• Content Count

  • Joined

  • Last visited

  • Days Won


JDub96 last won the day on July 25 2021

JDub96 had the most liked content!

Community Reputation

53 Jedi Knight

About JDub96

  • Rank
    Jedi Knight
  • Birthday 01/18/1996

Profile Information

  • Gender
  • Location
  • Interests
    Gaming, sleeping, and scuba diving.

Recent Profile Visitors

5,793 profile views
  1. Awesome work! I was half-expecting you to port the soundset from Jedi Outcast for the bowcaster but all in all this is leagues above vanilla. Keep up the good work JC!
  2. In my defense... I was half-asleep when I read this mod over.
  3. I would but I have no way to decompile the scripts. My decompiler stopped working out of nowhere. I get "Error: Couldn't initialize the NwnStdLoader." Otherwise, I'd try to make the edits myself.
  4. Ah. So, I'm assuming there is no viable method for removing this particular restoration? I'm having an issue where I'm having clothes equipped instead of my Jedi robes.
  5. Does anyone know which script causes clothes to be automatically equipped in the Sand People Enclave? I know it was introduced by K1CP, I just don't know which one it is.
  6. It is. I'm looking for the script that dictates the weapons/implants/belts that spawn in the footlocker in the player's quarters.
  7. Could I get a decompile, please? k_pend_chest02.ncs
  8. SLM, as it functions in TSL, isn't possible in K1. There are certain scripts and functions that are only present in TSL's engine that the mod requires. Duplicating SLM for K1 simply isn't within the realm of possibility.
  9. So... I have 1 mod that affects the module with the final showdown involving Bastila. I have romanced her but no matter what dialogue I pick, I can't redeem her. She always attacks me at the end. Is anyone else having this problem?
  10. So, I have compared the details of the spells.2da for both games and am wondering if it would be possible to port or simply replicate the exact effects of the droid shock arm from TSL and put it in K1. If it is possible, is it as simple as creating a new list in the spells.2da and assigning a droid weapon to that spell? Or are there other details I have to consider?
  11. It says that appearance.2da was already detected in the Override and it skipped it. Will it have modified what was already there?
  12. Well... I loaded an old save from before I reached the Leviathan after editing my level back to 19. After beating it again, Canderous' dialogue remains unchanged.
  13. So, I can't unlock the dialogue if I'm level 20 by the time I reach the Leviathan?