N-DReW25

Modders
  • Content Count

    2,305
  • Joined

  • Last visited

  • Days Won

    154

Everything posted by N-DReW25

  1. Their sonic rifle cheat code is "propsr02" (It's one of them TSL props that I really hate)
  2. My money is on B Their weapons are wrong. Trandoshans wield blue sonic rifles while Weeqays wields Force Pikes.
  3. "No"... but after you see the "super dooper amazing plot twist" of this mod you'll wish you got rick rolled.
  4. Believes "Ilum the Mother Crystal" is an April Fools prank... Believes "Bao-Dur's Fate: A TSLRCM Addon" is legit.

    1. jc2

      jc2

      ahawhahawhwhawhawh. @VP You mean legit in concept ^^

    2. zbyl2

      zbyl2

      Have you played the Bao-Dur mod? It's pretty legit.

    3. N-DReW25

      N-DReW25

      Legit "from a certain point of view"

    4. Show next comments  180 more
  5. Do you have a save before entering the great pathway? On the landing pad? Also, what did the other two Dark Jedi look like?
  6. Installing this on top of NPC Overhaul probably would conflict... but I'm guessing installing the 221tel.mod part of NPC Overhaul again on top of this mod t won't cause a problem.
  7. Ok, take whatever you put into the override out of the override. This newer version installs the mod directly into the .mod file not the override. If you have NPC Overhaul you probably don't need this mod as I think that mod adds a female anyway. To help me out can you please tell me exactly what happened?
  8. Are you installing this into K1 or TSL?
  9. These two fine comrades, VarsityPuupet and Zibl2, have crafted a splendid modification for such a devine digital game that will leave users like u and I simply speechless at how beautifully made the plot of this TSLRCN add_on was. It plot has clearly been worked on since the release of TSL, every detail has been taken with extreme care. It takes us on a whole new level of TSL never before seen, it adds a new layer of lore to the Star Wars. It really does put other TZLRCM addOns like Èxťéņđėď Ëñçľævə and ĞēňøHąřåďąñ Ĺëģæćý to absolute shame. It's almost as good as that one mod from 2011, if only this mod had a tad more...øŕãñğė. 68/10 IGN
  10. "Use characters who've been in the game for the entire duration who make the TSL plot interesting like Sion and Nihilus? Naaah, let's dedicate the game's mod section to an NPC who appears as a Cameo for 2 minutes. Players loooove Cameos"
  11. "Uh you still got a Malachor VI video for me, right?" is by far the best Kotor meme I've made

  12. It shouldn't. But try placing 221tel.mod into your Workshop modules folder.
  13. Just warp to module "221tel" and it should work if you have Bao Dur already recruited (But not in your party)
  14. It didn't end well And holy sh!t... 206 downloads in less than an hour. Keep this up forever and it'd be third just behind M4-78EP
  15. What about your K2 version? Are you going to upload that as well?
  16. Mods from Deadlystream most of the time come with a TSLPatcher installer. This installer "merges" two incompatible files such as 2da files together so it forms one compatible file that work, while Steam Workshops way of installing is easier it doesn't have this important feature. Not to mention TSLPatcher installer mods from here or Nexusmods can be used on Steam, Gog or CD editions of Kotor 1 and 2 and not just Steam alone. While this likely doesn't apply to you but people on Steam tend to be more "dumber" when it comes to installing mods so even though according to my judgement this mod could work on the Workshop Sith Holocron likely personally doesn't want to have to deal with those annoying Steam users. Might not have been a good idea to link and directly mention that but yeah that mod is horrible thus is why the Easter Egg is made here.
  17. "Who's that Pokemon?!... Taris J'ika!"

    1. jc2

      jc2

      Ahahaha, I'm actually afraid of releasing it now.....

  18. If you are going to do that, which I really hope you do, perhaps you could do something like what Sith Holocron does and ask the Deadlystream community what questions they have for him and you can pick the best questions to ask (Though that may not be a good idea as I bet you'd have to pick from hundreds of questions) Make sure you ask about the GenoHaradan for me if you do
  19. If he remade his mod on this mod- http://deadlystream.com/forum/files/file/780-twin-mullet-men/ with RedRob's permission I'm sure it could be pulled off.
  20. "Here we go again"- C-3PO I'll assume you'll be asking these questions to Zybl2 right? If not, some of my questions may be redundant. 1) In M4-78EP, who are hinted to be the real colonists? (I am well aware of the thread discussing this but perhaps your video could explain the behind the scenes of how and why the L'xing and whatever from HK-47's backstory became apart of the mod, you yourself apparently suggested to add this so perhaps you could explain why you wanted to add this in) 2) If Kaah never had VO in the original TSL files? Why did you decide to waste time giving him VO when he could of had a Twi'lek VO instead? 3) Why does Vash refer to M4-78's chamber as a "tomb"? (Show a clip of Vash saying "Thank you for saving me from this tomb?") 4) What were the motivations of M4-78 and ES-05 and what where the consequences of having her mind erased by M4-78 and M4-78 being reprogrammed by Kaah? I never really understood that 5) Could you give us more detail on the cut sith survivor Saruv and the Selkath cameo and other early M4-78 ideas that never made it in? 6) Why did you guys decide to make a custom skybox instead of using the original one? (Shows an image of the original M4-78 skybox) 7) Did you guys notice the lag problem when you first were developing M4-78 and what was your reaction to it? 8) What do you guys think went really well and really bad in the final versions of M4-78? 9) On the new terminals in the industrial zone near IS-24's chamber, why are there English letters on them and not the Star Wars Aurabesh? And why do some of them have maps of the M4-78 modules exactly how they appear on the Mini-Map? 10) What happened to M4-78 after the events of TSL?
  21. Where in K1 can you find this sign?