Marius Fett

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Marius Fett last won the day on November 24 2022

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157 Jedi Grand Master

About Marius Fett

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    Tidy.
  • Birthday 09/10/1993

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  1. Presumably you’ve installed a mod which alters the appearance of the workbench incorrectly. You should know by now which questions you’re going to be asked. List the mods you have installed and actually look in your override folder to see if anything in there changes the workbench. Considering the performance you put on in your other thread about think people dislike you, you’re not making like easy for yourself. There are some great people here who’re always happy to help, but none are mind readers and none have infinite patience.
  2. I’ll be totally honest, I’d never noticed! I’ll have a look once I’ve convinced my evil offspring to go to bed and see what I can do. Sounds like a quick five minute job!
  3. Can you post a screenshot of what you mean? I can’t think off the top of my head what you mean.
  4. I saw someone on the Discord asking about how to export lightsaber hilt models to use in KotOR and realised that the only proper tutorials out there use the now outdated method with the MDLOps replacer and whatnot. So I quickly made a little guide to give a bit of an overview of the process: As I say, it’s just a quick little guide. I didn’t go into much detail or discuss the technicalities or reasons behind certain things we do, but I can go back and make a more comprehensive guide if people want it. This should definitely be enough to get you started, though.
  5. Is the program you’re using to open it rotating it or something? I’m sure I’ve come across that at some point. When I was using GIMP, if memory serves.
  6. That's not a bad idea at all. I'd never noticed that! I'll add it to my list of annoyances to fix!
  7. View File Secret Tomb Lightsaber Fixes ============================================= A KNIGHTS OF THE OLD REPUBLICII: THE SITH LORDS MODIFICATION ============================================= AUTHOR: Marius Fett NAME: Secret Tomb Lightsaber Fixes DESCRIPTION: A simple little mod which fixes a few minor irritations in the secret tomb on Korriban: When you fight Malak at the start of the area, he will now attack with the longer style of lightsaber he used in K1, rather than the standard length which looks too short for someone of his height. The Dark Side apparition of Kreia will now wield a red lightsaber rather than the random blue one she used in the vanilla game. COMPATIBILITY WITH TSLRCM: I don’t foresee any issues with compatibility, if TSLRCM is installed first. INSTALLATION INSTRUCTIONS: Run the installer. PERMISSIONS: This mod may not be used without the explicit permission of the author. This mod may not be distributed on other sites without the express permission of the author. Submitter Marius Fett Submitted 11/23/2022 Category Mods TSLRCM Compatible Yes  
  8. Whipped up a really quick little mod this morning that changes a few things about the Secret Tomb on Korriban in TSL which bothered me: Malak now uses a lightsaber with a longer blade as per K1 when you fight him at the start of the level and the evil Kreia apparation now attacks with a red lightsaber rather than the random blue one she had before (which I'm assuming was due to laziness/an oversight by whoever created the fight originally). Any suggestions for further such tweaks, anyone? As far as I'm concerned, this is how it should have been from the beginning! The upload to DeadlyStream is currently pending and in case anyone is wondering, this is fully TSLRCM compatible, as it uses module injection rather than hard overwriting any files. Just make sure TSLRCM is installed first.
  9. Version 1.0.0

    133 downloads

    ============================================= A KNIGHTS OF THE OLD REPUBLICII: THE SITH LORDS MODIFICATION ============================================= AUTHOR: Marius Fett NAME: Secret Tomb Lightsaber Fixes DESCRIPTION: A simple little mod which fixes a few minor irritations in the secret tomb on Korriban: When you fight Malak at the start of the area, he will now attack with the longer style of lightsaber he used in K1, rather than the standard length which looks too short for someone of his height. The Dark Side apparition of Kreia will now wield a red lightsaber rather than the random blue one she used in the vanilla game. COMPATIBILITY WITH TSLRCM: I don’t foresee any issues with compatibility, if TSLRCM is installed first. INSTALLATION INSTRUCTIONS: Run the installer. PERMISSIONS: This mod may not be used without the explicit permission of the author. This mod may not be distributed on other sites without the express permission of the author.
  10. Looks I forgot to sort the smoothing out. I can see a couple of funky bits here and there. I’ll upload a fixed version in a bit. @ConansHair Here we go. That should look even better. Also exported a version for TSL. I can't think off the top of my head of anywhere it's used ingame, but it's there just in case. plc_kiosk3_fixed.zip
  11. I’m fairly surely Oldflash’s Final Touch mod featured at least one shirtless male outfit. Might be worth picking that mod apart to see what you can find. I’d offer to send you the model from my thread, but I don’t have it any more. I deleted it when I had a clear out of my modding folder.
  12. The issue with the Deveronian head is because the way the head bones/weights are configured in TSL is slightly different. It’s just a case of replacing the rig for the head with the K1 one, which is straightforward enough. Female Sith Commando should be easy to do as well, I’ll add it to my list. As for female Mando’s, I was under the impression that Inyri’s had provided blanket permission for its use.
  13. Does it not appear in TSL anyway? I don’t recall seeing one, but I’m fairly sure the files for it are all there, even if they’re not used.