- 9 comments
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- restoration
- sith
- (and 4 more)
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These two fine comrades, VarsityPuupet and Zibl2, have crafted a splendid modification for such a devine digital game that will leave users like u and I simply speechless at how beautifully made the plot of this TSLRCN add_on was. It plot has clearly been worked on since the release of TSL, every detail has been taken with extreme care. It takes us on a whole new level of TSL never before seen, it adds a new layer of lore to the Star Wars. It really does put other TZLRCM addOns like Èxťéņđėď Ëñçľævə and ĞēňøHąřåďąñ Ĺëģæćý to absolute shame. It's almost as good as that one mod from 2011, if only this mod had a tad more...øŕãñğė. 68/10 IGN
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"Uh you still got a Malachor VI video for me, right?" is by far the best Kotor meme I've made
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VarsittyPuppet and zbyl2's new mod (comes out tomorrow)
N-DReW25 replied to zbyl2's topic in General Kotor/TSL Modding
Just warp to module "221tel" and it should work if you have Bao Dur already recruited (But not in your party) -
VarsittyPuppet and zbyl2's new mod (comes out tomorrow)
N-DReW25 replied to zbyl2's topic in General Kotor/TSL Modding
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Sith Holocron - TSL Animated Galaxy Map Texture in Canon Positions
N-DReW25 commented on Sith Holocron's file in Skins
Mods from Deadlystream most of the time come with a TSLPatcher installer. This installer "merges" two incompatible files such as 2da files together so it forms one compatible file that work, while Steam Workshops way of installing is easier it doesn't have this important feature. Not to mention TSLPatcher installer mods from here or Nexusmods can be used on Steam, Gog or CD editions of Kotor 1 and 2 and not just Steam alone. While this likely doesn't apply to you but people on Steam tend to be more "dumber" when it comes to installing mods so even though according to my judgement this mod could work on the Workshop Sith Holocron likely personally doesn't want to have to deal with those annoying Steam users. Might not have been a good idea to link and directly mention that but yeah that mod is horrible thus is why the Easter Egg is made here. -
VarsittyPuppet and zbyl2's new mod (comes out tomorrow)
N-DReW25 replied to zbyl2's topic in General Kotor/TSL Modding
#April fools 2018 -
[SPOILER] Who were the Sith in M4-78EP?
N-DReW25 replied to N-DReW25's topic in M4-78 Enhancement Project
If you are going to do that, which I really hope you do, perhaps you could do something like what Sith Holocron does and ask the Deadlystream community what questions they have for him and you can pick the best questions to ask (Though that may not be a good idea as I bet you'd have to pick from hundreds of questions) Make sure you ask about the GenoHaradan for me if you do -
Using a KotOR skin mod for the Exile in TSL?
N-DReW25 replied to Sith Holocron's topic in Knights of the Old Republic General
If he remade his mod on this mod- http://deadlystream.com/forum/files/file/780-twin-mullet-men/ with RedRob's permission I'm sure it could be pulled off. -
Blog #75 - Seeking questions for the M4-78 Documentary (covering the M4-78 EP!)
N-DReW25 commented on Sith Holocron's blog entry in Sith Holocron's Blog
"Here we go again"- C-3PO I'll assume you'll be asking these questions to Zybl2 right? If not, some of my questions may be redundant. 1) In M4-78EP, who are hinted to be the real colonists? (I am well aware of the thread discussing this but perhaps your video could explain the behind the scenes of how and why the L'xing and whatever from HK-47's backstory became apart of the mod, you yourself apparently suggested to add this so perhaps you could explain why you wanted to add this in) 2) If Kaah never had VO in the original TSL files? Why did you decide to waste time giving him VO when he could of had a Twi'lek VO instead? 3) Why does Vash refer to M4-78's chamber as a "tomb"? (Show a clip of Vash saying "Thank you for saving me from this tomb?") 4) What were the motivations of M4-78 and ES-05 and what where the consequences of having her mind erased by M4-78 and M4-78 being reprogrammed by Kaah? I never really understood that 5) Could you give us more detail on the cut sith survivor Saruv and the Selkath cameo and other early M4-78 ideas that never made it in? 6) Why did you guys decide to make a custom skybox instead of using the original one? (Shows an image of the original M4-78 skybox) 7) Did you guys notice the lag problem when you first were developing M4-78 and what was your reaction to it? 8) What do you guys think went really well and really bad in the final versions of M4-78? 9) On the new terminals in the industrial zone near IS-24's chamber, why are there English letters on them and not the Star Wars Aurabesh? And why do some of them have maps of the M4-78 modules exactly how they appear on the Mini-Map? 10) What happened to M4-78 after the events of TSL? -
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Mask Hook problem and possible MDLedit bug
N-DReW25 replied to N-DReW25's topic in General Kotor/TSL Modding
By compiling do you mean compiling my modified ascii into an mdl in MDLOps? -
Mask Hook problem and possible MDLedit bug
N-DReW25 replied to N-DReW25's topic in General Kotor/TSL Modding
I tried the newer version of mdledit in that thread and I can't use it. First I got an error message telling me the files "libgcc_s_sjlj-1.dll", "libstdc++-6.dll" and "perl516.dll" where missing so I put them into the mdledit.exe directory after I miraculously found them on my computer. After that, I then get this weird error message "The procedure entry point _ZNKSt7__cxx1112basic_stringlcSt11char_traitslcEScalcEE4findEP kcjj could not be located in the dynamic link library C:\users\********\Desktop\mdledit_v1.0.4\mdledit.exe." Anyone knows whats going on here? -
[SPOILER] Who were the Sith in M4-78EP?
N-DReW25 replied to N-DReW25's topic in M4-78 Enhancement Project
The M4-78 droid who recognises HK-47 refers to him as "HK-01" and another M4-78 droid corrects him by saying "I do not think that is HK-01". Multiple droids including M4-78 himself state the colonist dispatched the droids about 60 years ago, so unless the war was started before then the Gu-Vandi or the L'Xing wouldn't have sent droids to colonise M4-78 due to the Civil War. If the Gu-Vandi and/or L'Xing where apart of the Republic and/or where a large government that could explain why the Selkath sent Kolto to M4-78 as clearly they where a faction who needed and could afford the large credit cost for the Kolto required for a whole planet-sized colony. M4-78 said that the colonist stopped sending him messages 7 years before the events of Kotor 2. Kotor 2 is set in 3951 BBY which would mean they stopped sending messages in 3958 BBY... the same year Telos VI was bombed.